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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/licanius.jpg]]
2[[caption-width-right:350:''"The old saying is wrong, you know -- a common enemy does not a friendship make. You can only ever be as good as the people you are willing to fight beside."'']]
3
4->"''All that I wanted, I received.\
5All that I dreamed, I achieved.\
6All that I feared, I conquered.\
7All that I hated, I destroyed.\
8All that I loved, I saved.\
9And so, I lay down my head weary with despair, for;\
10All that I needed, I lost.''"
11-->-- '''Tal'Kammar Deshrel''', ''The Shadow of What Was Lost''
12
13''The Licanius Trilogy'' is a series of HighFantasy novels with a subversive TimeTravel spin, and the authorial debut of Australian writer James Islington.
14
15The trilogy consists of the following volumes:
16# ''The Shadow of What Was Lost''
17# ''An Echo of Things to Come''
18# ''The Light of All That Falls''
19
20The first instalment was released in 2014, and the final installment wrapped things up in 2019. Islington has announced some side stories set in the same world as the original trilogy.
21
22----
23In the country of Andarra, it has been twenty years since the rebellion that saw the dictatorial [[SorcerousOverlord Augurs]] deposed and replaced by the previously token monarchy. While the Augurs were exterminated, the Gifted -- their [[OurMagesAreDifferent Essence-wielding]] enforcers -- were spared and bound to a set of [[MagicallyBindingContract Tenets]] that limit their abilities and force them to obey [[AntimagicalFaction Administration]]. [[MageBornOfMuggles Nobody knows]] who will become Gifted, but anyone who wields Essence develops a [[PowerTattoo Mark]] and is sent to an [[WizardingSchool Academy]], where Elders teach them to [[TrainingTheGiftOfMagic control their power]] under the watchful eye of Administration. If they fail their tests, they are turned into [[FateWorseThanDeath Shadows]]: Powerless ex-Gifted cut off from their [[{{Mana}} Reserves]], who sprout black veins [[FacialHorror on their faces]].
24
25The story follows a [[PowerTrio trio]] from a Gifted Academy in [[DoomedHometown Caladel]]: Davian, a bright young man with a block that prevents him from wielding Essence, his suspiciously talented BestFriend Wirr and his kind-hearted [[ChildhoodFriendRomance love interest]] Asha.
26
27On the eve of his [[AchievementTestOfDestiny Trials]], Davian makes peace with his inevitable failure, and enjoys a last, pleasant evening with his best friends before sleeping peacefully for the first time in months. He is [[TheCallKnowsWhereYouLive awoken]] by Ilseth Tenvar, an Elder visiting from [[CourtMage Tol Athian]], who brings shocking news: [[TheGreatWall The Boundary]] that has protected Andarra from [[BigBad Aarkein Devead's]] [[TheLegionsOfHell forces]] for 2000 years is failing, and Davian is needed to help repair it. He also knows Davian's biggest secret -- That he's an Augur, with the ability to tell when anyone [[LivingLieDetector lies to him]].
28
29Given a [[OminousCube mysterious glowing cube]] to guide his way, Davian embarks immediately to discover how he can help. Before he leaves, Wirr catches him and shakes him down for information. Unwilling to let Davian go it alone, Wirr packs his bags as well and the two head out on a secret mission to save Andarra. The next day, [[SoleSurvivor Asha]] wakes to find everyone in the Academy [[DoomedHometown brutally massacred]]. Before she can figure out what's going on, Tenvar turns her into a Shadow and wipes her memory. Confused and heartbroken, she sets out on her own journey to find answers, unaware that she's surrounded by enemies.
30
31Meanwhile, in the northern forests of Desriel, a young man named Caeden wakes up [[BloodSplatteredWarrior covered in blood]] with [[IdentityAmnesia no memory]] of who he is. Accused of a horrifying crime, he sets out to [[QuestForIdentity recover his memories]] while avoiding the [[StateSec gil'shar]], who want to make an [[PublicExecution example]] of him. Marked with the ancient symbol of a [[MarkOfTheBeast wolf's head]], the mysterious nature of his returning memories only prompt more questions about his identity. And he doesn't always like the answers...
32
33As journeys unfold and mysteries unravel, their paths cross -- [[OurTimeTravelIsDifferent Through present, past and future]] -- And the intertwined themes of [[GreyAndGreyMorality morality]], [[WhoWantsToLiveForever immortality]] and [[YouCantFightFate inevitability]] begin to drive the story.
34----
35
36!! '''The Licanius Trilogy''' contains examples of:
37* AdultsAreUseless: [[ZigZaggingTrope Zig-Zagged]]. Taeris, Elocien, Driscin and even [[spoiler: Kevran]] lend a supportive hand at one point or another, but [[spoiler: by the end Davian, Asha and Wirr are the only ones fighting against Shammaeloth and the banes.]]
38* AerithAndBob: Somewhat present. Names like Fessiricia, Gassandrid, Isiliar, Breshada and Nethgalla only exist in-universe, while other names like Davian, Torin, Caeden, Ashalia, Aelric and Dezia are all real, but relatively rare and fantastic-sounding.
39* AMindIsATerribleThingToRead: Augurs can read minds, but they can lose themselves in memories that aren't theirs and can even die if they get too attached.
40** Forced reading can also severely hurt the target, even [[spoiler: causing them to become brain-dead, as Davian accidentally does this to Ilseth Tenvar.]]
41* AnyoneCanDie: Not even all the main characters survive the story, and even most of the important supporting characters are toast. Despite the large cast, you can count the named characters that survive on your fingers.
42* AllDeathsFinal: [[PlayingWith Played with]]. Essence can be used to heal someone up until the brink of death, but cannot cause a resurrection.
43** [[spoiler: It can, however, summon a denizen of the Darklands to inhabit the person's body and take on their memories.]]
44* AmplifierArtifact: Concentration Vessels help their users concentrate more effectively, which can help them create improved concentration Vessels, which helps them concentrate even more effectively, and so on.
45* AnachronicOrder: Naturally, for a time travel story.
46** Davian's first visit with [[spoiler: Malshash]] takes place about 90 years prior to the rest of the events in the book.
47** [[spoiler: His trip to Zvaelar precedes the plot by thousands of years.]]
48* AndTheAdventureContinues: The main plot, especially Caeden's story, is neatly tied up at the end, but makes it clear that the main characters have plenty to deal with in the future.
49** [[spoiler: Wirr has to lead the Andarran reconstruction effort, Asha has to negotiate with the Lyth to prevent them from chasing her and Davian (unbeknownst to him) has a big reunion with his mother in store.]]
50* AndThisIsFor: Davian says this about Caladel when he [[spoiler: throws Rethgar into the rift.]]
51* AnguishedDeclarationOfLove: [[spoiler: Asha and Davian]] to each other, right before his final journey into [[spoiler: the rift.]]
