1 | [[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/millaisOrderOfRelease.jpg]] |
2 | [[caption-width-right:320:[-''The Order of Release'' by Sir John Everett Milais-] ]] |
3 | |
4 | For when you don't quite reach DeathTropes -- or even miss them by a mile. |
5 | |
6 | See also ATorturedIndex, BloodyTropes, {{Indexitis}}, ThisIndexIsARealPain, ToxicTropes, and WeaponsAndWieldingTropes. |
7 | |
8 | ---- |
9 | [[index]] |
10 | !!Tropes |
11 | |
12 | [floatboxright: |
13 | Categories: |
14 | + AnatomyAgony |
15 | + ScarTropes |
16 | ] |
17 | |
18 | * AccordionMan: When crushing a cartoon character makes them fold up like an accordion. |
19 | * AfterActionHealingDrama: After an action scene, a person is seriously injured and must be healed. |
20 | * AfterActionPatchup: Someone gets helped for injuries after an action scene, but they're not seriously injured. |
21 | * AgonizingStomachWound: A stomach wound which may lead to a long, painful death. |
22 | * AgonyOfTheFeet: Someone hurts their foot. |
23 | * AmputativeSentencing: A criminal is punished by having a limb or appendage cut off. |
24 | * AmusingInjuries: Injuries are PlayedForComedy. |
25 | * AndShowItToYou: Someone kills someone else by tearing their heart out and showing it to them. |
26 | * AnnoyingArrows: A main character gets shot with arrows, but is not killed or seriously injured even when they should be. |
27 | * AntiRegeneration: HealingFactor is nullified for some reason. |
28 | * AnArmAndALeg: Someone loses a limb. |
29 | * AssShove: Sticking something up someone's rectum. |
30 | * AttackTheInjury: Someone tries to attack an existing injury, usually in an attempt to gain the upper hand in a fight. |
31 | * AttackTheMouth: Someone is hurt or killed by being attacked in their mouth. |
32 | * AttackTheTail: An animal gets attacked in their tail. |
33 | * BaitAndSwitchGunshot: It looks like someone is getting shot, but it turns out that either the gun is not loaded, the shooter gets shot, or someone else gets shot. |
34 | * BandagedFace: Someone has bandages over their whole face. |
35 | * BandageWince: Someone winces at getting bandaged up. |
36 | * BarelyMissedCushion: A character tries to break their fall on something soft, but misses it by ''that'' much. |
37 | * BeefBandage: Using meat as a bandage. |
38 | * BelatedInjuryRealization: Someone gets hurt, but doesn't notice. |
39 | * BlindedByTheLight: Someone is blinded (or at least annoyed) by having a light shone in their face. |
40 | * BlindingCameraFlash: When Blinded By the Light is caused by a camera flash. |
41 | * BloodFromEveryOrifice: Someone bleeds out of their mouth, nose, ears and/or eyes. |
42 | * BloodFromTheMouth: Someone bleeds out of their mouth. |
43 | * BloodlessCarnage: Violence happens, but nobody bleeds. |
44 | * BloodyHandprint: A hand-print in blood. |
45 | * BludgeonedToDeath: Repeated head trauma. |
46 | * BottledHeroicResolve: A medicine that cures even the worst injuries instantly. |
47 | * BreastAttack: A woman gets hit in the breast. |
48 | * BulletHolesAndRevelations: Two characters are fighting over a gun and one gets shot, but it's initially unclear who. |
49 | * ButtSticker: Someone sits on another character, who ends up stuck to the sitter's rear end. |
50 | * CareerEndingInjury: Someone gets an injury that makes them unable to do their job or something they wanted to do. |
51 | * CartoonThrobbing: A character's body part gets injured, turns red, and starts swelling and expanding. |
52 | * CarvedMark: Someone carves a pattern or words into themselves or another person's body. |
53 | * ChildhoodBrainDamage: Someone's brain was damaged in their infancy or childhood and makes them [[TheDitz dumb]] or even just [[CloudCuckooLander eccentric.]] |
54 | * ChokeHolds: Someone chokes. |
55 | * ChunkySalsaRule: Someone must be dead if their head is ground to a pulp. |
56 | * ClawingAtOwnThroat: A character scratches their throat. |
57 | * ClothingConcealedInjury: Someone wears clothes to hide injuries. |
58 | * ConcussionsGetYouHigh: A concussed person seems like they're high. |
59 | * CranialEruption: Someone, after getting bumped on the head, gets a huge lump on it. |
60 | * CranialPlateAbility: When a character acquires new abilities thanks to a steel piece implanted (accidentally or via surgery) in their head. |
