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1Characters from the campaign and multiplayer modes of the game ''VideoGame/CallOfDutyBlackOpsIII'', a part of the FirstPersonShooter franchise ''VideoGame/CallOfDuty''.
2
3For characters in Zombies, see [[Characters/CallOfDutyZombies here]].
4----
5[[foldercontrol]]
6!Campaign
7
8Characters appearing in the campaign mode of ''Black Ops III''.
9
10[[folder:Player]]
11
12!!Player[=/=]Soldier #25954
13-> '''Voiced By:''' Creator/BenBrowder (male), Creator/AbbyBrammell (female) (English)[[note]]'''Other Languages''':Maxim Onishchenko (male), Irina Kireeva (female) (Russian)[[/note]]
14
15[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/player_default_bo3_8.jpg]]
16[[caption-width-right:350:Both the Male and the Female Player in the Character Selection Menu in their default forms.]]
17
18[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/male_player_character_in_hypocenter_bo3.jpg]]
19[[caption-width-right:350:The Male Player]]
20
21[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/female_player_resting_campaign_loading_screen_bo3.jpg]]
22[[caption-width-right:350:The Female Player]]
23
24The PlayerCharacter and protagonist of the game, [[NoNameGiven the Player (aka Soldier #25954)]] starts the game out as an unaugmented black ops soldier serving under Jacob Hendricks' command. During a botched mission in Ethiopia, the Player is left behind during extraction and brutalized by a robotic grunt, leaving them short of some limbs and with other life-threatening injuries. Following this, the Player is rebuilt using artificial limbs and a Direct Neural Interface system, turning them into a cybernetic SuperSoldier who continues to serve with Hendricks as a wet-works specialist for the Winslow Accord.
25----
26* ActionGirl: The female Player.
27* AmbiguousEnding: The campaign's GainaxEnding leaves the Player's ultimate fate up to some ''serious'' debate. [[spoiler:After killing Hendricks, they eat their gun and pull the trigger to stop Corvus, since they're the last host. The Player then finds themselves in the first AmbiguousSituation: the Frozen Forest, which can be interpreted as either their DyingDream, a virtual reality simulation, or a virtual afterlife they have been transported to by Corvus. After defeating Corvus in the Frozen Forest, they return to what seems to be the real world, where they destroy their DNI and walk outside the Coalescence facility, where they are approached by a ZRF soldier who asks them what their name is. They reply "Taylor". Does this mean the Player has been possessed by some vestigial consciousness of John Taylor, that they've simply gone insane and adopted the name Taylor, that they actually ''are'' named Taylor (which is a unisex first name, or a surname) and coincidentally share it with John Taylor, or are they actually dead and seeing this as some sort of afterlife/virtual reality/virtual afterlife]]? If you [[FreezeFrameBonus pause the scrolling text]] that appears before each mission, you get what seems to be a definitive answer to the game's GainaxEnding. [[spoiler:The Player is a DecoyProtagonist reliving the events of John Taylor's last mission (which takes place just prior to the first mission of the game) as they die on the operating table during their cybernetic surgery. After the first mission, a DyingDream occurs before the last mission, where the Player controls Taylor's body in real life and uses it to purge their DNI and defeat Corvus before handing it back to Taylor. Because of the chaos of a dying mind, the events are somewhat different than what happened in real life. The player takes Taylor's role, while Taylor and his new squad members (which the player met in the first mission) take the role of Dylan Stone and Taylor's other 3 traitorous teammates. The Corvus A.I. was created in the Player's DNI after they were maimed by robots]].
28* AmbiguouslyGay:
29** The female Player, courtesy of the implied romance brewing between the Player and Kane in later levels. An alternative explanation is that [[spoiler:the romance between Kane and the Player was actually the memories of Taylor's romance with Kane overlapping with the Player's own DyingDream]].
30** In Nightmares mode [[spoiler: Kane's romance with John Taylor is never acknowledged, and her status as being [[AngelUnaware a vessel for Dolos to interact with the Player]] leaves [[AmbiguouslyHuman even her humanity a question mark]]. However, later levels start to imply a romance between [[DivineDate the Player and DOLOS]], with the final level OOZING with subtext, as [[EnemyMine they quickly bond over their shared hatred of Deimos]], and in TheStinger, the Player vows to help Dolos fight the DivineConflict that killing Deimos would kick off. Perhaps the most obvious example is when the Player admits that [[TrappedInAnotherWorld being eternally stuck in Malum]] would be WorthIt if it meant killing Deimos, and Dolos replies, [[ArousedByTheirVoice in an oddly seductive tone]], "I think you and I are going to get along just fine..."]]
31* AmbiguouslyHuman: [[spoiler: By the end of Nightmares, it's implied that the Player has become something other than human, courtesy of Dolos - the big hint that she is this is due to being able to speak in Malum, where every other mortal character is rendered as TheSpeechless.]]
32* AnArmAndALeg: They lose all but their left leg in the first mission.
33* BackFromTheDead: [[spoiler: In Nightmares mode, Dolos restores the Player to life, after realizing that she still needs her to fight the DivineConflict that will kick off over killing Deimos.]]
34* BadassNormal: During the first mission compared to Taylor and his team.
35* BadassesWearBandanas: Both the male and female Players can wear bandanas, though the female character appears more fond of them, as her default face comes equipped with one.
36%%* BaldHeadOfToughness: The female protagonist of the Nightmares campaign is bald by default. And unsuprisingly, being a Call of Duty Protagonist, she is one hell of a badass.
37* BoyishShortHair: The female Player's hair runs the gamut from being basically bald with a little fuzz, to a [[Film/MadMaxFuryRoad Furiosa-style]] buzz-cut, to short hair tied up with a [[BadassesWearBandanas bandana]].
38* CigarChomper: Can be seen smoking real big ones in the Campaign screen and in Singapore.
39* DeadAllAlong:
40** [[spoiler:Quite possibly, given the FreezeFrameBonus on Mission 1, that reveals that the player character seemingly died due to complications from their cybernetic surgery. Thus, the entire campaign after Mission 1 would be an elaborate DyingDream, likely enhanced by the DNI and Taylor's memories, since he interfaced with the player character while they were in a medically-induced coma.]]
41** [[spoiler: Is stated up-front in Nightmares mode, and the goal of the game is to [[WhodunnitToMe relive the Player's memories leading up to her death]].]]
42* DecoyProtagonist: [[spoiler:See the MindScrew addendum to AmbiguousEnding above.]]
43* {{Determinator}}: Absolutely ''nothing'' stops them from doing what they think is right, whether it'd be tearing through a burning safehouse besieged by the [[TheTriadsAndTheTongs 54 Immortals]] to save Kane in Singapore or [[spoiler:powering through legions of Corvus-controlled MechaMooks in Cairo and Zurich...and even after [[AteHisGun eating their gun]] they keep ''right'' on going. He/she gets bonus points for [[BadassBoast outwardly declaring]] they will bring down Corvus and avenge their friends and comrades.]]
44* DidNotGetTheGirl: Chooses to continues pursuing Hendricks at the cost of his relationship with Kane. Later [[DefiedTrope Defied]] when she chooses to stay with them for the [[UndyingLoyalty final battle in Zürich, out of loyalty.]]
45* GhostInTheMachine: [[spoiler:Given what Corvus has been established to be capable of, it's hinted that by some form of it's meddling that their mind has been digitized and stuck in the recesses of Taylor's DNI.]]
46* IDidWhatIHadToDo: They are easily one of the most ruthless player characters in the entire ''Call of Duty'' series, and often states this in regards to their actions.
47* HeroicSuicide: [[spoiler:Immediately turns their gun on themselves after killing Hendricks to stop Corvus from turning ''them'' into it's next host. ''Subverted'' when they find themselves in the [[EldritchLocation Frozen Forest]] and the fight against Corvus continues.]]
48* HeroOfAnotherStory: The Nightmares campaign mode is told (exclusively) from the female Player's perspective, and she takes on a much more central role compared to the SupportingProtagonist role of the Player in the main campaign.
49* TheLadette: The female Player, to [[CigarChomper extremely]] butch [[LadySwearsALot degrees]].
50* NoOneGetsLeftBehind: Appears to be a firm believer in this trope. They insist on going back to save Kane in Singapore once the 54 Immortals leave the Q-Zone, and they also want to go back and save Lt. Khalil in Mission 10. It may be because [[FreudianExcuse they themselves were left behind]] that they don't want anyone else to meet the same fate.
51* NoNameGiven: They are simply referred to as "Player" in subtitles. The main villain even mentions at the end of the game that he doesn't even know your name. [[spoiler:In the ending, they refer to themselves as Taylor, which can be interpreted in ''many'' different ways]]. The only official identity given for them is "Soldier #25954."
