Follow TV Tropes

Following

Context DarthWiki / KnightsOfTheBlade

Go To

1->[[VideoGame/CommandAndConquerTiberianSeries Peace Through Power.]] Prosperity Through Vigilance.
2
3''Knights Of The Blade'' is a setting created by Tropers/CaptainChaos, which consists of a vast array of background information and a few interconnected vignettes but has not yet taken form in the public eye. It is the story of [[OneManArmy one man]] on a mission- not to mention the massive army backing him up.Said army is called the Sons of the Dagger (It's a dumb name, I know. Maybe the Knights of Haven)?.
4
5What would happen if [[RippedFromTheHeadlines Occupy Wall Street]] turned violent? Following an armed revolt against the corporate overlords, a revolutionary faction took root. [[TheRevolutionWillNotBeVilified People from all walks of life signed up for a chance to reshape the world in the image of the common folk]], and the faction became a [[MultinationalTeam multi-national]], [[InfiniteSupplies incredibly well-equipped]], [[TrainingFromHell highly-trained]], [[{{Determinator}} fiercely determined]], and all-around BadassArmy dedicated to defending humankind and its holdings from threats both foreign and domestic, and generally try to prevent TheEndOfTheWorldAsWeKnowIt. They are led by an exceptional warrior colloquially known as the King of Blades, the aforementioned man on a mission, [[SpaceOpera who would lead his followers to the stars]] on a quest for adventure, discovery and a new home.
6
7When you get the CallToAdventure, [[HeroesRUs it'll be from these guys.]] It's a tough job, but you get flexible hours and a great benefits package: Through the power of LegoGenetics, every member of this group, known amongst themselves as TheOrder, is gifted with superhuman abilities of [[SuperStrength strength,]] [[SuperIntelligence intelligence,]] toughness, [[SuperSpeed agility,]] immunity to disease, and [[{{Immortality}} biological immortality.]] They can be killed, [[NighInvulnerability though it takes a herculean effort.]] RedShirtArmy? Please. We've got no time for such nonsense. If you are a member of the , you are by admittance a badass and have a good chance of being CrazyIsCool, or at the very least CrazyPrepared. You've got PoweredArmor, [[{{BFG}} big guns]], [[{{BFS}} big swords]], and if you like, [[SwordAndGun both at once.]] [[DualWielding Or perhaps you prefer two swords?]] Maybe you've got an axe or a hammer? [[GunsAkimbo Maybe you're more the two gun type?]] Trust me, you're not compensating for anything. Anyone who says otherwise is a JerkAss.
8
9[[ActualPacifist Maybe you're not a fighter.]] It's cool, we won't judge. Every army needs support staff. [[AnAdventurerIsYou Help fight evil by healing the troops, fixing their gear or making science happen.]] Whatever you do, you're gonna do it ''damn well,'' because that's how TheOrder rolls.
10
11Perhaps these guys sound like a bunch of bland powerhouses to you. [[VideoGame/TeamFortress2 Maybe. *sniff* Maybe.]] But when [[EverythingTryingToKillYou half the galaxy,]] including [[KillerRobot Killer Robots]], LizardFolk, a HordeOfAlienLocusts, [[{{Cult}} Doomsday Cultists,]] [[FantasticRacism anti-superhuman terrorists]], [[ZombieApocalypse a zombie plague]] and the Gods-know-what-else is out for your bacon, suddenly those [[InvincibleHero boring Invincible Heroes]] aren't so dull anymore.
12
13[[UsefulNotes/DwightDEisenhower You are about to embark upon the great crusade.]] This is humanity's struggle for survival writ large, but make no mistake, it's going to be ''awesome.'' If WarIsHell, then you need [[SuperSoldier hellish soldiers]] to fight it. The RuleOfCool is your greatest weapon. SpaceIsAnOcean, and you're TheCaptain of the [[CoolShip Starship]] Bad Ass. Forget UsefulNotes/TheWarOnTerror, we've got trained counter-terrorism operatives! Forget the ZombieApocalypse, we've got [[KillItWithFire flamethrowers]] and [[ChainsawGood chainsaws!]] Forget PerpetualPoverty, we've got lots of cash! That HordeOfAlienLocusts? We'll [[TankGoodness we'll roll right over 'em!]] Forget [[ChasteHero Chaste Heroes,]] it's the FreeLoveFuture! [[TabletopGame/{{Warhammer 40000}} Forget about]] [[GrimDark grim darkness]] [[TabletopGame/{{Warhammer 40000}} and evil space]] [[DirtyCommunists communists too!]] [[AmazingTechnicolorBattlefield This is war, in color!]] This is an army of superheroes versus ''[[UltimateShowdownOfUltimateDestiny everybody!]]'' [[HumansAreWarriors And humanity always wins!]]
14
15[[TwentyMinutesIntoTheFuture Welcome to the future.]] [[GonnaNeedMoreX You're going to need more ammo.]]
16
17This... game? movie? book? Who knows. (There's a concept for an [[ActionRPG Action]] {{MMORPG}}) Whatever it is, it has a [[Characters/KnightsOfTheBlade Character Sheet.]]
