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1[[WMG:[[center: [- ''VideoGame/BraveFrontier'' [[Characters/BraveFrontier Character Index]]\
2'''Part 1''' | [[Characters/BraveFrontierUnitsPart2 Part 2]] | [[Characters/BraveFrontierUnitsPart3 Part 3]] | [[Characters/BraveFrontierUnitsPart4 Part 4]] | [[Characters/BraveFrontierUnitsPart5 Part 5]] | [[Characters/BraveFrontierUnitsPart6 Part 6]] | [[Characters/BraveFrontierUnitsPart7 Part 7]] | [[Characters/BraveFrontierUnitsPart8 Part 8]] | [[Characters/BraveFrontierUnitsPart9 Part 9]] | [[Characters/BraveFrontierUnitsPart10 Part 10]] | [[Characters/BraveFrontierUnitsPart11 Part 11]] | [[Characters/BraveFrontierUnitsPart12 Part 12]] | [[Characters/BraveFrontierUnitsPart13 Part 13]] | [[Characters/BraveFrontierUnitsPart14 Part 14]] | [[Characters/BraveFrontierUnitsPart15 Part 15]] | [[Characters/BraveFrontierUnitsPart16 Part 16]] | [[Characters/BraveFrontierUnitsPart17 Part 17]] | [[Characters/BraveFrontierUnitsPart18 Part 18]] | [[Characters/BraveFrontierSpecialUnits Special Units]] | [[Characters/BraveFrontierSpecialHolidayUnits Holiday Units]] | [[Characters/BraveFrontierUtilityUnits Utility Units]] | [[Characters/BraveFrontierNPCsAllies Allies]] | [[Characters/BraveFrontierNPCsVillains Villains]] | [[Characters/BraveFrontierRaidMonsters Raid Monsters]] -]]]]]
3
4As the first part of the obtainable units sheet, this page covers all Unit Groups that are within the first hundred units in the Unit Guide (Vargas to the Medusa line). This list also includes units related to them by their evolutionary chain. For example, Holy Flame Vargas, despite being registered as unit number 338, will be included with Vargas' entry.
5
6For units not found in this list, please go to the following instead:
7* [[Characters/BraveFrontierUnitsPart2 Part 2]]: Salamander / Ifrit (under Monsters Debuting in St. Lamia)
8----
9
10[[foldercontrol]]
11
12!Six Heroes
13->'''Rarity Range:''' 2-Omni\
14'''Common Leader Skill:''' Increased ATK for units with same Element + Increased HP for units with same Element (6-Stars and onwards) + Lesser increased ATK and HP for other units (Omni)
15
16Vargas, Selena, Lance, Eze, Atro and Magress were six of the most powerful warriors of the human side during the War of the Gods, having mastered their respective elemental affinities to the point of actually becoming deities themselves.
17
18The player can choose one between the former four as their starting unit at the beginning in the game, while the rest (including Atro and Magress) can either be randomly summoned from the Honor Summon Gate or captured on certain dungeons.
19
20[[folder:Common Tropes]]
21* AreaOfEffect: Their Brave Bursts, Super Brave Bursts and Ultimate Brave Bursts deal damage to all enemies on the field as well as apply buffs to their allies, if any.
22* ElementalRockPaperScissors: Their Omni Evolution forms allows them to boost the damage they and their allies deal towards enemies whose Elements they are strong against even further, though some of them need to activate that effect first through their Enhancements.
23* FourStarBadass: [[spoiler:Vargas, Eze and Lance would've become their respective countries' generals had they survived the War of the Gods.]]
24* HeroicSacrifice: After learning the truth about the War of Gods, they let themselves die so that humanity would be spared.
25* ICallItVera:
26** Selena's sword is Lexida, Lance's spear is Drevas, Eze's sword is Batootha and Atro's sword is Urias.
27** The "Crusade of the Six Heroes" Special Event reveals that Vargas' sword and Magress' lance are named Dandelga and Leomurg, respectively. Dandelga was forged by Vargas' friend Galant to be used in the War of the Gods, while Leomurg was a gift from Magress' father when he was promoted to knighthood.
28* StarterMon: You get to start the game with either Vargas, Selena, Lance or Eze as your first unit.
29* StatusBuff:
30** From their 6-Stars forms and onwards, if they can use their Super Brave Bursts, they are able to provide a buff to their allies: Selena's HP Regeneration, Vargas' and Eze's ATK boosts, Lance's and Magress' DEF boosts and Atro's [[BreadEggsBreadedEggs ATK and DEF]] boost.
31** As for their Ultimate Brave Bursts accessed in their 7-Stars forms, Vargas', Atro's and Magress' buffs carried over from their Super counterpart. Other than that, they provide different kinds of buffs: Selena outright heals and raises Hit Counts, Lance raises ATK relative to DEF, Eze boosts Spark Damage, and Atro also boosts the BB Gauge while Margress also reduces all damage taken to ''1'' per Hit Count.
32** Their Omni Evolution forms only further enhances the buffs they provide through their Brave Bursts, though with a few differences.
33* TheWorfEffect: In an interesting subversion, [[spoiler:their DeathByOriginStory was presented in the game as a way to build up the HeroKiller Ark as a threat, since someone who managed to kill all the Six Heroes should be extremely powerful. Then it's revealed in their 7-Stars forms' lores that none of the Six Heroes were fairly defeated by Ark, with most of them accepting their deaths after being convinced to die by Ark, or in Eze's and Lance's cases, committing suicide for different reasons.]]
34** [[spoiler:As far it goes in terms of sheer power, each of the Six Heroes are actually [[OneManArmy One Man Armies]] capable of going against the gods... ''and winning''. Even Ark openly admitted that had the Six Heroes banded together, the War of the Gods would have ended differently. In short, their deaths at the hands of Ark instead painted just how powerful they really were.]]
35[[/folder]]
36
37[[folder:Vargas]]
38!!Fencer Vargas > Burning Vargas > Fire King Vargas > Fire God Vargas > Holy Flame Vargas > Flame Legend Vargas > Ignis Halcyon Vargas
39[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_vargas1.png]]
40[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_vargas2.png https://static.tvtropes.org/pmwiki/pub/images/bf_vargas3.png https://static.tvtropes.org/pmwiki/pub/images/bf_vargas4.png https://static.tvtropes.org/pmwiki/pub/images/bf_vargas5.png https://static.tvtropes.org/pmwiki/pub/images/bf_vargas6.png https://static.tvtropes.org/pmwiki/pub/images/unit_ills_full_10017_3.png[[/labelnote]]]]
41-->"So, you're calling on me, eh? Alright then, I'll fight for you. Just don't mess with my blade."
42--->-- '''Vargas''', upon being first recruited to your side.
43
44As the son of a long-deceased knight of the prestigious Order of Agni, Vargas quickly climbed up the rank and file of the Agni Empire with his talents and his greatsword, Dandelga. Nevertheless, he still felt inadequate, and thus continued to train himself even as he was beating opponent after opponent. But after losing to Lava, he retreated far from society to train himself even further -- only to return just in time to witness the beginning of the War of the Gods, during which he proved himself a match for the gods. However, even that war slowly took it's toll on him, until Lava apparently decided to sacrifice herself to give him even more power and one half of a pair of flaming wings.
45----
46* AlliterativeName: Holy Flame Vargas' Super Brave Burst is called '''S'''acred '''S'''unshine.
47* BadassCape: He has one throughout all his forms, where it only gets more ragged and more awesome-looking. His Omni Evolution form reverts it to a normal-looking one, but is no less badass than it's previous appearance.
48* BashBrothers: He becomes one with Eze and especially Mifune on separate occasions in ''Vargas Chronicle'', though it didn't last long with the latter.
49* {{BFS}}: He uses a greatsword forged by his friend [[UltimateBlacksmith Galant]] as his weapon.
50* CombinationAttack: By unlocking certain Enhancements in his Omni Evolution form, he can dish out the pain even more with his Sparks or through buffing his squadmates' Spark Damage.
51* ChainedByFashion: From Burning to Ignis Halcyon, chains dangle from the end of his sword's hilt.
52* CriticalHitClass: A few of his Omni Evolution form's Enhancement options includes increasing his own CRIT Damage and providing a CRIT Damage buff to his squadmates.
53* CurtainsMatchTheWindow: Averted as Fencer Vargas, but once he evolves, his eyes starts to brighten from black to red, matching the color of his hair.
54* DecapitatedArmy: [[spoiler:The moment Vargas died, everything started to go downhill for the Agni Empire.]]
55* {{Determinator}}: Even after Lava defeated him, he never gave up on getting stronger until he could win against her.
56* DisappearedDad: His father never came back from a mission, so everyone including Vargas himself presumed he died in the line of duty. [[Characters/BraveFrontierUnitsPart12 How little they knew...]]
57* TheDreaded: The gods learned to fear him, and those who fought alongside Vargas became inspired to fight in his presence even though they were terrified of their enemies.
58* TheDrifter: After having a rematch with Lava, he became this until the War of the Gods broke out.
59* ElementalHairColors: Initially has dark red hair before later forms have him gaining a brighter shade accompanied by golden streaks. The end result is hair that looks like actual fire, just like the Element he has.
60* FieryRedhead: Both figuratively, and later, literally.
61* FlamingHair: When he receives the title of Fire King and onwards.
62* HeroicSecondWind: Though he fought with skill that the gods learned to be afraid of, he wasn't invincible and the wounds he suffered throughout his battles finally caught up to him. As he was about to die, Lava appeared and gave him both her power and her wings, revitalizing him but leaving him wondering as to who saved his life.
63* HumbleHero: As Fencer, even when he was a formidable knight with a string of victories under his belt, he still thought he has a long way to go and thus continued his training.
64* PlayingWithFire: His Element. If he's set as the leader of the squad, he can also increase the ATK of allied Fire-type units (and their HP) as well.
65* PowerGivesYouWings: Well, at least once he becomes Fire God does he gain one wing. Averted when he evolves into his Holy Flame form, since it is stated that his second wing was given to him by his rival, [[Characters/BraveFrontierUnitsPart2 Lava.]] When he becomes Flame Legend though, he gains another pair.
66* ThePowerOfTheSun: Holy Flame Vargas' Super Brave Burst has this effect.
67* PrideBeforeAFall: Inverted. Vargas was still a HumbleHero before losing to Lava and he still felt ashamed at his defeat.
68* RedIsHeroic: His overall appearance and theme, with his Element and personality going a long way in reinforcing it.
69* SeriesMascot: He is used for the game's app icon.
70* {{Shoryuken}}: His attack animations shows a weapon variant. He delivers a spinning, slashing uppercut on his target using his greatsword.
71* SignatureMove: ''Flare Ride'', the name of his 2-Stars form's Brave Burst. He has variants of this move in his 3-Stars' and 7-Stars' regular Brave Bursts as well as his Omni Evolution's Ultra Brave Burst.
72* TechnicolorBlade: As Vargas evolves, so does his blade--it slowly colorizes to red, [[EvolvingWeapon gets wider and longer]] [[FlamingSword and is set on fire.]]
73* TrainingFromHell: He did this to himself so he could fight Lava on her level.
74* TsurimeEyes: That shows his determination.
75* WeaponAcrossTheShoulder: His default pose.
76* WingedHumanoid: Grows one half as Fire God, then was given the other half by Lava as Holy Flame.
77* WouldHurtAChild: [[spoiler:[[DownplayedTrope But very, very reluctantly.]] He was forced to fight against and kill [[Characters/BraveFrontierUnitsPart7 Tia]] after she dealt him a fatal blow in an ambush.]]
78* WreathedInFlames: Downplayed. His sword as well as his hair starts being engulfed in flames the moment Vargas earns the title of Fire King.
79[[/folder]]
80
81[[folder:Selena]]
82!!Selena > Ice Selena > Ice Queen Selena > Ice Goddess Selena > Holy Ice Selena > Ice Legend Selena > Algor Halcyon Selena
83[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_selena1.png]]
84[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_selena2.png https://static.tvtropes.org/pmwiki/pub/images/bf_selena3.png https://static.tvtropes.org/pmwiki/pub/images/bf_selena4.png https://static.tvtropes.org/pmwiki/pub/images/bf_selena5.png https://static.tvtropes.org/pmwiki/pub/images/bf_selena6.png https://static.tvtropes.org/pmwiki/pub/images/bf_selena7.png[[/labelnote]]]]
85-->"You're a Summoner? Alright then, I'll stick with you for now."
86--->-- '''Selena''', on deciding to stay with you.
