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1The world of Eos is vast, with creatures from all sizes and power levels roaming the earth. This page details those creatures.
2
3[[center:[-[[Characters/FinalFantasyXV Main Index]] | [[Characters/FinalFantasyXVPartyMembers Main Party Members]] | [[Characters/FinalFantasyXVGuestPartyMembers Guest Party Members]] | [[Characters/FinalFantasyXVKingdomOfLucis Kingdom of Lucis]] | [[Characters/FinalFantasyXVOtherAllies Other Allies]] | [[Characters/FinalFantasyXVEmpireOfNiflheim Empire of Niflheim]] | '''Astrals and other creatures / beings'''-]]]
4
5[[foldercontrol]]
6
7!Astrals / The Six
8
9[[folder:General]]
10
11!!!'''Appear in:''' ''VideoGame/FinalFantasyXV'' | ''Comrades''
12->''"Titan, the Archaean, steadfast as stone.\
13Ramuh, the Fulgurian, sharp as lightning.\
14Shiva, the Glacian, gentle as snow.\
15Leviathan, the Hydraean, relentless as tides.\
16Bahamut, the Draconian, unbending as iron.\
17Ifrit, the Infernian, fickle as fire.\
18Since time immemorial, they have watched over Eos."''\
19'''—Cosmogony'''
20
21The physical manifestations of the stars, the Astrals are ancient and powerful beings that protect Eos from the harmful activities of humanity. They are intelligent and possess a language of their own that can only be understood by a select few. Integral to the lore of Eos and indifferent to human affairs, their behavior cannot be fully understood due to their thought pattern being beyond mankind's comprehension.
22
23----
24* TheCavalry:
25** For the [[UpdatedRerelease Royal Edition]], an additional cutscene happens in the final chapter where [[spoiler:the Astrals (sans Ifrit) proceed to stall Daemon reinforcements and break open the barrier that Ardyn erected around the Citadel, granting safe passage to Noctis and co. towards the tower's entrance.]]
26** At the climax of [[spoiler:''The Dawn of the Future'', Shiva, Titan, Ramuh, Leviathan and Ifrit band together once again to block Tera Flare, and join Ardyn in defeating Bahamut once and for all.]]
27* DeathIsCheap: It's not entirely clear how death works for them. A few of them are explicitly said to be dead, but they're still available for Noct to summon after these "deaths" and still appear in the story. The lore implies that their true forms are perhaps on another plane of existence, and what you see in-game are merely physical forms they've taken on this plane because they felt like it; killing those forms means nothing to them but maybe a brief power loss. Further complicating things is that they were said to be sleeping before Lunafreya began her journey to awaken them and form covenants with them, but what that "sleep" means for them is unclear. [[spoiler:''The Dawn of the Future'' confirms that they exist both on the physical plane and "The Beyond", and cannot truly be killed unless slain in both. Five of them had been sleeping to recover their power since the War of the Astrals after receiving the full brunt of Bahamut's wrath, while the latter retreated to the Beyond to do the same.]]
28* {{Deconstruction}}: Of the concept of summons as they appeared in earlier ''Final Fantasy'' titles, who are often depicted as gods or divine beings that players earn the right to summon. The Astrals are ''much'' bigger than in previous titles and are so powerful that they can casually obliterate armies without effort, so people worship them as much out of fear as respect, or try to avoid them altogether in case they anger them. They also do ''not'' come to help you on command whenever you want like they're your pets, they will come when they feel like it and when the environment is hospitable towards them. Finally, the only reason they even give Noctis and Lunafreya the time of day is because they themselves are somewhat divine themselves, as the bloodline of the Oracle and the King of Lucis, and most of the time they keep to themselves away from human civilization and prefer not to be disturbed.
29* DefeatMeansFriendship: Defeating them in combat will earn you their respect. After this they will be able to fight with you in battle. The two exceptions are Shiva, [[spoiler:who was always a friend to Noctis and Luna since their childhood]], and Ramuh, who simply asks (or rather, asks Gentiana to ask) Noctis to activate his runestones. Ifrit is the odd one out -- [[spoiler:because Ardyn already beat Noctis to it by forming a Covenant with Ifrit (infecting him with the Starscourge in the process) decades ago]].
30* DidYouJustPunchOutCthulhu: [[spoiler:The Empire explicitly kills several of them during the game, and had already killed Shiva years ago (or so they thought). Noctis and his group fight several of them and win.]]
31* ElementalRivalry: {{Subverted}} with Ifrit and Shiva, [[spoiler:who were lovers.]]
32* GottaCatchThemAll: Noctis is trying to get the Astrals to give him their blessing, so he will have the strength to put up a proper fight against Niflheim. He's also trying to collect all of the Royal Arms, in order to build up his arsenal. The only one Noctis doesn't earn the blessings of is Ifrit, because [[spoiler:Ardyn got to him first.]]
33* IntelligibleUnintelligible: Some Astrals are shown speaking in an unintelligible language, with the subtitles showing what they are saying, yet Luna and Noctis are able to understand them and reply to them in the human tongue. A particular offender is Leviathan, who banters a lot with Luna when the latter attempts to form a covenant with the sea goddess.
34* JerkassGods: They aren't the nicest deities around. Titan is pretty grouchy, Leviathan is plain haughty and sneering at humans, and Ifrit wants to kill everyone. Bahamut, Shiva, and Ramuh seem fine, but Ramuh is a FlatCharacter who barely gets mentioned in the story, and Shiva admits she once looked down on humans before Ifrit changed her mind. ''Episode Ardyn'' implies that [[spoiler:Bahamut was playing a LongGame with him and Somnus 2000 years ago and just playing the two of them as part of his final goal to have Ardyn spread the Starscourge across the planet so Noctis could give his life purifying it. If he really did orchestrate that on purpose, it would move Bahamut out of {{Jerkass God|s}} and firmly into NominalHero territory. ''The Dawn of the Future'' finally confirms this of Bahamut.]]
35* MeaningfulName: "Astral" is derived from the Latin word ''Astra'' ("[[StellarName stars]]").
36* NiceJobBreakingItHero: While they give Noctis their power and help save the world, they're also responsible for endangering it in the first place. [[spoiler:They told Ardyn to absorb daemons, making him immortal, then pronounced him corrupt and unclean for doing it. They created the game's main villain who manipulates everything and turns the world into an apocalyptic shadow world for a solid 10 years.]]
37* PhysicalGod: They are explicitly said to be and are worshipped as gods by cultures around the world.
38* RedBaron: A few of the Astrals are known by a second title, in addition to the "element-ian" title in the quote above. Ramuh the Fulgurian is also called the Stormbringer; Titan the Archaeon is the Landforger; Leviathan the Hydrean is the Tidemother; and Ifrit is the Pyreburner. This is used quite effectively to mask Titan's identity until his big reveal. After Titan's appearance, the others are quite easy to guess from their titles alone.
39* ThirdPersonPerson: The Astrals tend to speak in this manner in the English version; in Japanese, they speak more normally.
40[[/folder]]
41
42[[folder:Titan]]
43!!Titan, the Archaean
44!!!'''Voiced by:''' Creator/KenichirouMatsuda (Japanese), Creator/IkeAmadi (English)
45!!!'''Appears in:''' ''VideoGame/FinalFantasyXV'' | ''Episode Ignis''
46
47[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/titan_2.png]]
48
49The Astral representing Earth, holding up the Meteor at the Disc of Cauthess. He tries communicating with Noctis so he can face his challenge and claim his power before the Empire kills him.
50
51----
52* AnArmAndALeg: Noctis and friends smash his arm to pieces after freezing him; it's enough to convince him Noctis is the true king and lend him his power.
53* BigDamnHeroes: Stops the Hydraean from sinking Altissia, and also long ago caught the Meteor in Cauthess, preventing widespread devastation.
54* GoodOldFisticuffs: Should he be summoned to help combat the Adamantoise, Titan charges into the fray and lands a few punches on the beast before concluding with Gaia's Meteor.
55* DishingOutDirt: He's of the earth element, being a retake of the recurring earth summon of the ''Final Fantasy'' series.
56* EyeScream: Part of the Meteor he's holding up has stabbed through his skull and out his eye socket. He looks fine when called as a summon, at least.
57* GentleGiant: Is one, or so Carbuncle claims in ''Platinum Demo''; in the main game, however, obtaining the Archaean's power involves him thoroughly trying to stomp you out, and it's been mentioned that he's been shaking up Lestallum. All this being said, once he's defeated and summoned, he always makes sure Noctis is out of harm's way before attacking, so it's likely his hostility was just part of the test -- in fact, during ''Episode Ignis'' he wreaks havoc upon the imperial ships trying to attack the altar, where Noct and Luna currently are.
58* GiantFootOfStomping: Will not hesitate to try and step on you during the battle with him.
59* GroundPunch: One of Titan's versions of Gaia's Wrath has him do this in lieu of hurling a gigantic boulder.
60* GodzillaThreshold: Titan's chances of summoning increase in correlation to how many party members are incapacitated: the more allies you lose, the more likely Titan will appear.
61* ImpaledWithExtremePrejudice: Is impaled by several of the jagged protrusions on the Meteor, including one of them going through [[EyeScream his eye]].
62* ShoutOut: His bearing a great weight upon his shoulders (the world/meteor) parallels Atlas from [[Myth/ClassicalMythology Greek Mythology]]. [[spoiler:At the conclusion of ''The Dawn of the Future'', he also catches the falling Citadel in the same manner.]]
63* WithMyHandsTied: Titan continues holding up the Meteor throughout the battle with him, effectively leaving him to fight with one arm—and [[GiantFootOfStomping two feet]].