18
19!!'''Knights Of The Blade provides examples of:'''
20
21* AbnormalAmmo: Various examples of non-conventional weapons can be found, for example, the [[VideoGame/UnrealChampionship2TheLiandriConflict Ripjack]], a weapon that fires ''saw blades.''
22* AbsurdlySharpBlade: Order blades are designed to cut through just about anything.
23* TheAce: Lord Dagger can come off as this, but he likes to let the soldiers under his command take the spotlight whenever possible.
24* ActionGirl: Most female members of the Order, excepting civilians and [[ActualPacifist conscientious objectors.]] Due to this being a FreeLoveFuture, they also have a better then average chance of being an...
25%%* ActionMom
26* AlwaysChaoticEvil: The Horonic Tide, a HordeOfAlienLocusts genetically-tailored for combat and ruled by a HiveMind. [[StarfishAliens At least, that's the general theory.]]
27* AppliedPhlebotinum: Brand-Malevich Pulse-Wave Generators and Determinite plating. See MinovskyPhysics below for how they work.
28* ArcWords: Ascension. What is it? How do we get to it? ''[[ArmorPiercingQuestion What happens when we do?]]'' Humanity fought an "Ascension War" to determine whether we would go to space as a free people or as a forcibly unified empire. A number of civilizations before us have ascended or come near it. Most have suffered, and none of the ones who have [[AscendedToAHigherPlaneOfExistence are still around to ask.]] If humanity manages to reach the next level, [[HumansAreSpecial we may be the first to do so]] without dire ramifications.
29** The ancient vorgoths conquered the galaxy, the secrets of robotics and probably death itself, and yet their empire [[{{Gotterdammerung}} mysteriously vanished at the apex of their power.]]
30** The velocites liked to go fast, and one day they went so fast that they left this reality and probably aren't coming back. All that remains of them are [[AlienGeometries strangely-designed]] highways on a single, dusty planet, [[RagnarokProofing meticulously maintained by automated drones.]]
31** The novator got close, but then tore their own civilization apart in a galaxy-spanning civil war. They exist now as a fragmented, tribal society, only some of which even bother to talk to outsiders.
32** The ozzarians were a HigherTechSpecies on their way up when they suffered a catastrophic alien invasion that blasted them back to the stone age.
33** The ikarans succeeded in creating "[[PhysicalGod ascended beings]]" and [[TurnedAgainstTheirMasters were subsequently destroyed by them.]] Only a few of their "Created" remain, and most of them would rather wallow in sorrow or aimless rage then contribute to anything.
34** The eidola seemingly attempted to do so and [[GoneHorriblyWrong horribly failed]], and were [[BodyHorror so warped]] by the experience that they really, really don't like talking about it.]
35** Other races, like the vectra, the pyroth and the guarach, are not as well established and their path to ascension remains to be discovered. Chances are, [[HumansAreSpecial they'll need our help.]]
36* ArtificialLimbs: Of the [[{{Cyborg}} cybernetic persuasion.]] Part of the enhancement process involves making human physiology more receptive to such.
37* AsskickingLeadsToLeadership: Promotion in TheOrder depends as much on combat and tactical skill as leadership or strategy.
38* [[AnAdventurerIsYou A]] SuperSoldier [[AnAdventurerIsYou Is You]]: In the {{MMORPG}}. Each class has elements of the basic archetypes (tanking, healing, damage dealing) so class choice is more about combat style then role. Each class also has an AwesomeBackpack with various abilities. [[CommonCharacterClasses Classes]] include:
39** [[MultiMeleeMaster Skirmisher]]: The ''Blademaster'', [[SwordAndGun but not pure melee.]] Best class at melee fighting, faster then the Destroyer and more damaging then other melee attackers. Uses a suped-up JetPack that they can use to [[WrestlerInAllOfUs body check enemies.]]
40** [[SpaceMarine Knight]]: The ''Archer'' and ''Buffer''. Essentially an "Officer" class. Effective at keeping enemies at bay and augmenting his team's abilities. Uses a pack [[MoreDakka that can massively increase his fire rate.]]
41** [[StatusEffects Enervator]]: The ''Debuffer'' and ''Mezzer.'' Uses chemicals/elemental attacks. Has a pack that [[StatusEffects can immobilize his enemies.]]
42** [[StuffBlowingUp Demolisher]]: The ''Area of Effect Nuker'', uses explosives/ attacks with explosive force. Uses [[ThrowDownTheBomblet a pack that dispenses bombs.]]
43** [[TheBigGuy Destroyer]]: The ''Scrapper/Archer''. [[MightyGlacier Slow, but has heavy weaponry.]] Good for breaking and holding defenses. Has a pack that lets him deploy, [[StoneWall becoming immobile but gaining massive firepower.]]
44** [[TheEngineer Warsmith]]: The ''Beastmaster'', can also be the ''TheMinionMaster'' or ''TheTurretMaster''. Good for supporting offenses and defending choke points. [[MagicTool Has a pack that can repair buildings.]]
