1 | How do you make an extremely difficult game even more difficult? By getting increasingly intoxicated while trying to beat it! Be careful not to die in real life. |
2 | |
3 | * Take a ''lick'' every time you die. |
4 | ** Take another if it was caused by a trap. |
5 | * Down a six pack when you beat the game. |
6 | ** Call an ambulance in advance if you [[spoiler:[[KaizoTrap get killed]] [[PressXToNotDie during the ending]]]]. You know what to do afterwards. |
7 | * Take a drink when you notice a reference. |
8 | * Take a drink everytime a spike shoots upward or downward. Take another if it happens more than once in the same room. Take another if the spike shoots off in a different direction than what it's pointing at. |
9 | ** You'll be dead by the end of the first area at that rate. |
10 | * Take a drink every time a Delicious Fruit falls up. |
11 | * Take a drink every time [[NonStandardGameOver a different game over tune plays]]. |
12 | * Take a drink every time you enter a boss arena. |
13 | ** Take another if it begins with the Kid initiating dialogue with the boss. |
14 | ** Down the whole bottle and throw it at the nearest person to [[DrowningMySorrows kill all possible embarrassment]] if you die from [[spoiler:Dracula's [[ImprovisedWeapon Wine]] [[KilledMidSentence Glass]] [[ThatOneAttack Death]] [[PressXToNotDie Toss]] attack. Holy crap that comes out of nowhere.]] |
15 | * Take a drink when [[spoiler:the [[FissionMailed fake]] [[InterfaceSpoiler error message]] appears.]] |
16 | ** Take an additional one if [[spoiler:it doesn't fool you because you're using a different OS, or XP but with a different language or theme.]] |
17 | *** Drain the glass in shame if, despite the previous condition, it still manages to kill you. |
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FollowingContext DrinkingGame / IWannaBeTheGuy
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