61 | * CripplingCastration: The attacker sterilizes (neuters) the victim. |
62 | * CripplingTheCompetition: Someone injures someone so they can't do something they're good at, in order to not have competition. |
63 | * CutHimselfShaving: A wound is explained in a ridiculous way that's often a lie. |
64 | * DangerousBackswing: Someone gets hit by a weapon's backswing in melee combat. |
65 | * DeadlyNosebleed: Someone dies or almost dies due to a nosebleed. |
66 | * DeadlyRotaryFan: Someone gets decapitated by a rotary fan. |
67 | * DeadlyScratch: A relatively minor injury proves disproportionately dangerous. |
68 | * DeepSleep: Someone's in a very heavy sleep. Doesn't need to be injury-related, but often is. |
69 | * DeliberateInjuryGambit: Someone lets themselves get injured on purpose as part of a plan. |
70 | * DentedIron: Someone appears to be MadeOfIron, but still sustains a few injuries. |
71 | * DismembermentIsCheap: Consequences to lost limbs? What are those? |
72 | * DoomedHurtGuy: Someone is injured and attempts are made to help them, but they die anyway. |
73 | * DraggedByTheCollar: A stubborn character gets dragged away by their collar. |
74 | * DramaticDislocation: A dislocated joint PlayedForDrama. |
75 | * DramaticSpineInjury: Someone's back gets badly broken. |
76 | * EarNotch: A gritty or evil character has a bit out of their ear. |
77 | * EyePoke: Someone gets poked in one or both eyes. |
78 | * EyeScream: Someone gets injured in their eye. |
79 | * FacialHorror: Someone gets hurt in the face. |
80 | * FakeArmDisarm: Someone's artificial limb gets wrecked. |
81 | * FamilyUnfriendlyViolence: Violence that's played seriously. |
82 | * FeelNoPain: An inability to feel pain. |
83 | * {{Fingore}}: Someone gets hurt in the finger. |
84 | * FirstBlood: Two characters are fighting and things turn serious once one bleeds. |
85 | * FirstInjuryReaction: A character who has not been injured or felt pain in their whole life or a long time, or believes themselves immune to harm or pain, gets hurt and stops whatever else they're doing to react. |
86 | * FoldSpindleMutilation: Someone gets injured due to being squeezed into a space. |
87 | * FromDressToDressing: Someone's clothes are used as a bandage. |
88 | * GameBreakingInjury: A hero gets injured in an important moment. |
89 | * GardenHoseSquirtSurprise: A character gets pranked by having to look in a hose and then getting squirted. |
90 | * GettingTheBoot: Someone gets literally thrown out of a door. |
91 | * GivingUpTheGhost: Someone astral projects for a little bit while unconscious, but neither dies nor has a significant out-of-body experience. |
92 | * GoodThingYouCanHeal: A character gets seriously injured, but they have powers which means they can heal themselves. |
93 | * GroinAttack: Someone (usually a man) is hit in the privates. |
94 | * GroundByGears: Someone gets ground up by machinery. |
95 | * HalfTheManHeUsedToBe: Someone gets their body split in two. They might survive this. |
96 | * HammeredIntoTheGround: Someone gets driven into the ground. |
97 | * HardHead: Someone gets hit in the head, but doesn't get concussed. |
98 | * HealItWithBooze: Using alcohol as anaesthesia or pouring it on a wound. |
99 | * HealingHerb: Plants that have healing powers. |
100 | * HealingPotion: A potion that can heal people. |
101 | * HealThyself: Someone is injured in a game, but finds a med kit and heals himself. |
102 | * HesOkay: Someone tells someone else that an injured character is okay. |
103 | * HoldingYourShoulderMeansInjury: An injured character holds their shoulder with their other hand. |
104 | * HospitalEpilogue |
105 | * HowManyFingers: Someone asks a potential injury victim how many fingers he's holding up. |
106 | * HumanPincushion: Someone gets a lot of weapons, such as arrows, stuck into him. |
107 | * HurtFootHop: Someone suffers a foot injury and hops around while grasping the injured foot. |
108 | * ICanStillFight: Someone has serious injuries, but insists they are nothing. |
109 | * ImHavingSoulPains: Someone gets hurt in a place that shouldn't be hurt, either a body part that doesn't feel pain (like his hair) or some part that's not a body part (like his soul). |
110 | * ImpaledPalm: Someone gets stabbed in the palm of his hand. |
111 | * ImpaledWithExtremePrejudice: Someone is impaled all the way through. |