45** [[TheMedic Paramedic]]: The ''Premptive Healer'' and ''Curer.'' A fast CombatMedic. Has a pack that can [[MagicalDefibrillator resuscitate fallen teammates.]]
46** [[FriendlySniper Marksman]]: The ''Archer'', deals much higher single-target damage then the Knight but less effective against groups. Has pack that lets him jam enemy targeting systems, [[StatusBuff reducing incoming damage for friendlies.]]
47** [[TheSneakyGuy Rogue]]: The ''Backstabber''. Less effective in open combat then the Shock Trooper but has a [[InvisibilityCloak cloak pack]] and can distract enemies, functioning as an ''Avoidance Tank''.
48* AwesomePersonnelCarrier: Among others, the OVR-997A "Overlord" troop transport. It features [[StuffBlowingUp a small cannon turret]] and a [[CarFu front-mounted ramming plate]] enhanced by [[ShockAndAwe an electromagnetic field.]]
49* BadassArmy: If this trope had a book, it would be titled ''Knights of The Blade.''
50* BadassBiker: Lord Dagger and many members of the Order's armored corps, The Black Riders.
51* BadassLongCoat: Standard-issue for all officers.
52* TheBattlestar: The [[CoolShip Super-Battlecarrier]] ''Somnium'', a [[SuperPrototype one-of-a-kind]] vessel so powerful, populous and massive it is really more of a mobile fortress then a ship. And it has a WaveMotionGun that [[SuckingInLines sucks in lines]] before unleashing it's fury.
53* {{BFG}}: Standard-issue Order firearms are usually this, in comparison to current real-world service guns. They use a potassium-based, high-explosive propellant (as opposed to low-explosive smokeless powder used in current guns), giving them both reddish muzzle flares and [[LoudOfWar impressive volume.]]
54* {{BFS}}: [[AvertedTrope Actually Averted]] in the case of most Order troops, since, well, using a very large sword gets in the way of using [[{{BFG}} a very large gun.]] However, played [[TheBerserker very,]] [[DoesNotLikeGuns very]] [[TheMusketeer straight]] [[SwordAndGun by]] [[BladeBelowTheShoulder certain individuals.]]
55* BlackCloak: As part of the general theme of DarkIsNotEvil, a fair number of Daggers will wear these, especially when it's rainy or [[DramaticWind windy out.]]
56* BioAugmentation: Some Daggers engage in this beyond the basic enhancement package. Changes can range from altering hair or eye color, all the way to [[MultiArmedAndDangerous extra limbs]] or natural weaponry or defenses, such as [[BladeBelowTheShoulder bone blades]] or [[ShockAndAwe electric organs.]] It alters the individual [[GeneticEngineeringIsTheNewNuke at the genetic level]] and is primarily [[SuperSerum chemical,]] but surgery, cybernetics, psychotherapy, mental conditioning and intense training fill in the gaps to create a balanced, multifaceted and most importantly, ''safe'' and ''repeatable'' approach to creating a SuperSoldier.
57* BirdPeople: The novator, one of many {{Precursors}} of the setting- but one of the only ones that survive to this day. They are a mix of this and SpaceElves of the "Enlightened Mystic Race" variety: They have the hollow bones, the feathers and the wings of the former, but also humanoid facial features, pointed ears, and powerful psychic abilities, particularly those of TheEmpath. They are communal, [[TimeAbyss exceedingly long-lived,]] and maintain a rich tradition of song, dance, poetry and theater that goes back thousands of years. One particular confederation of tribes, the "Star Children", maintain a close alliance with TheOrder. Other tribes can be civil, reclusive, standoffish and occasionally outright hostile to humans.
58* BrainComputerInterface: Most Daggers have a microcomputer installed in their heads called an infolink, which provides them wireless communication, storage and interstellar web-surfing.
59* {{Cthulhumanoid}}: The mar'koss, from Neptemos, a [[PlanetofHats A planet of]] solitary [[HunterOfMonsters hunters]]. They make expert trackers, bounty hunters, mercenaries and poison-makers. They also rather like knives.
60* CustomUniformOfSexy: Order uniforms are designed to subtly emphasize the most prominent features of both sexes. In addition, their wearers are permitted to customize them to various degrees, dependent on personal preference but bound by a few firm but flexible guidelines.
61* CrapsackWorld: Only upon closer examination. TheOrder, fresh from the most brutal war in its history, simply ''[[HeroicWillpower doesn't care]]''. They aim to put the galaxy's shit back together, by force where required, and are willing to take other species along for the long haul towards interstellar peace.
62* {{Cyborg}}: Almost every Dagger has cybernetic implants, mostly subtle ones like the subdermal "infolink" computer and N-Wave Amplifiers, but some have more obvious ones like ArtificialLimbs or ElectronicEyes.
63* DarkIsNotEvil: TheOrder's default color scheme is red-on-black. Their founder wished to "take back" these colors, once the colors of the Nazis and other terror groups, and restore them as the colors of passion and of space- and the discoveries that awaited us.
