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1[[WMG:[[center:[-''Franchise/JohnWick'' '''[[Characters/JohnWick Main Character Index]]'''\
2[[Characters/JohnWickJohnWick John Wick]] | [[Characters/JohnWickJohnsFamily John's Family]] | [[Characters/JohnWickTheContinentalHotels The Continental Hotels]] | [[Characters/JohnWickTheHighTable The High Table]] | [[Characters/JohnWickTheTarasovCrimeFamily The Tarasov Crime Family]] | [[Characters/JohnWickWinstonsCrew Winston's Crew]] | '''Other Criminals'''-]]]]]
3
4[[foldercontrol]]
5!Independent Assassins
6
7[[folder:Ms. Perkins]]
8!!Ms. Perkins
9[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/2d27c9a7ff9d755ce78eefeaba2291f5.jpg]]
10[[caption-width-right:350:''"Fuck management!"'']]
11!!!'''Portrayed By:''' Creator/AdriannePalicki
12!!!'''Appearances:''' ''Film/JohnWick''
13
14A distinguished contract killer in the world of assassins, and a former acquaintance of John.
15----
16* AssholeVictim: She's an arrogant, [[TheUnfettered unfettered]] sociopath with zero moral code or any real reason for her actions beyond being greedy. It's clear nobody will miss her after her unceremonious execution.
17* AxCrazy: Her particularly unnerving SlasherSmile at Marcus being tortured doesn't hide the fact that she is a bit...off.
18* BoomHeadshot: How she meets her demise after breaking the Continental Rules, [[ThereIsNoKillLikeOverKill by four guns at once no less.]]
19* BoundAndGagged: Harry keeps her handcuffed and tapes her mouth after she's beaten by John. Leads into...
20* BreakingTheBonds: She dislocates her thumb to slip out of the handcuffs and dishes out a CurbStompBattle to her captor.
21* CombatPragmatist: Repeatedly hits one of John's wounds during their fight.
22* ContractOnTheHitman: She's sentenced to death for "conducting business" within the Continental premises and executed by Winston's personnel
23* DarkActionGirl: A ruthless and dark woman.
24* DeathGlare: Shoots daggers at Harry even while she's handcuffed and gagged.
25* DefiantToTheEnd: Subverted. She tries to do this when John has a gun to her head but ends up selling out Viggo instead.
26* DidntThinkThisThrough: Deciding to assassinate the deadliest and most feared hitman in the world in a way that would get her marked for death by the entire criminal underworld. How Perkins expected this to end any way but horribly is anyone's guess.
27* FaceDeathWithDignity: Though she wasn't given much time to process it, she doesn't react at all when she is surrounded by four men and Winston tells her that her membership to the Continental has been revoked, moments before she is killed.
28* FatalFlaw: Greed. When the reward is high enough, she's willing to violate what few rules the criminal underworld has in order to collect it, which directly leads to her death.
29* FauxAffablyEvil: Her politeness is entirely superficial; she's a bloodthirsty killer and isn't fooling anyone.
30* {{Greed}}: This is Ms. Perkins' greatest weakness. Trying to assassinate John Wick is a risky enough proposition, but she purposely does it in the Continental, which has a strict rule of forbidding any business in its premises, in order to cash in Viggo's double bounty on John.
31* HateSink: She's even worse than Iosef, who, while loathsome, was 1) too dumb to know how the underworld works, 2) basically powerless against anything larger than a dog, and 3) so utterly pathetic and completely outmatched that you almost feel sorry for the little twerp. Perkins, on the other hand, [[SmugSnake really should know better]], and is nothing but a disgusting sociopath who only took the task because of [[{{Greed}} the money]] and because of [[{{Sadist}} the pleasure she takes in other people's suffering]]. All the other assassins and criminals have some kind of honor code, but Perkins is just a malicious, arrogant and remorseless killer who thinks that shooting a helpless man means she's [[SuicidalOverconfidence John's equal]] and expects to break the Continental's rules and get away with it.
32* HellBentForLeather: Wears some seriously nice leather jackets.
33* KnowWhenToFoldEm: She almost immediately sells out the location of Viggo's church front to save her own skin. Would be a DirtyCoward under ''any other circumstance'', but when [[TheDreaded John Wick]] has a gun to your head, it's best to give him what he wants.
34* OhCrap: To her credit, she [[FaceDeathWithDignity manages not to openly react]] between Winston tersely reading her death sentence and said death sentence being carried out by no less than four gunmen, but the look she sends after Winston as he walks away makes it clear she knows she's fucked up big time.
35* ProfessionalKiller: One of the best assassins of the city.
36* PsychoForHire: If she wasn't a ProfessionalKiller, it sure seems likely she'd be out doing something else horrible.
37* SmugSnake: She clearly thinks she can outfight and outfox both the Continental and Wick with flying colors. Wick beats her [[NoHoldsBarredBeatdown into an unconscious mess]] and [[spoiler:Winston has [[KarmicDeath her ass whacked]].]]
38* TheSociopath: While Wick and the other villains have personal reasons for wanting to kill each other, Perkins's only motivation is money. She willingly breaks The Continental's rules in order to get her target, even murdering a colleague [[spoiler:(Harry)]] in cold blood, and shows absolutely no remorse doing it. On top of that, she plays up the superficial charm with Wick and even takes [[{{Sadist}} sick pleasure]] in watching [[spoiler:Marcus]] get tortured and killed.
39* StatuesqueStunner: Her actress is 5'11", and she's ''very'' attractive.
40* TooDumbToLive: She's willing to break Continental Management's rules to kill John Wick, provided she's well-paid for the service, but neglects to consider that being alive to spend her reward is a top priority. Considering she's been in the business at least as long as John, she must be aware how seriously they take that kind of thing (even cockily sneering "Fuck Management!"). It doesn't take Winston long to figure out what she did and he has her unceremoniously executed for it. It's especially notable that after Winston calls her to meet, she ''still'' shows up, instead of doing the sensible thing by going "ScrewThisImOuttaHere".
41** The sequels make her disregard for the rules even more bizarre, as they clearly flesh out how far beyond the New York Continental the "Management" (via the High Table) actually spreads. In the first film it seems like she might "merely" be breaking the rules of some local (but powerful) criminal underworld, while the later films make it clear that the Continental is actually part of an incredibly influential and dangerous ''global'' network of assassins and criminals, taking her actions in the first film from stupid to ''insane'' in hindsight.
42* WaifFu: Averted. Her fighting style is realistically suited to counter bigger and more muscled opponents, utilizing Brazilian jiu-jitsu holds and transitions.
43* YouHaveFailedMe: She is the type who violates a direct order from Winston. Mrs. Perkins only needed some patience to do her deadly business outside of the Continental grounds and she would have been fine. Once she walks straight into Winston's punishment, she is surrounded by [[FourIsDeath four assassins]]. The way Winston introduces his presence by saying "Mrs. ''Perkins''" sounds like he's scolding a misbehaving child, before impassively stating that she revoked her membership all by herself.
44[[/folder]]
45
46[[folder:Marcus]]
47!!Marcus
48[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/807e8846869f1dcddd54e68ae9e4be6d.jpg]]
49[[caption-width-right:350:''"There's no rhyme or reason to this life. It's days like today scattered among the rest."'']]
50!!!'''Portrayed By:''' Creator/WillemDafoe
51!!!'''Appearances:''' ''Film/JohnWick''
52
53A member of the old guard of assassins who is battle-hardened, reliable and amongst the elite.
54----
55* BewareTheNiceOnes: He's a friendly, polite old man with a love of vegetable juice. He's also the man who taught ''[[OneManArmy John Wick]]'', meaning he's just as dangerous by default.
56* BigDamnHeroes: Shoots one of Kirill’s men, allowing John to break free and kill Kirill.
57* BoringButPractical: Most assassins in the series prefer taking things in close combat, Marcus can do it too but he prefers using a sniper rifle. He is so good at it Viggo wanted to hire him to take out Wick.
