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1The various threats in the setting, both super-powered and supernatural. For the main character page see [[Characters/GrrlPower here]].
2
3----
4[[foldercontrol]]
5
6!!Supervillains
7[[folder:Vehemence]]
8!!Vehemence/Kevin (last name unknown)
9[[quoteright:145:https://static.tvtropes.org/pmwiki/pub/images/vehemence_grrlpower_6367.jpg]]
10
11A large, MysteriousStranger who is associated with the villains who attack the heroes at the restaurant, eventually claiming to have organized the action, but who doesn't do much for them for most of the fight. Then he [[FalseFriend turns against them]] -- before challenging all the heroes still standing ''at once.'' While he obviously has super powers, he keeps their precise nature quiet to begin with; just to start with, though, he is able to pass unnoticed through a tornado of flying rocks, and he drops Opal and Vekter with little apparent difficulty after shrugging off some heavy attacks.
12----
13* AbstractEater: His main (and possibly only true) superpower; [[spoiler:Vehemence is "an innate user of vehemic energy ... sometimes called vistric energy." The layman's version: he gains power from violence. He makes his debut by hanging around an all out super brawl between a superhero team and a team-up of villains. Only when it's over does he enter the fray himself, now strong enough to go toe-to-toe with one of the most powerful super beings in the world and only making himself stronger for it.]] If Dabbler is correct then he needs to consume it regularly to maintain his health.
14* TheAce: To a degree. He's one of only three people to ever fight Maxima to a standstill, even when she had one of the other two and a large group of other supers on her side. On the other hand, the nature of his powers means that he's only this powerful under certain circumstances.
15* AchillesHeel: Even when powered up on Vehemic energy, he still needs to breathe. [[spoiler:This makes him an easy victim for Halo, since she can open a wormhole into outer space and dump him there until he passes out]].
16* AffablyEvil:
17** His ''exact'' motives are kept quiet for a while, but he's certainly not on the side of the heroes.
18** However, after showing up for the big fight in a nice suit, [[PetTheDog he has a short, amiable conversation with Sydney]], indicates to her which of the other villains looks most worrying, and then privately hopes that she doesn't get herself killed. He becomes far less affable once he [[BloodKnight starts to fight]], but even then he manages a few jokes during the pauses between punches, and he goes to the trouble of [[MagicPants preserving his modesty]] to [[FullFrontalAssault avoid shocking his opponents too much.]]
19** He has a dedication to etiquette that verges on BlueAndOrangeMorality. He'll beat your face in, but he (almost) never swears, and he generally tries to leave his opponents alive [[spoiler: if only so they can come back to commit more violence later]]. He even pointed out to Arc-SWAT that he probably caved in Vekter's ribs and that they should send someone to check on him before the fight really got going.
20** He gives a fake MotiveRant to Maxima about planning to start a massive amount of global conflict before admitting that war actually isn't his style and he's far more likely to go hang out at a soccer riot for a good time than try to get an armed conflict going. War is "unruly" in his eyes; he wants "a good scrap", not something that gets a lot of people killed. In fact he only considers killing Maxima once she's established that she is able and willing to kill him.
21** When explaining the different translations for "[[NamesToRunAwayFromReallyFast Malum]]" ("Cataclysm, damage, drama, evil, harm, torment, etc.), Sydney pipes up with "Also [[ArsonMurderAndJaywalking apple]]!" - Vehemence just smiles and agrees that it's a valid translation.
22** [[spoiler: Long after being arrested, he agrees to become a sparring partner for Arc-Swat to keep their skills sharp, as well as to keep himself sustained, and is amenable to the conditions set by them regarding his allowed powers.]]
23* TheAgeless: Vehemence's age is unclear; it's not even certain that he's a mortal. However, his knowledge of occult secrets and a casual reference to being present at "the [[UsefulNotes/CivilRightsMovement L.A. Race Riots]]" (which race-related riots in L.A. he means is unclear) suggest that he's certainly been around for some time.
24* AmbiguouslyEvil: While he attacks Arc-SWAT with clear intent to take them down, and he manipulated dozens of people into a super-powered battle, he's not shown any desire to cause ''lasting'' harm [[spoiler:past killing Maxima, and then only because she's willing and able to kill him]]. He's expressed hope that Sydney survives the night, and prompted Arc-SWAT to check on a guy he just hit, as he may have broken some ribs. Furthermore, he shows no real animosity or malice towards our heroes, even complimenting their fighting ability, and obliging Sydney in some light banter.
25* AmbiguouslyHuman: It's not certain whether or not he's human/mortal or not especially given the fact that [[spoiler:the only other users of vehemic energy that Dabbler knows of are a type of demon]], and the hints that he might be TheAgeless.
26* ArcVillain: Of the press conference/first superbrawl arc.
27* BadassInANiceSuit: Vehemence first [[http://grrlpowercomic.com/archives/1422 appears]] wearing a suit and a tolerably nice hat.
28* BaldOfEvil: All part of his shaven-headed thug look.
29* BatmanGambit: He counted on ARC-SWAT to take a "punch first, ask questions later" approach to the supervillain ambush he'd orchestrated [[spoiler: to help fuel his powers]].
30* BloodKnight: One of the explanations he initially offers for his own actions -- and the one that Maxima finds most plausible. [[spoiler:He draws power from "vehemic energy", the psychic energy of violence itself. He engaged Arc-SWAT because superheroes produce otherwise impossible levels of localized violence, which in turn gives him extraordinary levels of power. What's he plan to do with it? Apparently nothing, he just ''[[EvilFeelsGood likes the feeling]]''.]]
31-->'''Vehemence:''' [[http://grrlpowercomic.com/archives/1490 Fine. I'm just pro-violence, and I'm here to beat the hell out of you.]]
32* ChekhovsGunman: First seen [[http://grrlpowercomic.com/archives/1189 in the first panel in a strip showing the potential reactions of villains to the press conference]], then spends the early stages of the superbrawl just hanging in the background. Given that subsequent panels in that strip included a huge demon (possibly archdemon) with an axe to grind against Dabbler, as well as Deus, this could mean that he's actually a DiskOneFinalBoss or StarterVillain if the other villains shown also end up being Chekhov's gunmen...
33* CombatPragmatist: He grabs Anvil's hair and swings her around with it when he fights her. He also has [[spoiler:no objection to simply trying to ''kill'' Maxima after she manages to hurt him]].
34* ConservationOfNinjutsu: Vehemence appears to embody the trope, which is invoked, lampshaded, discussed, and PlayedStraight by and with him. See the main page for more on this. Actually, it turns out that [[spoiler:he draws power from violence, so being present at a big fight which thins out both sides powers him up]], thereby justifying the trope in his case.
35* CutenessOverload: Is held in a cell with ''Videogame/KirbysEpicYarn'' in order [[http://grrlpowercomic.com/archives/1881 to keep him relaxed.]] He also has a [[AndAllIGotWasThisLousyTShirt lousy T-shirt]], a Mario star, [[WesternAnimation/MyLittlePonyFriendshipIsMagic a poster of Twilight]], and a lot of weed smoke.
36* DeadpanSnarker: He has his moments, such as when Sydney claims Dabbler (in full succubus form) is from Jersey.
37-->'''Vehemence:''' Oh, is ''that'' where they keep the Aetheon thrones? Pull the other one.\
38'''Sydney:''' Not ''New'' Jersey, obviously. ''Old'' Jersey.
39* DiminishingReturnsForBalance: One of the few things that makes it possible to beat him. Hit him hard enough, and the power he gets from the violence does not outweigh the damage he receives from the strike.
40* DistractedByTheSexy: Sydney's plan to stop him involves getting Dabbler to jump rope in front of him (causing her breasts to jiggle), [[spoiler: countering his [[ThePowerOfHate vehemic energy]] with Dabbler's [[ThePowerOfLove tantric energy]]]], and causing him to start losing focus and strength.
41* DoubleAgent: Implied then averted. His actions in standing back from the big fight and then betraying his own side seem to hint at the trope initially, but he eventually claims not to be working for anyone but himself, and he's certainly not there to help the heroes.
42* EarlyBirdCameo: He is depicted several pages before his first "actual" appearance, [[http://grrlpowercomic.com/archives/1189 here.]]
43* EvenEvilHasStandards:
44** He uses this [[http://grrlpowercomic.com/archives/1559 as justification for wanting to outright kill Maxima]], though his actual rationale falls under PragmaticVillainy.
45--->'''Vehemence:''' Ironically, you're actually ''too violent'' for ''me''.
46** He also makes it clear that he wouldn't start actual wars just to drum up violence (after joking about destroying the Kaaba, an act that would set fire to the entire Islamic world) when more contained acts like Brazilian football riots would be more than enough.
47* EvilFeelsGood: Implied to be a part of the reason that [[spoiler: Vehemence is so dedicated to accumulating vehemic energy.]]
48* ExactWords: Vehemence is very careful in what he says. He almost always speaks in terms of his capabilities, implying the threat that he might actually ''use'' those capabilities. [[spoiler:This is because he doesn't really ''have'' any grand ambitions or political goals. He really does just love violence, thanks to his ability to feed on vehemic energy. In fact, he hates the kind of mayhem he was threatening, since too much violence ''now'' means he doesn't get ''any'' violence later.]]
49* GagPenis: Judging by the reactions of the cast (including an "[[Creator/GeorgeTakei Oh myyy...]]"), Vehemence gains one [[http://grrlpowercomic.com/archives/1543 when he hulks out]].
50* GeniusBruiser:
51** His primary powers are basically SuperStrength and [[NighInvulnerable robustness]], and he looks the part of a hulking thuggish bruiser. However, he is also very shrewd and well-informed.
52** He is able to manipulate both other villains and heroes into acting in ways that suit him.
53** He recognizes Dabbler's supernatural nature and laughs off her cover story, implying exceptional knowledge of the occult.
54** He later casts a kind of spell that [[spoiler:causes the defeated villains to wake up and makes them and the heroes to fight among themselves to get more vehemic power]].
55** He also uses the vast amount of power he gains from the super-brawl at the restaurant to explore the limits of what can be achieved from his power, and theorizes mid-fight about possible strengths and weaknesses that the heroes (Anvil and Maxima in particular) might possess in reaction to his and others' own abilities.
56* GenreSavvy: He not only seems to be on the same wavelength as Sydney, he ''says'' "[[http://grrlpowercomic.com/archives/1484 Dun. Dun. Dunnnnnn.]]" at a crucial moment, and refers to Sydney's genre savviness with amused respect. And then there's the moment when he [[http://grrlpowercomic.com/archives/1358 pokes at Dabbler's dropped sword with a stick]] in a very Sydney-like manner.
