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1[[WMG:[[center:[-''VideoGame/DragonQuestXI'' '''[[Characters/DragonQuestXI Main Character Index]]'''\
2'''The Party''' | [[Characters/DragonQuestXIVillains Villains]] | [[Characters/DragonQuestXIOtherCharacters Other Characters]] -]]]]]
3
4[[foldercontrol]]
5!The Party
6
7[[folder:The Luminary]]
8!!The Luminary
9[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dqxi_hero.jpg]]
10->'''Voiced by:''' Creator/RasmusHardiker (English), Creator/MitsukiSaiga (Japanese) [Definitive version]
11A young man from the peaceful village of Cobblestone[[note]]Ishi in the Japanese version[[/note]] who turns sixteen at the beginning of the game. During the village's coming-of-age ceremony, he learns that he is the reincarnation of an ancient hero who saved the world and now carries an important mission to fulfill. He sets out on a journey to discover his destiny.
12----
13* ArrangedMarriage: Not enacted, but directly implicated -- as Drustan rightly points out if the Luminary should choose to live with Jade that, had the attack never happened, with his being the Prince of Dundrasil and her being the Princess of Heliodor and their families close friends, it was most likely they would have been wed by natural progression ''anyway''.
14* {{BFS}}: Two-handed swords are one of his weapon types. Special mention goes to the Sword of Shadows he gains access to during the ending stages of Act Two, a ''massive'' claymore almost as tall ''and'' wide as he is.
15* BirthmarkOfDestiny: Everyone recognizes him as the Luminary because of the ridiculously large anchor shaped birthmark on his left hand.
16* BrattyHalfPint: As a child, the Luminary was actually quite the troublemaker. He once left a live frog in the shopkeep's water jar so it would hop out and scare her and wrote a fake royal edict on the town bulletin board to try and get free sweets from the villagers.
17* BroughtDownToBadass: Loses his Luminary abilities and mark during the events at Yggdrasil, though they are regained later on.
18* CelebCrush: An in-universe subject of this; nearly every woman in Octagonia starts {{Squee}}ing whenever he approaches them after he wins the Masked Martial Arts Tournament.
19* ChildhoodFriends: With Gemma. They've known each other since they were kids, but they began to develop romantic feelings for each other as they grew older.
20* ChildhoodFriendRomance: As previously noted, the game isn't subtle about the Luminary's attraction to Gemma. If the player chooses Gemma as his bride and speak to Veronica (while you're in Cobblestone), Veronica irately asks why he always gets "[[CrushBlush red-faced]] around Gemma", yet has no problems speaking to them?
21* TheChosenOne: Yggdrasil's Chosen One is literally his job title, as he is born into the world of Erdrea explicitly to save it from the forces of darkness.
22* CombatMedic: Can learn the most powerful healing spells in his skill panel (even learning Omniheal before Serena), making him ideal for emergency healing. He can even learn the Kazing spell, unlike most heroes, and his SwordOfPlotAdvancement cures all status effects.
23* CoolButInefficient: His Blade of Ultimate Power ability. While it looks visually impressive, it's deep in his skill tree, requires four other expensive skills to learn, costs a lot of MP, and has a hard damage cap that's easily surpassed by cheaper skills. By the time the player can reasonably learn this skill, many generic monsters have enough health to shrug this attack off.
24* DangerousSixteenthBirthday: Destiny comes knocking during his.
25* DarkIsNotEvil: During the postgame, he shows no side-effects from wielding the Sword of Shadows, although the rest of the party will frequently rib him about how he doesn't exactly look heroic with something like ''that'' on his back.
26* DoomMagnet: This is the crux of why Carnelian and Hendrik believe he needs to be killed. Because light cannot exist without darkness, and the Luminary represents light while the Lord of Shadows represents darkness, the Luminary's mere existence is what is drawing the monsters to the world again. [[spoiler:Granted, "Carnelian" isn't giving the theory in good faith, but poor Hendrik is so traumatized and embittered by the hardship he's suffered in life that he finds it completely plausible, and even comes to believe the "Darkspawn" is doing it on purpose.]]
27* DoomedHometown: His native kingdom is destroyed soon after his birth. [[spoiler:Cobblestone also suffers this fate, as King Carnelian orders it burned to the ground simply because he was raised there, though Hendrik prevented anyone from being executed.]]
28* DualWielding: Can opt to equip a sword in each hand.
29* DudeLooksLikeALady: One [=NPC=] even comments that he looks rather more like a heroine than a hero.
30* EveryoneCanSeeIt: Talking to the [=NPCs=] around Cobblestone quickly reveals that they're all aware of the attraction between the hero and Gemma. If the player chooses her as his bride, the consensus among the villagers is that it was only a matter of time. In the Definitive version, if you use the party chat function while you're in Cobblestone, Rab [[ShipperOnDeck happily seconds the villagers' opinion]] and tells the Luminary his parents would be proud.
31* ExtraOreDinary: He has an exclusive spell called "Kaclang", which turns one party member into a solid metal statue. They can't take any actions, but they're completely invulnerable to harm. One Pep Power has him use this to turn one of his companions into a ballistic missile.
32* ForcedTransformation: [[spoiler: Spends the timeskip after the world tree falls transformed into a fish in order to keep him hidden from the monsters. [[SugarWiki/FunnyMoments He's clearly not particularly happy with the set up while it lasts]].]]
33* GuestFighter: He's one of four heroes that represent ''Dragon Quest'' in ''VideoGame/SuperSmashBrosUltimate'''s second [=DLC=] pack.
34* GreaterScopeParagon: [[spoiler:To Erdrick from ''VIdeoGame/DragonQuestIII'', since this game is a distant prequel to that one.]]
35* HappilyAdopted: At the beginning of the game.
36* HappilyMarried: If the player uses a wish to live with Gemma in the post-game, she is explicitly stated to have gotten married to the Luminary.
37* HeroesPreferSwords: His weapons are one-handed and [[{{BFS}} large two-handed]] swords.
38* HeroicBSOD: Implied to happen to him [[spoiler: after Yggdrasil falls.]] Notably, the first thing he does after [[spoiler: returning to his human form]] is [[TearJerker start crying]]. Thankfully, his HeroicResolve causes him to put his anguish aside and keep moving forward.
39* HeavyEquipmentClass: The only party member capable of using Greatswords and a good number of heavy armor until Hendrik joins the party.
40* HelloInsertNameHere: The name you select for your game save will be this character's name. Amusingly, during Rab's side episode in between Acts 1 and 2, Irwin and Eleanor will come up with this name and Irwin will proudly announce naming his child...whatever you selected as the name which coincidentally happens to be audibly obscured by Rab sneezing.
41* HeroicMime: As par for the course for main characters in this series. Although he does have a voice to make battle cries and the like, plus his [[spoiler:past self does speak like a regular character when you meet him.]]
42** For truly traditional players who prefer their heroes COMPLETELY silent, there's an option in the settings menu to turn off the Hero's battle cries, thus rendering him totally mute.
43* HeroWithBadPublicity: Subverted. King Carnelian and his forces ''try'' to make him this, and at first it works, but as the Hero adventures, he proves to more and more people that Carnelian's interpretation of things simply can't be right. You still have to reverse your bad publicity place by place, though.
44* HopeBringer:
45** Early on, [[spoiler:he brings Rab and Jade the first bit of hope they've had in their quest in sixteen years just by dint of ''being alive'' -- they thought he was long, long dead.]]
46** After [[spoiler:Mordegon claims the power of Yggdrasil and nearly brings the world to ruin]], he becomes this to people as he reunites with his companions and defeats [[spoiler:Mordegon's]] generals.
47* AnIcePerson: If he uses greatswords, the Luminary can learn to attack a group of enemies with ice using Frost Fangs.
48* InstantFanClub: Octagonia really loves the winners of the Masked Martial Arts Tournament; this is proven when your fandom goes from "basically a nonentity" to "nearly universal" after the TournamentArc.
49* JackOfAllStats: Learns a wide variety of skills but for each area, he falls behind the party member who is designed to be the specialist in it.
50* {{Keet}}: Something noted about his personality is that he's perpetually optimistic and has an odd sense of innocence about him despite his traumatic life experiences. A Q&A with Erik in the character book even comments on this, Erik remarking how cheerfully proud The Luminary was when he learned the Flame Blade technique and showed it off to him.
51* LightEmUp: He learns some of the Bang family spells naturally.
52* LongHairedPrettyBoy: He is regarded as a bonafide PrettyBoy in-universe, and his silky shoulder-length hair is regularly noted to be his most attractive feature, to the point where it's a small RunningGag for characters to compliment him for how great-looking it is.
53* MagicKnight: With powerful sword skills and [[ShockAndAwe the Zap family spells]] to learn from, he ends up being this.
54* MasterOfAll: He starts to ramp up later in levels, when you can unlock Omniheal, Kazap and all the stat boosts in the Luminary skill panels, as well as your favorite weapon's ultimate attack. Before then, he barely averts being a MasterOfNone. He is slightly above average with swords.
55** A common problem for this Hero, like in many ''Dragon Quest'' games is that his strong mixed set is offset by the action economy; he can do anything, but there's only ONE of him, and sometimes several of his abilities are needed at once, forcing some hard choices turn-for-turn.
56* MessianicArchetype: Being The Luminary by default entails it: he's born by human parents but was chosen by the resident PhysicalGod as TheChosenOne, he's destined to deliver the world from evil and defeat [[SatanicArchetype The Dark One]], and he forms a close band of followers, almost all of whom join him specifically ''because'' he's the Luminary (Sylvando is the only one who joins the party with no outright-stated connection to him). In an interesting twist, he's technically the second coming of the MessianicArchetype, as he's basically the reincarnation of the first Luminary who died long before [[spoiler: by being betrayed by one of his closest followers]].