58* CoolOldGuy: A genuine friend to John, and a fearsome assassin.
59* DefiantToTheEnd: [[spoiler:Viggo's threats don't stop him from going out literally guns blazing]].
60* DyingMomentOfAwesome: [[spoiler:Viggo stabs him in the thigh, which is a fatal wound. Marcus goes down swinging, taking several of Viggo's remaining mooks with him.]]
61* EvilSoundsRaspy: Downplayed. He's an assassin with Willem Dafoe's trademark raspy voice, but he's actually fairly honorable and polite.
62* FaceDeathWithDignity: [[spoiler:Refuses to die a victim, and goes out in a shoot-out.]]
63-->'''Viggo:''' [[spoiler:You go out on my terms.]]\
64'''Marcus:''' [[spoiler:No, my good sir, I go out on my own.]]
65* FriendlySniper: Long-range sniping seems to be Marcus's preferred MO, and he is ''very'' good at it.
66* FriendlyTarget: [[spoiler:Viggo kills him to make things personal between himself and John.]]
67* ImprobableAimingSkills: Marcus aces several shots that'd be somewhat difficult to pull off. In particular, there's him delivering a headshot upon a man through a dark window, from across the other side of the block.
68* LastOfHisKind: Viggo calls him "The Last of the Old Guard", implying he's the last active member of a previous generation of hitmen.
69* {{Leitmotif}}: "Killing Strangers" by Music/MarilynManson
70* MentorOccupationalHazard: He's John's mentor and gets killed by Viggo.
71* TheMole: Viggo tells him there's an open contract on John. Marcus appears to accept the contract, but he's really on John's side.
72* MysteriousProtector: He keeps an eye on John from long range throughout most of the film. The only times he intervenes are to alert him to Miss Perkins' attack at The Continental and to take out a {{Mook}} suffocating John with a plastic bag.
73* NiceGuy: He's affable and friendly in spite of his profession.
74* OldFriend: Implied to be John's oldest friend.
75* SacrificialLion: His demise rekindles the flame of Viggo and Wick's war, leading to the climax.
76* SharpDressedMan: Wears some seriously nice cold-weather clothing.
77* TrademarkFavouriteFood: Vegetable juice. He's seen making some with carrots and celery and offers Viggo a glass.
78* YouHaveFailedMe: Defied as he is fully aware that he is betraying Viggo and is acting intentionally to protect John and steers clear of Viggo like the plague. [[spoiler:Viggo however manages to catch up with him and starts killing him slowly in revenge for failing to stop John from killing his son Iosef despite having ample opportunity. He decides to die on his own terms breaking free and getting into a gun battle which earns him the respect of Viggo. Viggo knows fully well killing Marcus will upset John and he'll come after him, but he's [[SuicideByCop beyond caring anymore]]]].
79[[/folder]]
80
81[[folder:Harry]]
82!!Harry
83[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/6544065e_ee46_461d_b6ef_378d31a32882.jpeg]]
84[[caption-width-right:350:''"Don't worry. Housekeeping will find you."'']]
85!!!'''Portrayed By:''' Creator/ClarkePeters
86!!!'''Appearances:''' ''Film/JohnWick''
87
88Another old-school assassin. He's awoken in the middle of the I night by Wick and Perkins' brawl in The Continental.
89----
90* AffablyEvil: He's polite, genial, and helpful. Outside of his profession, he's actually quite a nice guy.
91* BlackDudeDiesFirst: He's the first of John's allies to die in the movie.
92* BoomHeadshot: [[spoiler:Ms. Perkins kills him with a bullet to the head.]]
93* BrutallyHonest: While he's quite polite about it, he makes it clear to Ms. Perkins how much she's screwed up by breaking the Continental's rules.
94* FalseReassurance: After trying up Ms. Perkins, he lets her know housekeeping will find her. Ordinarily, it would be reassuring, but since Continental staff are trained to kill or at least put a hit out on anyone who breaks their rules...
95* HoistByHisOwnPetard: [[spoiler:Ms. Perkins kills him with his own revolver.]]
96* NiceGuy: He's the most polite and courteous assassin you'll ever meet.
97* NoGoodDeedGoesUnpunished: Helps John look after [[spoiler:Ms. Perkins]] for a quick buck and a favor. Dies for it.
98* RevolversAreJustBetter: His preferred weapon. A Smith & Wesson Model 686 in .357 Magnum.
99* ScaryBlackMan: Averted, which is surprising, as the first black killer we see in the movie turns out to be quite nice.
100* WaistcoatOfStyle: His preferred outfit.
101* WeHardlyKnewYe: He's only in two scenes before his death.
102[[/folder]]
103
104[[folder:Ernest]]
105!!Ernest
106[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/936fe445_7e65_42f8_965c_e9e22fcec079.jpeg]]
107[[caption-width-right:350:''"It's almost up. Who's gonna know the difference?"'']]
108!!!'''Portrayed By:''' [[UsefulNotes/NotableNBAPlayersGThroughM Boban Marjanović]]
109!!!'''Appearances:''' ''Film/JohnWickChapter3Parabellum''
110
111->''"Looking a little run-down there, John."''\
112
113An especially tall knife-wielding assassin. He accosts John Wick in the New York Public Library.
114----
115* AtArmsLength: Uses his arm's length and long palm to hold John back a few times (usually to buy time before slamming him into a bookshelf). After a couple of times doing this, [[CombatPragmatist John starts to target his arm]].
116* CheatersNeverProsper: Tries to kill John despite Winston giving John a hour long headstart. He pays dearly for this...
117* CombatPragmatism: He is fine with breaking the rules since no one will know he killed Wick before the headstart is over.
118* CreepyLongArms: Ernest has very long limbs, one of the issues John has with him in their fight is that Ernest has a long reach and when he grabs him, John can't strike at his torso because he's held too far back.
119* CreepyLongFingers: {{Downplayed|Trope}}. Ernest's fingers are noticeably long though not to unrealistic degrees. Part of why Boban Marjanović was cast was the size of his hands. He wraps his fingers around John's face with ease when they grapple.
120* DidNotThinkThisThrough: If you're going to assassinate John Wick, the most feared and skilled assassin in the world, why would you reveal yourself to him and remove the element of surprise? It just made it easy for Wick to kill Ernest instead of vice versa.
121* EvilIsBigger: He's easily the tallest character in the whole franchise and makes the 6'1" John look tiny by comparison. His actor is a professional basketball player and stands at a staggering 7'4", making him the tallest active player in the NBA.
122* GeniusBruiser: The dude is ''huge'', standing a good head or two taller than Wick, and he has the brawns to back that up. He also seems quite well-read, as he quotes Dante Alighieri upon greeting Wick in the library.
123* GroinAttack: Receives this from John during their fight. He recovers quickly.
124* FacePalmOfDoom: Ernest uses his long arm and huge hand to keep Wick at reach and slam him on bookshelves a lot once he loses his knife.
125* FauxAffablyEvil: Greets John cordially before attacking him ahead of the clock.
126* {{Fingore}}: John twists his fingers near the end of the fight with an audible cracking sound.
127* FriendlyEnemy: Subverted. Both he and John seem to be on a civil first-name basis, and have a brief chat before they try to kill one another, but this civil talk doesn't impede Ernest from trying to kill Wick ahead of schedule (or Wick from going for the kill).
128* {{Jawbreaker}}: Ernest receives this shortly before he met his end, via a a [[{{Doorstopper}} fairy tale compendium thick enough to be a phonebook]]. You could even see his jaw dislocating, along with a SickeningCrunch to top it off.
129* NeckSnap: In the end, John slams his neck down on a book spine with enough force to break it. Interestingly enough, the effect was done with minimal CG, the actor could stretch his neck in a very convincing way.
130* ShoutOut: Ernest's fight was created as an [[https://www.latimes.com/entertainment/movies/la-et-mn-john-wick-3-fight-breakdown-20190518-story.html homage]] to ''Film/GameOfDeath'' when Bruce Lee fights Kareem Abdul-Jabbar.
