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1The colorful cast of characters who appear in ''VideoGame/OctopathTravelerII''.
2
3!Main Characters
4[[index]]
5* [[Characters/OctopathTravelerIITravelers The Travelers]][[note]]Ochette, Castti Florenz, Throné Anguis, Osvald V. Vanstein, Partitio Yellowil, Agnea Bristarni, Temenos Mistral, Hikari Ku[[/note]]
6* [[Characters/OctopathTravelerIISupportingCharacters Supporting Characters]]
7* [[Characters/OctopathTravelerIIAntagonists Antagonists]]
8** [[Characters/OctopathTravelerIIMoonshade The Moonshade Order]][[note]]The Leader of the Moonshade Order, the Martyr, Oboro, Oboro's Sister, the Dark Hunter, D'arqest, the Shadow[[/note]]
9[[foldercontrol]]
10[[/index]]
11------
12!Other Characters
13[[folder:Al]]
14A wandering merchant first met upon selecting a traveler and moving on from their first chapter. He serves to introduce side quests, having had his things stolen from a bandit before the player helps him. He shares a name with Alfred Hornburg from the first ''VideoGame/OctopathTraveler'' game.
15----
16* DimensionalTraveler: The one person in the game to mention the world of the prequel, "Orsterra". At the end of his quest chain he says he's going home, shares his true name, and disappears in a flash of light.
17* OneSteveLimit: Shares the name of Olberic's liege lord, the last king of Hornburg in the original game.
18* SuspiciouslySimilarSubstitute: He's the sequel's equivalent to Kit, being a character that introduces sidequests after you complete your first story chapter. [[spoiler:You continue to meet him as the game progresses and his quests culminate with you fighting Galdera.]]
19[[/folder]]
20
21[[folder:The Pantheon]]
22Eight of the gods of Orsterra hold dominion over Solistia as well. They once fought against the ancient god Vide as well as the Fallen. They appear in a story Temenos tells to the students at a class.
23----
24* AdaptedOut: Curiously, Solistia only has eight out of twelve Orsterran gods accounted for in their myths. Steorra, Balogar, Dreisang, and Winnehild are not part of the Solistian pantheon unlike in Orsterra, and their corresponding jobs were replaced by new, apparently non-divine ones (including the Armsmaster, a clear homage to the Warmaster in concept but very different in execution). They are however, referenced occasionally in different portions of the second game.
25* TheAlmightyDollar: Bifelgan, the Trader, returns as the god of Merchants and Commerce. He will bless Partitio with the [=EX=] skill "Negotiate Schedule" that allows Partitio to buy an attack spot from an unbroken enemy for a certain amount of money. [[spoiler:Even Vide will sell a spot for a price]].
26* TheChooserOfTheOne: Each one has chosen one of the Eight Travelers as their person to continue the duty of protecting the continent.
27* DivineIntervention: Each of their hidden altars will only grant power to their chosen hero. If the group that comes to the altar lacks the chosen one, the deity will tell the heroes to return with the appropriate person.
28* DivineParentage: During Temenos and Throné's Crossed Path, [[spoiler:it's revealed Aelfric once had a child with a mortal woman, and her descendents still bear aspects of the divine union]].
29* GodIsGood: They each care about human life and protecting it from great evils, even if it costs them much of their energy to defeat those evils each time.
30* GodOfKnowledge: Alephan, the Scholarking, is the patron of Scholars. Befitting the purpose of a scholar is to learn and teach, he bestows on Osvald the [=EX=] Skill "Teach." With this power, Osvald can grant a boost to his allies for so many turns.
31* HealerGod:
32** Aelfric grants Temenos an initial healing power as a Cleric, and later bestows on him the [=EX=] Skill "Prayer for Plenty" which heals a single character beyond their max HP.
33** Dohter, the Charitable, is the god of Apothecaries and grants them several healing powers.
34* NatureSpirit: Draefendi, the Huntress, returns as goddess of hunters and the wilds. She bestows on Ochette the [=EX=] Skill "Indomintable Beast" which boosts Ochette's attack, speed, and evasion rates.
35* TopGod: Aelfric is the leader of these deities and is the last god standing against Vide in their final battle.
36* TheSacredDarkness: Aeber, Prince of Thieves, represents benevolent darkness. Of their eight domains, Thief is the most morally questionable, but a thief who steals from evil and aides good is good at the core. Aeber also blesses Throné with the [=EX=] Skill "Veil of Darkness" which hits all enemies with a Darkness-elemental attack and will make their next physical attack to miss.
37* SuperEmpowering: While job classes reflecting each god has certain skills unique to that job, adding that job as a subjob allows more people to use them. However, the hidden altars which activate only when the deity's chosen Traveler comes give an ''[=EX=] Skill'' which is unique to them and them alone.