52* AnotherDimension: Zvaelar exists in a pseudo-reality space where time is extremely dilated, complete with a blood-red moon and magically-enhanced metal.
53** [[spoiler: It's really a massive time bubble, playing out the destruction of the city in incredibly slow motion.]]
54* AntiMagic: Shackles are a wearable RestrainingBolt that prevent Gifted from channeling.
55** Tol Shen's amulet apparently has a similar effect on kan, as do the general environments of Ilshan Gathdel Teth and Zvaelar.
56* ApocalypseHow: The Darecians were eradicated by Aarkein Devead and his forces, through the use of [[spoiler: pillars, massive Vessels that drained their entire territory of all its essence.]]
57* AppliedPhlebotinum: Essence, though kan becomes much more important as the plot progresses.
58* BadGuyBar: Davian and Wirr stop at a few of these at the start of their journey into Desriel. Trouble ensues.
59* BadFuture: Implied in Asha's vision of Davian that carries an OminousMessageFromTheFuture. [[spoiler: The reality is more nuanced, as Davian contacts her before the Venerate have actually succeeded in their plan.]]
60* BalanceOfGoodAndEvil: The inevitability of events and lack of free will in the world is seen as a result of the stalemate between El and Shammaeloth in the Genesis War.
61* BatmanGambit: Davian's plan to stop [[spoiler: Rohin]] is entirely contingent on contriving a specific scenario, then perfectly predicting his actions.
62* BecomingTheMask: At the end of the first novel, it is revealed that Erran has been [[spoiler: Controlling Elocien, the Northwarden for the past several years.]] In the third book, Erran works with Wirr (who is now aware of what he had done and has forgiven him) and the rest of the royal family (who do ''not'' know what he's done). After years of [[spoiler: being inside Elocien's head, Erran winds up with a deep affection for the royal family. He tends to think of the king as his brother which has led to "interesting slips of propriety," and he regularly forgets to address Wirr with the proper honorifics.]]
63* BeginWithAFinisher: Asha's strategy when fighting [[spoiler: Diara.]] Complicated by the latter's [[spoiler: immortality.]]
64* BigBad:
65** Aarkein Devaed. [[spoiler: Not really, as he switched sides and is actually one of the four POV characters.]]
66** [[spoiler: El/Shammaeloth]] fits this role much better by the end of the story.
67* BigDamnHeroes: In the third novel, when it looks like Wirr and the [[LastStand last of the Andarran defenses]] will die to the Desrielite forces and their [[FantasticNuke esense-stealing pillars]], [[spoiler: Aleric and Dezria show up out of nowhere with a Nesk army]].
68* BigDamnReunion:
69** At the end of the first novel, Wirr, Davian, and Asha have a big damned reunion right before the Blind attack the city.
70** Malshash (AKA [[spoiler: Tal'Kammar/Caeden]]) and Davian have a happy reunion in Zvaelar, with the former thrilled to see Davian.
71** Presumably happens offscreen between [[spoiler: Davian and Niha]], as Caeden gives her instructions on how to find him once [[spoiler: the ilshara falls]].
72* BlackAndWhiteInsanity: The gil'shar and more extreme Administrators believe that all Gifted are permanently cursed, and should be executed for their own benefit.
73* BlackMagic: Kan is [[spoiler: directly tied to El/Shammaeloth and the Darklands, and only accessible through the rift of Deilannis.]]
74* BlessedWithSuck: Gifted have immense power, but are bound by the tenets and therefore can only use it on other Gifted. They're also treated as low-class citizens.
75** Post-Revolution Augurs have it even worse, as they are usually turned in to authorities for a miserable fate (if not outright killed) by their own villages as soon as their powers become evident.
76* BlueAndOrangeMorality: Darklanders don't necessarily hate humans, but their actions are driven by their desire to escape their place of origin. That often involves harming humans.
77* BrainBleach: Try not to think about how al'goriat are made.
78* BreakTheHaughty:
79** Aarkein Devaed's fall from the Venerate: [[spoiler: Devaed is actually the name Tal'Kamar took on to try and seperate himself from the atrocities he was doing in El's name "for the greater good." As Caeden admits later, taking on a new name didn't actually change anything; he always felt horrible for the things he was doing, but he thought it would all be worth it in the end if El could really enable the Venerate to go back in time and change the past-- undoing every evil act they'd done on the way to get there. After the destruction of the Darecians, while still standing in the burning remains of the city, a stranger from the future appears and gives him an armor piercing WhatTheHellHero ReasonYouSuckSpeech. Devaed kills the man in anger, but it sows the seed of doubt that has him sincerely questioning the Venerate and the nature of El. The result is that he spends the next thousand years a [[TreacheryIsASpecialKindOfEvil hunted]], [[MyGodWhatHaveIDone haunted]], [[MilesToGoBeforeISleep suicidal]] wreck whose only goal is to seal the rift and save the world, knowing it will cost the lives of the several other immortals who had been his closest friends and family for millennia, as well as his own life.]] [[spoiler: The hits keep coming after he loses his memory and sees his past atrocities through the eyes of an innocent Caeden, and realizes that the mysterious time traveller who started him on this journey is his new friend, Davian-- who he now knows he is destined to murder.]]
80** Wirr attempts to change the supercilious perspective of Administration's leadership, including his mother, by proving that Gifted are not all monsters. [[spoiler: Unfortunately for them, they all die before he can make much headway.]]
81* ChekhovsGun: Several items that play a key role in the ending are introduced earlier on.
82** The ring Vessel found by Asha in Tol Athian's armory is an excellent self-defense tool, but it eventually [[spoiler: provides Caeden's past self with the tools to summon Davian through the rift in Deilannis.]]
83** The locket in Tol Shen's secret armory is first used to [[spoiler: strip Rohin of his Augur powers.]] The effect is replicated on [[spoiler: Davian, allowing Caeden to close the rift without needing to kill his friend.]]
84** The Essence-sharing Vessel initially allows Asha to [[spoiler: share her reserve and power the Tributary using Ilseth Tenvar's brain-dead body.]] Its ultimate use is providing [[spoiler: Davian with the essence needed to stay alive without using his Augur abilities.]]
85** Early on in the story, it's established that Davian's source was extinguished well before the story started, that he has been able to survive this by using kan to draw Essence from external sources, and that his lack of a source is what allows him to traverse the time rift without being destroyed. Later on, [[spoiler: it's further established that a shapeshifter can only assume the forms of those whose sources they have personally extinguished, and Caeden is cut by a Named blade that extinguishes his source, which he survives by using the Essence-sharing Vessel. All this comes together at the very end of the story, when Caeden realizes that ''he'' was the one to extinguish Davian's source (during the evacuation of Zvaelar, while Davian was still an unborn babe), and that he can go back through the rift, assume Davian's form, and take Davian's fated death on himself.]]