64[[/folder]]
65
66[[folder:Ramuh]]
67!!Ramuh, the Fulgurian
68!!!'''Appears in:''' ''VideoGame/FinalFantasyXV''
69
70[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ramuh.png]]
71
72The Astral representing lightning and the storms, he protects the Duscae region via three runestones.
73
74----
75* AdvertisedExtra: Literally: he's the only usable summon in the ''Episode Duscae'' demo, despite playing the smallest role of any Astral in the main game.
76* FlatCharacter: The least developed of the Astrals. Obtaining him simply requires touching three runestones, and then Noctis summons him to annihilate an imperial base. That's all there is to him; he never gets a cutscene or dialogue.
77* JavelinThrower: Ramuh's Judgment Bolt attack throws his lightning charged staff down on enemies in this manner.
78* MythologyGag: The top of his staff resembles the head of Ixion, who was the lightning-elemental summon in ''VideoGame/FinalFantasyX'' instead of the more commonly seen Ramuh.
79* NiceGuy: While he doesn't offer his power for free, his trial is certainly reasonable compared to other astrals. He also picks Noctis up before attacking, presumably so he doesn't get caught in the blast.
80* TheReliableOne: Ramuh is usually the first summon to come to your aid, and comes during the least desperate circumstances.
81* ShockAndAwe: He's of the lightning element, being a retake of the recurring lightning summon of the ''Final Fantasy'' series.
82* SummonToHand: If the party's underground, you're treated to a different summoning sequence where Ramuh summons his staff to himself in lieu of picking Noctis up for the beginning of the animation.
83[[/folder]]
84
85[[folder:Shiva]]
86
87!!Shiva, the Glacian
88!!!'''Voiced by:''' Sayaka Kinoshita (Japanese), Renee Faia (English)
89!!!'''Appears in:''' ''VideoGame/FinalFantasyXV''
90->''"O King of Kings, restore the Light unto this world."''
91
92[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shiva_8.png]]
93
94The Astral representing ice, a defender and friend of humanity. Unfortunately before the game even started, she was killed by Niflheim's powerful army leaving only a giant, icy corpse. [[TheEndOrIsit ...Or did they?]]
95
96----
97* ActionGirl: One of the most powerful beings encountered in the game and firmly on the heroes' side. Justified, since she's a goddess.
98* CurbStompBattle: More specifically, she's so powerful she doesn't even need to battle. A single touch from her instantly ends any fight she could potentially get into, including extremely powerful beings like [[spoiler:Ardyn and Ifrit.]]
99* DarkIsNotEvil: She may be the goddess of death, but she's an unambiguously benevolent figure that assists the protagonists in their time of need.
100* DefrostingIceQueen: She was initially scornful of humans, but eventually warmed up to them due to [[spoiler:Ifrit's influence]].
101* DontFearTheReaper: She's said to be the goddess of death, but is outwardly the kindest summon even if her presence turns any place into an arctic wasteland. Likewise, nearly everyone on Eos worships her. It certainly helps that the goddess of death is a gentle being who eases the fear of death itself.
102* DramaticIrony: She initially held contempt for humanity but was turned around in her thinking by Ifrit, who then turned on the humans.
103* GodInHumanForm: Takes the shape of [[spoiler:Gentiana after her previous form was destroyed.]]
104* GodIsGood: She's really nice to Noctis and Luna, and is also the only Astral besides maybe Ramuh who seems to like humanity.
105* AnIcePerson: She's of the ice element, being a retake of the recurring ice summon of the ''Final Fantasy'' series.
106* KamehameHadoken: She and her copies [[spoiler:fire blasts of ice at Ardyn's wall around the Citadel, freezing it]].
107* KissOfDeath: Does this to Ifrit and an indirect one to Ardyn (both being immortals, it only freezes them).
108* LightIsGood: She's depicted as a bright and ethereal young woman and is one of the good guys.
109* LiterallyShatteredLives: What she does to her victims once she's summoned into the fray, flash freezing them before allowing them to shatter into pieces on their own. [[spoiler:Or, in Ifrit's case, causing him to dissolve into mist with a kiss.]]
110* MamaBear: She's quite protective of Luna [[spoiler:as Gentiana]] and later to Noctis. [[spoiler:Ardyn and Ifrit both find this out the hard way.]]
111* MostCommonSuperpower: She's far and away the bustiest character in the whole game, easily outstripping even Cindy's generous cleavage. Made all the more impressive by her being virtually naked.
112* MsFanservice: She wears next to nothing. In fact, her entire outfit is exclusively made of jewelry. This was censored in the Chinese version where she's given a green-blue one-piece.
113* NiceGirl: Despite her power being extremely destructive and uncomfortable, she's a gentle and kind soul always looking out for Noct and Luna.
114* OppositesAttract: She, the Glacian, once loved Ifrit, the Infernian. [[spoiler:Ironically, she was the one once disdainful of humanity before Ifrit's compassion for them defrosted her. Their positions switched once mankind scorned the gods and Ifrit tried to wipe them all out in the War of the Gods, while Shiva tried to save them.]]
115* {{Psychopomp}}: Within the lore she's regarded as the goddess of death.
116* RedBaron: The Death Goddess; while she's gentle, it's still a ''really'' cold embrace.
117* RestoredMyFaithInHumanity: According to her, witnessing Luna's determination in restoring the light and her benevolence was what restored Shiva's faith in humanity following the War of the Gods.
118* RetiredBadass: Despite having spent what's implied to be ''centuries'' in [[spoiler:human form]], she curbstomps both Ardyn and Ifrit with zero effort.
119* SelfDuplication: One of Shiva's abilities is to have many copies of herself floating around at once to cast her Diamond Dust attack.
120* SnowMeansDeath: Shiva is identified as a death goddess and is associated with snow and the cold. Even Noctis is freezing when she is summoned.
121* SpannerInTheWorks: [[spoiler:To Bahamut's plans to destroy Eos in ''Dawn of the Future''. Shiva's the one who tells the resurrected Lunafreya what the Draconian is planning.]]
122* TookALevelInBadass: Like Ifrit, Shiva is traditionally one of the weaker summons. In this game, she's one of the stronger ones and perhaps the most feared and respected storywise.
123* TranquilFury: It's clear that Shiva doesn't take kindly to Ardyn's taunts, but doesn't show her aggravation on her face, simply walking past him and touching his lips to simultaneously silence and flash-freeze him, thus putting him out of commission for the rest of the scene.
124[[/folder]]
125
126[[folder:Leviathan]]
127!!Leviathan, the Hydraean
128!!!'''Voiced by:''' Creator/UraraTakano (Japanese), Creator/CandiMilo (English)
129!!!'''Appears in:''' ''VideoGame/FinalFantasyXV''
130->''"This wretched pile of bone and flesh, ignorant of that which governs All, comes to requisition the might of a Goddess?"''
131
132[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/leviathan.png]]
133
134The Astral representing the water element and Goddess of the ocean, the gargantuan sea serpent Leviathan is temperamental and thoroughly dismissive of humanity. Forming a covenant with her is no easy task due to her haughty nature.
135
136----
137
138* ActionGirl: Once she joins Noctis and crew, she proves to be a powerful force of nature when summoned.
139* AxCrazy: She's an angry, rampaging beast and destroys a part of Altissia out of rage.
140* BigDamnHeroes: In Chapter 12, Leviathan arrives to kill off the daemons that are attacking the train to rescue Noctis.
141* BossRemix: The second half of her fight is set to the tune of a variant of "Apocalyptis Noctis", "Apocalyptis Aquarius", putting a greater emphasis on violins than the original piece and adding electric guitar riffs to the mix.
142* ClimaxBoss: The fight with her happened in the middle of a massive WhamEpisode. It is also riduculously cinematic and featured heavily in promotional material. She was however nowhere only around the middle boss in the game.
143* DisproportionateRetribution: She proceeds to hit Altissia with a maelstrom because Luna ''dared to wake her up'' despite the world going to hell.
144* GenderFlip: Leviathan is typically a male character when gender is brought up in previous games, but here, she's a lady.
145* JerkassGods: While not outright evil to humans like Ifrit, she's ''very'' haughty, dismisses Luna for attempting to form a covenant with her, and has no qualms about razing an entire city in anger.
146* JerkWithAHeartOfJerk: She utterly refuses to cooperate with either Luna or Noctis. In the end, Noctis literally had to tear her apart and ''force'' her to give up her power -- and even ''then'', Titan had to intervene. All the meanwhile, she utterly annihilated Altissia simply because she was pissed.
147* KnightOfCerebus: The moment she appears, the story takes a darker turn with [[spoiler:the death of Lunafreya at Ardyn's hands, Ignis losing his eyesight, and the destruction of Altissia]].
148* KrakenAndLeviathan: She's one of the largest beings encountered in the game, dwarfing even Titan. She's also very vicious.
149* MakingASplash: She can create smaller water clones of herself. She can also summon tidal waves and even engulf an entire city in a hurricane. True to her element, the party cannot summon her unless there's a body of water nearby.
150* MegaMaelstrom: Her Tsunami attack and entire bossfight surrounds the area in one.
151* PointOfNoReturn: Subverted, despite the game giving you multiple warnings about this. After you meet Leviathan, you're stuck in a linear story with no exploration until you beat the game. However, you're still able to finish off any sidequests and the like after the Astral's attack [[spoiler:by using Umbra to send you back to the past prior to Leviathan's attack at any rest point in the present]].
152* PunyEarthlings: She doesn't have a high esteem of mortals. [[spoiler:Given that she witnessed what the humans of Solheim did to Ifrit out of hubris, it's not entirely unwarranted.]]
