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1[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/ForTheWin_cover_2952.jpg]]
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3-->''Gold. It's all about gold.''
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5''Svartalfheim Warriors''. ''Zombie Mecha''. ''Clankers''. ''Mushroom Kingdom''. ''Savage Wonderland''. And more, and more.
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7An undefined period into the future, ''VideoGame/{{World of Warcraft}}'' is ancient history. Eight of the 20 largest economies in the world are virtual, including three run by Coca-Cola. Nine million people -- Chinese, Indian, Malay, Vietnamese, even some Americans -- make their livings through them, including uncountable gold farmers. Whenever it's more fun to have virtual gold than to not have it, there'll be money to make by gathering it.
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9Just one thing: Most of that money isn't being made by the gold farmers themselves, the players who work 12 or 18 hours a shift for a pittance and know the games inside out, know exactly where and how to wring the most gold out of them. Most of the money goes to their bosses. Want better conditions? You're fired and replaced with someone else who wants your job. Try to strike out on your own? Your boss sends his goons.
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11These problems have been faced by laborers before, in the 20th century. The solution they came up with was unions. If one worker wants more money, he can be replaced. If all of them want more money, suddenly the boss's position is much more precarious. Of course, most of these workers are in countries without strong labor rights laws -- some countries prohibit ''all'' unions. And there's the matter of globalization -- if you unionize gold farmers in China, their bosses will just replace them with Indonesians; after all, the companies that own the games sell subscriptions around the world. Really, ''any'' job has the same problems, even the ones involving production of physical goods. They can be outsourced to anywhere factories can be built and container ships can be docked.
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13Funny thing about globalization, though: When it comes to [=MMOGs=], it works both ways. If you're a union recruiter operating in ''Mushroom Kingdom'', it makes no difference whether the workers are down the street or three thousand miles away. They're all in the same virtual worlds. Anywhere the bosses move the jobs, the recruiters can follow. And why stop at gold farmers? You could unionize Mechanical Turks, girls working in brick-and-mortar factories -- ''everyone''. But that'd take someone either very reckless or very, ''very'' clever...
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15Creator/CoryDoctorow's ''For the Win'' differs from his previous young adult novel, ''Literature/LittleBrother'', in the lack of a single protagonist providing the sole perspective. Instead, there are several viewpoint characters, including:
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17* '''Big Sister Nor''', the former textile worker who started the Industrial Workers of the World Wide Web (the "Webblies").
18* '''Justbob''' and '''The Mighty Krang''', BSN's lieutenants.
19* '''Mala''', aka '''General Robotwallah''', one of the most brilliant ''Zombie Mecha'' players around, who at age 14 earns more than fifteen times the rest of her family's income enforcing a gold-farming monopoly.
20* '''Yasmin''', General Robotwallah's right-hand woman, also 14, who has been having second thoughts.
21* '''Matthew Fong''', a 17-year-old master gold farmer who aims to run his own business, despite the displeasure it earns from Boss Wing.
22* '''Leonard "Wei-Dong" Goldberg''', who farms gold with his friends across the Pacific and sees the fragility of the world better than his father can.
23* '''Lu''', former security guard, [[AnAdventurerIsYou tank]] guildmate of Wei-Dong, employee of Boss Wing, and employee of Matthew -- in that order.
24* '''Conner Prikkel''', chief economist for Coca-Cola's games division, who struck it rich when he devised equations that showed when virtual money and items were over- or undervalued.
25* '''Ashok''', an economist sympathetic to the Webblies.
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27As always, the novel can be found [[http://craphound.com/ftw/download/ on Doctorow's site for free]] or in traditional bookstores and libraries.
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29!! This novel provides examples of:
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31* ActionGirl: Mala, Yasmin, Big Sister Nor, and especially Justbob all prove that they are badasses both in-game and out. Apparently before meeting Big Sister Nor, Justbob ran one of the most successful female gangs in Southeast Asia
32* AnyoneCanDie: [[spoiler: Lu]] is shot by the police, and [[spoiler: Big Sister Nor]] is locked inside her building, which is set on fire
33* AuthorFilibuster: While they're not particularly long, the book contains frequent diversions talking about economics and the financial industry.
