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11[[quoteright:350:[[ComicBook/AtomicRobo https://static.tvtropes.org/pmwiki/pub/images/robo_wires_350_8183.jpg]]]]
12[[caption-width-right:350:[[Film/CaptainAmericaCivilWar Oh, you're going to have to take this in to the shop!]]]]
13
14->''"This looks important!"'' [''CRUNCH'']
15-->-- '''Iron Man''', ''Film/IronMan1''
16
17There are many ways to stop a [[MechanicalMonster rampaging]] [[MechaMooks robot]], a [[SpiderTank spider-tank]], or even a [[HumongousMecha huge mecha]]. [[MacrossMissileMassacre Missiles]], MoreDakka, or perhaps even [[EvilVersusEvil another]] rampaging robot, spider-tank, or mecha! But the method that is most enjoyable, from a heroic perspective, is tearing a hole in the machine's armor, reaching an arm in, and simply yanking wires and components out until it stops moving.
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19The destructive opposite of PercussiveMaintenance. For one wire in particular, see CutTheJuice. For wires that need to be dealt with in a particular order, see WireDilemma. Contrast WhatDoesThisButtonDo, where the character is poking at the works out of curiosity rather than destructive intent.
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21----
22!!Examples:
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24[[foldercontrol]]
25
26[[folder:Comic Books]]
27* In the ''ComicBook/AstroCity'' story "Old Times", Supersonic is no longer able to think of clever schemes to defeat a rampaging robot due to his age. Instead, he resorts to simply pounding it repeatedly until he can reach and tear out some vital components.
28* ''ComicBook/AtomicRobo'' is fond of this tried-and-true technique. Bash in and start yanking.
29* In a late '70s issue of ''ComicBook/TheAvengers'', the team is trying to stop a giant robot called Red Ronin -- designed, incidentally, to fight Godzilla -- from reaching New York and presumably destroying it. Thor's not around, and the rest of the team -- Iron Man, Wonder Man, Vision, Captain America, and a few others -- are fighting Ronin from outside, along with the Shield Helicarrier. But not Beast. He makes his way inside the mecha, finds the control room, sits down, and susses out how it's controlled, then yanks the one plug that will cause the thing to shut down. It's a SugarWiki/MomentOfAwesome.
30* Parodied in a ''[[ComicBook/RatMan1989 Rat-Man]]'' issue where, to stop a conspiracy of evil geologists ([[MakesJustAsMuchSenseInContext don't ask]]), the hero infiltrates their base, finds a control room and smashes every piece of machinery he can put his hands on. This has the effect of shorting out the conspiracy's vending machine.
31* {{Lampshaded}} in ''ComicBook/SonicTheComic'' when Sonic does this to take down the giant robot Mekanik, after breaking a hole in his armour with help from Shortfuse the Cybernik. "Typical shoddy work by Robotnik! Impressive on the outside, but rubbish inside!"
32* ''ComicBook/SpiderMan'':
33** In an issue of ''Spectacular ComicBook/SpiderMan'', Spidey lands on the Vulture's back mid-flight and begins ripping things out of the Vulture's wing-pack. The flight ends pretty quickly.
34** In The ''Amazing Spider-Man'', Red Hulk tries this strategy on one of Doc Ock's giant robots and is surprised when it doesn't work. Chameleon mentions that he is used to fighting government-issue giant robots, whereas Doc Ock's is built with an incredible amount of redundancy.
35** On more than one occasion, Spider-Man has defeated a robot by punching a hole in its outer shell and emptying his webshooters into the inside.
36* This is probably ComicBook/SquirrelGirl's favorite trick. She's used her ability to [[SpeaksFluentAnimal Talk To Squirrels]] to defeat both [=MODOK=] and Doctor Doom.
37* ''ComicBook/{{Superboy}}'':
38** He pulled this stunt during the ''[[ComicBook/TheDeathOfSuperman Reign of the Supermen]]'' event, tearing into a robot that tried to kill Superman (again) and ripping out a few random parts.
