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13[[quoteright:296:[[ComicBook/TheIncredibleHulk https://static.tvtropes.org/pmwiki/pub/images/banner_gamma_rays_7.png]]]]
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15%%Quote changed per forum thread: https://tvtropes.org/pmwiki/posts.php?discussion=1327331003042025100&page=273#6812
16->''"Comic books have made us believe that contact with radioactive elements creates some kind of superhuman."''
17-->-- '''Plainly Difficult''', [[https://m.youtube.com/watch?v=2oDlJlVyVwM "A Brief History of: The Atomic Man"]]
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19This is the tendency in fiction for exposure to nuclear radiation or other [[GreenRocks sci-fi hazards]] to result in a character gaining super-powers when an unpleasant death by radiation poisoning or a slow, agonizing demise by cancer would be a more likely outcome.
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21[[JustForFun/TelevisionIsTryingToKillUs Don't try to tell that to anybody on the inside of the fourth wall, though]].
22
23Unsurprisingly, this trope seems to have been at its peak in the atom-crazed [[TheFifties 1950s]], when anything "atomic" was seen as cutting-edge, but is now falling out of favor as the common person's changed perception of the negative effects of radiation make it increasingly less believable as a source for superhero [[{{Mutants}} mutation]]. A few superhero characters whose backstory involved gaining powers though irradiation have since been [[{{Retcon}} re-written]] into [[GeneticEngineeringIsTheNewNuke genetic engineering]] being responsible to capitalize on a new area of [[ScienceMarchesOn scientific ignorance]] for viewers.
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25''Franchise/{{Godzilla}}'' movies aside, this is not a particularly common trope in UsefulNotes/{{Japan}} as, due to UsefulNotes/WorldWarII, the Japanese are much better acquainted with the effects that atomic radiation has on human physiology than most. In fact, the Japanese {{Kaiju}} genre (which includes ''Godzilla'') was known for highlighting the negative effects of radiation, rather than the positive effects often seen in American fiction of that era.
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27See also PhlebotinumDuJour (for more unlikely things that promote superpowers) and DeusExNukina (for more things that nuclear power can arbitrarily solve). Compare FreakLabAccident.
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29A SuperTrope to NuclearMutant, which specifically talks about ''monsters'' created by radiation. Frequently this trope needs RadiationImmuneMutants as a {{Required Secondary Power|s}}. The predecessors to this trope are LightningCanDoAnything and ChemistryCanDoAnything; before the discovery of nuclear power, electricity and chemicals were the go-to source for magical do-anything phlebotinum. One of its successors is QuantumMechanicsCanDoAnything. Sometimes overlaps with ToxicWasteCanDoAnything when we're talking about nuclear waste. A sister trope to AtomicSuperpower, which is when a being has powers over atomic radiation, though it is possible for someone to be an example of both tropes.
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31%%If you have time, please take time to put examples in alphabetical order. This page Administrivia/HowToAlphabetizeThings should help you with that.
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33----
34!!Examples:
35
36[[foldercontrol]]
37
38[[folder:Anime & Manga]]
39* In ''Manga/JoJosBizarreAdventure'', it is eventually revealed that the apparently mystical [[FightingSpirit Stands]] were somehow created by an ancient artifact made from a radioactive [[MagicMeteor meteorite]].
40* In ''Manga/{{Patalliro}}'', Patalliro tries to hatch a "super duck" by irradiating a duck egg, but what hatches is just a rather large duck.
41[[/folder]]
42
43[[folder:Comic Books]]
44* ''ComicBook/BlackCanary'': In the late 1960s, Black Canary gained her iconic SuperScream due to radiation. This was later deconstructed when it was revealed several (both in-series and meta) years later that she was terminally ill due to the lingering effects of the radiation.
45* ''ComicBook/CaptainAtom'': Taken to its uttermost extreme, as the titular character, rather than merely being irradiated, was actually vaporized by being at ground zero of a thermonuclear explosion. His mind or soul was somehow able to form a new body for itself, one with superpowers. In the ComicBook/PostCrisis remake of the character, the writers explained this as an effect of the [[AppliedPhlebotinum extra-dimensional substance]] in which he was encased at the time of the blast.
46* ''ComicBook/CosmoCat'': The protagonist of the short-lived series got his powers when he worked at a munitions plant. He accidentally tripped and dropped a U-235 bomb he was carrying.
47* ''ComicBook/{{Daredevil}}'': When Matt Murdock got toxic waste spilled on him, he gained superpowers but also got blinded. {{Lampshade|Hanging}}d in one of the comics; when the empowering accident is discussed, a character points out, "You know what would happen to me if I got hit in the face with a radioactive isotope? I would get leukemia and die."
48* ''ComicBook/{{Doom}}'': {{Averted|Trope}} in the comic. The Doomguy is very displeased with the fact that radioactive waste is carelessly left lying around. [[MemeticMutation Because now he's radioactive]]. [[AndThatsTerrible And that can't be good]].
49* Many of the Franchise/MarvelUniverse origins are given a kind-of explanation in ''ComicBook/EarthX'', in that certain people have the ability to gain superpowers. What those powers are is determined by how they get them, but because of this [[MetaOrigin innate "spark"]], they do indeed gain abilities from things that would kill people without it.
50** This is roughly the same rationalization behind the "metagene" in Franchise/TheDCU.
51** In the mainstream continuity, radiation-based origins have been explained as [[GeneticEngineeringIsTheNewNuke genetic experiments]] by the [[SufficientlyAdvancedAlien Celestials]] that were triggered by radiation.
52* ''ComicBook/FantasticFour'':
53** The titular Four gained their abilities from "cosmic radiation" that their spacecraft's shields couldn't keep out. Villains like the U-Foes, the Red Ghost, Red Hulk, and Feilong copied them to gain their own powers.
54*** ''ComicBook/ImmortalHulk'' positions cosmic rays as gamma's equal and opposite, straddling the line between science and magic in the same way. ''ComicBook/{{Wasp|2023}}'', by the same author explains that cosmic rays are a mixture of gamma, X-rays, and [[KirbyDots kirbons]], a primal building block of reality.
55** The Puppet Master has dolls made out of 'radioactive clay' [[VoodooDoll which allow him to control the person who the doll resembles]]. This was clearly inspired by HollywoodVoodoo, making it arguably the most blatant example of "radiation = magic" in comics. However, this was later {{retcon}}ned so that the dolls' properties are due to [[DoingInTheScientist actual magic]], instead of their negligible radioactivity.
56* ''ComicBook/FirestormDCComics'':
57** Firestorm's origin involves terrorists leaving Ronnie Raymond and Martin Stein to die when they blow up the latter's nuclear plant. The explosion ends up fusing them into a superpowered being instead. Later averted when Stein is diagnosed with an inoperable brain tumor as a result of being one half of the nuclear man midway through the second series.
58** Also true of his DistaffCounterpart Firehawk, his Russian foe-turned-ally Pozhar, and several of his recurring villains.
59** The ''ComicBook/New52'' reboot embraces this, turning "the Firestorm Protocols" into an extended nuclear arms race metaphor.