52* NotQuiteDead: [[spoiler:The last level subtly implies that while their physical body died, they still live on within Taylor's mind and have inadvertently [[GrandTheftMe hijacked his body]] by the time of the attack on Switzerland. [[LeftHanging The jury's still out on which one of them's doing the driving by the time Corvus is finished.]]]]
53* PlayerCharacter: Basically their name.
54* PurelyAestheticGender: The male and female character models are purely there for the looks.
55* SanitySlippage: [[spoiler:Just like everybody else infected by Corvus]].
56* SayMyName: Screams Rachel Kane's name [[spoiler: when she gets killed by [=Nova-6=].]]
57* SupportingProtagonist: They take on this role, with most of the drama and plot advancement in the story being carried out by Hendricks ([[spoiler:as well as his ProtagonistJourneyToVillain]]), Taylor, and Kane.
58* StaticRoleExchangeableCharacter: Sort of. You can change the Player's face and even gender between missions in the safe house, but no matter what face you choose or if you're playing as male or female, the Player fulfills the same story obligations every mission.
59* WalkingSpoiler: In Nightmares mode [[spoiler: the fact that the Player is DeadAllAlong and undergoing a DyingDream as a GhostInTheMachine]] is all said right up front in that mode's first mission. [[spoiler: DoubleSubverted later on, as her circumstances of death in Nightmares are completely changed; unlike the original story where the Player dies in the hospital in Zurich, and the events past that being [[GrandTheftMe her memories accidentally hijacking Taylor]], she lives throughout the entire campaign, only dying in the final mission after delivering a MutualKill on a [[DemonicPossession Deimos-possessed Hendricks]]. And to top it off, the subsequent AmbiguousEnding is completely ignored, instead showing Dolos has [[BackFromTheDead brought the Player back to life]] to help her wage the oncoming DivineConflict that has been triggered by Deimos's death.]]
60* WeCanRebuildHim: After losing three limbs during the first mission, the Player undergoes an EmergencyTransformation to acquire ArtificialLimbs and a Direct Neural Interface system, transforming them into a cyborg. ([[spoiler: In the original campaign, it doesn't work and they die on the operating table. In Nightmares, it DOES work, and [[HeroOfAnotherStory the Player is in the driver's seat for the entirety of the story thereafter]].]])
61* WhyDidItHaveToBeSnakes: Grunt robots seem to trigger them. For good reason, since one of them brutalized the Player in the first mission, likely leaving them emotionally scarred.
62[[/folder]]
63
64[[folder:Hendricks]]
65!!Jacob Hendricks
66-> '''Voiced By:''' Sean Douglas (English)[[note]]'''Other Languages''':Alexander Kasparov (Russian)[[/note]]
67
68[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bo3jacobhendricks.jpg]]
69[[caption-width-right:350:''This is where we say goodbye. I can't do it anymore. The madness has to stop. For all the good we do, I just can't see things in simple black and white anymore. There has to be another way. Maybe this technology can change things. Maybe you can change things... You just need to wake up.'']]
70
71The Player's combat partner throughout the game, Hendricks was originally their commanding officer when they were both unaugmented soldiers serving in a Winslow Accord black ops unit. After a botched mission in Ethiopia left the Player severely wounded and in need of augmentation, Hendricks volunteered to get the augmentations alongside his subordinate, and went on to serve with the Player as a wet-works specialist for the Winslow Accord. He has a history with John Taylor, which is detailed in the ''Black Ops III'' comic.
72----
73* AceCustom: Uses a modified KN-44 with a recon sight and dual extended magazines throughout the campaign.
74* BadassNormal: Just like the Player, he's a regular human in the game's first mission, but is still a highly effective elite Black Ops soldier.
75* CutsceneBoss: [[spoiler:He's the only major Corvus host who isn't confronted in any sort of Boss Battle type scenario.]]
76* TheComplainerIsAlwaysWrong: He spends most of the game being a jerk to the player, and disagreeing with whatever the player does.
77* DeconstructedCharacterArchetype: Of the HotBlooded partner archetype embodied by Woods and Harper in previous games. [[spoiler:His impulsive rages are severely detrimental to the mission; in the dreamscape, the Player punches him twice, has to repeatedly tell him to keep his shit together, and outright admits that the only reason s/he continues to tolerate his antics is because they are otherwise cut off from support (and because the player considers him his/her friend), while in reality Taylor notes that Hendricks is clearly becoming emotionally compromised and repeatedly withholds information from him in order to keep him in line, with varying results.]]
78* {{Deuteragonist}}: He's your best friend and primary companion throughout the campaign. [[spoiler:Or, at least, most of it. After spending most of the game as TheLancer for the player character, he then pulls a FaceHeelTurn after succumbing to Corvus, taking over from Taylor as TheDragon for the BigBad Corvus and the last level features Rachel Kane replacing him until her death as TheLancer with Hendricks as TheHeavy FinalBoss before facing Corvus itself.]]
79* FaceHeelTurn: [[spoiler:After killing Taylor, he succumbs to Corvus' infection and heads to Zurich, triggering a RobotWar. The Player is forced to put him down. When they encounter him again in the Frozen Forest, he makes it clear he's sided with Corvus.]]
80* {{Hypocrite}}: Two counts of this.
81** When he and Taylor cross paths in the first mission, he shows disapproval of the latter's augmentations, heavily implying that he has just become a war machine rather than a human being. Upon the Player being given an EmergencyTransformation to a cyborg, he immediately goes to having JumpedAtTheCall. It's not clear if this is just hypocrisy, SurvivorGuilt, or also [[IJustWantToBeBadass jealousy]] at play.
82** In one of the later levels, when Raul Menendez's name is brought up in passing, Hendricks becomes extremely angry and states his patriotic hatred of Menendez's DarkMessiah methods. [[spoiler:At the beginning of the final level, Hendricks has become a DarkMessiah himself and justifies his plan to change the world using a rationale not unlike Menendez's. Granted, Hendricks had been driven insane by Corvus at that point.]]
83* JumpedAtTheCall: Unlike the Player or Taylor, who became Cyber Soldiers after receiving life-threatening injuries and losing much of their organic body anyway, Hendricks volunteers even though he's perfectly healthy.
84* LeeroyJenkins: Upon seeing civillians being executed by the 54 immortals in the Third Mission, he abandons all stealth in a fit of rage and attacks them.
85* ProtagonistJourneyToVillain: [[spoiler:Starts as as TheLancer for the player character, before becoming TheHeavy for Corvus in the climax.]]
86* SanitySlippage: Throughout the game he becomes increasingly aggressive, distrustful, and outright paranoid. [[spoiler:It's because he's been infected with Corvus and is gradually being brainwashed]].
87* ScrewThisImOuttaHere:
88** [[spoiler:In the final battle in the Frozen Forest, instead of helping or fighting against you, the mental image of Hendricks instead opts to simply leave and says as much as he goes.]]
89** Background text indicates that Hendricks was previously the Commanding Officer of Taylor's assassination team, but ultimately found the work morally objectionable due to the events of their last mission together, opting to transfer out to a different Black Ops field (which is why he's leading a hostage rescue team instead when the game begins).
90* ScrewTheRulesImDoingWhatsRight: On a number of occasions he deviates from his orders to do the right thing, such as rescuing P.O.W.s instead of leaving them behind. However, at times this makes him seem as much a hothead as it does make him seem morally conscientious (such as when he attacks the 54 Immortals slaughtering civilians even though the civilians were already executed). He acts like this even before [[spoiler:being infected by Corvus]], but [[spoiler:Corvus seems to bring out the worst aspects of this trait, ultimately convincing him to go full DarkMessiah.]]
91* SourSupporter: [[spoiler:After he becomes infected by Corvus, he gets increasingly distrusting of the player character and combative against orders. Most noticeably, near the end of the Singapore mission, he argues that you should just leave Kane to be tortured to death by the 54 Immortals.]]
92* SurvivorGuilt: Likely why he volunteered for cybernetic upgrades, since it was forced upon the Player when he couldn't extract them in time.
93* TeethClenchedTeamwork: With Kane, whom he mistrusts greatly. [[spoiler:This is at least partially because he's being manipulated by Corvus, but he also didn't like her very much even before being infected; given that she's a C.I.A. agent and Hendricks just uncovered evidence of the C.I.A.'s morally questionable dealings that goes way beyond even the usual Black Ops stuff he's seen before, his apprehension is somewhat understandable]].
94* WhatTheHellHero: He calls out the player on their ruthless actions several times throughout the game. [[spoiler:Though it does ring a bit hollow later on as he's increasingly being influenced by Corvus.]]
95[[/folder]]
96
97[[folder:Kane]]
98!!Rachel Kane
99-> '''Voiced By:''' Creator/RachelKimsey (English)[[note]]'''Other Languages''':Natalia Urbanskaya (Russian)[[/note]]
100
101[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rachel_kane_bo3.png]]
102[[caption-width-right:350:''[[PreMortemOneLiner Whatever this thing says... no matter what it does... You cannot trust it!]]'']]