153-->"What does a lowly, ephemeral speck know of All Creation!?"
154* TheReasonYouSuckSpeech: Delivers one to mankind itself when Luna attempts to forge a covenant with her:
155-->"Blasphemous ingrates, all Men, quick to forget the ages their Goddess stood watch!"
156* TokenNonHuman: While ''XV'' has the most {{Bishounen}} Ifrit in the series, and even Bahamut takes the form of an armored knight instead of a pure dragon, Leviathan remains the only Astral without legs or arms, much less a humanoid form.
157* WaterIsWomanly: This incarnation of Leviathan is female and the Astral of Water, and a very haughty and wrathful goddess. The creators intentionally made her winged, serpentine appearance feminine:
158-->''"Even though she is not a human being, she features beautiful, silky smooth lines characteristics of a female being."''
159[[/folder]]
160
161[[folder:Bahamut]]
162!!Bahamut, the Draconian
163!!!'''Voiced by:''' Itaru Yamamoto (Japanese), Creator/{{David Lodge|AmericanActor}} (English)[[labelnote:Foreign [=VA=]s]]Creator/PhilippeDumond (EU French), Peter Wenke (German), Radik Mukhametzianov (Russian)[[/labelnote]]
164!!!'''Appears in:''' ''VideoGame/FinalFantasyXV'' | ''Comrades'' | ''Episode Ardyn''
165->''"Gather strength, O Chosen."''
166
167[[quoteright:348:https://static.tvtropes.org/pmwiki/pub/images/ffxv_bahamut_comrades.png]]
168
169The [[WarGod God of War]], Bahamut is the most mysterious and powerful of the Astrals; virtually nothing is known about him. What ''is'' known is that he's similar to Shiva in that he largely watches over and protects humanity, in his own alien way.
170
171----
172* AdaptationalJerkass: It's mostly due to BlueAndOrangeMorality, but this incarnation of Bahamut, while not entirely crossing into AdaptationalVillainy territory, leaves much to be desired. [[spoiler:Case in point, where he set up the events that span across the entire ''XV'' story; from Ardyn being a sacrificial lamb to spread the Starscourge, his brother killing his fiancée, to Noctis becoming the Chosen King and sacrificing his life to end the Starscourge once and for all.]] Is it any wonder Ardyn ''despises'' the Astrals?
173* AdaptationalVillainy: The ''Dawn of the Future'' novel alternatively paints him as [[spoiler:the setting's true villain on account of the heroes learning the full story behind how Ardyn became the Accursed and Bahamut's scheming. In this novel, while Ifrit ''did'' begin the War of the Astrals to wipe out humanity, it was he, ''not Ifrit'', who tried to [[DisproportionateRetribution annihilate Eos with his Tera Flare because the warring between his subordinates]] ''[[DisproportionateRetribution displeased him]]'', with the four other Astrals absorbing the attack and saving the world (albeit forcing them into a deep slumber to recover their strength), leaving Bahamut to bide his time and regain his power to unleash another Tera Flare.]]
174* TheBadGuyWins: ''Dawn of the Future'' reveals [[spoiler:he is the true evil of the ''Final Fantasy XV'' universe, and the events of the main game ultimately lead to his total victory as both Noctis and Ardyn die in accordance with his designs]].
175* {{BFS}}: The sword he wields is nearly as big as himself, which is saying a lot given he's skyscraper-sized. And that's not getting started with all the blades that make up his wings.
176* BigBad: [[spoiler:He was going to be this for the Dawn of the Future [=DLC=]s, Episode Noctis in particular (though, since they were novelized in the Dawn of the Future novel, he's this in the novel). By extension, he was going to be revealed as the true villain of the story]].
177* BlueAndOrangeMorality: [[spoiler:''Everything'' that has happened through the ''XV'' saga happened according to ''his'' design down to the minute details, both bad and good. And all to bring "balance" to Eos. Though... what that ''actually'' entails, no one can really say. His thought process is completely beyond human comprehension.]] The ''Dawn of the Future'' novel explains that he is the highest ranking Astral, and while others govern the elements, he governs ''the heavens themselves''. [[spoiler:As the farthest removed Astral from the planet, he [[PunyEarthlings sees humans not as individuals but as flowers in a garden, each indistinguishable from the other, where damaged specimens should be removed.]]]] His ultimate goal [[spoiler:has nothing to do with "balance", and is purely to gather enough darkness to charge up his Tera Flare attack so he can wipe out his blighted garden.]]
178* TheChooserOfTheOne: He was the one who chose the very first Oracle, [[spoiler:and also the one who chooses Noct to become the True King]]. On a darker note, [[spoiler:he's also the one who chose Ardyn to be the Immortal Accursed]].
179* ContrastingSequelAntagonist: ''Dawn of the Future'' paints him as similar to [[spoiler: [[VideoGame/LightningReturnsFinalFantasyXIII Bhunivelze]], another {{jerkass|Gods}} OmnicidalManic TopGod associated with light who sleeps within a crystal, and is detached from humanity due to his status. However, while Bhunivelze wanted to cleanse humanity and turn them into soulless puppets to rule over in his new world, Bahamut wanted to exterminate humans as he saw them as beyond saving.]]
180* DragonKnight: He's clad in dark armor with draconic design, with an array of swords arranged to look like golden wings, and a large twin-tailed cape that resembles a tail (though the back of his armor also has an actual tail). It's something of a cross between the previous games' Dragoon armor design and the typical visual traits of Bahamut.
181* DramaticUnmask: [[spoiler:In ''Dawn of the Future'', the combined efforts of Ifrit, Shiva and Noctis manage to [[BrokenFaceplate shatter his helmet]], revealing he looks just like Noctis and Somnus. Noctis wonders if Bahamut always intended to put someone with his own face on the throne, or if he simply reconsidered making Ardyn king because of Somnus's resemblance.]]
182* EarlyBirdCameo: Bahamut actually appears long before the actual game, for he is [[spoiler:the voice within the Crystal that talks with Regis in the "Omen" trailer; said omen is Bahamut showing Regis a vision of what would happen if Noctis embarks on his journey to become the True King alone while Insomnia stays defended, and the risk of being led astray by Ardyn (represented by a charred dog impersonating Pryna)]].
183* {{Expy}}: To the ''VideoGame/XenobladeChronicles1'' character [[spoiler:Zanza. Both are the {{Top God}}s of the world who are [[GodOfEvil Gods of Evil]], who don't care about what they do to their lessers as long as their goals are met, who are {{BFS}} wielders who share a face with the protagonists, and who are the ultimate {{Big Bad}}s of the story.]]
184* EvilAllAlong: [[spoiler: Despite being presented as the GreaterScopeParagon in ''XV'' itself, ''Episode Ardyn'' paints him as a WellIntentionedExtremist {{Jerkass God|s}}, while ''Dawn of the Future'' reveals he's a NotSoWellIntentionedExtremist OmnicidalManiac]].
185* EvilCounterpart: He serves as this to [[spoiler:both Noct and Ardyn. Like Noct, he's the sword wielding nobility of an entire race with ties to the Lucian Royal Family, is beyond human, and they even share the same face. Like Ardyn, he's the sword wielding nobility of an entire race with ties to the Lucian Royal Family, is beyond human, and exists in both the physical and Astral planes]].
186* FaceOfAnAngelMindOfADemon: [[spoiler: It turns out under his mask he resembles Somnus and by extension Noctis, a [[AnthropomorphicShift far cry]] from the outright draconic previous iterations of Bahamut in the ''Final Fantasy'' series. And unlike his previous incarnations, this one is pure evil]].
187* FatalFlaw: [[spoiler: His BlueAndOrangeMorality, and the LackOfEmpathy and ControlFreak behaviors he exhibits as a result all come back to bite him over the course of ''Dawn of the Future.'']]
188* FinalBoss: Not of the main story, but of the ''Comrades'' multiplayer expansion. Following a FakeOutFadeOut, the PlayerCharacter has to fight Bahamut in order to atone for the Kingsglaive's treachery. [[spoiler:''The Dawn of the Future'' reveals he was intended to be the final boss of ''Episode Noctis'', and ultimately ''XV'''s story as a whole.]]
189* GodIsEvil: [[spoiler: The TopGod of the Astral pantheon, and a [[ManipulativeBastard manipulative]] OmnicidalManiac who couldn't give a damn about the humans he rules over]].
190* GreaterScopeParagon: He's the Astral who set up in motion the plan to eliminate the Starscourge, blessing humans with his power so that they may one day fulfill his prophecy. The Oracle's lineage and the royal dynasty of Lucis follow his plan to this end. [[spoiler:That being said, however...]]
191* GreaterScopeVillain: [[spoiler:... he was also the one who ''made'' Ardyn become the Accursed, turned the man into a long-suffering immortal, convinced Somnus to turn on Ardyn so the Accursed would be more embittered, and manipulated the entire conflict between Ardyn and Noctis.]] [[spoiler:The ''Dawn of the Future'' novel reveals his entire plan was to wipe out the line of Lucis and ultimately ''all of Eos'', using Ardyn (and later, Luna) to siphon power from the Starscourge to charge up his most powerful attack: ''Tera Flare''. The rest of the book chronicles Noct and co.'s path in defying his prophecy and saving the world from ''him''.]]
192* HoistByHisOwnPetard: [[spoiler: Resurrecting Lunafreya, of all things, is ultimately what brings about Bahamut's downfall and death, since Shiva's [[MamaBear protectiveness of Luna]] results in Shiva becoming a SpannerInTheWorks.]]