64* DeflectorShields: In the form of electromagnetic emitters placed strategically throughout a suit of PoweredArmor or vehicle.
65* EarthThatWas: [[SubvertedTrope Subverted.]] In the wake of the Ascension War there was a mass exodus of surviving populations from Earth. Because of this, the environment on the whole is actually on the recovery. The eventual result of this is that Earth really ''will'' become as it was, a verdant paradise, before the rise of human civilization. Due to their longevity, many Daggers will be around to witness this.
66* EatTheRich: Open resentment of major corporations, their ownership of politics, and their old, fat, white masters finally reached a boiling point. In a desperate bid save not only their own livelihoods but the economy of the entire world, the people of the former United States revolted, and the Anti-Wealth Riots began. From the fires of this unrest rose [[RagTagBunchOfMisfits a ragged precursor]] of what would become TheOrder. Their founder, a visionary warrior, gave a voice to the starving masses, armed them, and directed their wrath in targeted strikes against corporate holdings. When the dust settled, the little man controlled the West- under soft-spoken, Vermont-born, blue-collar [[OurPresidentsAreDifferent President Robert Springs.]] To wit, Wall Street was renamed Kochs' Folly.
67* EnergyWeapon: TheOrder makes use of various energy weapons, mostly [[EnergyWeapon lasers]] and plasma weapons, with the occasional LightningGun. On the whole though, [[KineticWeaponsAreJustBetter they prefer ballistics.]]
68* TheEngineer: Individual examples found elsewhere aside, the Mechanists are all about this trope. Collectively, they are the Order's [[GadgeteerGenius technology]] [[TechnoWizard wizards.]] [[TheProfessor Some design,]] [[TheEngineer others create,]] [[MrFixit still others repair]] - on or off the battlefield. [[BadassBookworm They all know their shit, and can very easily wreck yours.]] Where they are on the scale from MachineEmpathy to {{Technopath}} depends only on their [[{{Cyborg}} cybernetics.]] Whether you've got burnt toast or a full-on PhlebotinumBreakdown, just look for these guys and [[BadassCape their stylish red cloaks.]]
69* EverythingSensor: Standard issue.
70* FasterThanLightTravel: Of the "portal" variety. Thanks to the [[TechnoBabble Kearndy-Brand Transpace Field Distortion Device]], or "warp drive", ships may enter the "[[IDontLikeTheSoundOfThatPlace Bleed]]", which is proportionately much smaller then "real" space. There is a danger zone around planets and other stellar bodies, which cast "reflections" in the Bleed around which it's strange, reddish energy flows pool.
71* AFatherToHisMen: Implicitly encouraged, subtly required of Order officers.
72* FreeLoveFuture: Communal living is standard practice among the Order. This arose largely from that. Their founder [[EthicalSlut espouses it.]]
73* FunWithAcronyms: SOTD for Sons Of The Dagger. [[ThePointsMeanNothing For bonus points]], their previous title: SFAPE, or Soldiers For A Peaceful Earth. That one didn't last long.
74* GatlingGood: Man-portable, vehicle-mounted, mech-mounted in groups... the Order is not short on rotary guns.
75* GoodIsNotNice: The Sons of the Dagger's core objective is the preservation of the human species. Towards that end, wherever they appear, TheOrder will combat any threat by any means available. They constantly seek to better the standards of living for the human race, and represents us in extending offers of friendship and partnership to other races. Anyone who actively subverts or goes against those goals is in for a world of pain.
76* GreatOffscreenWar: The Ascension War, a civil war between members of TheOrder loyal to its founder, the Lord of Blades, and renegades under his greatest general, Barton Locke, over how to form a OneWorldOrder (see below). The conflict devastated both sides and much of Earth's society and more then thousand years later, humanity is still living with the war's effects.
77* GreenSkinnedSpaceBabe: Blue-skinned, rather. The vectra, a [[ProudWarriorRaceGuy proud]] warrior [[PlanetOfHats race]] that is [[OneGenderRace almost entirely female,]] like to fight with spears and [[BizarreAlienBiology possess a tail, enlarged forelimbs for digging]] and the ability to [[BigEater eat their food]] ([[EatingTheEnemy and their enemies]]) whole. They're from a terribly frigid world and have to wear thermal suits in human-normative temperatures. They are brash, adventurous and intensely physical, sort of serving as the "Space Dwarves" to the novator's SpaceElves. They get along well with humans. ''[[MarsNeedsWomen Very]]'' [[BoldlyComing well.]]
78* LightningBruiser: The Order's combat philosophy, and the fighting style of most of its soldiers, with notable exceptions. [[ReasonableAuthorityFigure Within reason,]] TheOrder will always [[ThereIsNoKillLikeOverkill use maximum force against]] [[PayEvilUntoEvil a recognized threat]], using combined-arms tactics, orbital support, superior technology and [[TheDeterminator sheer determination]] to utterly devastate enemies.
79* LongRunners: This setting has existed in some form since 1997.
