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1[[foldercontrol]]
2
3!!Introduced in ''Hand of Fate''
4
5[[folder:The Player]]
6The player of the Game of Life and Death. A.K.A you. He has to battle through all of the Dealer's minions to win the game.
7
8%%* BigBad: [[spoiler:Of ''Hand Of Fate 2''.]]
9* BloodKnight: The Dealer sees him as such. [[spoiler:As ''Hand of Fate 2'' shows, the Dealer was right — Kallas himself notes he's sick of card games and wants good, honest combat.]]
10* FantasticRacism: Most of his foes are nonhuman. [[spoiler:Secretly, he hates ''all'' non-humans, even the ones that help him. In the sequel, he uses the Deck to create a human-supremacist empire, and directs it to exterminate most of the non-human population, driving the lizardmen and ratmen races to extinction.]]
11* FatalFlaw: Wrath. Despite his nobility and heroism, he is little more than a bloodthirsty human supremacist.
12* TheHero: The main protagonist and the one you control in the first game.
13* LegendaryInTheSequel: A century later, the towns he saved from the hordes worship him like a god.
14* MultipleChoicePast: The Wildcards DLC allows the player to select a set of different Fates which affect different attributes about the player character. Such as being a Monk who forsakes material wealth but does more damage against skeletons. [[spoiler:Subverted in ''Hand of Fate 2'', he has always been the Warlord.]]
15* NoNameGiven: Subverted in the second game, his actual name is [[spoiler:Kallas]].
16* OneManArmy: He manages to destroy entire hordes of bandits, skeletons, rat men, and lizardfolk by himself.
17* RogueProtagonist: [[spoiler:After he wins the game and seizes the Deck, its raw power corrupts him over the course of a century.]]
18[[/folder]]
19
20[[folder:The Dealer/[[spoiler:Valenos]]]]
21The supernatural traveling dealer of the Game of Life and Death.
22-->[[spoiler:'''He is but a distortion of your memory - do not trust him. Do not trust him.''' (''Hand of Fate 2'')]]
23
24* AffablyEvil: For a certain interpretation of ''evil''. He's definitely an antagonist in the first game, but he's generally polite and soft spoken.
25* AmbiguouslyHuman: While he looks human enough, his longevity and his knowledge of the supernatural and the Game puts what exactly is he into question.
26* BigBad: While not exactly evil, he does act as the main antagonistic force in the first game, setting himself as the final challenge the player needs to overcome.
27* BigGood: Acts as this in ''2'', slowly teaching the player how the game is played and never tries to do them any harm.
28* GameMaster: His role. While the player can set up their own deck for the most part, he alone sets up the rules of the game and the challenges.
29* GuestStarPartyMember: [[spoiler:Directly helps the player in the final battle in the second game. A later released DLC allows the player to use him when replaying challenges after the final battle.]]
30* JerkassHasAPoint: In ''2''. At first he seems to be motivated purely by revenge, but the further you get into the campaign, the clearer it is that Kallas has to be stopped.
31* LeaningOnTheFourthWall: Many of his lines call into question whether he is talking about the Game of Life and Death or the Hand of Fate video game itself.
32* NoSell: [[spoiler:He's clearly infected by the Corruption — a parting shot from Kallas — but he's the only person in the world able to halt its progress through sheer power.]]
33* SeriousBusiness: He takes his Game very seriously, and considering the world-changing nature of it, he isn't exactly wrong.
34* TheSnarkKnight: Often has some pretty barbed quips to the player. Even in the sequel where he is actively helping the New Player, he still can't help it when the player gets a Huge Failure.
35* TimeAbyss: Has lived for countless years. Even should his material body die, he still exists in some form, eternally refining the Game.
36[[/folder]]
37
38[[folder:Event Characters]]
39!!!Mister Lionel
40A friendly goblin that disguises as a human. One of the first events the Player can come across.
41* CoolUncle: To both Oswin and Hubie in the sequel.
42* PaperThinDisguise: His disguise just consists of wearing a cloak covering his body and a fake mustache. Despite this, however, he never gets found out.
43
44[[/folder]]
45
46!!Introduced in ''Hand of Fate 2''
47
48[[folder:The New Player]]
49A traveling adventurer who one day meets with the Dealer and sets out on a mission to kill the Emperor.
50* ContrastingSequelProtagonist: While the Player in the first game was a OneManArmy with no permanent allies or friends, the sequel's protagonist meets a few companions along the way who the player can help. [[spoiler:Going out of the way to complete all of the companions' questlines is what triggers the GoldenEnding, where The Dealer trusts the new Player with the Game where the previous Player failed.]]