86* ChurchMilitant: The gil'shar are technically a religious organisation, but they spend most of their time tracking and killing Gifted and eventually [[spoiler: openly engage Andarra in combat.]]
87* CitadelCity: Ilin Illan, along with most of the Builders' great works. Deilannis is actually [[spoiler: a giant weapon]], albeit not the traditional kind.
88* CollapsingLair: Though not really a lair, this happens to [[spoiler: Deilannis]] once [[spoiler: the rift is closed, and Davian, Asha and Wirr need to make a quick escape.]]
89* CommonTongue: Andarrans and Desrielites have certain words which are different, but share their basic language. [[JustifiedTrope Justified]] as Desriel is an offshoot of Andarra founded after the Boundary was raised.
90** Not the case with Nesk, which has its own language.
91* ConvenientlyInterruptedDocument: The record of the prewar Augurs' visions is conspicuously missing several entries in the back half. [[spoiler: They were stolen by Tol Shen, and used for political gain.]]
92* CursedWithAwesome: Davian and his fellow Augurs initially aren't thrilled to discover their powers, but quickly embrace their potential to use their abilities for good.
93* DangerousForbiddenTechnique: Shapeshifting is handy but incredibly painful, as it involves literally reforming the user's body into another one, cell by excruciating cell.
94** [[spoiler: Users can only shapeshift into people they have personally killed as well.]]
95* DarkestHour: Occurs for [[spoiler: Wirr]] when his [[spoiler: Augurs are captured, his army is eradicated, the Essence-sucking pillars are erected, and the ilshara falls, with no backup in sight.]]
96** [[spoiler: Luckily, Dezia shows up just in time to save his hide.]]
97* DarkIsEvil: [[spoiler: El/Shammaeloth, kan,]] and the Banes all have direct ties to the Darklands. The first literally turns the area surrounding [[spoiler: Deilannis]] black as night in his final approach.
98* DeadAllAlong: Davian. At some point early in his life [[spoiler: ''in utero'', as it turns out]] he died and his body ceased to generate Essence. However, before his soul could pass on his Augur powers kicked in, allowing him to instinctively keep his body functional by leaching Essence from his surroundings. This makes him the only person able to safely traverse the Deilanis rift since the pure kan of the rift would destroy any source of Essence that entered it. [[spoiler: Similarly, this lets him implant kan Vessels in his body, which no living person could do because the kan would disrupt their body's natural Essence flows and kill them.]]
99* DecapitatedArmy: [[PlayingWith Played with]]. There is no specific leader of the [[spoiler: Banes]], but once the [[spoiler: rift in Deilannis]] is closed, they [[spoiler: die immediately because they can no longer access Kan]].
100* {{Deconstruction}}: TheHerosJourney is anything but traditional for any of the main characters. They fear their own power, feel dread during moments of self-sacrifice, and struggle to come to terms with their ultimate fates.
101* DevilButNoGod: Shammeloth is very active throughout the story, but we never see the ''real'' El acting.
102* DoomedHometown: Caladel makes it all of 5 chapters before [[spoiler: an ''escherii'' (sha'teth) shows up to murder everyone except Asha.]]
103* DoorStopper: The books in the series are anything but slim, usually reaching up to 700-800 pages in length.
104* DramaticIrony:
105**
106** {{Subverted}} heavily with Caeden's vision at the end of Book 2. It seems like Davian will have no clue that [[spoiler: Caeden killed him]], but it's actually common knowledge among the Venerate, and they tell him right away.
107* DuelToTheDeath: A common form of entertainment in Ilshan Gathdel Teth. Davian is forced to enter a contest, though it ends surprisingly when his opponent [[spoiler: impales himself with his own sword.]]
108* DynamicEntry: Elocien's preferred method of entering a meeting is to kick the door down.
109* EldritchAbomination: [[spoiler: El/Shammaeloth]], the sha'teth and all of the Banes, to some degree.
110* ElectiveMonarchy: The royal family of Andarra requires the support of the other Great and Minor Houses to stay in power. If they lose it, they can be replaced by one of their contemporaries.
111* TheEmpire: The Eastern Empire is mentioned, and lightly described as a less-than-pleasant place to live (gladiatorial arenas are their preferred entertainment), but they play no role in the story and aren't shown on the map.
112* EnergyBeing: The Lyth are made of pure Essence. [[spoiler: This occurred due to a malfunction of the Jha'vett, which eroded all of their physical properties.]]
113* EvilHasABadSenseOfHumor: The Blind's choice of entertainment as it passes through villages is grotesquely cruel.
114* EvilOnlyHasToWinOnce: [[spoiler: El/Shammaeloth]] cannot be destroyed by any known method, and only needs to reach the [[spoiler: rift in Deilannis]] once to unleash the Darklands upon the world.
115* EvilSorcerer: The common people's gut perception of many Gifted and Augurs.
116** [[spoiler: Sometimes justified by the likes of Rohin, or the actions of sociopathic prewar Gifted in the absence of their overseers.]]
117* EvilTaintedThePlace: Zvaelar is a time bubble of a land in the middle of being destroyed. The destruction is slowed down to almost static levels, allowing the prisoners sent to Zvaelar to mine the place for resources. What parts aren't patrolled by terrifying al'goriat or insane dar'gai'thin might just be full of Dark, a poisonous, corrupting black liquid that progressively kills those it touches.
118* TheEvilsOfFreeWill: Often debated. Some believe the lack of free will in the world is a result of Shammaeloth corrupting it to escape his imprisonment, others believe it is El protecting it with a divine plan.
119** A major theme of the series is how the existence of the Augurs ability to see the future implies a lack of free will in the universe. This is often used by the Venerate to excuse any evil they've done: to them it is not their fault, and they have been promised that success will create a new universe with free will, and any who died in the old one will be saved. [[spoiler: Shammaeloth is exceptionally good at using this argument to sway otherwise good people into commuting atrocities, "for the greater good". Eventually the main cast choose to interpret time as only a lens to make sense of events; while you may not be able to change the future, in the end everyone still makes the choices they make, and everyone must live with the evils they commit.]] The philosophical quandary is solved anyway [[spoiler: when the rift is destroyed, severing any Kan powers, including the ability to see the future. No one can cheat and see how future events turn out anymore.]]
120* FantasticRacism: Due to their previous positions as the Augur's enforcers, the Gifted are discriminated against by the general population.
121** Complete with 'Bleeders', the in-universe swear word that refers specifically to them.
122** Desriel has undergone a continuous genocide of the Gifted population due to their extreme religious views, to the point where Gifted aren't even born there anymore.
123** Shadows are despised by normal people due to their association with the Gifted, and by Gifted due to their presumed inability to properly control Essence. This causes many of them to take refuge with the Shadraehin.