34* BigGood: Big Sister Nor, with The Might Krang and Justbob as her [[NumberTwo Number Twos]]
35* BittersweetEnding: [[spoiler: Big Sister Nor, Lu, and at least 42 Webblies are dead, the riots/protests in Shenzhen that broke out in sympathy with the Webblies strike were brutally put down. The Mechanical Turks which signed Wei-Dong's letter will probably get fired--although Conner is sympathetic. On the other hand, Coca Cola Games (or at least Conner Prikkel) agree in principle to work with the Webblies in the future, and it is implied that the extremely bad press the Chinese police got over their conduct during the riots/protests has weakened their ability to put down further protests]]
36* DefeatMeansFriendship: [[spoiler: Between Yasmin and Mala, although it's more like "Defeat Means Resumption of Friendship"]]
37** In the last scene of the book [[spoiler: Conner seems fairly friendly towards the Webblies, who have lost him several thousand dollars and essentially held his company ransom to get their demands considered]]
38* EyepatchOfPower: Justbob gains one after being beaten up by thugs early on in the book
39* FourLinesAllWaiting: They all get tied together eventually, but there are quite a few concurrent plotlines.
40* GenderBlenderName: Justbob is a pretty Tamil girl
41* GreenEyedMonster: Connor observes that envy -- the thought that somebody might be getting rich ''and you aren't'' -- can be even more powerful than greed.
42* HandicappedBadass: Mala after [[spoiler: Yasmin breaks her leg]] has to walk with a cane for the rest of the book, and it doesn't diminish how terrifying she can be in the least. In fact, it now means she has a very heavy cane with a silver skull on the end that she can hit people with, possibly making her ''even more intimidating''
43** The same can be said of Justbob after her eye is ruined by an attack by hired thugs, causing her to wear an EyepatchOfPower. She starts removing it to scratch the scars around her eye when she wants to win an argument with The Mighty Krang.
44* LeeroyJenkins: Wei-Dong's team's customer early in the book plays the trope completely straight, charging recklessly into the boss chamber and ruining the team's careful plans.
45* MultinationalTeam: The Webblies have a presence in 12 countries, including China, India, Vietnam, Cambodia, and Indonesia, with [[spoiler: Wei-Dong's recruitment of Mechanical Turks]] even spreading the union to the US. The main characters are American (Wei-Dong, Connor Prikkel), Indian (Mala, Ashok, Yasmin), Chinese (Matthew, Lu, Jie), and Singaporean (Justbob, The Mighty Krang--although his accent is described as Taiwanese at one point, Big Sister Nor--although her backstory indicates that she's Malaysian and at one point she claims to be Indonesian).
46* OnlyKnownByTheirNickname: Justbob and The Mighty Krang. Big Sister Nor would count, except that she does mention her actual name at one point (of which "Nor" is the first part).
47* RealMoneyTrade
48* SociopathicHero: Justbob is implied to be one, brought into the Webblies because of her loyalty to Big Sister Nor and a love of fighting.
49* TheCon: {{Discussed}}
50* TooDumbToFool: {{Discussed}} when Ashok explains the principles of TheCon. It's actually easier to run a lot of cons on smart people, because they can follow whatever convoluted logic you're using, than on dumb people who'll get lost mid-explanation.
51* TwentyMinutesIntoTheFuture: Pinning down a timeframe is even trickier than with ''Literature/LittleBrother''. One of the most concrete clues is that Big Sister Nor has played ''Theater of War VII'' "since she was a little girl."
52** A minor character is described as being not really a gamer because the last game he played was ''VideoGame/WorldOfWarcraft'', in a way that implies that WOW is now thought of like VideoGame/PacMan or VideoGame/{{Pong}}.

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