51* GloryHound: In comparison to Kallas, the new Player is obsessed with being famous to the point that the Dealer has to modify the rules and add Fame as a game mechanic; this can benefit the player by convincing various members of the Empire to help them based on their awesome reputation, but as a detriment some powerful items cannot be used with low Fame.
52* NoNameGiven: Not in-game; concept art gives the female hero's name as Isondry.
53
54[[/folder]]
55
56[[folder:Malaclypse]]
57A traveling mage masquerading as a bard.
58-->'''A magician, a jester, and a vagabond.'''
59
60* AnArmAndALeg: [[spoiler:Has his right arm amputated to stop the spread of ThePlague.]]
61* TheBard: Subverted. Malaclypse is a mage, but disguises himself as a simple lute-playing bard, because TheEmpire kills magic-users.
62* BarrierWarrior: His ability protects the Player from one hit in combat. Upgrades to create an explosion when destroyed.
63* CowardlyLion: Doesn't like getting into conflicts and berates the player for choices that get them into fights. Despite this, however, he helps them with such fights.
64* FriendToAllChildren: Defied. Despite two of his {{Companion Specific Sidequest}}s involving rescuing mage children from TheEmpire, Malaclypse remains confused and alarmed by child behaviour.
65* HealerSignsOnEarly: He's the first companion acquired, and the least offensively capable of the main story companions. He doesn't actively heal, but instead provides the Player with a DeflectorShield.
66* MagicMissileStorm: His attack is similar to the enemy mages from the first game — three {{Energy Ball}}s that target up to three enemies.
67* MarkOfTheSupernatural: [[spoiler:At the end of his quest-line, he has to get his right arm amputated to stop a disease and has it replaced by an artificial arm made from green crystals.]]
68* MrViceGuy: Likes to drink and is very womanizing. Despite this, however, he ultimately does have morals that he follows.
69* NamesToRunFromReallyFast: Part of his name is taken from the word apocalypse. Despite this, however, he is no harm to anyone except the player's enemies in combat.
70* NiceJobBreakingItHero: [[spoiler:He and the Hermit were part of the mage cabal that brought the Dealer back — unleashing the Corruption as a result.]]
71* [[spoiler:TheVirus: Like the other mages who brought back the Dealer, Malaclypse has been infected by the Corruption. If you fail the last precision gambit of his storyline, he'll become a Blight Juggernaut and you'll be forced to kill him.]]
72[[/folder]]
73
74[[folder:Ariadne]]
75The daughter of a disgraced blacksmith who seeks to rebuild her father's forge.
76-->'''Steel and flesh both subscribe to the same rules. If you hit them hard enough, they do what you want.'''
77
78* AncestralWeapon: The Hard Mode of the Strength chapter sees her helping to reforge the Jousting Armour that her father made.
79* BecauseDestinySaysSo: The fortuneteller in Stiegal told the young Ariadne that she would die a hero, so she has sought opportunities for heroism ever since. Whether the fortune teller is [[PhonyPsychic phony]] or not is left ambiguous.
80* TheBlacksmith
81* BrawnHilda: Very big and muscular, justified as she works as a blacksmith
82* IAmNotMyFather: Dislikes being compared to her lauded blacksmith father, as she feels he was a coward who failed to stand up to the Emperor.
83* SelectiveObliviousness: The fortuneteller's ''exact'' words are that Ariadne will die ''at the side of'' a hero; if you don't see her questline through to the end, that's precisely how her story ends.
84
85[[/folder]]
86
87[[folder:Colbjorn]]
88An exiled Northerner who the player rescues. Has a very stout body and dual wields kukris in combat.
89-->'''His family lost, his clan turned against him, Colbjorn has travelled south in search of meaning.'''
90
91* BackFromTheDead: [[spoiler:Part of his story is that he has to be killed to atone for his sins, which he does, and then is brought back to life by you.]]
92* IOweYouMyLife: Pledges himself as an ally of the player after he is rescued, helping them in combat even against other Northerners.
93* LifeDrinker: [[spoiler:To resurrect Colbjorn, the Player must kill 50 Northerners with the sword that contains his soul.]]
94* MySpeciesDothProtestTooMuch: Was exiled due to disagreeing with how militant the Northerners became in the face of the empire, feeling it betrays their history as a prideful nomadic tribe. Doubly so when the Northerners started purging their own villages to quell pacifist dissent, [[MirroringFactions turning themselves into a barbaric anti-empire]].