124* FantasticNuke: The pillars [[spoiler: drain the Essence from everything in a set radius.]] They were used to wipe [[spoiler: Dareci]] entirely off the map.
125* FantasyCounterpartAppliance: While most Vessels are for military and espionage purposes, some have normal uses.
126* FantasyWorldMap: Included at the beginning of every book. Andarra takes up the central part of the continent, with Talan Gol to the northeast, Desriel in a little pocket to the west, and Nesk over the mountains in the southeast.
127* FateWorseThanDeath: [[spoiler: El/Shammaeloth's]] real goal is to allow [[spoiler: the Darklands to spread into the world, forcing every living being into a fate of eternal anguish and suffering.]]
128** Unrelated, but Gifted see being turned into a Shadow as the worst possible fate they could suffer.
129* ForegoneConclusion: [[PlayingWithATrope Played with]] to a heavy extent. By the end of Book 2, it's already revealed just how and when [[spoiler: Davian will die]] [[spoiler: ...or is it?]]
130* {{Foreshadowing}}: A truly insane amount, given that this is a TimeTravel story.
131** The prologue teases [[spoiler: Caeden's]] plan, and makes the reasons for his change of heart very clear. It even foreshadows his fascination with [[spoiler: Davian]] as the main catalyst.
132** Wirr's cryptic message to his father before leaving Caladel hints at his [[spoiler: royal]] origins.
133** Deilannis features an eerie skull mounted on one of its arches, which gives the group a good scare. [[spoiler: The skull actually belongs to Davian]] justifying his unsettled reaction.
134** During their trek through Deilannis, the group encounters a savage beast that attacks their party, but leaves Caden and Davian alone. [[spoiler: This is because Caeden is the one who created it (he named it Orkoth), and Davian has already been cleared to it by Malshash in his journey through time.]]
135** Davian's first encounter with Malshash is rife with this.
136*** Malshash's use of the silver ring Vessel indicates that it will be of great significance to Davian. [[spoiler: It ends up representing both his love for Asha, and his relationship with his parents.]]
137*** His horror at Davian's ability to shapeshift into another man is due to [[spoiler: his knowledge that Davian had to kill this man in order for it to be possible.]]
138*** The sadness he exhibits at Davian's progress comes from [[spoiler: the belief that he was responsible for killing Davian, and his remorse for his actions.]]
139** Throughout Book 1, multiple characters comment on how odd Elocin's [[HeelFaceTurn total about-face regarding the Gifted and Augurs]] was. Near the end of the book, it's revealed that he was being Controlled.
140** When lighting the [[spoiler: funeral pyre]] near the Boundary at the end of Book 2, [[spoiler: Karaleine]] sings a strikingly somber dirge. This teases [[spoiler: her murder and replacement by Nethgalla, as these songs were a favorite of Elliavia as well]].
141** The Venerate's claims that [[spoiler: Davian's]] head will be on a pike, and their warnings that Caeden [[spoiler: will kill Davian]], take on a new significance once [[spoiler: his death at Caeden's hands]] is revealed.
142** Raeleth's similarity in appearance to [[spoiler: Davian]] hints at their actual relationship of [[spoiler: father and son.]]
143** Davian is somehow the only person who can access kan in [[spoiler: Zvaelar]]. He also arrives there 3 months after everyone else. This is because, like the al'goriat, he was [[spoiler: created there (allowing him to touch kan)]], and subsequently spent [[spoiler: about 3 months in Zvaelar as a fetus (so his 'time signature' already counted those months and delayed accordingly)]].
144* FreedomFromChoice: All events and choices in this world are pre-determined. This ensures that the Augurs' visions always come to pass exactly as they have been foreseen.
145** A major subject of debate in the story is whether this invalidates the choices and existence itself, or whether they are still meaningful regardless of their inevitability.
146*** Interestingly, [[spoiler: at the end of the series, with the rift closed and the Augurs/Venerate gone, it's no longer possible to see the future. It's left unstated whether or not this means actions are no longer predestined, or whether it's simply impossible to tell.]]
147* FunctionalMagic: Two different kinds:
148** Essence is an energy generated by all life, and required by it to survive. Gifted have a Reserve of Essence over and above what their bodies need to survive, and can shape this Essence to heal themselves or others, strengthen themselves, go long periods without sleep, move objects, or generate light and heat.
149** Kan is a BackgroundMagicField that radiates out from the Deilannis rift. In its natural state, kan consumes Essence, but it can also be used to shape and direct Essence with more finesse than Gifted are capable of, or to manipulate various non-physical things such as thoughts, memories, and time.
150* GlassCannon: Gifted fit the SquishyWizard category — they are capable of unleashing destructive magic, but they're easily countered by Finders and they are no different than any other human in terms of defense.
151* AGlitchInTheMatrix: Asha experiences this fairly frequently in [[spoiler: the dok'en]], but she is fully aware of them and able to patch them up herself.
152* GreatOffscreenWar: Three, in fact.
153** The Genesis War is essentially the CreationMyth, and took place between El and Shammaeloth at the beginning of time.
154** The Eternity War was a defacto {{Gotterdammerung}}, which occurred when Aarkein Devaed led his forces from Talan Gol against the highly advanced Darecians and eradicated them.
155** The Unseen War took place right before the story, when the ruling-class Augurs of Andarra were overthrown, the royal family gained real power, and Administration and the Tenets were created to keep the Gifted in line.
156* GossipEvolution: Rumors travel and exaggerate quickly and in Ilin Illan, especially so where Wirr is concerned. Sometimes to his benefit, but often to his detriment.
157* GreatWayToGo: [[spoiler: Once the conflict is over, the heroes reminisce about their fallen comrades (there are many), how they died and the impact they left on the world.]]
158* GreyAndGrayMorality: In the conflict between the Venerate, each side knows that they are doing terrible things, but justifies it through their belief that the other side will do worse if they are successful.
159** The idea of 'Grey' actions is thoroughly [[https://www.goodreads.com/work/quotes/57699584-the-light-of-all-that-falls criticized]] by Raeleth in a conversation with Davian.
160* GrimUpNorth: Talan Gol, to the north of the continent, is a desolate wasteland with a few military installations.
161* HeroesPreferSwords:
162** Initially downplayed. In Book 1, only Caeden and Aelric are shown to be competent with swords. The others, including the main trio, use Essence or Vessels to fight.
163** As the story progresses, [[spoiler: Davian and Ashalia]] receive enough sword training to be quite deadly as well.
164** Swords aren't hero-exclusive, though. Many of the Venerate use them as well.
165* HoistByHisOwnPetard: Several examples, mostly due to the Augur's visions of the future.