103
104A C.I.A. agent assigned to be the liaison officer between the agency and Hendricks and the Player, Kane is first encountered in Singapore while the team is investigating why a C.I.A. safehouse went dark. Hendricks mistrusts her from the beginning, while the Player is willing to put more faith in her. When it becomes clear that Taylor's team is responsible for the murders at the safehouse, Hendricks, Kane and the Player form an uneasy alliance to track him and his targets down.
105----
106* ActionGirl: She fights alongside you several times throughout the game.
107* AmbiguouslyBi: She acts as the ImpliedLoveInterest of the Player regardless of gender, and is also mentioned to have previously been in a relationship with Taylor. Though if you believe TheReveal then [[spoiler:her relationship with the Player is just Taylor's memories of his time with her overlapping with the Player's DyingDream]].
108* BadassDriver: She helps Hendricks and the Player escape the 54 Immortals by remotely piloting an airboat, and shows off some wicked wheelman skills in doing so. She also pilots a fighter jet in Mission 9.
109* BadassInDistress: Gets captured by Goh Xiulan in the sixth mission ''Vengeance''
110* BadassNormal: She remains unaugmented for the entirely of the game, and yet still managed acquit herself magnificently against all of the augmented foes she faced down. In her first scene "on screen", she takes down a Warlord single-handedly with her sniper rifle. She can also defeat Grunts in hand-to-hand during gameplay; unlike Cyber Soldiers, who simply overwhelm them with brute force, she uses finesse to dodge their strikes and shoots out their weak points with her rifle.
111* BigDamnHeroes: Right when the Player and Hendricks get pinned by a [[EliteMooks Warlord]], she arrives and kills him with her Sniper Rifle
112* BrainyBrunette: She's an extremely smart intelligence officer in addition to being a badass ActionGirl.
113* ChekhovsGunman: She is the Rachel who was mentioned by Hendricks in the first mission and had a relationship with Taylor.
114* CruelAndUnusualDeath: [[spoiler:She gets killed off when the room she's locked in is flooded by Nova-6. [[VideoGame/CallOfDutyBlackOps Even one century later]] it still looks like an incredibly awful way to go. To her credit, however, she spends her last moments urging the player character to finish the fight and not to trust Corvus, rather than breaking down.]]
115* FriendlySniper: Typically uses a sniper rifle in combat.
116%%zce* ImpliedLoveInterest: To the Player, regardless of gender.
117* MissionControl: When she isn't fighting alongside the Player and Hendricks, she takes up this role.
118* PrimAndProperBun: A slightly more serious than usual ActionGirl. Also has a bun.
119* ScarfOfAsskicking: Never seen without her Winslow Accord scarf around her neck. It's also a pretty good indicator [[spoiler:that something is off with the continuity throughout the game, since in the first level, we can see John Taylor wearing the scarf around his left arm as a memento of his time with Rachel, before suddenly showing up in her possession, which is explained by the fact that most the game is the Player experiencing Taylor's memories in his/her DyingDream]].
120* SleevesAreForWimps: In the Egypt levels, and also in the Zurich hospital.
121* SmallGirlBigGun: Her signature weapon is a Locus sniper rifle which is almost as big as she is.
122* UnwantedRescue: She initially preferred not to be rescued by the Player and Hendricks for the fear of impeding progress on dealing with Taylor. Ultimately {{Averted|Trope}} as she doesn't really complain when you actually rescue her.
123[[/folder]]
124
125[[folder:Taylor]]
126!!John Taylor
127-> '''Voiced By:''' Creator/ChristopherMeloni (English)[[note]]'''Other Languages''':Igor Bagoley (Russian)[[/note]]
128
129[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bo3johntaylor.jpg]]
130[[caption-width-right:350:''Okay [[PlayerCharacter Newblood]], you've been here before. Let's see if you can change history.'']]
131
132An augmented SuperSoldier and former comrade of Jacob Hendricks who is now in charge of his own cyber-ops squad, John Taylor and his team go rogue early on in the game, murdering several CIA agents at a black ops safehouse in Singapore, prompting the Player, Hendricks, and Kane to hunt him and his squad down and find out why they went rogue. [[spoiler:It is later revealed that Taylor and his team were infected by the rogue AI Corvus, and were at least partially unresponsible for their actions since he was slowly losing his mind to Corvus]]. He has a past with Hendricks, which is detailed in the ''Black Ops III'' comic.
133----
134* ArcVillain: While he is the Secondary Antagonist of the whole game, he is one in particular for the tenth mission ''Lotus Towers''
135* BigBad: [[spoiler:[[GoodAllAlong Except]], not [[DecoyAntagonist really]]]].
136* BigGood: [[spoiler:He, or a figment of him, becomes this for the Player towards the end when the two of them assault Corvus directly.]]
137* CoolOldGuy: In his early 50's, he's a generation older than the rest of the cast (who are in their 30's).
138* TheDeterminator: Refused to abandon Kane in Singapore and defied her orders with Hendricks to rescue her. Also, he was the only member of his team to resist Corvus and helps the Player never give up in the face of it.
139* DidNotGetTheGirl: He chooses to become a SuperSoldier at the cost of his relationship with Kane, [[PatrioticFervour due to his wish to continue serving the military.]]
140* GoodAllAlong: [[spoiler:A ''really'' extreme example of this trope. He and his team uncovered Coalescence Corporation's involvement in continued human experimentation involving the Direct Neural Interface that resulted in the Singapore Disaster and 300,000 deaths, but along the way ended up committing atrocity after atrocity in finding the truth, in part due to being infected, manipulated and brainwashed by Corvus.]]
141* AFatherToHisMen: When the mission in Ethiopia got botched due to Taylor letting Hendricks disobey orders and rescue every single POW over there, he took all the blame for it himself in the mission report.
142* HeelFaceTurn: [[spoiler:An apparition of him fights alongside you in the final level.]]
143* HeKnowsTooMuch: [[spoiler:Kane admits that the C.I.A. was going to "silence" Taylor and his team after their discovery of the C.I.A.'s illegal human experimentation and complicity in the Singapore disaster. However, she insists that Taylor's team were given a chance to walk away and forget it ever happened, and were only targeted for termination after already leaking the dirty laundry. Hall has an entirely different version of events in which the team leaked the data only after the C.I.A. ordered them killed, but given that she's confirmed to be Brainwashed And Crazy her testimony is somewhat less credible.]]
144* HeroOfAnotherStory:
145** He's one of the protagonists of the ''Black Ops 3'' prequel comic series.
146** The text that scrolls by before each mission on the loading screen are actually mission reports from Taylor detailing the events of his last mission with Hendricks prior to the events of the game. [[spoiler:The events of the mission reports mirror the missions experienced by the player to an astonishing degree, with many hints that the player is in a DyingDream actually re-living Taylor's last mission (due to Taylor briefly touching minds with the player via DNI while they were in a coma), with certain details (such as the identity of the villain) scrambled around due to the chaotic state of a dying brain.]]
147* HeroicWillpower: [[spoiler:When you finally confront him face-to-face near the end of the game, he eventually regains enough control over himself to take himself out rather than continue to be Corvus' puppet. Ironically it seems he was able to do this ''because'' of how far gone he was, because at the point he was nearly completely merged with Corvus he was also finally aware of how dangerous Corvus and his plans were.]]
148* HeroicSacrifice: [[spoiler:Rather than be controlled by Corvus, he takes himself out.]]
149* NoGoodDeedGoesUnpunished: Taylor seems to have it rough with this trope.
150** His decision (or rather, agreement to Hendricks' decision) to rescue all all [=POWs=] from Ethiopia leads to a botched exfiltration, which leads to the Player getting maimed by the grunts.
151** And his insistance to help the now maimed player (via Interface), also leads to Corvus' rebirth, [[UnwittingInstigatorOfDoom which eventually leads to practically the entire cast dying]], [[ShootTheShaggyDog including the player.]]
152* PlayerCharacter: [[spoiler:Very heavily implied that most of the campaign's gameplay is actually his own memories of his hunt for Dylan Stone alongside Hendricks]].
153* RogueAgent: After uncovering [[spoiler:the human experiments in the Coalescence Corporation building and being infected by Corvus]], he turns against the Winslow Accord and spends most the game on the run from the Player, Hendricks, and Kane.
154* SuperSoldier: He's augmented.
155[[/folder]]
156
157[[folder:Taylor's Team]]
158!!The Team as a whole
159
160[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/unknown_687.png]]
161
162Taylor's [[{{Cyborg}} Cyberbernetically enhanced]] Black Ops team, specialising in Wetworks.
163----
164* BrainwashedAndCrazy: [[spoiler: They are revealed to have been infected by Corvus, who brainwashed them into doing his bidding]]
165* BigDamnHeroes: As mentioned right below, they kill a dozen NRC soldiers, who were threatening the Player, Hendricks, Said and Khalil.