112 | * ImOkay: Someone states he's okay even if he logically shouldn't be. |
113 | * ImprovisedBandage: Using unconventional objects as bandage. |
114 | * InjuredLimbEpisode: A character's arm/leg/wing/flipper is injured. |
115 | * InjuredSelfDrag: Someone has received numerous and/or severe wounds on their body, but will continue moving forward regardless. |
116 | * InstantBandages: Someone instantly gets bandages after being injured. |
117 | * InstantSoprano: When a man gets hit in the balls, it makes his voice higher. |
118 | * InvisibleHoles: Someone is stabbed with no apparent injuries, but when they take a drink, it pours out of holes in their body. |
119 | * IWillOnlySlowYouDown: Someone is injured and left unable to walk on his own during a fight or a chase scene, but asks to be abandoned as he believes that being healed or carried would slow the pursuer(s) down. |
120 | * JawBreaker: When a monster tries to eat someone, that someone stops it by forcing its jaws open until they break. |
121 | * KarmicInjury: A character is injured in a manner identical or similar to injuries they have inflicted on someone else. |
122 | * KickingMyOwnButt: Someone hits himself on purpose. |
123 | * {{Kneecapping}}: Deliberately hurting someone's knee(s) to slow them down. |
124 | * KneeFoldFallOfDefeat: A defeated fighter falls to his knees before collapsing. |
125 | * LipLosses: Someone suffers wounds to the lips -- or has them severed entirely. |
126 | * LiteralAssKicking: Someone injures another on their butt. |
127 | * LiteralDisarming: Lopping off someone's limbs to remove their ability to wield weapons or fight. |
128 | * LodgedBladeRemoval: Removing a knife or some other edged object from someone who's been stabbed with it. Generally, not a good idea unless done by trained medical personnel in a hospital environment. |
129 | * MadeOfIron: Someone is able to get injured a lot, but still function, or do things that would lead to injury, but not get injured. |
130 | * MadeOfPlasticine: Someone is a lot weaker and easier to injure than would be realistic. |
131 | * MajorInjuryUnderreaction: Someone shrugs off a serious injury. |
132 | * MindYourStep: Someone gets injured due to stepping on a wonky stair. |
133 | * MinorInjuryOverreaction: Someone freaks out over getting a minor injury like a paper cut or a stubbed toe. |
134 | * MoeGreeneSpecial: Someone is shot in the eye. |
135 | * MutilationConga: Someone gradually gets more and more injured, and it's often PlayedForLaughs. |
136 | * NamedAfterTheInjury: A character has a name, nickname, or alias related to an injury they've sustained. |
137 | * NasalTrauma: Someone suffers damage to their nose. |
138 | * NauticalKnockout: Someone on a ship is knocked by the boom (the bit under the sail). |
139 | * NoOneShouldSurviveThat: Someone gets into a situation that should be lethal, but it doesn't kill them. |
140 | * NoOSHACompliance: An extremely unsafe industrial area. |
141 | * NoProductSafetyStandards: A new product is not tested and it injures or kills someone. |
142 | * NormallyIWouldBeDeadNow: Determination and/or toughness prevents a character from dying from extremely serious injuries. |
143 | * NoseShove: Someone, usually a child, ends up in hospital from shoving an item up their nose. |
144 | * TheNotCatch: Someone tries to catch a falling character, but misses. |
145 | * ObfuscatingPostmortemWounds: Additional injuries are inflicted upon a corpse to mask the true cause of death. |
146 | * OnlyAFleshWound: Someone gets injured, but seems finer than they should be. |
147 | * OrganDodge: A potentially fatal injury is avoided because the organ in question is not there. |
148 | * OrganTheft: A character's organ(s) is/are stolen. Depending on the organ/species of the victim, this may or may not result in a serious injury. |
149 | * OutSick: Someone is unavailable due to being injured, ill, or otherwise compromised. |
150 | * PainAndGain: You get stronger as you receive damage. |
151 | * PalmBloodletting: When you need a little bit of your own blood, how do you get it? By slicing up your hand, of course! |
152 | * PaperCutting: Someone gets a tiny cut from an attack that couldn't logically have made that small a cut. |
153 | * PatheticallyWeak: Someone is phenomenally feeble and weak by the standards of their demographic. |