193* JerkassGods: He's... really not the most inspirational figure in the lore. [[spoiler:He appointed the champions of light and darkness, and manipulated them both into killing each other without even remotely giving a rat's ass what anyone thought or felt. He even forced "absolution" upon the Kingsglaive due to their earlier treachery... which was committed because of ''his'' designs to begin with. When Ardyn is given the choice to defy his fate and does so, Bahamut is downright cruel in his dismissal of him -- then forces him to submit to that fate anyway. He essentially shoehorned absolutely terrible destinies upon Noctis and Ardyn (and the entire line of Lucis for that matter), and sold the whole thing with the promise of ''getting to die.'']]
194* KillAllHumans: [[spoiler:''Dawn of the Future'' reveals this to be his endgame, ever since the War of the Astrals; his plan was to use the combined power of both the avatars of light and darkness to charge his ultimate attack, Tera Flare, which he would then use to wipe the entire human race off the face of Eos.]]
195* LastEpisodeNewCharacter: He only first appears in the cutscene that closes off the game's penultimate chapter. He gets more screentime in the DLC and expanded universe like ''Dawn of the Future'', however.
196* LastWords: [[spoiler:"Always have mortals lived under patronage divine. Though guided by the Light, [[HumansAreBastards they war among themselves and defile the Star]]. How could mortals hope to survive alone in a godless world?"]]
197* TheLeader: Is implied to be this among the Astrals due to his element being of Light, which is generally considered to be higher than the other elements.
198* LightEmUp: He's of the element of Light, unlike his previous incarnations, who were NonElemental.
199* LightIsNotGood: [[spoiler:Is the Astral of Light, and is also the one plotting the worldwide genocide of humanity.]]
200* ManipulativeBastard: [[spoiler: Virtually every single pivotal character in ''Final Fantasy XV'' is just a pawn in his schemes to destroy the world]].
201* MeaningfulName: Bahamut is known as the Draconian, a reference to his visibly dragon-like armor and appearance. However, the word "draconian" actually derives from Draco, an ancient Greek legislator, and itself refers to the harsh rule of law he imposed. [[spoiler:During the resolution of ''Episode Ardyn'', it is revealed that Bahamut manipulated the entire conflict and forced Ardyn into the role of The Accursed [[ButThouMust whether he wants it or not]], declaring that everything on Eos has been "preordained" by the gods and ''will'' come to pass exactly the way he says. ''The Dawn of the Future'' furthers this by having him resurrect Luna, who reveals she has never really done what she wants outside of her duty as the Oracle, and fears her destruction if she starts now.]]
202* MesACrowd: [[spoiler:Like Shiva, he has the ability to make copies of himself, as the party find out when they confront him in ''Dawn of the Future''.]]
203* MrExposition: Following [[spoiler:the TimeSkip that occurs during the latter half of the game,]] Bahamut brings Noctis up to speed on a few subjects, such as the importance of the Lucian king's role, the whereabouts of his party, [[spoiler:the true nature of Ardyn's being, and the means to truly defeat him]].
204* MythologyGag: Bahamut blessing the Caelum and Fleuret bloodlines with their powers hearkens back to his [[VideoGame/FinalFantasy very first incarnation]], who granted the Warriors of Light their Class Change abilities.
205* {{Narcissist}}: [[spoiler: Choosing someone with the exact same face as himself as king paints him as extremely vain]].
206* {{Necromancer}}: [[spoiler: He is able to revive Luna in ''Dawn of the Future'']].
207* NiceJobFixingItVillain: [[spoiler: In ''Dawn of the Future'' he revives Lunafreya in order to be a [[UnwittingPawn part]] of his EvilPlan to destroy the world. After he is defeated by the heroes at the end, Lunafreya is able to continue living her life happily with Noctis, which was previously cut short by Ardyn and in the original timeline, ''not'' revived by Bahamut]].
208* NominalHero: As revealed at the end of ''Episode Ardyn'', [[spoiler:everything that has played out, played out by ''his'' design: Somnus was chosen to be the king specifically because of his treacherous nature (and face), and Ardyn was chosen specifically to embody and spread the darkness. If that wasn't enough, the ''entire conflict'' between Ardyn and Somnus's bloodline was set up by him in the first place, culminating in Noctis killing Ardyn and then sacrificing his own life, thus ending the Caelum dynasty. And yet, he acts in an ''incredibly'' [[LackOfEmpathy cold and callous manner]] towards Ardyn -- he couldn't give a rat's ass what he went through, as he was nothing more than a pawn to the gods]]. The only reason these acts are ''barely'' justified is that his ultimate goal is to permanently destroy [[TheCorruption the Starscourge]]. [[spoiler:And then came ''Dawn of the Future'', which revealed that he's perfectly willing to wipe out all of humanity in the process, sending him careening over the line into GreaterScopeVillain territory.]]
209* PowerFloats: Aside from being a dragon-based god, [[spoiler:in ''The Dawn of the Future'' he raises the entire Citadel into the heavens so mortals cannot intervene while he casts Tera Flare]].
210* ShoutOut: Bahamut's sword motif and his [[spoiler:granting absolution to the Glaives in ''Comrades'']] bring to mind the ArchangelMichael, who is known as the "Sword of God", and who also redeems the souls of the recently-departed so that they may enter Heaven.
211* {{Sizeshifter}}: As an Astral, he can alter his size at will, from being skyscraper-sized in the main story, to barely as big as Titan's head in ''Comrades''.
212* StormOfBlades: A ''very'' exaggerated version. See these shining feathers on his massive wings? They're ''all'' {{BFS}}s (though they're not as big as his main sword), and he'll rain them all down on his designated target as part of his summon attack, ''Ultima Sword''. [[spoiler:In ''Comrades'', his boss fight includes several moves where he gets to spam these swords.]]
213* TinTyrant: [[spoiler: As with ''Final Fantasy'' villains of the past, he is covered head to toe in metallic armor and is evil to the core]].
214* TokenEvilTeammate: [[spoiler:He's the only truly evil Astral, since Shiva is Gentiana, Ifrit was merely infected by the Star Scourge, and all the Astrals in general help Noct kill Bahamut's physical form in ''Dawn of the Future'']].
215* TopGod: Seems to be the leader of the Six Astrals. ''Dawn of the Future'' even reveals that while the other Astrals exist in the mortal realm, he exists simultaneously in the mortal realm and the heavens.
216* TreacherousAdvisor: [[spoiler: After Noctis enters the crystal Bahamut finally reveals himself and [[MrExposition explains what's going on with Ardyn]] while acting as Noctis' advisor and mentor, conveniently forgetting to mention to Noctis that it was his ''own deliberate doing'' that made Ardyn who he is to begin with, in order to engineer a plot to destroy the world]].
217* TrialByCombat: The reason for his boss fight in ''Comrades'', judging the glaives for the organization's betrayal during the events of ''Kingsglaive''.
218* VillainousRescue: [[spoiler: With the reveal that he's an outright bad guy, him saving Regis from Ardyn at the Founder's Day Festival retroactively becomes this]].
219* WalkingSpoiler: He appears very late in ''XV'' seemingly as the GreaterScopeParagon, but in ''Episode Ardyn'' [[spoiler: is revealed to be a {{Jerkass God|s}} who is a WellIntentionedExtremist ''at best'']] and in ''Dawn of the Future'' [[spoiler: an outright [[GodIsEvil despicable monster]], an OmnicidalManiac and the true GreaterScopeVillain of the ''XV'' universe]].
220* WarGod: His title is literally "God of War".
221* WaveMotionGun: His second attack, ''Mega Flare'',[[note]]''The'' signature attack of his previous incarnations.[[/note]] which he creates in the [[spoiler:updated Chapter 14]] of the ''Royal Edition'' with his swords and uses to shatter [[spoiler:Ardyn's barrier around the Citadel]].
222* WellIntentionedExtremist: [[spoiler:He manipulated Ardyn into becoming the Immortal Accursed and the entire Lucian line into the creation of the True King, in order to finally put an end to [[MysticalPlague the Starscourge]]. Then ''Dawn of the Future'' reveals that [[NotSoWellIntentionedExtremist he views humans as expendable sacrifices and is perfectly willing to eradicate them all, even using the Starscourge itself to fuel Tera Flare]].]]
223* WorfBarrage: Subverted. None of those swords touch [[spoiler:Ifrit as he simply parkours his way out of it;]] its real purpose is to provide Noctis with an opportunity to attack [[spoiler:the Infernian]].
224* YouDontLookLikeYou: This iteration of Bahamut is more humanoid in nature, sporting a human mask and human eyes. His design is also reminiscent of a knight, with his helmet shaped after a dragon's mouth and sporting a tail and wings bringing to mind the series' previous Bahamuts.
225* YouHaveOutlivedYourUsefulness: In ''Dawn of the Future'', he declares that he [[spoiler: has no more need of the True King, now that he has decided to wipe humanity off the face of Eos]].
226[[/folder]]
227
228[[folder:Ifrit]]
229!!Ifrit, the Infernian
230!!!'''Voiced by:''' Creator/YasuhiroMamiya (Japanese), Creator/JohnKassir (English)
231!!!'''Appears in:''' ''VideoGame/FinalFantasyXV'' | ''Episode Ardyn''
232
233[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ifrit.png]]
234
235The Astral of fire. [[JerkassGods Not a very nice guy to say the least]]. He outright detests humanity and wishes nothing more than their destruction. More than once has he picked fights with Bahamut and Shiva over this.
236
237----
238* AdaptationalVillainy: In previous ''Final Fantasy'' games, Ifrit has always been a summon usable by the player. There are several times where you have to fight him first, but said fight is usually a test of strength, [[DefeatMeansFriendship and he will gladly assist the heroes from that point on after being defeated]]. In ''Final Fantasy XV'', Ifrit is a villain and malevolent entity through and through.