57** For bonus points, he's at first a HeroWithBadPublicity and persecuted by King Carnelian, he's also of royal lineage, but was raised in a small village. Jesus was persecuted during his life, and was stated to have been from a long line of kings, but was born and raised as a commoner.
58* MeaningfulRename: In the TrueEnding, he's given the title of [[spoiler:Erdrick: Mightiest of Heroes]]. What's more, this title [[spoiler: is actually ''made'' for him, and to top it off, Erdrick was originally the name his father King Irwin, wanted to give him.]]
59* MyGreatestFailure: [[spoiler:The encounter with the Gloomnivore indicates that he understandably regards his power being ripped from his body and used to empower Mordegon during the fall of Yggdrasil to be his greatest regret]].
60* NiceJobBreakingItHero: [[spoiler:The hero's time-travel to save Veronica gives the soul of Calasmos another chance to resurrect his body. This time, he succeeds.]]
61* NobleMaleRoguishMale: Occasionally suggested to have this dynamic with Erik, being the straight-laced country boy to his seasoned world-weary thief. If the Luminary engages in slightly taboo behavior, such as gambling or getting a [[GRatedSex Puff-Puff]], Erik will often applaud him and cheerfully admit that he didn't think that he had it in him.
62* NotSoStoic: He is noticeably more expressive than other ''Dragon Quest'' protagonists, at one point even breaking down after the [[spoiler:destruction of Yggdrasil]]. Though it's hard to blame the poor guy.
63* ParentalAbandonment: He gets hit with this twice over. His biological parents where both killed shortly after his birth when his home kingdom was overrun by monsters, and his adoptive mother Amber was killed when King Carnelian ordered his childhood home slaughtered to the last man. [[spoiler:Except not really. One of the first things the Luminary discovers post-timeskip is that Hendrik had everyone in Cobblestone imprisoned in the dungeon instead of killing them and they were all released once Carnelian was freed from Mordegon's mind control. This is played a second time after going back in time to stop Mordegon before he could rise to power. Amber is still alive and well by the time the credits roll.]]
64* PlayingWithFire: He learns a number of fire spells naturally, though not to the same level as Veronica. Like all swordsmen, he can also learn the Flame Slash technique.
65* ThePowerOfLust: One of his Pep Powers, Buff Buff, involves Jade using her Puff Puff move on him to fuel a powerful sword slash. A side quest even lampshades how this Pep Power utilizes this trope.
66* PrettyBoy: He has long hair and noticeably finer features than previous heroes in the series, and is frequently noted to be handsome and even beautiful by various characters throughout the game.
67* PurpleIsPowerful: His clothing is predominantly purple and he's TheChosenOne.
68* RealMenWearPink: Seemingly has no reluctance when asked to don a flamboyant parade uniform (complete with peacock feathers) and sashay around town with a pack of effeminate men.
69* RedBaron: Others refer to him as the Luminary.
70* RoyalsWhoActuallyDoSomething: [[spoiler:He is actually the prince of the kingdom that was decimated by Mordegon's demon army 16 years ago.]]
71* ShesAllGrownUp: Heavily downplayed and a GenderInvertedExample, but flashbacks suggest that he was quite the troublemaker as a child, whereas he seems to be perfectly kind and heroic as a young man.
72* ShockAndAwe: The Zap series of spells and Gigaslash series of attacks are exclusive to him, meaning he's the only character who can inflict lightning damage at all outside some rare weapons and weapon skills with the element. His powers as the Luminary often manifest outside of battle as bolts of lightning.
73* TheStoic: While he's a good bit more expressive than previous ''Dragon Quest'' protagonists thanks to modern graphical capabilities, he still generally responds to everything, from world-shattering events to wacky hijinks, with a subdued calm. This is perhaps most pronounced during Jade's brutal beatdown of Booga, where the entire party is shaking in panic and looking away... ''except'' the Luminary, who just closes his eye while facing the massacre of the doomed moron.
74* SuperMode: While all other party members can become Pepped Up during battle, the Luminary is the only one that can unlock a skill to become Pepped at will, including a special animation for when he uses it.
75* TrademarkFavoriteFood: Amber's beef stew.
76* SweetTooth: He had one as a child, at least, trying to prank people into giving him candy.
77* VagueAge: Not so in the beginning, it's explicitly known that he and Gemma climb the Tor shortly after turning sixteen, but midway into the game, this changes: [[spoiler: Yggdrasil falls, and the combination of this and his powers being ripped out of him puts the Luminary into a coma for an unprecedented amount of time. It's not ''incredibly'' long, as most everyone looks the same, but it ''has'' been long enough for the entire landscape of the world to change, with societies having undergone wholesale upheavals and the populous having acclimated to new ways of living to avoid the roaming monsters.[[note]]A guard at "The Last Bastion" even laments how he's been on guard duty "for months" -- not that the entire holdout's been that long, that's just how long he's been on that shift. Queen Marina is even more explicit about how much time has passed, noting that by the time the Luminary wakes up "many months" have passed since Yggdrasil fell.[[/note]]]] The next Sand National is also mentioned during part 2 of the game, implying around a year has passed by that point since the previous one. By the time he [[spoiler: goes back in time to rejoin the party prior to the fall,]] it's difficult to say how much older he is, (Jade lampshades that he suddenly seems to have gotten taller).
78** The Official Character book takes this even farther -- featuring [=Q&As=] from after their adventure, every known character age as of Act I -- and therefore, Act III -- is listed, but the Luminary's is ''not''. His is the ''only'' one where it's not even a listed category.
79* VictoriousChildhoodFriend: A foregone conclusion in the [=PS4=]/PC version which only allows you to marry Gemma. The Definitive version allows you to choose any of the hero's traveling companions to move in with (with the relationship being blatantly romantic with the female ones), though Gemma remains the only one that he is explicitly married to.
80* YoungerThanTheyLook: Considering how often he's noted to be good-looking, it can be easy to forget that he's only supposed to be 16 at the start of the game. [[spoiler:By part 3 some characters note he looks noticeably older than before (them noticing due to him travelling back in time from perhaps a year or more in the future), but this is not reflected in his in-game design.]]
81[[/folder]]
82
83[[folder:Erik]]
84!!Erik [[note]]Kamyu in the Japanese version[[/note]]
85[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dqxi_erik.jpg]]
86->'''Voiced by:''' Gunnar Cauthery (English), Creator/KoukiUchiyama (Japanese) [Definitive version]
87A thief whom the hero encounters after getting thrown into the prisons of Heliodor castle. He helps the hero escape and becomes a companion.
88----
89* AdaptationRelationshipOverhaul: In the Japanese script, Erik is made out to be VitriolicBestBuds with Sylvando, showing frequent exasperation at his flamboyant antics in the party chat and consistently referring to him as "ossan" [[note]]an informal and somewhat disrespectful way to address a middle-aged man[[/note]] [[HeyYou rather than by his name]]. None of this is present in the English script, with Erik instead generally speaking of Sylvando amicably in the party chat and referring to him by his AffectionateNickname "Sylv" [[note]]which is used at other points in the script as a substitute for ''OneeSama''[[/note]].
90* AmbiguouslyBi: Erik gets jealous when other party members attract the attention of women, confirming his attraction to the opposite sex. However, there is a sidequest in Tickington where the Luminary can participate in a wedding rehearsal, and can choose any party member as his "bride". If Erik is chosen, he genuinely thinks that the Luminary is proposing to him, and turns very shy and awkward before saying yes, only realizing afterwards that it's only for the rehearsal. If the Luminary changes his mind before that point, Erik becomes notably upset.
91* AnimalMotifs: A lot of Erik's character is symbolized by the wolf; suiting his loner tendencies and his origins from the frozen north. One of his DLC costumes is a wolf skin, and the Wild Side pep power turns him into a werewolf in all but name. Mia also uses wolf imagery.
92* AnimeHair: His spiky hair is so iconic that all of his costumes include alternate versions that remove any and all headgear that even slightly obscure it.
93* AntiHero: Very heavily downplayed, but Erik is the only member of the team who'd even think to stray from the straight and narrow path, and even wonders about pawning off a late-game PlotCoupon for cash instead of using it for its intended purpose. He's quick to back off and claim to be [[JustJokingJustification kidding]] when he does this, though. Justified in that he's a very recently reformed thief whereas the rest of the party come from squeaky clean backgrounds.
94* TheAtoner: Part of the reason why he joins the hero is that [[spoiler:he wishes to atone for his past of giving his sister Mia a (unknown to him at the time) cursed pendant that eventually turned her into a golden statue.]]
95* BadassLongcoat: Sports them in his [[DressedToPlunder corsair and pirate king outfit sets]].
96* BattleBoomerang: One of his weapons of choice, which can be used to hit all the enemies at once, though the damage is gradually decreased with each enemy struck.
97* BigBrotherInstinct: Toward his little sister Mia. His entire motivation throughout most of the game is to find a way of freeing her from being cursed into a golden statue.
98* BigBrotherMentor: Functions as one of sorts to the Luminary during the early stretches of the game, using his experiences as a traveling thief to teach the rookie hero the basics of adventuring.
99* CelibateHero: While he's aware of his popularity with women, he mentions that he isn't interested in marriage and considers the attention to be a nuisance (though in one Party Talk he admits he does feel flattered when relating how a girl at the mini medal academy gave him a love letter). His profile in the character book even lists his preferred type of person as "Not worth mentioning".
100* ChickMagnet: Apparently receiving love letters is a common occurrence for him. There's practically one female [=NPC=] per town who swoons over him.
101* ContinuityNod: Erik's character contains an homage to just about every previous story-driven ''Dragon Quest'' game. To wit:
102** He is a common thief who ends up becoming the hero's [[TrueCompanions first and most trusted companion]], just as Yangus is in ''VideoGame/DragonQuestVIII''.