80* HellBentForLeather: Order uniform jackets and coats, as well as other articles if desired, are made of a synthetic leather substitute. Off-duty wear varies wildly, of course.
81* HeroesRUs: Though unusually large for the trope, having one entire planet to themselves and many smaller colonies and bases.
82* HollywoodSilencer: Bah. Who needs silencers when your gun uses ''explosive propellant?!'' Well, the Order's black ops troops, [[DontExplainTheJoke but that's beside the point.]]
83* HumansArePsychicInTheFuture: Though this was brought about artificially via MagicGenetics.
84* HumansAreSpecial: Yes, but it's more like People Are Special. The Order recruits members of other species with no qualms whatsoever. We've all had a tough time of things, but we all have room to improve.
85* HumongousMecha: Referred to as simply "mechs" for the time being, [[AMechByAnyOtherName as they currently lack their own moniker.]] Order mechs are broadly divided into two categories: "Fighter" Mechs, which are humanoid MotionCaptureMecha, and "Fire Support" mechs, which look like bipedal gun platforms a la TabletopGame/BattleTech or VideoGame/ChromeHounds.
86* IntangibleMan: The [[MeaningfulName eidola,]] ghost-like beings that wander the galaxy. They're attracted both to ancient ruins and to centers of activity, and like to amuse themselves by observing the doings of more solid beings, but very little is known about ''them'': Why they're intangible, why their bodies appear wracked and ragged, and why, [[ArmorPiercingQuestion if you ask the right question,]] [[DarkAndTroubledPast they appear to be so very, very sad.]] [[TeleFrag They'll crush your heart]] or [[MindRape fry your brain]] [[{{Protectorate}} if you threaten their friends or the innocent in front of them,]] [[FriendlyGhost otherwise they're about the friendliest folks you'll meet.]]
87* ImmortalityBeginsAtTwenty: More or less. The enhancement process is engineered to halt aging past a generalized margin, with the results being different for everyone, so most Daggers look anywhere from 18 to 30. Those who were altered later in life retain their general appearance, though they lose artifacts of aging such as age lines, discolorations, hair loss and physical handicaps such as arthritic joints.
88* LegoGenetics: The key element of induction to TheOrder involves a [[LampshadeHanging horrendously complicated]] genetic modification process that entails the chemical alteration and replacement of many genes with superior variants. The result is a SuperSoldier with most of the elements of the FlyingBrick power set, with immunity to [[{{Immortality}} aging]] and disease.
89* LivingForeverIsAwesome: It has its [[FreeLoveFuture ups]] and [[SeenItAll downs]], but most Daggers agree that this is largely true.
90* LizardFolk: The tajermok clans, savage warriors and cunning opportunists who, centuries ago, once enjoyed great power as a member of The Shadow. They have since fallen upon harder times. Though not AlwaysChaoticEvil, they are as [[PlanetOfHats a rule ill-tempered and self-serving.]]
91* MagicFromTechnology: The [[LegoGenetics enhancement process]] had the [[MagicGenetics unforeseen beneficial side effect]] of mutating the brain to develop a new set of pathways that, when consciously employed, enable various [[PsychicPowers Psychic]] and ElementalPowers. Though every Dagger has the potential to be an esper, not all of them use it regularly since doing so requires extensive training and augmetic surgery even beyond what a Dagger would normally undergo.
92* {{Magitek}}: Some examples. As detailed under PsychicPowers below, Dagger espers expend bio-energy using their powers, as one would doing any other physical or mental activity, only at a far greater rate then the human body could ordinarily handle. The enhancement process gives them greater natural reserves and faster recuperation, though this sometimes isn't enough, so there are technological aids. A neural implant can help focus and project N-Waves, while also helping to prevent [[PowerIncontinence accidental firings]] brought about by otherwise ordinary thought. A [[{{Cyborg}} cybernetically-linked]] bio-electric "power cell" can allow an esper to operate for longer, while a device such as a specialized gauntlet or weapon can allow an esper to [[AmplifierArtifact focus an N-Wave through their body and outwards from the device,]] engaging more of the body in the process and alleviating some stress on the brain while also generating stronger effects.
93* MagneticHero: Lord Dagger in particular, but TheOrder as a whole makes a concerted effort to recruit anyone they can. Qualifications for joining include a willingness to do good, prior experience in kicking ass, hope, a dream of better times, and/or sheer, dogged [[TheDeterminator determinaton]].
94* MultinationalTeam: Members of the Order come from all over the world- and other worlds, besides.
95* TheMenFirst: Always. To do otherwise would be unthinkable.
96* TheMusketeer: Members of the Order often carry a melee weapon of choice in addition to firearms.
97* MinovskyPhysics: Two: Brand particles, when agitated, most often with a particle accelerator called a Pulse-Wave Generator, give off enormous amounts of electrical energy. Vorvick particles are used to treat metal such as steel or titanium in a zero-gravity, high-heat environment to create [[TheDeterminator Determinite,]] [[LampshadeHanging a nigh-indestructible material,]] used in everything from simple bolts and screws to spacecraft armor plating.