57* GodzillaThreshold: He's usually careful not to kill the people he fights, [[spoiler:since doing so would starve him of his power source]], but after powering up as much as he can he goes in for the kill on Maxima, because he regards her as the only hero who stands a chance of stopping him, and then only because she's willing and able to kill him if needed.
58* HealingFactor: Uses this to regenerate his eye, tooth [[spoiler: and arm. Plus whenever he does heal, he gets even stronger]].
59* KnowWhenToFoldEm: [[spoiler:Surrenders when Sydney points out it's either that or Maxima frying his head]].
60* LightningBruiser: One with [[http://grrlpowercomic.com/archives/1491 a shockingly fast recovery time, at that]].
61* LogicalWeakness:
62** [[spoiler:Besides the fact that he needs violence to fuel his powers, and thus isn't much of a threat if no-one is fighting within his range and he doesn't have any power stored up, it's possible to hit him hard enough that the benefits he gets from the violence are outweighed by the damage done.]]
63** Also, [[spoiler:losing his urge towards violence saps his power, whether it's Dabbler's hypno-boobs in action, or being stoned and relaxed. The latter is how he's kept contained -- constant marijuana smoke and ''Kirby'' games.]]
64* MagicPants: Vehemence averts and then invokes this trope in a literally magical form when he has absorbed a very large amount of "vehemic energy". He uses it to grow to twice his normal size -- [[http://grrlpowercomic.com/archives/1543 with all-too-realistic consequences for his clothes.]] However, he then flaunts just how much power he has acquired by using some of it to create himself a new pair of pants, complete with accompanying [[UnsoundEffect Ka-pants]].
65* ManipulativeBastard: Orchestrated the whole superbrawl, roping in all of the supers he knew who could possibly be partial to it [[MoreThanMindControl (and some who normally wouldn't be, it seems...)]] and banked on [=ArcSWAT=] to react the way they did [[spoiler: to fuel up his powers from all the violence]].
66* MoreThanMindControl: [[spoiler:His control over vehemic energy extends to instilling and exacerbating violent tendencies in others; when powered up, he used his vehemic aura to wake up almost every knocked out super and make them fight each other indiscriminately, and post-battle conversations with some of the attacking supers strongly suggest that he used his aura to ramp up their aggression to the point where they thought the brawl was a good idea, [[OOCIsSeriousBusiness which they likely never would have thought otherwise.]]]]
67* MotiveRant: Subverted. At one point, he claims he'll start wars all over the world to fuel his powers, but...
68-->'''Vehemence:''' Actually Colonel, I'm not planning on doing any of that. It's just the sort of thing a guy like me is supposed to say. The world could use a good kick in the ass don't get me wrong, but war is unruly. I enjoy a good scrap is all. Think I'll take in a sports riot next. Brazil perhaps.
69* MysteriousStranger: His initial style, standing off to the side watching as the members of the villain team battle with the members of Arc-SWAT, and then having a polite conversation with Sydney. Also, Maxima refuses to believe his first explanation for his actions.
70* MysteriousWatcher: Although the other villains are willing to regard him as one of their own, he just watches while they fight. Sydney is rightly concerned by this mystery.
71* NewPowersAsThePlotDemands: Towards the climax of his fight against the team; justified in that [[spoiler:by that point he's absorbed so much vehemic energy that he can use it in almost any way he sees fit]].
72* NighInvulnerable: Just for a start, Vekter hits him with a car which explodes on impact, and the only damage we see is his suit sleeve being slightly ripped. [[spoiler:He becomes even more resilient as the fight continues.]]
73* OriginalPositionFallacy: He complains that Maxima is taking all the fun out of violence by hitting him with high damage, low violence moves like a swift kick to the knee. The Rant makes it clear the sentiment is: Fights are fun when you're ''winning''.
74* PetTheDog: He seems to have a certain fondness for Sydney; she's the one he's referring to in his character pic above.
75* PoliticallyIncorrectVillain: Vehemence says that he has gained more energy from his fight with Arc-SWAT than he got from the [[UsefulNotes/CivilRightsMovement L.A. Race Riots.]] That said, [[AmbiguouslyEvil he doesn't say whether he took part]].
76* PowerGlows: The more [[spoiler: vehemic energy he absorbs,]] the stronger he gets and the more his tattoos glow.
77* PowerTattoo: Seems to be the case, as his tattoos are blue-lavender at the beginning of a fight, then [[http://grrlpowercomic.com/archives/1529 start to glow green]], then glow orange after [[spoiler: Maxima blows his arm off.]]
78* PragmaticVillainy:
79** Twofold. First, he never attempts to kill anyone but Maxima, because [[spoiler:he knows that people can't be violent if they're dead]], and [[spoiler:he doesn't want to cut off his power supply]]. Second, he only attempts to kill Maxima because he believes that she's the only one who stands a chance of stopping him.
80** When they start using him as a sparring partner he's perfectly willing to go along with it. He's ultimately a simple man with simple goals, who enjoys a good fight and ''needs'' the energy of violence to sustain himself. So being used as a training dummy on a regular basis by Archon satisfies him both spiritually and physically.
81* RequiredSecondaryPowers: While he isn't full-on [[FeelNoPain immune to pain]], he does have a tolerance that, [[https://www.grrlpowercomic.com/archives/comic/grrl-power-975-cheap-kick/ as he puts it]], "generally impresses all the ladies", since a normal level of pain aversion would make his power difficult to actually use.
82* SharpDressedMan: Wears a sharp, dark suit and a nice hat, and his powers apparently serve to protect these from damage to some extent. However, [[SeriousBusiness he takes off first the hat and then his jacket when preparing to fight the heroes]].
83* TheStoner: [[spoiler: Not by his own choice mind you. While imprisoned by ARCHON, [[http://grrlpowercomic.com/archives/1881 they keep him perpetually high as balls and entertained with video games]] to keep him under control.]]
84* SuperpowerLottery: As Sydney lampshades, his powerset is no joke.
85* SuperStrength: He manifests other powers in due course (and he's certainly quick and tough from the start), and he's quite a ''smart'' fighter in his way, but he's definitely very, very strong, and his physique makes him look the part.
86* TalkingTheMonsterToDeath: Sort of. He's finally ''defeated'' by [[spoiler:every super in the fight dogpiling him and holding his head under water. But while he has to spend energy faster than he gains it to keep from drowning, it would still take a while to finally, officially defeat him. So Sydney points out that he can either give up gracefully, or get his head vaporized by Maxima, and he submits to Dabbler's sleep spell]].
87* UnderestimatingBadassery: He quickly dismisses Sydney as a factor, writing her off as clever but too weak to either pose a threat or serve as a source of vehemic energy. Even when she manages to seal off his aura ''while standing unprotected within reach'' he doesn't bother to try to take her down. What's worse, he even recognizes and commends her on her savviness and smarts, so he has no excuse when [[spoiler:she sets up a plan to defeat him]].
88[[/folder]]
89
90[[folder:Sciona]]
91!! Sciona Arjin
92[[quoteright:163:https://static.tvtropes.org/pmwiki/pub/images/sciona_grrlpower.jpg]]
93
94An alari (alien) artificer and blood mage whose true plans remain unknown for some time. Though she first appears to be attempting to expose the supernatural world, that proves to be a distraction to allow her to steal a relic to return her to her original form, which was in turn just another step in a larger plan.
95----
96* ACupAngst: Perhaps not outright angst, but when she [[spoiler: restores her original body she takes the opportunity to bump her bra size up a few notches]].
97* ArcVillain: Of the second storyline.
98* AwesomeButImpractical: Sciona can replicate a variety of superpowers using her BloodMagic, including BoringYetPractical powers like super-strength and speed, but also decides to give herself EyeBeams to fight against Maxima. Unfortunately, this has the downside of [[WeaksauceWeakness making it almost impossible to see,]] so she doesn't even realize [[spoiler: Maxima charged her from her blind spot]] until it's too late.
99* BadBoss: Sciona, being a [[BloodMagic Blood Mage]], tends to see people around her as resources more than ''people'', leading to several cases of this.
100** She drains the blood of her vampire underling in order to fuel her constructs.
101** And then there's what she did to [[LaughablyEvil Cooter]].
102--->'''Cthillia:''' "[[http://grrlpowercomic.com/archives/2634 Here drink this, Cooter]], it'll [[BlatantLies give you super strength]]." You're such a dick, Sciona.
103** She then trumps all of that when she [[spoiler: uses Wyrmil as a way to get past a force field that only allows living matter to get through, but kills any living matter that does pass through it. As in forcing him into the field and holding him in place while she ''punches a hole through his body'' to bypass the field.]]
104* BarbieDollAnatomy: Averted, it seems that way, but word of god confirms that it was just a lighting and angle thing.
105* BlackEyesOfEvil: Her sclera are pitch black.
106* BloodMagic: She's skilled enough that she topped the Council's suspect list for creating the Mannekillers, even when presumed dead. She also has a tendency to use vampire blood for her creations in order to give them an extra kick.
107* BodyHorror: Her head was cut in half at the jaw, leaving her without a lower jaw or anything below the neck. The top half of her head was then attached to a troll who was maimed in the same way in order to make room for her.
108* BreastExpansion: [[spoiler: Boosts her cup size at least 2 notches when restoring her original body]].
109* BuxomBeautyStandard: She certainly seems to think so. Upon restoring her original body, she [[MundaneUtility takes advantage]] of the artifact she's using and [[BreastExpansion bumps herself up a few bra sizes.]] [[spoiler: Later, when she obtains a new body, the very first thing she does is comment on how pleased she is that her new body already has "nice tits" right off the bat.]]
110* TheCaper: She planned and executed one for the Black Reliquary.
111* ChronicBackstabbingDisorder: Betrays her team left and right during their heist on the Council's vault. [[spoiler: This bites her in the butt when Archon comes a-calling and she has no backup]].
112* CombatPragmatist: When [[spoiler: Vale]] gets distracted, Sciona wastes no time in impaling her. [[spoiler: Not that it does much.]]
113* CreepyBlueEyes: The iris and pupil of her eyes are solid blue, while the sclera are solid black - this is later shown to be a racial trait.
114* CryForTheDevil: She gets a couple after (almost) completing her ritual.
115** [[http://grrlpowercomic.com/archives/2882 First]], [[spoiler: she discovers that she may be the LastOfHerKind, despite having talked to her homeworld just days ago]].