87
88Born on August 6th into the seafaring people of Savat, Selena grew up training with the sword, to the point of inheriting the clan heirloom sword Lexida at the tender age of fourteen, though it took four more years for her to accept her new role as chieftess. She later lent her services to the Sama Kingdom, where her heroics earned her renown from both realms. During the War of the Gods, she stood by Savat's side and fought the enemy to protect her people... only for her efforts to be brought to naught, becoming the last of them. Distraught over her failure, she tried to end her life, but the spirits of her clanmates stopped her and encouraged her to live on for them.
89----
90* AlliterativeName: Ice Legend Selena's Ultimate Brave Burst is called '''W'''hite '''W'''orld.
91* AncestralWeapon: Her sword Lexida, which said to be a heirloom of the Savat clan.
92* BattleAura: It was said that any person who was about to battle her felt a freezing cold.
93* {{BFS}}: Despite being thinner than most examples, in essence Selena wields one as Lexida is longer than she is tall.
94* BreakThemByTalking: [[spoiler:When Ark confronted her during the War of the Gods, he told her that humanity's survival would be guaranteed if she and her fellow Six Heroes were killed, which destroyed her fighting spirit and allowed the knight to kill her without a struggle. All she could muster in defiance was telling him she would never forgive him.]]
95* CurtainsMatchTheWindow
96* DecapitatedArmy: [[spoiler:When she died, so did the will of the survivors of the Sama Kingdom. They instead stopped fighting and quietly left to find a new home.]]
97* DefiantToTheEnd: [[spoiler:She stared down Ark as he struck her down.]]
98* DespairEventHorizon: The genocide of the Savat clan by the gods was this for her.
99* TheDreaded: After Lexida showed its true powers, she was able to defeat even the gods on her own, to the point whenever she was seen fighting, people were given courage and gods tried to make themselves scarce.
100* DrivenToSuicide: She attempted this when her people were killed. Fortunately, her people came back as spirits to stop her, and then they empowered her blade even further.
101* GradualRegeneration: If she uses her Super Brave Bursts in her later forms, Selena can heal her squadmates by regenerating their HP for 3 turns.
102* HealingFactor: As long as she's using her Super Brave Bursts in her later forms, she can heal both herself and her squadmates through them.
103* HotterAndSexier: [[spoiler:Her Omni Evolution form, compared to her previous forms.]]
104* HumbleHero: She initially refused to wield Lexida, claiming she was inexperienced despite training by the sword since her childhood.
105* AnIcePerson: In title only, as well as visually.
106* ICallItVera: Where the "Vera" in question is her sword, named Lexida.
107* LadyOfWar: She gradually became one in order to better defend her home from the gods.
108* [[LastOfHisKind Last of Her Kind]]: The last of the Savat people [[spoiler:until she died too]].
109* MakingASplash: Her actual element [[IceMagicIsWater despite the ice]]. If she's set as the squad leader, she can increase the ATK of allied Water-type units (and their HP) similar to Vargas' Leadership Skill.
110* RedBaron: For leading the Sama Kingdom and her people to many military victories during the War of the Gods, she was given the title "Gilles De Lava" by the King of Sama, which means "Savior of the Kingdom".
111* ReluctantRuler: It took her a while to accept her new role as the appointed chieftess of the Savat clan, and despite the fact that her people loved having her as their leader, she was always looking for a reason to quit. At least until the War of the Gods broke out, of course.
112* RoyalsWhoActuallyDoSomething: Selena is the leader of a clan that is now extinct, and is one of the Six Heroes.
113* ScrewTheRulesImDoingWhatsRight: During the war, she ignored the Sama Kingdom's call to battle and instead led her people to save the masses.
114* ShrinkingViolet: Initially, before she grew more confident in herself.
115* TheSmurfettePrinciple: Among the Six Heroes. [[DudeLooksLikeALady Atro below no longer counts.]]
116* TaremeEyes: That shows her gentle willingness to fight for what is right.
117* TechnicolorBlade: As she evolves, her blade becomes icy blue to match her Element.
118* TrueBlueFemininity: All part of her Element and overall design in order to match this trope.
119* WalkingTheEarth: [[spoiler:Had she survived the War of the Gods, Selena would go on an adventure with Lucina to help the latter find her mother.]]
120[[/folder]]
121
122[[folder:Lance]]
123!!Pikeman Lance > Vine Pike Lance > Earth Pike Lance > Nature God Lance > Holy Earth Lance > Earth Legend Lance > Terra Halcyon Lance
124[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_lance1.png]]
125[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_lance2.png https://static.tvtropes.org/pmwiki/pub/images/bf_lance3.png https://static.tvtropes.org/pmwiki/pub/images/bf_lance4.png https://static.tvtropes.org/pmwiki/pub/images/bf_lance5.png https://static.tvtropes.org/pmwiki/pub/images/bf_lance6.png https://static.tvtropes.org/pmwiki/pub/images/bf_lance7.png[[/labelnote]]]]
126-->"Do you like my pike? Alright, I'll let you see it, but just this once..."
127--->-- '''Lance''', showing off Drevas.
128
129Originally a nobleman from the Principality of Vriksha, Lance one day found a pike called Demon Pike Drevas, suddenly awakening in him a thirst for adventure. His skills with his new weapon impressed many, though he wasn't exactly fond of all the flattery that was heaped upon him as a result. He was said to have disappeared following his releasing of the World Tree Altro, only to suddenly resurface during the War of the Gods apparently infused with Altro's power, fighting the gods even as he appeared to be trying to control Drevas' assimilation with him on his own terms.
130----
131* TheAssimilator: A heroic variant. It's not Lance, but his weapon, Drevas. It's slowly turning him into something akin to a tree the more he fights, if Lance's 6-Stars form is anything to go by. [[spoiler: And in the end, he does turn into a tree.]]
132* BlueBlood: Lance was one, before he turned to a life of adventure, much to his parents' opposition.
133* CompanionCube: He sometimes spoke to his weapon.
134** Subverted when Drevas turned out to be alive all along. It was awakened once Lance had gained the strength of the World Tree Altro after freeing him, as well as after he earned the title of Nature God. [[spoiler: Actually, Drevas isn't much an it as it is much a he, since Drevas' soul was sealed into the pike that bears his namesake by Karna Masta.]]
135* CurtainsMatchTheWindow
136* GogglesDoNothing: In all of his forms, Lance is never shown using his goggles.
137* GreenThumb: His actual Element. He can also increase the ATK of allied Earth-type units (and their HP) if he's set as the squad leader.
138* HeroicWillpower: Lance tried to control Drevas' assimilation with him even as he fought a one-man war against the gods. [[spoiler:But then he learned the truth about the War of the Gods from Ark - afterwards, he willingly allowed the Demon Pike to completely take over his body.]]
139* HumbleHero: Lance didn't like being flattered by others, nor liked being called a genius.
140* ICallItVera: Averted; Lance's weapon already had a name - Demon Pike Drevas - before he got his hands on it.
141* IWorkAlone: He fought against the gods on his own, refusing to align himself to any friendly military entity also opposing the enemy onslaught.
142* ImpaledWithExtremePrejudice: [[spoiler:After having to evade several attempts on his life from [[Characters/BraveFrontierUnitsPart7 Rowgen]], Lance charged, released his ultimate power and then threw Drevas straight at him from a great distance, killing the persistent sniper on contact.]]
143* JumpedAtTheCall: It is implied that the voice of Drevas was what beckoned him to begin his life of adventure in the first place, to which he quite eagerly answered.
144* LivingWeapon: Drevas, again. [[spoiler: It turns out that Drevas' soul was sealed into the pike bearing his namesake by Karna Masta, living on as a weapon while calling out to those who could hear his voice like Lance.]]
145* PeacefulInDeath: [[spoiler:As Drevas completely assimilated Lance thanks to Ark telling him the truth, he died with a relieved look on his face.]]
146* OneManArmy: What he eventually became, to the point that even the gods tried to have him assassinated.
147* PlantPerson: What Lance is ultimately going to become if he doesn't control Drevas' assimilation of him. [[spoiler: And he does, turning into a great tree while holding on to Drevas. His Omni Evolution form however, averts this as he managed to return Drevas to his original form.]]
148* TheQuietOne: Even at an early age, Lance didn't speak much.
149* ScarfOfAsskicking: Lance wears a cool one as Nature God, which carries over to his later forms.
150* TsurimeEyes
151[[/folder]]
152
153[[folder:Eze]]
154!!Warrior Eze > Thunder Eze > Thunder King Eze > Thunder God Eze > Holy Thunder Eze > Thunder Legend Eze > Fulgor Halcyon Eze
155[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_eze1.png]]
156[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_eze2.png https://static.tvtropes.org/pmwiki/pub/images/bf_eze3.png https://static.tvtropes.org/pmwiki/pub/images/bf_eze4.png https://static.tvtropes.org/pmwiki/pub/images/bf_eze5.png https://static.tvtropes.org/pmwiki/pub/images/bf_eze6.png https://static.tvtropes.org/pmwiki/pub/images/bf_eze7.png[[/labelnote]]]]
157-->"You're not just some idiot. You're an idiot to be respected."
158--->-- '''Emilia''', testifying Eze's newfound power after being rescued by him.
159
160Hailing from the mines of the Atharva Republic, Eze left his home in search of adventure. Bearing nothing but his sword skills honed by years of working at the mines, a tough attitude but also a soft spot for women, the sight of Emilia fighting encouraged Eze to train himself even further with his trusty greatsword Batootha, and eventually entered the annals of history by saving Emilia during the War of the Gods. Afterwards, he proudly proclaimed that Emilia deemed him worthy of respect despite his idiocy.
161----
162* AmazonChaser: The sight of a fighting Emilia inspired him to undergo rigorous training in order to catch up to her level.
163* BadassesWearBandanas: He wears one throughout all of his forms.
164* BadassCape: Eze wears one after becoming Thunder King, and this carries over to his latter forms.
165* BashBrothers: With Vargas, in ''Vargas Chronicle''.
166* {{BFS}}: He wields the exceptionally large Thunder Sword Batootha, which he claimed from a Behemoth's treasure hoard after he defeated the beast.
167* BoisterousBruiser: He fought against Vargas on even footing while mistaking him for Lava in the manga, but however...
168* BrainsAndBrawn: [[spoiler:Hidden documents revealed that Eze was actually serving in the Atharvan Army during the War of the Gods, and was the Brawn to Weiss' Brain.]]
169* CannotTalkToWomen: While boisterous, Eze apparently can't help but be flustered when encountering women. This is best shown when he briefly meets Lava in ''Vargas Chronicle'', only to high-tail it out of there and leave Vargas to have a rematch against her. But he does gets better at this though.
170* CombatHandFan: [[spoiler:Gains one in his Omni Evolution form.]]
171* DemonSlaying: He was one for a while.
172* DumbBlonde: Combining his hair color with him being an IdiotHero, he's one.
173* EvolvingWeapon: His weapon, Batootha. As he evolves, so does it evolve too.
174** Which makes it all the more [[{{Narm}} hilarious]] when his 7-Stars lore states [[spoiler:he impaled himself with it - considering the size of Batootha at the time of his death, it makes you wonder how the hell he managed to pull it off in the first place]].
175* IdiotHero: According to Emilia, Eze isn't just some idiot, he's an idiot to be respected. [[SugarWiki/FunnyMoments He went on to tout these words with great pride to everyone within earshot.]]
176* ICallItVera: Where the "Vera" in question is his greatsword, Batootha.
177* OneManArmy: Eze later became this as he got stronger and faster, becoming powerful enough to save Emilia despite overwhelming odds.
178* PowerGlows: Batootha, as Thunder Legend.
179* PowerDyesYourHair: Some strands of his hair change to light blue as Thunder Eze. Then they later become white.
180* PowerFloats: That large disc behind him in his final form.
181* {{Prospector}}: Eze was raised and worked as one ever since he was a child, at least until he left the mines for a life of adventure.
182* ShockAndAwe: Not just his Element: All allied Thunder-type units on the squad will have their ATK (and their HP) raised if he's set as the squad leader.
183* TookALevelInBadass: The first time he met Emilia, he was left in awe of her tremendous power. When they next met during the War of the Gods, he was saving her from certain death.
184* TrainingFromHell: Thanks to being inspired by Emilia, he put himself through this and it paid off big time, culminating in himself and his power being recognized by her.
185* TsurimeEyes: That shows his determination.