39** He pulled this a few times in [[ComicBook/Superboy1994 his own book]] as well, disabling parts of a villain's lair and disarming a cyborg opponent by dismantling parts of their machinery. His telekinesis means that dismantling objects with a touch is one of his favorite ways of dealing with threats.
40* ''Franchise/{{Tintin}}'': Inverted in ''[[Recap/TintinTheShootingStar The Shooting Star]]'': Captain Haddock is wondering why the radio isn't working, when the scientist next to him holds up two wires and asks if they're supposed to be plugged into something. The captain had accidentally yanked them out due to his LargeHam tendencies.
41* In one ''ComicBook/UltimateXMen'', Kitty Pryde phases inside of a [[AIIsACrapshoot rampaging]] physical manifestation of the Danger Room and attempts to stop it this way. Becomes a bit of a MexicanStandoff, as she needs to turn solid to damage it, and it threatens to kill her as soon as she does.
42* In an issue of ''ComicBook/{{Wolverine}}'', a rampaging Red Ronin returns and while Japanese superhero Sunfire attacks from the outside, Wolverine gets inside and begins destroying components until Red Ronin returns to rest. It helps that the susceptible components are labeled with the Japanese word for "heart," which clues Wolverine to their importance.
43[[/folder]]
44
45[[folder:Film -- Animation]]
46* In ''WesternAnimation/TheIncredibles1'', Mr. Incredible pulls the CPU out ''twice'' from Syndrome's battle droids. Both times, he gets the battle droid to do it to [[StopHittingYourself itself]].
47* In ''WesternAnimation/TwiceUponATime'', Flora Fauna ends up doing this to Botch's [[TVHeadRobot TV-headed]] GiantMook Ibor.
48[[/folder]]
49
50[[folder:Film -- Live-Action]]
51* ''Film/TheAvengers1998''. Steed rips the guts out of one of Sir August's robot insects after it crashes into Mrs. Peel's car.
52* ''Film/JudgeDredd:'' Fergee (Dredd's [[PluckyComicRelief Comic Relief Sidekick]]) disables Rico's robot by yanking out some of the wires behind its head.
53* In ''Film/LaraCroftTombRaider'' Lara pulls out a few wires from her practice robot to try and stop it; oddly, it then responds to a stop command.
54* ''Franchise/MarvelCinematicUniverse''
55** ''Film/IronMan1'': During the final fight with [[BigBad Iron Monger]], Tony Stark quips "This looks important!" and rips the targeting sensor out of his armor. This is an especially justified example of the trope, as the Iron Monger is based on Tony's own design, using his tech, so he would obviously know exactly what to grab and yank.
56** In ''Film/GuardiansOfTheGalaxy2014'', Drax kills Korath by ripping out the mechanisms sprouting from his head.
57** In ''Film/AntMan1'', the title character resorts to this after getting into a fight with the Falcon, shrinking down to disable his wingsuit from within before fleeing.
58** Ant-Man does it again in ''Film/CaptainAmericaCivilWar'', this time to Iron Man. Unfortunately for him, the suit's fire suppression system kicks in before he can do too much damage.
59* In ''Film/RoboCop2'', Robocop puts a stop to the rampaging Robocop Mk. II by yanking out [[BrainInAJar the jar Cain's brain is housed in]] and smashing it on the ground.
60* In the first ''Film/SpiderMan1'' film, Spidey's first encounter with the Green Goblin ends when he reaches up and rips some wires out of the Goblin's glider, leading to it careening away.
61[[/folder]]
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63[[folder:Literature]]
64* How Jack Ryan stopped the sabotage caused by TheMole that would have destroyed the titular submarine in ''Literature/TheHuntForRedOctober'', by yanking out everything he could yank (shocking himself in the process and giving himself a scare), then smashing everything left that he could smash, leaving the components inside resembling "the inside of his daughter's toy box".