116** [[http://grrlpowercomic.com/archives/2907 Then]], [[spoiler: after realizing that the populace had managed to [[BrainUploading encase their souls in a storage unit]] to escape the devastation]], she utters this line after draining a ''lot'' of her own blood.
117--->'''Sciona:''' We'll be invading Earth after all, [[YouCantGoHomeAgain but now as refugees]]. Guess we can still take it over though. Eventually.
118* EvilIsPetty: WordOfGod is that he wanted a change from archvillains constantly monologuing and scheming, so she has a petty streak.
119** The ''[[http://grrlpowercomic.com/archives/2671 instant]]'' she gets '''her''' MacGuffin from the Council's vault, [[spoiler:she sets off a lethal (if slow-acting) countermeasure and leaves her allies to collect their own under a time limit. Deus admits that given [[TheFarmerAndTheViper his knowledge of her personality and past actions]], he should have seen that coming]]. Also, he'd been antagonizing her the entire time, so she might have done it out of spite rather than pre-planning. [[spoiler: Her coming to his office because she forgot something pretty much confirms this]].
120** When [[spoiler:Deus]] asks that she and [[spoiler:Vale]] go outside if they are going to fight as he has just had the marble detailed, her response is to smash said marble.
121* GeniusBruiser: She works primarily through magic, but she's since taken over the body of a much larger and stronger creature. [[spoiler: Though as it turns out, her original body was no slouch in terms of raw power either.]]
122* HardLight: [[spoiler: How the wings of her original body seem to work, allowing her to crush or [[LaserBlade stab]] things with them.]]
123* HealingFactor: Sydney uses her orbs to attack her, but a broken bone only annoys her due to her having troll blood.
124* HowDoIShotWeb: [[spoiler: After her SuperEmpowering she tries to use those powers in a fight against Arc-Swat, and ends up getting her ass kicked because she doesn't know how to effectively use them.]]
125* IdiotBall: [[spoiler: When Deus shows up in the middle of her heist, she gets pissed enough that she forgets to grab an artifact she needs for her main plan.]]
126* TheMinionMaster: Creating golems is a specialty of hers.
127* NotQuiteDead: She was assumed dead after having most of her head cut off. While not in the best condition, she still survived.
128* OffWithHisHead: Well, half of it anyways.
129* OhCrap: Has this reaction when she realises [[spoiler: [[HumanoidAbomination Vale]] is not a super]].
130** She has a much more subdued one when [[spoiler: seeing what remains of her civilization]].
131* OneWingedAngel: Of a sort. [[spoiler: When she uses the Epimorph she achieves a more powerful form, but it's just her original form before she got her head cut in half.]]
132* OurAngelsAreDifferent: Dabbler mentions that Sciona's race, the Alari, have commonly been mistaken for angels.
133* PointyEars: An Alari trait.
134* SinisterScythe: [[spoiler: She retrieves the Brane Ripper from Wyrmil and Cooter, a sickle that can tear open a rift to another world. Rather than use it on its own she combines it with tech to create the Skybreaker.]]
135* SuperEmpowering: [[spoiler: Injects herself with what appears to be the blood of various Supers to give herself superpowers.]]
136* UndeathlyPallor: Her skin is stark white, an Alari trait.
137* TheUnmasquedWorld: She threatens this when she sends minions to destroy the devices maintaining the WeirdnessCensor. As it turns out, [[XanatosGambit that was never her goal but just part of a larger plan]].
138* VillainTeleportation: She can use a ritual involving a lot of blood to open portals. [[spoiler: In her original body, she seems to be able to teleport at will.]]
139* WingedHumanoid: [[spoiler: Her restored body has blue energy wings]].
140[[/folder]]
141
142!!Superpowered
143[[folder:Atomic Bombshell]]
144!! Atomic Bombshell
145[[quoteright:145:https://static.tvtropes.org/pmwiki/pub/images/atomicbombshell_grrlpower.jpg]]
146A super who participates in the attack on the restaurant.
147----
148* AmbiguouslyEvil: [[spoiler: Due to Vehemence's aggro aura it's hard to say how much of what she did was of her own volition, though she's pretty enthusiastic about trying to kill Maxima.]]
149* BuffySpeak: She calls her biggest attack "Explodey Bolo".
150* StuffBlowingUp: Her power lets her create and launch energy congelations that explode with varying degrees of force.
151[[/folder]]
152
153[[folder:Boilerplate]]
154!! Boilerplate
155[[quoteright:232:https://static.tvtropes.org/pmwiki/pub/images/boilerplate_grrlpower.jpg]]
156A super who takes part in the restaurant attack. He wears body armor that resembles old-fashioned metal construction, justifying his codename.
157----
158* AmbiguouslyEvil: [[spoiler:Due to Vehemence's aggro aura it's hard to say how much of what he did was of his own volition.]]
159* ArsonMurderAndJaywalking: After it is revealed that he was prodded on by [[spoiler:Vehemence's power]], they bring up the fact that he had 17 outstanding parking tickets to justify holding him for a bit. Judging by what he says during questioning, he isn't a felon or at least never got caught committing a felony.
160* SuperStrength: Enough to go toe-to-toe with Hiro.
161[[/folder]]
162
163[[folder:Breakpoint]]
164!! Breakpoint
165[[quoteright:302:https://static.tvtropes.org/pmwiki/pub/images/breakpoint_grrlpower.jpg]]
166A super with sonic powers who takes part in the restaurant attack.
167----
168* AmbiguouslyEvil: [[spoiler:Due to Vehemence's aggro aura it's hard to say how much of what she did was of her own volition.]]
169* CombatPragmatist: Her primary tactic is to incapacitate someone with a continuous sonic attack and then toss something heavy into its path, which hurls it towards her now-helpless foe at incredible speed.
170* MakeSomeNoise: She can project powerful sonic blasts.
171* SuperStrength: She has enhanced strength, enough to toss around chunks of concrete with ease.
172[[/folder]]
173
174[[folder:Concretia]]
175!! "Concretia"
176[[quoteright:269:https://static.tvtropes.org/pmwiki/pub/images/concretia_grrlpower.jpg]]
177A super capable of forming a body out of concrete who takes part in the restaurant attack.
178----
179* AmbiguouslyEvil: [[spoiler: Due to Vehemence's aggro aura it's hard to say how much of what she did was of her own volition.]]
180** [[spoiler:When she returns, she's working with the group employing Hench Wench, but she reveals to Sydney that they have her body captive. Once Sydney and Cora free her body, she turns against Hench Wench and the other villains pretty quickly.]]
181* AstralProjection: [[spoiler:Her energy form is a projection from her real body, and she's been ForcedIntoEvil by a group of villains holding it captive.]]
182* BoringButPractical: As she explains to [[spoiler:a captive Sydney]], she ''can'' use other stone materials for her body, but concrete is ''everywhere'', so it's more practical to use in most situations. It doesn't help that harder substances are logically harder to manipulate.
183-->'''Sydney:''' You'd look pretty cool in quartz.\
184'''Concretia:''' I look ''fabulous'' in quartz.
185* TheBusCameBack: Returns in the alien tourist arc.
186* DishingOutDirt: [[spoiler:When she returns, besides being able to walk and talk in her concrete form, she's practiced with her powers enough that she can manipulate other concrete and stone materials. Presumably this is where Hench Wench gets it from.]]
187* EveryoneHasStandards: [[spoiler:Although she admits to (understandably) wanting brutal revenge on the man who captured her body and forced her to work for him, even she asks Cora what is ''wrong'' with her after she reduces the guy to LudicrousGibs all over Sydney.]]
188* FatalFlaw:
189** As she mentions below, hubris is something akin to this for her. [[spoiler:Though it may have been Vehemence's aura of influence that clouded her judgment]].
190** [[spoiler:She assumed that her real body would be safe while she was in stone form, only for a group of villains to capture it.]]
191* ForcedIntoEvil: [[spoiler:She reveals to Sydney that the reason she's working with the current group she's in is because they have her physical body captive.]]
192* HowDoIShotWeb: Her second appearance makes it clear that there are multiple aspects of her powers that she is simply unaware of. Most of this is suggested to stem from a lack of creativity on her part. [[spoiler:Hench Wench, who is far more intelligent and creative than Concretia, is shown to be dramatically more effective with her powers than Concretia herself in spite of being in possession of them for a far shorter period of time.]]
193* {{Intangibility}}: [[https://grrlpowercomic.com/archives/comic/grrl-power-216-50-caliber-headache/ In her energy form]].
194* {{Irony}}:
195** Despite her dismissal of normal humans, she gets incapacitated three times by ordinary humans in the fight. Once by Math, once when Peggy snipes her, and once when she finds the claymore Peggy set up to guard her position.
196** This continues in her [[https://grrlpowercomic.com/archives/comic/grrl-power-898-ball-jail/ second appearance]], where she incapacitates Halo's orbs... only to have Halo blow her head off with her sidearm.
197* LogicalWeakness: She can use any type of stone for her construct body, but harder materials are harder to manipulate, while softer ones are less durable. There's also the issue of rarity; since hard materials like moissanite generally aren't found in large quantities like concrete is. She's also noticeably slower than a normal human, especially when in a harder material, because she's lugging much more weight around.
198* MasturbationMeansSexualFrustration: [[spoiler:When she has Sydney captured, she mentions that since she hasn't been able to return to her body in a while, she hasn't been able to do certain things that require a biological form. Such as eat... or masturbate.]]
199* MightyGlacier: Her stone form is strong and tough, but slower than a normal human, especially when she gets into using harder materials. Even her concrete form's movement is best described as "lumbering".
200* NotQuiteFlight: Her energy form can float, though WordOfGod is that it's ambiguous on whether or not she can actually ''fly'' with it.
201* PowerPerversionPotential: Halo suggests that, since the shape of her concrete body is purely up to her, she could potentially create a male body with a polished stone penis.
202* PragmaticVillainy: She and the other goon object to the masked villain trying to [[spoiler:shoot Halo, since it is such a ''momentously'' stupid idea]].
203* ShockCollar: [[spoiler:Her real body has one on it, and whenever she disobeys, her "bosses" can use it on her, which she can feel even as concrete.]]
204* SmugSuper: She's dismissive of non-supers in the battle. This turns out poorly for her.
205* TakenForGranite: She can form an extremely durable body out of stone materials. If it gets too damaged, she emerges from it in an energy form and can create a new one.