60* ''ComicBook/TheFlash'':
61** Jay Garrick, the [[UsefulNotes/TheGoldenAgeOfComicBooks Golden Age]] Flash, gained his powers when he accidentally inhaled fumes of ''heavy water'', a rare non-radiation-based version of nuclear superpowers.
62** A minor recurring adversary is named [[http://www.hyperborea.org/flash/fallout.html Fallout]], a former blue-collar worker who was hired to do work on a nuclear power plant, fell into the reactor, and emerged with translucent green skin and radioactive powers that caused him to inadvertently kill his wife and son. After Flash apprehended him, he agreed to act as a living power source for the prison in which he was incarcerated as penance.
63* ''ComicBook/TheIncredibleHulk'': The Hulk, the Leader, the Abomination, and all the other people mutated by gamma radiation.
64** In the case of ComicBook/SheHulk, apparently deadly radiation can turn you into a 6'7" green supermodel who can bench a train. However, She-Hulk didn't get her powers from direct exposure to radiation, but rather a [[SuperhumanTransfusion transfusion of radioactive blood]] from Bruce Banner, her cousin...
65** And they're only the most famous. The ''Hulk'' comics have seen a whole horde of people mutated by gamma radiation over the years.
66** Most of the Leader's schemes revolve around trying to mutate humanity with gamma radiation, most recently in ''ComicBook/FallOfTheHulks''.
67** There's also the Red Hulk, who even absorbs radiation. Combining gamma radiation and cosmic power will let you do that, apparently.
68** {{Subverted|Trope}} when Rick Jones exposes himself to gamma rays to try to develop Hulk-like powers and gets cancer instead. He gets better, though. Later, [[DoubleSubversion he gets turned into a gamma-powered superhuman for real]].
69** As [[ScienceMarchesOn Science Marched On]] and it became increasingly difficult for readers to accept this trope straight, Bruce and other Gamma mutates were {{retcon}}ned to have inherited a special genetic trigger. Bruce, his relatives, and a few others are all descendants of the original carrier. The guy who discovered said trigger found a way to copy it and used it to become a Gamma mutate too.
70** ''ComicBook/ImmortalHulk'' postulates a parallel explanation: in the Marvel universe, gamma radiation is [[DoingInTheScientist equal parts science and magic]]. It works like science ''expects'' it to work... until it doesn't, until it starts turning people into metaphors for their psychology, because a multiversal cosmic horror that's the [[TheAntiGod antithesis]] of the omnibenevolent One Above All ''hates'' all creation and wants to corrupt it until all is destroyed.
71* ''ComicBook/InvestiGators'' subverts this with the Were-Helicopter Dr. Hardbones, who specifies that it was a ''rabid'' helicopter that bit him, not a radioactive one.
72* The [[UsefulNotes/TheGoldenAgeOfComicBooks Golden Age]] [[ComicBook/TheAtom Atom]] from ''ComicBook/JusticeSocietyOfAmerica'' was originally just a short guy who worked out a lot, but when he came out of retirement in UsefulNotes/TheSilverAgeOfComicBooks he had super-strength because the writer who brought him back didn't read the history. It was later {{retcon}}ned that he absorbed energy from a nuclear-powered supervillain, which somehow allowed him to survive an atomic bomb blast, after which he gained his powers.
73* ''ComicBook/LegionOfSuperHeroes'': Reoccurring enemy Radiation Roy has this marked in his name. His ability to emit paralyzing radiation was paid for with an inheritance he gained so he could specifically join the Legion. Roy was rejected because his uncontrolled powers could harm the other Legionnaires, though a later {{retcon}} states that he was also rejected because Saturn Girl's mental profile revealed he had a number of psychotic tendencies. Saturn Girl was supposedly so disturbed by what she saw in Roy's mind that she couldn't sleep for two nights. As he got older, it became clear Roy's powers were having an effect on his body when he came back bald. When Creator/GeoffJohns brought the original Legion's continuity back, Roy had to wear a full-body containment suit because his powers were causing him to grow giant tumors and his teeth were falling out. Though for some reason he had hair again.
74* ''ComicBook/TheMighty'': Alpha One was once a normal sailor who had ended up floating in irritated waters for hours after testing an atom bomb. It took place in 1952. [[spoiler:Or at least that's the official story. He's actually a centuries-old HumanAlien.]]
75* ''ComicBook/TheMightyThor'': Chen Lu was turned into the Radioactive Man in a Chinese attempt to create a human weapon. Pity they didn't check if he had plans for world domination first...
76* ''ComicBook/QuantumAndWoody'': The titular pair got their powers after they were accidentally bombarded with quantum energy.
77* ''ComicBook/{{Ruins}}'': The Creator/MarvelComics {{Elseworld}} {{Miniseries}} {{subvert|edTrope}}s this repeatedly. In its vision of a [[DarkerAndEdgier darker, bleaker]] Franchise/MarvelUniverse, it imagines the "[[SlidingScaleOfIdealismVersusCynicism realistic]]" effects that the numerous radiation-fueled {{Freak Lab Accident}}s that gave many of their comic book superheroes their powers (gamma radiation bursts, "cosmic" rays, irradiated spider-bites, etc.) could have -- specifically, [[BodyHorror painful disfigurements]] and horrible deaths. However, the series [[RuleOfScary often leaves in the other unrealistic elements]]; for instance, [[ComicBook/TheIncredibleHulk Bruce Banner]] becomes a [[TheTopicOfCancer mass of tumors]], but still [[ShapeshifterBaggage violates conservation of mass]] in doing so.
78* ''ComicBook/TheSimpsons'': In one issue, a meltdown at the Springfield Nuclear Plant triggers a MassSuperEmpoweringEvent that affects almost everyone in town except for Bart. Parodied when Bart immediately and sincerely declares that gaining superpowers is the obvious, logical outcome to radiation exposure.
79* ''ComicBook/{{Sleeper|WildStorm}}'': Genocide Jones had a job at a "weird government research plant" that features a pair of iconic nuclear cooling towers. Being a loner, he took his lunch in an isolated area of the plant, prominently marked with radiation warnings. He somehow doesn't notice he's getting bigger and stronger.
80* ''Comicbook/SonicTheHedgehogArchieComics'': Knuckles the Echidna had his egg irradiated with Chaos Energy from the Master Emerald by his father Locke (himself self-subjected to radiation and [[GeneticEngineeringIsTheNewNuke genetic testing]]), granting him powers and abilities far beyond even his own lineage had as the crystal's guardian. Likewise, his ancestor Dimitri, aka Enerjak, became a near-god from excess radiation siphoned off of the Master Emerald. In fact, if a character doesn't have a natural affinity for powering up with the Chaos Emeralds (like Sonic or Shadow), any Chaos-imbued powers they gain are usually a result of this trope.
81* ''ComicBook/SpiderMan'':
82** Spidey himself famously acquired his powers after being bitten by a radioactive spider. Just about ''every'' adaptation since has veered away from this, making it a [[GeneticEngineeringIsTheNewNuke genetically modified test subject]] instead.