38* WarGod: Brand returns as the God of Warriors and blesses Hikari during his travels with the [=EX Skill=] "Ultimate Stance" which lets Hikari's attacks reach all enemies on the field..
39* WithOurSwordsScene: Their story opens with Aelfric the last one standing before the other seven gift him their strength to fight Vide.
40[[/folder]]
41
42[[folder:Karma]]
43[[quoteright:322:https://static.tvtropes.org/pmwiki/pub/images/img_4229.gif]]
44[[caption-width-right:322:Initial Form]]
45[[quoteright:330:https://static.tvtropes.org/pmwiki/pub/images/img_4230.gif]]
46[[caption-width-right:330:Stance Form]]
47A thief who steals the Keepsake Sword and hides in the Decaying Temple east of Sai.
48----
49* DuelBoss: The Decaying Temple forces the player to enter with only one traveler, meaning they have to take this man on by themselves.
50* OneHitKill: After peforming a stance, Karma will change his sprite and use four attacks in succession unless he is Broken. If he reaches the fourth of these attacks, he will deal the maximum 9,999 damage and instantly incapacitate his opponent.
51* OptionalBoss: He is the boss of the side story "Sword Hunter in the Decaying Temple".
52* PuzzleBoss: Effectively what Karma is meant to be. You go into his fight with only a single character so it's difficult to damage-race him down into the ground, and his gimmick revolves around working his way up to a OneHitKill move called 'Killer Karma.' Though this move can be survived with a Hang Tough build, he'll continue ripping into the traveler, and it'll be difficult to regain the advantage in the fight. The trick is that Karma resets his counter working up to 'Killer Karma' every time he recovers from being Broken. As such, the challenge is to figure out a configuration of abilities that can bring down his high shield count in four turns for each stance. His final stance is itself a puzzle, as he brings his Break Points to one but completely nullifies all weaknesses to him. To overcome ''this,'' the traveler needs to use abilities like Castti's 'Weak To Poison / Poison Axe' combo or Agnea's 'Ruinous Kick' to directly bypass weakness checks and force him into a Broken state before he gets off 'Killer Karma.'
53[[/folder]]
54
55[[folder:Priestess Hinoekagura]]
56[[quoteright:377:https://static.tvtropes.org/pmwiki/pub/images/img_4231.gif]]
57[[caption-width-right:377:Normal Form]]
58[[quoteright:368:https://static.tvtropes.org/pmwiki/pub/images/img_4232.gif]]
59[[caption-width-right:368:Onslaught Form]]
60The guardian of the Five-Tiered Tower that gives the Proof of Conjurer to those who pass the test of the tower.
61----
62* FireIceLightning: The three elements she imbues her attacks with. Fire attacks deal more damage, lightning attacks stun opponents, and ice attacks [[ManaDrain drain SP]]. Like Balogar in the previous game, [[TheComputerIsACheatingBastard the actual Conjurer ability can't grant these side effects]].
63* OneHitKill: One of her [[LimitBreak Limit Breaks]] instantly incapacitates the traveler with the highest HP.
64* OptionalBoss: She is only accessible after beating Hikari's story and restoring Ku. She acts like the four gods that guard the ancient jobs in the previous game, giving the Conjurer job when defeated.
65* StanceSystem: She alternates between the Young Woman stance and the Onslaught stance during her fight, which have different movesets.
66[[/folder]]
67
68[[folder:The Fallen '''(SPOILERS)''']]
69Galdera the Fallen, the dark god of Orsterra faced as the TrueFinalBoss of the first ''VideoGame/OctopathTraveler'', he can be faced once more in the continent of Solistia after a series of optional side quests involving Al.
70
71For tropes about Galdera from the first game, click [[Characters/OctopathTravelerAntagonists here]].
72----
73* AdaptedOut: This happens to Lyblac. Instead, you need to destroy Galdera's hand during the second phase.
74* ContinuityNod: One of the sidequests required to reach Galdera involves obtaining ''From the Far Reaches of Hell'', the mysterious foreboding tome that Cyrus was after from the first game.
75* LegacyBossBattle: The TrueFinalBoss of the original game, back for another round and stronger than ever.
76* {{Superboss}}: He is optional to face due to a number of sidequests needed to unlock him. That said, he is much stronger here than when faced from the first game, and this is without any aid from his daughter, Lyblac.
77* WholePlotReference: Reaching Galdera requires retracing nearly all of the steps that it did in the first game. Upon finishing their first chapter, the initial traveler meets a stranger by the roadside who offers the game's first sidequest. You meet them again after a seemingly unrelated sidequest, and after one final sidequest they set out to open the Gate of Finis where Galdera waits.
78[[/folder]]

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