98* NebulousEvilOrganization: The Dark Claw, a group with comparable resources to TheOrder but no where near the numbers. They make up for this with [[TheUnfettered questionable ethics]], [[{{Brainwashing}} unswervingly loyal minions]] and [[ScienceIsBad liberal experimentation with biological and chemical weaponry.]] Their ultimate goal was to establish an [[DoesThisRemindYouOfAnything imperialist dictatorship in Europe under "Greater Prussia",]] but were driven off Earth and into hiding.
99* NoPoverty: In TheOrder, and in some novator tribes. TheOrder is well aware that other human nations cannot or will not ascribe to this, and actively exploits that fact by donating resources to those in need to undermine the power base of those who control their supply. It also manufactures all its necessary items in-house, to ensure no government or business can try the same against them.
100* NuclearWeaponsTaboo: In-universe. A ban on nuclear weapons and other scorched-earth tactics is mutually enforced by the TheOrder, the Citizens of the Earth League (a UsefulNotes/UnitedNations style organization that moderates between the human stellar nations) and their non-human affiliates.
101* OmniscientDatabase: [[ExactlyWhatItSaysOnTheTin The Archive.]] It's THE MagicalDatabase of everything, everywhere, every''when''.
102* OneWorldOrder: Catastrophically [[AvertedTrope Averted]]. The founder of the Order wished to form a [[TheFederation Federation]], while the greatest of his generals, Barton Locke, believed that the founder should rule as TheEmperor. This issue was so divisive it led to a civil war, now called the Ascension War, [[ApocalypseHow which collapsed global society as we know it now.]] Though the loyalists triumphed and freedom was preserved, the surviving members of TheOrder left Earth in self-imposed exile. When the rest of Earth followed, [[StatusQuoIsGod it was as before]]- a patchwork of factions and countries. What changed was that there was now an independent body that would look out for the lives and livelihoods of the common citizenry against the interests of governments and corporations, with the power to defend them militarly were necessary.
103%%* OurWeaponsWillBeBoxyInTheFuture: Yup.
104* TheOrder: To such an extent that TheOrder [[LampshadeHanging actually refers to itself as such.]]
105* PlanetOfHats: In lieu of the StandardFantasyRaces, in the {{MMORPG}} [[MostWritersAreHuman you are always a human,]] but can choose your planet of origin: Earth, Venus, UsefulNotes/{{Mars}}, the Galilean moons, Titan, and so on.
106* ProHumanTranshuman: The Order as regards to the rest of humanity. The idea is to protect them from threats both foreign and domestic, and guide them back to a peaceful path should they get rowdy. Though the enhancement is mandatory for anyone who joins the Order, joining is itself voluntary and the enhancement isn't forced on the rest of the species, [[RefusalOfTheCall many of whom are content]] with being {{Muggles}}. [[HumansAreWarriors Notably, most]] asked [[CallToAdventure accept the call]] or [[JumpedAtTheCall even jump at it]]
107* PoweredArmor: Depending on their battlefield role, every Dagger is issued a custom-fitted suit of powered armor made of Determinate plating over a flexible bodysuit that incorporates the same material in its weaving. Suits typically include an EverythingSensor, Instantaneous peer-to-peer communication, an internal climate control system to ensure comfort, magnetic clamps to enable SticksToTheBack, DeflectorShields and StatOVision.
108* ProudMerchantRace: The Trader's Guild, founded by novator but now made up of many species, who have made themselves the standard in interstellar commerce and trade.
109** The Merchanites, a race of sentient machines left over from an ancient war. Once quartermasters to their cruel vorgoth creators, they are now solitary wanderers, [[CollectorOfTheStrange collectors and hawkers of junk, supplies and rare artifacts,]] and [[KnowledgeBroker aggregators of information.]]
110* ProudScholarRace: The novator, of the mystic type, though this applies most accurately to the Star Children. Once, the race on the whole were [[WarriorPoet Warrior Poets]], but a devastating civil war fractured their society and their principles. No novator tribe now maintains a standing army out of ancient tradition, and career warriors are rare.
111* ProudWarriorRace: Straighter examples exist among the alien races, but in general, TheOrder embraces strength and battle prowess, in deference to the old world's emphasis on personal wealth and interpersonal guile and deception. However, other values include compassion, generosity, [[WarriorPoet knowledge, wisdom,]] honesty, forethought, and virility of mind, spirit and body.
112** The Inheritors, a group of novator tribes whom in ancient times believed that the galaxy should be ruled by the novator alone.
113* PlanetOfHats: Generally speaking, the following holds true:
114** TheOrder: Selfless, brave, resourceful and determined.
115** [[BirdPeople novator]]: Wistful, melancholic, wise and deeply spiritual.
116** [[LizardFolk tajermok]]: Arrogant, cunning, quick to anger and strong.
117** [[GreenSkinnedSpaceBabe vectra]]: Haughty, sensual, agile and promiscuous.
118** [[SiliconBasedLife boros:]] Inquisitive, calm, protective, and do not quickly forgive or forget.
119** [[SiliconBasedLife pyroth:]] Brash, excitable, industrious and hardy.