83** Many of Spidey's classic foes gained their powers from some type of radiation accident as well, but special mention goes to Doctor Octopus. Not only was the good doctor an actual atomic scientist who would later use this knowledge in several of his evil schemes, but in one retelling of his origin, ''Spider-Man/Doctor Octopus: Year One'', he considers himself and Spider-Man to be twins of their "mother", nuclear power. Ock generally seems to take this trope's title literally.
84** Turns out that irradiating the beehive you were studying will mutate the insects and cause them to [[FamilyUnfriendlyDeath eat you alive]]! Don't worry, though -- you'll live on in their new-formed HiveMind, your new body [[TheWormThatWalks composed of bones and bees]]! Now you have to use [[BeeBeeGun this new power]] to go into supervillainy, fighting Spider-Man as the sinister Swarm! At least, if you happen to be a Nazi scientist in the Franchise/MarvelUniverse.
85* ''ComicBook/StrontiumDog'': Johnny Alpha gained the ability to [[{{Telepathy}} read minds]], [[XRayVision see through solid objects]], and emit alpha rays from his eyes following strontium-90 fallout during a nuclear war. However, most other {{mutants}} in the series are merely disfigured.
86* ''ComicBook/{{Superman}}'':
87** {{Averted|Trope}} in the comics ComicBook/PostCrisis (albeit played straight elsewhere in Franchise/TheDCU). The chronic health problems that plague [[Characters/SupermanLexLuthor Lex Luthor]] in both his comic book and cartoon series appearances are a result of exposure to the Kryptonite ring he wore for quite some time. While it certainly hurts Superman very quickly, having it around you for ''years'' will have the same effect any kind of radiation will.
88** In ''ComicBook/KryptonNoMore'', Superman villain's Radion's powers were caused by a nuclear accident at an atomic power plant. He possesses radioactive powers and the ability to cause atomic decay.
89** Both the ''Superman'' villain Neutron and the ''Comicbook/{{Supergirl}}'' villain Reactron have the ability to control and project nuclear radiation.
90** {{Deconstructed|Trope}} in the origin of the Cyborg Superman. In a [[TheFantasticFaux pastiche]] of the ComicBook/FantasticFour, a space shuttle crew is exposed to cosmic radiation but suffer vastly detrimental effects. Two are killed immediately and resurrected in painful or dangerous forms, eventually leading them to suicide, and one is nearly drawn into an alternate dimension. The fourth member of the crew, Hank Henshaw, suffers an accelerated radiation poisoning which rots away his body. However, Henshaw's mind quickly returns to life with {{technopath}}ic abilities (and rampaging sociopathy).
91* ''ComicBook/WonderWoman1942'': Atomia uses nuclear radiation as part of her process of creating super-strong but essentially mindless mooks out of kidnapped humans.
92* ''ComicBook/XMen'': The exact cause of mutant powers is rarely discussed. However, in the '60s, Professor X explained his powers as the result of his parents working on the first atom bomb. The Beast's powers have been explained as the result of his father being exposed to radiation, while Sunfire was born in Hiroshima on the day when they dropped the atom bomb. (Even the comic book series as a whole, back in the 1960s, used to bear the subtitle "children of the atom".) All of these explanations have later been either {{retcon}}ned or completely ignored. A more recent explanation is that the detonation of the atomic bombs merely triggered [[BizarreBabyBoom an explosion in mutant birth rates]].
93[[/folder]]
94
95[[folder:Comic Strips]]
96* {{Parodied|Trope}} in a ''ComicStrip/{{Dilbert}}'' strip sequence, in which Dilbert decides to make himself a superhero costume and stand outside the local nuclear plant, in the hope that an accident will occur and give him superpowers. When he gets there, he finds a dozen other guys, all in various designs of spandex, who apparently all had the same idea. He then gets bitten by a radioactive dung beetle, "but what kind of powers could you get from a bug who lives in dung?"
97[[/folder]]
98
99[[folder:Fan Works]]
100* In ''Fanfic/AmazingFantasy'', Izuku is bitten by a radioactive spider like his mentor, Peter Parker. As a result, he gives off intense amounts of unknown radiation while using his {{Intangibility}} powers that fry any electronics he passes through. [[spoiler:This also exposes the true nature of his abilities to U.A., who decides to question him about them not long after he gets his admission letter.]]
101* In ''Fanfic/TheFall'', [[Literature/TheFamiliarOfZero Louise]], while already having magic before arriving in the [[VideoGame/FalloutNewVegas Mojave]]. begins to experience some changes to it due to the radiation of the world.
102* In the ''Fanfic/FalloutEquestria'' universe, as in the original ''VideoGame/{{Fallout}}'' franchise, the radiation in the Equestrian Wasteland causes all manner of crazy mutations in animals and ponies alike. This is actually more {{justified|Trope}} than in the original, seeing as the "radiation" originated from [[FantasticNuke magical superweapons]].
103* [[Manga/{{Bleach}} Hinamori]] attempts to invoke this trope in ''Fanfic/PleaseStopEatingTheHellButterflies''. Why? Well, [[AxCrazy she's crazy]], so there's that.
104-->Stop playing in the runoff from the twelfth division. That is not the way to go about gaining superpowers. You are a {{Shinigami}}. You already ''have'' superpowers.
105* In ''Blog/SingleParentsNight'', it's believed that Tails having the ability to fly has to do with him being found by a chemical plant.
106[[/folder]]
107
108[[folder:Films -- Live-Action]]
109* Something similar in ''Film/DarkStorm'': exposure to [[OurDarkMatterIsMysterious dark matter]] causes anything to disintegrate, except if it's a human. Then he gets dark matter-controlling superpowers... [[ArtisticLicenseBiology somehow]].
110* In ''Film/TheMillionDollarDuck'', the titular duck gains the ability to lay golden eggs by escaping from the animal lab and wandering into the radiology lab, where she hops into a machine and into a beam of radiation.
111* ''Film/ModernProblems'': Max is given superpowers (specifically, telekinesis) when a nuclear waste truck dumps nuclear waste on him and his car.
112* In ''Film/OurFriendPower5'', Hyuk gets struck with gamma rays in a laboratory accident, and winds up with PsychicPowers, such as the power to shoot [[HandBlast energy from his hands]].
113* ''Film/SkyHigh2005'':
114** Referenced by the school nurse; "The kids who get bit by radioactive insects or fall into a vat of toxic waste, their powers usually show up the next day. Or - they die."
115** Will's mom mentions this when they find out he doesn't have powers.
116--->'''Jetstream:''' We can't change who he is... not without dropping him in a vat of toxic waste.\
117''[{{Beat}} while the Commander gets an idea]''\
118'''Jetstream:''' ''Steve.''\
119'''Commander:''' I wasn't going to... where would I even ''find'' a vat of...\
120'''Jetstream:''' ''Steve!''
121** Also by Layla and Magenta.
122--->'''Magenta:''' I forget. Did Tigerman get bit by a radioactive tiger, or was he bit by a regular tiger and then exposed to radiation?