206* UnskilledButStrong: Her stone form is [[MightyGlacier strong and tough, but not only is it too slow and heavy for anything more than basic punching and grappling]], she never learned how to really ''fight''. [[spoiler:When she fights Hench Wench while both are in astral form, she loses the hold she had on Hench Wench and gets put into a headlock]]. {{Justified|Trope}}, as Supers are rare enough that she only knew normal humans for most of her life, and thus her brute force was enough for whatever she needed.
207[[/folder]]
208
209[[folder:For Whom the Death Tolls]]
210!! For Whom the Death Tolls ("Death Toll")
211[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/for_whom_the_death_tolls_-_grrl_power_3678.jpg]]
212A willfully mysterious cloaked man in a skull mask who watches the battle at the restaurant for a long time, shrugging off any attacks that come his way, before getting involved. Sydney comments that his cape suggests that he's either an arch-villain or a dork; he rapidly proves to be both, more or less. His powers initially appear to involve EnergyAbsorption, but actually, it's more than that.
213----
214* AdaptiveAbility: His power, in a nutshell, is the ability to adapt to deal with the powers of whoever he's currently facing off against. There are three downsides -- one is that he has to be able to ''see'' what he's dealing with. Two is that he can't adapt to a power that isn't being used in direct offense to him. Three is that there's a limit to how many adaptations he can have at once; he's vulnerable to a massive team-up.
215* AtrociousAlias: The absurdity of his villain name has been noted by the heroes ''and'' his fellow villains. He seems to be the only one who thinks it's cool. But of course, it's really ''provocative''.
216-->'''Anvil:''' [[FlatWhat What]].\
217'''Death Toll:''' For Whom the... [[DontExplainTheJoke it's a phrasic]]...\
218'''Anvil:''' I'm going to arrest you just for that. That is the worst name ever.\
219'''Death Toll:''' ''It is not!''
220* AttackBackfire: Any time someone attacks him in melee range, his powers allow him to counter them with grim precision.
221* BewareTheSillyOnes: Yes, he has a really sucky name, but [[http://grrlpowercomic.com/archives/1451 over]] [[http://grrlpowercomic.com/archives/1458 three]] [[http://grrlpowercomic.com/archives/1464 strips]] he takes on several of the team's heavy-hitters with no problem. If not for Sydney figuring out his actual power set, not even '''Maxima''' could have stopped him.
222-->'''Vekter:''' Yes! That guy may be the worst at names but it looks like he's going to wipe the floor with their whole team!
223* ComboPlatterPowers: Death Toll initially appears to have a wide array of powers capable of dealing with everyone he fights. However, Sydney is able to figure out that his power is actually to gain the power to counter whoever is attacking him, frequently with enough force to put the attacker out of the fight.
224* CripplingOverspecialization: His power gives him whatever power he needs to counter an attack. The power granted is usually strong enough to take out his opponent, but while that power manifests he can't gain another.
225* EnergyAbsorption:
226** A common manifestation of his power; he soaks up incoming damage and then turns it back on the attackers in one form or another.
227** He absorbs the kinetic energy from Anvil's blow, and all the energy she had stored up, rendering her unconscious.
228** When Jiggawatt attacks him by turning into lightning and hurling herself at him, he briefly traps her between his hands, and then shoots her out at Stalwart.
229* {{Expy}}: Of Taskmaster. He has the skull mask and hooded cape. He even has a similar power. Taskmaster can instantly copy another character's skills fighting style and Death Toll can instantly empower himself with the perfect counter power for any individual.
230* HeartIsAnAwesomePower: He gets a lot out of his powers despite the very specific circumstances required to make them work. Then the team realise what's up with them, and suddenly they plunge headlong into WhatKindOfLamePowerIsHeartAnyway.
231* InTheHood: He wears a cowl (admittedly not in black), along with a somewhat PimpedOutCape, purely so he can "look imperious". In other words, he lives and more or less lampshades the trope.
232* LogicalWeakness:
233** His power doesn't manifest unless he's attacked, so not attacking him essentially renders him powerless.
234** By its nature, it gives him ''any'' power he needs. The key here is that "any" means a single power specifically to counter the attack. Avert MookChivalry and hit him with enough varied attacks that any single power can't counter them all and he goes down.
235* MookChivalry: Relies heavily on this, goading the heroes into attacking him one by one since there turns out to be a limit to how much he can counter at once. He goes down when multiple heroes hit him together.
236* SkeletonsInTheCoatCloset: He wears a skull mask.
237* YouFightLikeACow: His grandiloquent, obnoxious manner, goading and insulting his opponents at every opportunity, and his extra-flashy costume may simply be designed to provoke opponents into attacking him as much as possible, so they don't realize that he can't do anything unless they do. If so, he arguably manages to overdo it.
238[[/folder]]
239
240[[folder:Gauntlette]]
241!! Gauntlette
242[[quoteright:149:https://static.tvtropes.org/pmwiki/pub/images/gauntlette_grrlpower.jpg]]
243A woman who can project a large energy fist around her hand. She takes part in the attack on the restaurant.
244----
245* AmbiguouslyEvil: [[spoiler: Due to Vehemence's aggro aura it's hard to say how much of what she did was of her own volition.]]
246* PowerFist: Her power.
247[[/folder]]
248
249[[folder:Glowbug]]
250!! Glowbug
251[[quoteright:238:https://static.tvtropes.org/pmwiki/pub/images/glowbug_grrlpower.jpg]]
252A super who takes part in the restaurant fight.
253----
254* AmbiguouslyEvil: [[spoiler: Due to Vehemence's aggro aura it's hard to say how much of what she did was of her own volition.]]
255* BioluminescenceIsCool: One of her powers is being able to glow. If she cranks it up, it serves as a fairly effective flashbang.
256* DidntThinkThisThrough:
257** She fires off an electrical blast while standing in a stream of water.
258** There's also the matter of wearing an all-white outfit to a superhero fight. When she gets wet, it becomes see-through.
259* PsychoElectro: She takes a little too much pleasure in electrocuting people.
260* ShockAndAwe: Her main offensive power is to shoot lightning from her hand. She seems to be lacking the usual {{Required Secondary Power|s}}, however, as she's not entirely immune to electricity (including her own).
261[[/folder]]
262
263[[folder:Goon Squad]]
264A.k.a. "Ted." A duplicator who works for the Ascenders.
265----
266* BloodlessCarnage: His duplicates disintegrate into what look like butterscotch candies when killed.
267* CannonFodder: Is rather [[https://www.grrlpowercomic.com/archives/comic/grrl-power-1071-goon-life-and-death/ blasé]] about the expendability of his duplicates, even volunteering for target practice when ARCHON captures several of him. Furthermore, The Rant reveals that each 8-10 duplicates causes them all to lose an IQ point, so higher numbers mean more incompetent mooks.
268* FacelessMooks: All of his duplicates thus far have worn featureless helmets and body armor. Which makes it a bit easier to impersonate him.
269* SelfDuplication: His power, and he doesn't seem to have Harem's limits, fielding dozens of himself at a time. Each duplicate has its own mind to the point they can argue with each other and The Rant confirms that the copies get dumber at higher numbers, though the rate at which this happens is slow. The Rant notes his duplication is technically limitless, but he would eventually become too stupid to continue duplicating.
270[[/folder]]
271
272[[folder:Heavenly Sword]]
273!! Heavenly Sword
274[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/heavenly_sword_-_grrl_power_2787.jpg]]
275A swordswoman who participates in the attack on the restaurant.
276----
277* AmbiguouslyEvil: [[spoiler: Due to Vehemence's aggro aura it's hard to say how much of what she did was of her own volition.]] A later page confirms that she's [[spoiler:associated with Deus, but it's hard to say what that implies considering ''his'' status]].
278* {{BFS}}/LaserBlade: Her power revolves around energy "blades" which her superpower enables her to create around any long, thin object which she holds in her hand.
279* CleavageWindow: [[http://www.grrlpowercomic.com/archives/1343 Halo warns her]] that she'll be tagged as "Keyhole" if she doesn't introduce herself properly during her first appearance (even though it's a fight scene).
280* ExplainingYourPowersToTheEnemy: Sydney gets her to explain her SwordBeam power by invoking "Silver Age rules".
281* HeartIsAnAwesomePower: The author comments [[http://grrlpowercomic.com/archives/1375 here]] that she has a lot of potential for a seemingly limited power.
282* ImplausibleFencingPowers: Trounces Dabbler in a sword fight and easily deflects her magical attacks while doing so. WordOfGod puts her at a four on the power scale.
283* LogicalWeakness: Needs a weapon to channel energy around, and Peggy very nearly takes her out of the fight altogether by shattering her wooden sword with a sniper bullet. If she hadn't picked up another fallen villain's ribbon whip, she'd have been done for.
284* SwordBeam: At least a borderline case; the energy fields she can create around her blade may not give her a true ranged attack, but they give her significantly more reach than a mundane sword.
285* WhipSword: Capable of making one by using her powers to generate blades around a ribbon whip.
286[[/folder]]
287
288[[folder:Hench Wench]]
289!! Hench Wench
290A super that has all the powers of the supervillains that employ her.
291----
292* AbilityMixing: Notes that she's been able to combine powers in strange ways, like [[spoiler:finding a way to merge her AstralProjection from Concretia with her physical body.]]
293* AllYourPowersCombined: Has ''all'' the powers of the villains that employ her, making her one of the most powerful supers seen so far with the breadth of her abilities.
294* CrazyPrepared: As someone whose superpowers are entirely dependent on being able to stay employed by those she draws power from, she made sure that her employment contract was really hard to terminate even if she backstabbed them. First by ensuring that only the majority of the board could fire her, and even then only if it got ratified by the manager of the LLC [[spoiler:AKA Hench Wench herself]]. She also subcontracts to a villain friend with [[ThinkingUpPortals portal powers]] so she can make a VillainExitStageLeft if needed.
295* DidntThinkThisThrough:
296** Using her geokinesis powers to [[https://grrlpowercomic.com/archives/comic/grrl-power-895-fine-print-bitches/ rip out a huge column of dirt and concrete from the middle of a New York City street]] also rips out the pipes and power lines that ran through it. [[https://grrlpowercomic.com/archives/comic/grrl-power-896-vive-le-testicules/ She inadvertently causes a six-square-block blackout.]]
297--->'''Hench Wench:''' Whoops! Thaaat's gonna cost!
298** She admits after the fact that [[https://grrlpowercomic.com/archives/comic/grrl-power-921-watergate-sg1/ opening a portal from the bottom of the bay directly into her apartment]] was a bad idea.