186* WouldNotHitAGirl: [[spoiler:When [[Characters/BraveFrontierUnitsPart7 Kuhla]] appeared and tried to end his life, Eze stubbornly refused to fight back even as she repeatedly launched deadly attack after deadly attack at him. [[SubvertedTrope However, he was forced to kill her when he later realized she would never stop attempting to kill him.]]]]
187[[/folder]]
188
189[[folder:Atro]]
190!!Squire Atro > Knight Atro > Holy Knight Atro > God Atro > Holy Light Atro > Light Legend Atro > Lux Halcyon Atro
191[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_atro1.png]]
192[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_atro2.png https://static.tvtropes.org/pmwiki/pub/images/bf_atro3.png https://static.tvtropes.org/pmwiki/pub/images/bf_atro4.png https://static.tvtropes.org/pmwiki/pub/images/bf_atro5.png https://static.tvtropes.org/pmwiki/pub/images/bf_atro6.png https://static.tvtropes.org/pmwiki/pub/images/bf_atro7.png[[/labelnote]]]]
193-->"I am the swordsman, Atro. Not sure how much I can help, but I'll do my best."
194--->-- '''Atro''', on being called for help.
195
196An orphan raised in a monastery somewhere in the La Veda Republic, Atro proved his talents early in life when he managed to fend off a group of bandits with just a tree branch. At the head friar's recommendation, he traveled the world to hone his skills, in the process earning the right to wield Urias, a legendary sword blessed by the gods. However, when he discovered his home monastery destroyed by the gods during the War of the Gods, Atro went on a murderous rampage until Urias broke. Coming back to his senses, Atro vowed to never give in to his rage ever again and to use his talents to protect people, allowing Urias to be reformed, but now stronger than ever.
197----
198* BadassCape: He wears one starting from his second form, which he keeps throughout his later evolutions.
199* BattleAura: It later manifests in the form of a ring floating behind his back, and then very clearly around him as solidly shaped bright lights.
200* BlingOfWar: He wears gold-like armor throughout all of his forms.
201* BraidsOfAction: And a particularly ''long'' one at that.
202* DudeLooksLikeALady: A remnant of the game's original design for Atro to be a female.
203* FriendToAllChildren: [[spoiler:When [[Characters/BraveFrontierUnitsPart7 Kuda]] took some children hostage so Atro would be forced to listen to Ark telling him the truth about the War of the Gods, he instantly stopped fighting just so they can be left unharmed. Too bad he still got struck down for his trouble, though.]]
204* HairOfGoldHeartOfGold: He's blond, and a warrior with the elemental affinity of Light.
205* HeroicBSOD: He was initially conflicted on whether or not to go to war against the gods, as he was raised religiously. His tune quickly changed as soon as the gods destroyed the monastery he grew up in, and then he immediately threw himself headlong into the war.
206* HumbleHero: Evident in one of his forms' Acquired Quotes, Atro still thought lowly of himself as he became more powerful. This might also help explain why Urias chose him as its wielder.
207* InfinityPlusOneSword: He eventually claimed the legendary Light Sword Urias for himself, but only ''after'' he broke it once. Urias then evolved to become a much powerful sword from that point, reflecting Atro's renewed resolve.
208* InTheHood: [[spoiler:In his Omni Evolution form, he wears a ivory-colored hood that matches the robes he wears over his armor.]]
209* KnightInShiningArmor: His overall design motif.
210* LastWords: To [[spoiler:Ark: "May it (his death) bring a bright future for the children."]]
211* LegacyCharacter: The Zelban who would become Michele's ally commented that Atro was meant to be his successor, but he had to wait until Atro was ready. [[spoiler:Additionally, his Omni Evolution form's lore reveals that had Atro survived the War of the Gods, his name would have replaced "Zelban" as the namesake of a Master La Vedan Fencer.]]
212* LightEmUp: His Element. If he's set as the squad leader, he can increase the ATK of all allied Light-type units (and their HP) as well.
213* MasterSwordsman: When he first pulled out the Light Sword Urias from its resting place, he earned the right to be called one. And, after even more training, he actually became one.
214* MyGodWhatHaveIDone: His reaction upon snapping out of his rage, realizing that he had taken his revenge too far.
215* ThePaladin: His upbringing imbued him with a sense of integrity.
216* RageAgainstTheHeavens: When the gods destroyed the monastery he grew up in. He cut many of them down in revenge, but as a result, he broke his reputation as a graceful master swordsman ''and'' Urias.
217* RedBaron: His title of "Sword Saint" that many people came to call him by, though Atro himself is unaware of it.
218* ReforgedBlade: Urias, after Atro came to terms with his grief and his rage.
219* TakingYouWithMe: [[spoiler:Angry that he now knew the truth about the War of the Gods as well as knowing that he had to die for humanity to survive, he killed Kuda by [[ImpaledWithExtremePrejudice impaling him]] with Urias as he lay dying for his heinous act of [[ThisIsUnforgivable kidnapping the children.]]]]
220* TsurimeEyes
221[[/folder]]
222
223[[folder:Magress]]
224!!Iron Magress > Heavy Magress > Black Magress > Death Magress > Unholy Magress > Dark Legend Magress > Umbra Halcyon Magress
225[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_magress1.png]]
226
227[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_magress2.png https://static.tvtropes.org/pmwiki/pub/images/bf_magress3.png https://static.tvtropes.org/pmwiki/pub/images/bf_magress4.png https://static.tvtropes.org/pmwiki/pub/images/bf_magress5.png https://static.tvtropes.org/pmwiki/pub/images/bf_magress6.png https://static.tvtropes.org/pmwiki/pub/images/bf_magress7.png[[/labelnote]]]]
228-->"You, Summoner, who calls upon my strength. Promise to me that we will end it all."
229--->-- '''Magress''', on his search for revenge and ending the lives of the gods.
230
231Ever since his youth Magress shared the Bariura Empire's aspirations for world domination, spurred on by the heroics of his father, a cavalry leader. After losing to his father in a duel, Magress left to train himself, only to return to the news that his parents were murdered by his fellow knights, who deeply resented his apparent desertion. Magress then went on a vengeance run against those who killed his family, skewering any who dared stand up to him with his lance Leomurg. During the War of the Gods he went on a god-killing spree until he became a target of their leaders, at which point Magress chose to assimilate some of the powers of the gods he defeated to the point he barely looked human.
232----
233* AlliterativeName: Umbra Halcyon Magress's Super Brave Burst is called '''D'''ark '''D'''emise.
234* AntiHero: Compared to the other Heroes, his motives for fighting the gods are completely selfish; he doesn't even seem to care about them attacking his home country - only that he knows they're just in his way.
235* ArmorPiercingAttack: Thanks to his training, Magress was able to pierce even heavy armor using his lance.
236* AxCrazy: [[spoiler:Magress, surprisingly, chose to be one had he survived the War of the Gods and got his revenge, in the hopes of making himself an extremely hated enemy of Grand Gaia ala Zero of Code Geass fame. Bahvel even commented that insanity is his "true essence".]]
237* BlackKnight: Fits the visual of this trope to a T.
238* CastingAShadow: His element, and he can increase the ATK of other Dark-type units (and their HP) if he's set as the leader of the squad.
239* CompressedHair: [[spoiler:His Omni Evolution form's lore reveals that he's been hiding quite a long, wavy black length of hair underneath his helmet.]]
240* DarkIsEvil[=/=]DarkIsNotEvil: Despite being clad in terrifying black armor and wielding the power of Dark, he was renowned around the world as one of the legendary Six Heroes who stood valiantly against the gods. However, him standing up to the gods was his secondary objective - his main one was to find out who ordered the deaths of his parents while also killing those who were involved.
241* DramaticUnmask: [[spoiler:Had he gotten his revenge, he would have tossed his helmet aside and revealed his face to the world.]]
242* EyesDoNotBelongThere: As Unholy Magress, red eyes appear on his armor, lance and shield. This extends to his 7-Stars form.
243* FaceDeathWithDignity: [[spoiler:After witnessing [[Characters/BraveFrontierUnitsPart7 Narza's]] slaughter at the hands of a heavily wounded Magress, Ark approached the battered knight and told him the truth about the War of the Gods. Understanding what needed to be done, Magress took off his armor and challenged Ark to a duel he knew he couldn't win, and thanked Ark for allowing him to die as a knight.]]
244* LuckilyMyShieldWillProtectMe: Magress wields a greatshield, which also changes as he evolves.
245* MightyGlacier: Magress's offensive power is formidable. His one weak point is that it takes a few seconds longer for him to shamble over to the enemy and land an attack than it does for most units, making special timing necessary in order for him to produce a Spark.
246* MonsterKnight: Invoked by his 6-Stars form, Unholy Magress; as his battles against the gods continued and his search for revenge stalled, he increased his strength by absorbing the fallen gods' powers and arming himself with their weapons and armor, to the point it was said that he no longer resembled a human being.
247* OneManArmy: He got so powerful, he was able to kill gods on his own, and Magress only further escalated this when he absorbed their powers and took their equipment for himself.
248* OnlyFriend: To [[Characters/BraveFrontierUnitsPart6 Bahvel]], even after Magress scarred his face in a fit of rage when the blame of his parents' murder was pinned on him.
249* PowerGivesYouWings: In his 6-Stars form, Magress gains particularly demonic ones.
250* PowerGlows: Starting from his 4-Stars form.
251* RedEyesTakeWarning: Magress gets these in his 5-Stars form, carrying on to his later forms. They make him look extra intimidating. [[spoiler:Turns out it's his natural eye color.]]
252* {{Revenge}}: Magress seeks the ones responsible for ordering the deaths of his parents. [[{{Determinator}} And he will not rest nor will he stop killing everyone in his path until he finds them.]]
253* RoaringRampageOfRevenge:
254** After learning of the deaths of his parents by the hands of his disgruntled fellow knights, he went on a violent tirade to avenge them by killing all of those responsible, and then hunting down those whom he suspects were in on it too.
255** [[spoiler:Magress got into another one when the few remaining Bariuran knights he could call his comrades were wiped out to the last man by Narza - their deaths '''pissed him off''', and that's only putting it lightly. [[ThereIsNoKillLikeOverkill One needn't guess to know what happened to their killer.]]]]
256* ShouldersOfDoom: And they only get bigger.
257* ShroudedInMyth: It is unknown if Magress ever got the revenge he so craved, considering that it is said he went to confront the Bariuran Emperor about his parents' murder.
258* SpikesOfVillainy: He starts sprouting these in his 5-Stars form.
259* TokenEvilTeammate: Of the Six Heroes. Possibly. It's not explicitly said if Magress was ever a good guy in the first place. His main goal in his lore was to avenge his parents' deaths - by starting with the knights who killed them. Another thing that hints at his evilness is the fact that he shares his country's aspirations for world domination. [[spoiler: And then there's his decision to go AxCrazy on the whole of Grand Gaia after getting the revenge wanted in his Omni Evolution form...]]
260* ZeroApprovalGambit: [[spoiler:Had he survived the war, he would have gone on to make himself an enemy to the rest of the world.]]
261[[/folder]]
262
263!Mistral Bosses
264->'''Rarity Range:''' 2-6, Omni for Luna and Mifune\
265'''Common Leader Skill:''' Spark-related Boosts
266
267[[folder:Common Tropes]]
268* CombinationAttack: Their Leader Skills provide further bonuses when Sparks are successfully scored. The extra boosts are: Increased Damage for Zegar, Zephu and Mifune, and Increased BC Drop Rates for Lario, Weiss and Luna.
269[[/folder]]
270
271[[folder:Zegar]]
272!!Beast Zegar > Rage Beast Zegar > Fire Beast Zegar > Beast King Zegar > Inferno Beast Zegar
273[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_zegar1.png]]
274[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_zegar2.png https://static.tvtropes.org/pmwiki/pub/images/bf_zegar3.png https://static.tvtropes.org/pmwiki/pub/images/bf_zegar4.png https://static.tvtropes.org/pmwiki/pub/images/unit_ills_full_10025.png[[/labelnote]]]]
275-->"You friend me? Friend. I go too."
276--->-- '''Zegar''', on becoming friends with you.
277
278A mysterious boy from the jungles around the Agni Empire, Zegar acted and lived like an animal. When he was taken into the Empire, he learned the ability to communicate with beasts, while honing his skills with his claws. Despite his wild nature, Zegar also exuded a kind of savage nobility, causing rumors that he may be the missing sixth prince of Agni.
279----
280* TheBeastmaster: It was discovered that he had the ability to communicate with and command animals, which earned him the nickname King of Beasts. [[GameplayAndStorySegregation This unfortunately never comes into play in-game.]]