123** [[spoiler:At the very end, Ron Wilson (Bus Driver) falls into a vat of toxic waste and receives powers.]]
124* ''Film/SuperFuzz'' is an Italian comedy movie set and filmed in Miami where policeman Dave Speed gains [[SuperpowerLottery all kinds of superpowers]] (invulnerability, super speed and reflexes, precognitive abilities, telekinesis and so on) by being exposed to the radiations of a nuclear missile test.
125* In ''Film/SupermanIVTheQuestForPeace'', Lex Luthor says that nuclear power mixed with genetic material will create a being more powerful than Superman.
126* In ''Film/{{Teeth}}'', it's implied that Dawn's [[VaginaDentata "power"]] is a side-effect of living next door to a nuclear power plant ([[ViewersAreGoldfish thanks to said power plant being the subject of many, many, MANY shots]]). More mundanely, Dawn's mother's illness is implied to have something to do with this too.
127* In ''Film/XMenFirstClass'', Sebastian Shaw believes that mutants are the "Children of the Atom" and believes all mutants are immune to radiation because of this. This is why he plans to [[spoiler:turn the UsefulNotes/ColdWar nuclear, believing that the radiation will wipe humanity out but spare mutants]].
128* ''Film/ZackSnydersJusticeLeague'': Upon landing in the GhostCity of Pozharnov, Russia, the New God Steppenwolf sets up his [[SupervillainLair lair]] there. The town has been abandoned because of a nuclear meltdown ala UsefulNotes/{{Chernobyl}}, and upon feeling the radiations, Steppenwolf says "It's toxic. That's good."
129[[/folder]]
130
131[[folder:Literature]]
132* In ''Literature/TheDireSage'', since Tesla won the electricity transmission war, there is no need for nuclear power plants, and all the use for nuclear material is weaponsmaking or mutating people into metahumans, using [[ShoutOut Eastman-Laird radiation]].
133* ''Literature/DolphinTrilogy'': Early in her pregnancy, John's mother Raye is briefly exposed to nuclear radiation, giving her son more efficient lungs than other humans and glands in his skin that cause him to be covered in oil when he's in the water for a certain period of time. These adaptations allow him to survive [[RaisedByWolves life with the dolphins]].
134* The pulp 1980s series ''Literature/DoomsdayWarrior'' is set AfterTheEnd in a Soviet-occupied America with LaResistance operating out of [[UndergroundCity hidden conclaves]]. Somehow, the Americans have got the best of the deal -- mutation has developed these Freefighters into {{Super Soldier}}s who can run faster, fight harder and sustain more damage, all the while boasting a manly physique. Of course, this doesn't stop them having the required NuclearMutant monsters for the protagonists to fight. Needless to say, realism is [[RuleOfCool not a priority in these books]].
135* In ''Literature/{{Gone}}'', people can die from radioactivity (and some of them nearly do), but it's also a potential cause for the superpowers that some of the kids have. It's also what the local monster feeds on. Justified, because ''Literature/{{Gone}}'' takes place in an AlternateUniverse where the laws of science have been rewritten.
136* ''Literature/{{Hothouse}}'': Traveling from the Earth to the Moon exposes you to radiation, causing [[spoiler:humans to mutate and begin transforming into flymen]].
137* Parodied in ''Literature/OurDumbCentury''; a headline from 1963 declares "[[ComicBook/SpiderMan Boy Bitten by Radioactive Spider Dies of Leukemia]]". The body of the article mentions Peter Parker as being the sixth atomic accident fatality in the last month, referring to [[ComicBook/TheIncredibleHulk Dr. Bruce Banner]] and [[ComicBook/FantasticFour Reed Richards and friends]].
138* In ''Literature/PerryRhodan'', the first Mutant Corps consisted almost solely of individuals endowed with various PsychicPowers due to their parents' exposure to radiation -- including, though not limited to, the nuclear bombs dropped on Hiroshima and Nagasaki.
139* ''Literature/SuperFilete'': Filete and Tocino got their powers by eating radioactive [[StevenUlyssesPerhero steak and bacon]], respectively.
140* ''Literature/WingCommander'': In the ''Confederation Handbook'', mutations from cosmic radiation are said to be the cause of Pilgrim powers, though not in the short term as often depicted by this trope, taking multiple generations.
141[[/folder]]
142
143[[folder:Live-Action TV]]
144* Scorch from ''Series/AgentsOfSHIELD'' is theorized to have received [[PlayingWithFire his powers]] from a nuclear accident that occurred at a Chinese power plant. However, at the same time it's mentioned that no one else involved got any powers, so in the end, the source remains ambiguous.
145* ''Series/TheBigBangTheory'': {{Discussed|Trope}} in the episode "The Alien Parasite Hypothesis":
146-->'''Howard:''' They were injecting rats with radioactive isotopes and one of the techs got bit.\
147'''Raj:''' Did he get superpowers?\
148'''Howard:''' No, he got five stitches and a tetanus shot.
149* [[ZigZaggingTrope Zig-zagged]] in ''Series/TheBoys2019'' when the DirtyCommunists attempt to {{invoke|dTrope}} this trope on someone who already ''had'' powers, which ends up giving him a DeadlyUpgrade that turns him into a WalkingWasteland.
150* {{Parodied|Trope}} in ''Series/TheDailyShow'', with a PublicServiceAnnouncement stating that exposure to radioactive mist and substances will, in fact, not give you superpowers. [[ComicBook/SpiderMan Radioactive animal bites, on the other hand, assure them]].
151* ''Series/{{Elementary}}'' references the comic-book usage of this trope while investigating a crime adjacent to a superhero comics publisher. Sherlock pours scorn on it, naturally ("in what universe are these characters not all dead from cancer?"), and when asked how he got so good at his job, he {{deadpan|Snarker}}s:
152-->'''Sherlock:''' I was bitten by a radioactive detective.
153[[/folder]]
154
155[[folder:Music]]
156%%* "Nuclear Babies" by Music/OingoBoingo.%%Administrivia/ZeroContextExample
157* "She Glows in the Dark" by Music/TheBagazoidBrothers is a novelty song about a girl from Three Mile Island "who looks just like her mom but has more radiation than a nuclear bomb", and with the unforgettable line, "It's nice to have a lover who can be your night light!" This was a limited release from a radio station, on "WEBN Album Project 5" (Cincinnati, 1980), but you can hear it at https://www.youtube.com/watch?v=vNBKD5G_KXE
158[[/folder]]
159
160[[folder:Tabletop Games]]
161* Some superheroes (and villains) in ''TabletopGame/{{Champions}}'' received their powers from nuclear radiation or being descended from people exposed to radiation. Also, older editions of the game allowed players to [[DiscardAndDraw completely redesign their character]] if the plot would allow for it and the GM agreed -- the rules refer to this as a 'Radiation Accident', even if nuclear energy had nothing to do with it.