166** The defining example is the story of an Augur who saw he would be hung for treason. To avoid this, he ran away from his position in the king's court only to be caught and hung for treason.
167** Happens to both [[spoiler: Kol and Fessi]]. They [[ForeseeingMyDeath Saw their own deaths]], then later recognized the circumstances of their death, panicked, then accidentally instigate it.
168** The most extreme example belongs to Gassandrid. When he was a boy, his home city was destroyed while he was out in the desert hunting. His life purpose is to go back in time to find out what happened. [[spoiler: His attempt to do so actually caused the incident and destroyed the city in the first place.]]
169** The gil'shar do this by activating [[spoiler: the pillar Vessels that drain the Essence from their surroundings]], including their own soldiers and commanders -- In spite of Taeris' warning.
170** Assumed to be the cause of the Builder's extinction. Their final creation, the Hall of Mirrors, showed them a truth so powerful they simply couldn't go on.
171* {{Hypocrite}}: Essence is untouchable for the gil'shar, but [[spoiler: Banes and world-destroying Vessels are fine.]]
172* IndyPloy: Despite his optimism, Caeden has no clue how he's going to [[spoiler: save Davian]] when he goes through the [[spoiler: rift for the last time]], but he does it anyway.
173** {{Averted}} through much of the rest of the series, as a defining characteristic of the series is the fact that [[spoiler: nearly everything that is happening is part of a millennium-old plan]] and that generally the characters are excellent strategists.
174** [[spoiler: The bonds he's forged with his friends and an encounter with both Niha and the real Elliavia finally push him in the right direction.]]
175* InNameOnly: The Andarran military has a boundary outpost, but it's been deserted for generations because Devead's forces haven't mobilized in a very long time.
176* InfinityPlusOneSword: Licanius in its dominating first use against the [[spoiler: Blind army]]. It's also the only of the named swords that can permanently kill an immortal.
177** Later {{Downplayed}}, as Caeden has to rely more on plans, traps and combat ability to [[spoiler: kill the rest of the Venerate.]]
178* KillItWithFire: The only conclusive way to dispose of eletai and people who have been killed by them.
179* KryptoniteFactor: The Blind soldiers have Telesthaesia, armor that drinks in Essence. The Banes have similar protection as well, making them hard to fight with Essence alone.
180* KudzuPlot: Highly {{Downplayed}}, despite introducing time travel, multiple POV threads across different time periods and alternate dimensions, [[spoiler: almost everything is neatly wrapped up with solid answers by the story's end.]]
181* LaResistance: Despite the Venerate's total control of Ilshan Gathdel Teth, there are citizens highly critical of their practices and rule. The more vocal ones are either sent to Zvaelar or forced to fight in gladiator battles.
182** It is later revealed that [[spoiler: Raeleth's]] writings were the founding text for the entire movement.
183* LastStand: Our heroes make several over the course of the story.
184** Defending Ilin Illan from the Blind's army, and again from [[spoiler: the eletai. Caeden saves the day singlehandedly both times.]]
185** The battle against the [[spoiler: gil'shar, who are about to activate their pillars]] results in this for the Andarran forces. [[spoiler: They're barely saved by Nesk.]]
186** Protecting [[spoiler: the Jha'vett from El/Shammaeloth]] requires our heroes to fight a seemingly-endless endurance battle against [[spoiler:a horde of Banes.]]
187* TheLawOfConservationOfDetail: [[OmnipresentTrope Omnipresent]]. Character and location details are lightly mentioned, but more or less left up to the reader's imagination.
188** As a result, the plot gets on rather quickly, with consistently fast developments and twists.
189* LegoGenetics: Each of the Banes reflect a species that inhabits the world. YouDoNotWantToKnow how some of them were made.
190* LightDarknessJuxtaposition: {{Downplayed}} for a High Fantasy series. Darkness is invoked as the main motif of many antagonists, but LightIsNotGood.
191** In fact, when [[spoiler: El/Shammaeloth]] first appears to Caeden, it's as a being of pure light.
192* LoveTriangle: Davian, Asha and Ishelle form a three-way relationship, [[spoiler: with Ishelle as the odd woman out.]]
193* LoopholeAbuse: A particularly chilling example, as an Administrator's twisted interpretation of the Tenets almost successfully force Wirr to [[spoiler: make all Gifted in Andarra commit suicide.]]
194* LostTechnology: Many Vessels remain from previous eras, but nobody is sure how to use them. They're usually stored in vaults for safekeeping.
195** The cities built by the Builders and Darecians as a whole.
196* MagicalAccessory: Some Vessels are wearable, like Asha's wind ring.
197* TheMagicComesBack: Almost all of the Augurs were killed during the war, but they keep popping up. [[spoiler: There is a hard limit of 13 Augurs, and when one has died a new one will always be born to replace them.]]
198* MagicallyBindingContract: The Four Tenets, a set of oaths imposed upon every Gifted by a powerful Vessel. Certain non-Gifted, known as Administrators, also bind themselves to the Tenets. [[spoiler: Near the end of the book, Davian and Wirr work together to modify them.]]
199** The First Tenet forbids the Gifted from using Essence to harm non-Gifted.
200*** [[spoiler: The amended version permits the use of Essence for self-defense or defense of Andarra.]]
201** The Second Tenet forbids the Gifted from using Essence to deceive, intimidate, or otherwise work to the detriment of non-Gifted.
202*** [[spoiler: The amended version likewise permits the use of Essence in self-defense or defense of Andarra.]]
203** The Third Tenet forbids Gifted from harming Administrators in any fashion, and prevents Administrators from harming Gifted in any fashion as well.
204*** [[spoiler: This tenet is left unaltered.]]
205** The Fourth Tenet requires the Gifted to obey any order given by an Administrator.
206*** [[spoiler: This Tenet is abolished, as it almost resulted in the death of all Gifted.]]
207* {{Magitek}}: Some of the Builder's cities, as well as the Darecian's warships, use Essence in a highly technical fashion.
208* MeaningfulName: This is the case for many Darecian names.
209** Licanius roughly translates to ''Fate''. Fitting, as it is used to [[spoiler: seal the fate of the Venerate]] once and for all.
210** Shadreahin roughly translates into ''Leader'', as in ''Leader of the Shadows''. The full meaning provides more context, as it is a call to action as well.
211** Aarkein Devaed roughly translates to ''The fate of all that must come''.
212* MilesToGoBeforeISleep: Tal'Kamar has realized that in order for the rift in Deilannis to be closed and the Darklands cut off forever, all of the immortal Venerate (as well as the Augars who draw power from the rift) must die. By his later [[TimeyWimeyBall personal chronology]], he's become a haunted weck whose only goal is to kill his former friends, and then himself. At one point Caeden is looking through a Dok'en-- a tiny, idyllic dream universe created by Tal'Kamar that Tal' had originally intended to spend his final days in, reliving happy memories from his youth with the memory of a person he loved. As Caeden notes:
213--> Had he really thought that having Ell here, reliving this part of his life, was the best way for him to live out his final days? It all seemed so… sad. The design of a man who had given up.