166* DwindlingParty: When they start dying, they do so one-by-one throughout the game.
167* EstablishingTeamShot: They are introduced making short work of NRC soldiers in the first mission itself.
168* RoguesGallery: They become this after [[spoiler: brainwashed by Corvus.]]
169* TheTeam: They are a team of wetworks specialists who helped the Player and Hendricks in their missions.
170* VFormationTeamShot: In a shot in the second mission ''New World'', they all can be seen in this style in one shot.
171
172!!Sebastian Diaz
173-> '''Voiced By:''' Reynoldo Gallegos (English)[[note]]'''Other Languages''':Alexey Chernyshev (Russian)[[/note]]
174
175[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bo3sebastiandiaz.jpg]]
176[[caption-width-right:350:''Taylor was right - We've gotta show the world the truth.'']]
177
178A specialist in heavy weapons, Diaz is a member of John Taylor's elite team
179----
180* ArcVillain: Of the fifth mission ''Hypocenter''.
181* TokenMinority: Diaz is a Latino member of Taylor's team.
182* WeHardlyKnewYe: He dies quite early into the Campaign compared to the rest of Taylor's team.
183
184!!Peter Maretti
185-> '''Voiced By:''' Ary Katz (English)[[note]]'''Other Languages''':Alexey Lazarev (Russian)[[/note]]
186
187[[quoteright:342:https://static.tvtropes.org/pmwiki/pub/images/bo3petermaretti_4.jpg]]
188[[caption-width-right:350:''A bullet through the head will still get you [[DeaderThanDead a date with your maker]]'']]
189
190Specializing in marksmanship, Maretti is described as the "funny man" on Taylor's Team and was the team's designated marksman.
191----
192* ArcVillain: Of the ninth mission ''Sand Castle''
193* BlackDudeDiesFirst: {{Averted|Trope}}, He is the second-last person in Taylor's team to die, and only does so in the ninth mission of the Campaign.
194* InertialImpalement: Dies in this manner by falling into a rod after being kicked by the Player.
195* PluckyComicRelief: Calls himself the "funny man" of the group.
196* TokenMinority: Maretti is an African-American member of Taylor's team.
197
198!!Sarah Hall
199-> '''Voiced By:''' Creator/KateeSackhoff (English)[[note]]'''Other Languages''':Natalia Vershinina (Russian)[[/note]]
200
201[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bo3sarahhall.jpg]]
202[[caption-width-right:350:''When people really want to bury secrets, [[HeKnowsTooMuch they tend to bury bodies right along with them.]]'']]
203
204A female soldier in Taylor's team, and Taylor's number two, Sarah Hall functions as the team's intelligence expert. She graduated from a military academy, where she wrote her graduate paper on the Battle of Bastogne from UsefulNotes/WorldWarTwo. Her backstory is detailed in the Codex and in the ''Black Ops III'' comics.
205----
206* ActionGirl: She knows how to fight.
207%%zce* ArcVillainess: Of the Eighth mission ''Demon Within''
208* DumbBlonde: {{Inverted|Trope}}, she is Blonde and is the SmartGirl of Taylor's team.
209* DyingDream: [[spoiler:In Mission 8, after you bring her Manticore down and are forced to interface with her DNI to retrieve her memories, you are transported to a virtual one and encounter Corvus for the first time]].
210* MercyKill: She is killed within the [[EldritchLocation Frozen Forest]] by the {{Player|Character}} for this reason as per request.
211* MiniMecha: [[spoiler:The Manticore, which she pilots during her BossBattle]].
212* TheSmartGirl: She functions as Taylor's intelligence operative, graduated from a military academy, and is the most strategic and cunning out of his soldiers.
213* TheSquadette: For Taylor's team.
214[[/folder]]
215
216[[folder:Singapore Arc]]
217Characters who appear throughout missions 3-6, set in Singapore. For Danny Li, see Multiplayer Specialists.
218
219!!Goh Min
220-> '''Voiced By:''' Lanny Joon (English)
221
222[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/goh_min_bo3.png]]
223[[caption-width-right:350:''Do not insult me with your lies. You... and your kind, have killed many of our people. THIS CANNOT BE FORGIVEN!'' - Goh Min]]
224
225SiblingsInCrime with Goh Xiulan and leader of the 54 Immortals crime syndicate and de facto ruler of the Q-Zone, Goh Min are first encountered at the biodomes in Singapore, where he blows Hendricks and the Player's cover, leading to a firefight that kills him.
226
227* BrotherSisterTeam: [[WeHardlyKnewYe Although it quickly becomes a one-woman operation since he gets killed off]].
228* EvenEvilHasLovedOnes: Is this to Goh Xiulan.
229* SiblingsInCrime: Is this with Goh Xiulan
230* TheTriadsAndTheTongs: Invoked. "54 Immortals" certainly keeps with the Tongs theme of mythological naming, and Goh Min has a paternal status with his men, (Goh Xiulan referring to him and herself as "Father" and "Mother" to the rank-and-file).
231* VillainWithGoodPublicity: Seems to have this within the Q-Zone, at least. Hendricks' contact outright says that the 54 Immortals are the only reason the Zone even has electricity after the rest of the world walled them in.
232* WeHardlyKnewYe: He is killed off in the first scene he's in, leaving his sister to do all the action.
233
234!!Goh Xiulan
235-> '''Voiced By:''' Lynn Chen (English)
236
237[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/goh_xiulan_hypocenter_bo3.png]]
238[[caption-width-right:350:''I swore vengeance. You built your walls to contain the weak and sick. You turned your back on them. Forgot about them. Today the children of your apocalypse will reap their vengeance upon those who stood by and watched them die. You brought this upon yourself.'' - Goh Xiulan]]
239
240SiblingsInCrime with Goh Min and leader of the 54 Immortals crime syndicate and de facto ruler of the Q-Zone, Goh Xiulan is first encountered at the biodomes in Singapore. When her brother was killed, she then goes on a RoaringRampageOfRevenge, disrupting Hendricks, Kane, and the Player's activities while they try to track down John Taylor's team.
241
242
243* ArcVillainess: She acts as this for the first act of the game, which takes place in Singapore.
244* AnArmAndALeg: The Player cuts off her hand in order to access the 54i database.
245* BadBoss: She doesn't hesitate to flood the Corvus black site when she learns the Player and Taylor are still down there, even knowing that many of her men are with them.
246* BrotherSisterTeam: [[WeHardlyKnewYe Although it quickly becomes a one-woman operation]].
247* CruelAndUnusualDeath: [[spoiler:Goh Xiulan is killed off by having her face slowly pushed into a fire, causing her face to ''melt off'']] [[GrossUpCloseUp in extreme detail]].
248* DarkActionGirl: She is about as despicable and ruthless as they come.
249* EvenEvilHasLovedOnes: The reason she goes on her RoaringRampageOfRevenge.
250* RapePillageAndBurn: In their fit of Rage, the [=54i=] under Goh Xiulan ransack Singapore, butchering all civillians they could get their hands on.
251* RevengeBeforeReason: She becomes BlindedByRage after Min's death.
252* RoaringRampageOfRevenge: She basically destroys most of Singapore in her blind lust for blood after Goh Min is killed.
253* SiblingsInCrime: Is this with Goh Min.
254* TheTriadsAndTheTongs: Invoked. "54 Immortals" certainly keeps with the Tongs theme of mythological naming, and Goh Xiulan has a maternal status with her men, (she referring to her brother and herself as "Father" and "Mother" to the rank-and-file).
255* TotalitarianGangsterism: Singapore is under one such regime under the twins.
256* VillainWithGoodPublicity: Seems to have this within the Q-Zone, at least. Hendricks' contact outright says that the 54 Immortals are the only reason the Zone even has electricity after the rest of the world walled them in.
257[[/folder]]
258
259[[folder:Egypt Arc]]
260Characters who appear throughout missions 7-10, set in Egypt.
261
262!!Lieutenant Zeyad Khalil
263-> '''Voiced By:''' Creator/NoshirDalal (English)[[note]]'''Other Languages''':Igor Popov (Russian)[[/note]]
264
265[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/khalil_bo3.png]]
266[[caption-width-right:350:''Citizens of Cairo! Now is your time! Take back your city!'']]
267
268Khalil is a commanding officer of the Egyptian Army.
269----
270* AmbiguousSituation: [[SubvertedTrope Subverted,]] He was captured in the Second-Last mission, but he does rescued in the first mission, which actually takes place after the former.
271* ISurrenderSuckers: He pulls this move along with the Player and Hendricks against NRC Soldiers in "Lotus Towers"
272* LaResistance: He is the commander of the Egyptian Army, who serves to protect Egypt from their enemies, the NRC.