162* ''TabletopGame/D20Modern'' sourcebooks ''d20 Future'' and ''d20 Apocalypse'' provide rules for giving characters mutations, with the soft-SF {{Handwave}} of radiation or other mutagens. ''d20 Modern'' is explicitly a "cinematic" game, meaning everything can be justified by RuleOfCool, meaning this trope is meant to be in full play. However, the two books also offer sidebars discussing a sliding scale of more realistic treatments of mutation and exposure to radiation.
163* In ''TabletopGame/{{Deadlands}}: Hell on Earth'', being exposed to supernaturally charged radiation could potentially give useful mutations (like an extra mouth that consumes the life essence of all that die near you), or it could give you a horrible deformity (like an extra mouth that never SHUTS up), or it could just kill you. Then, there are the [[ReligionIsMagic rad-priests]] called Doomsayers, who prove that, if you love radiation enough, it just might return the favor.
164* Embraced lovingly by every edition of ''TabletopGame/GammaWorld'' and its sister setting, ''TabletopGame/MetamorphosisAlpha''.
165* Viciously averted in ''TabletopGame/{{GURPS}}''; too much radiation will cause all sorts of horrible things to happen to you even if you successfully make a save against the effect. In fact, radiation damage causes a build up of genetic damage that is incurable without special powers or advanced technology. However, "weird radiation" can result in powers.
166* In ''TabletopGame/HeroesUnlimited'', Mutants and Experiments can potentially get their powers through exposure to radiation. Even prolonged exposure to small amounts of radiation can do the trick, as shown with the supervillain Gold Falcon in the "One Dam Thing" adventure: spend enough time standing next to a leaky microwave and you too can gain the power to fly and shoot blasts of electricity!
167* One possible Origin in ''Super TabletopGame/{{Munchkin}}'' involves stubbing one's toe on a "super enriched radioactive block of stuff". In the base game, the Plutonium Dragon is one of the highest-level monsters.
168* This may or may not be the cause of the mutation of every last citizen of Alpha Complex in ''TabletopGame/{{Paranoia}}''.
169* ''TabletopGame/PrometheanTheCreated'' has the Zeka, named after the Russian gulag prisoners who worked the uranium mines. They're the result of several demiurges who exposed corpses to nuclear power, triggering the Azoth to reanimate them. They may have the worst luck of any Promethean - they're [[WalkingWasteland living fallout]], doomed to exist only in radiation-filled hellholes. And if they pull off the Great Work and become human? They have an ''excellent'' chance of dying from radiation poisoning thanks to their innate radioactive contamination. No wonder so many of them turn to TheDarkSide.
170* Practically everything in ''TabletopGame/RocketAge'' is powered by Radium. Despite being retro sci-fi, it is [[AvertedTrope not advisable]] to get too close to the glowing rocks. However, radiation may have a link to psychic powers.
171[[/folder]]
172
173[[folder:Video Games]]
174* ''VideoGame/ActionFish'' plays with this trope. The protagonist, Fishbo, turns into Action Fish due to the radioactive waste poured into the ocean, however, his friends and family perish when the radioactive waste gets dumped into the ocean. Also, you can gain bonus points by collecting radioactive waste buckets.
175* ''VideoGame/CityOfHeroes'' explicitly uses this; by taking a mission to save the local nuclear reactor from villains, you mutate and get to re-organize your powers. Inverted with the Radiation powersets, which use green radiation to weaken and harm enemies and buff allies (likely based on a bit of RuleOfCool in regard to real world radiotherapy). The signature character Positron is well-known for his radiation powers, and (until recently) having to wear a containment suit of PoweredArmor all the time so he doesn't blow up.
176* The ''Franchise/{{Fallout}}'' series started off as a deconstruction of the 1950s "atom craze". The nuclear war gave rise to giant insects and rats, and a few (un)lucky humans exposed to it without dying became ghouls, who live for centuries but many of them have lost their humanity. Meanwhile the player character being exposed to radiation will only result in radiation sickness (though it is easy to treat). However, ghouls are ''healed'' by radiation.
177** ''VideoGame/Fallout3'' became a straighter example of this trope, with the player character able to gain healing from being irradiated. The game also made the pre-war world a lot more AtomPunk than earlier games, with nuclear-powered cars.
178** ''VideoGame/FalloutNewVegas'' reverts many of the AtomPunk elements, but you can make your character stronger from absorbing radiation with the Atomic! perk (though you still get sick from it).
179** In ''VideoGame/Fallout4'' the player can choose a dialogue option joking that they'll run through a heavily irradiated area in their underwear in the hopes of gaining superpowers. Doctor Amari feels the need to remind the [[PlayerCharacter Sole Survivor]] that this would only kill them, though there may be a few players out there that did so anyway. Though you can get a perk that effectively lets you metabolize radiation, lowering your radiation level while regenerating your health.
180** ''VideoGame/Fallout76'' introduced mutations, which are ExactlyWhatItSaysOnTheTin: mutations, usually beneficial but not always [[AwesomeButImpractical particularly useful]], that are gained from being overexposed to radiation. Like radiation poisoning, they can be removed with [=RadAway=].
181* Human biotics (people able to manipulate dark energy, granting them [[MindOverMatter telekinesis and other fun powers]]) in ''Franchise/MassEffect'' are stated in the in-game EncyclopediaExposita to result from intrauterine exposure to "[[MinovskyPhysics element zero]]," the game's particular flavor of AppliedPhlebotinum. Any given element zero exposure is several orders of magnitude more likely to result in terminal brain cancer or other fatal congenital defects, so pregnant women aren't exactly lining up outside the eezo refineries.
182* The Zebesian Space Pirates in ''VideoGame/MetroidPrime'' use Phazon, a radioactive substance, to create elite troops. If the player reads the Pirate Data entries from your scan visor, it is learned that some of those exposed to Phazon radiation [[TheCorruption go insane and attack their allies]].
183* ''VideoGame/NuclearThrone'':
184** Radiation is the name of the game: all enemies drop it except for the IDPD [[spoiler:before the third loop]], and it functions as the game's exp system, with you being able to select a new mutation with each level. All of the mutations are beneficial to some degree. In addition, the Ultra weapons all drain radiation on use but are insanely powerful as a result. Horror takes it even further by being literally living radiation and having the ability to blast enemies with it.
185** Melting [[ZigZagging zig-zags]] this a bit. Radiation exposure didn't mutate him like the other characters, but instead forced [[BodyHorror his skin to start melting off of his body]], making every living second agonizing. In-game, he's a OneHitPointWonder, but also gains more rads from all sources - thus why he isn't a complete aversion.
186* The premise of the Nuclear type introduced in ''VideoGame/PokemonUranium''.
187* The final mission of ''VideoGame/SaintsRowTheThird'' DLC "The Trouble with Clones" has the Boss temporarily gain superpowers after Jimmy gives them irradiated Saints Flow.
188* Taking place in the 1970s as imagined by the 1940s, characters in ''VideoGame/SpaceAge'' have a very casual attitude about radiation exposure, both from their own nuclear-powered gadgets, and from the radioactive ore they've found on the planet Kepler-16. The latter nearly kills two characters before giving them super-powers.