214* [[MiseryBuildsCharacter Manual Labour Builds Character]]: The main reason why the Elders at Caladel are so eager to give Davian endless tasks to fetch supplies from the nearby town.
215* MedievalStasis: It's been a few thousand years since the fall of the truly advanced societies including the Builders, Shalis and Darecians, but Andarra is still vaguely in the medieval/renaissance stage of development.
216** [[JustifiedTrope Justified]] as the authoritarian bent of the Augurs' rule was focused on establishing the domination of magically-enhanced humans, rather than spurring any sort of technological advancement.
217* MenAreTheExpendableGender: {{Downplayed}} significantly. While men consist of the majority of soldiers, Andarra is generally equal-opportunity when it comes to the military, Administration and politics.
218** Women comprise a significant portion of combat leadership for the Tols and Shadows as well.
219* {{Mordor}}: Talan Gol is usually given this treatment by those in Andarra.
220* MoreThanMindControl: One of the ability some Augurs have is to control the minds of others in varying ways, with varying degrees of explicit control:
221** [[spoiler: The Augur Erran]] controlled [[spoiler: Elocien, the Northwarden]], but notes that, while at first it was direct puppetry in order to prevent the latter from killing him, as time passed, it was more that his own personality melted into him, causing the latter to natrually be inclined to make the same descisions he would.
222** [[spoiler: Rohin]] can puppet people, but mostly he is shown to utilize some kind of psychic charisma to cause those around him [[GettingSmiliesPaintedOnYourSoul to ''want'' to do his bidding.]]
223** [[spoiler: The reality is much more subdued, Davian's trip into Ilshan Gathdel Teth indicates that the citizens there are mostly normal, just under the thumb of the Venerate's oppressive government.]]
224* MutantDraftBoard: The Tols and Academies conscript anyone who shows signs of being Gifted. Their parents and neighbours are usually terrified by the development and happy to send them off.
225* NearVillainVictory: A perpetual one. [[spoiler: El/Shammaeloth has been very close to reaching the rift for thousands of years, only blocked by the ilshara.]]
226** In the more traditional sense, [[spoiler: it arrives right outside the boundary of Deilannis, only held at bay by the four POV characters.]]
227* NoIAmBehindYou: Davian gives the Tol Shen Elders a good scare by appearing behind them.
228* NoOneCouldSurviveThat: Thell is baffled that [[spoiler: Asha and Breshada]] were able to survive the fall into the Lantarche, and had completely written them off as goners.
229* TheNondescript: Echoes strike by acting completely normal until their target drops their guard for a second.
230* NothingIsTheSameAnymore: In the end, [[spoiler: the boundary has fallen, the Banes are dead, Northern Andarra is destroyed, and both the Augurs and Venerate are no more. Regardless of what happens next, some major restructuring will be happening in the world.]]
231* NotSoDifferentRemark: Uses this line of rhetoric with Davian in an attempt to invoke WeCanRuleTogether. It falls flat due to Davian's moral conviction, though.
232* NoWarpingZone: [[InvertedTrope Inverted]] with the Wells of Mor Aruil, which can only be accessed through portals.
233* NowOrNeverKiss: Common, as romantic moments are often interrupted by [[MomentKiller crucial plot events]].
234** [[spoiler: Wirr]] plants one on [[spoiler: Dezia]] right before she leaves to [[spoiler: rescue her brother from his debtors.]]
235** [[spoiler: Davian]] does the same to [[spoiler: Asha]] before he leaves to rescue [[spoiler: Ishelle from the other side of the ilshara.]]
236* NumerologicalMotif: Five banes, five Augur powers, [[spoiler: and they are all related.]]
237* [[ObstructiveBureaucrat Obstructive Bureaucracy]]: Administration seeks as to impede [[spoiler: Wirr in his role of Northwarden]] at basically every turn.
238* OhMyGods: Characters use expressions coloured by their world religion. Examples: "Fates!", "El-cursed/Fates-cursed" and "El with you/Fates with you".
239* OminousMessageFromTheFuture: Halfway through book 1, an older Davian warns Asha that in the future nearly everyone has been Read, he will be imprisoned and she will be wanted for capital punishment.
240* OurMagesAreDifferent: Doubly so, with two kinds of mages.
241** Gifted are born with the ability to wield Essence, an omnipresent expression of life force directly taken from their personal Reserves. Essence is CastFromStamina, and overdoing it will cause a PowerStrainBlackout.
242** Augurs redirect Essence in the environment through the use of kan, and can also use it for PsychicPowers including MindManipulation, ShapeShifting, [[TimeMaster slowing time]] and [[LivingLieDetector lie detection]]. They are also able to create strikingly complex [[FunctionalMagic tools and mechanisms]] with kan, which are then powered by Essence.
243** MagicAIsMagicA for the most part, the rules of use for both powers are clearly defined and never violated, even as lost powers are rediscovered.
244* OurMonstersAreDifferent: The Banes are all a twisted version of some living creature with kan-enhanced strength or senses.
245** Al'goriat are [[spoiler: disfigured, semi-translucent former humans]] with ludicrously sharp teeth, murderous instincts and time manipulation abilities.
246** Dar'gait'thin are a twisted combination of human and [[spoiler: Shalis]] bodies, with scales that absorb and negate Essence.
247** Eletai are a swarm of wasp-like creatures that act as a unified HiveMind. [[spoiler: Humans]] forcefully inducted into their ranks are assimilated though a process of MindRape and individuality erasure.
248** Shar'kath are described as wolf-like and dangerously intelligent. [[spoiler: They aren't seen often in the main story, though one apparently kills Fessi, and Caeden takes great care to avoid them during his trip through Seclusion.]]
249** Tek'ryl are scorpion-like, amphibious creatures with powerful stinging tails. Their AlwaysChaoticEvil nature means they attack just about everything in sight, and even the [[spoiler: Venerate]] can barely control them.
250* OurTimeTravelIsDifferent: Time travel mainly occurs through the Jha'vett, the Darecian Vessel at the heart of Deilannis. It opens a rift through time that allows the traveller to go to a specific point in the past. Actions taken in the past [[spoiler: have already happened, though]], as they must always follow a StableTimeLoop.
251** Travellers cannot remain in the past for very long, as their body remains anchored in the present, and will eventually starve if they do not return to it in time.
252** Further complicating things, only people who are [[spoiler: actually dead (who survive by using Kan to draw Essence from their surroundings)]] or dar'gai'thin [[spoiler: (though they lose their minds)]] are able to pass through the rift. Anyone else will age at an accelerated pace and die instantly.