120** [[IntangibleMan eidola:]] Mysterious, curious, skittish and emotional.
121* PsychicPowers: Daggers are capable of these thanks to the enhancement, see MagicFromTechnology above. The brain of a Dagger is capable of transmitting a neural pulse outward from the physical body in the form of a "Nightwind Wave" or N-Wave. YourMindMakesItReal, though not in the sense of that trope: The effect the N-Wave has depends entirely on what its sender ''wanted'' it to do. [[RealityWarper The potential of the ability is as staggering as it sounds]], but is limited by several key factors, not the least of which being human imagination. If you cannot think of it, then you cannot make it happen. Like any bodily function, this effort requires an expenditure of energy and "Espers" have to take care to stay well-fed and energized.
122** [[TelepathicSpacemen The novator]] evolved similar abilities naturally.
123* RankScalesWithAsskicking: Pay keen attention to the ranking insigna on a Dagger's uniform. It's directly proportional to how badly they can kick your ass.
124%%* RightMakesMight: Damn straight.
125* RuleOfCool: What to blame if you notice that some part of the science doesn't work. Also governs just about ''everything else.'' Anything that isn't may be covered under RuleOfSexy or RuleOfFun.
126* SeenItAll: [[{{Immortality}} Living for as long]] as a Dagger does means seeing a whole lot of bad stuff happen to good people, usually without reason. A Dagger's greatest foe is not death, but rather doubt in themselves and their ability to defend the common folk. Some face this struggle daily. The AwfulTruth of a cruel and uncaring universe can be too much for one person- [[AFriendInNeed but that is why you must look to]] [[TrueCompanions those around you.]] [[ThePowerOfFriendship You are]] [[ThePowerOfLove never alone.]]
127* SerialEscalation: Question. Exactly how many HumongousMecha, [[MilitaryMashupMachine Military Mashup Machines]], [[GeneticEngineeringIsTheNewNuke genetically-engineered]] [[ActionHero Action Heroes]] and [[ActionGirl Action Girls,]] [[TravelCool awesome methods of travel]], [[BadassLongCoat badass longcoats]], [[BiggerIsBetter large]] [[WeaponsAndWieldingTropes weapons]], breasts and [[LargeHam hams]], AlwaysChaoticEvil [[HordeOfAlienLocusts Hordes of Alien Locusts]], [[DeadpanSnarker snark]], and [[PreMortemOneLiner One-]][[PostMortemOneLiner liners]] can one possibly fit into a single WorldOfBadass? Answer: ''not nearly enough.''
128* StatusBuff: In the {{MMORPG}}. Each class's AwesomeBackpack provides a passive buff, and each class has other buff abilities.
129** Shock Trooper: Movement and attack speed.
130** Knight: [[ImprobableAimingSkills Accuracy.]]
131** Ennervator: Status effect resistance.
132** Demolisher: [[MoreDakka Damage.]]
133** Destroyer: [[AmmunitionBackpack Ammo]] [[InfiniteSupplies regeneration.]]
134** Mechanist: [[DeflectorShields Boosts shield strength.]]
135** Paramedic: [[RegeneratingHealth Health regeneration.]]
136** Marksman: [[HyperAwareness Stealth detection.]]
137** Rogue: [[CriticalHit Critical hit chance.]]
138* StraightForTheCommander: Attempting to do this to an Order officer [[RankScalesWithAsskicking is a bad idea.]]
139* SubspaceAnsible: Interstellar communications involves beaming transmissions through the Bleed, to cut down on travel time as one would with a ship.
140* SubspaceOrHyperspace: the "Bleed". If SpaceIsAnOcean, then the Bleed is an undercurrent that runs beneath the surface. Entering it is referred to as "going under", as with a submarine in a regular ocean. Unlike "real" space, it has streams and eddies, and coalesces around the "reflections" of physical bodies in our reality. The name comes from its odd reddish color and the fact that it "bleeds" into our reality at specific points, otherwise known as wormholes, where it can be entered without the use of a warp drive. [[IDontLikeTheSoundOfThatPlace contrary to what the name might suggest,]] it's [[HyperspaceIsAScaryPlace not particularly scary.]]
141* SuperHeroOrigin: BackStory wise, [[MassSuperEmpoweringEvent all Daggers share the same origin-]] [[SuperSerum the enhancement serum.]] In the {{MMORPG}} however, players would be able to choose an "origin" of sorts, not unlike in VideoGame/CityOfHeroes. The idea is you how your abilities manifest is different. Your class determines your fighting style, but your origin determines what actually constitutes your attacks. An Enhanced Enervator, for example, would use a chemical thrower to inflict status effects, while a Mage Enervator would use N-Wave abilities to do the same, essentially "curses" or "afflictions".
142** [[SuperSerum Enhanced]]: The "natural" character. [[JackOfAllTrades You don't have the specialist abilities of the other origins, but you have a wider array of weapons and gear to choose from.]]