281* FlamingHair: As Fire Beast and Beast King.
282* MosesInTheBulrushes: His flavor text implies that he is actually the lost sixth prince of the Agni Empire, though it's never actually confirmed.
283* NobleSavage: It was said that he exuded this.
284* PlayingWithFire: His element. Justified as Zegar grew up in the jungles around the Agni Empire, which is a country known for its many warriors who wields the power of Fire.
285* RagsToRiches: As Zegar changes forms, his appearance considerably improves.
286* RedBaron: His nickname of "King of Beasts".
287* ScarsAreForever: Throughout all his forms, Zegar has them.
288* TsurimeEyes
289* UndyingLoyalty: To Emperor Orwen, after the man gave him improved claws to better fight the enemies of the Agni Empire.
290* WildChild: He grew up in the forests of the Agni Empire; when soldiers of the Empire found him, he behaved and spoke exactly like an animal.
291* WolverineClaws: What's unusual about them is that they seem to have grown naturally...
292* WreathedInFlames: When Zegar's power grew during the war of the gods, claws of fire spouted from his back.
293* YouNoTakeCandle: Zegar speaks like this, though it's justified as he lived in the wilds without any form of education. Until his final form, at least.
294[[/folder]]
295
296[[folder:Zephu]]
297!!Zephu > Knight Zephu > Dragoon Zephu > Dragon Hero Zephu > Tidal Dragoon Zephu
298[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_zephu1.png]]
299[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_zephu2.png https://static.tvtropes.org/pmwiki/pub/images/bf_zephu3.png https://static.tvtropes.org/pmwiki/pub/images/bf_zephu4.png https://static.tvtropes.org/pmwiki/pub/images/unit_ills_full_20025.png[[/labelnote]]]]
300-->"You want to know why dragon riders wield spears? Let me show you!"
301--->-- '''Zephu''', on showing off his skill.
302
303Trained since childhood, Zephu had a promising career as a dragoon of Sama Kingdom, until a mistake made as a consequence of his misplaced loyalty caused a lot of trouble for him. Undeterred, Zephu continued to hone his skills with his spear, which came in handy during the war of the gods, during which he zealously protected the royal family until he was fatally wounded, at which point his beloved dragon fused its soul with him to give him a second chance at life.
304----
305* ArrogantKungFuGuy: Zephu starts belittling you as he evolves.
306* BadassCape: He gets one that seems to be made out of ice when he evolves into a Knight. It later turns into one that is reminiscent of wings as Dragon Hero.
307* BlindObedience: He once carried out orders that he believed were from the king, only for them to turn out not to be so. As a result of his actions, he was placed under house arrest, though his loyalty to the royal family never wavered.
308* BloodKnight: Zephu developed a lust for killing as a way to vent his anger.
309* {{Determinator}}: He didn't let his mistake weigh him down; instead, it spurred him on to do better.
310* DragonRider: He served as a dragon rider of the Sama Kingdom. [[GameplayAndStorySegregation In actual gameplay, he never rides one.]]
311* AnIcePerson: His moniker amongst the other dragoon riders was the Ice Dragon Knight, as his personal spear was made of ice itself.
312* ImplicitPrison: Zephu was put under house arrest for carrying out orders he believed came from the king.
313* MakingASplash: His element, despite his moniker.
314* MergerOfSouls: His dragon fused its soul with his to save his life.
315* RedBaron: He became known as the "Ice Dragon King" as Dragoon.
316* SuperEmpowering: When Zephu suffered a fatal wound, his dragon gave up its life to save him. As a result, he got his dragon's powers at the cost of losing his companion.
317* TsurimeEyes: Actually, not so clear as his helmet partially covers his eyes. However, given the way the Unit Guide described his determination in becoming an Ice Dragon Knight, this is an ImpliedTrope.
318* UndyingLoyalty: His loyalty to the King of Sama was infallible, even to the point of blindly following an order when he thought it came from the king.
319[[/folder]]
320
321[[folder:Lario]]
322!!Archer Lario > Marksman Lario > Hawkeye Lario > Bow God Lario > Gaia Bow Lario
323[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_lario1.png]]
324[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_lario2.png https://static.tvtropes.org/pmwiki/pub/images/bf_lario3.png https://static.tvtropes.org/pmwiki/pub/images/bf_lario4.png https://static.tvtropes.org/pmwiki/pub/images/unit_ills_full_30025.png[[/labelnote]]]]
325-->"Ah! A Summoner! I'll be your friend. I'll also lend you my bow!"
326--->-- '''Lario''', on helping out.
327
328Lario's life as a simple hunter prowling the forests around the Principality of Vriksha changed when its military noted his skill with the bow and invited him to join its ranks, in the process gaining the attention of Princess Faris, who later came under his protectorate. Despite his many successes, Lario never forgot his roots and deep down wished to return to the forests -- an opportunity which came during the attack of the gods, during which he managed to take Faris with him in his retreat to the forests.
329----
330
331* AreaOfEffect: With his Brave Bursts, he can shoot down all enemies at once!
332* BodyguardCrush: Faris is implied to have fallen for him when she tried to give herself up to the gods so that he may escape, thinking she was a burden to him.
333* CurtainsMatchTheWindow: Though given his eyes' are of a different shade of green compared to his lime-greenish hair, you may confuse him as having blue or teal eyes.
334* GlorySeeker: He was always happy to show off his skills with a bow, and enjoyed the recognition that his position as a royal bodyguard afforded him.
335* GreenThumb: His element.
336* GuysSmashGirlsShoot: Inverted, GenderFlipped style despite Lario being Faris' protector. He is the one who is doing the shooting, while Faris is the one who is doing the smashing.
337* LadyAndKnight: The Knight to Faris' Lady.
338* TheLeader: He eventually became one to the bodyguards of Princess Faris.
339* MoreDakka: His Super Brave Burst is an AreaOfEffect attack and has a hit count of ''40''.
340* {{Multishot}}: For his Brave Bursts, he takes aim with his bow and rapidly fires on every enemy unit at the same time.
341* PowerGivesYouWings: It was said that when he and Faris were cornered by the gods, Lario spouted wings so they could escape them.
342* TheStraightAndArrowPath: Lario is in a world not just with powerful magic; there are other people who also uses Pistols, Gatling Guns and even Rocket Launchers, though admittedly they are from other worlds which have such weapons.
343* TakeAThirdOption: What did Lario do when Faris tried to give herself up so he could escape? He spouted wings and took her away to safety.
344* TsurimeEyes
345* WingedHumanoid: He gained two pairs after he became the Bow God. They helped fly him together with Faris away to safety.
346[[/folder]]
347
348[[folder:Weiss]]
349!!Advisor Weiss > Strategist Weiss > Commander Weiss > General Weiss > Glided General Weiss
350[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_weiss1.png]]
351[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_weiss2.png https://static.tvtropes.org/pmwiki/pub/images/bf_weiss3.png https://static.tvtropes.org/pmwiki/pub/images/bf_weiss4.png https://static.tvtropes.org/pmwiki/pub/images/unit_ills_full_40025.png[[/labelnote]]]]
352-->"Oh, you're a Summoner, right? Do you seek my wisdom? I will lend you my ingenuity."
353--->-- '''Weiss''', on providing his intelligence.
354
355A highly competent mage and strategist, Weiss is not one to advocate gung-ho tactics, instead preferring calculated risks and strategic retreats. Naturally, the latter method earned him a few friends, but ultimately they proved crucial to preventing more casualties during the war of the gods, especially when he put himself as decoy.
356----
357* AnimalCompanion: Weiss gets a bird starting from his Commander form.
358* AreaOfEffect: His Brave Bursts, which buffs his allies.
359* BadassCape: Admit it, you like his cape. Also, it gets more badass as he changes forms.
360* BrainsAndBrawn: [[spoiler:The Brains to Eze's Brawn, had the latter got appointed as a general of Atharva's army.]]
361* FacingTheBulletsOneLiner: Legend has it that he said this when he and his men were on the verge of defeat:
362-->'''General Weiss''': "In the end, I guess we won."
363* HeroicSacrifice: He did all that he could to save many of his people, and in the end, he and his men sacrificed their lives to continue doing so.
364* HumbleHero: Weiss never took command of Atharva's main forces, not because he lacked the prowess, but because he recognized he had a more important role to play in the background.
365* LivingProp: The bird that appears on his shoulder from Commander onward. It was later revealed in his Gilded General form's lore that Weiss uses birds for aerial intelligence.
366* MyGreatestFailure: He views the time when he was ambushed by the armies of the gods and forced into battle personally as his greatest tactical blunder.
367* ParrotPetPosition: He later gets a bird that emits lightning on his shoulder as Commander and General.
368* SecretLegacy: He, Shida, Rashil were taught by [[Characters/BraveFrontierUnitsPart6 Bran]] together, which may explain why he is such a brilliant mage.
369* ShockAndAwe: Weiss' element, and the closest thing to being his weapon by zapping his enemies with lightning.
370* SmartPeopleWearGlasses: A four-eyes who's lauded as the great strategist who defended Atharva during the War of the Gods. That, and he's fellow pupils of Bran with other smart people like Shida and Rashil.
371* StatusBuff: His Brave Burst raises his allies' Attack for 3 turns.
372* TheStrategist: [[ExactlyWhatItSaysOnTheTin Obviously.]] His great strategies paved the way for many future generations of tacticians to come, chief among them [[Characters/BraveFrontierUnitsPart13 Estelle]].
373* TsurimeEyes
374* VictoriousLoser: Historically, his foresight of things to come lead him to favor the survival of his troops over victories in combat. The resulting strategic defeats discredited him in the eyes of many, but he was satisfied knowing that he had saved as many people as he could.
375[[/folder]]
376
377[[folder:Luna]]
378!!Luna > Sunshine Luna > Holy Queen Luna > Holy Empress Luna > Radiant Goddess Luna
379[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_luna1.png]]
380[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_luna2.png https://static.tvtropes.org/pmwiki/pub/images/bf_luna3.png https://static.tvtropes.org/pmwiki/pub/images/bf_luna4.png https://static.tvtropes.org/pmwiki/pub/images/unit_ills_full_50025.png[[/labelnote]]]]
381-->"Don't call on me so abruptly! Huh? You need my lance? Then gimme something to stab!"
382--->-- '''Luna''', in her best mood.
383
384Appearing out of nowhere, Luna amazed people with her skills in combat -- but also shocked them with her crude manners and a tongue as sharp as her lance (so sharp, the annals refused to record most of what she said throughout her life). Needless to say, her legacy is pretty much a mixed bag, though more leaning on the positives, as her attitude belies her willingness to do anything to protect her homeland.
385----
386* BrokenPedestal: Those who came to revere her as the Holy Champion tended to have this reaction when they met her in person and [[SirSwearsALot heard her speak.]]
387* ChainmailBikini: Her torso armor covers her chest, and [[{{Fanservice}} not really much else]].
388* JerkWithAHeartOfGold: Sure, she swears like a sailor on every given opportunity, but when it comes to protecting La Veda, Luna was more than willing to put herself at a great risk.
389* JoustingLance: Her primary weapon.
390* KickingAssInAllHerFinery: Her main theme: dress up elegantly, then battle to the fullest.
391* LightEmUp: Her [[{{Pun}} offensive]] element.
392* MysteriousStranger: She appeared out of nowhere during the war with the gods to aid La Veda's forces to victory.
393* OjouRinglets: Because one's hair can never have enough drills.
394* RebuiltPedestal: Despite her language, her strength and bravery gave people the smile and power to fight on.
395* SirSwearsALot: Reportedly, the things that came out of Luna's mouth were so vulgar, that no records were ever made to tell of them.
396* TakeOurWordForIt: Whatever she swore, it's too vulgar to be recorded.
397* TaremeEyes: Though her roughness and her profanities contradicts what her eyes shapes are normally associated with.
398[[/folder]]
399
400[[folder:Mifune]]
401!!Mifune > Samurai Mifune > God Blade Mifune > Ryujin Mifune > Shadow Ronin Mifune > Heavenless Bushi Mifune
402[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_mifune1.png]]
403[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_mifune2.png https://static.tvtropes.org/pmwiki/pub/images/bf_mifune3.png https://static.tvtropes.org/pmwiki/pub/images/bf_mifune4.png https://static.tvtropes.org/pmwiki/pub/images/bf_mifune5.png https://static.tvtropes.org/pmwiki/pub/images/bf_mifune6.png[[/labelnote]]]]
404-->"I admire your will. I am Mifune. I entrust my katana to you."