253** One notable exception is [[spoiler: Gassandrid]], who is able to briefly open "safe" rifts to the past on his own — Though that doesn't necessarily mean he can provide a safe return trip.
254* OutsideContextProblem: All that is mentioned about Nesk is their geographic location and hostile attitude towards Andarra.
255** The rumblings of military mobility in Book 3 preclude [[spoiler: what seems like an invasion, but they are actually a friendly force.]]
256* PleasePutSomeClothesOn: Erran's initial (over)reaction to Asha as she takes most of her clothes off in preparation to swim towards the [[spoiler: Tributary]].
257* PoisonousCaptive: The two sha'teth held in Tol Athian's dungeon wreak havoc on [[spoiler: Ishelle's mental state]] and attempt to shake Caeden's moral conviction.
258** [[spoiler: They're actually there to destroy the Tol's defenses from the inside.]]
259* PowerLevels: Gifted [[spoiler: and Augurs]] have some variation in the amount of power they can unleash, but it doesn't affect relationships between them and has no bearing on leadership, which is mainly decided by intelligence.
260** In battle, stronger Gifted are more likely to be [[MilitaryMage Military Mages]], while weaker ones are more likely to be magical [[CombatMedic Combat Medics.]]
261* {{Precursors}}: The Builders were an ancient civilizations that went extinct long before the story began. They were incredibly gifted architects, and Andarra uses many of their works to house cities and institutions.
262** The Shalis were immortal serpent-like beings with mastery over essence. They went extinct after the Builders, but during [[spoiler: Caeden's lifetime]]. That's because [[spoiler: he killed them]].
263* PrisonsAreGymnasiums: Played completely straight with [[spoiler: Davian]].
264** His imprisonment in [[spoiler: Ilshan Gathdel Teth]] provides him with ample time to work out.
265** His time scavenging and lifting metal buckets in [[spoiler: Zvaelar]] give him an even more effective exercise routine.
266* PunctuationShaker: Darecian words and names make heavy use of apostrophes.
267** Prominent examples include gil'shar, Jha'vett and dar'gai'thin.
268* PyrrhicVictory: A frequent result of military conflict.
269** In Book 1, [[spoiler: Ilin Illan]] is able to successfully fight off [[spoiler: the Blind's Invasion]], though it happens at the expense of [[spoiler: thousands of soldiers, many political and military leaders, and considerable destruction to the city.]]
270*** Tragically taken up to eleven in the fight against [[spoiler: the Banes]] in Book 3, as the [[spoiler: Eletai kill everyone who doesn't make it into Tol Athian and Caden is forced to raze the city to the ground to stop them.]]
271** In Book 2, our heroes are able to [[spoiler: fix the ilshara]], but not until after [[spoiler: the entire guardpost is massacred, Davian, Fessi and Ishelle are trapped in Talan Gol, and thousands of Banes have infiltrated Andarra.]]
272** In Book 3, [[spoiler: Wirr's]] forces successfully engage and defeat the [[spoiler: gil'shar and their Banes]], but at the expense of nearly all the [[spoiler: soldiers, Augurs, Gifted, Shadows and Administrators in their army.]]
273* RapeIsASpecialKindOfEvil: A few examples, mainly due to the PowerPerversionPotential of magic in this universe.
274** When the Augurs temporarily abdicated their positions, many Gifted took the opportunity to Control the general populace in highly unethical ways.
275*** This was a large motivator for Elocien and Kevran to instigate their rebellion, and taints their view of the Gifted for decades afterward.
276** Implied to be something [[spoiler: Rohin]] enjoys, as his abilities allow him to compel anyone to do his bidding with just a few words. Davian is disgusted by this admission.
277* ResistanceAsPlanned: The revolution that sacked the ruling-class Augurs twenty years prior was actually [[spoiler: orchestrated in secret by Nethgalla and Jakarris, the leader of the prewar augurs.]]
278* TheRevolutionWillNotBeBureaucratized: {{Subverted}}, as instead of continuing to wage war against the Gifted the rebels made a highly bureaucratic organization to manage and police them instead.
279* RoaringRampageOfRevenge: [[spoiler: Isiliar]] tears through Ilin Illan to try and goad Caeden into battle, where she can exact retribution for [[spoiler: his accidentally leaving her in the Tributary for 2000 years.]]
280* RoyaltySuperPower: Certain members of the royal family are given the authority to change the Tenets.
281* ScaryImpracticalArmor: [[ZigZaggingTrope Zig-Zagged]] with the Blind. Their armor would be impractical for anyone else, as it lacks eye-holes. It doesn't bother them, as each squadron has a leader that ''sees'' for all of them.
282* ScrewTheRulesItsTheApocalypse: Wirr invokes this to convince [[spoiler: the Gifted, Shadows, and Administrators]] to fight on the same side in Andarra's defense in Book 3.
283* SecretCircleOfSecrets: Tol Shen and its council of Elders is incredibly secretive.
284** For good reason, as [[spoiler: they've been using forbidden Vessels and stolen Augur Visions to manipulate the king and bolster their reputation.]]
285* SerpentOfImmortality: Caeden's flashbacks reveal that the Shalis could always be revived after death, but [[spoiler: if they aren't revived in about a day's time, they will go completely insane.]]
286* SetRightWhatOnceWentWrong: A major motivator for several parties.
287** What the Darecians [[spoiler: unsuccessfully]] tried to do, leading them to build the Jha'vett.
288** This is the Venerate's mission statement, and their excuse for all the atrocities committed in their name.
289* ShapeshiftingExcludesClothing: [[spoiler: Nethgalla]] makes Davian strip to avoid this when he tests out [[spoiler: his dar'gaithin transformation Vessel]] so that the new clothes she got him aren't destroyed. She doesn't look away, either.
290* ShmuckBait: Far back in Caeden's memory, his town of residence pays hefty bounties for killing giant scorpions. Of course, they travel in massive packs and kill just about everything with their deathly venomous stingers.
291** [[spoiler: Naturally, people are shocked when Caeden returns every night with several corpses — so much so that he becomes a local celebrity. They don't know he's immortal, of course.]]
292* SimpleYetOpulent: The architectural design philosophy of the Builders.
293* SlaveryIsASpecialKindOfEvil: {{Inverted}} to an insane degree in the Shining Lands during Caeden's flashbacks. Alarais considers those who personally serve him to have earned the highest honour possible, and treats them as equals.
294* ShutUpKiss: A few times.
295** Wirr gets a big one from [[spoiler: Breshada]], though it's not romantic in nature. Aelric and Dezia have a good laugh at his expense afterwards.
296** Davian gets a much more romantic one when he [[spoiler: apologizes to Asha for using her Reserve to stay alive]].