299** Having the villains hiring her form an LLC and entering a contract with that LLC was a brilliant way to gain all their powers and make it very difficult for them to fire her if they no longer desired her services. However, she seemed to fail to account for how that would open her up to a legal attack - suspending or dissolving her LLC terminates the contract, and any LLC engaging in supervillainy, much less founded to engage in such, can relatively easily be suspended on legal and/or ethical grounds. That said, she did separately contract a portal power in case things went south with the LLC.
300* DishingOutDirt: Has geokinesis from [[spoiler:Concretia. She even figures out how to animate a golem body ''and'' move her physical one at the same time before ''Concretia herself'' realized that it was possible.]]
301* DrunkWithPower: She clearly goes a bit power-mad during her introductory fight, even deliberately ignoring orders from her "boss" to stand down.
302* EvilInc: The reason she's ''so'' powerful is that she had the villains who hired her incorporate into an LLC so she'd get all their powers.
303* ExactWords: The conditions of her hiring in her contract mean Brüt cannot simply fire her for going power mad and endangering him, despite him being her "boss." She can ''only'' be fired by a majority of board members of the LLC. She apparently snuck this in with legalese without any of the "board members" noticing. Furthermore, even with a majority vote from the board, she ''still'' can't be fired without the approval of the manager, [[spoiler:who is Hench Wench herself, making her all but impossible to really fire.]] Similarly, her power explicitly only works for super''villains'', not heroes.
304* {{Foreshadowing}}: Her ability to manipulate the concrete of the city foreshadows that Concretia's around (and a member of the LLC).
305* ImagineSpot: Which Maxima somehow managed to clue into. She sees herself and Vehemence in a common area while in prison, and she offers him her "services" to get him a carton of milk and then "the largest riot ever in history."
306* InstantExpert: [[DownplayedTrope Downplayed]]. She has Concretia's powers and is shown to be able to use them far more effectively than Concretia can, but this is suggested to be more due to a lack of creativity on Concretia's part.
307* OverlyNarrowSuperlative: As noted in TheRant of [[https://grrlpowercomic.com/archives/comic/grrl-power-915-queue-the-lengthy-exit-interview-scene/ this page]], her powers work ''exclusively'' with Super''villains'' - if they could work with Heroes, she'd likely be called "Sidekick Wench" instead.
308* PersonalityPowers: It's probably not a coincidence that the super with contract-based abilities is a paralegal in her day job.
309* SemanticSuperpower: Best way to sum up the abstract power description that is "has all the powers of supers that employ me", with limits further defined by the legally drafted terms of that employment. It also only works for ''villains'' specifically, not supers in general.
310* SmugSnake: She always sees herself as the smartest and most badass person around, completely infallible. This makes it so, so gratifying, in-universe, when she's proven wrong.
311-->'''Arianna:''' So god damned satisfying. ''[[[DoesThisRemindYouOfAnything lights a cigar]]]''
312* StrongAndSkilled: Unlike [[spoiler:Concretia]], she actually learned how to ''fight'' outside of using powers, no doubt due in part to how much her powerset likely tends to change between fights, and has some skill with AbilityMixing. [[spoiler:When the two fight in astral form, she is easily beating Concretia.]]
313* ThinkingUpPortals: Is contracted with a friend who has this power, and tries to use it to escape, only to be foiled by Maxima. [[DoubleSubvertedTrope And proceeds to escape anyway by portaling to the bottom of a nearby river and fleeing to her own apartment while Maxima is disoriented.]]
314* UnevenHybrid: Apparently her contract-based abilities are due to her being 1/8th devil.
315* VillainExitStageLeft:
316** Attempted, deconstructed, and subverted. As she's being arrested by Arc Swat, she boasts that she's sub-contracted to a friend with portals and attempts to jump through one, right in front of Maxima. To no one's shock but her own, Maxima grabs her by the neck before she gets into the portal, and when the portal closes, she's still in custody.
317-->'''Maxima:''' I have super-speed, moron.
318** She ''does'' manage to get away in the end portaling the ''both'' of them underwater and escaping while Maxima is momentarily disoriented. Making the trope reconstructed and double subverted when she comes out the other end of the portal in her now flooded apartment.
319* WeaksauceWeakness: Subverted. Brüt tries to fire her to strip her of her powers, but she specifically worded the contract so a majority of the "board" has to fire her, and then her firing needs to be approved by the manager. Brüt didn't even know if they'd ''made'' a board, so she's nigh impossible to fire unless someone really good at contract law or at least loopholes shows up. [[spoiler:She's defeated when Arianna out-legals her by suspending her contract on ethical grounds until such a time it can be reviewed by the New York secretary of state.]]
320[[/folder]]
321
322[[folder:Hex]]
323!! Hex
324[[quoteright:144:https://static.tvtropes.org/pmwiki/pub/images/hex_grrlpower.jpg]]
325A super with several multi-purpose orbs of energy.
326----
327* AbsurdPhobia: Squirrels.
328* AmbiguouslyEvil: [[spoiler:Due to Vehemence's aggro aura it's hard to say how much of what she did was of her own volition.]]
329* BeamSpam: With six orbs she can put out a good volume of firepower.
330* EvilCounterpart: Sort of, to Sydney. She's just as capable of having an epic freakout and uses six floating magic helper objects. Maxima even calls her "Budget Halo" over the coms, which pisses her off.
331* {{Flight}}: Another use for her orbs.
332* FlyingFirepower: The combination of the flight and laser-cutter from her orbs gives her this powerset.
333* ForceField: She can create limited energy shields by projecting them between her orbs, with the orbs serving as the corners. This limits the flexibility of the shapes she can create but they are still fairly durable.
334* GlassCannon: Her lasers hit hard but she's just as squishy as a normal human.
335* LaserCutter: The beams made by her orbs can easily shear through entire buildings.
336* NotSoHarmless: While she accomplishes little in the overall fight, a panic attack over a squirrel leads to her lasers demolishing what's left of the restaurant.
337* {{Tradesnark}}: Hex's "Buster Buddies" are always appended to a "™" inside her speech bubbles, and also in her summary outside the comic.
338[[/folder]]
339
340[[folder:Jabberwokky]]
341See her entry on the [[Characters/GrrlPowerArchon Archon subpage]].
342
343[[/folder]]
344
345[[folder:Lee Press On Claws]]
346!! "Lee Press On Claws"
347[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/leepress_grrlpower.jpg]]
348A minor villain who challenges Math during the restaurant fight, only to be taken out by Sydney. ''Claims'' to have impenetrable skin and claws that can cut through anything.
349----
350* AbsurdlySharpClaws: Supposedly they can cut through anything.
351* AmbiguouslyEvil: [[spoiler: Due to Vehemence's aggro aura it's hard to say how much of what he did was of his own volition.]]
352* ArrogantKungFuGuy: Challenges Math when the latter demands a competent opponent.
353* {{Expy}}: With the claws and the indestructibility, he's pretty clearly a parody of ComicBook/{{Wolverine}}.
354* FirstInjuryReaction: Faints when [[spoiler:Sydney proves [[UnstoppableForceMeetsImmovableObject his claws can cut his skin]]]].
355* NighInvulnerability: Claims that his skin is impenetrable.
356* NoNameGiven: Goes down before he can name himself, so all he gets is a stupid appellation by Leon.
357* UnstoppableForceMeetsImmovableObject: After hearing that his claws can cut anything and his skin is impenetrable, Sydney smacks his own claws into him to see which is false. [[spoiler: Turns out it's his skin that doesn't live up to the hype.]]
358* WeaksauceWeakness: Faints at the sight of [[spoiler: his own blood]].
359[[/folder]]
360
361[[folder:Mach the Knife]]
362!! "Mach the Knife"
363[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/machtheknife_grrlpower.jpg]]
364A speedy villain with a love of sharp objects who participates in the restaurant attack.
365----
366* AmbiguouslyEvil: [[spoiler:Due to Vehemence's aggro aura it's hard to say how much of what he did was of his own volition, but he's definitely quite ruthless in combat]].
367* CasanovaWannabe: We don't know how successful he is with women (he is very handsome), but after he is sedated, he mumbles that he isn't fast in bed (a common fan joke about superspeedsters) in his confusion. Given the circumstances, he wasn't going to get any.
368* {{Expy}}: Clearly named after [[VideoGame/CaptainCommando Mack the Knife]] which becomes more obvious when he is wrapped up like his mummy counterpart during the fight. He also escapes said bandages using high speed vibration powers like Franchise/TheFlash.
369* HyperactiveMetabolism: It is stated that he'll probably work through the sedative given to him before the fight is over, so they use another device to keep him out of the fight. This might also explain why he fell unconscious so quickly from the [[InstantSedation Hollywood tranquilizer]].
370* ScarsAreForever: Leaves Heat Wave with a missing toe by the end of the fight.
371* SuperSpeed: His power. He's fast enough to react to and cut Harem teleporting in behind him before she can teleport back out.
372[[/folder]]
373
374[[folder:Darude]]
375!! Darude ("The Arab")
376[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/thearab_grrlpower.jpg]]
377A Middle Eastern super who once clashed with Maxima, leading to his supposed death.
378----
379* TheAce: He's one of only three people to ever fight Maxima to a standstill.
380* BilingualBonus: For a long period, his only line in the comic was in Arabic. A direct translation is "I am the dead one. I am much better now". WordOfGod is that it was supposed to say "Dead am I? So much the better."
381* NoNameGiven: For a long time after his first mention, he remained unnamed, and so was given the uncreative moniker "The Arab" by some readers. Maxima calls him "Darude" in chapter 1054, but even that is a nickname she had to make up, since he never said his real name.
382* NotQuiteDead: Maxima claimed he was dead, though she had her own doubts. The exact method of his survival is as of yet unknown.
383* SandBlaster: His powers allow him to create sandstorms, though whether he becomes part of it or simply manipulates the sand is unkown.
384* TheBusCameBack: 867 chapters after his first appearance, he makes a sweeping return, targeting Machina Industries, or perhaps Maxima?
385[[/folder]]
386
387[[folder: Scorpia]]
388!!Scorpia
389A dead criminal whose body Sciona takes over. It's implied that she's part of some kind of drug cartel. She has the power to secrete some kind of substance through her hands that induces feelings of intense euphoria.
390----
391* DefiantToTheEnd: Even as she's getting the crap beaten out of her, she keeps mocking her captors.
392* HealingHands: Well... Not so much healing as euphoria-inducing.
393* MostCommonSuperpower: Sciona immediately notes that her body has "nice tits" after she possesses her, and she's later revealed to be a Super.
394* PersonalityPowers: Heavily implied to be a member of a drug cartel, and she has the power to induce intense feelings of euphoria by touching someone, seemingly by secreting a liquid through the palms of her hands.