65* A similar [[MagicAIsMagicA mystical]] variation on the trope is used in the ''Franchise/{{Mistborn}}'' series. [[RunOrDie Steel Inquisitors]] are named for the large spikes piercing their bodies, some of which are in positions that should kill them. Places like through the heart, or [[EyeScream in through the eye sockets]] [[ImpaledWithExtremePrejudice and out the back of the skull]]. One property of the spikes is that they don't interfere with the Steel Inquisitors' brains or hearts (and they [[DisabilitySuperpower compensate for the loss of their eyes]]), but the holes left behind by removed spikes have no such properties, they can survive having some of the spikes removed, but removing the "linchpin" spike in their back, or both eye spikes will kill them.
66* The second two books of the ''Literature/ProtectorOfTheSmall'' quartet have a truncated variant with the killing devices, which are PoweredByAForsakenChild. Kel and her squad figure out that the way to stop them is to punch a hole in the machine's iron "head," which lets the spirit escape.
67[[/folder]]
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69[[folder:Live-Action TV]]
70* In the ''Series/BattlestarGalactica2003'' episode "You Can't Go Home again," Starbuck is trying to get a dead Cylon Raider to fly. As she is examining the interior, she looks at what appears to be a large mass of tissue and says "This must be your brain. You won't need it," and yanks it out. "Lucky I brought one of my own."
71* That's the way the cyborg Adam is defeated in ''Series/BuffyTheVampireSlayer'': Buffy managed to put her hand inside him and tear out his power source. She even did the "Kung-Fu Badass" thing where [[AndShowItToYou she showed it to him before he died]].
72* In the premiere of ''Series/{{Farscape}}'', the protagonists are desperately trying to free ''Moya'' from the [[RestrainingBolt control collar]] that holds the LivingShip in servitude, all while under attack from Peacekeeper Prowlers. D'Argo starts ripping things out of the bridge control panels even though Pilot points out that they're not wired to the control collar. D'Argo retorts that he'll continue to rip things out until he finds the ones that are, when suddenly his efforts deactivate the 'coding wall' and the collar comes apart on its own. Unfortunately tearing loose all those synapses [[NiceJobBreakingItHero caused Moya to leak most of her iriscentent fluid]], drastically slowing their speed and forcing them to stop at a commerce planet to buy more fluid, where their pursuers catch up with them.
73* In the ''Franchise/StarTrek'':
74** In general, Borg drones can be disabled by yanking out the wires attached to their heads. Given they're super-strong cyborgs, however, this is generally considered a last resort.
75** ''Series/StarTrekVoyager'': In "Night", Tom Paris ropes in a bored Seven of Nine to play the DamselInDistress in the holodeck program ''Film/TheAdventuresOfCaptainProton''. On being menaced by a TinCanRobot, [[CuttingTheKnot Seven deactivates it by quickly opening an access hatch and ripping out a handful of wires and electronic components]]. "The robot is neutralized. May I leave now?"
76* In the classic ''Series/{{The Twilight Zone|1959}}'' episode, "Terror At 20,000 Feet", a gremlin is doing this to an airplane until stopped by an acrophobic Creator/WilliamShatner. Before his intervention, the thing was yanking wires and pieces out of the airplane's engines.
77[[/folder]]
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79[[folder:Tabletop Games]]
80* In ''{{TabletopGame/BattleTech}}'', this is a favored attack method of battle armor with a battle claw and jumpjets. That is to say, they jump up to a [[HumongousMecha Battlemech]], grab hold and generally start shooting holes in delicate looking things. It's not a battle armour specialty, either; there's [[ExactlyWhatItSaysOnTheTin Anti-'Mech Infantry]] who do exactly the same thing with nothing but their bare hands, climbing gear, a combat rifle and satchel charges. They [[WeHaveReserves tend to take]] tremendous casualties in the process, given that they're chasing after a multi-story war machine's feet trying to climb up, normally while it's moving. [[SuicideAttack Suicidal]], but for underequipped units that can't take on a 'mech in direct combat it's better to take a chance of having half the army smeared over the landscape than to [[RapePillageAndBurn just allow the things to do whatever they want.]] Especially against the [[ProudWarriorRaceGuy Clans,]] who don't mind sending 'Freebirths', and anyone above 40 to their honorable deaths.
