1 | Argonaut Software was a video game company based in Edgware, North London, UK. It was founded in 1980 by Jez San as a software consulting firm, but made its mark later in the decade as a developer of 3D flight-simulation games. |
2 | |
3 | A 3D engine for the Platform/GameBoy created by Argonaut programmer Dylan Cuthbert (who later became an employee of Creator/SonyComputerEntertainment and the founder of Creator/QGames) attracted the attention of Creator/{{Nintendo}}, which led to the two companies jointly developing several games and the famous "Super FX" 3D graphics accelerator for the Platform/SuperNintendoEntertainmentSystem. |
4 | |
5 | ARC International, a subsidiary company that developed RISC processors, was spun off in 1999. |
6 | |
7 | Argonaut became a publicly traded company, Argonaut Games Plc, in 2000, and proceeded to acquire several small independent studios over the next few years. This expanded company was not to last; in 2004, the company's stock was delisted and all its studios were sold off or closed. |
8 | ---- |
9 | !!Games developed by Argonaut Software/Argonaut Games include: |
10 | [[index]] |
11 | * ''VideoGame/AfterBurner'' (Amiga/Atari ST versions) |
12 | * ''VideoGame/{{BIONICLE}}: The Game'' |
13 | * ''VideoGame/BuckBumble'' |
14 | * ''VideoGame/Catwoman2004'' |
15 | * ''VideoGame/CreatureShock'' |
16 | * ''VideoGame/{{Croc}}'' series |
17 | * ''VideoGame/DisneysAladdinInNasirasRevenge'' |
18 | * ''VideoGame/HarryPotterAndThePhilosophersStone'' ([=PlayStation=] version) |
19 | * ''VideoGame/HarryPotterAndTheChamberOfSecrets'' ([=PlayStation=] version) |
20 | * ''VideoGame/INinja'' |
21 | * ''VideoGame/{{Malice}}'' |
22 | * ''Race Drivin[='=]'' (Game Boy version) |
23 | * ''VideoGame/StarFox1'' (co-developed with Nintendo) |
24 | * ''VideoGame/StarFox2'' (co-developed with Nintendo) |
25 | * ''VideoGame/{{Starglider}}'' |
26 | * ''VideoGame/Starglider2'' |
27 | * ''VideoGame/{{Vortex}}'' |
28 | * ''X'' (Game Boy game; co-developed with Nintendo) |
29 | [[/index]] |
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