131* StarterVillain: Ernest kicks off ''Chapter 3'' with a library fight and is the first assassin John faces in the film.
132* WickedCultured: Quotes Dante as he approaches John.
133-->'''Ernest:''' "Consider your origins. You were not made to live as brutes, but to follow virtue and knowledge".
134[[/folder]]
135
136[[folder:Zero]]
137!!Zero
138[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/zeroparabellum.png]]
139[[caption-width-right:300:''"We're the same, you and I, John."'']]
140!!!'''Portrayed By:''' Creator/MarkDacascos
141!!!'''Appearances:''' ''Film/JohnWickChapter3Parabellum''
142
143->''"I've been looking forward to meeting you for a long time. And so far, you haven't disappointed!"''
144
145An assassin who'd love nothing more than to establish himself as the top dog in the underground society. He and his apprentices are hired by the Adjudicator to punish the people that helped John Wick and John Wick himself.
146----
147* AffablyEvil: He's a very jovial fellow off the clock, as indicated when he's introduced as a sushi chef. And in [[TruceZone The Continental]] Zero is quick to praise John and speak friendly to him, despite the fact that they have been set to kill each other.
148* AllThereInTheManual: He's never actually referred to as Zero in the movie itself, his name is only shown in the credits.
149* AscendedFanboy: Huge fan of John Wick, and is honored to meet and fight him.
150* AsianSpeekeeEngrish: When first introduced, he speaks in an exagerrated Japanese accent. Once presented with a token of the High Table, he drops the act and speaks in perfect English.
151* BadassTeacher: He heads a ninja school and refers to his subordinates as his sutdents.
152* BaldOfEvil: He sports a clean pate and even takes a moment to give his head a fresh shave in the Continental.
153* BloodKnight: Zero is downright giddy at the prospect of fighting John.
154* {{Cloudcuckoolander}}: Is a master assassin with students, but practically squees over meeting and fighting John Wick.
155* CombatPragmatist: Zero and his students favor stealth tactics, relying on the element of surprise to cut ribbons out of their victims, then melt back into the shadows. They also have no qualms ganging up on targets.
156* ConsummateProfessional: Subverted. At first, he is as professional as it gets, slicing down targets with barely a word. When the two assassins are putting aside their conflict inside the Continental, Zero drops the business side of him and reveals how much of a fan of John Wick he is, wishing for nothing more than a duel to the death with his biggest idol.
157* CovertGroupWithAMundaneFront: He and his shinobi operate a small sushi restaurant open to the public and accept contracts from people who sidle up to the bar and present the right credentials.
158* CripplingOverspecialization: Zero and his students specialize in quick surprise attacks with swords and other blades. This hinders their ability to conduct a motorcycle chase in the third act.
159* DorkKnight: Inverted. It turns out the BloodKnight master assassin is actually a massive fanboy of John Wick who can't stop himself from geeking out at meeting his idol.
160* TheDragon: The Adjudicator hires him to be their enforcer as they seek to reestablish order within New York's underground.
161* DragonInChief: To the Adjudicator, who is mostly an observer for the High Table.
162* DragonWithAnAgenda: He becomes the main physical muscle for the High Table in their war with John Wick, but he doesn't seem to care all that much about them, abiding by their rules somewhat begrudgingly. What he ''really'' cares about is fighting and killing a legend like John Wick.
163* EstablishingCharacterMoment:
164** Zero enters the film as a cheerful sushi chef with a goofy foreign accent and playing J-Pop in his shop where he serves blowfish, a piece infamous for being poisonous if prepared improperly by anyone other than a master chef. When the Adjudicator presents their coin, Zero drops character, his accent, and expresses his excitement over being tasked to kill [[TheDreaded John Wick]].
165** He also displays some of his showmanship and cockiness when he prepares dangerous blowfish for The Adjudicator without even a request and in spite of the risk.
166* EvilCounterpart: He is almost as deadly as John Wick, using stealth to take down his targets up close not unlike John. However he enjoys the violence and blood, admits he is fine with attacking children and is a [[MurderArsonAndJaywalking cat person]].
167* {{Fanboy}}: Whenever he's not trying to kill John Wick, he's practically ''giddy'' around the guy, praising John's skills in combat and considers him a fellow master assassin and equals. His students have the same idea as him. Two of them even decide to give John a fighting chance during their showdown so they can fight him equally. Even after John beats them, he decides to spare their lives because they are [[WorthyOpponent worthy opponents.]]
168* FatalFlaw: {{Pride}}. He doesn't want to simply kill John, he wants an epic fight to the death. His SuicidalOverconfidence in his StealthHiBye tactics lead him to showboat target than fight, and even at the end [[spoiler:he genuinely thinks he'll survive his wounds and come back for round two]].
169* {{Fingore}}: [[spoiler:He loses every digit on his left hand during his fight with John.]]
170* FlunkyBoss: A variation. He deliberately lets John go through his students before taking a shot at him personally.
171* {{Hypocrite}}: [[spoiler:Despite his frequent insistence about being John's WorthyOpponent he only challenges him directly [[FlunkyBoss after John has fought through all of his students first]], putting him at a severe disadvantage right out the gate.]]
172* ImpaledWithExtremePrejudice: [[spoiler:He is stabbed with a wakizashi through the chest and takes quite a while for him to slump over and die.]]
173* InLoveWithYourCarnage: During [[spoiler:the attack on the Continental]] he is cheering John as he goes through his allies and apprentices. He looks to be enjoying watching the great Baba Yaga beat the odds.
174* LaughablyEvil: His interactions with John are quite hilarious.
175* MaybeMagicMaybeMundane: exactly how he and his students appear and disappear in unexplained, and some of the angles from which they move do not make any sense. That said, John is also versed in these techniques.
176* {{Ninja}}: Their whole gimmick.
177* NobleDemon: Zero and his students have a code of honor, particularly when dealing with John Wick.
178* NoSenseOfPersonalSpace: When he and John end up on Continental grounds he very deliberately sits as close to John as possible on a couch. It's not clear if this is a character trait or just his [[AscendedFanboy reaction to John Wick]].
179* NotSoDifferentRemark: Tells this to John a few times.
180* ObfuscatingStupidity: When first introduced, Zero is unaware of the Adjudicator's true status, and speaks with FunetikAksent as if he's a FunnyForeigner. When they reveal their true colors Zero quickly drops the act and shows his perfect English.
181* TheOnlyOneAllowedToDefeatYou: [[spoiler:At one point, he kills one of the High Table enforcers to save John's live, loudly declaring this to be the case.]]
182* PetTheDog: Or pet the cat, rather. He's seen happily feeding his pet cat a piece of sushi and later remarks that he's a cat person.
183* PunchClockVillain: ZigZagged. He doesn't have much personal investment in the Adjudicator's mission and he's a pretty friendly and cheerful guy off the clock. However, he does have a personal motivation for going after John, and John alone; he wants to go up against his idol. He doesn't really care if he dies, he's just happy to get a chance to fight [[LivingLegend John Wick]].
184* SmallNameBigEgo: Relatively small, considering it's next to the name John Wick. While he does have students and is adept enough at assassinations that the Adjudicator picks him to be TheDragon for the High Table, he doesn't quite measure up to his idol.
185* StealthExpert: He and his students are this, having the ability to [[StealthHiBye show up or disappear]] without a trace.
186* UnknownRival: Views John and himself as being two sides of the same coin and, as a result, destined rivals. From John's perspective, he's just another master assassin; same as all the others John has killed by this point.
187* WorthyOpponent: Considers it an honor to fight John Wick and thinks he's one. In the end, [[spoiler:John curtly confirms that the feeling is mutual and that the two had a good fight.]]
188* WouldHurtAChild: Just as Zero and John Wick are about to duel in the train station, they are cut off by a row of children walking through between the two assassins. While Wick hesitates to hurt innocent children in order to reach his target, Zero claims "I wouldn't have stopped."