405--->-- '''Mifune''', swearing his fealty to the Summoner.
406
407Rumored to be from another world, Mifune was discovered wandering the Bariura Empire with his trusty katana. Refusing to bow to anyone, Mifune found himself taking challenges left and right until his katana came to life with a penchant for bloodlust. When the War of the Gods broke out, he viciously fought against the gods until his last breath, only for the evil spirits of his blade to bring him back to the world of the living as a spectre, but now able to kill even the gods in one fell swoop.
408----
409* AbsurdlySharpBlade: It is said that those who are cut by Mifune's blade die without feeling ''any pain''.
410* ArmorPiercingAttack: From Shadow Ronin onward, his Leader Skill allows his team to Ignore [=DEF=]. His Omni Evolution form's Extra Skill also allows him to use his [=BB/SBB=] to buff his team with the Ignore [=DEF=] Buff for 2 turns.
411* BashBrothers: With Vargas in ''Vargas Chronicle'', [[AloofAlly although it didn't last long.]]
412* BattleAura: Mifune has one which manifests as a purple fiery dragon in his later forms.
413* BloodKnight: But not apparent until his later forms - as his katana gained a life of its own, Mifune eventually became one with his weapon and soon left many a battlefield stained with the blood of his enemies, quickly leaving their corpses behind after finding more opponents to kill.
414* CastingAShadow: Being from another world as well as ending up dwelling in the Bariura Empire, he fights as a Dark unit.
415* CameBackStrong: When he died as Ryujin, his demonic katana refused to let him pass on to the afterlife easily. As a result, he was able to leave the underworld as a spectre by clinging on to his fighting spirit until he managed to regain his humanity.
416* DeathSeeker: Or, at least Vargas thought so as he crossed blades with him. Turns out that he actually was one when he found the death he so desired as he fought aggressively against the gods.
417* EverythingsBetterWithSamurai: With or without the title "Samurai", he is essentially one anyway.
418* EvilWeapon: During his stay in Grand Gaia, his katana eventually came to life, now hungering for human souls.
419* FaceDeathWithDignity: When he felt that his death was near while fighting the gods, he calmly accepted it. Vargas, who crossed blades with him before, said that he "found the death he desired".
420* GlassCannon: He may have the best ATK stat, but he also has low DEF.
421** His Omni Evolution form's Super Brave Burst is an AreaOfEffect attack with a damage modifier of '''''1000%''''', and he has one try to [[SerialEscalation Spark his whole damage at once!]]
422* KatanasAreJustBetter: It is perhaps no coincidence that his ATK stats are among the highest in the entire game.
423* MysteriousStranger: Mifune appeared from out of nowhere within the Bariura Empire, inadvertently wreaking havoc by accepting duels from random knights here and there.
424* PowerFloats: The armor plates that are near him as Ryujin and Shadow Ronin.
425* {{Ronin}}: Mifune fits this trope, considering that he refused to bow to anyone and wandered around on his own as he looked for worthwhile opponents. That, and it's in the title of his final form. There's also him refusing the Bariuran Emperor's offer to serve him:
426-->'''Mifune''': ''A fool will never be my master.''
427* SamuraiPonytail: He sports a classic samurai hairdo.
428* ScarfOfAssKicking: He gets a cool one starting from Samurai, which matches his new appearances in most of his later forms.
429* TsurimeEyes: That shows his aloofness and hints at his thirst for bloodshed.
430[[/folder]]
431
432!Burny and Friends
433->'''Rarity Range:''' 1-3\
434'''Common Leader Skill:''' Reduced damage from enemies of same element (2-Star onwards) + Increased damage to allies of same element (3-Star only)
435
436[[folder:Burny and Friends]]
437!!Burny > King Burny > Kaiser Burny
438!!Squirty > King Squirty > Kaiser Squirty
439!!Mossy > King Mossy > Kaiser Mossy
440!!Sparky > King Sparky > Kaiser Sparky
441!!Glowy > King Glowy > Kaiser Glowy
442!!Gloomy > King Gloomy > Kaiser Gloomy
443[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_burny_etc1.png]]
444[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_burny_etc2.png https://static.tvtropes.org/pmwiki/pub/images/bf_burny_etc3.png[[/labelnote]]]]
445-->"It's always me, isn't it?"
446--->-- '''Burny''', who was [[ButtMonkey frequently]] a scapegoat for past servers' failures.
447
448The generic slime units of Grand Gaia, these creatures are rightfully described to be at the bottom of Grand Gaia's food chain and are notorious for their voracious appetite and penchant for mischief (with the probably exception of the Glowies). Once they absorbed a sufficient amount of elemental essence (or merge together, as was said to be the case for Glowies and Gloomies), however, they grow large in size and gain themselves a crown, designating them as the leader of their respective packs.
449----
450* AlliterativeName:
451** In a special dungeon, "Burny and Friends UNLEASHED!", you will encounter strong versions of the regular slimes renamed as '''B'''erserk '''B'''urny, '''S'''avage '''S'''quirty, '''M'''orbid '''M'''ossy, '''S'''eething '''S'''parky, '''G'''hastly '''G'''lowy and '''G'''rimmy '''G'''loomy.
452** Another special dungeon, "Moonlight Parade", features three slimes named '''B'''old '''B'''urny, '''S'''orrowful '''S'''quirty and '''G'''utsy '''G'''lowy.
453* AreaOfEffect: The Kaisers Slimes are finally able to hit all enemies with their Brave Bursts.
454* AscendedMeme: Where the slimes got their own dungeon in response to being scapegoated on internet forums for downed servers. Burny was the specific target, so his evolved form got to be the boss of the dungeon.
455-->Frustrated that they're always being picked on, [[ThenLetMeBeEvil Burny and friends set out on a rampage to create chaos.]] [[EvilLaugh MWAHAHAHA!]]
456* AstonishinglyAppropriateAppearance: Applicable to some of them.
457** Burny and King Burny has a spike hair that resembles a spark of fire. This is similar to Vargas, Leon in his later forms and Galant.
458** Squirty and King Squirty has a comb of hair resembling waves.
459** Mossy has a bush on his head. King Mossy sheds it off, but has a bush like mustache instead.
460* AwesomeMomentOfCrowning: Each of them gains one after evolving to the King versions of themselves.
461* BigEater: Mossy and King Mossy, according to the Unit Guide.
462* BlobMonster: They are the generic slime monsters in the Brave Frontier universe.
463* ChildEater: For a slime and rarity equivalent, Kaiser Burny is known to fuel itself with regular, 1-star Burny.
464* ElementalPowers: There are three levels of slimes for each elements here: one for their regular form, another for their King form and the latest for their Kaiser form.
465* ImAHumanitarian: Slime-to-slime variant, Kaiser Burny is said to eat the brightest-colored Burny in its pack.
466* KingMook: In Mistral, the Kings are the bosses of all missions in Adventurer's Prairie and on the first of every other missions. These are also where the slimes are encountered the most.
467* OurDemonsAreDifferent: For some reason, the Unit Guide described most of the regular slimes as one. It could have something to do the the Kaisers originating from Ishgria.
468* SuperDrowningSkills: King Squirty is capable of inflicting this by spewing ''that'' amount of water. This is even though when its victim is on land!
469* SwallowedWhole: King Burny is capable of gulping a full-grown human down in one bite.
470* TechnicolorFire: Kaiser Burny's flame on its head is capable to turning blue.
471* VerbalTic: Mossy usually says "nom" at the end of it's sentence. Fitting for it being a BigEater.
472[[/folder]]
473
474!Magical Girls Debuting in Mistral
475->'''Rarity Range:''' 1-3\
476'''Common Leader Skill:''' Reduced damage from enemies of same element.
477
478[[folder:Liza]]
479!! Witch Liza > Warlock Liza > Pyromancer Liza
480[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_liza1.png]]
481[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_liza2.png https://static.tvtropes.org/pmwiki/pub/images/bf_liza3.png[[/labelnote]]]]
482-->"You want to see my magic, right? OK, let me show you the terror of fire."
483--->-- '''Liza''', on her knowledge of fire magic.
484
485Liza ran away from her family after refusing to become a priestess, instead devoting herself to the study of fire magic on the outskirts of the Agni Empire, where she was later promoted to Imperial Scout. Despite her successes, however, she also has had recorded struggles to extend her knowledge, until one day someone sent her a tome of secret spells, inspiring her to move out in search of this mysterious benefactor.
486----
487* AreaOfEffect: Her Brave Bursts attacks all enemies.
488* ButIReadABookAboutIt: How she learned to use fire magic.
489* CleavageWindow: One trait that never leaves even after evolving; all her outfits manage to show off her boobs.
490* CurtainsMatchTheWindow: Downplayed, where her hair is of a lighter shade of her eyes.
491%%* CuteWitch
492* DemonSlaying: A downplayed example: Her primary task in the Imperial Army as a Scout was to suppress demons.
493* FlyingBroomstick: She rides one in all her forms.
494* {{Handyman}}: She was this for a while, before her reputation awarded her the rank of [[{{TookALevelInBadass}} Imperial Scout.]]
495%%* HotWitch
496* LadyInRed: From Warlock onwards, for not just for being in a red dress, but by virtue of also being a MsFanservice in the form of a HotWitch.
497* PlayingWithFire: Her element. Justified, as she's from the ruined Agni Empire.
498* TakingTheVeil: Her family wanted her to become a priestess, but instead she ran away in pursuit of magic.
499* TaremeEyes: If you look carefully beyond her hair getting in her way.
500* TechnicolorFire: Warlock Liza has blue flames, but only as accessories; she still attacks with the usual red flames.
501* TimeToUnlockMoreTruePotential: Worried that she finally reached the limits of self-study, Liza begged other magicians all over the Agni Empire to teach her, but no one was willing to. Fortunately for her, one day a book of magic was delivered to her, which contained various secret fire spells that allowed her to improve herself even further as a magician. Liza has yet to find out whoever sent it to her.
502* {{Whatevermancy}}: Her title in her 3-starred form.
503[[/folder]]
504
505[[folder:Merith]]
506!! Priest Merith > Healer Merith > Bishop Merith
507[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_merith1.png]]
508[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_merith2.png https://static.tvtropes.org/pmwiki/pub/images/bf_merith3.png[[/labelnote]]]]
509-->"I'm Merith, the monk. I look forward to travelling with you."
510-->-- '''Merith''', on travelling with you.
511
512As early as age sixteen, Merith devoted herself to the worship of Salam, god of the sea and patron of the Sama Kingdom, and thus entered a monastery to learn the healing arts. Dogmatic but altruistic, she refuses no one who approaches her. When the gods came to ravage Grand Gaia, she chose the path of passive resistance by aiding her people.
513----
514* AreaOfEffect: Unlike previous examples, her Brave Bursts affects all of her allies, not enemies, by healing them.
515* CrisisOfFaith: She had one when the gods started attacking people. In the end, she used her magic to heal them.
516* CurtainsMatchTheWindow
517* HealingFactor: In the form of her Brave Bursts, where she can heal all her allies.
518* InTheHood: More like a traditional nun's habit.
519* MagicStaff: She wields one. It becomes more and more ornate as she changes forms. In her Bishop form, sapphire orbs as well as gold beads are added onto it.
520* MakingASplash: Her element when she attacks. Justified, as she's from the ruined Sama Kingdom.
521* RageAgainstTheHeavens: A downplayed version. When the war with the gods began, she did her best to heal as many people as she could. That was probably as far as she could go in resisting the gods.
522* SheIsTheKing: Non-royalty example. She addresses herself as a monk and has the titles of Priest and Bishop, all three of them being male titles despite Merith herself being female.
523* StaffOfAuthority: In essence, her staff becomes this when Merith is Bishop.
524* TaremeEyes
525[[/folder]]
526
527[[folder:Claris]]
528!! Geomancer Claris > Time Mage Claris > Time Lord Claris
529[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_claris1.png]]
530[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_claris2.png https://static.tvtropes.org/pmwiki/pub/images/bf_claris3.png[[/labelnote]]]]
531-->"I've been waiting for you. I will show the ideal direction in which to head."
532--->-- '''Claris''', on pointing you to the right way.
533
534Originally from a nomadic tribe, Claris spent ten years of her life wandering Vriksha for reasons as mysterious as her origins. What is known, however, is that Claris is quite powerful for her age, and during the war of the gods, she apparently developed powers of time manipulation -- all of which were only gleaned from the diary of a girl from an obscure village.