103** He and the hero escape captivity by jumping off of a waterfall, just as the hero and Harry do in ''VideoGame/DragonQuestV''.
104** He teams up with a healslime during his [[ADayInTheLimelight time traveling alone]], just as Ragnar does in ''VideoGame/DragonQuestIV''.
105** He [[spoiler: sacrifices his memories in exchange for great power]], just as Terry does in ''VideoGame/DragonQuestVI''. [[spoiler: Indignus, the enemy he makes the exchange in order to defeat, is even an {{Expy}} of Dhuran, the enemy that Terry makes his exchange with.]]
106* CovertPervert: He's mostly uninterested in the ladies, and never has any moments of overt perversion like Rab and Hendrik do, but describes getting a [[GRatedSex Puff-Puff]] as being "every man's dream" in a way that implies he has firsthand experience. Veronica also repeatedly accuses him of being DistractedByTheSexy.
107* CriticalHit: Can learn the skill Critical Claim, which gives a 100% guarantee to hit and crit. Although it costs more MP than literally anything else save Magic Burst (particularly with Erik's low MP pool), it makes hunting those precious [[MetalSlime Metal Slimes]] much easier.
108* CrutchCharacter: Erik is one of the better characters and one of your easiest sources of damage, especially when you get his Divide and Dual-Wielding abilites [[spoiler: and unlock Critical Claim in act three]], but the game has ways of keeping you from relying on him too much. In Act One, there are two main moments that force him out of the party: The battle scene against Jasper and his forces in Gondolia (after which Erik is captured for a while), and the MMA tournament in Octagonia (where the Luminary battles alone with his NPC partner). In Act Two [[spoiler:he's lost for the beginning of it, and when he returns his skill tree is completely locked out for awhile afterwards making him utterly useless.]]
109* DamageOverTime: His Rubblerouser, Boulderbringer, Mountainmover, and Ridgeraiser spells will cause damage to an enemy before they act for three turns.
110* DeadpanSnarker: He's quick to make wisecracks and jokes about the situations at hand.
111* DevelopersForesight: [[spoiler: While the time he spends suffering from PlotInducedAmnesia is relatively short if you follow the Sniflheim questline as soon as he rejoins the party, he has completely unique party chat dialogue for every other available questline if you choose to take him along for them in this state. This even extends to the Tickington-related quests in the Definitive Edition!]]
112* DishingOutDirt: His small magic repertoire includes this rare element, letting Erik [[DamageOverTime hit enemies over multiple turns for quite a bit of damage]]. Certain Pep Powers let him do this for exponential damage potential.
113* DressedToPlunder: His corsair outfit set allows him to dress up like a pirate, as does, of course, his pirate king set.
114* DualWielding: While other characters can do this as well, Erik is the one who specializes in this since he cannot equip most shields and has the Dually Deadly skill that removes the penalty from DualWielding (though you will have to go into both the Swords and Knives trees to get both skills). This combined with [[DoppelgangerAttack Divide]] means he can hit the enemy A LOT, and with the right setup, will be able to surpass anyone else in damage against single enemies.
115* EquivalentExchange: [[spoiler:In his sidestory, the Seer gives him a huge but brief powerup to fight off Indignus at the cost of his memories.]]
116* {{Expy}}: He's been noted to look very similar to the protagonist of ''VideoGame/DragonQuestVI'', [[BigBrotherInstinct and has a similar emphasis placed on his relationship with his younger sister]]. This gets [[LampshadeHanging Lampshaded]] if you travel to Weaver's Peak (the protagonist of ''Dragon Quest VI'''s hometown) through Tickington, where he remarks that the townspeople are giving him strange looks.
117* EyepatchOfPower: Sports them in his corsair and pirate king outfit sets.
118* ForcedSleep: With Sleeper Hit, he can make the enemy fall asleep when attacking.
119* FragileSpeedster: He is nearly as easy to take down as [[GlassCannon Veronica]], but in the end game is capable of outrunning [[MetalSlime METAL SLIMES]], acting even before them!
120* GlassCannon: His mediocre defense and armor options are balanced by his unmatched single-target damage, though interestingly his HP only falls off later in the game. Combined with his FragileSpeedster status, Erik is a force to be reckoned with.
121* HeightAngst: He's on the short side, and playing as him with shypox active reveals that even as an adult he occasionally chugs down milk in the hope of getting a little bit taller.
122* HeroesPreferSwords: He can wield one-handed swords.
123* HeterosexualLifePartners: The game seems to push for you to think of him as being this with the Luminary, with his class for most of the game even being listed as "[Hero's Name]'s Pal". Notably, he answers many of the Luminary's interview questions on his behalf in the character book, implying that he knows him intimately enough to be able to answer personal questions about him. In one Party Talk Sylvando lampshades how he wishes he and the Luminary had met in a prison instead so they might have had such a close relationship, likening the Luminary and Erik to brothers.
124* HiddenDepths: He's a pretty decent cook; among the better ones in the party. He had to prepare meals for the vikings that owned him all the time growing up, so he has no problem cooking for large groups.
125* ICallItVera: Used to call his favorite dagger Björn when he was younger, but looks back on doing so with embarassment.
126* IWasBeatenByAGirl: Is embarrassed at his loss to Jade in the Octagonia tournament. Later claims to have been [[BlatantLies going easy on her]].
127* IaijutsuPractitioner: Wields swords in this fashion in battle, and is notably the only party member to do so. Fitting considering his strong points are speed and attack power.
128* InjuredVulnerability: The main draw for using the normally weaker knives. Erik has knife skills that can hit a status effect-inflicted enemy for a colossal x6 damage. Combined with his ability to dual wield without penalty, Erik has the highest damage potential in the game.
129* ItsAllMyFault: He blames himself for Mia accidentally turning herself into a golden statue, and continues to hold himself accountable [[spoiler: when she becomes Mordegon's minion.]]
130* TheLancer: The Luminary’s first ally and best friend, Erik’s more lawless nature contrasts the hero, but he more often than not still acts as the Luminary’s voice. [[spoiler: Hendrik takes this role in Act Two, but Erik solidly reclaims the title for the postgame.]]
131* LeftHandedMirror: It's subtle, but present in regards to the Luminary; Erik is the roguish, experienced left-handed Lancer with spiky hair, whereas the Luminary is (suggested to be) an idealistic, fresh-faced right-handed Hero with smooth hair.
132* TheLoad: [[spoiler: His TraumaInducedAmnesia during the second half of the game renders him unable to use his Skill Panel, making him nigh-useless in combat for a good few hours. He still gets full experience from battles even when on the bench, though, so he's at least safe from [[CantCatchUp falling behind the rest of the party when he regains his memory]].]]
133* LovableRogue: He's a heroic, loyal guy through and through, but he can't help but gush about selling off some of the treasures the party comes across to make a tidy profit.
134* MagikarpPower: Once you start getting other physical damage characters like Jade and Sylvando, Erik's usefulness begins to falter in battle as his damaging spells and skills aren't quite as strong, his stealing has questionable accuracy, and he doesn't have a lot of support built into his skills. His skill tree is also spread out in such a way that almost all of his most useful abilities are far apart from each other, meaning he'll only be able to fully utilize his potential late into the game. With that said, his most useful abilities are ''incredibly'' strong and synergize well with all three of his weapon options, allowing him to be one of the best damage dealers in the party after he unlocks them all.
135* MasterOfNone: He stands out among the male party members for being the only one without any innate resistances or weaknesses to certain status ailments.
136* MesACrowd: His unique Divide skill has him create two copies of himself to triple the power of his next attack.
137* MissionFromGod: Erik is helping because someone called "The Seer" told him that if Erik waits in the Heliodor Prison; he would find the Luminary; and in helping him; [[TheAtoner gain forgiveness.]] Erik takes this to faith very seriously.
138* MrFanservice: Not nearly to the same extent as Jade is the resident MsFanservice, but he's a handsome guy whose looks are often commented on and wears an outfit that shows off quite a bit of his chest at all times. Many of his alternate costumes expose even more skin, allowing for a better glimpse at his toned physique.
139* NiceGuy: Despite being [[AntiHero a former criminal]] with [[DeadpanSnarker a dry sense of humor]], he's affable to strangers, loyal to his friends, and caring to his younger sister.
140* NobleMaleRoguishMale: Occasionally suggested to have this dynamic with the Luminary, being the seasoned world-weary thief to his straight-laced country boy. If the Luminary engages in slightly taboo behavior, such as gambling or getting a [[GRatedSex Puff-Puff]], Erik will often applaud him and cheerfully admit that he didn't think that he had it in him.
141* NotSoAboveItAll: He's generally one of the more subdued and level-headed party members, but when he's forced to dance by an enemy attack? He starts busting out the [[Music/MichaelJackson MJ]] moves, complete with moonwalking.
142* OnlySaneMan: While everyone in the group has their serious moments, Erik is the only one among them who lacks any kind of humorous personality quirks and reacts to everything he comes across in a level-headed, if [[DeadpanSnarker snarky]], manner.
143** [[spoiler: Particularly noticeable at the end of Act Two - while everyone else is attempting to persuade the Hero not to go back in time to save Veronica, not knowing what would happen to them after you disappear... Erik has nothing to say, [[TheNeedsOfTheMany well aware that the Hero has already made up their mind]] and, while reluctant, does nothing other than make sure the Hero is aware of the risks, accepting their decision without protest, and wishes them luck before they go.]]
144* ParentalAbandonment: Implied in Act Two; he and his sister apparently grew up as the slaves of a band of vikings, with no mention being made of their parents.
145* PlayingWithFire: If Erik opts to use swords, he can learn the Flame Slash technique.