189* WhyDontYouJustShootHim: A literal case. He and his students rely on blades to exclusion.
190[[/folder]]
191
192[[folder:The Shinobi]]
193!!Shinobi #1 and #2
194[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/2a316dc9_3dec_4914_aae6_818fcb35e7d1.jpeg]]
195[[caption-width-right:350:''"It's an honor to fight with you."'']]
196!!!'''Portrayed By:''' Cecep Arif Rahman and Creator/YayanRuhian
197!!!'''Appearances:''' ''Film/JohnWickChapter3Parabellum''
198
199-> '''Shinobi 1:''' He's getting slow.\
200'''Shinobi 2:''' He's been retired for five years.\
201'''Shinobi 1:''' But he is still... ''John Wick''.
202
203Two students of Zero.
204----
205* ActorAllusion: Both of them use a karambit during their fight with John, and in ''Film/TheRaid2Berandal'', this was the weapon of Cecep Arif Rahman's character.
206* AffablyEvil: They're loyal to Zero, a dubiously moral assassin who takes on the task of killing John Wick as a personal challenge, but when the two actually confront John Wick, the two are ''exceedingly'' polite. [[spoiler:Their courteous nature inspires John not to kill them, instead saying "[[CharacterCatchphrase be seeing you]]" in their native Indonesian.]]
207* BloodKnight: The Shinobi played by Cecep Arif Rahman sports a huge grin on his face as he fights John.
208* CoDragons: To Zero, their mentor.
209* EarlyBirdCameo: They can be seen sitting on a cafe table watching Wick run for safety in the first few minutes of the movie.
210* FragileSpeedster: The two of them are extremely fast and lethal, but also much smaller than John. [[spoiler:John uses this to his advantage to manhandle and throw them about.]]
211* HonorBeforeReason: They give John a fighting chance when they finally face him, even after ambushing him and John being dead to rights. This is done entirely out of respect.
212* KnowWhenToFoldEm: John opts to spare these two out of respect after they concede defeat.
213* McNinja: They are a pair of ninjas who speaks Indonesian and played by Indonesian actors.
214* PintSizePowerhouse: Quite a bit shorter than John.
215* RedOniBlueOni:
216** The shinobi played by Cecep Arif Rahman is more openly cheerful about getting to fight John Wick and throws in more flourish as he faces off against the opponent of a lifetime.
217** The shinobi played by Yayan Ruhian is more stoic and measured in his actions.
218* VillainRespect: They respect John and think of fighting him as an honor.
219* WorthyOpponent: They consider John to be this, and want to fight him fairly (or, as fairly as a 2 vs. 1 fight can be.) By the end of their fight, John acknowledges them as worthy opponents in return.
220[[/folder]]
221
222[[folder:The Tracker / "Mr. Nobody"]]
223!!"Nobody"
224%%
225%%Image selected per Image Pickin' thread:https://tvtropes.org/pmwiki/posts.php?discussion=16822432970.33580300
226%%Please don't change or remove without starting a new thread.
227%%
228[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/mrnobodyjwchapter4.png]]
229[[caption-width-right:300:''"I'm nobody."'']]
230!!!'''Portrayed By:''' Creator/ShamierAnderson
231!!!'''Appearances:''' ''Film/JohnWickChapter4''
232
233->''"Yeah, I'm one bullet away from being a very rich man."''
234
235A nameless and extremely capable bounty hunter who's out to extract the biggest possible payday for John Wick's head.
236----
237* AffablyEvil: He's brash and greedy, but Nobody is nothing but polite to John even while trying to kill him. He's similarly well-mannered towards Caine and Killa even when they come into conflict.
238* AnimalLover: He dearly loves his dog.
239* AntiVillain: He's a NobleDemon who's OnlyInItForTheMoney and has nothing personal against John. He also loves his AttackAnimal dearly and even [[spoiler:ends up becoming John's ally after he saves his dog.]]
240* AttackAnimal: He has a pet Belgian Malinoi [[MoralityPet who he loves dearly]] and has fully trained to use as a vicious biting machine.
241* BeardOfEvil: He sports a beard, and while he's a NobleDemon who pales in comparison next to the Marquis, he's still an assassin trying to hunt John down.
242* BecauseYouWereNiceToMe: [[spoiler:After John chooses to rescue his dog from Chidi, Nobody is unable to bring himself to kill him and helps him get to the duel with Caine on time.]]
243* BerserkButton: Seeing his dog hurt will earn his ire of someone.
244* BoxingBattler: He throws the odd kick and uses some grappling moves here and there, but for the most part, when forced into close quarters, he polishes his enemies off with crisp, extended punching combinations. This is especially notable as his left hand is mutliated early on in the film but, if anything, he seems to channel the pain he must be feeling into punching mooks even ''harder''.
245* BulletproofVest: {{Invoked|Trope}} -- he doesn't have the spiffy bulletproof suits John or several other mooks have, but his backpack visibly deflects gunfire. During one battle, he swings it around to the frontside of his torso to act as his own armor. It also has a bulletproof panel that he can fasten around his front to act as a vest.
246* CatchPhrase: Tends to respond to questions of his identity with a "I'm nobody" (leading to people calling him "Mr. Nobody").
247* ContrastingSequelAntagonist: He fulfills a similar role to Perkins's in the original film, being a hired gun hunting John down to claim the bounty on his head. However, where Perkins was [[TheUnfettered ruthless]], [[{{Jerkass}} abrasive]], and disregarded the Continental's rules against violence, Nobody is polite, honorable, and never attacks John when he's in a sanctuary.
248* ColdSniper: Given the rate of fire a lever-action rifle affords him, he prefers to stay farther from the fight and down enemies with single precise shots, sometimes from across the block. When up close and personal, he has his RightHandAttackDog to bite foes to the ground so he can dispatch them.
249* DisposableVagrant: An implied exploitation. If you took away his weapons and his dog, he'd look like just another homeless guy you'd find on the street. Coupled with the "Nobody" moniker, and it all adds up to a presentation designed to make him fly under the radar while the more sharply dressed (and therefore far more visible) assassins get all the attention.
250* TheDogBitesBack: The Marquis de Gramont tries to cow Nobody into his service, but Nobody finds a way to turn the tables and squeeze the Marquis for everything he can and even [[spoiler:help John out, in the end]].
251* EvenEvilHasLovedOnes: He loves his dog very much, affectionately petting her and even says that she's his "emotional support animal". He also gets ''very'' angry if someone hurts her and will usually repay them with a bullet to the head.
252* TheEveryman: The closest thing the films have to one. Whereas everyone else either has a personal connection to John or the High Table, Nobody is just a ground-level assassin no different than the mooks John slaughters his way through trying to make a paycheck and annoyed at having to deal with the blowback from John's MysteriousPast and globe-trotting adventures. It comes to a head in the climax of the movie, where [[spoiler:he takes a seat, drinks a beer, and watches the duel, [[AudienceSurrogate just like the audience might be doing]]. When John wins, Nobody even reacts like you might.]]
253* EvilLuddite: Downplayed, and not just for his aforementioned lacking in true evil tendencies, but notably doesn't have much in the way of high-tech equipment and weapons; his primary guns are a revolver and a (tactical) lever action rifle as opposed to more modern automatic firearms, and he tracks his quarries using a battered sketchbook, rather than a PDA or his phone, which itself looks to be an older flip-phone instead of something more modern.
254* {{Foil}}: To both John and Caine, the other two most dangerous killers with a MoralityPet in the film, who are also all different versions of FriendlyEnemy to each other - he’s younger, OnlyInItForTheMoney, and TheTramp compared to their SharpDressedMan.
255* FriendlyEnemy: While he's out to kill John and in direct competition with Caine to do the job, he's nothing but respectful and polite to either of them. He also joins them in snarking at Killa when he forces the trio to play a game of cards over who gets to kill John.