239* {{BFS}}: Wields one during his boss battle.
240* BigRedDevil: Fitting, since he's plainly evil in this game.
241* BishounenLine: For Ifrit's representation in the whole franchise. Most versions of Ifrit are bestial or monstrous in appearance. While he still looks devilish, this version of Ifrit is more human and prettier than past versions. Also, as mentioned below, he's stronger than most versions of Ifrit from past ''FF'' games.
242* BlackSheep: The only Astral who actually wants to destroy Eos, and a traitor to his brethren. [[spoiler:As Shiva reveals, this is because the Solheim Empire's hubris incurred his wrath and caused him to go on a destructive rampage, but the other Astrals were still bound to protect Eos, even from fellow Astrals.]]
243* TheCorruption: [[spoiler:''Episode Ardyn'' reveals that it was Ardyn who infected Ifrit with the Starscourge during the heat of battle, forming a Covenant with and reducing Ifrit to being Ardyn's battle thrall in the process. A patch changed his appearance to reinforce this, darkening his color scheme to grays and blacks to better show the Starscourge's corruption.]] [[spoiler:In ''The Dawn of the Future'', a revived Luna successfully removes the Starscourge from Ifrit and forms a covenant with him.]]
244* EvilIsBurningHot: The only truly evil Astral, and one of fire to boot.
245* FallenAngel: He was once a benevolent Astral who granted fire to humans out of compassion and admiration, in stark contrast to the other Astrals who were indifferent to humanity's frail existence. [[spoiler:Then some humans, namely the Solheim Empire, rose up against him out of hubris, after which he resolved to destroy them in anger, even defying the other Astrals who intervened to prevent Eos's destruction]].
246* FanservicePack: This Ifrit is far from the hulking, hairy demon-beast he is in other ''Final Fantasy'' titles.
247* FinalBossPreview: SubvertedTrope. While the first phase of his battle is shown briefly as the ActionPrologue to the game, he turns out not to be the BigBad or the FinalBoss. He ''is'', however, the first of the final four storyline bosses where you get to use the entire party, [[spoiler:since Ardyn is a DuelBoss.]]
248* GuestStarPartyMember: Becomes this in ''Episode Ardyn'', joining Ardyn in rampaging through Insomnia after he forges a Covenant with him.
249* HeelFaceTurn: [[spoiler:In ''The Dawn of the Future'', Ifrit makes a covenant with the revived Lunafreya in gratitude for removing Ardyn's influence. He works with the other Astrals to protect Eos from Tera Flare, and fights alongside Noctis in the final battle against Bahamut.]]
250* JerkassGods: He's the most hostile of the Astrals to humanity. [[spoiler:This is because of his backstory, where the people of the Solheim Empire started spurning his blessings and became ungrateful in their hubris, incurring Ifrit's wrath in the process.]]
251* LastWords: Before [[spoiler:Ardyn corrupts him]]:
252-->[[spoiler:"[[YouFool Fool!]] You dare to subjugate the Divine?!"]]
253* LeParkour: ''Extremely'' nimble and quick, he easily dodged Bahamut's Ultima Sword technique with some very fancy acrobatics.
254* LivingWeapon: [[spoiler:Ardyn's Covenant with Ifrit has reduced the Infernian to this since Ardyn also infected Ifrit with the Starscourge in the process. The once mighty Astral that granted humanity the gift of fire is now nothing but Ardyn's mindless battle thrall.]]
255* LockedOutOfTheLoop: [[spoiler:If the memories Ardyn receives from Ifrit after forging a Covenant and infecting him with the Starscourge are to be believed, Ifrit was not made aware that Ardyn was meant to spread the Starscourge, as the memories show Ardyn being absorbed into the Crystal and become the Founder King. As further evidence, he calls Ardyn "a man from House Caelum." Bahamut and Shiva, and presumably the other Astrals, know Ardyn is the Immortal Accursed and refer to him as such, but Ifrit does not recognize him.]]
256* {{Loincloth}}: The only real clothing he's wearing.
257* MrFanservice: Shiva's counterpart in this regard as well, he pretty much wears nothing save a loincloth and takes the appearance of a ''very'' handsome looking humanoid.
258* PlayingWithFire: He's of the fire element, being a retake of the recurring fire summon of the ''Franchise/FinalFantasy'' series.
259* PreFinalBoss: In the initial release, Ifrit serves as this before the final battle against Ardyn, and is the final battle with the full party. In the Royal Edition he is supplanted by the Mystic.
260* RedBaron: Aside from the official moniker "Infernian", Ifrit is also sometimes known as the Betrayer or the Pyreburner.
261* RoaringRampageOfRevenge: His hatred for humanity is justified in his backstory, [[spoiler:where humans started spurning his gifts]].
262* SatanicArchetype: Invoked by his role and devilish appearance.
263* ShoutOut: His extended backstory as detailed by [[spoiler:Shiva]] includes granting the gift of fire to humans after admiring their strength of will, similar to Prometheus from [[Myth/ClassicalMythology Greek Mythology]]. His demonic appearance and role as the enemy of humanity also set him up as a SatanicArchetype, even implying him to be responsible for creating the Starscourge. [[spoiler:''Episode Ardyn'' reveals he was just a pawn, however, and was afflicted with the Starscourge by Ardyn himself mere decades ago. ''Dawn of the Future'' reveals the legend of the War of the Astrals is a lie, and Bahamut ultimately usurped him as the ''true'' enemy of humanity; arguably his rebellion against Bahamut ''enforces'' his role as Satan]].
264* SlouchOfVillainy: In his first phase of battle, he shoots blasts of fire while slouched over.
265* TookALevelInBadass: A series example. Commonly one of the earliest obtainable summons, Ifrit's usually quite weak... but in ''XV'', he is anything but weak and has seriously stepped up his game. At the end of the main story, [[spoiler:not only is he one of the last bosses, he completely parkours through Bahamut's ''ultimate attack'' and parries his main sword, ''shrugs off'' a direct hit '''to the head''' by a ten-years-older Crystal-empowered Noctis, then needed to be frozen solid by Shiva (who is an example of this trope as well). ''Episode Ardyn'' also shows that Bahamut's Ultima Sword is capable of defeating him in combat, giving more weight to his performance in the main game]].
266* UnusableEnemyEquipment: Ifrit is this. He is the only Astral Noctis cannot form a Covenant with [[spoiler:because Ardyn already beat him to it and used the Starscourge to further reduce Ifrit into a mindless thrall.]]
267* TheVoiceless: Ironically, he's the only Astral besides Ramuh to never say a word on-screen, save for a few roars and growls during his boss fight, contrasting his extremely vicious nature. [[spoiler:This is because the Ifrit Noctis and co. encounter has been reduced to a mindless beast, courtesy of Ardyn. {{Subverted}} in ''Episode Ardyn'', where he does speak before his corruption, albeit in the Astral language]].
268* WalkingShirtlessScene: Has no shirt at all.
269[[/folder]]
270
271!Daemons
272
273[[folder:General]]
274
275Nocturnal monsters that plague the land of Eos, daemons were [[WasOnceAMan once humans and animals]] that were parasitized by the [[MysticalPlague Starscourge]] and warped beyond recognition. They have been growing in numbers by ''XV''[='=]s setting as a result of the increasing length of the nights.
276
277----
278* AlwaysChaoticEvil: This is never outright stated but strongly implied. After all, the reason TheNightThatNeverEnds is such a terrifying apocalyptic scenario would be due to this trope; if they were just solitary animals that wanted to be left alone instead of ones that actively hunted humans for whatever reason they wouldn't be so highly feared.
279* DemonOfHumanOrigin: Daemons are actually the result of other beings, such as humans or animals, being parasitized by [[MysticalPlague the Starscourge]].
280* EvilMakesYouUgly: Most daemons are twisted monsters with an otherwordly appearance, in contrast to the more realistic creatures found during daytime.
281* MythologyGag: Several daemons are recurring enemies from previous ''Final Fantasy'' games.
282* NocturnalMooks: They operate in the nighttime, [[spoiler:or during [[TheNightThatNeverEnds the Starscourge]]]], due to being WeakenedByTheLight.
283* OurDemonsAreDifferent: They're examples of DemonOfHumanOrigin, and they are WeakenedByTheLight.
284* WeakenedByTheLight: A common trait is that they are hurt by strong sources of light, which is why they are only encountered at night or in places like caves and avoid illuminated areas. That said, most of them are far stronger than the wildlife encountered during the day.
285
286[[/folder]]
287
288[[folder:Marilith]]
289!!Marilith
290!!!'''Appears in:''' ''Brotherhood: FinalFantasyXV''
291[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/marilith.png]]
292
293A snake-like creature with a woman's torso and six arms. One such Daemon managed to attack and injure Noctis during his childhood, as seen in ''Brotherhood: Final Fantasy XV''.
294
295----
296* MultiArmedAndDangerous: All of her human limbs carry a sword, and is a fairly tough opponent for Noctis's party.
297* OffWithHisHead: After dismembering her, Noctis goes for the kill by beheading her.
298* ReptilesAreAbhorrent: Her lower body is that of a giant serpent, and she's quite vicious.
299* SmallRoleBigImpact: The Marilith in ''Brotherhood'' is the creature that triggered Noctis's journey to Tenebrae, which in turn sparked Niflheim's invasion of the kingdom, leading straight to the events of ''Anime/KingsglaiveFinalFantasyXV'' and ''Brotherhood''.