189* Late in ''VideoGame/StarCraftIIHeartOfTheSwarm'', during a bonus mission to upgrade the Ultralisk, Mengsk orders his men to drop an experimental nuclear weapon over a group of Ultralisks. The Ultralisks start suffering radiation poisoning, but Abathur, thinking quickly, alters the genetic sequences of the Ultralisks to allow them to assimilate the radioactive particles and use them to change further. The result? The Ultralisks turn into Torrasques, beasts capable of resurrecting themselves when killed. [[NiceJobFixingItVillain Nice job there, Mengsk!]]
190* The UEF in ''VideoGame/SupremeCommander''. They have two types of nuclear reactor, and one of their experimental weapons fires mini-nukes. Their HeroUnit can be armed with a backpack missile silo which can build one each nuke and counter-missile.
191* ''VideoGame/TeamFortress2'' invokes this trope [[AffectionateParody (parodiously, as always)]] with the '[[MemeticMutation Bonk!]]' energy drink for the Scout. As the advertisement tells us, "Bonk! is fulla radiation, which as we all know is pretty great for giving people superpowers."
192* Parodied in ''VideoGame/WarioWare DIY'''s in-universe comic about "Chimney Man" who was bitten by a radioactive chimney and gained all the powers of a chimney... well, the ''[[WhatKindOfLamePowerIsHeartAnyway one]]'' power.
193* In ''VideoGame/WeHappyRestaurant'', you feed your customers radioactive food which lets them mutate while boasting about how environment-friendly your radiator is. And they completely fall for it.
194* The titular Yars of ''VideoGame/YarsRevenge'', as revealed [[AllThereInTheManual in the included comic]], used to be ordinary houseflies until the rocket they stowed away on was destroyed by the Qotile. The flies were the only survivors, and the radioactive wreckage mutated them into {{Insectoid|Aliens}}s capable of [[BatmanCanBreatheInSpace unaided interplanetary flight]] and converting any matter into powerful {{Energy Weapon}}s by [[ExtremeOmnivore eating it]].
195[[/folder]]
196
197[[folder:Web Animation]]
198* ''WebAnimation/DarkSecretsOfGarrysMod'': "Super Boss" is a [[RealTrailerFakeMovie made-up teaser]] in which Boss gains superpowers from eating a radioactive bean pottage. It got deleted but [[http://youtu.be/NJYAjXF7rOI?t=716 it is reuploaded into a compilation]].
199* ''WebAnimation/IfTheEmperorHadATextToSpeechDevice'' pokes fun at the idea of radiation causing random mutations when Uriah is accusing the Emperor of encouraging the Imperium's worship of himself:
200-->'''Uriah:''' For God's sake, Revelation, Sanguinius literally has ''angel wings''! How could you have ''accidentally'' done that!?\
201'''Rogal Dorn:''' I believe those were caused by radiation on his homeworld.\
202'''Uriah:''' Radiation does ''not'' cause ''anyone'' to grow ''angel wings'' if they were not genetically predisposed to!
203[[/folder]]
204
205[[folder:Webcomics]]
206* In ''Webcomic/TheAdventuresOfDrMcNinja'', "crazy space radiation" seems to do a lot of crazy things, like grant superintelligence to dinosaurs and create "NASAGHASTS", malevolent astronaut ghosts. It's not surprising, considering how the comic is influenced by ''Franchise/TeenageMutantNinjaTurtles'' and other '80s nostalgia full of this trope.
207* ''Webcomic/{{Chiasmata}}'': Misanthrope, a friendly, social girl who is so radioactive that can't even be in the same room as anyone without some serious detriments to their health.
208* In ''Webcomic/{{Freefall}}'', not only is the ship run on fusion, [[http://freefall.purrsia.com/ff200/fv00170.htm dislike of it is allowed to run to rampant paranoia.]]
209** Referenced later on [[http://freefall.purrsia.com/ff3400/fc03352.htm here]]:
210-->'''Florence:''' When ionization occurs in a living cell, it can alter how the cellular machinery works.\
211'''Sam:''' That's how radiation gives you superpowers!\
212'''Florence:''' I suppose from a individual cell's point of view, cancer is a superpower.
213* Apparently the most popular way to gain powers in ''Webcomic/HeroineChic'':
214** Superhero Khatie was hit by a "radioactive rubber ball," which gave her the power to store up kinetic energy when she bounces.
215** [[https://www.webtoons.com/en/drama/heroine-chic/chapter-34-orange-is-the-new-black/viewer?title_no=561&episode_no=39 Amp]] was bitten by a radioactive eel, granting her the ability to generate electricity.
216** Dyna's husband Gareth, who operated under the superhero name Big Kahuna in the 1990's, "[[https://www.webtoons.com/en/super-hero/heroine-chic/chapter-67-the-happy-couple/viewer?title_no=561&episode_no=74 ate some bad poke]]" after atomic testing done in Pacific Ocean. The radioactive seafood he consumed gave him the ability to shoot force beams out of his eyes.
217* {{Parodied|Trope}} in ''Webcomic/KongTower'', in which this is described as the Sklodowska Reaction, and the professor describing it to his students has to lock the door and won't open it until he's assured they won't kill themselves trying to give themselves superpowers by exposing themselves to radiation.
218* {{Double subver|sion}}ted in ''Webcomic/M9Girls''. The girls' FreakLabAccident exposes them to lethal radiation. Their mentor then injects them with a [[LegoGenetics substance]] that allows their bodies to absorb cosmic radiation, thus curing them and giving them powers as a side effect.
219* {{Parodied|Trope}} in ''Webcomic/TheNonAdventuresOfWonderella'', where Wonderella uses radiation to accelerate ''fermentation'' of some beer that she's brewing... radiation ''from her cell phone''. This naturally creates a beer monster, and then things get weird. Well, weirder.
220* Also parodied in one of the ''Webcomic/SluggyFreelance'' stick-figure fillers where Torg is bitten by a radioactive animal and gains the superpower to lose his teeth and hair. Fortunately, aliens are nearby to cure him and give him real superpowers.
221%%* Both played straight ''and'' {{parodied|Trope}} in [[http://www.asofterworld.com/index.php?id=530 this]] ''Webcomic/ASofterWorld''.%%ZCE
222* ''Webcomic/WonderWeenies'' has the main characters gain their powers due to a malfunctioning nuclear hot dog cooker, the Frank-N-Fryer.
223[[/folder]]
224
225[[folder:Web Original]]
226* {{Subverted|Trope}} in ''Blog/AliceAndBob''. "For the last fucking time, nuclear power '''does not''' give you superpowers."
227* {{Antimatter}} particles and radioactive rays are legitimate powers in ''Literature/ChaosFighters''. They are considered NonElemental in its magic system, though.
228* {{Discussed|Trope}} in ''WebVideo/FreemansMind'', with Freeman pointing out that the chances of gaining a beneficial mutation from being exposed to radiation were astronomical, and even if you ''did'' get one, you'd still have radiation poisoning.