256* HandicappedBadass: Throughout most of the film he's operating with a mutilated hand, but this doesn't seem to hinder him too much.
257* HeelFaceTurn: [[spoiler:He ultimately turns against the Marquis and helps John get to the duel out of gratitude for John saving his dog.]]
258* ImpaledPalm: He gets subject to this as part of a ''really'' nasty test while negotiating his deal with the Marquis; he can pull the knife out of his hand, ''or'' [[SadisticChoice he can pull his hand out of the knife]] to prove his loyalty to the cause, [[AnOfferYouCantRefuse and the Marquis leaves him in a position where there's only one real option]]. Nobody's hand is consequently messed-up and bandaged for the rest of the film.
259* LetsGetDangerous: He spends most of the movie wielding a lever-action rifle and a single-action revolver to reflect that he's a tracker who normally keeps his distance from his prey. Once he gets into extended tussles, however, he pulls out a bulletproof vest loaded with a semi-automatic and spare magazines to show he's deadly in close quarters as well.
260* MeaningfulName: In a fashion. He claims he is "nobody" which, compared to all the big names with major (in)famy, does ring true. He's not a major player in the grand scheme of things, nor does he have any stake in the conflict between John and the High Table, he's just another assassin who's out to get paid. He really is a nobody in the eyes of the criminal underworld.
261* MoralityPet: He's a ruthless killing machine for sure, but he very sincerely adores his dog (despite ''also'' [[AttackAnimal being just as much of a killing machine]]), affectionately referring to her as his "emotional support animal". [[spoiler:He ends up leading to some of John's forgiveness and Nobody's redemption near the climax -- John is about to kill Nobody, but when he sees his dog in jeopardy, [[HeroesLoveDogs John fires on the assailant instead]] and indirectly spares Nobody, who decides to abandon his mission to kill John.]]
262* {{Motif}}: He's a modern cowboy. He uses a revolver and a (tactical) lever-action, is a better tracker than the entire resources of the High Table, spends his time WalkingTheEarth, named after ''Film/MyNameIsNobody'', and even has a (non-cowboy) hat. [[spoiler:Turns out his backpack is bulletproof, and he has modern quick-deploy body armor and a Glock as backup. It's possible his whole motif is meant to make people underestimate him. Or he's just so good he generally doesn't ''need'' to use modern weapons.]]
263* NoNameGiven: He only replies to queries about who he is with "Nobody". We also never get a name for his dog.
264* NobleDemon: He's an assassin-for-hire, and a frighteningly competent at one at that, but [[OnlyInItForTheMoney his simple motivations]] and [[PragmaticVillainy pragmatic sensibilities]] ensures he always upholds a fair set of standards, where even when he has multiple opportunities to kill John, he has very good reasons to let him go for the time being, making him one of the relative lesser threats he faces against in ''Chapter 4''.
265* OnlyInItForTheMoney: Unlike other featured antagonists in the series, he has no animosity toward John nor any wish to prove himself superior. He just wants to buy an expensive home and leaps at the opportunity to target John, since the payout will take him a good part of the way to his goal. He takes multiple opportunities to play hardball with the Marquis de Gramont and use the aristocrat's desperation to up the price on John's head.
266* TheOnlyOneAllowedToDefeatYou: He really wants the reward for killing John, so he takes out other assassins and helps keep John alive until the price on offer reaches a point where he's willing to take the shot himself.
267* PapaWolf: ''Do not hurt his dog''. [[spoiler:Chidi throws the dog into a car's windshield and nearly shoots it. After John saves the dog, Nobody decides to a) let John live, and b) take care of Chidi personally.]]
268* PetTheDog: As usual with the franchise, literally: his sweet relationship with his loyal hound shows there's more to him than just ego and greed.
269* PunchClockVillain: He's only after John for the money, and has absolutely nothing against him. He's pretty laid-back when he's off the clock, and he's more invested in making sure [[TheScrooge the]] [[BadBoss Marquis]] pays him what he's owed than killing John. If he thinks he's being undercut, he'll even kill other assassins going after John to drive the bounty up.
270* RealMenWearPink: Despite wearing much rougher and more practical clothes than most of his [[BadassInANiceSuit bulletproof-suited peers]], he also sports jewelry, including an earring in his left ear, and black nail polish on several fingers on his right hand. It isn't clear if this is a personal choice, or intentional on his part to give himself the look of a [[TheVagrant vagrant]] to deflect attention.
271* RevolversAreJustBetter: Carries an 8-shot Smith and Wesson 627 as his preferred sidearm, partaking in GunTwirling and fanning bullets when he’s got the time. Has an ordinary modern automatic in his emergency backpack, though.
272* ScarilyCompetentTracker: Befitting to his title, the Tracker is seemingly able to find anyone in the world, no matter how dangerous or elusive they are. In fact, the Tracker reached the Osaka Continental Hotel (where John Wick was hiding at) earlier than the Marquis de Gramont’s henchmen did, and the Marquis had to force Caine (John’s friend) to say where John might be to know he was there at all. Later on, The Tracker finds John again at a hideout belonging to the Ruska Roma in Berlin, then follows him to a night club where he, John and Caine meet Killa. The Tracker never elaborates on what his methods are, but he does have a sketchbook that he has drawn and written in throughout his career and it shows that he has some knowledge on several individuals and factions (examples include John Wick, the Marquis de Gramont and the Ruska Roma), showcasing how experienced he is with his job.
273-->'''The Marquis:''' I will ask only once. How were you able to locate him?\
274'''The Tracker:''' Pay and I'll tell you.
275* SomebodyNamedNobody: He never gives out his real name -- whenever he's asked who he is, he simply replies "nobody", which is what he goes with for the rest of the film.
276* TheTramp: He doesn't have any connections to the Bowery as far as we know, but he appears to be a vagrant, accompanied with just a backpack of his arsenal, a notebook, [[MoralityPet his pet dog]], and the old, tattered clothes on his back. While he's an egotistical killer, he's cunning and [[NobleDemon honorable]], a stark contrast to the clean, yet cruel and duplicitous forces of The High Table. His gear also stands out as retro even for a setting where some assassins use swords with their high tech bulletproof vests, selling his motivation that he needs a big pay out.
277* VillainousRescue: Despite actively trying to hunt down and kill John, he ends up saving him a few times [[PragmaticVillainy to preserve what he's]] ''[[PragmaticVillainy actually]]'' [[PragmaticVillainy looking for]]: [[OnlyInItForTheMoney his payday]]:
278** He saves John during the assault on the Osaka Continental, [[AffablyEvil even politely meeting him face to face]] before enabling his escape, as he has yet to get in contact with The High Table to bump up the numbers to above his retirement threshold.
279** [[spoiler:Once the Marquis reneges on their deal -- bumping up the public bounty to $25 million to ensure [[CarnivalOfKillers every assassin in Paris is on John's tail]], ''after'' already forcing Nobody to talk his deal down to $23 million -- Nobody starts taking out said assassins to force the Marquis into raising his price to ''$40'' million. After a while, the Marquis begrudgingly capitulates, but shortly afterwards, John spares Nobody ''and'' saves his dog (and unbeknownst to him, [[EvilIsPetty the Marquis raises the public bounty to $40 million anyway]]). From there on out, Nobody decides to forget the whole deal and [[BecauseYouWereNiceToMe helps John stay alive for the remainder of the film]].]]
280[[/folder]]
281
282[[folder:Hansel and Gretel]]
283!!Hansel and Gretel / "The Twins"
284
285!!!'''Portrayed By:''' Creator/MarkMusashi (Hansel), Marina Mazepa (Gretel)
286!!!'''Appearances:''' ''Series/TheContinental''
287
288A quiet pair of twin assassins active during the 1970s, who frequently took work for Cormac O'Connor.
289----
290* CoDragons: As a pair, they serve as Cormac's main muscle and authority outside of the Continental, though his reaction to having to call on them after his {{Mooks}} fail makes it clear he cares for them as little as the [[BadBoss rest of his underlings.]]