297* SoProudOfYou: Niha's initial reaction once she discovers that her child is actually [[spoiler: Davian.]]
298* SwordOfPlotAdvancement: Licanius. As the only tool that can [[spoiler: kill the Venerate]], Caeden can't progress his plan without it.
299* SwordFight: The Song of Swords is an international competition of blade masters. Aelric represents Andarra, finishing in second place [[spoiler: intentionally.]]
300** On a more serious note, several sword duels occur between Caeden and [[spoiler: the Venerate]], necessitated by Licanius' effects.
301* TakeAThirdOption: When faced with the two terrible choices of [[spoiler: allowing Shammaeloth to reach the rift]] or [[spoiler: sacrificing Davian]], Caeden opts to [[spoiler: non-violently remove Davian's Augur abilities, and sacrifice himself instead]].
302* TheReasonYouSuckSpeech: Happens often.
303** Tal gives a big one to the mysterious entity in the prologue of the first book. [[spoiler: Not for the last time.]]
304** Tal'Kamar's entire personal revelation begins because a mysterious man claiming to be his friend from the future shows up to the scene of his greatest atrocity and gives him the most pointed WhatTheHellHero, ReasonYouSuckSpeech he's had in several hundred years. Tal' kills the stranger in rage, but it plants the seed of doubt that starts him on his several thousand year long journey to fighting [[spoiler: Shammaeloth.]]
305** [[ZigZaggingTrope Zig-Zagged]] with Garadis' speech to Caeden when he retrieves [[spoiler: Licanius.]] It lists the terrible things he's done to the Lyth, but also their confusion for the ways in which he's helped them.
306* TamperingWithFoodAndDrink: On his journey out of Deilannis, Ishelle provides a very hungry Davian with a free meal. It's full of a [[InstantSedation sleeping drug]], meant to non-violently subdue him until Driscin can return to make the case for joining Tol Shen.
307* TeleportInterdiction: Asha's initial strategy in her battle against [[spoiler: Diara]] is to set up numerous Essence traps that will explode upon the latter's arrival.
308* TemporalParadox: {{Averted}}. Time travelers can take basically any action in the past because [[spoiler: they have already done so]]. They can even [[spoiler: come into contact with past versions of themselves.]]
309* ThereAreNoCoincidences: Everything that happens to Davian in the first book is [[spoiler: a result of Caeden's plan]]. This includes oddities like Breshada's sudden choice to save him, and his summoning [[spoiler: through the rift.]]
310* TooDumbToLive: The gil'shar's military leadership are the first to [[spoiler: be turned into dust]] when they finally activate [[spoiler: the pillar Vessels]], despite being warned that they would immediately die.
311* TrackingSpell: A variation. Every Gifted has a unique Essence signature that can be tracked, though it requires specialty knowledge to actually do so.
312* TrainingFromHell: No quick training montages to be found in this series.
313** Malshash is a very fast-paced tutor, pushing Davian to learn Augur tactics that would take most people years to use in a few weeks' time. [[spoiler: Even more so during their second round of training in Zvaelar.]]
314** Asha's training from [[spoiler: Elli]] requires fighting against al'goriat and learning to parry their time-dilation attacks. [[spoiler: It actually works, but after plenty of painful failed attempts.]]
315* TrainingTheGiftOfMagic: Most Gifted [[spoiler: and Augurs]] require a significant training period to gain proper control over their powers. Those who cannot demonstrate it are stripped of their ability to use Essence.
316* TrapIsTheOnlyOption: Davian and Fessi suspect their journey to rescue [[spoiler: Ishelle]] from across the boundary might be one-way, but they refuse to abandon their friend.
317* UnspokenPlanGuarantee: Comes into play a few times.
318** Asha's plan to expose Iselth Tenvar involves baiting him into revealing his true intentions in a private conversation. [[spoiler: It's not mentioned that another Tol Athian elder is hidden in the same room using her invisibility Vessel.]]
319** Davian's plan to stop [[spoiler: Rohin]] is a BatmanGambit that plays out like this. [[spoiler: Rohin]] uses his Control to get information out of [[spoiler: Driscin]] and acts accordingly, but it isn't mentioned that [[spoiler: Erran partially wiped Driscin's memory until Erran emerges from hiding and the locket is placed on Rohin.]]
320* VillainForgotToLevelGrind: Despite posing a serious threat in the first two books, [[spoiler: the POV characters]] can dispatch Banes with incredible ease by the end of the series.
321* WarIsHell: Military conflict in this series is anything but glorified. Plenty of SceneryGorn, {{Squick}} and [[spoiler: the deaths of [[AnyoneCanDie many named characters]] ]] always follow.
322* WeAreAsMayflies: Human lives compared to those of [[spoiler: the Venerate, or the Shalis.]]
323* WhatHappenedToTheMouse: {{Downplayed}} with [[spoiler: Orkoth]], as its fate is speculated upon during the final trip to Deilannis, but never confirmed.
324* WhatTheHellHero: Asha is very mistrustful of Caeden and his intentions after learning that [[spoiler: he will be responsible for Davian's death.]]
325* WhamEpisode: Caeden has a very significant flashback [[spoiler: at the ends of both Book 1 and Book 2]], re-contextualizing all of his past actions and drastically changing the direction of the narrative.
326* WhoWantsToLiveForever: A major theme of the story.
327** [[spoiler: Caeden's]] inability to die causes him re-live the guilt and horror of his [[spoiler: wedding night]] over and over again.
328*** This motivates him to join the Venerate, and [[spoiler: commit terrible acts in the name of El/Shammaeloth]], and subsequently to [[spoiler: join Andreal in the quest to kill the Venerate, and rid the land of immortals.]]
329** ''The Impossible Tasks of Alarais Shar'' illustrates the consequences of immortality. [[spoiler: It's also the not-so-subtle backstory of Alaris.]]
330* WizardingSchool: Both Tol Athian and Tol Shen, complete with faculty, leadership and student ranks.
331* YouCantFightFate: Another major theme of the story.
332** Malshash's personal opinion on trying to change past events. [[spoiler: From personal experience, and due to his stance against the Venerate.]]
333** Whenever an event has been Seen by an Augur, it plays out exactly as it does in their vision. Even when it is happening to them, they can't alter anything about it.
334** The main reason for the violent split between the Venerate:
335*** One group wants to go back, change all their mistakes and undo all of the world's suffering, at any cost.
336*** The other believes the past shouldn't be altered; that mistakes should be owned and repented for instead.
337* YouShallNotPass: The heroes hold off [[spoiler: El/Shammaeloth and its armies]] from reaching [[spoiler: Deilannis]] until [[spoiler: Caeden can finish his business with the Jha'vett.]]
338* YourMindMakesItReal: How the universe inside a dok'en works. While nothing inside is technically real, everything can still inflict real pain.

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