535----
536* AnimalCompanion: She gains a cat after becoming a Time Mage.
537* AnimalEaredHeadband: Hooded version, where hers seems to have cat ears.
538* AreaOfEffect: Like Merith, she can heal all her allies with her Brave Bursts.
539* {{Cat Girl}}: She might be one, if her suddenly having a tail in her second form counts.
540* GreenThumb: Her element when she attacks.
541* HealingFactor: Again, like Merith, she can use her Brave Bursts to heal her allies.
542* InformedAbility: Her ability to {{Time Travel}}. In actual gameplay, she is unable to use it.
543* InTheHood: Also present in all her forms.
544* KindheartedCatLover: Implied if the presence of the cat is of any indication.
545* LittleBitBeastly: The only cat feature Claris has is her tail.
546* LivingProp: The cat that is either on her shoulder or is standing right next to her, mimicking her movements. There is no background information on her cat.
547* MagicStaff: And again, like Merith, she wields one. It becomes more and more ornate and overgrown with vines as she changes form. In her Time Lord form, a clock stuck in time covers the hole in her staff.
548* MysteriousWaif: Throughout her life nobody knew who she really is, let alone what she intended in spending ten years in Vriksha.
549* ParrotPetPosition: A cat that clang onto her shoulder in her Time Mage form.
550* TaremeEyes
551* TimeTravel: Apparently, she can do this in her Time Mage and Time Lord forms, but so far there is little to no proof to prove that she can.
552* UncattyResemblance: The cat next to Time Lord Claris, where it not only holds a staff just like hers, but also completely mimics her movement.
553[[/folder]]
554
555[[folder:May]]
556!! Dancer May > High Dancer May > Royal Dancer May
557[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_may1.png]]
558[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_may2.png https://static.tvtropes.org/pmwiki/pub/images/bf_may3.png[[/labelnote]]]]
559-->"You wanna watch me dance? Alright, then let me knock your socks off with this one!"
560--->-- '''May''', on her dancing.
561
562May entranced people with her dancing skills, which were said to have profound psychological effects, including healing, all of which were revealed to be of demonic origins. When the gods came to war, May stepped up and also showed her offensive prowess. She proved so effective the gods took notice, to which her followers responded by putting themselves on the frontlines just for her sake.
563----
564* AreaOfEffect: Like Merith and Claris above, she can heal all her allies with her Brave Bursts.
565%%* ChainmailBikini: Ditto.
566* CombatHandFan: She uses a fan as her main weapon.
567* CombatMedic: Visually, she seems to be a melee fighter, but it does not just stop there. As Dancer and High Dancer, her Attack is slightly higher than her Recovery stat, so she can dish out reasonable damage while waiting for her Brave Burst to fully charge. As Royal Dancer, her Defence almost doubles, while her Attack barely increases, making her a more of a {{Stone Wall}} instead.
568* CombatStilettos: Unlike the other clerics, she moves towards an enemy to attack.
569* DanceBattler: It seems to be the case in battle, but according to the Unit Guide, her dance is more of her summoning lightning down to do the attacking for her.
570* HairOfGoldHeartOfGold
571* HealingFactor: Her Brave Bursts heals her allies.
572* KickingAssInAllHerFinery: May fought against the gods herself too with nothing more than her dances.
573* MagneticHero: People were so awed at her skills in both dancing, healing and combat that many even willingly put themselves at great danger just for her sake.
574* MsFanservice: Given that she is a dancer.
575* OurDemonsAreDifferent: For hers, it is controlled by May's dance to heal her audience or her allies, either physically or mentally.
576* PaperFanOfDoom: This is how she seems to attack, but it's more of summoning lightning down on her targets than her actually striking enemies with her fan.
577* ShockAndAwe: Her element. Justified, as she's from the ruined Atharva Republic.
578* ShootTheMedicFirst: In-universe; the gods tried to kill her in order to demoralize the opposing side, since her dances both healed and inspired people to fight them. Naturally, this led many to try to protect her from the gods' attacks.
579* TaremeEyes: For a hardened fighter like May, she has surprisingly soft eyes.
580[[/folder]]
581
582[[folder:Mimir]]
583!! Sage Mimir > Light Lord Mimir > Great Sage Mimir
584[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_mimir1.png]]
585[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_mimir2.png https://static.tvtropes.org/pmwiki/pub/images/bf_mimir3.png[[/labelnote]]]]
586-->"I am Mimir, Master of Light. I will help light the way to God."
587--->-- '''Mimir''', on offering her support.
588
589Magically gifted even as a young child, Mimir traveled the world healing people with her parents. With each passing year her skills (and her appetite for sweets) grew as such that she was able to heal even the near-mortally wounded, and later she volunteered herself for service during the war of the gods.
590----
591* AreaOfEffect: Like the three above, her Brave Bursts targets all her allies.
592* BigEater: Apparently, she keeps a lot of snacks within her sleeves ready for eating, and it is said that she eats at least ten times a day. Why she isn't fat already is still a mystery.
593* ChildProdigy: She was mentioned to have strong magic even as a child.
594* CurtainsMatchTheWindow: It's hard to see, but it's downplayed in the same way as Liza. Her hair is light lavender, while her eyes are dark purple.
595* GoodParents: Her parents are [[WhiteMage White Mages, like her.]]
596* HealingFactor: Her Brave Bursts heals her allies.
597* ImprobableHairstyle: Just how in the world does she manage it?
598* LightEmUp: Her element. Justified, as she's from the ruined La Veda Republic.
599* MagicStaff: Like Merith and Claris, she wields one. It becomes more and more ornate as she changes forms. In her Great Sage form, her staff seems to be made out of gold with amethyst orbs embedded on it.
600* {{Miko}}: Judging by her appearance, she might be one.
601* SweetTooth: You have no idea.
602* TaremeEyes
603* ThinkNothingOfIt: Despite her fame, she'd just respond to praises with a smile (and perhaps a request for sweets).
604* TrademarkFavoriteFood: Sweets. She likes them. A lot.
605* WhiteMage: Mimir is one.
606[[/folder]]
607
608[[folder:Lily]]
609!! Sorceress Lily > Magician Lily > Dark Arts Lily
610[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_lily1.png]]
611[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_lily2.png https://static.tvtropes.org/pmwiki/pub/images/bf_lily3.png[[/labelnote]]]]
612-->"A Summoner? I was called out by some kid... Oh well, I'll help you."
613--->-- '''Lily''', upon being first summoned.
614
615Lily set herself apart from her fellow sorcerers by expanding her interests beyond fortunetelling and into actual practice. She spent much of her life researching ways to further expand her grimoire's worth of spells, even as she is increasingly becoming a pariah for her obsession.
616----
617* AreaOfEffect: When you first encounter her, she sometimes targets all opponents on the field with a chance of disabling their Brave Bursts. So that means like all the magical chicks before her, her Brave Burst can hit all her enemies, right? '''[[SubvertedTrope WRONG!]]''' Turns out her Brave Burst only hits one target.
618* {{BFS}}: Lily can summon one to attack her enemies.
619* {{Black Mage}}: She is essentially one, despite her magic art deviating from astronomy.
620* BlackMagicianGirl: As Magician Lily.
621* CastingAShadow: Her element. Justified, as she's from the ruined Bariura Empire.
622* DeathFromAbove: Downplayed example. The regular attacks that Lily does involves her dropping a big sword from out of nowhere onto her enemies, though it only does damage and not instant death.
623* ImpossiblyLowNeckline: Only her face and a part of her Gloomies are exposed in her costume.
624* LadyOfBlackMagic: As Dark Arts Lily. She even gets a veil to cover her mouth.
625* LonersAreFreaks: She eventually became distanced from her people due to her devotion to her research, to the point that she was treated like an outsider within the Bariura Empire.
626* MsFanservice: Seriously, look at her [[UnusualEuphemism Gloom]][[RunningGag ies.]]
627* PowerGlows: Her floating paper tags start glowing in her second form, and so do some orbs in her third.
628* [[RedAndBlackAndEvilAllOver Red, Black, Purple And Evil All Over]]: Another recurring theme in all her forms.
629* TaremeEyes
630[[/folder]]
631
632!Monsters Debuting in Mistral
633->'''Rarity Range:''' 1-3\
634
635[[folder:Goblin]]
636!! Goblin > Redcap > Hobgoblin
637[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_goblin1.png]]
638[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_goblin2.png https://static.tvtropes.org/pmwiki/pub/images/bf_goblin3.png[[/labelnote]]]]
639-->"You need me? You need me that bad? Hehe, I'll help you."
640--->-- '''Goblin''', on offering help.
641
642Goblins are said to be faeries corrupted by evil spirits. Though weak individually, their rapid reproduction, mastery of weapons and habit of moving in packs make them a constant source of trouble. Bands of Goblins are led by a Redcap, obviously identifiable by wearing a red hat. Some, however, go off on their own, and are known as Hobgoblins, noted for their strength but also for apparent self-discipline, as it was noted that they are less destructive than their lesser kin.
643----
644* DemonicPossession: This is how they transform from fairies to demons.
645* TheFairFolk: Being mischievous and trouble-making in nature.
646* MeaningfulName: Redcaps are named so because they are wearing... well, red caps.
647* OurDemonsAreDifferent: Goblins become demons after being possessed by evil spirits.
648* OurFairiesAreDifferent: Where Goblins were originally fairies before the DemonicPossession.
649* OurGoblinsAreDifferent: They are originally fairies turned into demons while being possessed by spirits.
650* OurSpiritsAreDifferent: They are TheCorrupter to the Goblins.
651* PlayingWithFire: Its element.
652[[/folder]]
653
654[[folder:Merman]]
655!! Merman > Sahuagin > Lizard Man
656[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_merman1.png]]
657[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_merman2.png https://static.tvtropes.org/pmwiki/pub/images/bf_merman3.png[[/labelnote]]]]
658-->"Kishashasha! I like you. I'll join you."
659--->-- '''Merman''', on joining your party.
660
661Mermen usually live in oceans, though a few can be found in freshwater, and are known for their pack behavior. As they advance in magic proficiency they evolve to Sahuagins, where they exchange their legs for a fish tail for increased underwater mobility and gain a penchant for treasures and violence. Further up the evolutionary chain are the Lizard Men, which are said to be able to understand human languages, to the point that some are said to come to dry land to trade.
662----
663%%* ApparentlyHumanMerfolk: For Mermen.
664%%* FishPeople: For Mermen.
665%%* LizardFolk: The Lizard Men.
666%%* MakingASplash: Their element.
667* OurMermaidsAreDifferent: For the Sahuagin. Mermen are named similar to one, but they have two legs without a tail.
668* ProngsOfPoseidon: The Sahuagin are merfolk who use tridents as weapons.
669* ReptilesAreAbhorrent: Lizard Men. It may sound like a subversion when they seem to try to earn a simple living as merchants... [[FridgeHorror until you realize where they get their goods from.]]
670[[/folder]]
671
672[[folder:Mandragora]]
673!! Mandragora > Polevik > Leshy
674[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_mandragora1.png]]
675[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_mandragora2.png https://static.tvtropes.org/pmwiki/pub/images/bf_mandragora3.png[[/labelnote]]]]
676-->"Grr! Grr! Grr!"
677--->-- '''Mandragora''', on being menacing.
678
679Mandragoras are humans-shaped plants that grow on deep forests. Normally docile while planted, when uprooted they give away an eerie scream, though they are also implied to be just mischievous. As Poleviks, they are more aggressive when confronted with poorly-treated plants, but are more tame in the presence of well-tended farms and gardens. Higher up the evolutionary chain are the Leshies, guardians of the forest, known for giving charity to stranded travelers but also an ability to turn the creatures of the forest against any who dare disturb their peace.
680----
681* GreenThumb: Is an Earth Unit.
682* {{Planimal}}: Unlike its lesser kin, the Leshy have a reptilian body.
683* PlantPerson: Both the Mandragoras and the Polevik are human shaped.
684* StatusBuff: Their Brave Bursts boosts their allies' Attack.
685* TheUnintelligible: The Mandragoras speak like this. Lampshaded by the Polevik, after they (from Mandragoras) evolve and realized that they should stop talking like this.
686[[/folder]]
687
688[[folder:Harpy]]
689!! Harpy > Aero > Ocypete
690[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_harpy1.png]]
691[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_harpy2.png https://static.tvtropes.org/pmwiki/pub/images/bf_harpy3.png[[/labelnote]]]]
692-->"I've been charmed by you. I will protect you from now on."