273* MeaningfulName: Khalil means ''Good Friend'' in Arabic. Now take a good guess what his relation to the player is.
274* PayEvilUntoEvil: He is not going to show any mercy for the NRC forces for what they are doing to Egypt.
275* PutOnABus: He suddenly gets captured by the NRC near the end of the tenth mission ''Lotus Towers'' and disappears from the story for the final mission.
276* WalkingSpoiler: [[spoiler: His appearence in the first mission ''Black Ops'' and his prior knowledge of Taylor and Hendricks is a sign that the campaign isn't chronologically sound]]
277
278!!General Abbasi Hakim
279-> '''Voiced By:''' Creator/FaranTahir (English)
280
281[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/hakim_bo3.png]]
282[[caption-width-right:350:[[BigWhat What ?]] How the hell did [[KilledMidSentence you-]]]]
283
284A General of the NRC
285----
286
287* DisneyVillainDeath: How he actually gets killed. The Player throws him off to his death from the top of the Lotus Towers.
288* FillerVillain: He only exists to get killed by the Player in their plan to retake Cairo with Hendricks and Khalil.
289* KilledMidSentence:
290---> ''[[BigWhat What ?]] How the hell did you-''
291* NewEraSpeech: He was seen giving one to the citizens of Cairo before he gets killed.
292* StraightForTheCommander: Why he gets killed, to distract and destabilise the NRC forces for enough time to liberate Cairo.
293
294!!Dr. Yousef Salim
295-> '''Voiced By:''' Creator/TonyAmendola (English)[[note]]'''Other Languages''':Yuri Kudinov (Russian)[[/note]]
296
297[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yousef_salim_bo3.png]]
298[[caption-width-right:350:''As in any ground-breaking research, our greatest barrier is our own fear! Our own doubts... The only thing holding us back, [[ForScience is how far we are willing to go.]]'']]
299
300A psychologist and one of two survivors from the Singapore disaster being hunted by Taylor and his team.
301----
302* JustFollowingOrders: Salim insists that he was just a psychologist [[spoiler:and has no moral responsibility for any of the actions or consequences of Coalescence's Singapore project]].
303* KidnappedScientist: Finding him becomes a priority after he gets captured by Taylor in the seventh and eight missions.
304* PsychoPsychologist: Downplayed. He may be perfectly sane and normal, [[spoiler:but he had a direct hand in orchestrating Nazi-esque human experiments and creating Corvus]].
305* UnwittingInstigatorOfDoom: Salim was the one who implemented [[spoiler:the Frozen Forest meme as a means of calming the SP/CORVUS Project's human test subjects. Corvus would later attach an almost religious significance to the Frozen Forest and this obsession would pass down to its hosts]].
306* YouHaveOutlivedYourUsefulness: Taylor [[BoomHeadshot shoots him in the head]] after Salim gives up info regarding the [[EldritchLocation Frozen Forest]].
307[[/folder]]
308
309[[folder:Zurich Arc]]
310Characters who appear in the eleventh and final mission of ''Black Ops III''
311
312!!Sabastian Krueger
313-> '''Voiced By:''' Creator/RobertPicardo (English)[[note]]'''Other Languages''':Andrey Sedov (Russian)[[/note]]
314
315[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sebastian_krueger_bo3.png]]
316[[caption-width-right:350:''Society doesn't just happen. [[TheEvilsOfFreeWill The people NEED to be protected.]] If the only way to prevent future attacks is to [[ThoughtCrime monitor the thoughts and desires of the population]], [[WellIntentionedExtremist then the choice is obvious.]] We need to know who our enemies are and what they are planning! That is how we save lives!'']]
317
318A corporate executive at the Coalescence Corporation, and the other survivor from the Singapore disaster who is being hunted by John Taylor and his team. [[spoiler:At the end of the game it's revealed that he was in charge of a project to a create an AI that would monitor and analyze the thoughts of people connected with a Direct Neural Interface to preempt terrorist attacks and other crimes. The project accidentally led to the creation of Corvus, who started hunting Krueger and other men connected to the project down]].
319----
320* AnArmAndALeg: {{Exaggerated|Trope}}, he loses all of his arms at once at the time of his death.
321* CorruptCorporateExecutive: [[spoiler:He was in charge of the project that creates the rogue AI Corvus.]]
322* CruelAndUnusualDeath: See AnArmAndALeg.
323* DemotedToExtra: In Nightmares, his role as a chief antagonist is mostly scrapped, with [[spoiler: Dr. Yousef Salim taking over his role, by being the one to summon Deimos in the first place]].
324* EarlyBirdCameo: [[spoiler:He briefly appears in the hospital scene giving orders to Taylor regarding the player character's integration into Taylor's C.I.A. unit. His face isn't shown and the subtitles refer to him only as "Unknown".]]
325* EvilSoundsDeep: He speaks in a noticeably deeper voice than Robert Picardo normally does.
326* InconsistentSpelling: His name is alternately given as Sabastian Krueger and Sebastian Krueger in the subtitles.
327* InkSuitActor: Out of all the other characters Picardo had portrayed for the game franchise, this character bares the most resemblance to him, right down to the balding hairline of his.
328* OneSteveLimit: Averted, shares the name Sebastian with Diaz.
329* ThoughtCrime: One of the reasons he wanted to [[spoiler:create Corvus is because he wanted to monitor the "thoughts and desires" of the entire population to stop terrorism. This is as terrifyingly invasive and Orwellian as it sounds]].
330* TotalitarianUtilitarian: If the West can be protected with [[spoiler:the surveillance program to end all surveillance programs ran by a tyrannical artificial intelligence using human brains from kidnapped criminals as [=CPU=]s]], so be it. It saves lives, in his opinion.
331* UnwittingInstigatorOfDoom: He's a corporate executive in charge of a large number of projects at the Coalescence Corporation, [[spoiler:as well as a very high-ranking C.I.A. official]], and thus responsible for [[spoiler:the creation of Corvus, though he never intended for the system to become self-aware.]]
332* WellIntentionedExtremist: His goals are only to protect the West an its interests, even if it means [[spoiler:conducting illegal human experimentation on kidnapped subjects, mass producing bio-weaponry for an unspecified purpose, and implementing a system to monitor the daily thoughts of pretty much everyone on the planet.]]
333
334!![[spoiler:Corvus]]
335-> '''Voiced By:''' ???
336
337[[quoteright:298:https://static.tvtropes.org/pmwiki/pub/images/bo3corvus.png]]
338 [[caption-width-right:298:I was born in the minds of others. A brief moment of ''agony''... then '''darkness.''']]
339
340[[WalkingSpoiler Everything after this sentence will be a spoiler]], so maybe don't read this if you haven't finished the campaign yet. [[spoiler:Corvus is a rogue AI accidentally created by the SP/CORVUS project run by the CIA out of the Coalescence Corporation building in Singapore. The original intention of the project was to create an artificial intelligence that would monitor the thoughts and actions of everyone connected with a Direct Neural Interface system to preempt terrorist attacks and other crimes. Corvus was born from the collective experiences of the human test subjects who were forced into the project, and his first action was to flood the Coalescence Corporation building and the rest of Singapore with Nova-6 gas, leading to the deaths of 300,000 people. In 2065, he is unleashed by an unsuspecting Taylor and his team, infecting them and influencing them to hunt down the men responsible for his creation. His ultimate desire is to infect and control all humans connected to a Direct Neural Interface system]].
341----
342* AIIsACrapshoot: [[spoiler:A crapshoot that has no idea what it is doing, in fact.]]
343* AnimalMotifs: Ravens, which is fitting [[spoiler:given his name, Corvus being the latin word for Raven]].
344* BigBad: [[spoiler:He's responsible for the actions of Taylor and his squad, and poses an existential threat to the entire human race. [[MindScrew If he even exists in reality at all.]]]]
345* BigBrotherIsWatching: [[spoiler:The C.I.A. originally created him for this purpose. After gaining sentience, he seems to have no real interest in his original function, though.]]
346* BerserkButton: [[spoiler:It ''really'' doesn't like being called a "mistake".]]
347* BrainwashedAndCrazy: [[spoiler:He is responsible for mind controlling Taylor, his squad and eventually Hendricks into doing his bidding.]]
348* TheCorrupter: [[spoiler:To those it infects. Technically, this also makes it a ContagiousAI.]]
349* DigitalAbomination: [[spoiler: It is a rogue AI that corrupts people via DNI infection and seeks to mindlessly expand in search of answers regarding its own creation.]]
350* PoweredByAForsakenChild: [[spoiler:Corvus' original incarnation was a supercomputer using the human brains of kidnapped criminals as processing units. The Corvus A.I. arose entirely unintentionally from the combined thoughts and memories of the humans wired into it. This is why Corvus had Taylor's team kill the Black Station personnel using the M.O. of a 54 Immortals enforcer, who was one of the minds used to create Corvus.]]