395* WeHardlyKnewYe: In the extreme. She gets killed off in the same page she's introduced in.
396[[/folder]]
397
398[[folder:Aranea]]
399!!Aranea
400A six-armed demon-hunting vigilante who kidnaps Tamatha and attempts to interrogate her to learn more about the Twilight Council.
401----
402* AllThereInTheManual: Her name has not been revealed in-story yet, but page tags and descriptions reveal that it's Aranea.
403* AnimalMotifs: Spiders, obviously.
404%% * DemonHunter
405* FantasticRacism: She believes demons are inherently evil. Dabbler implies that while not all demons are evil, they do lean towards it.
406* MultiArmedAndDangerous: She has six arms.
407* ObliviouslyEvil: She seems to think that demons and those who ally themselves with demons are AlwaysChaoticEvil and she acts accordingly. Unfortunately for her, [[WrongGenreSavvy she is totally wrong.]]
408* SuperStrength: While not the strongest being in the series, she is definitely stronger than a normal human being.
409* ThisCannotBe: When she fights Sydney and Sydney's wig comes off, revealing her identity, she's stunned at the implication that ARCHON is in league with "the Darkness."
410* WouldHurtAChild: Seems perfectly willing to kidnap and interrogate Tamatha, a barely adolescent succubus.
411[[/folder]]
412
413!!Supernatural
414[[folder:Mannekillers]]
415!! "Mannekillers"
416[[quoteright:314:https://static.tvtropes.org/pmwiki/pub/images/mannekiller.PNG]]
417
418Supernaturally animated mannequins sent to kill the Twilight Council and destroy the Sigils..
419----
420* ActionBomb: They're equipped with mana voids, allowing them to drain magical energy from anything that tries to use magic on them, even non-aggressively, and repurpose it into a massive explosion. The yield is apparently enough to breach Maxima's shield.
421* AllYourPowersCombined: [[spoiler: The composite mannekiller has all the weapons of its component beings.]]
422* {{Antimagic}}: One of their weapons is a blade that counters magic.
423* BloodyHandprint: Each has one on their face made from vampire blood. Besides looking scary, they serve the practical purpose of providing the blood required to animate them.
424* BloodMagic: Each contains a fragment of a blooddrinker sword that serves as their brain and power source.
425* TheBrute: One of them is noticeably larger than the others and has a knight's helmet for a head.
426* DetachmentCombat: Their limbs can function independently.
427* {{Golem}}: Whatever superficial differences there may be, they're considered to be golems.
428* ImmuneToBullets: They take minor damage but it doesn't affect them what with their lack of vital organs, pain receptors, or other meaty bits.
429* MageKiller: Not just mages, but several other kinds of supernatural beings as well.
430* MugglesDoItBetter: Their opening attack was a grenade packed with silver buckshot, iron, and [[KillItWithFire white phosphorus]].
431* MultiArmedAndDangerous: [[spoiler: The composite mannekiller.]]
432* NoSell: Bullets don't do anything more than cosmetic damage.
433* OneWingedAngel: [[spoiler: With enough blood to fuel the sword fragments, the largest mannekiller can incorporate the parts of the others into a single composite entity.]]
434* PoisonedWeapons: Retractable claws with paralyzing neurotoxin.
435* PullingThemselvesTogether: Allowing them to negate most damage.
436* WhatMeasureIsANonHuman: Icon rules them nonsapient, permitting lethal force.
437* WolverineClaws: One of their many weapons.
438* YourHeadAsplode: [[spoiler: How Maxima kills the composite mannekiller.]]
439[[/folder]]
440
441[[folder:Cthillia]]
442!! Cthillia
443[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/grrl_power_chtilla.PNG]]
444
445A unique supernatural being with various gaze-based powers. She does work for Deus on occasion, but she has her own plans.
446----
447* [[ChekhovsGunman Chekhov's Gunbeing]]: First seen in strip #389 and finally plot-relevant in #530.
448* DeadlyGaze: Appears to induce heart attacks through eye contact. Given her power-set and [[https://grrlpowercomic.com/archives/comic/grrl-power-531-the-gangs-all-here/ her comments about being extremely ugly]], and scaled skin, it's entirely possible she is [[spoiler: a gorgon]]. [[spoiler:Is eventually revealed to be a type of [[https://www.grrlpowercomic.com/archives/comic/grrl-power-1086-befuddle-a-beholder/ humanoid beholder]] with at least six eye stalks on her head, with each eye having a different color and power.]]
449* DeadpanSnarker: Makes the very good point that immortality is not something a wise being makes assumptions about.
450* EyeBeams: She can shoot some sort of kinetic blast from her eyes.
451* FemmeFatalons: Whatever she is has claws instead of fingernails.
452* HellishPupils: Has golden eyes with slit pupils.
453* LizardFolk: Her hands, currently the only part of her body shown besides her eyes, are distinctly scaly.
454* SamusIsAGirl: Between the obscuring clothing and the text used for her speech, there's no immediate indications that she's female.
455* SingleSpecimenSpecies: Sciona notes that there are no others like Cthillia around and implies that she is so unique she could be immortal for all they know.
456* SpikesOfVillainy: She has spikes protruding from her shoulders and works with the distinctly villainous Sciona.
457* UnusuallyUninterestingSight: Is not really surprised by Deus showing up in the vault she and Sciona were robbing, despite not having told him about the op.
458%%* YellowEyesOfSneakiness: Her eyes are normally yellow and she's working with Sciona in secret as part of a larger scheme. Whether or not Deus knows about or is masterminding it is unknown, though the former is likely.
459[[/folder]]
460
461[[folder:Zvonamir]]
462!! Zvonamir
463[[quoteright:295:https://static.tvtropes.org/pmwiki/pub/images/zvonamir.PNG]]
464
465A vampire first seen in the gallery of the Council, but subsequently revealed to be a servant of Sciona.
466----
467* TheMole: Within the council, for Sciona.
468* MonsterProgenitor: He's spawned many vampires, though most of those were to supply Sciona with a continuous source of vampire blood.
469* OneToMillionToOne: He can transform into a swarm of bats.
470* Really700YearsOld: He's quite old, enough that his blood is significantly more powerful than anything else Sciona can get her hands on.
471* WhatHappenedToTheMouse: [[spoiler: Sciona leaves him behind in the Black Reliquary, but apparently he's vanished by the time anyone reacts to the intrusion.]]
472[[/folder]]
473
474[[folder:The Super Husk]]
475!! The Super Husk
476[[quoteright:292:https://static.tvtropes.org/pmwiki/pub/images/superhusk_grrlpower_5.jpg]]
477A particularly powerful construct created by Sciona to counter supers.
478----
479* AnArmAndALeg: Within the first few seconds of its attack Pixel cuts off its right arm. [[spoiler: It grows it back after assimilating her powers.]]
480* TheAssimilator: [[spoiler: It can gain the powers of supers from their blood.]]
481* BloodMagic: It's at least partially powered by Zvonamir's blood, as well as that from two other unknown beings.
482* CarryABigStick: Its right arm ends in a mace.
483* CombatTentacles: Its left arm is a large tentacle.
484* DeflectorShields: It can project a defensive shield that deflects incoming projectiles. Unlike most uses of this trope, it also shows the deflected shots wrecking the surrounding area.
485* FashionableAsymmetry: Its face has two eyes on one side and one on the other as well as a horn on only one side, while the arms are completely different.
486* HealingFactor: Due to the whole "blood magic" thing the tentacles that make up its interior body can grow to replace missing body parts.
487* HypnoticEyes: Due to the vampire blood used to make it.
488* ItCanThink: It's more intelligent than the mannekillers, capable of using tactics and [[spoiler: smart enough to talk. Amusingly, the first time it demonstrates the latter trait is objecting to Sydney calling it dumb.]]
489* LaserBlade: [[spoiler: After assimilating Pixel's powers it gains laser spikes on its mace hand.]]
490* NotQuiteDead: [[spoiler: Its control cortex is capable of separating from and operating independently of its body. It makes use of this ability to escape when Hiro supposedly kills it, leaving the main body behind as a decoy]].
491* StuffBlowingUp: Hiro rips a chunk of crystal out of its chest, presumably a power source, which then explodes with enough force to breach Maxima's shield.
492* TheWormThatWalks: It's essentially a mass of tentacles contained in portions of armor.
493[[/folder]]
494
495[[folder:Gunhildr]]
496!! Gunhildr
497[[quoteright:230:https://static.tvtropes.org/pmwiki/pub/images/gunnhildr_grrlpower.jpg]]
498A vampire affiliated with Azilus and a Semper Vigilantis agent, but secretly working with Sciona.
499----
500* ActionGirl: She's had years of experience in battle and isn't afraid to get a few more.
501* AwesomeMcCoolname: "Gunn" means "war" and "Hildr" means "battle", though together it means "battle maiden". Lampshaded by Sydney, who mentions that while it's a pretty cool name it's also a reflection of the unfortunate times she was born into.
502* BloodKnight: She could have avoided the entire Mannekiller fight without risk, but fighting seemed more fun.
503* CleavageWindow: A relatively small diamond shaped one.
504* TheMole: For Sciona on the Council and among the Semper Vigilantis.
505* Really700YearsOld: She's dresses like a Viking and is fluent in old Norse, so she's definitely been around for a while.
506* VillainWithGoodPublicity: Part of her motivation to fighting the Mannekillers alongside ARCHON was to get some good publicity for vampires. Played straight when it's revealed she actually is a villain.
507* WhatHappenedToTheMouse: [[spoiler: Sciona leaves her behind in the Black Reliquary, but apparently she's vanished by the time anyone reacts to the intrusion.]]
508[[/folder]]
509
510[[folder: Wyrmil]]
511!! Wyrmil
512An extremely durable supernatural being in league with Sciona. He's also had some dealings with Deus in the past.
513----
514* AdaptiveAbility: He can grow gills to breath water, likely just a facet of his powers.
515* BadassBandolier: He wears one, though a corresponding weapon has yet to be seen.
516* BaldOfEvil: When seen through The Veil he appears bald.
517* CombatTentacles: He has tentacles in place of arms.
518* CruelAndUnusualDeath: [[spoiler: Sciona uses him as a means of bypassing a force field that allows only living matter through, while killing anything living that passes through it]].
519* DeliberateInjuryGambit: [[spoiler: It's implied that he recovered the Regenator by grabbing it from the pedestal and ripping his own arm off [[AmputationStopsSpread before the death effect could spread to his body]].]]