154 | * PianoCoverSlam: Someone's fingers get crushed by a piano's keyboard cover. |
155 | * PlankGag: Someone is carrying a long item like a plank and accidentally hits someone else with it. |
156 | * PlasterCastDoodling: After someone's limb is injured and is encased in a plaster cast, they have their cast doodled on either by themselves or someone else. |
157 | * PointlessBandAid: Someone has a band-aid on even though they're not hurt. |
158 | * PopGoesTheHuman: Someone is inflated like a balloon or force-fed until they explode. |
159 | * PostInjuryDeskJob: Had to work from a desk thanks to an injury. |
160 | * PrankInjuries: Pretending to be injured as a prank. |
161 | * RealMenGetShot: Getting hurt proves how tough or "cool" someone is. |
162 | * RevealingInjury: Someone reveals something because the person they're talking to is injured. |
163 | * RoadsideSurgery: Injury so bad it gets immediate surgical attention, regardless of location. |
164 | * SecretStabWound: Someone hides a serious wound. |
165 | * SelfHarm: Someone injures themselves on purpose. |
166 | * SelfHarmInducedSuperpower: Someone harms themselves to trigger their superpower. |
167 | * SelfMutilationDemonstration: Someone proves they can heal themselves or are immortal by injuring themselves. |
168 | * SelfSurgery: Someone tries to treat their own injuries. |
169 | * ShareTheMalePain: When a guy gets hit in the privates, it makes other men's privates hurt in sympathy. |
170 | * SickeningCrunch: A cracking noise is heard when a character breaks their bone. |
171 | * SleepSquashing: A character gets crushed by a bigger character that unknowingly rolled over on top of them in their sleep. |
172 | * SquashedFlat: A cartoon character gets squashed flat, but survives. |
173 | * StaircaseTumble: Falling downstairs. |
174 | * StandardBleedingSpots: In manga or {{anime}}, bleeding in the mouth, cheek, shoulder, forehead, or (for women) the back, chest or stomach is most common. |
175 | * StopHittingYourself: Forcing someone to hit themselves. |
176 | * SweepingAshes: A cartoon character gets turned to ash, swept up, but revives themselves. |
177 | * SymbolicMutilation: Someone gets mutilated in a symbolic way. |
178 | * TapOnTheHead: Someone gets knocked out via a hit on the head, but suffers no damage from it. |
179 | * TearOffYourFace: Someone gets the skin on their face torn off. |
180 | * TisOnlyABulletInTheBrain: Someone survives being shot in the head. |
181 | * TongueTrauma: Someone gets hurt in the tongue. |
182 | * TheToothHurts: Someone gets hurt in the tooth. |
183 | * TorsoWithAView: Someone gets a hole through their torso, but neither falls down nor dies. |
184 | * TreadmillTrauma: Someone who gets hurt by running on a treadmill. |
185 | * TwistedAnkle: Someone who must flee hurts their foot or leg and it slows them down. |
186 | * VerbalSaltInTheWound: Deliberately offending someone by bringing up a past injury -- often one you inflicted. |
187 | * VictoryByFirstBlood: A person loses a duel by being made to bleed. |
188 | * VillainousMedicalCare: A hero is injured; the villain either treats them or gets them treatment (the reasons why vary). |
189 | * UndressingTheUnconscious: A unconscious character has their clothes removed to check or treat their injuries. |
190 | * WakingUpElsewhere: Something bad happens, which leads to someone getting hit on the head, {{fainting}} and then waking up somewhere else. |
191 | * WhatADrag: Someone tortures or kills someone else by dragging them along. |
192 | * WhoNeedsTheirWholeBody: Someone survives despite literally not being all in one piece. |
193 | * WipeTheFloorWithYou: Someone drags another character against the wall or floor. |
194 | * WoundThatWillNotHeal: A wound that never heals or takes a long time to heal. |
195 | * WoundedHeroWeakerHelper: Someone is injured and must be healed by a weaker or more inexperienced character. |
196 | * YouCallThatAWound: Someone can be resurrected if they're a main character in a video game. |
197 | * YouWontFeelAThing: Someone tells someone else "you won't feel a thing", which may or may not be a lie. |
198 | * {{Yubitsume}}: Cutting your own pinky off. |
199 | [[/index]] |
http://tvtropes.org/pmwiki/context.php
FollowingContext Main / InjuryTropes
Go To
- Show Spoilers
- Night Vision
- Sticky Header
- Wide Load