300
301[[/folder]]
302
303[[folder:Diamond Weapon]]
304!!Diamond Weapon
305!!!'''Appears in:''' ''Anime/KingsglaiveFinalFantasyXV'' | ''Episode Prompto''
306[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/diamond_weapon_alt.png]]
307
308Towering beasts deployed by Niflheim as siege machines capable of razing an entire city and crushing the morale of their enemies. They appear prominently in ''Kingsglaive'', but are simply referred to as "Daemons" before being named in ''Episode Prompto''.
309
310----
311* AttackItsWeakPoint: They have an obvious core glowing red on their chest, implying it's their weak point. The problem is, these monsters are skyscraper-sized, so there's next to nothing that can dent them. Fortunately, the statues of the Old Wall are equally gigantic and they manage to take down the creatures by the end of Insomnia's sacking.
312* AxCrazy: As noted by Verstael in ''Episode Prompto'', full sublimation of the consciousness was impossible with the Diamond Weapons, resulting in ego death. As a result they're damn near impossible to control and immediately go into a destructive rampage when activated. In ''Kingsglaive'', the Empire's strategy is basically "set them loose and ''hope'' they mostly focus on Lucian forces" - they hoist them to a battlefield with multiple airships, awaken them and let them run wild.
313* DefeatEqualsExplosion: One of these creatures violently bursts into an explosion that lights up the skies after being impaled through the core by the Mystic statue's sword during ''Kingsglaive''[='=]s climax.
314* {{Kaiju}}: One of the largest monsters seen in ''XV''[='=]s universe, much emphasis is put on their size and overwhelming firepower during the movie, with scenes even depicting them as terrorizing the populace. That is, [[BehemothBattle until they end up facing the Old Wall's statues]].
315* MoreDakka: Their main method of attack is the massive barrage of projectiles fired from their shoulders. One volley is enough to destroy an entire city block. And Niflheim deploys many of them during Insomnia's sacking.
316* MythologyGag: They're practically a modernized render of ''VideoGame/FinalFantasyVII''[='=]s own Diamond Weapon.
317* OminousFog: In ''Kingsglaive''[='=]s opening battle, the Diamond Weapon's entire body is pouring out miasma: smoke that is released due to damage inflicted by sunlight, as the entire construct is made up out of in-numerable daemons inhabiting and powering the Magitek armor, making it hard to see anything but a towering cloud with red eyes that viciously dispels the firestorm conjured by Crowe's team. Other Diamond Weapons presented during the sacking of Insomnia do not exhibit this trait, as they are not taking damage from the sun.
318* RedEyesTakeWarning: With red glowing eyes, core and shoulder appendages, these things are more of a weapon of mass destruction than actual creatures.
319* ShouldersOfDoom: Concept art shows that their openable shoulders are inspired by a carnivore's jaw. They're large enough to house dozens of smaller Daemons and fire hundreds of explosive projectiles.
320[[/folder]]
321
322[[folder:Cerberus]]
323!!Cerberus
324!!!'''Appears in:''' ''Anime/KingsglaiveFinalFantasyXV'' | ''VideoGame/FinalFantasyXV'' | ''Comrades''
325[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cerberus_ffxv_1.jpg]]
326
327Huge, three-headed hounds that are generally seen as a step above even enemy Behemoths. One of them is seen enforcing Niflheim's assault forces during ''Kingsglaive''[='=]s opening battle.
328
329----
330* DisneyVillainDeath: The Cerberus that appears in ''Kingsglaive'' dies falling into the chasm created by the Diamond Weapon's rampage. Distracted while pursuing Nyx and Libertus, the Cerberus simply couldn't get a hold of the crumbling ground.
331* EarlyBirdCameo: First appears in ''Kingsglaive'', where one is fought and defeated by Nyx. A group of them surrounding Noctis are also glimpsed at in the "Omen" trailer. Both appearances are showcased long before its actual appearance in the [[UpdatedRerelease Royal Edition]], where it serves as [[spoiler:the Citadel's gate guardian and a boss right before Ifrit]].
332* EvilIsBurningHot: It's a fire-elemental Daemon.
333* FluffyTheTerrible: Ardyn refers to the Cerberus [[spoiler:stationed before the Citadel's gates]] as his "little pet". It's anything ''but''.
334* {{Hellhound}}: It's a truck-sized, three-headed snarling hound that relentlessly attacks its prey.
335* LastBreathBullet: [[spoiler:If you've completed Cor's sidequest and brought him with you to Insomnia Ruins, an additional cutscene plays where the defeated Cerberus springs up one last time and launches a fireball at Noctis before keeling over for good. Cor shields Noctis from the attack, but is left incapacitated, explaining why the party enters the Citadel without him.]]
336* MythologyGag: Its appearance is modeled after its ''VideoGame/FinalFantasyVIII'' incarnation's.
337* PlayingWithFire: Employs fire-based attacks.
338* ThroatLight: Or rather throat ''fire'', as these beasts' mouths are perpetually lashing out flames.
339[[/folder]]
340
341[[folder:Naglfar]]
342!!Naglfar
343!!!'''Appears in:''' ''VideoGame/FinalFantasyXV''
344A powerful Daemon roaming Fort Vaullerey. Naglfar is fought as a level 120 superboss during the "Wondrous Weapon" sidequest.
345
346----
347* MythologyGag: Its design has more in common with the Omega Weapon from ''VideoGame/FinalFantasyX'', down to the centaur-like lower body, segmented armor and large claws.
348* {{Superboss}}: One of the superbosses only accessible through a sidequest, Naglfar brings the pain to Noctis and co. with its absurd damage output and sizeable health pool.
349
350[[/folder]]
351
352!Eos Wildlife
353
354[[folder:Adamantoise]]
355!!Adamantoise
356!!!'''Appears in:''' ''VideoGame/FinalFantasyXV''
357[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/adamantoise.png]]
358
359A massive creature said to have lived for millions of years, the Adamantoise disturbs the vicinity of Leide by creating tremors just from its movements. It is encountered as a level 99 superboss after completing the main story and undertaking the quest "Let Sleeping Mountains Lie".
360
361----
362* DamageSpongeBoss: The greatest example within the game, as it takes a ridiculous amount of time to whittle down its health while the Adamantoise itself barely does more than moving around without even registering the party's presence (and even then, its size means you can take damage just from that). However, a later update allowed it to be easily given a one-hit kill by the Ring of the Lucii.
363* TheDreaded: The moment you take the hunting bounty for it, ''everyone'' in Lucis is gone, with a message saying they went into hiding once the Adamantoise got out of its shell. Noctis's party is [[YouHaveGotToBeKiddingMe completely incredulous]] when he decides to fight the Adamantoise, as it's more of a mountain than a creature.
364-->'''Prompto:''' Dude, you can't be serious. {{Oh crap}}, you are! Noct! C'mon man, not cool!
365* {{Foreshadowing}}: ''Very'' subtly done. Prompto often asks Noctis to stop the Regalia so he can take pictures of beautiful or at least impressive landmarks. However, he also wants to shoot a fairly small and completely unremarkable mountain in the middle of nowhere that you might pass by very early in the game...
366* HeWasRightThereAllAlong: The mountain that's actually its shell is less than a mile away from [[FirstTown Hammerhead]] and can be seen and visited at any time. You might've even posed for a picture in front of it at some point.
367* MarathonBoss: Depleting its health takes around one whopping hour on average, and even the best combos can only do so much to reduce it to thirty minutes. It was, after all, designed to be a boss that needed about 72 in-game hours to take down. [[spoiler: With the Ring of the Lucii, a heavily magic-specced character, and a bit of luck with a max-level party, you can down the beast in under fifteen minutes, but it's still extremely challenging, and your reward [[BraggingRightsReward is just a trophy, an extremely valuable Adamantite item, and some cooking ingredients]], although the latter also have some actual use for crafting LimitBreak magic.]]
368* MetalSlime: Ever since the Adamantoise was made susceptible to the Ring of the Lucii's OneHitKill spells, it has become one of the most popular farming targets for experience points (at least 50,000 per run) and Limit Break magic ingredients (up to 26 charges per run). Not really surprising, considering that one run takes a mere 10 minutes and is a completely safe endeavour (the Adamantoise can't hurt you if you stay at the edge of its aggro radius).
369* StationaryBoss: The only superboss in the game that doesn't move an inch while you fight it, making it ''the'' prime target for the [[OneHitKill Alterna spell]]. That being said, the Adamantoise can deal incredible amounts of damage simply by scraping the ground with its flippers or moving its head around thanks to its mind-boggling size.
370* ThatsNoMoon: That mountain over there? It's not actually a mountain...
371* TimeAbyss: Stated to be the oldest living creature known to man, said to be born at the dawn of time itself. And you probably killed it for shits and giggles. YouBastard.
372* TurtleIsland: '''The''' biggest creature in the game. This thing is as large as a mountain, and indeed is [[ThatsNoMoon mistaken for a mountain called Longwythe Peak]] for most of the game. In-game data puts the Adamantoise's size at 2,340 ft and its weight at 17,400,000 tons. Only the Astrals, the ''literal gods of this setting'', can rival it in sheer size. Its idle movements alone trigger earthquakes and have absolutely everyone [[ScrewThisImOuttaHere bolt for cover]] the moment it reveals itself.
373[[/folder]]
374
375[[folder:Bismarck]]
376!!Bismarck
377!!!'''Appears in:''' ''VideoGame/FinalFantasyXV'' [[note]]Royal Pack/Royal Edition[[/note]]
378[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bismarck_7.jpg]]
379
380A gargantuan whale-like creature worshipped as a deity by the fishermen of Altissia, who pray to him for a bountiful haul.
381
382----
383* KrakenAndLeviathan: From the small glimpses you get to see from him while you're out on the ocean, he's several times your yacht's size.