693--->-- '''Harpy''', on protecting you.
694
695Harpies are a race of winged creatures, notorious for their lust, luring unsuspecting men onto their nests to feed their young, while tearing apart any who dare resist. Aeros are known to be far more aggressive with anyone who catches their attention. As Ocypetes, however, they gain a more warlike stance and are tasked with protecting Harpy nests.
696----
697* AbhorrentAdmirer: Woe to he whom a Harpy sets her eyes upon.
698* AnthropomorphicShift: Inverted. They get more monstrous as they climb up the evolution line.
699* BloodKnight: Ocypetes are noted to be more into fighting than seducing.
700* FacialMarkings: The Ocypetes have blood-red markings on their forehead, their cheeks, and around their eyes.
701* HarpingOnAboutHarpies
702* ShockAndAwe: Their element if they fight.
703* StatusBuff: Their Brave Bursts raises their allies' Defences.
704* TsurimeEyes: As Harpies. The other two, on the other hand, have a different eye style.
705* WingedHumanoid: With their arms being wings.
706[[/folder]]
707
708[[folder:Angel]]
709!! Angel > Archangel > Azrael
710[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_angel1.png]]
711[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_angel2.png https://static.tvtropes.org/pmwiki/pub/images/bf_angel3.png[[/labelnote]]]]
712-->"Do you need me? I can hear your prayers. I will lend you my power."
713--->-- '''Angel''', on lending her power.
714
715Servants of the gods with little to no free will, Angels mostly spend time with the gods, but are also willing to lift their swords against any their masters deem a threat. Nevertheless they also make great, loyal allies, moreso as Archangels, which gain the ability to heal. Further up the line are the Azraels, promoted Archangels who lead flocks of Angels in combat.
716----
717* BlingOfWar: Their armour becomes noticeably better as they evolve.
718* ChainmailBikini: Downplayed with the Angels, where their armour are attached to their dresses. Played straight with the Archangels; however, the Azraels are in-between.
719* HealingFactor: From the Archangels onwards, this line, as leaders gains a passive ability which increases the potency of Heart Crystals through Sparks. The entire line can also make Heart Crystals appear more often with their Brave Bursts.
720* LightEmUp: Their element.
721* LightIsNotGood: They're mentioned as servants of gods who have little to no free will; most of the gods in Brave Frontier lore are evil and want to exterminate humanity. In-game, you can fight them as enemies.
722* LuckilyMyShieldWillProtectMe: All three forms carry shields. [[GameplayAndStoryIntegration This is represented by their Defense being slightly higher than their Attack.]]
723* MiniDressOfPower: Angel wears one.
724* TsurimeEyes
725* WingedHumanoid
726[[/folder]]
727
728[[folder:Skeleton]]
729!! Skeleton > Skeleton King > Skull Lord
730[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_skeleton1.png]]
731[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_skeleton2.png https://static.tvtropes.org/pmwiki/pub/images/bf_skeleton3.png[[/labelnote]]]]
732-->"Ugh, I-I can't defeat you. You are m-my master..."
733--->-- '''Skeleton''', on admitting defeat equaling recruitment.
734
735Animated corpses fueled by a dark energy, Skeletons have no intelligence or sensitivity to pain, but have a strong survival instinct, and are said to attack beings with souls out of envy. Some hone their skills further and become Skeleton Kings, notorious for becoming even more bloodthirsty than regular Skeletons. Skeletons also conduct raiding parties, with their victims turning into one of their ranks, led by the four-armed Skull Lords.
736----
737* CastingAShadow: Their element, as they are undead.
738* DemBones: Of course, since they're Skeleton enemies/units.
739* TheDreaded: Skull Lords are so notoriously bloodthirsty, bounties are placed to clamp down on them.
740* LuckilyMyShieldWillProtectMe: The Skeletons and their Kings have shields, but the Skull Lords eschews them.
741* MultiArmedAndDangerous: The Skull Lords, ranking the highest of the evolutionary line, wields four swords.
742* ShieldsAreUseless: Skeleton and Skeleton King's Defenses are about half of their Attack despite having shields. Skull Lord ditches it, and its Defense is still about half.
743* SpeechImpediment: They tend to stutter when they speak to you.
744[[/folder]]
745
746!Four Rogues Ensemble
747->'''Rarity Range:''' 2-4\
748'''Common Leader Skill:''' Spark-related bonuses
749
750[[folder:Common Tropes]]
751* CombinationAttack: Their Leader Skills provide further bonuses when Sparks are successfully scored. The extra boosts are: Zel drop rate for Leon, HC drop rate for Verica, damage for Zaza, and BC drop rate for Grafl.
752* StatusEffects: They may inflict a status effect when they use a Brave Burst on a foe: Leon's poisoning, Verica's weakening and Zaza's sickness. Enemy Graft can cause injury when he's attacking.
753[[/folder]]
754
755[[folder:Leon]]
756!! Thief Leon > Head Thief Leon > Great Thief Leon
757[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_leon1.png]]
758[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_leon2.png https://static.tvtropes.org/pmwiki/pub/images/bf_leon3.png[[/labelnote]]]]
759-->"You need my help? Alright, but in exchange, I'll be taking a large reward."
760--->-- '''Leon''' proposing a deal with you.
761
762Early in life the orphan boy Leon was instilled with a sense of righteous indignation over the corruption plaguing Agni. Turning to a life of banditry, he set off on a campaign of terrorizing the corrupt -- be they soldiers, merchants or noblemen. He persisted on his campaign of righteous terror, even as he faced pressure from both the people he terrorized and the mad gods.
763----
764* DualWield: Leon always fights with a knife in each hands. Once he evolves into his second form, Head Thief, he wields a pair of swords instead. He later gets [[CoolSword purple glowing ones]] as the Great Thief.
765* ImNotAHeroIm: ... Just an outlaw with a penchant for striking fear into the hearts of the corrupt lot of Agni.
766* JustLikeRobinHood: Almost. While he targets detestable government officials, soldiers and merchants and gives back most of the money he stole from them back to the people they took them from, he's still a thief at heart. Though, his credo of 'help the weak, crush the strong' reinforces this.
767* JustifiedCriminal: Yes, he's a thief, but compared to the lot he has to deal with, he may as well look like a paragon of righteousness.
768* LoveableRogue: Leon may be a hero in the eyes of many Agni Imperials, but he's still a thief.
769* PlayingWithFire: His element. Justified, as he's from the ruined Agni Empire.
770* PoisonousPerson: His Brave Bursts may poison the enemy. It's possibly archived by coating his daggers with poison.
771* RagsToRiches: Leon starts off looking like your run-of-the-mill thief, ultimately looking like a noble in his Great Thief form.
772* ReverseGrip: This is how he holds his knives or swords in his left hand.
773* RoaringRampageOfRevenge: Imperial subsidies being embezzled by a vicious official was what made Leon turn to a life of banditry.
774* TechnicolorToxin: Great Thief Leon's daggers glow purple to show what status his Brave Burst can inflict.
775* ThouShaltNotKill: He's never killed anyone, preferring to hurt them instead.
776* TookALevelInBadass: As Head Thief, Leon became the leader of a large band of thieves fighting for the masses, and as Great Thief he often found himself and his twin blades pitted against the authority of the gods themselves and that of the Agni Empire's officials.
777* TsurimeEyes
778* VigilanteMan: His modus operandi -- he doesn't kill, just scare corrupt people straight.
779[[/folder]]
780
781[[folder:Verica]]
782!! Pirate Verica > Plunderer Verica > Sea Prince Verica
783[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_verica1.png]]
784[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_verica2.png https://static.tvtropes.org/pmwiki/pub/images/bf_verica3.png[[/labelnote]]]]
785-->"I am a pirate! A pirate's life for me! Yo ho, I'll tag along with you!"
786--->-- '''Verica''', on enjoying his life as a pirate.
787
788A large man with an equally large love of the sea, fostered by his childhood at the maritime Kingdom of Sama, Verica lives the dream as a pirate, whose mild manners and girth often cause enemies to underestimate him as just another first mate -- only to be surprised by his agility. Even when he became captain of his own ship he remained a neutral force concerned more with living the free life and raising an orphan boy named Mega -- who would one day take after his adoptive father.
789----
790* {{Acrofatic}}: He's astonishingly quick on his feet as well as his strikes for a man of his appearance.
791* BigFun: He's quite the easygoing and carefree person if you look past him being a pirate.
792* TheCaptain: He becomes this in his Plunderer form with a good track record of his ship. In his Sea Prince form, he is essentially a pirate king after he took control over the other pirate captains he gathered together while raising Mega as his son.
793* CoolSword: Uses A cutlass. That later grows longer, glows blue, and emits a blue aura.
794* DamageIncreasingDebuff: He may inflict Weakness through his Brave Burst. When that happens, the affected enemy will take more damage.
795* TheDreaded: As the Plunderer and so much more as the Sea Prince. He became so powerful (for a huge guy), whole navies would literally take flight at the sight of his flag. That, and he was a demon in battle.
796* DreadlockWarrior: It's not easily seen, but in his Plunderer form he has some.
797* DressedToPlunder: In all his forms, but his Sea Prince form takes the cake.
798* FatAndProud: In all his forms, he doesn't even lose weight.
799* LightningBruiser: Verica is literally this.
800* MakingASplash: His element. Granted, he's your traditional pirate after all.
801* {{Pirate}}: The first unit to based on this.
802* PromotionToParent: He adopted and raised Mega, the sole survivor of a shipwreck, who would one day take his mantle as lord of the high seas.
803* StoutStrength: It's hard to confirm, but apparently he doesn't have that much muscles.
804* TookALevelInBadass: Verica started off as a first mate to another captain. Come Plunderer, he leads his own ship and is rightfully feared across the seas. Then, as the Sea Prince, he takes control over most pirate fleets in Grand Gaia and becomes the most powerful pirate ever to sail the seas. [[LikeFatherLikeSon Mega really took after him.]]
805* TsurimeEyes
806[[/folder]]
807
808[[folder:Zaza]]
809!! Bandit Zaza > Head Bandit Zaza > Wild Bandit Zaza
810[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_zaza1.png]]
811[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_zaza2.png https://static.tvtropes.org/pmwiki/pub/images/bf_zaza3.png[[/labelnote]]]]
812-->"I don't fight for anyone but myself. Still, I'll help you."
813--->-- '''Zaza''', on making his intentions clear.
814
815Haunting the forests around Vriksha, Zaza had a reputation for sloth, vulgarity and meanness -- all of which belie his amazing skill with a heavy axe and is well-loved by forest folk. While he preferred to work alone, he nevertheless attracted a great following, so much so that when some of his impromptu band was wiped out by the gods, he flew into a vengeful rampage, dreadful enough to strike fear into the hearts of man and god alike.
816----
817* CrouchingMoronHiddenBadass: Zaza had a reputation for being a vulgar bum. Meanwhile some admire his skill with his axe and would even offer him food stolen from the rich whenever he came to town.
818* AFatherToHisMen: Implied, which may be the reason why he has so many followers, and why he went on a rampage to avenge his fallen men.
819* FurAndLoathing: In his Head and Wild Bandit forms. Notably, his Wild Bandit form's fur is from a wolf's.
820* GreenThumb: His element. Justified, as he's from a forested mountain bordering Vriksha.
821* TheLeader: Of the forest bandits near the Vriksha Duchy. Enforced as they made him the Head Bandit against his will, even though he declined saying it was too much trouble.
822* OffWithHisHead: The names of his Brave Bursts implies that he does this a lot.
823* RedBaron: Unknowingly to him, his hacking of many gods to death during his killing spree caused many people to call him the "Wild Bandit".
824* RoaringRampageOfRevenge: When some of his followers were killed by the gods one day. He took their deaths hard, which led him on a god-killing rampage.
825* TookALevelInBadass: His rampage against the gods turned him into a walking calamity in the eyes of humans and gods alike.
826[[/folder]]
827
828[[folder:Grafl]]
829!! Sky Pirate Grafl > Sky Boss Grafl > Sky Emperor Grafl
830[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_grafl1.png]]
831[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_grafl2.png https://static.tvtropes.org/pmwiki/pub/images/bf_grafl3.png[[/labelnote]]]]
832-->"Don't see many like you. But don't worry, us strange folk gotta stick together!"
833--->-- '''Grafl''', on building friendships with strangers.