291* CreepyTwins: Completely enigmatic and brutal in their disposition, and show a vicious streak beyond their jobs as assassins.
292* TheDividual: Neither of them have any properly distinguishing traits from the other, and the only time in the entire show they are seen apart is [[spoiler:at the end of the Continental shootout where they are separated immediately before both of them die separately from each other.]]
293* DressesTheSame: Both of them are dressed up in the same black BadassLongcoat and even have their hair styled in the same odd bowl cut.
294* HeroKiller:
295** [[spoiler:Gretel snipes Frankie through the head after the elder Scott brother makes a HeroicSacrifice to keep Winston and his wife safe.]]
296** [[spoiler:After almost being killed by one of Lemmy's bombs, Hansel sends a grenade back through the Continental's pneumonic tube system. It reaches the control area he is hiding out in and fatally wounds him, the only causality of Winston's crew during their raid.]]
297* ImplacableMan: Both of them are cold and machine-like and never cease their pursuit until their target is dead or captured as instructed.
298* KarmicDeath:
299** [[spoiler:Their execution of Frankie leads Winston into the New York Underworld and the life of a criminal in his pursuit of revenge against Cormac. These ambitions eventually lead to him causing a massive shootout in the Continental, which both of the Twins die amidst.]]
300** [[spoiler:More specifically, Gretel dies because she decides to [[LetsFightLikeGentlemen personally take up]] a one on one duel with Yen, the wife of the man she pulled the trigger on.]]
301* ThemeTwinNaming: A set of twins named after the siblings of a [[Literature/HanselAndGretel famous German fairy tale.]]
302[[/folder]]
303
304!The Bowery
305[[folder:The Bowery King]]
306!!The Bowery King
307%%
308%%Image selected per Image Pickin' thread:https://tvtropes.org/pmwiki/posts.php?discussion=16822432970.33580300
309%%Please don't change or remove without starting a new thread.
310%%
311[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/thebowerykingjwchapter4.png]]
312[[caption-width-right:300:''"I am all seeing, and I am all knowing."'']]
313!!!'''Portrayed By:''' Creator/LaurenceFishburne
314!!!'''Appearances:''' ''Film/JohnWickChapter2'' | ''Film/JohnWickChapter3Parabellum'' | ''Film/JohnWickChapter4''
315
316->''"Abandon hope, all ye who enter here. For you stand in the presence of the MOTHERFUCKING'' '''''KING!'''''''"''
317
318A charismatic underworld leader in New York who although not on the same level of authority as say Viggo or other proper crime syndicates carries a surprising amount of influence by employing various homeless, vagrants, beggars, and even the numerous city pigeons in a well spread network all across the New York Boroughs.
319----
320* AGlassOfChianti: {{Parodied|Trope}}, likely deliberately playing into the entire SlobsVsSnobs conflict detailed below. Whereas the many well-off crime lords in the series typically drink various expensive wines, brandies or other spirits appropriate for their stations, [[spoiler:in the final scene of the third movie, where it's revealed that he survived the seven slashes he was dealt by the High Table,]] it's shown that the Bowery King's drink of choice when on his throne is [[ProductPlacement Fanta]], which he drinks with a ''straw''. He still somehow manages to look dignified.
321* ActorAllusion: When Wick first meets the Bowery King, he tells him that "Mr. Wick doesn't remember, but we met many years ago, before my ascension." This can be interpreted as a reference to the their rather famous roles in Film/TheMatrix.
322* AmbiguouslyChristian: His hideout is littered with crosses and Christian symbols and he does the sign of the cross when talking about death, but it's not made clear if he's actually religious. Given his hideout's front is a soup kitchen it could just be for the charade.
323* TheChessmaster: From what Wick says he's been running a vast gambit against the Continental for some time now. Even his decision to help Wick has ulterior motives.
324* DarkHorseVictory: Ends up outlasting all other criminal bosses who appear on screen, including sitting members of the High Table and The Elder, and not only started out with seemingly the humblest organization in the series, but expanded it internationally between the third and fourth film while recuperating from yet another near-death experience.
325* DefiantToTheEnd: In Chapter 3 he refuses any punishment of the High Table since the Bowery is his, in a pretty crass way even as they send Zero after him. [[spoiler:He survives the maiming.]]
326* DisproportionateRetribution: The third film is about the consequences John and many others face for acting against the rules that the High Table put into place. While the High Table's punishments are all very severe, the Bowery King's comes across as especially undeserved by the standards put in play. While others were punished for assisting John after he was declared excommunicado (or in Winston's case, delaying that classification), the Bowery King's assistance was given before John had lost his privileges. Even with the issue being that the Bowery King participated in John's scheme to kill a High Table member; Santino himself did that a few days before by having his sister killed so he could take over. [[spoiler:The Bowery King is quite brutally maimed and stripped of his position as punishment; with it being done more to knock him into his place rather than enforcing any rules. This ends up being what finally pushes him against them]].
327* DisturbedDoves: His primary method of spying on people is via spy doves and pigeons, so the DisturbedDoves effect in scenes he's not present (such as the final dialogue between Winston and Wick) [[TheSpymaster hint that he's watching]].
328* ExactWords: John asks him for a gun as he has a price of seven million on his head. He acquiesces and gives him ''one'' gun, loaded with seven bullets.
329* FireForgedFriends: With John. The Bowery King initially loathes him for having nearly killed him during a mission, but [[spoiler:after he's nearly killed by the Adjudicator and Zero he decides to form an EnemyMine with John against the High Table]]. By the time of the fourth film, the two are on much friendlier terms, and the Bowery King's snark towards John has mellowed into playful teasing.
330* {{Foil}}: The Bowery King runs a parallel to the High Table and the Continental. He and Winston in particular, are similar yet mirror opposites: They're both cunning and honorable men of vast power, but Winston and the Continental are a fancy operation of finesse operating with the fanciest and wealthiest methods. Bowery King, in contrast, rules from the gutter and is very inconspicuous in contrast to Winston's flashier reputation.
331** However, Winston barely has to lift a finger for his law to be enforced, while The King has to personally give orders to his men. And while Winston can only give orders that enforce the laws of the Continental, the King has free reign to choose what orders he gives and what goals he pursues.
332** Winston's power is impressive and far-reaching when acting in the interests and enforcing the laws of the Continental, however, he has no power outside of maintaining the status quo and is only able to do so much outside of it. The Bowery King lacks the funding or the reach of the High Table and its members, however, he has enough manpower and skilled operatives to wage war against Santino, even if it is one he will lose.
333** Winston also calls himself king of his little territory to draw more parallels to the two Kings in John's life.
334** The way they carry themselves are polar opposites. While Winston is restrained and soft-spoken, the Bowery King is loud and boisterous [[LargeHam larger-than-life character]].
335** [[spoiler:Winston is genial and polite but ultimately (seemingly) betrays John, while the Bowery King, as much of a jerk as he might be, saves John's life.]]
336** The third movie turn their similarities and contrasts to the point that it may be {{Foreshadowing}}. [[spoiler:The Continentals and The Bowery both faced retribution from the High Table for assisting John Wick. The two kings both express their immense pride in their domain and power, best exemplified when the Bowery King also used Winston's BadassBoast "This Kingdom is mine and mine alone". The Bowery King practically spits in the Adjudicator's face and was DefiantToTheEnd and got horribly maimed for it; Winston meanwhile bided his time and engineered a situation in which he got away unscathed. The Bowery's LastStand was hilariously one-sided with them getting slaughtered by knife nut while The Continental's was a CurbstompBattle in the opposite direction, against the High Table's EliteMook no less. The possible {{Foreshadowing}} moment comes when comparing the two final moments in the third movie: Both prideful kings and allies of John Wick yet the Bowery King invoked IDieFree while Winston yielded and lived on his knees despite mounting a better defense of his territory. This OutOfCharacterMoment, coupled with the obvious contrast with the Bowery King and Winston's lack of reaction when John's body disappeared all suggested that he's in on it. ]]
337* GenreSavvy: He joins Viggo as the only mob bosses to correctly gauge that John is going to complete whatever RoaringRampageOfRevenge he starts on, but whereas Vigo had the misfortune of having his idiot son doom much of their organization by provoking John, the Bowery King manages to befriend him and deploy him against their mutual enemies to great success.