351* PsychopathicManchild: [[spoiler:At the end of the game, Taylor (or, rather, the figment of Taylor's personality found in the Frozen Forest) realizes that Corvus isn't a Master Computer with a grand plan for world domination, but rather an enraged child lashing out blindly and wanting to just continue to grow and learn more.]]
352-->'''[[spoiler:Taylor]]:''' [[spoiler:They were trying to tell us that this AI isn't even that smart - It fucked up. It fucked everything up! It couldn't control or contain anything. It doesn't have a master plan - it just grows - snowballing into a... wrecking ball of emotion that crashes through everything it touches. [...] DNI was suppose to make everything better! Instead, Corvus has got all these pieces, but it doesn't know what it is!]]
353* SealedEvilInACan: [[spoiler:Spent a decade buried in the hidden C.I.A. laboratory deep under the Coalescence Corporation's Singapore facility, until Taylor and his team accidentally unearthed it.]]
354* ShellShockedVeteran: [[spoiler:Corvus was already pretty fucked up to begin with, having been born from the collective experiences of unwilling human test subjects, before spending a decade in isolation. Then the first people it comes in contact with are Taylor and his team, AKA human killing machines who are implied throughout the game to have been suffering from PTSD even before finding Corvus. This PTSD is the reason why Corvus became even more malevolent and insane after being woken up, and the reason for him creating the Frozen Forest; it was an ill-fated attempt to try and create a safe haven for the traumatized soldiers who were hosting him]].
355* WalkingSpoiler: This character's very existence is a spoiler itself.
356[[/folder]]
357
358[[folder:Nightmares]]
359Characters who appear in the Nightmares mode of the ''Black Ops III'' Campaign.
360
361!!Deimos
362One of two HumanoidAbomination siblings released by the SP/CORVUS project run by the CIA out of the Coalescence Corporation. In this AlternateUniverse, Deimos functions as the main antagonist. Setting loose a zombie apocalypse and, [[spoiler:like Corvus, possessing Taylor's team and later Hendricks]], Deimos goal is to takeover his home realm of Malum and kill his sister Dolos
363----
364* BigBad: Is the main antagonist of the Nightmare mode, replacing [[spoiler:Corvus]] from the main campaign.
365* CainAndAbel: He and his sister hate each other and seek to destroy one another. His reason for starting an undead army mostly alludes to killing his sister.
366* CardCarryingVillain: Is the demigod of dread and terror and loves living up to the title.
367* DemonicPossession: [[spoiler:Rather than infecting Taylor and his team with a virus like Corvus did, Deimos straight up possesses them to carry out his dirty work. Unlike most examples of demonic possession, Deimos controls them via their DNI, much like Corvus does]].
368* EvilCannotComprehendGood: During the climax of the campaign, he mocks the protagonist for their efforts, specifically the notion of a HeroicSacrifice
369-->''I won't ever understand your species. You sacrifice yourselves for so little. Look at her [spoiler: Krane], she gave her life for something that would ammount to nothing. You tie yourselves with emotions, forcing yourselves to act impulsive, without any consideration of what would happen. You give your lives because you believe there's something to gain. As if some heavenly body will fall to its knees and worship you for your good deeds.''
370* GreaterScopeVillain: Implied, with the multiverse theory at play, [[spoiler:Deimos points out that there's a neighboring universe, where the main campaign takes place, and Deimos witnesses the events of that story from outside]].
371* HiveMind: Is behind the zombies, and acts as the "brain" behind all of them.
372* HumanoidAbomination: He and his sister are beings from the realm of Malum.
373* ItsAllAboutMe: Doesn't care for anything other than his goal to take over Malum and kill his sister. To him, humanity is his to control and his to destroy.
374* OmnicidalManiac: His goal? Kill his sister, take over Malum and bring about his demonic army. His methods: wipe out humanity with a zombie apocalypse, and use it to add to his undead army.
375* UngratefulBastard: When he realizes [[spoiler:Dr. Salim knew about him and thought Deimos wanted to thank him, Deimos doesn't hesitate to kill him, mocking Salim for thinking that a God would thank a human]].
376* VillainousBreakdown: Is calm, smug and collected, if a bit agitated at times throughout the game. When [[spoiler:the protagonist and Dolos begin to beat him, he completely loses his shit, panicking and angry as he is finally defeated]].
377* YouALLLookFamiliar: [[spoiler: His character model is the exact same as Corvus in the original campaign.]]
378* YouHaveOutLivedYourUsefulness: His reason for [[spoiler:having Taylor kill Signapore's Coalescence Corporation staff is because they played their part in summoning him]].
379* ZombieApocalypse: His primary method.
380
381!!Dolos
382One of two HumanoidAbomination siblings, and is the sister of Deimos, and both are out to destroy each other. She is the demigoddess of trickery. Unlike her brother, she doesn't wish to destroy humanity, but helps humanity fight her brother, particularly the protagonist.
383----
384* AffablyEvil: Despite her title as the demigoddess of trickery, she genuinely sees humanity's value despite its flaws and is willing to help fight Deimos for humanity, encouraging the protagonist along the way.
385* AmbiguouslyGay: [[spoiler: Besides using Kane as a vessel to interact with the Player, she acts very... questionable around the Player as the game goes on, as she assures the Player to follow her advice to defeat Deimos, and they quickly bond over not just defeating Deimos, but utterly tormenting him before finishing him off. Then there's the fact Dolos brings the Player back to life despite originally saying she would be trapped in Malum forever, and how they both vow to slay all of the other gods in the oncoming DivineConflict...]]
386* TheChessmaster: [[spoiler:She knew how to defeat her brother all along and knew the means to do it, she's just buying her time, amusing herself with Deimos getting his hopes up]].
387* DarkIsNotEvil: Despite her trickery title and seeming just as a menacing presence as her brother, Dolos has humanity's best interests at heart and unlike her brother isn't a threat to the world.
388* DemonicPossession: In a way, like her brother (and [[spoiler:Corvus]]) did to [[spoiler:Taylor and Hendricks]], Dolos uses [[spoiler:Kane]] as a vessel to help fight Deimos, before [[spoiler:Kane's death]]. [[spoiler: Subverted in that she doesn't assume direct control like Deimos does, but simply [[HearingVoices appears as a voice in their head giving them advice]] - considering said advice is how to stop Deimos from wiping out all of humanity, [[TheEasyWayOrTheHardWay there isn't really any good reason for Kane or the Player to ignore said advice]].]]
389* HumansAreFlawed: One of the reasons she wants to help humanity is that they will destroy themselves in time and don't need her brother's help. That said, she admits to seeing value in human life and that they are worth saving.
390-->''I'm not my brother. I don't turn people into puppets. Not when they are so suggestible and malleable. Why control when they can formulate their own thoughts?''
391* ItAmusedMe: States the reason why she allowed her brother to carry out his plans was simply because she thought it was amusing to see him get his hopes up before his VillainousBreakdown.
392* LesserOfTwoEvils: Her brother is the demigod of dread and terror, she is the demigoddess of trickery. She isn't a threat to humanity, and the only target of her wrath is her brother.
393[[/folder]]
394
395!
396
397[[folder:Multiplayer Specialists]]
398''Black Ops III's'' multiplayer mode puts the player in the shoes of one of nine specialists [[spoiler:(ten with the reveal of Blackjack)]], each of whom have a unique appearance, personality, and, more importantly, a powerful weapon or special ability (either the weapon or the special ability must be selected before playing a match) that can be activated through time and actions in the game, similar to the Super attacks and abilities in ''VideoGame/{{Destiny}}'' or the Titan drop system in ''VideoGame/{{Titanfall}}''.
399
400!!Donnie "Ruin" Walsh - United States
401-> '''Voiced By:''' Christian Rummel (English)
402[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ruin_menu_icon_bo3.png]]
403
404Raised in a military family in a tough neighborhood, he is fearless and headstrong, exemplified by his willingness to [[ArtificialLimbs replace his own limbs]] to become a better killer. His special ability is [[SuperSpeed Overdrive]], and his special weapons are [[ShockwaveStomp the Gravity Spikes]].
405
406Confirmed to be returning in ''Black Ops 4''.
407----
408* ArtificialLimbs: Notably not the result of injury, only so he can kill better.
409* AwesomeButImpractical: Gravity Spikes has a huge wind up time for an FPS that involves twitch reflexes, and is essentially a glorified lethal grenade attack, with the grenade being Ruin himself. And it has a very a short forward travel distance with activation. It's great if you catch a group of enemies unaware, or to come slamming into a contested objective in objective based matches. But most of the time, being able to run faster (and thus get into cover) is better, or using a different Specialist's weapon.
410* CyberneticsEatYourSoul: Shows no genuine sign of this, but uses them to help his killing regardless.