81* In ''{{TabletopGame/Lancer}}'', a particularly brave, suicidal and/or desperate pilot can do this while jockeying (climbing on) an enemy mech, dealing Heat.
82[[/folder]]
83
84[[folder:Video Games]]
85* In ''VideoGame/BatmanArkhamCity'', Batman destroys Penguin's radio jammers by punching through the screens and ripping pieces out. Particularly egregious as he usually has Explosive Gel for situations like that.
86* In ''VideoGame/TheElderScrollsVSkyrim'' you can [[ImpossibleTheft pickpocket the Briar Heart out of a Briarheart Warrior]], causing him to fall over dead.
87* In ''VideoGame/FinalFantasyX'', using the "Steal" command against a mechanical mook results in an instant kill (and the player gaining a grenade). Presumably, this represents your thief reaching into the machine and pulling out some vital (but explosive) component.
88* At several points in ''VideoGame/MassEffect3'', Commander Shepard must assign one squad member to activate or disable some sort of electronic system while Shepard and the other squad member fend off the enemy. There's almost always a tech specialist in the party during these moments, but there's nothing stopping the player from giving the job to TheBigGuy James Vega instead... to which James replies that it's not really his specialty, but he'll "pull a few wires, see what comes out." He walks up to the panel, stares at it in bewilderment...and then starts kicking it. [[PercussiveMaintenance And it works.]]
89* One of the funnier cutscenes in ''VideoGame/MDK2'' is Max trying to stop a doomsday missile aimed at the Earth. Because he isn't known for finesse, he just opens a panel and starts rapidly ripping every component out he can get his hands on. Unfortunately, he can't stop it, however he does apparently disable the navigation and the warhead, causing it to harmlessly crash into the palace where Kurt is. Max tries to play it off that he arrived to save him.
90* The boss of ''VideoGame/MegaManZero4''[='=]s intro stage is the core of a [[MilitaryMashupMachine sand-submarine]] with a set of wires running underneath it. These wires provide power for its more powerful attack (a giant SlowLaser that Zero only has just enough room to dash under), which means you can power down or even remove its ability to use the attack completely by rushing in and tearing out those wires with the Z-Knuckle.
91* In ''VideoGame/RiseOfLegends'', Giacomo rips some wires out of [[spoiler: the Doge's laser cannon, causing it to blow up in his face.]]
92* In ''VideoGame/{{Stray|2022}}'', to unlock three consoles in the [[spoiler:Control Room]] the Cat must find a nearby wiring panel and claw at the wires until the security protocol goes offline.
93* ''VideoGame/SuperRobotWarsZ'': Ripping out wires is just one of the ''many'' parts of Rand's best attack after the Gunleon's Sphere is activated.
94* The point of the [[ColossusClimb Rodeo]] in ''VideoGame/{{Titanfall}}'' is to tear open paneling on an enemy's MiniMecha so you can [[NoRangeLikePointBlankRange fire directly into it]], ignoring their shields and doing massively boosted damage. Even if you fail to take it down in one climb, just ripping it open gives it a permanent weakpoint for others to shoot out when shields are down or for another pilot to fire into immediately once they Rodeo.
95** In the sequel, pilots steal a nuclear battery from the titan, which instantly deals one health bar segment to the Titan in damage and disables their shields[[note]]the pilot can then install this battery into a titan on their side, recharging their shields and a health bar segment[[/note]]. If they remove the battery while the titan is in a Doomed state, it explodes despite ''losing'' the last of its battery power. If they rodeo an enemy titan while they are carrying a battery, they will throw a grenade into the open battery port, which does less damage but is faster.