384* MythologyGag: To the Esper from ''VideoGame/FinalFantasyVI'', who took the form of a whale.
385* SadlyMythtaken: The wire monument of "Leviathan" you find in Altissia's Listro Park is actually that of Bismarck.
386
387[[/folder]]
388
389!Other Beings
390[[folder:Carbuncle]]
391!!Carbuncle
392!!!'''Appears in:''' ''VideoGame/FinalFantasyXV''
393[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ff_xv_platinum_demo_xbox_one.jpg]]
394
395--> ''"Don't be afraid! I'll protect you through your darkest dreams!"''
396
397Young Noctis's guide through the world of his dreams in the ''Platinum Demo''. They came from a charm given to him by King Regis, and can be obtained as a usable summon in the full game's easy mode upon completion of the demo.
398
399----
400* AmbiguousGender: Much like in previous installments, there's really no indication of Carbuncle's gender.
401* AutoRevive: Summoning them brings the whole party back up to full health if Noctis's HP is brought down to zero.
402* DreamWalker: Heavily implied to be this.
403* FantasticFoxes: They look much more fox-like than in previous entries.
404* FunnyBackgroundEvent: Like Gentiana, Carbuncle will also [[https://www.reddit.com/r/FinalFantasy/comments/5fqlys/ffxv_anyone_else_get_a_superfluous_carbuncle_in_a/ occasionally]] photobomb Prompto's pictures, though unlike with her, Carbuncle doesn't have a trophy for it, and is noticeably less common.
405* HelloInsertNameHere: Can be named by the player at the end of the ''Platinum Demo''.
406* MentorMascot: Along with Gladio, they serve as Noct's instructor in the game's tutorial.
407* OurAngelsAreDifferent: They're one of the 24 Messengers of the Gods.
408* RidiculouslyCuteCritter: As per usual. Their vulpine appearance certainly helps.
409* SpiritAdvisor: Carbuncle is Noct's stalwart mental companion, accompanying him through the dreamscapes that comprise the ''Platinum Demo'', the tutorial portion of ''FFXV'' proper and the Moogle Chocobo Festival DLC.
410* TalkingAnimal: Communicates with Noctis via smartphone text messages, similar to [[Literature/{{Durarara}} Celty Sturluson]]. They even use emoji, sometimes. It's implied that they deliver these text messages telepathically, though the Moogle Chocobo Festival DLC shows Noctis referring to his phone while talking to them during the fireworks.
411[[/folder]]
412
413[[folder:Pryna and Umbra]]
414!!Pryna and Umbra
415!!!'''Appears in:''' ''VideoGame/FinalFantasyXV'' | ''Brotherhood: Final Fantasy XV'' | ''Episode Prompto'' | ''Episode Ignis''
416[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/umbra_and_pryna.jpg]]
417
418A pair of dogs who serve as liaisons between Luna and Noctis.
419
420----
421* CanineCompanion: To Luna and later, Noctis.
422* GuestStarPartyMember: A nonfighting variation for Umbra, who travels with Noct upon his reawakening in [[spoiler:the World of Ruin and until the two are saved and delivered to Hammerhead by Talcott.]]
423* MeaningfulName: Pryna is derived from the Latin ''pruina'' ("rime/hoarfrost"), and is also a Welsh word meaning "purchase/redeem", while Umbra is Latin for "shadow".
424* OurAngelsAreDifferent: Like Gentiana and Carbuncle, they're Messengers of the Gods.
425* PaleFemalesDarkMales: Pryna (female) has white fur, while Umbra (male) has black fur.
426* ShoutOut: To [[https://en.wikipedia.org/wiki/Geri_and_Freki Geri and Freki]], [[Myth/NorseMythology the wolves of Odin]].
427* SmallRoleBigImpact: Prompto taking in an injured Pryna after he found her near his house, led to Prompto becoming one of Noctis's closest comrades.
428* TimeMaster: Umbra can transport Noctis back to Lucis (and later, Altissia) in the past.
429* WeHardlyKnewYe: [[spoiler:After only appearing in Episode 2 and a couple of Ultimate Collector's Edition-exclusive scenes from ''Brotherhood'' and a few brief scenes in ''XV'', Pryna dies offscreen during the events of Chapter 9. She does turn up later on to aid Prompto during the ''Episode Prompto'' DLC (which takes place alongside Noctis's trip on the train); however, given that it's during the scene where Prompto confronts his inner child, it's very likely that it's just all in Prompto's head.]]
430** [[spoiler: Her death is finally shown on-screen during ''Episode Ignis'', where the last thing she does before expiring is to give Ignis a vision of the future of Noctis's sacrifice to defeat Ardyn.]]
431[[/folder]]
432
433[[folder:Omega]]
434!!Omega
435!!!'''Appears in:''' ''VideoGame/FinalFantasyXV'' [[note]]Royal Pack/Royal Edition[[/note]]
436
437[[quoteright:344:https://static.tvtropes.org/pmwiki/pub/images/ffxv_omega_ver2.png]]
438
439A warmech associated with the ancient civilization of Solheim. It appears in the Royal Edition as an optional Level 119 superboss in the Insomnia Ruins.
440----
441* ContractualBossImmunity: Unlike the Adamantoise, another superboss, it cannot be killed by the Death spell, so you'll really have to fight this boss fair and square, which is a daunting task in itself.
442* TheDreaded: In the words of Gentiana:
443-->"Its might knows no equal. The wise dare not cross its path, lest they meet their end."
444* EnergyWeapon: In true Omega fashion, the angler-like appendage on its top fires a bright red laser beam when you're too close to it.
445* GiantMecha: Like its previous incarnations, it's a four-legged, tank-sized automaton designed to kill gods.
446* GiantSpaceFleaFromNowhere: It simply warps out of thin air once you reach a certain area in the final chapter, and even then, it's definitely not under Ardyn's command as it aimlessly roams the area.
447-->'''Prompto:''' What kind of interdimensional nonsense is this?
448-->'''Gladio:''' [[ThisIsGonnaSuck Bad interdimensional nonsense.]]
449* KillTheGod: It was explicitly forged by men to fell the gods.
450* {{Leitmotif}}: Sports [[https://www.youtube.com/watch?v=rRdBofHcGYA two]] [[https://www.youtube.com/watch?v=ngtUeG4mRgI themes]] during its boss fight, melodies of which call back to ''Final Fantasy V''[='=]s Omega.
451* MarathonBoss: Its massive resistances and extremely high damage output means you'll alternate between dealing scratch damage and frantically healing/reviving your party, leading to a grueling fight that lasts half an hour and upwards. The fight can be significantly shortened if you apply the right critical buffs before the battle, however.
452* MechanicalMonster: It's a mighty warmech created to slay gods, and sure as hell lives up to a superboss's endurance. The technology behind it is so powerful that Niflheim sought to salvage some of its components, namely its cannon design, which also appears on the Empire's warships. Thankfully, only one is fought.
453* MythologyGag: Its appearance is modeled after its ''VideoGame/FinalFantasyV'' incarnation.
454* NighInvulnerable: It's heavily resistant to everything ''except'' the Royal Arms.
455* RedAndBlackAndEvilAllOver: Like all of its previous iterations, Omega's body is charred black with crimson wires coursing through its legs, and glowing red optics on its head, cannon and angler-like appendage. It's described as a weapon that knows no compassion, only destruction.
456* ShroudedInMyth: Ignis recounts that he read about such a weapon being created in antiquity, but initially dismissed them as mere myths since the thing is so ancient. Nobody expected Omega to appear in the present day, aeons after its creators expired.
457* {{Superboss}}: You really have to stray off the main story's path to encounter it, and it's predictably one of the toughest and longest boss fights in the game.
458* TeleportSpam: It's introduced as warping out of nowhere to fight your party, and it even teleports around the field during its battle.
459* ThereIsNoKillLikeOverkill: Its first response to any attack is to ''immediately'' prepare Wave Cannon.
460* TurnsRed: Knocking off half of Omega's health will make it occasionally go on a frenzied state where its movements are considerably accelerated and is more aggressive for a short time, after which it overheats and has to blow off some steam, leaving it momentarily vulnerable before it teleports to a safe location to resume its assault.
461* WaveMotionGun: The main cannon on its "chin" is capable of firing a massive blue stream of energy, after which Omega is left immobile as it blows off exhaust.
462[[/folder]]
463
464[[folder:Hiso Aliens]]
465!!Hiso Aliens
466!!!'''Appears in:''' ''VideoGame/FinalFantasyXV''
467
468[[quoteright:344:https://static.tvtropes.org/pmwiki/pub/images/hisohiso.png]]
469
470''Hiso! Hiso! Hisooo!!''
471
472Strange, inexplicable little aliens - ''ALIENS!'' - who have summoned Noctis and Sarah to their world to save it from an evil entity known as The Eroder in the "Chosen Girl, Eroded World" crossover event. Even though they're technically [[BizarreAlienBiology arsenic-based]], they're not actually poisonous to be around and are quite friendly and playful!
473
474Created by Hironobu Sakaguchi as the official mascot for Creator/{{Mistwalker}}, they have appeared in various forms throughout the ''Terra'' game series.
475----
476* InnocentAliens: The very definition of it. They are downright child-like in their innocence and friendliness, and much the same, are incapable of any kind of violence. It's why they are helpless against the Eroder.
477* {{Nice Guy}}s: Even when they're being mischievous, they are quick to apologize when Sarah scolds them.
478* NonActionGuy: They can't fight themselves, which is why they needed to summon a great hero. Luckily, they got two for the price of one!