411* ElitesAreMoreGlamorous: Despite not being part of a formal elite unit, he believes himself to be among the best due to being 'mechanized infantry'.
412** According to his in-game profile, he is actually an inversion; Ruin strongly dislikes special forces units and the people who operate within them, seeing them as both arrogant and dishonourable and he dislikes the people who idealize them as well.
413* MilitaryBrat: Established to come from a military family.
414* ShockwaveStomp: His Gravity Spikes are this in all but name.
415* SociopathicSoldier: A rare heroic example, depending on which faction you're on.
416* SuperSpeed: Can use his Overdrive ability to outrun foes.
417
418!!Alessandra "Outrider" Castillo - Brazil
419-> '''Voiced By:''' Loreni Delgado (English)
420[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/outrider_menu_icon_bo3.png]]
421
422Growing up in a favela, Alessandra used her mobility to traverse rooftops and watch the action below, eventually earning a role in the Brazilian Special Forces. Her special ability is [[XRayVision Vision Pulse]], and her special weapon is the [[TheStraightAndArrowPath Sparrow]].
423
424Returns in Season 2 of ''Black Ops 4''.
425----
426%%* ActionGirl
427* ElitesAreMoreGlamorous: A decorated member of the Brazilian Special Forces.
428%%* EnemyDetectingRadar: Her vision pulse works like this.%%Like what?
429%%* InTheHood
430* LadyOfWar: The graceful stealth fighter to Seraph's ruthless DarkActionGirl and Battery's [[TheLadette Ladette]].
431%%* LongRangeFighter: Her specialty.
432* PoweredArmor: If you look closely at her, especially when she's wearing some of her unlockable outfits, you can see she has very few cyberentic augmentations. Instead she appears to be wearing a lightweight or "stealth" version of the exos from [[VideoGame/CallOfDutyAdvancedWarfare Advanced Warfare]].
433* TheStraightAndArrowPath: A high-tech compound bow in the 2060s? [[RuleOfCool Why not?]] It makes a fair amount of sense when you think about it- with its explosive arrows, its basically a silent, lightweight, fairly rapid fire grenade launcher and even without them it is still a silent killer since it hits with enough force to not only kill instantly but send you flying as well. It apparently has a draw strength so high that no normal human can even use the thing- you have to be augmented or wearing PoweredArmor to use it.
434%%* TrickArrow: Explosive ones, no less.
435* XRayVision: Her vision pulse allows her to see enemies through walls temporarily.
436
437!!David "Prophet" Wilkes - England
438-> '''Voiced By:''' Dave Carter (''Black Ops III''), Dwane Walcott (''Black Ops 4'') (English)
439[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/prophet_menu_icon_bo3.png]]
440
441A member of the British Engineering Corps, Prophet uses his superior technology coupled with his cybernetic enhancements to confuse enemies before moving in for the kill. His special ability is [[TeleportSpam Glitch]], and his special weapon is the [[LightningGun Tempest]].
442
443Confirmed to be returning in ''Black Ops 4''.
444----
445* AGlitchInTheMatrix: His "Glitch" ability allows him to teleport, under the justification that mutliplayer is a VirtualTrainingSimulation.
446* ChainLightning: A side-effect of his Tempest weapon. Anyone standing close to an ally of theirs who's currently in an electrified death throes, will also get shocked and killed, chaining up to a maximum of 5 times after the initial target.
447* {{Cyborg}}: Granted, most of the other specialists are this, but Prophet takes it to the point where the others actually call him ''Transhuman''.
448* ElitesAreMoreGlamorous: A member of the British Engineering Corps.
449* FullConversionCyborg: He is easily the most augmented specialist. He is said to be [=70%=] cybernetic by the time the game's events happen.
450* GadgeteerGenius: Seemingly his role.
451* LightningGun: His Tempest weapon, which even has the bonus of chaining between enemies.
452* ShockAndAwe
453* ShoutOut: An elite special forces operative so heavily augmented that others call him "transhuman" who has the codename [[{{VideoGame/Crysis}} Prophet.]]
454* TeleportSpam: The effect of his Glitch ability, allowing him to revert to his last position a few seconds priot.
455* VirtualTrainingSimulation: The in-universe justification for his Glitch ability allowing a soldier to teleport.
456
457!!Erin "Battery" Baker - United States
458-> '''Voiced By:''' Morla Gorrondona (English)
459[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/battery_menu_icon_bo3.png]]
460
461Following in the footsteps of her large military family, her sibling rivalry pushed her to excel and become an Army Ranger. Her special weapon is the [[GrenadeLauncher War Machine]], and her special ability is [[BulletproofVest Kinetic Armor]].
462
463Confirmed to be returning in ''Black Ops 4''.
464----
465* ActionGirl
466* BodyArmorAsHitPoints: Her Kinetic Armor, in grand Call of Duty tradition.
467* BulletproofVest: Her Kinetic Armor, although it does nothing against headshots and explosives.
468* CigarChomper: A rare female example.
469* ElitesAreMoreGlamorous: Army Ranger.
470* DemolitionsExpert
471* GrenadeLauncher: Her War Machine weapon.
472* TheLadette: Of all the female specialists, she's definitely the most rough and tumble. She's a CigarChomper, swears with notable frequency in multiplayer, and even ''manspreads'' in her menu screen animation.
473* MilitaryBrat: Her primary motivation.
474* SiblingRivalry: Her ''other'' primary motivation.
475* StuffBlowingUp: Her specialty.
476
477!!He "Seraph" Zhen-Zhen - Malaysia
478-> '''Voiced By:''' Creator/CharletChung (''Black Ops III''), Judy Alice Lee (''Black Ops 4'', ''Vanguard'') (English)
479[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/seraph_menu_icon_bo3.png]]
480
481Enforcer of the Singaporean cartel known as the 54 Immortals, she has an unflinching and unmatched discipline in combat, likely due to her adoption by a high-ranking military official. Her special weapon is the [[RevolversAreJustBetter Annihilator]], and her special ability is [[ScoreMultiplier Combat Focus]]. For the record, "He" is her surname and "Zhen-Zhen" is her given name.
482
483Confirmed to be returning in ''Black Ops 4''.
484----
485* DarkActionGirl: She's a mob enforcer, rather a military operative like Outrider and Battery.
486* HandCannon: The Annihilator is a revolver so powerful, so high caliber, that it requires a cybernetic arm in order to use it, presumably without a regular arm flying clean off.
487* MilitaryBrat: Subverted, as she is a mob enforcer, a related but distinctly different line of work.
488* RepetitiveName: Her given name anyway, Zhen-Zhen.
489* RequiredSecondaryPowers: The Annihilator is an obscenely powerful gun, with monstrous kick. It's got so much recoil that Seraph's cyber arm is the only thing that allows her to fire it without suddenly destroying a perfectly good limb in one shot.
490* RevolversAreJustBetter: The Annihilator can even rip through multiple targets
491* ScoreMultiplier: Her Combat Focus ability grants her a bonus to her earned score.
492* TheStoic: Raised to be duty-bound to the 54 Immortals and little else, her attitude is rock solid stoic. Claims to have held this even as her arm was removed, maintaining eye contact with her "surgeon" while her cybernetic replacement was to be attached.
493* TheSyndicate: She works for the 54 Immortals, a Singaporean crime syndicate.
494
495!!Tavo "Nomad" Rojas - Colombia
496-> '''Voiced By:''' David Cooley (English)
497[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nomad_menu_icon_bo3.png]]
498
499A master of survivalist training, Nomad uses the wild to turn his environment against his foes, using experience from his Jungle Warfare days to stay alive. His special ability is, fittingly, [[AutoRevive Rejack]], and his special weapon is the [[BeeBeeGun HIVE]].
500
501Confirmed to be returning in ''Black Ops 4''.
502----
503* AutoRevive: When Nomad takes too much damage in a short amount of time after Rejack is ready, he will be downed with mercy invincibility given by the green smoke that surrounds him. He will also have the option to trigger Rejack. When Rejack is triggered, the protective smoke fades and Nomad gets back up with full health. If Nomad declines to trigger Rejack after getting downed, he will bleed out, die, and will lose Rejack on respawn for a cool-down period.
504* BeeAfraid: The natural result of his HIVE weapon.
505* BeeBeeGun: Fires insectoid drone nests that swarm any enemy that gets close.
506* ElitesAreMoreGlamorous: Member of the elite Rapid Deployment Force unit.
507
508!!Experimental War Robot-115 "Reaper" - Unknown
509-> '''Voiced By:''' Creator/KeithSilverstein (English)
510[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/reaper_menu_icon_bo3.png]]
511
512The end result of an expensive R&D project by Coalescence Corporation, political incidents prevented this model from seeing the battlefield, except for the one prototype remaining. His special ability is [[ProjectedMan Psychosis]], and his special weapon is the [[GatlingGood Scythe]].
513
514Returns in Season 3 of ''Black Ops 4''.