338* HoboGloves: Subverted. He wears black nitrile gloves with the fingertips snipped off, reminiscent of hobo gloves but done in a way to show that his personal appearance and his organization's front are deliberate choices.
339* HomelessPigeonPerson: Tends to pigeons he sends out all over New York, pigeons that he has carrying cellphone tech (hidden in little scarves) giving him ears all over the city.
340* IAmTheNoun: When told to abdicate, he insists that he ''is'' the Bowery.
341* ItsPersonal: His reaction in the third film [[spoiler:where the High Table's lack of respect for him and unjust DisproportionateRetribution against him for helping John ''before'' he broke the Continental's rules makes him, in his own words, "pissed"... just like the recently betrayed John Wick who he's proposing an alliance to after saving him.]]
342* KingOfTheHomeless: His vast network is comprised of the many homeless and downtrodden people in New York. It's even in his title.
343* LargeHam: The Bowery King is not subtle in any way. He's prone to big speeches, has a wicked sense of humor, and is certainly not averse to throwing out the occasional BadassBoast.
344* MadeOfIron: [[spoiler:He not only survived getting his throat slashed by John, but he survives a further ''seven cuts'' delivered by Zero.]]
345* NoodleIncident: He recounts the time he came across John and was given a lifelong scar for his troubles, how and why he came across John however is not detailed any further.
346* NothingPersonal:
347** He took getting his throat slit by John really well, and it apparently gave him time to rethink himself.
348** Presumably, this is averted in the third movie [[spoiler:regarding the High Table punishment for him with 7 slashes that nearly killed him because of the clear double standard being applied and the lack of respect given to him in contrast to The Director and Winston, neither of whom received as severe a penalty and both of whom either bent or broke the rules after John's killing of Santino, while the Bowery King was punished for something Santino himself has done without punishment.]]
349* OnlyKnownByTheirNickname: "The Bowery King" is all that we have for a name thus far.
350* PetTheDog: A literal example. He takes care of John's dog throughout the fourth film and [[spoiler:adopts the dog after John is killed. He even brings the dog along with him when he and Winston visit John's grave.]]
351* ReasonableAuthorityFigure: Don't let his pride and pompous behavior fool you; arguably the greatest difference between himself and the other crime bosses of the series; the King is highly pragmatic, reasonable, and honorable, very much like Winston even though Winston's in the service industry compared to the Bowery King being an actual power broker in the underworld.
352** The greatest display of his pragmatism and reasonableness is in his conflict with first Santino and then the High Table - he doesn't deploy his forces in open war and expend his man-power (which would likely be outmatched anyway) but rather simply backs John in both cases, the first time in a measured and calculated manner in reaction to Santino's rise, and the second time after the High Table arrogantly threw its weight around in DisproportionateRetribution.
353* SlashedThroat: Survived one of these, administered by John.
354* SlobsVsSnobs: It's hinted the Bowery King ([[KingOfTheHomeless the beggar king]], i.e., the slob) is at odds with the High Table ([[ProfessionalKiller the richest criminals]], i.e., the snobs). Chapter 3 elaborates that he abides by the rules of the High Table to avoid conflict. He doesn't take it well and doesn't show much respect when they ask him to resign over helping John Wick. He tells them to go to hell as the Bowery is his kingdom. [[spoiler:This gets him disfigured and left for dead by Zero. He declares full on war with them after that.]]
355* SophisticatedAsHell: Loves to mix verbose, classical references with crass crudeness and bluntness as he sees fit.
356* TheSpymaster: As Wick points out, basically every beggar of New York responds to him and he has spying pigeons flying everywhere, so he's almost omniscient.
357* UnderestimatingBadassery: The High Table looks down on him as an upstart with filthy personal habits, and one of their flexes in the third movie is having Zero and his ninjas slice through his men and then slice him up when he refuses to vacate his throne… and he proceeds to survive his injuries, quickly regroup by having John picked up after his “betrayal” by Winston, expand his organization internationally, and unleash a fully recuperated John upon the High Table to devastating results.
358* VitriolicBestBuds: With John by the fourth film. [[spoiler:While the two initially hated each other, after spending an unspecified amount of time plotting revenge against the High Table the two seem to have bonded.]] In particular, his snark towards John has mellowed from genuine hatred towards playful teasing.
359[[/folder]]
360
361[[folder:Tick Tock Man]]
362!!Tick Tock Man
363[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/ticktockmanparabellum.png]]
364[[caption-width-right:300:''"Tick tock, Mr. Wick."'']]
365!!!'''Portrayed By:''' Creator/JasonMantzoukas
366!!!'''Appearances:''' ''Film/JohnWickChapter3Parabellum''
367
368A member of the Bowery.
369----
370* AdvertisedExtra: Tick Tock Man was one of the few ''Parabellum'' characters to get his own character poster, which made sense as played by popular comedic actor Creator/JasonMantzoukas. However, he has less than a minute of screen time, and a single exchange of dialogue; he does serve an important function that pays off at the end of the film.
371* ChekhovsGunman: Shows up briefly at the beginning (and has a blink-it-and-you'll-miss-it wordless appearance alongside the Bowery King), before playing a crucial part towards the end of ''Chapter 3'' [[spoiler:as the one who covertly gets a wounded John Wick underground after the High Table turns on him]].
372* ChuckCunninghamSyndrome: Nowhere in sight in ''Chapter 4''.
373* ClockKing: Is implied to be this for The Bowery King, between his appearance both physically and in plot function, leading to [[spoiler:his timely save of John Wick at the end of the film.]]
374* NumberTwo: He appears to be the right-hand man to the Bowery King.
375* ObfuscatingInsanity: His EstablishingCharacterMoment in the third film is him ranting to himself in a tent in his alley before noticing John and warning him that he's running out of time, quite sanely and calmly.
376[[/folder]]
377
378[[folder:Earl]]
379!!Earl
380[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/adc2167e_fe05_480c_beae_cdce54b1f143.jpeg]]
381!!!'''Portrayed By:''' Tobias Segal
382!!!'''Appearances:''' ''Film/JohnWickChapter2'' | ''Film/JohnWickChapter3Parabellum''
383
384A member of the Bowery.
385----
386* ObfuscatingInsanity: Introduced as a homeless man rambling in the subway until John gives him a coin and asks to see the Bowery King. Earl drops the act, covers him up, then kills the two assassins following him.
387* OnlyOneName: Referred to as just Earl, not "The Earl" as per court gentry.
388* WhatHappenedToTheMouse: He isn't seen after Zero's assault to the Bowery, so it's possible he was a casualty.
389[[/folder]]
390
391[[folder:Mazie]]
392!!Mazie, The Queenpin of the Bowery
393!!!'''Portrayed By:''' Zainab Jah
394!!!'''Appearances:''' ''Series/TheContinental''
395
396The woman in charge of the homeless and the vagrants of the Bowery, a serious threat that the Continental can't ignore.
397----
398* SuspiciouslySimilarSubstitute: She preplaces the Bowery King, a black man in charge of the Bowery, run by a black woman in the past. She runs the invisible army and keeps pigeons on the roof. However, she dresses quite well at all times, not merely in private, and lacks his bombast, playing the trope down.
399[[/folder]]
400
401!Others
402
403[[folder:Aurelio]]
404!!Aurelio
405[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/12c9316fb00a423cb7ab83bc0be1d2ab.jpg]]
406[[caption-width-right:350:''"'''You don't own me,''' punk"''.]]