146* PoisonedWeapons: He can poison the enemy when attacking.
147* PrettyBoy: Like the hero, he's quite easy on the eyes, something which doesn't go uncommented on within the game itself.
148* ProudBeauty: Somewhat downplayed, but he's completely aware of how handsome he is and isn't afraid to brag about it.
149* RecurringElement: He's the {{Expy}} of ''VideoGame/DragonQuestVIII'''s Yangus, being a thief who changes his ways in order to serve as the hero's loyal first party member. Unlike the brutish-looking yet earnest Yangus, however, Erik is quite the sharp-tongued pretty boy.
150* ShipTease: After [[spoiler: he finds out about Veronica's death]], he dejectedly says that he wanted to tell her something before trailing off. While this never gets any sort of follow up, it isn't hard to imagine [[VitriolicBestBuds their relationship]] being a budding form of SlapSlapKiss.
151* ShipperOnDeck: [[spoiler:As the Luminary is about to travel back in time for the post-game, leaving the other party members behind forever (in a sense, since the time lines end up merging together), Erik winks at Serena and nudges her forwards to speak with him, and she stammers out a veiled love confession. The implication is that he's aware of her feelings and wanted her to have the chance to express them before it was too late]].
152* StatusEffects: Capable of dishing out poison and paralysis via his knife skill tree; on the flip side, he knows how to bring his allies out of sleep.
153* StatusInflictionAttack: He has the knives skillset, which is built around attacks that inflict status ailments, and attacks that inflict massive damage on targets inflicted with those specific status ailments.
154* StealthPun: He's a cool thief whose dance moves of choice evoke Music/MichaelJackson -- [[spoiler: he's a smooth criminal!]]
155* TrademarkFavoriteFood: Wild traveller's stew.
156* TraumaInducedAmnesia: [[spoiler:In Act Two, when the party finds him again, he's lost all memories of the party and even himself. The Definitive version expands on this, revealing his amnesia to be due to having been beaten within an inch of his life by Indignus and an EquivalentExchange with The Seer.]]
157* VideoGameStealing: He can acquire skills which let him do this and increase the likelihood of doing so successfully. In fact, he can learn a combination move with the hero which almost guarantees he steal an item.
158* VitriolicBestBuds: He and Veronica fight often, but [[spoiler: he's as broken up about her death as the rest of the team.]] After Mia's introduction, the rest of the party begin to suspect that Erik saw a lot of her in Veronica.
159* VoiceForTheVoiceless: Essentially functions as the hero's voice during cutscenes, particularly early on.
160* WhatTheHellIsThatAccent: In the English version, his accent is mildly Scandinavian. It can sound like other things with certain words.
161** [[spoiler: His accent makes much more sense when you realize he was an orphan raised by Vikings, but escaped and tried to distance himself from his origins.]]
162* TheWorfEffect: He becomes a victim of this during the TournamentArc when he and his partner are eliminated in the first round by Jade and Rab. Late in the game he'll claim he was going easy on Jade, but in the scene itself it's clear he's overwhelmed by her abilities and his initial excuse to Veronica is that Jade simply isn't normal.
163* WorkOffTheDebt: After he [[spoiler:loses his memory and is caught stealing food from the stores of the ''Salty Stallion'']], he promises to make it up to the party, offering to wash the dishes or whatever they want. They assure him no such thing is necessary, and are surprised at how meek he is compared to his regular personality.
164[[/folder]]
165
166[[folder:Veronica]]
167!!Veronica
168[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dqxi_veronica.jpg]]
169->'''Voiced by:''' Lauren Coe (English), Creator/MaayaUchida (Japanese) [Definitive version]
170A small girl whom the hero and Erik meet in the village of Hotto. Introducing herself as a master mage from the sanctuary of Arboria, she enlists the hero's aid in finding her sister Serena. Afterwards, she and Serena reveal their mission to help the hero save the world from the forces of evil and join his party.
171----
172* ActionGirl: A magical powerhouse who can''not'' be outwitted in a fight. She even fought her way out of a dungeon ''without her powers''.
173* AlwaysIdenticalTwins: While not obvious due to her de-aging curse, when we see her briefly in the opening movie [[spoiler:and when she gets briefly re-aged in Act Three]] it's obvious that she and Serena are VERY similar looking. Clothes aside, the only thing different between them is the style of hair.
174* BadassAdorable: Despite being de-aged and weakened, she still packs some mean enough magic to wipe out enemies easily.
175* BirdRun: Other party members run normally but she runs like this.
176* BlackMagicianGirl: Specializes in offensive magic and can quickly wipe out any number of enemies with her spells.
177* CripplingOverspecialization: Despite having access to the healing spell Staff of Salvation in her Heavy Wands tree, Veronica's base Magical Mending is 0, and she gains no points in the stat naturally -- a trait otherwise shared only with characters who have no healing magic at all.
178* DeathOrGloryAttack: Magic Burst, her final spell, is one of these, completely draining her MP pool before inflicting massive damage based on how much MP Veronica had left. It'll wipe out just about any enemy in one hit, up to and including some bosses when augmented by Channel Anger, but without magic it'll leave her practically helpless for the rest of the battle. After a story event she and Serena gain the Mighty Magic Burst Pep Power, an even stronger version of Magic Burst that drains all of Serena's MP alongside Veronica's.
179* DisappearsIntoLight: [[spoiler:The party find her body lying motionless after her HeroicSacrifice, and it she disappears when Serena tries to touch her.]]
180* DualAgeModes: Downplayed, but it's implied the pendant [[spoiler:Morcant]] gives her can enable her to assume her natural adult form at will. However, after its initial use, we only see her use it during the animations for a few Pep Powers.
181* EarlyBirdCameo: She is the first character seen in the opening movie, before being de-aged.
182* FoolishSiblingResponsibleSibling: Zig-zagged in her relationship with Serena. While Veronica is arrogant, short-tempered, and has a harder time getting along with others, she is also the more driven, responsible, and task-oriented of the two. Serena has better people skills, but it's Veronica who does most of the actual decision making between the two of them.
183* FountainOfYouth: Quite unintentionally, at that -- when one of the Lord of Shadow's minions tried draining her magical power, her age went along with it. It doesn't come back when she reclaims her power, but by then she's not as fussed about it.
184-->'''Veronica''': "You know what they say: you're only young... twice!"
185* TheGadfly: Her favorite activity to unwind with is listed as "annoying Erik" in the character guide.
186* GameplayAndStoryIntegration: She's hailed as a prodigy in her hometown; she's also the party member who requires the least amount of overall experience points to level up.
187* GlassCannon: Boasts one of the highest damage potentials, but her HP and defense growths are the lowest of the party.
188* GivingSomeoneThePointerFinger: Tends to do this often.
189* HappilyAdopted: Talking to her parents after [[spoiler:Veronica's funeral]] reveals that she and Serena are not their biological children.
190* HavingABlast: Veronica can learn the whole Boom family of blasting spells.
191* HeroicSacrifice: [[spoiler:Veronica does this in order to save the party from getting killed by Mordegon. The hero travels back in time to prevent this from happening in the extra scenario.]]
192* HeroWithBadPublicity: Thanks to Carnelian's spreading of the Darkspawn legend, the Arborians are considered naive morons at best and outright heretics at worst for still insisting that the Luminary is a hero.
193* HiddenDepths:
194** She's deceptively humanitarian beneath her pompous attitude; wanting to become a magic teacher after restoring peace to Erdrea and showing the most interest out of the party in creating a world where humans and monsters can co-exist. She's also said to have never used her magic irresponsibly while growing up.
195** Despite generally coming off as the more feisty and independent of the sisters (with Serena even admitting that she's more used to following Veronica's lead than actually thinking for herself), she's absolutely beside herself when she thinks that Serena has been killed, and [[HowDareYouDieOnMe tearfully insists that they promised to always be together]]. This stands in direct contrast to [[spoiler: Serena resolutely pushing her own anguish aside after Veronica dies for the sake of her duty]] and suggests that she's much more dependent on her twin than she lets on.
196* HotBlooded: It's very easy to rile her up.
197* AnIcePerson: Veronica learns most of the Crack family spells as she levels up, though is missing Kacrackle that is unique to Rab.
198* InsufferableGenius: ''Very'' confident in her spellcasting abilities and isn't afraid to brag about them.
199* JerkWithAHeartOfGold: She's mouthy and confrontational, but she's also a loyal and dependable friend to have around. When Snorri notes that she was really worried about the Hero's condition in the Hekswood, [[{{Tsundere}} she gets embarrassed about it]]. [[spoiler:If it weren't for her selflessly sacrificing herself to save her friends, Hendrik, and Carnelian, the world would have been destroyed for sure.]]
200* LethalChef: The food she prepares is inedibly spicy.
201* LightEmUp: Nearly as iconic as her fire spells, Veronica is the only party member to learn the highest level light spells.
202* LittleDeadRidingHood: Wears red, complete with a hat similar to a hood. [[spoiler: Eventually performs a HeroicSacrifice.]]
203* LittleMissSnarker: She never misses a good chance for snarking.
204* MagikarpPower: Veronica's spells are very handy for crowd control early on, but her squishiness, lack of good single damage options [[CripplingOverspecialization and strict focus on magical attacks]] make her fall behind [[TheRedMage the more versatile Rab]] and the harder-hitting physical damage dealers fairly quickly. Late game, however, she begins to unlock some immensely powerful spells which, when coupled with her colossal Magical Might stat, make her top notch when it comes to dishing out raw damage to both single and multiple targets.
205* OddCouple: Should the Luminary choose to live with Veronica, Erik will note in Party Talk that he never thought they got along well enough for that and wonders if its a case of opposites attract.
206* OlderThanTheyLook: Although Veronica is actually (marginally) older than her sister Serena, Veronica appears much younger due to a curse.