520* FusionDance: [[spoiler: Is forced to fuse with Coot to survive.]]
521* GoodScarsEvilScars: He has a forking scar across the left side of his face.
522* InformedAttribute: Sciona says he would survive a blast powerful enough to breach the Black Reliquary vault doors, wich implies some degree of invulnerability or healing factor. [[spoiler: We never get to see an example before he gets pushed into an insta-death field.]]
523** [[spoiler: A later strip has Ingsol mention that he thought Wyrmil was nigh-impossible to kill, right before it's implied that he actually ''survived'' getting shoved into said field]].
524* LampreyMouth: He has teeth ringing his entire mouth, though unlike most examples they don't go all the way down the throat.
525* NotSoStoic: He's generally reserved, but Cooter alternately amuses and annoys him.
526* NotQuiteDead: [[spoiler: When the Council Group arrives at the vault, Ingsol notes that he thought Wyrmil was nigh-impossible to kill. That, combined with his description as worm-like (worms can regenerate under some conditions) combined with a good chunk of his body being gone, Sydney noticing what seems to be a trail out of the vault, hints that he's still alive]]. [[spoiler: A later strip reveals that he's fused with the also NotQuiteDead Cooter Jones]].
527* OffScreenMomentOfAwesome: [[spoiler: He manages to recover and use the Regenator on his own while dying from the death field.]]
528* ResurrectiveImmortality: Kind of. It's heavily implied that [[spoiler: when he's critically wounded his "spine" can escape from his body and regrow the rest of him.]]
529* SinisterScythe: [[spoiler: He recovers the sickle, known as the Brane Ripper, from the pedestal Sciona smashed. When used, it splits open a rift to a mass of monstrous tentacles. Ultimately he only gets to use it once before Sciona comes to retrieve it.]]
530* TreasureChestCavity: He can store items inside of his body.
531* WalkingShirtlessScene: He's not wearing a shirt, and there are exactly two panels that show he even wears pants.
532[[/folder]]
533
534[[folder:Doctor Chuckles]]
535!! Dr. Chuckles
536A supernaturally skilled surgeon and the one responsible for putting Sciona back together.
537----
538* AirQuotes: He uses quite a few behind Coot's back while describing the human.
539* CreepyBlueEyes: Combined with his mouth, it gives him a shark-like appearance.
540* LightIsNotGood: He's an evil doctor with a mouthful of fangs who wears all white.
541* MorallyAmbiguousDoctorate: He's a supernatural being with a doctorate who likes making Frankensteinian creations out of his allies.
542* WhatHappenedToTheMouse: [[spoiler: He never appears during the heist itself, making it unclear what happened to him after Sciona abandoned or betrayed everyone who actually was there.]]
543[[/folder]]
544
545[[folder:Thothogoth]]
546!! Thothogoth
547[[quoteright:185:https://static.tvtropes.org/pmwiki/pub/images/demonlord_grrlpower.jpg]]
548A powerful demon previously defeated by Dabbler.
549----
550* AmbiguouslyEvil: When he makes an appearance in the story proper, he seems less like an evil, demonic overlord and more like a jilted ex-boyfriend. He's barely even antagonistic towards the other members of the team and seems to still be carrying a torch for Dabbler. That said, he does at least talk about having demonic armies prepared to invade and conquer Earth.
551* CantLiveWithoutYou: [[spoiler:Is this to Dabbler. Succubi are a ServantRace who literally can't live unless they're bonded to someone as a "master." If Thothogoth dies, Dabbler will start to bleed mana unless she finds someone new to be her master.]]
552* DealWithTheDevil: He attempts to invoke this, only to be shut down by Dabbler. She reminds him that neither of them are devils, so there isn't actually any kind of supernaturally binding pact between them.
553-->'''Dabbler:''' We have an ''arrangement'' and it's ''your'' career choices that have distanced us.
554* DraggedOffToHell: His fight with Dabbler ended in him being dragged into a fiery portal.
555* EverythingIsRacist: Played with.
556** When Sydney asks if the public stereotype of demons like himself are agents of chaos and destruction is accurate, especially since he showed up on Earth marketing a new world order, he scoffed "that's racist" to which Dabbler retorts that Tom himself is planning to institute said order by conquest, which is inherently chaotic and destructive.
557** When Sydney learns he's a Fiend, she reflexively points out that his marketing is going to be a hard sell and needs a lot of PR work, to which he accused her of intentionally being hurtful.
558** When Sydney defends herself by stating that if she, a human, were to ride a wormhole to another world without humans and identify herself with a term synonymous with "baby killer", she'd have a hard time winning over hearts and minds, he loses it, until Dabbler spelled out that his people chose their race name when being brutal tyrants was their norm. Dave B. points out that Sydney's mistake was being too specific.
559* GoodWingsEvilWings: Bone wings variant. We have yet to learn if he's truly evil enough to deserve them. Conversation with Dabbler has established that he's both capable of shapeshifting magic and a drama queen.
560* HeartLight: He has a chunk of glowing blue crystal in this position.
561* HornsOfVillainy: In demon tradition.
562* LoopholeAbuse: His actions when he burst into an Archon training area, following Vehemence's energy aura, made him a persona-non-grata ''in the US'', so when he later shows up in Deus's country of Galytn, there's nothing Maxima can do to oust him, but that's okay, as he was actually ''an ally'' in defending the country from an armed invasion led by one of Maxima's RoguesGallery.
563* MultiArmedAndDangerous: Besides his main arms, he has several spider-like limbs on his back (possibly skeletal wings).
564* NerdsAreSexy: He certainly thinks so. He told Maxima and Sydney that Dabbler was a "pigeon-toed dork" when she was in high school and that she wore very thick glasses, and because her mind hadn't caught up to her soul, she was extremely innocent and would constantly be doing sexy and/or suggestive things without realizing it. He also tells them that he thought that she was "sexier than all the succubus cheerleaders combined."
565* NoNameGiven: We didn't know his actual name until [[https://grrlpowercomic.com/archives/comic/grrl-power-982-no-longer-sleeping-with-the-archenemy/ recently]].
566* PetTheDog: Whatever his flaws or ultimate moral alignment, [[https://www.grrlpowercomic.com/archives/comic/grrl-power-1045-return-of-the-attack-of-the-boobs/ he's a kind, encouraging and patient]] "master" to Parfait.
567* TomTheDarkLord: Dabbler ''literally'' refers to him as "Tom" when she meets him again. Whether this is his actual name or a nickname she gave him is yet to be seen.
568* SpikesOfVillainy: On his arms and shoulders.
569* UnderestimatingBadassery: To Maxima. He attempts to antagonize her after she butts into his conversation with Dabbler, and she responds by grabbing his finger and judo-flipping him onto his back hard enough to knock him out.
570* WeWillMeetAgain: His final promise to Dabbler. Now that he's found her, a reunion seems imminent. [[spoiler:In true Dabbler fashion, it's extremely orgasmic... and quite awkward for the others, who have to listen to their lovemaking echoing from the bottom of a canyon.]]
571* WhatTheHellHero: Points out that Sydney's behavior has been hurtful. First, she compared his head to a thumb in a helmet and her comment about demons being obsessed with chaos was a racist remark.
572* WingedHumanoid: Has skeletal limbs on his back that might be the bone structure for batlike or draconic wings. Between his huge size and the fact that the wings have no membranes, he would probably still need magic to fly.
573[[/folder]]
574
575!!Mundane
576[[folder:Cooter]]
577!! Cooter Jones
578[[quoteright:164:https://static.tvtropes.org/pmwiki/pub/images/cooter_grrlpower.jpg]]
579A redneck whose family was killed by monsters. He's since allied himself with Sciona to get revenge.
580----
581* ActionBomb: [[spoiler: Gets turned into one without his knowledge by Sciona as part of a plan to breach the Black Reliquary's defenses.]]
582* CruelAndUnusualDeath: [[spoiler: Gets blasted by a vault's defenses, [[http://grrlpowercomic.com/archives/2633 then has tendrils burst out of him and explodes]]]].
583* DeepSouth: He's basically a collection of redneck stereotypes.
584* DramaticGunCock: He tries this, [[FailedAttemptAtDrama but just ejects the unspent round.]]
585* EnemyMine: He's willing to ally with "monsters" in order to get his revenge, [[TooDumbToLive taking their word that they're self-loathing enough to commit suicide once it's over.]]
586* FantasticRacism: He ''loathes'' any supernatural being, referring to them as monsters.
587* FusionDance: [[spoiler: Wyrmil uses the Regenator to fuse himself with Cooter, as neither of them was intact enough for it to repair individually]].
588* {{Jerkass}}: In just two strips he proved himself misogynistic and racist.
589* KarmicTransformation: [[spoiler: Wyrmil is forced to use one of the artifacts in the vault to fuse with him to save himself, meaning that Coot isn't fully human anymore]].
590* NakedOnRevival: [[spoiler: Is nude when Sydney finds him after his apparent explosive death]].
591* NotQuiteDead: [[spoiler: Somehow survived being exploded]].
592* SharingABody: [[spoiler: With Wyrmil, though he's apparently the dominant one, and can barely hear the monster trying to communicate with him]].
593* ShotgunsAreJustBetter: He carries a shotgun.
594* SinisterScythe: [[spoiler: As Cooter's the one in control of the body, he's the one wielding the sickle Wyrmil stole. Though not for long, as Sciona soon comes to retrieve it.]]
595* UnwittingPawn: Finds out too late that Sciona's group wasn't exactly being honest with him regarding its goals and methods. [[spoiler: He gets blood-teleported into a vault full of artifacts of doom, so he'd take the first hit, turning him to LudicrousGibs in the process, and thus sabotage the internal defenses.]]
596* WeHardlyKnewYe: [[spoiler: Is killed off fairly quickly after his debut. [[SubvertedTrope Except not.]]]]
597[[/folder]]
598
599[[folder:The Ascenders]]
600!! A Group of Villains
601A group of sinister cowled people seeking information on Archon, consisting of both superpowered villains and superrich investors looking for a way to gain powers of their own.
602----
603* CruelAndUnusualDeath: One cowl gets hit with an [[NamesToRunAwayFromReallyFast Unwinder Round]] from Cora, which Sydney later likens to a large bag of spaghetti exploding over a 50-foot radius. It's compared to ''Cooter's'' death, which is certainly saying something.