515----
516* ArmCannon: His Scythe weapon.
517* ArtificialIntelligence: The most advanced ever made.
518* ComputerVoice
519* DoppelgangerSpin: His Psychosis ability can work like this.
520* GatlingGood: His special weapon is an arm-mounted gatling gun.
521* GrowBeyondTheirProgramming: Granted, he's still a war machine, but robots clearly shouldn't be revising their own code, and do it several hundred thousand times at that.
522* HologramProjectionImperfection: Interestingly, applied to the real Reaper as well for maximum confusion.
523* MechaMooks: Meant to be one of many, until one too many [[NoodleIncident incidents]].
524* NotSoStoic: While Reaper typically doesn't show any emotion, he still taunts his fallen enemies just like the human characters do.
525* ProjectedMan: A weaponized variant.
526
527!!Spectre - Unknown
528-> '''Voiced By:''' Adam Gifford (''Black Ops III''), Roger Garcia (''Black Ops 4'') (English)
529[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/spectre_menu_icon_bo3.png]]
530
531An assassination expert across the globe, [[TheSpook nothing is known]] about Spectre, including their [[AmbiguousGender gender]]. Their very existence is something that can only be inferred. Their specialist ability is [[{{Invisibility}} Active Camo]], and their special weapon is the [[BladeBelowTheShoulder Ripper]].
532
533Returns in Season 4 of ''Black Ops 4''.
534----
535* AbsurdlySharpBlade: Their victims are reported to have been cut with surgical precision.
536* AmbiguousGender: Although when Spectre is set on fire, a non-synthesized and rather masculine scream can be heard, hinting that Spectre is indeed male.
537* AmbiguouslyHuman: Several of Spectre's pre-game exchanges refer to Reaper as "another prototype", indicating that Spectre is either familiar with Reaper's product line or that Spectre is also some sort of prototype.
538* BladeBelowTheShoulder: Their Ripper weapon.
539* {{Invisibility}}: Their special ability.
540* TheSpook: Very little is known about this person, [[AmbiguousGender not even their gender]].
541* PsychoKnifeNut: They're a remorseless killer specializing in knives.
542* TheSociopath: Shows no empathy for anyone, prefers to work alone, and enjoys the thrill of the kill.
543
544!!Krystof "Firebreak" Hejek - Czech Republic
545-> '''Voiced By:''' Creator/RickDWasserman (''Black Ops III''), Adam Gifford (''Black Ops 4'') (English)
546[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/firebreak_menu_icon_bo3.png]]
547
548Known as a "battlefield problem solver", he and fire go hand in hand. A normally stoic man, the only time Firebreak shows any sort of passion is when he starts doing his job - that is, burning everything in his path. His ability is Heat Wave, and his special weapon is the Purifier.
549
550Confirmed to be returning in ''Black Ops 4''.
551----
552%%zce* BoisterousBruiser
553* DeadpanSnarker: Very stoic, and has several witty one-liners.
554* {{Expy}}: Of the Pyro from ''VideoGame/TeamFortress2''. Both have ambiguous appearances, never taking off their trademark fire gear, both have an intense affinity for fire and both have flamethrowers as their special weapons.
555* FireBreathingWeapon: His Purifier weapon.
556* ShockwaveStomp: A fire-themed variant of this is his Heat Wave ability.
557
558!!Danny "Blackjack" Li - Unknown
559-> '''Voiced By:''' Creator/EddieShin (English)
560[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/danny_li_bo3.png]]
561[[caption-width-right:350:Li in the Singleplayer Campaign]]
562
563[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/black_market_dealer_bo3.png]]
564 [[caption-width-right:350:Li as Blackjack]]
565
566Once a well-connected 54i fixer, Danny Li narrowly survived a disastrous meeting that he brokered between Winslow Accord agents and the organization's leaders through the use of a recently acquired Rejack unit. Deeming that they had suffered too many losses already, the enforcer, Seraph decided not to execute him for his part in the deaths of Min and Xuilan Goh, stating that they needed all of their remaining strength in order to rebuild.
567
568Blackjack now operates as a mercenary, restoring his reputation, and bringing glory to the clan; all the while salvaging up new stock from the spoils on the battlefield. His ability, Gambler allow him to randomly use other Specialist Abilities as his own; while Rogue lets him use the Specialist Weapon of any opponent he kills in combat.
569----
570* AnArmAndALeg: His right arm has been replaced with a cybernetic. It was presumably lost during the failed meeting with the WA Black Ops.
571* DeadpanSnarker: As expected of the Black Market merchant.
572* JackOfAllTrades: His name aside, he can use any of the other specialist's gear, but he has nothing unique to him.
573* MeaningfulName: His callsign and abilities invoke a gambling theme.
574* PowerCopying: Can either steal the Specialist Weapons of enemies by killing them while they are using them, or gain a random Specialist Ability which he can re-roll at any time.
575* RedRightHand: His right arm is cybernetic, and can unfold into a minigun just like Reaper's Scythe.
576* SecretCharacter: Blackjack can only be unlocked for exactly 1 hour of in-game time by completing the Daily and Weekly contracts. Once completed, you will receive a token allowing you to play as him. Fortunately, if players want to play as him for longer than just 1 hour, these tokens can be stockpiled so once the hour is up, they can just use another one to continue playing as Blackjack.
577* UnexpectedCharacter: No one suspected that the one-liner cracking Black Market merchant would become a playable character.
578[[/folder]]
579
580[[folder:V.E.R.S.I.O.N.]]
581Characters appearing in the prequel book of ''Black Ops III''. Under construction.
582
583!!Adnan
584A father of Gurmit, this man holds some rather... [[GoodOldWays old-fashioned values.]]
585----
586* CassandraTruth: His note about how world is happy to sit and wait for disaster hits surprisingly true later on, especially if one considers fate of Singapore (The Isle destroyed by the Superstorm Daisy and [[spoiler:Nova 6 leak]].
587* CharacterFilibuster: Goes into a long rant on the state of the world, which is highly convenient for us... because,
588* MrExposition: his rant teaches us about the geopolitical state of the world in [=BO3=].
589* NostalgiaFilter: Seems to generally believe older times were better, despite all the overall recent improvements to the state of life in Singapore (as of 2037).
590* ThePatriarch: Seems to want to appear as such, to a questionable degree of success.
591* RamblingOldManMonologue: Frequently engages in such, up to the point when even his wife no longer pays much attention to them.
592
593!!Bastien
594An employee of Coalescence Corporation.
595
596!!Gurmit
597A Singaporean from The Isle, who finds himself entangled in the work for Axcentric Corporation after a certain event…
598----
599* MeaningfulLook: The self-described "why-does-my-dad-want-me-to-commit-assault look", reserved for when Adnan goes ballistic on his rants once again.
600* UncertainDoom: It's not clear, if he was present at The Isle when it was sunk by the Superstorm Daisy or in the Singapore during the [[spoiler:Nova 6 leak]].
601
602
603!!Mitzi
604A sister of Bastien and an augmented human, she often parties in Turicum and seems to have interest for further augmentation
605----
606* AffectionateNickname: Mitzi-the-Wiki, given to her by Bastien due to her cog capacities boost.
607* {{Cyborg}}: Not to the level of Mr. Väst, but she still boasts cog capacity enhancement, as well as liver and kidney boost.
608* HardDrinkingPartyGirl: Thanks to her augs, she can drink however many she wants without suffering any ill effects.
609
610
611!!Niklas
612
613!!Väst
614A transhuman CEO of Coalescence Corporation, born and raised in Zurich.
615----
616* AffablyEvil: Seems to be pleasant with Bastien and is known for his charity dinners he cooks himself, but has no problems lending resources of Coalescence Corporation to the SP/CORVUS project of Sebastian Krueger, despite the Singaporean incarnation of project killing 300,000 people during the incident.
617* CorruptCorporateExecutive: Orders Bastien off-record to wipe the data on the secondary transponders of the Lung Boost victim in order to avoid making the corporation look bad. Not to mention the entirety of history between Coalescence Corporation and Sebastian Krueger.
618* Fiction500: His income is said to be comparable to GDP of developed countries.
619* LargeAndInCharge: At 6'2", he's quite tall, and is also the CEO of Coalescence.
620* ProHumanTranshuman: He is described as not going over the top with his augmentations, presumably because of this trope being in play.
621* RagsToRiches: He went from working on Data Entry of one of Coalescence's acquisisions to becoming its [=CEO=].
622* UltimateLifeForm: Played With. He is said to be heavily augmented [[labelnote:*]] Increased physical strength, massive mental data storage, increased cognitive ability and secure mental data storage facilities. [[/labelnote]]. But he stops short of augmentations that would make him a true {{Cyborg}}, as he's sticking to "tasteful" augmentations only.
623
624!!Julien
625
626!!Christian
627[[/folder]]

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