207* PintsizedPowerhouse: Although her curse made her weaker and tinier, she remains a powerful magician.
208* PlayingWithFire: Her most iconic magical ability, although she does learn other elemental spells as well, not to mention plenty of debuffing and status-inducing spells too.
209* RecurringElement: As the feistier, offensively-oriented elder sibling of a pair of mage sisters destined to guide the hero on their journey, she brings to mind Maya from ''VideoGame/DragonQuestIV''.
210* RedOniBlueOni: The red to Serena's blue.
211* {{Reincarnation}}: Both she ''and'' her sister Serena are the reincarnation of the sage Serenica; with each inheriting one half of her abilities. [[spoiler: The eventual revelation that Serenica isn't actually dead and that the twins can merge into a World Tree of their own suggests that their case might actually be more complicated than this.]]
212* ShapeshiftingExcludesClothing: Not immediately apparent, but her clothes didn't shrink along with her when she was de-aged, which is most visible with her bonnet.
213* SpellBook: It never comes up in cutscenes like Serena's harp, but Veronica carries a large book that she uses to activate special abilities from her Vim tree. [[spoiler: Serena inherits this book after Veronica sacrifices herself at the end of Act One.]]
214* SquishyWizard: She can wipe out waves of enemies with her magic, but having the lowest HP pool and defense in the party means she will crumple like a wet tissue paper the moment a powerful enemy decides to target her.
215* {{Teleportation}}: She's the one who teaches the Luminary the [[WarpWhistle Zoom]] spell, implying this was how she and Serena traveled around before meeting the party. [[spoiler: Her HeroicSacrifice also involves teleporting the rest of the party across the globe to save them from Yggdrasil crashing.]]
216* ThreeFacesOfEve: The Child; not only does she have the outward appearance of a little girl, but she possesses the most pep and pluck out of the female party members.
217* TomboyAndGirlyGirl: The short-tempered and rude tomboy to Serena's girly girl.
218* TomboyWithAGirlyStreak: She's rowdy and rude, particularly in comparison to her sister, but still enjoys shopping and eating sweets and wears a dress in almost every one of her costumes.
219* TokenMiniMoe: She has the look of a cute little girl despite being the same age as her sister. Her cuteness is naturally played up in-game, with some of her alternate outfits even being adorable animal costumes.
220* TownGirls: The Neither; she's more rowdy and tomboyish than Serena, but still enjoys taking part in conventionally feminine hobbies like shopping.
221* TrademarkFavoriteFood: Anything spicy.
222* {{Tsundere}}: She's short-tempered and prideful, but a caring and reliable sister and ally.
223* VitriolicBestBuds: She seems to get angry particularly easily when dealing with Erik, but both still clearly care about each other. [[spoiler: Notably, Erik seems to take her death the hardest out of anyone in the party besides Serena.]]
224* WhatHappenedToTheMouse: Breaking her curse and returning her to her proper age beyond a cutscene and a late-game Pep Power with her and Serena -- both temporarily -- are never brought up or explored.
225* WhatTheHellHero: If you don't complete Michelle's arc immediately and go off to do quests in other parts of Erdrea, she gets ''mad''.
226[[/folder]]
227
228[[folder:Serena]]
229!!Serena [[note]]Senya in the Japanese version[[/note]]
230[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dqxi_serena.jpg]]
231->'''Voiced by:''' Jessica Clark (English), Creator/SoraAmamiya (Japanese) [Definitive version]
232Veronica's twin sister, although she appears to be the older of the two due to Veronica's curse. Both sisters join the hero's party when they're reunited, as their mission is to help the hero on his journey to save the world.
233----
234* AngstySurvivingTwin: Double subversion. [[spoiler:She manages to keep it together after Veronica's death... Until she has a moment to herself to let out the floodgates about losing her sister. Even then, she manages to pull it together by the next morning.]]
235* BewareTheNiceOnes: She's kind, caring, and overall a total sweetheart. She still stands against all manner of monsters and villains without flinching, and is noticeably one of two party members to learn [[OneHitKill Whack]] spells. [[spoiler: Becomes even more literal after her ImportantHaircut -- she's still a kindhearted soul, but now she's grown more of a spine ''and'' is throwing around Veronica's devastating offensive spells.]]
236* BigLittleSister: A literal example because of Veronica's curse.
237* BigSisterWorship: A downplayed example, but she's noted to have essentially lived her entire life following Veronica's lead, and considers her to be the more talented and capable one between them.
238* BlowYouAway: She naturally learns the Woosh line of spells on her own, which is the only form of attack magic she has [[spoiler:until Veronica's death.]] She is the only party member to learn the strongest versions.
239* CannotSpitItOut: It is implied that she develops a huge crush on the hero, but doesn't say it. In the Definitive version, you can reciprocate those feelings by wishing to live with her.
240* CharacterDevelopment: [[spoiler: Becomes much more strong-willed and individualistic after Veronica's death due to no longer being able to simply follow her sister's lead.]]
241* ChasteHeroine: While she loves romance novels and dreams of being swept off her feet by a handsome prince, perverted stuff tends to fly completely over her head. For example, she decides Rab's porn magazine must be an anatomy book.
242* {{Cloudcuckoolander}}: Some of her actions, such as sleeping in the middle of a dungeon, do paint her as a little odd. She also has a tendency to get distracted by random details, to sniff the air a bunch whenever she is somewhere new, etc.
243* CluelessDudeMagnet: Her beauty causes the sailors in Lonalulu to line up to get treated by her after the Tentacular battle, even after all their obvious injuries have been healed. She's completely oblivious to the real reason behind their attention.
244* CripplingOverspecialization: Despite gaining several attack spells naturally and in her skill trees, Serena's base Magical Might is 0, and she gains no points in the stat naturally -- a trait otherwise shared only with characters who have no attack magic at all. Near the end of the game, [[spoiler:she gains Veronica's magic attack stat along with her skills...]] but [[spoiler:her DiscardAndDraw brings it back down to 0.]] Thankfully, the high base power of her spells and the Magical Might on her equipment mostly remedies the problem.
245* TheCutie: Generally a sweet girl without a mean bone in her body.
246* CutscenePowerToTheMax: Although she has attack spells, most of them (barring Divine Restitution which scales off her Magical Mending stat) aren't as impressive in actual combat as when she uses them in cutscenes.
247* DiscardAndDraw: [[spoiler:In the postgame, she exchanges the skills she gained from Veronica for a further expansion on her own base abilities.]]
248* DualWielding: Can opt to equip a wizard stick in each hand, though this generally falls under AwesomeButImpractical until Act Three, when she gains access to wands that grant powerful automatic bonuses.
249* {{Expy}}: Design wise, she's basically Princess Medea from ''VideoGame/DragonQuestVIII'' with blonde hair instead of dark brown.
250* FoolishSiblingResponsibleSibling: Zig-zagged in her relationship with Veronica. While Serena is kind, even-tempered, and easy to get along with, she's also rather scatterbrained and docile. Serena has better people skills, but it's Veronica who does most of the actual decision making between the two of them.
251* GameplayAndStoryIntegration: The opposite of her sister. Serena's described as being a wee bit dim, and she's the slowest leveler in the party.
252* GoodIsNotSoft: She's a sweet and demure healer, and overall the kindest member of the party. She'll still blow you away with her magic as readily as her sister if you're a monster -- just ask the Auroral Serpent or [[spoiler: the illusion of Veronica created by Jasper]].
253* HappilyAdopted: Talking to her parents after [[spoiler:Veronica's funeral]] reveals that she and Veronica are not their biological children.
254* HeroWithBadPublicity: Thanks to Carnelian's spreading of the Darkspawn legend, the Arborians are considered naive morons at best and outright heretics at worst by most of the rest of Erdrea.
255* HiddenDepths: After spending most of the game as a spacey ingenue, it can be surprising to see how well she keeps it together after [[spoiler: Veronica's death]]. Even when it's clear that she's absolutely broken up about it on the inside, she never once allows it to deter her from fulfilling her destiny of assisting the Luminary on his quest.
256* HolyHandGrenade: In Act Three Serena learns the unique spell Divine Restitution, which deals light-elemental damage and runs off her Magical Mending stat.
257* AnIcePerson: By training in spears, Serena can learn the powerful Crushed Ice attack that hits enemies multiple times with a frozen spear.
258* ImportantHaircut: She does this near the end of the game [[spoiler:when she discovers that her twin sister Veronica sacrificed herself to save the party]]. Later, [[spoiler:in the postgame scenario, the haircut is undone (in several different ways), though she can obtain a special accessory from Drustan that restores it when equipped]].
259* TheIngenue: Serena is the closest representative of this trope within the party, being sweet, young and beautiful.
260* MagicMusic: Serena can boost the party's resistance to the elements or lower the enemy's elemental resistance by playing songs on her harp. [[CutscenePowerToTheMax She also uses this in two cutscenes to destroy monsters or dispel illusions]].
261* MagikarpPower: While she'll see a lot of early use as the party's healer, she's quickly surpassed in this department by both Rab, who learns higher level healing spells more quickly than she does, and Sylvando, whose Hustle Dance outstrips most of her healing spells at that point in terms of both cost and effectiveness. Come Act Two, [[spoiler: where she gains access to Veronica's skills and skill tree,]] she suddenly becomes a MasterOfAll who functions as both the party's strongest healer ''and'' its strongest spellcaster. While she returns to being a dedicated healer in Act 3, by that point she begins learning stronger healing spells than either Rab or Sylvando and definitively takes her place as the party's strongest healer. She also gains access to an offensive spell that scales off of her outstanding Magical Mending stat, allowing her to retain some viability as an offensive spellcaster.
262* TheMedic: While other party members can learn healing spells as well, she is the party member who specializes in it.
