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Context Characters / DiabloEldritch

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1[[WMG:[[center: [- ''VideoGame/{{Diablo}}'' '''[[Characters/{{Diablo}} Main Character Index]]'''\
2[[Characters/DiabloCharacterClasses Character Classes]] | [[Characters/DiabloHighHeavens The High Heavens]] | [[Characters/DiabloBurningHells The Burning Hells]] | [[Characters/DiabloHumans Humans]] | '''Eldritch''']]]]-]
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4Most of the beings from the Diablo universe are the creations of Anu and his Angels from Heaven, Tethamet and his Demons from Hell, or the two sides' wayward hybrid offspring.
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6Most. But not all.
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8[[foldercontrol]]
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10[[folder:Trag'Oul]]
11Trag'Oul is a mysterious wyrm that appeared in Sanctuary one day, choosing the Creators' son Rathma to be their student and prophet. Whatever their origins, their motives are clear: to maintain the Balance.
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13* BalanceBetweenGoodAndEvil: The dragon was the one who taught Rathma his ideology of the Balance.
14* DraconicAbomination: Trag'Oul is an entity nearly as old as the cosmos itself, does not share the origins of nearly every other entity in the Diablo universe. Nobody really understands who or what they were (besides possibly Rathma himself), but they're an entity so alien to the setting that "dragon" is their best guess.
15* HaveYouSeenMyGod: Trag'Oul has not been seen for millennia.
16* OurDragonsAreDifferent: Trag'Oul is some kind of giant serpent that 'phases' in and out of reality.
17[[/folder]]
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19[[folder:Tree of Whispers]]
20The Tree of Whispers is a .... being [[note]]It is listed here precisely because it doesn't fit into the existing categories[[/note]] introduced in ''IV''. While nominally a tree, it can be considered a character by itself. As its name may suggest, it knows many secrets and is willing to share them, for a price. It is found in Hawezar, and the region largely lies within its shadow.
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22* AboveGoodAndEvil: As sinister and disturbing as it is, the Tree of Whispers seemingly has no morality of its own. It has no preference between or grudges towards Heaven, Hell, or Sanctuary and seemingly has no overarching agenda of its own. The only thing it seems to care about it gathering as much information for itself as possible. It is upfront with its targets and never forces a deal, but it will collect any debt it is owed with ruthless efficiency.
23* BerserkButton: The Tree ''always'' collects its debts, and has no tolerance for anyone who tries to escape from their end of the deal. [[spoiler:Elias' attempt to cheat it especially infuriates it because, since [[LogicalWeakness it has no true knowledge of immortality or how to break it]], it's effectively powerless to stop him and needs the Wanderer's help to do so. To add salt to the wound, it does have ''some'' idea of how Elias gained his immortality; after all, it did (vaguely) know the existence of the coffin gateway. It just didn't know what or where the coffin leads to, and didn't get its own agents to investigate it before the Wanderer came along.]]
24** The postgame reveals that it's aggravated by how chatty freshly collected heads tend to be. [[spoiler:Once again, Elias is a prime source of its anger in this regard.]]
25* BotanicalAbomination: It looks like a gnarled, dead tree, but is a sentient supernatural entity of unknown powers and origins that shares forbidden knowledge to those willing to pay its price. Sages who have spent their entire lives studying the ancient lore of creation admit they have no idea of how it could exist or where it came from.
26* DealWithTheDevil: To gain knowledge from it is to seal your fate. Once it tells you a hallowed secret, you're marked to have your head join the others hanging from after death it for eternity. Normally, it will leave a victim to live the remainder of their lives in peace and only collect after they die on their own. However, if someone tries to cheat it, it will dispatch its agents to hunt them down and collect their debt the hard way.
27** This is downplayed with the player character. Those 'agents' consist of bounty hunters who trade heads for treasure maps; none of them are marked, but they have to live with the fact that they threw a fugitive to a FateWorseThanDeath.
28* FateWorseThanDeath: Anyone who gets a secret from it will eventually have their heads removed from their bodies upon death and strung up to dangle from its branches, [[AndIMustScream undying, conscious, but immobile]], for the rest of time.
29* KeeperOfForbiddenKnowledge: The Tree of Whispers has gathered a massive amount of arcane secrets over its existence and is willing to part with some...[[DealWithTheDevil for a high price]].
30* KnowledgeBroker: A sinister version. Anyone may seek its help if they want to learn something. The price, on the other hand...
31* LogicalWeakness: Immortality is the one subject that eludes the Tree. Because the Tree of Whispers gains nearly all of its knowledge from the heads it takes from debtors after their death, it logically has no information of how to gain or remove immortality. [[spoiler:When Elias became immortal himself to cheat the Tree, it was incapable of doing anything to collect because none of its deceased former debtors knew anything about what method he used to obtain immortality or how to undo it. However, with Elias's head added, it should possess the knowledge; whether it would share this knowledge remains to be seen.]]
32* MindHive: Each of the undying heads hanging from the Tree's branches are psychically linked with it, giving it an immense store of ancient and forbidden knowledge.
33* MouthOfSauron: It "speaks" through the heads hanging from its branches. Usually involving [[VoiceOfTheLegion multiple heads speaking in unison]].
34* OffWithHisHead: When one of its debtors dies, it will dispatch a crow servant to decapitate their corpse and deliver their head to be reanimated and hung from its branches as a macabre decoration forever.
35* OutsideContextProblem: It is an ancient, supernatural being of unexplained powers and origins. All that is known about the Tree is that it's neither demonic or angelic and has knowledge that no one on Sanctuary should have. [[spoiler:Elias was only able to learn the ritual to summon Lilith before ''Diablo IV'' by dealing with it.]]
36* QuestGiver: [[spoiler:After Lilith's defeat, in the postgame the Tree offers the Wanderer repeatable quests to hunt down targets who have attempted to escape their debt to it.]]
37* YourSoulIsMine: The heads on its branches contain the souls of their original owners. All of them are left trapped on the Tree, forced to remain with the collective with seemingly no hope of ever moving on to an afterlife.
38[[/folder]]

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