834
835Hailing from a family which monopolized the secrets of airship technology, Grafl broke free from the family by stealing one, earning him a reputation as a sky pirate, during which time he attracted a motley crew with his skill with the pistol. At some point he met and befriended Falma, a soldier of Atharva, and both have since found themselves fighting side-by-side, even well into the war of the gods.
836----
837* AbnormalAmmo: Grafl shoots ''lightning'' from his gun.
838* BadassLongcoat: He gets a black one in his second form, and a longer, slightly purple one in his third.
839* BashBrothers: With Falma. They took down countless gods together.
840* BottomlessMagazines: Grafl never reloads each time he fires.
841* DefectorFromDecadence: He disagreed with his rich family's monopolization on airship technology, and rebelled by stealing one of their products and using it openly in his adventures.
842* DoNotRunWithAGun: Grafl stays stationary when he attacks.
843* GogglesDoNothing: In all his forms, Grafl is never shown using his goggles.
844* GunAccessories: His gun changes appearance each time he changes form.
845* TheGunslinger: Grafl is essentially this throughout all his forms.
846* LightningGun: Grafl wields one that doubles as a HandCannon.
847* OddFriendship: With Falma, a Republican soldier.
848* ProbabilityTropes: His Brave Burst initially shoots out randomly. After he evolves, it's changed to giving 3 random enemies 3-4 shots.
849* PurpleIsPowerful: When he is Sky Emperor; his eyes even change into a different hue of purple.
850* RedBaron: Due to his skill with his gun significantly improving during the war to the point of him being able to take down gods on his own, Falma affectionately called Grafl the 'Sky Emperor' in appreciation.
851* RedOniBlueOni: The Red to Falma's Blue.
852* RevolversAreJustBetter: The names of his Brave Bursts implies this.
853* ScarfOfAssKicking: Present in all his forms, but his Sky Emperor form makes his scarf even longer.
854* ShockAndAwe: His element. Justified, as he's from the ruined Atharva Republic.
855* SkyPirate: He became this when he stole an airship he and his family safeguarded.
856* TookALevelInBadass: Grafl's killing of gods alongside his best friend Falma.
857* YellowLightningBlueLightning: While the entire unit line partly follows the usual ColorCodedElements to an extent, as Sky Boss and Sky Emperor, Grafl's gun is charged with blue lightning instead.
858[[/folder]]
859
860!Monsters Debuting in Morgan
861->'''Rarity Range:''' 2-4\
862
863[[folder:Orthos]]
864!! Orthos > Cerberus > Ragnaberus
865[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_orthos1.png]]
866[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_orthos2.png https://static.tvtropes.org/pmwiki/pub/images/bf_orthos3.png[[/labelnote]]]]
867-->"Grr! I am Orthos. You might make a good master for me."
868--->-- '''Orthos''', on deciding to serve you.
869
870Orthos are two-headed canine creatures with a snake's head for a tail, notorious for feasting on human flesh. It can be evolved into Cerberus, watchdog of Hades, where it gains an extra head and its fangs become sharp enough to tear through armor. Cerberus can evolve further into Ragnaberus, who is said to devour the souls of the past, the present and the further with their three heads.
871----
872* ChainedByFashion
873* EyelessFace: The snake tail of Ragnaberus.
874* AHeadAtEachEnd: Or, for this case, at least one head per end: Dog's heads on the front, and snake's head(s) at the back.
875* {{Hellhound}}: Cerberus is one, especially as Hades' guard dog.
876* MultipleHeadCase: The Orthos starts at two plus another one on its tail, then gain one more each upon evolving. Ragnaberus goes back to having one head for its tail, though.
877* PlayingWithFire: Their element.
878* [[ManBitesMan Unit Bites Unit]]: Their attack animations. Appropriately, each head get to chomp its foe down once.
879[[/folder]]
880
881[[folder:Ramia]]
882!! Ramia > Scylla > Lotan
883[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_ramia1.png]]
884[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_ramia2.png https://static.tvtropes.org/pmwiki/pub/images/bf_ramia3.png[[/labelnote]]]]
885-->"Don't I look good? Take me with you and I promise to treat you right."
886--->-- '''Ramia''', on wanting to join your party.
887
888Ramias are humanoid sea creatures with serpentine tails, seducing unwary men to doom. It evolves into Scylla, where its tail mutates into a pair of serpents, believed to be powerful enough to destroy entire ships. Scylla then can evolve into Lotan, the "Queen of the Sea Demons" who commands legions of demon through her alluring singing.
889----
890* CuteMonsterGirl: Despite being an enemy unit, they're quite attractive. InUniverse, they appear like this so they could seduce men to their doom.
891* AnIcePerson: Reflected in the Scyllas' Brave Burst, "Cold Torture".
892* MakingASplash: Their element.
893* NavelDeepNeckline: Their human body is styled this way, with their [[OrganicBra dark red-violet scales(?) partially covering up her breasts]] but showing everything else, including her belly button.
894* PoisonousPerson: Their Brave Bursts may poison the enemy.
895* SnakePeople: Their unit name is based on the [[https://en.wikipedia.org/wiki/Lamia Lamia]], beautiful women-snake hybrids.
896* TechnicolorToxin: Where both forms have purple, the color associated with the Poison status, as part of their color schemes.
897* UnscaledMerfolk: As the Ramias, according to the Unit Guide. This also extends to the Scyllas given they are basically stronger Ramias.
898* WomanScorned: Lotan was thought to originate from a witch who went mad after the Sea God did not return her affections.
899[[/folder]]
900
901[[folder:Fairy]]
902!! Fairy > Titania > Finkell
903[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_fairy1.png]]
904[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_fairy2.png https://static.tvtropes.org/pmwiki/pub/images/bf_fairy3.png[[/labelnote]]]]
905-->"I can go with you, right? I've already decided! I'm looking forward to it!"
906--->-- '''Fairy''', joining you whether you like it or not.
907
908Fairies are humanoid creatures with fragile, butterfly-like wings. Extremely fond of humans, they tend to follow around them, even if uncalled for. They can evolve into Titania, the queen of fairies as famous for her healing abilities as she is infamous for her laidback disposition. Finkell is a patient and generous founder of the fairy grove who offers her even more superior healing services to absolutely anyone indiscriminately. Her healing magic was said to be filled with so much warmth, even the most vile of creatures show their soft sides to her.
909----
910* BrilliantButLazy: Titania is said to be an elite master of healing arts, but she ended up being tardy and now oversleeps after developing laziness over the years.
911* EverythingsBetterWithRainbows: Finkell's wings.
912* GreenThumb: The entire line's elements.
913* HealingFactor: What their Brave Burst can do.
914* TheHighQueen: Titania, being the queen of fairies.
915* {{Lilliputians}}: The fairies can fit on the palm of a hand. This probably also applies to their evolved forms.
916* MagicWand: The fairies and Titania wield one, either to attack or to heal.
917* OurFairiesAreDifferent: This time, Fairy is ExactlyWhatItSaysOnTheTin, being depicted as a little girl with butterfly wings and a MagicWand who can evolve into a queenly version named Titania, then another fairy named Finkell who is said to have existed since the beginning of the world.
918* PrettyButterflies: They have butterfly wings on their backs. They get more colorful throughout the evolutionary line.
919* ProperTightsWithASkirt: Titania wears one.
920* StatusBuffDispel: Another effect of their Brave Burst.
921* WingedHumanoid: They have pernament versions of wings.
922* UngratefulBastard: If the Unit Guide is true, then Finkell averts being on the receiving side. Her healing magic is filled with so much warmth, that even the most vile creatures show a calm and gentle side before her. Attacking her is outright impossible when the healing takes effect.
923[[/folder]]
924
925[[folder:Minotaur]]
926!! Minotaur > Cyclops > Gigas
927[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_minotaur1.png]]
928[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_minotaur2.png https://static.tvtropes.org/pmwiki/pub/images/bf_minotaur3.png[[/labelnote]]]]
929-->"You look strong. I'll go with you. You'll train me."
930--->-- '''Minotaur''', on joining you to be trained.
931
932Minotaurs are bull-headed humanoids with a penchant for fighting at the drop of a hat. However, they are also pretty unintelligent, a fact exploited by savvier humans. When they evolve into the one-eyed Cyclops, however, they give up plundering in exchange for slave labor while they engage in more combat.
933----
934* BloodKnight: Fighting is all what they live for.
935* {{Cyclops}}: Guess who? Actually, Gigas too.
936* HeadSwap: The main reason why Minotaur and Cyclops seem to be distinct from each other is because their head is way different. They bodies are otherwise similar to each other.
937* OurGiantsAreBigger: The entire evolutionary line comes from the giant tribe.
938* OurMinotaursAreDifferent: The Minotaurs.
939* ShockAndAwe: Their element.
940[[/folder]]
941
942[[folder:Unicorn]]
943!! Unicorn > Pegasus > Remuihl
944[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_unicorn1.png]]
945[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_unicorn2.png https://static.tvtropes.org/pmwiki/pub/images/bf_unicorn3.png[[/labelnote]]]]
946-->"Child who stands before me, heed these words... Beware your impure heart."
947--->-- '''Unicorn''', warning you of the evil within.
948
949Beautiful white horses with horns on their heads, the Unicorns only appear before people of pure hearts, and are endowed with telepathy, allowing them to pry into a person's intentions as well as elude people hunting it for the medicinal properties of its horn. As Pegasii, they gain a pair of wings but also become more aggressive and thus harder to tame, so much so it is said that any who manages to tame them are even more dreaded than the creatures themselves. Remuihls are said to be the gods' most effective creation, having been designed to pull their chariots and cut through enemies.
950----
951* AssholeVictim: Those who try to hunt the Unicorns for their horns get stabbed instead.
952* CompositeCharacter: Pegasus keeps the horn when evolving from Unicorn.
953* CoolHorse
954* CoolSword: The horns of Remuihls are said to be a virtuous sword attached to their heads.
955* TheDreaded: The Remuihls are said to be the enemy of the entire demon race.
956* EverythingsBetterWithRainbows: Remuihl's wings.
957* FlamingHair: As Unicorn. It develops into an actual hair once it evolves.
958* LightEmUp: Its real element.
959* TheParalyzer: Enemies tend to paralyze whoever they hit.
960* TechnicolorFire: Unicorn has blue flame for its hair. Its hair eventual develops into flame-shaped hair as it evolves.
961* {{Telepathy}}: As Unicorns, they have this ability so they can see which people are trustworthy and pure and not simply hunting them for their horns.
962* WingedUnicorn: Pegasus and Remuihl.
963* {{Unicorn}}: Not just the namesake; this applies to the entire line!
964[[/folder]]
965
966[[folder:Medusa]]
967!! Medusa > Zahhak > Lulujann
968[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bf_medusa1.png]]
969[[caption-width-right:350:[[labelnote:Click here for evolutions]]https://static.tvtropes.org/pmwiki/pub/images/bf_medusa2.png https://static.tvtropes.org/pmwiki/pub/images/bf_medusa3.png[[/labelnote]]]]
970-->"Don't look at my eyes, they'll turn you to stone! I look forward to our journey!"
971--->-- '''Medusa''', warning you of [[InformedAbility her powers]].
972
973Medusas are purple-skinned creatures with snakes for hair, whose gaze turns people to stone and whose snake-hair tend to live for a while after they were cut off. As Zahhaks, however, they exchange snake-hair for four huge cobras emerging from their back, and also develop an appetite for brains, causing intellectuals to fear them.
974----
975* AmazingTechnicolorPopulation: Justified in that they are mythological creatures.
976* CastingAShadow: Their element.
977* ColourCodedForYourConvenience: Only this time, the color purple reflect two things:
978** The Darkness Element.
979** The Poison status she inflicts through her Brave Burst.
980* DeathFromAbove: Her main attack is this as Zahhak; downplayed as it only causes damage rather than OneHitKill.
981* TheDreaded: Among intelligent people for the Zahhak, as they targets their brains to consume their knowledge. It has gotten so bad, high-paying bounties have been put up just to contain them.
982* PoisonousPerson: Their actual ability, when activating their Brave Bursts.
983* RedEyesTakeWarning
984* SlowTransformation: Implied for their victims. Their Brave Bursts involves them staring at their enemy to damage and poison them. The Unit Guide states that staring into their eyes causes cursing and turning into stone. Put two and two together, it's possible that the poison from the Medusas is the slow transformation to stone.
985* TakenForGranite: What the Medusas warn that they could do. [[InformedAbility It doesn't apply in battle, though.]]
986* TechnicolorToxin: One of the things her main color reflects.
987[[/folder]]

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