263* MsFanservice: {{Downplayed|Trope}} compared to Jade, as her normal outfit is pretty conservative and she isn't usually played for sex appeal, but many of her alternate costumes bare a good amount of skin, especially when it comes to emphasizing her legs. The very first one available is a rather pointedly {{Stripperiffic}} belly dancer getup.
264* MySiblingWillLiveThroughMe: [[spoiler:A surprisingly literal case. After Veronica's death, she inherits all of her sister's powers, abilities, and Magical Might stat as well as swearing to protect the Luminary as well alone as they both would have together. However, adopting a stronger, more decisive personality is a decision she makes herself]].
265* NiceGirl: She's always friendly to everyone she meets. She's incredibly patient and at worst talks to evildoers like they were a misbehaving child.
266* TheNoseKnows: She has a keen sense of smell, and often comments on the scent of an area when first entering it.
267* PowerGivesYouWings: Her Divine Restitution and Saint's Song abilities involve golden wings.
268* PowerUpLetDown: Serena's Act 2 upgrade has one sore flaw that has no direct tie to her offensive upgrade: [[spoiler:it is her Character Builder expansion. All she gets for it is Veronica's own Character Builder very messily slapped on top of her own, with very few actually new panels between her now 6 branches, all of which are locked, which can ironically make her a MasterOfNone due to the now-two-in-one character builders' clashing strengths.]]
269* PurposefullyOverpowered: [[spoiler:After her ImportantHaircut, Serena's added spells, skills and stats inherited from Veronica make her the strongest member of the party in offensive, defensive, and support magic, in addition to gaining double the skill points of any other member per level (until she reaches a pretty high level, at which point, it peters out into a normal rate but by then you should have maxed out her more essential trees) and having the most variety in her skill trees, [[MasterOfNone to the point where one can think of it as a detriment]]. This doesn't last through the postgame, however -- see DiscardAndDraw.]]
270* RecurringElement: As the calmer, support-oriented younger sibling of a pair of mage sisters destined to guide the hero on their journey, she brings to mind Meena from ''VideoGame/DragonQuestIV''.
271* RedOniBlueOni: The blue to Veronica's red.
272* {{Reincarnation}}: Both she ''and'' her sister Veronica are the reincarnation of the sage Serenica. [[spoiler: The eventual revelation that Serenica isn't actually dead and that the twins can merge into a World Tree of their own suggests that their case might actually be more complicated than this.]]
273* ShockAndAwe: By investing in her spears tree, Serena can learn the Thunder Thrust ability, which is guaranteed to deal a critical hit if it connects. Unlike with later party member Jade, it's hidden under a locked panel.
274* SilkHidingSteel: Just because she's gentle doesn't mean she's weak -- she even [[spoiler:holds it together during Veronica's funeral, only finally letting herself cry when she's alone with the Luminary]]. Her BigDamnHeroes moment against the Auroral Serpent shows just how dangerous it is to underestimate her.
275--->'''Serena:''' Beast begone! Thou black offense! May Heaven's winds propel thee hence!
276* SingleWomanSeeksGoodMan: If the player chooses to live with anyone other than Serena, speaking with her while you're in Cobblestone has her shyly confess that she'd like to be swept off her feet by a nice man of her own someday. She gets her wish if she ends up being the lucky girl. At various points in the game she will also muse about her love of stories of princes and damsels and such.
277* SoundtrackDissonance: If the player chooses to live with her, Serena will bring along a meal especially prepared for the Hero during the Tor-climbing sequence. The screen will fade to black, and the series' "Cursed!" fanfare will play ... only for the narration to say that the food was quite tasty.
278* {{Stripperriffic}}: Her dancer outfit set puts her in the series' iconically fanservice-y dancer clothing. Averted with the rest of her costumes, which are otherwise quite conservative.
279* TeamMom: She's mature and sweet, and naturally looks after everyone else in the party as their emotional supporter. It's notable that she only needs to be supported herself one time, and it's for a [[OOCIsSeriousBusiness damn good reason.]]
280* ThreeFacesOfEve: The Mother; the party's gentle and caring ingenue.
281* TomboyAndGirlyGirl: The soft-spoken and feminine girly girl to Veronica's tomboy.
282* TookALevelInBadass: [[spoiler:After her ImportantHaircut, she gains Veronica's skills, making her extremely versatile. However, this doesn't last in the postgame--see DiscardAndDraw.]]
283* TownGirls: The Femme; the most stereotypically feminine of the female party members, right down to being most geared toward passively supporting the rest of the party in battle.
284* TrademarkFavoriteFood: Sweets, in particular any of the specialty sweets from Gondolia.
285* TragicKeepsake: She's left with [[spoiler: Veronica's staff and spellbook]] after the latter sacrifices herself in Act Two.
286* TryingNotToCry: Manages to hold herself together admirably during [[spoiler: Veronica's funeral, even when her parents and several members of the party are crying openly. It's only when given a quiet moment to reflect the night after that she finally gives way to tears.]]
287* WhiteMagicianGirl: Serena ''embodies'' this trope. She's demure and feminine, the party's principal magical healer, and almost endlessly caring and forgiving. [[spoiler: She picks up elements of LadyOfBlackMagic after Veronica's death, becoming more goal-oriented and gaining a hell of a lot more backbone in addition to acquiring her sister's offensive spells, but her overall personality and gameplay role still lean towards this trope.]]
288[[/folder]]
289
290[[folder:Sylvando]]
291!!Sylvando [[note]]Sylvia in the Japanese version, Servando in the Spanish translation, Sylvian in the Italian translation, Rionaldo in the German translation[[/note]]
292[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sylvando_dq11.jpg]]
293->'''Voiced by:''' Shai Matheson (English), Creator/MasayaOnosaka (Japanese) [Definitive version]
294
295A flamboyant traveling performer whom the hero's party encounters in the Sultanate of Gallopolis. Although he introduces himself as a simple entertainer, between his skill with blades and profound knowledge of knighthood, it's obvious there is more to him than meets the eye...
296----
297* TheAce: Sylvando isn’t just the greatest entertainer in the world. He's a MasterSwordsman, a top-level horseback rider, a highly-skilled musician, an innately-skilled people person and knowledgeable of many cities and towns, excellent at all things domestic (i.e. cooking and cleaning), and a businessman with his own line of official merchandise. In addition, he learns the widest range of spells of any character who isn't the Luminary or a dedicated mage.
298* AgentPeacock: Not only [[AnimalMotif does he have the motif of one,]] he also is a preening pretty boy who happens to be the charismatic and skilled son of one of the best warriors in Erdrea, with all of the talent that said lineage entails.
299* AlliterativeName: His lesser-used stage name; the Wandering Wonder, and his MMA tournament name; Sterling Sylva. Doubles as AddedAlliterativeAppeal.
300* AllLoveIsUnrequited: In the marriage quest in Briscoletti's mansion within Tickington, if Eleven picks Sylv, he'll ask to make sure if he means it. The way he asks, it sounds like he's been through it all before.
301-->'''Sylvando''': Before I get too carried away, though, I'd better check—because heaven knows I've been burnt before—you do actually mean it, don't you, honey?
302* AmbiguouslyGay: Has all the trappings of a CampGay man, but never shows romantic attraction to anyone, male or female. Notably, he has an innate major resistance to all [[MarshmallowHell Puff-Puff-based techniques]] in battle, but, unlike the female party members, is still susceptible to them.
303** Interestingly, he also expresses interest in Puff-Puffs, something the game strongly associates with sexual interest toward women (regardless of how they are often non-sexual in nature). In a Party Talk after one, he asks why the Luminary is always the one to get them and remarking "some guys have all the luck", and after another, he asks the Luminary for "all the juicy details".
304* AmbiguousGenderIdentity: He is implied to be an onee (a Japanese term that refers to a person who is either a gay or bi man or a trans woman) in the Japanese version, referring to himself using feminine pronouns and occasionally listing himself as being among "the girls" in the party. Similarly, several townspeople refer to him as "onee-san", an affectionate term for a older sister that is also used for feminine men and trans women. This aspect of his character is removed from the English version, likely because there is no English term that is directly analogous to an onee and he is distinctly neither a trans person or a drag queen, the two English terms that come closest.
305* AndYourRewardIsClothes: [[spoiler: Completing the Kingsbarrow Trial in act three nets Sylv the Coraza de Caballero, a cowboy-esque suit that increases agility and charm. Servantes reveals that it was Don Rodrigo's wedding outfit.]]
306* ArtisticLicenseMusic: Averted; the instrument Sylv plays is a dolçaina, a Spanish oboe-like instrument. He not only plays it as it should be played, but the music heard in certain Pep Powers and abilities sound rather like an alto sax, which is how a dolçaina can sound if played in certain ways.
307* BigEntrance: ''Always'' introduces himself by leaping from a high place.
308* BloodKnight: According to Don Rodrigo in the character book, Sylv was this. He seems to have calmed-down in the present (in-game), however.
309-->'''Don Rodrigo''': Not to brag on my boy, and he was always itching for a fight, but…
310* BlowYouAway: Sylvando's Pink Pirouette attack hits all enemies on the field with a pink cyclone. He can also learn some wind spells, though not to the same degree as Serena.
311* BriefAccentImitation: After meeting Michelle and upon reaching Lonalulu, he momentarily mimics her Cockney accent.
312-->'''Sylvando''': Here we are in beautiful Lonalulu -- a seaside paradise that Shell tells me is home to the prettiest pearls in all the world!
313* {{Camp}}: Extremely flamboyant and theatrical, along with very effeminate.
314* CampyCombat: An AmbiguouslyGay circus performer who dresses flamboyantly and whose special attacks involve attacking his foes by blasting them with giant pink hearts.