143** [[{{Mutant}} Changed]]: You have [[MagicGenetics mutations from your enhancement]] or voluntary [[BioAugmentation biomods]], giving you [[NaturalWeapon Natural Weapons]] and abilities, which can include ElementalPowers or parts of the AnatomyArsenal.
144** [[{{Cyborg}} Augmented]]: You use a lot of cybernetics, up to and including [[ArmCannon integral weapons]] and [[{{Technopath}} technopathic abilites.]]
145** [[PsychicPowers Gifted]]: You have mastery of N-Wave Physics, granting you FunctionalMagic and [[AmplifierArtifact specialized gear.]]
146* SuperpowerfulGenetics: Sort of. Daggers born through ordinary sex are monitored from conception for any unwanted genetic variation or developmental flaws. Some positive traits are inherited, [[DesignerBabies others are specifically selected for by chemical conditioning,]] as they would be when altering an ordinary recruit. If you would not be born with a beneficial characteristic your parents had, then you will be given it anyway.
147* SuperSoldier: ''Everybody''. They have the standard SuperSoldier power set, in addition to PsychicPowers, and [[ReallySevenHundredYearsOld do not age.]] They are raised from birth [[CloseKnitCommunity in nurturing, communal living environments,]] and are taught to help and depend on not only parents and siblings but everyone they know, engendering the Order's core principle, unity, in their mindset. Essentially, in addition to super-powerful physical and mental traits, they are also super ''nice'', and ThePowerOfFriendship may as well be an actual superpower where TheOrder is concerned. BewareTheNiceOnes, however, as this same unity makes them [[BadassArmy a lethal fighting force.]]
148* SwordAndGun: Look for the commonplace machine pistol/sword combo.
149* TravelCool: Every Order vehicle is designed to [[RuleOfCool meet every qualification imaginable,]] fusing battlefield superiority, bleeding-edge technology and sheer style. They typically come with an EverythingSensor, DeflectorShields, dedicated comm. hubs for efficient communications, and redundant components for all critical systems.
150** CoolCar: Many members of the Order keep a personal vehicle that they customize and [[WeaponizedCar arm to the teeth.]] First prize probably goes to the Mastadon, an obnoxiously over-designed vehicle that serves as Lord Dagger's personal transport.
151** CoolBoat: Most Order watercraft, but first prize probably goes to the Battlecarrier ''Muspellheim'', [[MilitaryMashupMachine a two-stage vessel bristling with weaponry and with carrier hulls grafted to either side of the ship's aft.]] [[RuleOfCool The front half can seperate from the rear to become the rocket-assisted high-speed battleship]] ''Ares''.
152** CoolPlane: Most Order aircraft. Most are capable of transitioning to spaceflight, typically by folding up their wings (or rotors) and switching to alternate propulsion systems. A few craft are not capable of true spaceflight but [[DropShip can be hot-dropped into a planetary atmosphere and use thrusters to adjust their trajectory.]]
153** CoolShip: Most Order spacecraft. [[SpaceIsAnOcean They generally resemble maritime warships,]] and classified as such, and are generally designed to hold their own in combat against numerically superior forces until reinforcements can arrive.
154** TankGoodness: In abundance, from various standard sizes to the [[MeaningfulName appropriately named]] "Goliath" Super-Heavy Tank, [[MilitaryMashUpMachine which deploys APCs from within itself and possesses an]] ''[[InfiniteSupplies on-board munitions factory.]]'' Several features of current generation tanks are automated in Order ones, such that crews are much smaller, typically consisting of only a driver and gunner.
155* TrueCompanions: The core principle on which TheOrder is based. United [[HeroesRUs in purpose,]] in life, [[BandOfBrothers in war]] and in peace. [[FreeLoveFuture And often in other ways...]]
156* UsefulNotes/UnitedNations: A FictionalCounterpart: The Citizens of Earth League, formed in response to the failure of the UN to prevent WorldWarThree. It largely performs the same things as it's predecessor, with a few key additions. Any member nation is officialy under the protection of TheOrder and any member nation that attacks another is subject to censure and sanction in CEL and retaliatory attack by the TheOrder. This threat has largely rid the Earth of armed conflict, though debate and lingering hatreds remain. They also enforce the global ban on nuclear weapons.
157* TheUsualAdversaries: The Horonic Tide, some tajermok clans.
158* UpThroughTheRanks: The only way to advance in ''any'' career in the Order, especially the military. TheOrder firmly believes that experience is the best teacher, and that the perspective one earns as a young warrior serves well when one goes on to command them.
159* WarriorPoet: Some members of the Order, although CulturedBadass is also commonplace. Certain novator admire this aspect and see in the Daggers their former selves at their best.
160* WeaponizedCar: [[AuthorAppeal This wouldn't be a]] Tropers/CaptainChaos [[AuthorAppeal work without them.]]
161* WhoYouGonnaCall: In the event of a supernatural threat, please contact your local Order outpost.
162* WeaponsAndWieldingTropes: Pick one. [[WorldOfBadass It'll fit somewhere.]]
163* WorldOfBadass: [[SerialEscalation Only begins to describe it.]]

Top