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98[[folder:Webcomics]]
99%%* It happens in [[http://drmcninja.com/page.php?pageNum=47&issue=14 this issue]] of ''Webcomic/TheAdventuresOfDrMcNinja''.
100* In ''Webcomic/TheAutomansDaughter'', Siddig Khan activates a mecha by [[http://automansdaughter.com/comic/issue-2-page-8 tripping its heat targeting]], [[http://automansdaughter.com/comic/issue-2-page-9 cutting open its bottom panel with a ''table knife'', tearing its wires out]], and [[http://automansdaughter.com/comic/issue-2-page-10 climbing up into the turret]]. And it was all to prove a point.
101* Happens all the time in ''Webcomic/GirlGenius''. Bash and pull to break the rampaging metal monstrosity (or make the thing behave) tends to be necessary with [[MadScientist Sparky]] inventions, since a Spark in the zone invents first and thinks of safety precautions later (maybe).
102* ''Webcomic/GrrlPower'': Hiro [[https://grrlpowercomic.com/archives/comic/grrl-power-520-from-distress-to-datstress/ defeats a rampaging golem-robot]] by using his SuperStrength to yank off a panel and remove its crystal power source. [[ShoutOut He quips "This looks important" as he does it]], in reference to ''Film/IronMan1''.
103* ''Webcomic/TheInexplicableAdventuresOfBob'' -- Bob got the chance to [[http://bobadventures.thecomicseries.com/comics/173/ do this]] to the same spaceship on [[http://bobadventures.thecomicseries.com/comics/481/ two separate occasions.]] In both cases it meant smashing random control panels with his shoe.
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106[[folder:Web Original]]
107* ''WebAnimation/RedVsBlue'': Wash's contribution to the crash of the ''Hand of Merope'' is to do this.
108-->'''Wash''': Whoops. Sorry, knocked the cable out of the wall. [[TemptingFate Hope that wasn't important]].
109--> [Alarms blare]
110[[/folder]]
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112[[folder:Western Animation]]
113* Ben has used this technique a couple of times in ''WesternAnimation/Ben10''.
114-->'''Ben as Greymatter''': I wonder what would happen if I did ''this''? ''(Pulls out a wire)''
115* In the ''{{WesternAnimation/Futurama}}'' episode "Parasites Lost", [[ItMakesSenseInContext Fry does this to his own brain]].
116* ''WesternAnimation/JusticeLeague'': Flash likes this. In "The Brave and the Bold" he did something similar to Grodd's mind control helmet, at super speed, while making it look like he was just slapping his head repeatedly.
117** In the ''WesternAnimation/JusticeLeague Unlimited'' episode "Flash and Substance", the Flash does this to the giant, rocket-powered boomerang Captain Boomerang catches Flash with.
118* In the 1960s ''Franchise/JusticeLeagueOfAmerica'' episode "Target Earth", the Atom shrinks down to get inside the villains' "Magno-Ray". Once inside, he goes on a mini-rampage (pardon the pun...), yanking out wires, smashing vacuum tubes (!) and generally busting up the innards of the thing. Eventually, it blows up, or at least explosively wilts.
119* In one ''WesternAnimation/KimPossible'' episode, Dr. Drakken launches a "Hypertronic Devastator Drone" while Shego keeps Kim too busy to interfere. Then Ron shows him [[SpannerInTheWorks the gizmo that broke off while he was climbing up the side of the drone]] and asks "Is this important?" It turns out to be a gyroscopic control unit, without which the drone will fly straight up and then [[HoistByHisOwnPetard fall straight down]].
120* Enzo in ''WesternAnimation/ReBoot'' does this while trapped in Megabyte's fortress in one of the earlier episodes.
121--> Gee, Frisket, these wires look important! It sure would be awful if something were to happen to them, huh?
122* In one episode of ''WesternAnimation/StarWarsCloneWars'', Mace Windu cuts a hole in a droid fighter with his lightsaber, yanks at some wires... and starts using them as ''reins''. Implausible as all get out, but it looks cool.