315* CastFromMoney: His Gold Rush ability consumes 1000 gold to deal about 300 damage to all enemies.
316* ChewingTheScenery: Before formally joining the party, and especially during his time as Sterling Sylva.
317* ChildOfTwoWorlds: Sylvando is half-Valorian (his father's side), and half-Zwaardsrustian (his mother's side).[[spoiler: Going further back, he's descended on his father's side from a legendary Heliodorian knight. Overlaps with HidingYourHeritage in Act One, due to Sylv literally skipping out of Puerto Valor as soon as the party arrive in town.]]
318* ChildProdigy: During his earliest years, training as a knight, he could best men twice his age in duels. As found in a book in Don Rodrigo's villa, he also beat Hendrik at a tournament. In addition, he seemed ''very'' studious, if what Don Rodrigo says about him in his character book interview is true; Sylv has great powers of recollection.
319* ChoiceOfTwoWeapons: Swords, knives, and whips.
320* CircusBrat: Spent seven years with the Gallopolitan circus, where he learned to use a whip, breathe and eat fire (Hot Lick), and tightrope-walk (an NPC in Cobblestone act three mentions he can do this). He most likely learned magic at the circus too, hence why he joins your party with a number of buffing, debuffing and ailment-curing spells. Sylv also learned sleight of hand, which is best seen in his side story in the definitive edition, when he turns a weapon into a baguette. By his own admission in one Tickington mission, he mentions he used to tame lions, too.
321* CleavageWindow: Sports one when wearing the Glad Rags/Gladder Rags outfit sets.
322* ClosetKey: His side story in ''S'' reveals that his followers in the Soldiers of Smile only developed their flamboyant AmbiguouslyGay characteristics after becoming inspired by him.
323* CockyRooster: Fits parts of this motif; he's almost always confident, and he can be haughty at times. The Parade Master outfit he can get in act two [[spoiler: for gathering all the necessary people for his parade]] certainly fits the appearance of a red rooster. He's also one of two party members to know the spell Cock-a-doodle-doo.
324* CombatMedic: Does respectable damage with both weapons and magic, and gets exclusive access to the [[RegeneratingHealth Reheal]] line of spells as well as Hustle Dance, a multi-target healing ability available long before Rab or Serena learns Multiheal.
325* TheComputerIsACheatingBastard: During his fight as Sterling Sylva, he uses Miracle Slash, Kiss Me Deadly and Grand Stand, the first two of which can only be accessed further into his Swords and Showmanship skill trees. [[spoiler: Grand Stand can only be learned in act three, after gaining the Chivalry skill tree.]]
326* CoolBoat: The Salty Stallion; in Sylv's words, "the finest ship to ever sashay across the seas!"
327* CoolHorse: He has a white horse named Margarita who, naturally, is just as fabulous as he is.
328* CulturedBadass: He's a gentleman through and through [[spoiler: even getting a whole skill tree called Chivalry]], and he's well-travelled, having lived in several different cities in his time. He also has a high strength stat, allowing him to bring a beatdown unto enemies.
329* DashingHispanic: Speaks with a Spanish accent in the English dub, and is charismatic and chivalrous at all times.
330* DefeatMeansFriendship: How Sylv deals with [[spoiler: The Beastly Boys in his side story, offering them food after their fight.]]
331* DespairEventHorizon: Teeters on the edge of this at the beginning of his sidestory, feeling useless that he couldn't do anything to stop [[spoiler:Yggdrasil's fall]]. Dave [[GetAHoldOfYourselfMan slaps him out of it]].
332* {{Determinator}}: Inherited both his father's indomitable will and his mother's conviction.
333* DoesThisRemindYouOfAnything: To go along with the rest of his AmbiguouslyGay portrayal, his running away from home after falling out with his father over his desire to become an entertainer rather than a knight has many parallels with real world accounts of young queer people being forced out onto the streets after coming out to unaccepting parents. This is made even more apparent in the "Olé! Sylvia!" voice drama, where he only begins speaking in his signature feminine "onee" voice after he realizes that his true calling in life is to be an entertainer.
334* DoNotCallMePaul: Sylvando does not like his original name, [[spoiler:Norberto]].
335* DramaticHighPerching: ''Loves'' to perch on tall structures or object. If there's an opportunity to make a dramatic leap off of a tall object, Sylvando will take full advantage every time. He introduces himself to the party and later joins them full-time in this way. He even manages to work it into his grand entrance during the TournamentArc.
336* DualWielding: He can opt to equip a sword or dagger in each hand.
337* EyeScream: [[spoiler: Heavily implied he almost had his eyes pecked out by the elysium bird that attacked his family's villa and stole and Silver Orb years before the game began. This explains his fear of them -- plus other similar bird monsters -- in the Eerie Eyrie and elsewhere.]]
338-->'''Sylv, during a party talk at the Eerie Eyrie in Act One''': The Eerie Eyrie… I don’t like the sound of that one bit! If there’s one thing I simply can’t stand, it’s birds! I don’t know why, but the naughty things always try to peck my eyes out. Perhaps they think they’re precious, glittering jewels… I suppose it’s an easy mistake to make! Tee hee!
339* TheFashionista: According to the character book, Sylv's outfits are all unique designs. In addition, he has the most Definitive version-exclusive costumes alongside Erik and Jade.
340* FightingClown: A sizable chunk of his combat abilities are downright ridiculous to look at but very effective nonetheless. In fact, they tend to be among his most potent techniques, as they scale off of his excellent charm stat.
341* FightingYourFriend: In Octagonia, he can't help but join the tournament so he can have a friendly match with the Luminary, whilst ChewingTheScenery in the process.
342* FlowerMotifs: Roses are his. [[spoiler: A lesser-seen one are gerberas -- his mother's namesake -- in his character emblem, as seen in the official art book.]]
343* FollowInMyFootsteps: What was supposed to have happened from birth, being the son of Don Rodrigo. Sylv even alludes to the trope when speaking privately to the Luminary.
344-->'''Sylvando''': Even before I could walk, I was training to be a knight, you know... I would stay in Puerto Valor, and follow in my father's footsteps.
345* ForceAndFinesse: Both he and Hendrik trained in swordsmanship under Don Rodrigo, but while Hendrik relies primarily on his tremendous strength, Sylvando instead focuses on graceful swordplay. While discussing their days training together in the character book, Sylvando reminisces about a time when he parried one of Hendrik's attacks during a mock battle only to be launched backwards from the force of the blow; highlighting both of their respective strengths as swordsmen.
346* {{Foreshadowing}}: Sylv has this in spades:
347** [[spoiler: His knowledge of the Knight's Pledge despite being a jester is a very early sign there's more than he's letting on to, coupled with his sword and horse-riding skills.]]
348** [[spoiler: The fact he owns the biggest ship in Erdrea, coupled with Veronica's query about him being a millionaire and his subsequent playful dismissal, are also signs that he's clearly richer than he looks. As well, while in Gallopolis he makes a dismissive remark about travelling with the "little people" on a ferry; this is a very rare sign of his haughtiness, stemming from his noble background.]]
349** [[spoiler: As soon as the party enters Puerto Valor in Act One, he leaves before they get to see Don Rodrigo. We later learn this is because he's the Don's son and heir, and they had a huge argument over his career change.]]
350** [[spoiler: In Octagonia Act One, when fighting as Sterling Sylva, he uses Grand Stand -- a move that is only unlocked when Sylv completes the Kingsbarrow Trial in act three and unlocks the Chivalry skill tree. Said trial is only open to the best knights.]]
351* ForgottenChildhoodFriend: Hendrik trained under Don Rodrigo to become a knight while Sylvando was still living in Puerto Valor, and the two shared a mutual admiration for one another, with Hendrik even claiming that he looked to him for support when the going got tough. By the time they reunite as adults though, the gallant knight-to-be Norberto that Hendrik had known grew up to become the mincing jester Sylvando, causing him to fail to recognize his old friend until the fact stares him directly in the face. Sylvando recognizes Hendrik from the beginning, but keeps his mouth shut about their shared history until Hendrik puts two and two together, seemingly for no other reason than to tease him about his cluelessness. [[spoiler: In Act III Hendrik somehow figures out Sylvando's identity on his own.]]
352* ForHappiness: His dream is to make people all around the world smile.
353* FriendToAllChildren: He is very good with children. Seeing children in trouble is one of the few times when his normal happy-go-lucky demeanor switches to a more serious one.
354* FunPersonified: He's a circus performer who ''loves'' playing to an audience, but even outside the circus, he's almost incapable of doing anything without adding flourish. Even during act two, when everything has gone to hell, he continues this. In fact, he doubles down on this attitude because the world needs laughter even more in the face of all the tragedy.
355* TheGadfly: Almost exclusively toward Hendrik.
356-->'''Sylvando''': Same old stone-headed Hendrik. Such a sweet, simple boy.
357* GameplayAndStoryIntegration:
358** Sylvando is all about bringing out the best in others, with his EstablishingCharacterMoment in Gallopolis being inspiring Prince Faris to have the courage to fight for himself. Naturally, his primary function in battle is a supportive one, as he learns a wide variety of useful buffs that improve the strength of the rest of the party.
359** One of the first things we see him do during his introduction is to juggle daggers and breathe fire as part of a circus performance. His default skill set includes the ability Hot Lick, which allows him to breath fire on the enemy. Daggers/knives are one type of weapon he can use.
360** Despite most of his abilities being supportive, he has surprisingly high strength and vitality and can equip swords and heavy armor in battle, which are otherwise generally reserved for combat-oriented classes. This makes sense when you consider that he trained to become a knight for part of his life.
361** As the most AmbiguouslyGay character in the game, he has an innate major resistance to [[MarshmallowHell Puff-Puff]] and other feminine charm moves.