479* RuleOfCute: Why do they look the way they do? Because it's cute! Plus they're Hiso Aliens.
480* SeriesMascot: They're the mascot characters for both ''Mistwalker'' as well as the ''VideoGame/TerraBattle'' games.
481[[/folder]]
482
483[[folder:The Eroder]]
484!! The Eroder
485!!!'''Voiced by:''' Creator/SumireUesaka (Japanese), Creator/AshlyBurch (English)
486!!!'''Appears in:''' ''VideoGame/FinalFantasyXV''
487[[quoteright:344:https://static.tvtropes.org/pmwiki/pub/images/eroder.png]]
488[[caption-width-right:344: [[labelnote:Click to see its second form]]https://static.tvtropes.org/pmwiki/pub/images/eroder2.png[[/labelnote]]]]
489
490A mysterious, shapeshifting entity that has plagued the world of the Hiso Aliens to a point where almost none of it - and them - are left. To stop it, the Hiso Aliens summoned Noctis and Sarah to defeat it. Though that may work out to its advantage...
491----
492* AdorableAbomination: Its initial appearance is that of an angry-looking Hiso Alien, cuteness and all.
493* AxCrazy: This thing is completely and utterly ''insane''. After taking on Sarah's appearance, it spends a good chunk of the fight boasting and ranting about its power or laughing maniacally.
494* AGodAmI: It outright declares itself a god after copying Sarah's powers and abilities.
495* BlackEyesOfCrazy: After it takes Sarah's appearance, its eyes turn a crazed black. Hell, even as a Hiso Alien it had these on the account of it looking ''meaner'' than the average Hiso Alien.
496* CastingAShadow: It primarily uses darkness and gravity-based attacks, usually in the form of {{Energy Ball}}s that will draw Sarah and Noctis in and deal damage.
497* ComputerVirus: It is this from the Hiso Aliens' perspective. The Hiso Aliens have been trying to build their world, then this thing shows up and begins erasing it. During the fight with Sarah and Noctis, it outright threatens to delete them. It even plays with the idea visually, with its most noticeable feature being the red glitchy aura surrounding it, glitches that are also seen around the area you fight it in.
498* DarkActionGirl: After it assumes Sarah's appearance and personality, it uses her skillset imbued with darkness-based energy attacks.
499* EldritchAbomination: The most straightforward example in the game. It is a being of unknown origins, has no defined shape, is immensely powerful, doesn't act even remotely human, and its presence has a negative effect on the environment around it.
500* FlatCharacter: There's really nothing much to it other than wanting to kill and destroy everything.
501* FlunkyBoss: It can summon up to three {{Living Shadow}}s to fight alongside it. They can be destroyed, but it can summon them as fast as you destroy them. In the fight's second phase, it absorbs them for another boost in power.
502* LargeHam: After it takes Sarah's appearance, it gains several levels of Ham. Creator/AshlyBurch clearly enjoyed ChewingTheScenery.
503* LightningBruiser: It is ''very'' fast in combat and has some powerful attacks. Even as a Hiso Alien, it's alarmingly quick.
504* OminousVisualGlitch: After taking Sarah's appearance, its most noticeable feature is the red glitchy aura surrounding it. Also, its presence causes this effect to the environment around it.
505* OmnicidalManiac: It desires nothing less than total destruction.
506* OnlyKnownByTheirNickname: The Hiso Aliens call it "The Eroder" as it is literally eroding their world. As it never referrs to itself as The Eroder, its unknown if that's its name or if it even ''has'' an actual name.
507* PowerHigh: After taking Sarah's appearance and powers, it spends a good chunk of the fight ranting and boasting about its new powers. And it only gets worse when it absorbs its living shadows to further increase its power.
508* {{Shapeshifting}}: It's primarily a shapeshifter, taking on the appearance and powers of anyone it comes into contact with. It takes on Sarah's shape after she pushes Noctis out of the way and had she not done so, it would've turned into a dark version of Noctis with all his powers.
509* {{Spellblade}}: Like Sarah, it can infuse its sword with energy for powerful, long-ranged slashes.
510* TurnsRed: Taken literally, after reducing it to half health, it absorbs its shadows to gain another power boost, turning the area around it red. During this phase, it will now use all the dark energy attacks used by its shadows.
511* YouCannotGraspTheTrueForm: We never get to see what it actually looks like. By the time Noctis and Sarah encounter it, it has taken the shape of a Hiso Alien.
512[[/folder]]
513
514[[folder:Ixal]]
515!!Ixal
516!!!'''Voiced by:''' Various (Japanese), Creator/RobbieDaymond (English)
517!!!'''Appears in''''': ''VideoGame/FinalFantasyXV''
518
519A race of beastmen from the realm of Eorzea. Hailing from Coerthas highlands, these bird-like beastmen have somehow appeared on Eos, where they have begun using Meteorshards to summon their patron deity, the violent and malevolent Garuda.
520----
521* BirdPeople: They are avian in their appearance. They've long lost the ability to fly under their own power, but retain vestigial wings.
522* BlowYouAway: Much like their goddess, they have a keen mastery of wind magic.
523* YouNoTakeCandle: Their manner of speech is very primitive-sounding.
524[[/folder]]
525
526[[folder:Garuda]]
527!! Garuda, Lady of the Vortex
528!!!'''Voiced by:''' Creator/RieTanaka (Japanese), Cara Pifko (English)
529!!!'''Appears in:''' ''VideoGame/FinalFantasyXV''
530[[quoteright:344:https://static.tvtropes.org/pmwiki/pub/images/garudaff15.png]]
531
532->''"Wretched insects of this alien world... Rejoice... and fall to your knees in '''supplication'''!''
533
534The boss of "Adventurer from Another World", a crossover event with ''VideoGame/FinalFantasyXIV''. Also known as the Lady of the Vortex, Garuda is the primal god of the Ixal beastmen tribe of Eorzea, feared by many for her violent nature and the joy she derives from committing wholesale slaughter.
535----
536* AxCrazy: In comparison to other primals, whose goals range from subjugating the wills of others to protecting their beastmen subjects, Garuda just wants to kill everyone she sees.
537* BlackEyesOfEvil: Her eyes are as black as her soul.
538* BlowYouAway: As befitting a primal known as the "Lady of the Vortex", Garuda has immense mastery over wind.
539* {{Leitmotif}}: "Fallen Angel", her boss theme from FFXIV, is also used here during the battle against her.
540* PersonOfMassDestruction: The threat she poses is greater than simply going on a killing spree: [[MagicEater primals require vast amounts of aether to maintain their physical form]]. Left unchecked, she could drain Eos dry of its very life force.
541* PowerEchoes: Her voice has a distinct distortion effect to it, befitting her being a destructive god-like being.
542* SelfDuplication: One ability she has is the power to create copies of herself to swarm and overwhelm her prey
543* TotalPartyKill: By using her SignatureMove, Aerial Blast, Garuda decimated the entire party. [[spoiler:It takes the divine intervention of the Messenger to save the day.]]
544* WrongContextMagic: Outside of some daemons, purely magical beings are rare on Eos, save for the Astrals and their Messengers. Garuda is not a daemon, Astral, or Messenger; she is, in essence, a sentient mass of aetheric energy given shape by the minds of her devotees. Typically, large quantities of aether crystals are used to facilitate a primal summoning, but there are none to be found on Eos. There are Meteorshards, however...
545[[/folder]]
546
547[[folder:The Messenger]]
548!!The Messenger / Garuda, Emissary of the Winds
549!!!'''Voiced by:''' Creator/SayakaOhara (Japanese), Julia [=McIlvaine=] (English)
550!!!'''Appears in''': ''VideoGame/FinalFantasyXV''
551[[quoteright:344:https://static.tvtropes.org/pmwiki/pub/images/ffxiv_xv_garuda.png]]
552
553A Messenger whose name and very existence had been lost to history until a statue of her was recovered by the Ixal beastmen in the "Adventurer from Another World" quest. When Noctis and his friends faced off against the primal Garuda, the messenger lent her strength to Noctis to help him emerge victorious. Afterwards, she vows to ally herself with the Chosen King. With her own name long forgotten, she forges a new identity for herself, taking the name of the slain Lady of the Vortex: "Garuda".
554----
555* BigDamnHeroes: The party was positively getting their asses handed to them by Garuda when she stepped in and dealt the final blow to the insane primal. Afterwards she becomes a new summon, fulfilling a similar gameplay mechanic.
556* BlowYouAway: She has a great mastery of the wind, like her namesake, dropping a massive burst of wind from the clouds to flatten Noctis' enemies.
557* CoolMask: She wears a decorative mask shaped like a bird's head, covering the top half of her head.
558* DeathFromAbove: Her summon attack, "Call of the Crosswinds", unleashes a massive downburst upon the ground from high in the clouds.
559* NoNameGiven: Her real name has been lost to her and civilization as a whole. She since chose to adopt Garuda's name after defeating the Primal.
560* PsychoticSmirk: Downplayed. She flashes a smug grin as she lays the smackdown on her foes, but she seems to be benevolent for the most part, willingly lending Noctis her aid against the invading Primal.
561[[/folder]]
562
563[[folder:Odin]]
564!!Odin
565One of the twenty-four Messengers of the Gods, who fought in the War of the Astrals. He is never seen in-game, but in ''The Dawn of the Future'', Lunafreya locates a spear and sword in the ruins of Solheim that she believes to be Gungnir and Zantetsuken.
566----
567* TheGhost: Implied to be a PosthumousCharacter, though the nature of Astrals and their Messengers makes it ambiguous if they even ''can'' die. [[spoiler:The destruction of the crystal causes all of the gods to fade away, so Odin is not coming back.]]

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