95* PeltsOfTheBarbarian
96* SealedBadassInACan
97* SoulJar: [[spoiler:His soul is placed inside a sword, allowing him to come BackFromTheDead.]]
98* TheQuietOne: While he does talk, he doesn't really say anything outside of necessity.
99
100[[/folder]]
101
102[[folder:Estrella]]
103A former Empire captain who defected after witnessing the atrocities TheEmpire committed.
104-->'''Having only ever known military life, Estrella's high rank and fame were justly earned.'''
105
106* [[spoiler:AssassinationAttempt]]: [[spoiler:Her assassination as newly-crowned [[TheEmpress Empress]] leads to the BadFuture of The Mapmaker, from the Outlands and Outsiders DLC. The Player must SetRightWhatOnceWentWrong.]]
107* DefectorFromDecadence: After the Empire firebombs their city to prevent the spread of the corruption and even tries to kill uninfected citizens, Estrella commits treason and joins the Player.
108* DoomedHometown: Her CompanionSpecificSidequest involves accruing allies to protect her hometown of Far Water from the Empire.
109* EyepatchOfPower
110* FantasyGunControl: Averted. The only party member with a firearm, prior to the A Cold Hearth DLC.
111* InterspeciesFriendship: With the last Rat Queen.
112* LadyOfWar: Not particularly ladylike in appearance, but well-spoken and has the most finesse as a fighter of your party members.
113* OfficerAndAGentleman: Her ancestry/nobility isn't addressed outright, but she is an Imperial Captain with high ideals compared to her corrupt colleagues, and [[spoiler:becomes Empress after the end of the game]].
114* PunchPackingPistol: Her Combat Ability allows her to insta-knockdown an enemy with a shot from her pistol.
115* ScrewTheRulesImDoingWhatsRight
116* SwordAndGun
117
118[[/folder]]
119
120[[folder:Event Characters]]
121!!! Oswin
122A temporary companion who appears only in The Lovers challenge. A simple potato farmer.
123-->'''His love for potato is unrivalled and unyielding.'''
124
125* BigEater: Technically speaking, he only eats as much as the Player. But by comparison with your other companions who do not eat your rations, Oswin is a serious drain on your Food.
126* DistressedDude: His only function in the EscortMission level in which he appears is to get kidnapped repeatedly.
127* GuestStarPartyMember: Sort of. Replaces your regular companions for The Lovers, but doesn't bring anything useful to the table.
128* InterspeciesFriendship: The goblin Mister Lionel is Oswin's uncle. Whether there's InterspeciesAdoption, RandomSpeciesOffspring, or something else at work is never explained.
129* TheLoad
130* ObsessedWithFood: Potatoes, specifically. Farms them, eats them, thinks about them.
131* PsychoExGirlfriend: The eponymous Lovers are Oswin and his beloved, [[spoiler:who is an undead abomination intent on killing him so they can be together forever]].
132* WizardNeedsFoodBadly: If Oswin dies, it's a NonStandardGameOver. Good thing potatoes can revive him from near-death.
133
134!!! Lord Apollyon
135A rich noble who helps the player during The Devil challenge in exchange for challenging him to card games. [[spoiler:Eventually, he is revealed near the end of the challenge to be TheDevil who lures people with help then takes their soul through an unwinnable card game.]]
136
137* NamesToRunFromReallyFast: Is named after an angel of destruction. [[spoiler:And sure enough, he eventually reveals himself to be TheDevil.]]
138* SuspiciousVideoGameGenerosity: Seems to have exactly what the player needs during the challenge to rescue their comrades. [[spoiler:This eventually leads to trapping the player in an unwinnable card game.]]
139* UnwinnableByDesign: [[spoiler:His final card game, which, if the player doesn't use a potion given to them earlier in the challenge or use a specific card, will trap the player in a game where they can't win.]]
140* YourSoulIsMine: [[spoiler:The fate of those who lose his final card game, becoming permanent thralls to him incapable of moving their own body.]]
141
142!!! The Old Maiden/[[spoiler:Mereth]]
143One of the first encounters you can unlock: a frail old woman who lives in the woods, and will always offer you health, food, or gold at no cost.
144
145* BigGood: Arguably the closest thing this world has to a selfless benefactor: she's helped adventurers for centuries, and never asked anything in return.
146* CallBack: She's [[spoiler:Mereth, the Maiden from the first game]], a century older.