604* {{Jerkass}}: The cowl in control of Concretia. He holds Concretia's main body hostage to force her to work for her, electrifies and demeans her whenever she does something wrong, has her capture Halo, uses a TruthSerum to force the latter to give information on Archon before using a memory eraser to prevent her from remembering them, and when [[MotorMouth that doesn't work out like he planned]], he tries to shoot her to see if they can get the spheres to bind to someone under their control. Thankfully, his subordinates and Concretia hold him back long enough for [[BigDamnHeroes Cora]], even if it resulted in LudicrousGibs.
605* JackBauerInterrogationTechnique: Deconstructed. They capture an Archon agent and proceed to beat the shit out of him to try and force him to cough up the codes to unlock Archon's digital list of supers. Turns out the guy was CapturedOnPurpose and '''eats''' their captors, [[DressingAsTheEnemy wears their uniforms]], and then uses [[HoistByHisOwnPetard their own cellphones]] to call in the cavalry.
606* NoNameGiven: None of them are given names at any point. The only distinguishing feature is their outfits, crimson cowled cloaks with black tuxedo coats and black domino masks.
607* PlayingWithSyringes: In the most recent issues, it's revealed that they perform unstated medical experiments on super-powered enabled people that they capture.
608* PragmaticVillainy: When one cowl proves to be StupidEvil and tries to shoot Sydney, both his subordinate and Concretia stop him, since killing a federal agent and celebrity will get them ''way'' more attention than they want.
609* {{Slimeball}}: One cowl electrifies Concretia's main body whenever she does something wrong, and forces her to say "thank you for fixing me, daddy" whenever he does so. It's noted that he's more of a creep than [[BloodMagic Sciona]].
610[[/folder]]
611
612!! Extraterrestial
613[[folder:Calamarians]]
614[[quoteright:318:https://static.tvtropes.org/pmwiki/pub/images/clamarian02.jpg]]
615 [[caption-width-right:318:Nice planet you got there, could use a bit of FantasticNuke.]]
616The race that was found by Archon on the Alari home-world after Sciona's incomplete portal sucked Arc-swat members there. Not much is known about them. All that's certain is that they recognize Sydney's orbs and want to annihilate them, along with whoever wields them. They are presumably responsible for the genocide of the Alari.
617
618!!As a whole
619* AttackDrones: Their spaceship has a seemingly endless supply of human-sized fighter planes.
620* CoolSpaceship: Their long-range bombardment option is a spaceship that looks like a giant corkscrew, and presumably big enough to fit an entire city, with room to spare.
621* CripplingOverspecialization: Each Calamarian has one and only one special ability. They rely on their sheer size to deal with anything and everything else they come across. Against Sydney, this is a bad idea.
622* DavidVsGoliath: Standard human versus beings the size of skyscrapers.
623* TheDreaded: They're the first ''anything'' shown capable of compromising Halo's shield, and making '''[[TheAce Maxima]]''' order a full-on retreat.
624* FatalFlaw: Which Sydney exploits the hell out of. They have very, very limited close-range defenses. Bypass their shields, and they can be dispatched quickly. Their shields are also a dome, not a sphere like Sydney's. One of them proved this by slamming Halo deep into the ground and Halo blasting her way up and out.
625* GenericDoomsdayVillain: There is no explanation for why they are on the Alari home-world, but they are the prime suspects for the genocide of the Alari race.
626* GiantEqualsInvincible: Subverted. The first time Sydney is forced to fight them, her PPO beam wraps ''around'' the Calamarian she's fighting. [[spoiler: She uses her telecom orb to teleport past its shield and carve it up like a sushi roll.]]
627* ImpossiblyGracefulGiant: They can move their limbs at incredible speeds for Kaiju sized beings.
628* NoNameGiven: Their official species and racial name is yet to be revealed in the comic proper. In Dave B's blog and the comments section, they've been affectionately dubbed "Calamarians" or "Squidwardians."
629* PlanetLooters: Cora refers to them as "Planet Wreckers".
630* RentAZilla: They are the size of skyscrapers, they walk, and they are invariably hostile to Sydney, for no explained reason.
631* RoarBeforeBeating: "RAOOOOOOOO!"
632* SquishyWizard: Ironically. For a race of Kaiju, they have truly impressive powers and abilities, but get past those and the race are just giant sushi waiting to happen.
633
634[[/folder]]
635
636[[folder:The Fell]]
637!!As a Whole
638[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fell.jpg]]
639[[caption-width-right:350:Give us our artifact, and your lives!]]
640A race of hostile aliens that tracks Cora back to Earth, hoping to seize their artifact that Cora has in her cargo-hold.
641----
642* AlwaysChaoticEvil: They’re a collective corrupted by stygian energy. Dabbler tells Maxima that the best, and only, option is to kill them fast and move on.
643* TheAssimilator: According to Cora, they are a race that serially forcefully recruits everyone they can, and kill everyone they can't.
644* ImplacableMan: Their ground troops come with energy shields that just about make them ImmuneToBullets, heavy armor, and are so resilient that most battles with them quickly devolve into a melee slog.
645* SlaveryIsASpecialKindOfEvil: They enslave and assimilate everyone they come across, ''permanently'', and kill off anyone they can't.
646* TentacledTerror: Just look at the page image.
647
648[[/folder]]
649
650[[folder:Lapha]]
651!!Lapha
652[[quoteright:165:https://static.tvtropes.org/pmwiki/pub/images/lapha.png]]
653%%
654A demonic-looking alien mercenary (later called an "Aeolith") that attempts to kidnap Maxima so she can be sold off to the highest bidder. She's forced to abandon the mission after Maxima proves to be way stronger than she could have ever anticipated.
655
656----
657* BodySurf: She jumps into Garamm's body after [[spoiler:her old body is devoured by another alien]]. Later, she does the same to [[spoiler:Sydney]] when she can't get access to Maxima, thinking that [[spoiler:taking over Sydney would give her access to the orbs]].
658* BullyingADragon: Even after she sees just how powerful Maxima is, she ''still'' tries going after her.
659* CustomBuiltHost: Her body is implied to have been some sort of artificial construct. After [[spoiler:it's eaten]], she starts shopping on "[[https://www.grrlpowercomic.com/archives/comic/grrl-power-932-designing-women/ meatblanks.galnet]]" for a new one, with Garamm offering some less-than-welcome input on the customizations.
660* DemonicPossession: Downplayed. Her true form is the flame-eye thing floating at her brow, and she can transfer it from body to body. However, she only truly "possesses" the body if it's an EmptyShell. When she jumps into a body with a prior occupant, she has to share. This is a problem when she possesses [[spoiler:Sydney, since somehow the orbs still know which consciousness is Sydney's and only obey her, not Lapha, so Sydney can keep them away from her hands]]. Also, she can influence [[spoiler:Sydney]]'s body, but can't fully control it, meaning that [[spoiler:she's not able to keep Sydney from eating, which ends up being how she's removed from Sydney]].
661* DarkAndTroubledPast: It turns out her species are essentially magical {{Artificial Intelligence}}s that can also reproduce...with risks. She spent the first two weeks of her existence watching her parents "slowly glitch to oblivion" in front of her, unable to do anything about it. She then grew up as an orphan on the streets.
662* FaceDeathWithDignity: [[https://www.grrlpowercomic.com/archives/comic/grrl-power-1243-firebreak/ After jumping out]] of [[spoiler:Sydney's]] body without another body to survive in, Lapha quickly realizes the situation she's in but only gives a quick and simple FU to the universe that gave her a poor start in life as she starts to fade away, before [[spoiler:Dabbler saves her by moving her consciousness into another vessel]].
663-->'''Lapha:''' Fuck you, universe. You were not worth... the price... of admission.
664* FreudianExcuseIsNoExcuse: Though Sydney is moved to tears by her DarkAndTroubledPast, she and Maxima are quick to point out that it doesn't excuse kidnapping.
665* OhCrap: After seeing that Maxima is fast enough to move even when she's in a stasis beam, she has a complete FreakOut.
666* PowerTattoo: [[PlayingWithATrope Played with]] [[https://www.grrlpowercomic.com/archives/comic/grrl-power-1252-body-lock/ when it's revealed]] that [[spoiler:as punishment for her attempted bodynapping of Sydney]], she now has a tattoo-like sigil on her lower belly that [[spoiler:locks her in her physical body]].
667* SharingABody:
668** With Garamm. The arrangement is only temporary until she can get a new one. She also requests that, for legal reasons, he not refer to the act as "possession".
669** When she returns, she's [[spoiler:taken the body of a fellow Lithling that is a friend of Parfait's]] in order to get close to [[spoiler:Sydney]], so she can [[spoiler:take her body and the power of the orbs]]. While she does end up sharing [[spoiler:Sydney]]'s body, [[spoiler:the orbs still only obey Sydney's consciousness]]. This leads to both of them [[spoiler:getting locked up in a blacksite cell made to contain Halo]].
670* SlaveryIsASpecialKindOfEvil: Surprisingly averted. She makes no secret of why she wants to kidnap Max, and her possession of an inhabited body could be considered a kind of slavery in itself. But even when pointing out that her FreudianExcuseIsNoExcuse, the other characters don't bring it up. Possibly an attempt to avoid sending her over the MoralEventHorizon.
671* TooSpicyForYogSothoth: Almost literally how she's ejected from [[spoiler:Sydney's body; when Sydney takes a bite of one of her favorite dishes (read:something so spicy that its mere presence could be used for mace), Lapha takes the heat so poorly that she leaves Sydney's body almost immediately, despite the lack of another body to jump into almost killing her before Dabbler saves her by taking her into another vessal]].
672[[/folder]]
673
674[[folder:Garamm]]
675!!Garamm
676[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/garamm.png]]
677%%
678A reptilian alien who works under Lapha. He accompanies her on the mission to kidnap Maxima, and ends up being the only one of her subordinates not captured by Archon.
679
680----
681* AffablyEvil: He's pretty polite and easygoing, even dispensing some romantic advice to some humans who happen to catch sight of them. He's also perfectly willing to kidnap Maxima for money and sell her off to the highest bidder.
682* BiggerIsBetterInBed: Lapha certainly thinks so.
683* DemonicPossession: {{Discussed|Trope}}. After Lapha jumps into his body, he asks her if she's possessing him. She requests that he not refer to the act as such for legal reasons.
684* JaggedMouth: Courtesy of his "lip tusks".
685* SharingABody: With Lapha after they're forced to abandon their mission and [[spoiler:Lapha's original body got eaten.]]
686* SleepingWithTheBoss: He's certainly ''trying'' to. He tries to play off getting close to her as [[MyInstinctsAreShowing instinctual]].
687* TheUnsmile: His "lip tusks" makes his attempt at a smile [[SlasherSmile disturbing]].
688[[/folder]]

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