229* In the ''WebVideo/SuperMarioLogan'' video "[[Recap/SuperMarioLoganBlackYoshisSuperPowers Black Yoshi's SuperPowers!]]", Black Yoshi finds some green, glowing fried chicken in the garbage and eats it, which causes him to get EyeBeams and SuperSpeed.
230* ''Website/{{Uncyclopedia}}'''s ''People's Nuclear Program'' article, affectionately referred to as "the 'What Can We Put a Nuclear Reactor into Today?' program"; a USSR project that resulted in a super-powered [[StandardFPSGuns assault rifle]], [[{{BFS}} sword]], [[spoiler: child]], and [[MundaneUtility toaster]].
231* At ''[[http://www.villainsource.com/ Villain Source]] (Your Online Source for Everything Evil)'', you can buy a jarful of a dozen irradiated insects whose serum (well, poison actually) will give you superpowers! It then admits that the chances of this actually happening is 1 in 100,000,000,000. But that's why they give you 12 insects!
232* ''Literature/WhateleyUniverse'': While rare, exposure to radiation can indeed cause people to manifest superpowers, [[DifferentlyPoweredIndividual part of a larger catch-all category of supers]] known as 'Batson Factors'. UnreliableNarrator Mephisto mentions that in the 1950s, there were indeed many superheroes and supervillains whose powers came from nuclear radiation (with many of them even having 'Atomic' in their codenames), but most of them had short careers, as many lacked [[RequiredSecondaryPowers protection from the long-term effects of radiation]], meaning that the combination of radiation poisoning and cancer soon caught up with them.
233[[/folder]]
234
235[[folder:Western Animation]]
236* In ''WesternAnimation/TheAmazingWorldOfGumball'' episode "[[Recap/TheAmazingWorldOfGumballS4E3TheCrew The Crew]]", Gumball and Darwin are convinced that in order to join a gang of senior citizens they need to look old, so they try to get wrinkles by wallowing in nuclear waste. They don't get wrinkles, but Gumball gains the power of telepathy and Darwin becomes magnetic.
237* Subverted humorously in the ''WesternAnimation/AquaTeenHungerForce'' episode "[[Recap/AquaTeenHungerForceS2E2SuperHero Super Hero]]" when Master Shake exposes himself to toxic waste that, instead of giving him superpowers, causes him to slowly melt.
238* In one episode of ''WesternAnimation/BackAtTheBarnyard'', the animals believe that the Farmer is planning to sell the farm, and one of their attempts to scare off a family that they think are potential buyers is to disguise Freddy as a mutant antelope and have him shoot [[EyeBeams lasers out of his eyes]], which he explains that he achieved from drinking nuclear waste. Pig attempts to debunk this trope by drinking some himself, which turns him into a HulkMashUp; then the narrator tries to do the same and [[IncredibleShrinkingMan shrinks]].
239* Played a bit more logically in ''WesternAnimation/BatmanBeyond'': The radiation that turned Derek Powers, the BigBad, into the super-powered Blight was actually therapy for a dose of his own experimental nerve gas. Somehow, their combined effects turned him into a glowing green skeleton, possessing explicitly radiation-based superpowers and weaknesses, with a half-life of one season.
240* In ''WesternAnimation/BatmanTheBraveAndTheBold'', [[MixAndMatchCritters B'wana Beast]] gets his powers from drinking water contaminated with nuclear waste (in the comics, it comes from a special elixir and helmet).
241* Used in ''WesternAnimation/BuzzLightyearOfStarCommand'', as a [[GRatedDrug G Rated]] FantasticDrug. Mira gets addicted to phasing through nuclear cores, which ups her power and speed to somewhere in the range of ComicBook/{{Superman}} and ComicBook/TheFlash. It's also a subversion, as she suffers radiation withdrawal, complete with unkempt hair, dark circles under her eyes, and general creepiness.
242* One of the main villains on ''WesternAnimation/CaptainPlanetAndThePlaneteers'' was Duke Nukem (no relation to the [[VideoGame/DukeNukem video game character of the same name]]), who had been transformed by radiation into a mutant that feeds on nuclear waste and radioactivity.
243* ''WesternAnimation/DannyPhantom'' uses this trope a little lightly; Danny is irradiated by {{ecto|plasm}} energy that alters his genetic structure.
244* Parodied in the ''WesternAnimation/EarthwormJim'' cartoon for one episode where Jim, attempting to get superpowers to replace the weak super suit copy he was stuck with, used comic book methods. His efforts include getting trapped in a nuclear reactor, which gives him a glow-in-the-dark rash, and being bitten by a radioactive flea, which causes him to gain out-of-control leaping powers and grow flea legs from his head.
245* Parodied in ''WesternAnimation/TheFairlyOddParents''. The Crimson Chin's SuperheroOrigin has him bitten on the chin by a radioactive ''celebrity''.
246-->'''[[StevenUlyssesPerhero Charles Hampton Indigo]]:''' So has the radioactivity affected your love life?\
247'''Celebrity:''' Grrarrr!
248* Played straight and parodied in the ''WesternAnimation/FamilyGuy'' episode "[[Recap/FamilyGuyS3E21FamilyGuyViewerMailOne Family Guy Viewer Mail #1]]". The Griffins are exposed to radioactive waste, and each gain separate powers (Stewie gets telekinesis, Brian gets super-speed, Chris gets pyrokinesis, Peter gets shapeshifting, Lois gets super-strength, and Meg can... [[WhatKindOfLamePowerIsHeartAnyway extend and retract her fingernails]]). They proceed to wreak havoc in Quahog, and in an attempt to gain superpowers to stop them, Mayor Creator/AdamWest rolls around in radioactive waste:
249-->'''Dr. Hartman:''' Mayor West, you have lymphoma.\
250'''Adam West:''' Oh my.\
251'''Dr. Hartman:''' Probably from rolling around in that toxic waste. What in God's name were you trying to prove?\
252'''Adam West:''' I was trying to gain superpowers.\
253'''Dr. Hartman:''' Well that's just silly.\
254'''Adam West:''' Silly, yes... idiotic... yes.
255* In one episode of ''WesternAnimation/TheFlaminThongs'', Holden gains temporary insect-based superpowers from eating radioactive cockroaches.
256* Two recurring villains of ''WesternAnimation/TheMask: The Animated Series'' got powers this way. First, they were two stupid teenagers that decided to get superpowers. They go to the nuclear power plant, get radioactive - and realize they forgot to bring a bug to bite them just before passing out by poisoning. As the ambulance is taking them away, an accident causes one to crash into a putty shop (turning him into the shapeshifting Putty Thing) and another into an aquarium (turning him into the harmless Fish Guy). Fish Guy didn't get anything good out of the deal either; even as a fish he still ''couldn't swim''.
257* In ''WesternAnimation/ThePowerpuffGirls2016'', one villain is a gnat who was bitten by a radioactive man. He then turned into an abnormally large, lumpy-looking humanoid/gnat hybrid.
258* ''WesternAnimation/TheSimpsons'':
259** ''The Simpsons'' has their own Radioactive Man, and arguably the most popular of the two.