123* ''WesternAnimation/TeenTitans2003'':
124** BadassNormal Robin did this to a squid-shaped robot in an early episode. As ''WebVideo/TeenTitansTheAbridgedSeries'' points out, he was somehow able to punch through the robot's armor despite Starfire's laser blasts having absolutely no effect.
125** A more realistic example had Beast Boy turn into a mouse, crawl into the giant robot, and start biting all the wires he could see, although one must wonder how he avoided being shocked to death.
126* In ''WesternAnimation/TomAndJerryBlastOffToMars'', Jerry whistles for [[AngryGuardDog Spike]] before throwing a [[TrademarkFavoriteFood bone]] into an access hatch on the [[HumongousMecha Invince-a-tron]]. Spike's rather enthusiastic pursuit of the bone throughout the robot's interior does quite a bit of damage.
127* In ''WesternAnimation/TotallySpies'' ep "Spies in Space". When the Spies used various tools (including space vehicles) to attack Ziggy's giant robot without any effect, Sam had to jumped on the robot’s back and opened the hatch. After Sam reinstalled its wiring, the robot madly picked up all the instruments then played quickly, which caused the robot to overheat and eventually explode.
128* In ''WesternAnimation/TransformersPrime'', Bumblebee does this to Skyquake while clinging to the exterior of his jet mode in midair; once he yanks enough stuff out, the Seeker goes into a nosedive and fatally crashes into the ground.
129** Long before that in ''WesternAnimation/BeastWars'', during a deliberately slapsticky fight near the end of the first season one of the Maximals yanks a wire out of Inferno while they're in midair. [[GravityIsAHarshMistress His jet booster sputters for a bit, he hangs there for a beat, then he plummets to the ground.]]
130[[/folder]]
131
132[[folder:Real Life]]
133* TruthInTelevision: In general, if there's a wire, it's there for a reason. If you disconnect, cut, or otherwise remove the wire from the equation, chances are you just stopped ''something'' from working. This could be as simple as unplugging a lamp, or as complex as disabling the safety system for a huge piece of technology (though in the latter case, that's what backups and redundant safety systems are for).
134* Open a computer case and pull a wire out at random. Any wire. Chances are something will go horribly wrong to prevent it from working when you try to turn it back on. DontTryThisAtHome.
135** Also true (though to a lesser degree) with system ''files'' on a computer. Whether related to a particular program or to the operating system as a whole, rummaging through the files and deleting something at random is a good way to make it stop working.
136* For important applications in which equipment failure ''cannot'' happen under any circumstances (I.E. anything aerospace related), engineered redundancy is implemented to avoid this trope. Most modern planes, for example, have two completely parallel flight computers such that if one breaks or has a glitch, the flight can still continue.
137** Not just the wiring, but the plumbing. Aircraft have redundant hydraulic systems to move the flight control surfaces, each system with its own pump. In the event of a failure of one system, from losing pressure, fluid, or the pump, automatic valves close to isolate it from the other system. Of course, very, very rarely sometimes ''both'' systems can be damaged or fail - often with disastrous consequences.
138* [[https://en.wikipedia.org/wiki/Muntzing "Muntzing"]] is the practice named after [[HonestJohnsDealership mid-20th century car salesman and self-taught electrical engineer]] Earl "Madman" Muntz, who believed mid-20th century televisions were over-engineered and could be made cheaper while still being reliable. He did this by removing one component at a time from the television until it stopped working. He would then replace the component the removal of which bricked the set and carry on. In the end he came up with cheaper, lighter, and simpler television sets that were nevertheless functional and reliable. [[note]]With a few drawbacks. One of the ways he achieved his success was removing components which would boost performance in areas of low reception. Therefore Muntz's [=TVs=] would only work if they were in a city and near the TV broadcast towers. But since that was where his customers were located anyway, this wasn't a problem.[[/note]]
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