407!!!'''Portrayed By:''' Creator/JohnLeguizamo
408!!!'''Appearances:''' ''Film/JohnWick'' | ''Film/JohnWickChapter2'' | ''Series/TheContinental'' (as a child)
409
410The proud business owner of Aurelio's Garage, a high-end chop shop.
411----
412* AffablyEvil:
413** Knew John Wick would come asking after his stolen car, and had drinks ready for an amicable chat.
414** He returns in the sequel to see about fixing John's car. [[spoiler:He's one of the people at the end of Chapter 2 who gets the notice from the Continental revoking John's privileges, and it's left ambiguous as to how he'll deal with his friend if John ever comes back for the car.]]
415* BrutalHonesty: He outright tells Viggo, the most feared mob boss in the city, why he struck his son and kicked him out of his shop. The ''why'' is why he gets away with it with a simple "[[OhCrap Oh...]]" from Viggo.
416* ChuckCunninghamSyndrome: After being shown as one of Wick's few remaining friends in films one and two, he's entirely absent for films 3 and 4. [[spoiler: This is particularly noticeable during Wick's funeral in the fourth film, an event you'd imagine Aurelio would want to attend. Apparently there was an intent to have more people be in the funeral, but this was cut down due to budgetary reasons. Although, there is a possibility that the Marquis de Gramont had Aurelio killed off screen as part of De Gramont's strategy to kill as many of John Wick's friends as possible.]]
417* DeadpanSnarker: Gets in a few good zingers during his one scene in ''Chapter 2'', when John has him examine his trashed Mustang.
418-->'''Aurelio:''' I thought you loved this car.
419* EvenEvilHasStandards: Runs a chop shop for a criminal organization, but when he sees Iosef show up in ''that'' car, Aurelio immediately recognizes the car as John's and refuses to have anything to do with it; even furiously punching Iosef in the nose after learning in horror that he killed John's dog for fun. As well as having standards, however, this is also him having the sheer good sense not to give John Wick any reason to come after him.
420* GodzillaThreshold: Respects/fears John deeply enough that he'd rather stare down the barrel of Iosef's gun than John's, embarrassing Iosef with a punch on the nose for good measure.
421* MrFixit: Upon seeing John's almost obliterated car, he calmly says he can fix it. Although he admits it'll [[ScottyTime take months]] to complete.
422* NervesOfSteel: He doesn't flinch when Iosef's goon points a gun directly at his face, nor is he intimidated when confronting a very angry Viggo about striking Iosef. Though the latter is because he had a very good excuse for it.
423* NonActionGuy: He's the only member of the New York crime chain of command who doesn't ostensibly use violence. He does, however, [[TalkToTheFist pop Iosef in the mouth]] [[BerserkButton when the punk disrespects him]] [[OhCrap and tells him exactly where that awesome new stolen car came from]].
424* OhCrap: When he sees that someone has brought John Wick's car into his shop, knowing full well that nothing good happened.
425* ReasonableAuthorityFigure: Runs a rather well-organized and busy chop shop, and has a pretty good idea what to do and what not to do. He knows for example not to piss John Wick off, and that Iosef had just pissed John Wick off.
426* ScrewThisImOuttaHere: In a way; when Iosef shows up in his chop shop with a stolen car from John Wick, Aurelio demands they leave his shop. He even refuses to stand down when one of Iosef's boys shoves a gun in Aurelio's face in response to Aurelio punching out Iosef.
427* WhatHappenedToTheMouse: He completely disappears from the narrative after the second film, with no explanation or reason as to why.
428[[/folder]]
429
430[[folder:Jimmy]]
431!!Jimmy
432!!!'''Portrayed By:''' Tom Sadowski
433!!!'''Appearances:''' ''Film/JohnWick'' | ''Film/JohnWickChapter2''
434
435->"''You working again?''"
436
437A cop called to John's home on a "noise complaint" just after John has successfully taken out twelve of Viggo's hitmen.
438----
439* BullyingADragon: Averted. While the ''proper'' course of police action would be to question John about the plainly visible dead bodies, Jimmy knows John's reputation and wisely backs off when he realizes that John is "working" again.
440* FriendOnTheForce: Jimmy's role in the movie is more to check on John after a fight than to break up the fight. He also clearly knows that John is a stone-cold murderer, but walks away from obvious crime scenes despite being a police officer.
441* OnlySaneMan: Knows well enough to take his hand off his gun when he sees full well that John has gone back to his unstoppable assassin ways, and walks away. Fans list him as the smartest guy in the whole movie. (There are actually several sane guys who know better than to mess with John, but Jimmy tops the list.)
442* PoliceAreUseless: Jimmy serves as the only representative of law enforcement in the films, and shows exactly what the cops' attitude is toward the assassins: that as long as they keep the violence in-house and don't hurt innocents, then the police won't have to intervene. Subverted in that he was called to deal with a noise complaint, [[NiceToTheWaiter that John apologizes for.]]
443* PrecisionFStrike: In the second film, after John's house burns down via grenades, he finds himself pulling a ScrewThisImOutOfHere moment for the second time in a week. His comment when John walks away? "Well... shit."
444* ScrewThisImOuttaHere: He's come to check on a "noise complaint," but when he sees two (of ''twelve'') bodies lying in plain sight in John's house, he waves it off with a warning and gets out of there as fast as he can.
445-->'''Jimmy:''' Oh...Well, I'll leave you be, then. Good night, John.\
446'''John:''' Good night, Jimmy.
447[[/folder]]
448
449[[folder:Hex]]
450!!Hex
451->'''Voiced by:''' Creator/TroyBaker\
452'''Appearances:''' ''VideoGame/JohnWickHex''
453[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/john_wick_hex_8.png]]
454[[caption-width-right:350:''"Power defines our reality."'']]
455
456An enigmatic crime lord who kidnaps Charon and Winston in order to challenge the High Table.
457----
458* BigBad: Of ''VideoGame/JohnWickHex.''
459* CantKillYouStillNeedYou: Tells Winston and Charon that he could have easily killed them on Continental Grounds in order to prove his point to the High Table, but chose not to because he wants to send the Table a message.
460* EvilCannotComprehendGood: Or as "good" as you can get with the criminal underground who are AffablyEvil and have a code. While most criminals, assassins and everyone else in-between have a moral compass of sorts, Hex believes that such things are not necessary in their line of work.
461* FearlessFool: He wants to send a message to the High Table that he's just as strong as they are. How does he intend to send such a message? Kidnapping Charon and Winston while both were on Continental grounds, even admitting he would have killed them if he didn't need them.
462* MightMakesRight: A firm believer of this philosophy, as evident in the quote below his image. He believes people only respect others if they have the ability to equal them, not bow their heads and swear fealty. It's also why he wants to prove to the High Table that they aren't as untouchable as they think they are.
463* OhCrap: A subdued version, but he's no less thrilled to hear from Charon and Winston that the High Table sent John Wick after him.
464* TheUnseen: Hex's presence was mostly considered to be a rumor or myth to keep his subordinates in line. He's only confirmed to exist when he kidnaps Winston and Charon and discusses John's search for them.
465[[/folder]]
466
467[[folder:KD di Silva]]
468!! KD di Silva
469[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_continental_kd_di_silva.png]]
470!!!'''Portrayed By:''' Mishel Prada
471!!!'''Appearances:''' ''Series/TheContinental''
472
473An NYPD detective in 1970s New York who is pursuing the Scott brothers.
474----
475* BestServedCold: [[spoiler:20 years after her family was killed, she avenges them by killing Cormac, the man who ordered their deaths]].
476* ItsPersonal: [[spoiler:She's after the Scotts to avenge the deaths of her family at their hands in 1955]].
477* KnowWhenToFoldEm: Initially, she disregards the warnings of her fellow officers to stay away from the Continental and decides to pay the place a visit. She wisely makes the choice to withdraw when she notices every other employee and guest in the place is armed and [[IntimidationDemonstration making clear they recognize her as an outsider]], rather than further test her luck.
478* OfficeRomance: She's having an affair with Mayhew, her married partner.
479[[/folder]]

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