260** Used to explain how Mike Scioscia can show up in "[[Recap/TheSimpsonsS22E3MoneyBART MoneyBart]]" despite getting radiation poisoning in "[[Recap/TheSimpsonsS3E17HomerAtTheBat Homer at the Bat]]" [[ContinuityNod nearly twenty years previously]]. Apparently, "It gave me super-managing powers. I also demagnetize credit cards."
261* Listen to the theme-song for the old ''WesternAnimation/SpiderMan1967'' animated series: "Is he strong? Listen, bud, he's got radioactive blood!" In real life, people with radioactive blood aren't particularly strong.
262* ''WesternAnimation/SpongeBobSquarePants'' has the Atomic Flounder, a retired villain originally for a one-off gag. He later appears in a ShowWithinAShow episode during his prime. His first appearance follows the more common use of the trope, with atomic breath; however, the second also brings some BodyHorror into the mix.
263* Averted in one of the ''New WesternAnimation/{{Teen Titans|2003}}'' shorts, showing a blooper reel from an in-universe PSA in which the Titans have to say the line "No matter what people tell you, gamma rays will not give you superpowers."
264* The main characters of ''WesternAnimation/ToxicCrusaders'' became super-powerful (as well as hideously deformed) when they were exposed to radioactive waste in five separate unlikely accidents.
265[[/folder]]
266
267[[folder:Real Life]]
268* [[GaiasVengeance Gaia]] loves to subvert that trope: UsefulNotes/{{Chernobyl}} has become [[http://news.bbc.co.uk/2/hi/europe/4923342.stm a wildlife haven]]. On the other hand, the (perception of the) level of radiation released in the mind of the public is very different than the reality and the animals aren't necessarily going to worry about the level of radiation anyway. It was only after the first few weeks after the disaster that wildlife began to thrive in Chernobyl, after the radiation levels dropped. After that, the radiation was still dangerous for humans, but not for animals- most animals have much shorter lifespans (about ten years or so), and thus do not have enough time for the radiation they've absorbed to turn into cancer. That's not to say that there ''weren't'' mutations in the animals (see Website/ThatOtherWiki's [[https://en.wikipedia.org/wiki/Chernobyl_disaster article]] for an example image; beware of BodyHorror), it just simply was not as widespread as fiction or popular perception would have us believe. You still can't eat any animals there.
269** Plant life in the exclusion zone has also found a way to flourish, despite some populations being initially decimated by the fallout. Much of the abandoned towns around the power plant are quickly being infiltrated by trees and shrubs native to the region.
270** Ironically, some of the birds found in the Exclusion Zone are actually [[https://www.sciencedaily.com/releases/2014/04/140424223057.htm much healthier than other birds.]] In response to the elevated levels of radiation, the birds produce more antioxidants in their cells, which protect their cells from ionizing radiation, and as a side effect, makes them live longer and healthier lives.
271** The best part? We even discovered [[https://en.wikipedia.org/wiki/Radiotrophic_fungus black mold living inside the Chernobyl reactor chamber]] that '''eats radiation'''. We're still not entirely sure how it works.
272* Not a case of Truth in Television. A 10 Sv (1,000 REM) dose of ionizing radiation has a lethality of 100% within 7 days. Death caused by severe diarrhea and intestinal bleeding, due to radiation destroying the quickly-multiplying cells of the intestinal wall, by the way. One of the worst ways to die. And if you manage to survive ''[[NoOneShouldSurviveThat that]]'', you'd still die a few weeks later from leukemia.
273* For a few decades after its discovery, radiation was marketed as some kind of cure-all drug. [[http://www.popsci.com/scitech/article/2004-08/healthy-glow-drink-radiation For those too lazy to click,]] consider the specific case of Eben Byers, who drank three bottles of radioactive water a day to stay healthy. The Wall Street Journal ran an article after his death titled "The Radium Water Worked Fine [[{{Squick}} Until His Jaw Came Off]]".
274** Many radioactive quack cures include:
275*** [[http://periodictable.com/Samples/090.8/s13.JPG Radithor]], mineral water mixed with radium. (The same stuff that Eben Byers drank.)
276*** [[http://www.orau.org/ptp/collection/quackcures/toothpaste.htm Doramad Radioactive Toothpaste]], which contained thorium, though its actual radiation level was rather low.
277*** [[http://en.wikipedia.org/wiki/Radium_Ore_Revigator The Revigator]], a ceramic crock for irradiating water. Though it too had rather low radiation levels, the water would often be contaminated by lead.
278*** You can still buy [[https://global.rakuten.com/en/store/tel-j/item/10025902/ radioactive rock samples]] from Japanese hot springs known for very low levels of naturally-occurring radiation, to take a bath with at home (the theory being that [[https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2477705/ exposure to low doses of radiation]] will trigger the body's natural defenses, and boost overall health).
279** There were apparently fraud prosecutions on people who sold 'curative' radium water that didn't contain any radium.
280* [[https://en.wikipedia.org/wiki/Deinococcus_radiodurans These]] [[https://en.wikipedia.org/wiki/Thermococcus_gammatolerans bacteria]] are [[MadeOfIron immune to radiation]]. And [[https://en.wikipedia.org/wiki/Radiotrophic_fungus certain species of fungi]] actually ''eat'' radiation via the same chemical that gives you a tan! [[RealityIsUnrealistic Nature is]] ''[[RealityIsUnrealistic weird]]''.
281* In the late 1950s and early '60s, there was a belief among certain scientists that the sudden appearance of a number of children of high intelligence was caused by the recent appearance of Strontium-90 from nuclear testing, which led to a fringe belief that humanity was undergoing an evolutionary leap. This may well have been the inspiration for the ComicBook/XMen.
282* Possibility of radiation causing superpowers in traditional sense is outright impossibility. However there is a possibility of a beneficial mutation. A very, very, very^100 small possibility. In order for beneficial mutation to occur a very specific set of genes must be altered otherwise you get cancer or nothing at all. Because of that using radiation to alter human genes is not very effective (or humane) that however doesn't apply to plants or simpler organisms. For example Dr. Tomoko Abe is [[http://www.riken.jp/en/research/inventions/zao/ using synchrotron to introduce random mutations in plant cells resulting in new strains with desirable traits]] including salt resistant rice, which is understandably beneficial to food production. Of course instead of alpha, beta or gamma radiation they use heavy atomic ions but it's still a mutation generator.
283** Radiation breeding has been a standard method of producing new strains of crops since 1920s, along with chemical mutagenesis and, since the 1980s, genetic modification. In the aftermath of World War II, in the spirit of the era's embracement of the idea that nuclear power could do anything, [[https://en.wikipedia.org/wiki/Atomic_gardening Atomic Gardens]] were set up, where plants were dosed with carefully-assigned amounts of radiation to see what mutations might arise. This, surprisingly, actually worked ''really well'' - of the approximately 2000 different varieties of plants created by these experiments, the majority of which are still used in agriculture today. So, many of the crops we rely on are ''actual'' superpowered mutants!
284[[/folder]]

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