147* VideoGameCaringPotential: Once she gets a token added to her card (after completing the Yvonne and Yvette storyline), she'll note that in all her years of helping others, no one's ever helped her. And even though she doesn't explicitly ''ask'' you to do anything, you can [[spoiler:give her the Potion of Youth blessing from the Waterfall of Youth, and she'll become the Maiden again, a Platinum card identical to how she looked in the first game]].
148
149[[/folder]]
150
151[[folder:DLC Companions]]
152!!! Hubie
153A young goblin. Part of the Outlands and Outsiders DLC.
154-->'''Some say that goblins are older than time. This goblin seems a little younger than that.'''
155
156* MarkOfShame: As part of his loyalty mission, [[spoiler:Hubie's hat is eaten as punishment, and he must go without until his quest is completed and he redeems himself]]. As he says, "Without a [[spoiler:hat]], a goblin is no goblin at all!"
157* PracticalTaunt: Hubie does not deal damage in combat. Instead, his Companion Ability taunts all enemies, causing them to completely ignore you even if you tear into them with easily-countered combos.
158
159!!! Veles
160A Lord of the Shadow Realm, last scion of House Lashar. Part of The Servant and The Beast DLC.
161-->'''A nightmare from the fables.'''
162
163* DarkWorld: The Shadow Realm, the Lysa Hora, which allows the Player to avoid enemies.
164-->You find yourself suspended in a fractured parody of the Lashar Manor ballroom. Broken pieces of columns and furnishings hang gently in the aether, and everything is tinged in an otherworldly violet light.
165* DefrostingIceQueen: Veles will be standoffish and rude for most of the game, but the Brimstone version of The Servant has him showing genuine affection for both Grobben and the player (even if he'd never openly admit it).
166* NobleFugitive: Veles' feud with his brother means he is hunted by goblins and other Shadow Beast Houses.
167* OnlyFriend: Grobben, Veles' loyal goblin servant. Also, the Player character, who Veles calls 'other Grobben'.
168* OurVampiresAreDifferent: Shadow Beasts drink blood to gain life, but are not human in appearance — they are greenish, with horns, a snout full of teeth, clawed hands and feet, and walk digitigrade. Stripped of their cloaks (seen when they are stunned or crazed), they look more like goblins than anything else.
169* TheRenfield: The Player becomes this for Veles, providing him with blood either in the form of your own HitPoints or by knocking down enemies for him to feed on in combat.
170* ShoutOut: Both Veles and his brother Perun are derived from Myth/SlavicMythology, where two of the top gods — Veles and Perun — had a similar dynamic of constantly screwing with each other.
171* [[spoiler:SiblingMurder]]: [[spoiler:Veles' feud with his brother Perun ends in Perun's death.]]
172* SuperMode: When Veles' blood lust is sated, he becomes a Brimstone card for the next battle, with increased damage output and a stun attack.
173
174!!! Keturah
175Known as Cruel Keturah. An aged bounty hunter. Introduced in the A Cold Hearth DLC.
176-->'''You will find no charity here.'''
177
178* AmnesiaLoop: And a ''brutal'' one at that. [[spoiler:You help her bring down Aculeus, only to discover he's ''not'' the man who killed Keturah's daughter. It turns out Tamar died so long ago that Keturah barely remembers anything about who did it — she's not even sure it was a man. The DownerEnding of her storyline ''seems'' to do an about-face in Endless Mode, where she is absolutely certain the killer is one of your bounty targets… but as soon as that fight ends, she says it's not him either and starts mumbling about someone else. Her character description takes on a whole new meaning after that.]]
179-->'''Until she finds her daughter's killer, she will not rest, she will not die.'''
180%%* BountyHunter
181* {{BFG}}: Keturah's platinum upgrade lets her use the Grand Dame, a 4-shot rifle with bleed and piercing effects.
182* CoolOldLady: Considerably older than the Player and the other human companions.
183* FantasyGunControl: Averted. Uses nothing but firearms, and for the first time, gives the Player access to them too.
184* FindTheCure: [[spoiler:Her CompanionSpecificSidequest at one point involves this after an encounter with the Prince of Poisons.]]
185* MeaningfulName: In archaic Hebrew, her name translates to "surrounded" — which is exactly her status when you first meet her. [[MuggingTheMonster Not that she minds.]]
186* MultiRangedMaster: Carries a pair of pistols, and has a musketoon slung across her back, which is used for her activated ability.
187%%* NeverMessWithGranny
188%%* NotInThisForYourRevolution
189* OutlivingOnesOffspring: [[spoiler:Her beloved daughter Tamar died long ago.]]
190* StatusEffects: Her upgraded combat ability causes bleeding.

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