362** For being an entertainer and the mood-maker of the group, Sylvando also has an innate major weakness to laughter and dance-inducing moves.
363** Out of the three types of weapons he can wield, whips -- especially the best one in the game -- give Sylv his highest attack power. While not outright stated, he trained for a long time with the circus, even staying as an entertainer after leaving; he's been an entertainer for longer than he was a knight.
364* GameplayAndStorySegregation: In the storyline, he is fantastically wealthy enough to have bought Erdea's fanciest ship, but when he's in the party, you're still paying for everything yourself.
365* GenderBlenderName: Goes by the feminine name Sylvia in the Japanese version to go along with his onee characterization. The drama [=CD=] explains this by revealing that it is a tribute to his mother, who also went by Sylvia as a stage name.
366* GenderReveal: In the Japanese version, Golden Boy describes his partner in the MMA tournament as a "wonderful lady". It isn't until the Luminary faces him in the ring that he learns the mysterious "Lady Massive" is actually Sylvando. It's still present in the English script to an extent, as Golden Boy avoids using gendered pronouns when discussing his partner.
367* GenerationXerox: He's suggested to be a perfect blend of his parents in terms of both looks, talents and personality; inheriting Don Rodrigo's manly build and unyielding devotion to chivalry and his mother's fine facial features and fun-loving personality. Naturally, he blends together their respective professions, as a knight and as an entertainer, into one.
368* GetAholdOfYourselfMan: He joins the party with Sobering Slap, allowing him to break sleep, confusion, beguilement and paralysis on the other party members with one of these. He is also on the receiving end of one in his side story in the Definitive version, courtesy of Dave.
369* GirlyRun: A surprisingly more subdued example than most, but he noticeably keeps his arms closer to his chest while running than any of the other male party members. More obvious in the [=3DS=] version, where he uses the same run animation as the female party members.
370* GracefulLoser: After you clobber him in Octagonia's MMA tournament, he accepts his defeat with grace, and even remarks that it's no shame coming second to ''you''.
371* GratuitousFrench: In the Japanese dub, mainly a "très bien!" here and there.
372* GratuitousItalian: Surprisingly in the Japanese dub, and only heard during Sylv's side story; when jumping, Sylv will sometimes say "Amore!". Also, one of his abilities is named "That's Amore".
373* GratuitousSpanish: Heard in the English dub with "sí", and "¡Olé!" and "¡Arriba!" heard in his side story if you make him jump.
374* HeartBeatdown: His Kiss Me Deadly and That's Amore attacks feature pink hearts that damage the enemy. His whip abilities Lashings of Love and Lash Batter clobber enemies with hearts, too. He also has two heart-related pep powers: Love Hurts and Kiss of Death.
375* HeroesPreferSwords: He can wield one-handed swords.
376* HeroicSelfDeprecation: Downplayed and played with. He has generally high self esteem regarding his abilities as a showman, but seems to not think nearly as much of his fighting skills. When he awakens after the events of the end of Act One, he bemoans his inability to do anything against Mordegon, ignoring that the rest of the party was just as helpless. Indeed, he states that without the rest of the group he essentially thinks he has no choice but to give up on everything until Dave snaps him out of it. He then uses self deprecation in a positive way, reasoning that if "a slip of a thing" like him could survive then surely the rest of the party must have gotten out alive too. Further, he never imagined that his father could still see him as a knight after the life he had chosen to live and is in joyous disbelief when he finds out his father still respects him.
377* HiddenDepths: It's clear from the get-go that he's got a mysterious past and that the "flamboyant jester" act is far from the totality of his character, but even early in the game, there are some optional moments that can make other aspects of him peek out:
378** Once you get [[spoiler:his ship]] and go back to Cobblestone, the rest of the team is quiet and supportive in Party Chat, but Sylvando is ''literally'' quivering with uncharacteristic, barely-contained rage on your behalf. [[spoiler:As a man who trained his whole life to live up to the ideal of a knight and still holds the Knight's Pledge dear to his heart even if he isn't a "knight" anymore, the behaviour of Jasper and his men and what they did to Cobblestone offends him to the absolute core of his being.]]
379** On the Luminary receiving [[spoiler:Rab's invitation to meet him and Jade in the ruins of Dundrasil]], Sylvando comments that they're "going back to where it began, hm?" [[spoiler:This is the first hint at Sylvando being much more aware of the wider situation in the world than he first let on and that his joining the Luminary's quest was in no way an accident or a [[ItAmusedMe frivolous act of whimsy]].]]
380** In the second act of the game, he is absolutely furious at what Avarith did to the townspeople of Phnom Nonh, vowing to get their treasures back from the villain. His reference to the Knight's Pledge is one of the few clues that lets Hendrik discern Sylvando's true identity as the son of Don Rodrigo, one of the greatest knights across Erdrea.
381** Parts of Sylv's past, while easily missed, are scattered around Erdrea. One such example are his comments in the Eerie Eyrie about him hating birds, as well as his Party Talk comments therein. In the mini medal academy's library, there's a book that tells the tale of an attack on a local manor house for the [[spoiler:Silver Orb. The manor house is in Puerto Valor -- Don Rodrigo's villa. Sylvando says in one Eerie Eyrie Party Talk: "I don’t know why, but the naughty things always try to peck my eyes out. Perhaps they think they’re precious, glittering jewels… I suppose it’s an easy mistake to make! Tee hee!" It's not hard to put two and two together.]]
382** He's one of two party members who gets visibly agitated upon discovering Rab's [[PornStash copy of the Ogler's Digest]], to the point of shaking with rage in the party chat immediately following it. He calls it [[AlliterativeList naughty, nasty and positively nefarious]].
383** During act two you find him leading a bright and colourful parade, but he treats the situation with utmost seriousness; people need smiles and laughter more than ever in the aftermath of the Fall. To further this, his title throughout the majority of his side story is 'Unmoored Minstrel'; he's putting on the bravest face around his new friends, but he's desperately worried about his original party of friends.
384** Given that he's a millionaire (or even a multimillionaire, given how much it must have cost him to have the Stallion built and maintained over many years), he's proven he's got a good head for money -- which is perfect for him going into business and starting his own line of merchandise, as mentioned by an NPC in Act One Gallopolis.
385* InSeriesNickname: Close friends call him "Sylv"; Erik, Dave and his parade members make liberal use of this.
386* InTheBlood: His side story in the Definitive Edition reveals that his mother was also a famously charming performer before she settled down to marry [[spoiler:Don Rodrigo]].
387* InTouchWithHisFeminineSide: Very much so. [[spoiler: If you pick him as your partner after completing Drustan's Trial in the definitive edition, Hendrik will say in the Party Talk that "Sylvando is as comfortable in the domestic realm as he is on the battlefield." ]]
388* IronicFear: Given how much he likes to dress as birds -- see as well the aforementioned peacock and rooster attributes -- Sylvando is terrified of large bird monsters: Eleysium birds, hades condors, and garudas. Overlaps with WhyDidItHaveToBeSnakes
389* IronicName: In the Japanese version, his birth name is [[spoiler: Goliath]]; a very masculine-sounding name that you'd more likely associate with a bulky bruiser than a lithe and effeminate jester like him. Averted in the English version, where his birth name is the slightly more neutral-sounding [[spoiler: Norberto]].
390* JackOfAllTrades: While avoiding MasterOfNone, to boot. Sylvando does a whole bunch of things really well -- he has a good, varied selection of weapons, good skills and good skill tree layouts, unique and powerful skills in his [[spoiler:unlockable]] tree, and his default magic list is a cornucopia of useful buffs and debuffs (including very early access to the ever-valuable Oomph). He lacks standard healing spells but instead has Hustle Dance, which is a cheaper Multiheal. The only common status ailments he can't cure are poison and death.
391* {{Keet}}: He almost always has a smile on his face and is very affectionate. When he's first introduced in Gallopolis, he jumps off tall statues a few times and lands ready for action.
392* KnightInShiningArmor: Albeit an unconventional one. Sure he's a swishy jester, but he's also a chivalrous defender of the weak who never hesitates when he needs to take action in the face of danger. He's also a MasterSwordsman and a top-class equestrian.
393* TheKnightsWhoSaySquee: In the postgame party chat after meeting [[spoiler:Drustan's spirit]], he reveals that he is a big fan of the legendary warrior and even contemplates asking the man for an autograph.
394* LargeHam: Practically everything he says and does is flamboyant and theatrical. This is especially noticable if you pose for a picture with him in the party, where he'll always add a little extra flourish to his movements compared to everyone else.
395* LegacyCharacter: The "Olé! Sylvia!" segment of the voice drama reveals that Sylvia was also his mother's stage name. While the voice drama was not translated into English, this nonetheless creates a DubInducedPlothole with his DubNameChange to the distinctly male-sounding Sylvando, though one can make the SignificantAnagram of "Don Sylva", still a somewhat-tribute to his mother's stage name as well as his father's title, and a highlight towards Sylv's own dual nature as both a knight and entertainer.
396* {{Leitmotif}}: An upbeat tune called ''Olé! Sylvando!'' plays whenever he makes a scene.
397* LightEmUp: Uses/deals light-elemental magic damage with a couple of abilities.
398* LineageComesFromTheFather: [[spoiler: His father, Don Rodrigo, is the current overseer of Puerto Valor, and is a descendant of a legendary Heliodorian knight.]]
399* LikeFatherUnlikeSon: The stern and manly Don Rodrigo is hailed throughout Erdrea as the greatest knight who ever lived, while his son is lighthearted, effeminate, and hailed throughout Erdrea as the greatest ''entertainer'' who ever lived. It is eventually shown that the two aren't so different, though, with Sylvando proving himself to still take knighthood and chivalry very seriously and Don Rodrigo being a LargeHam in his own right who can cut loose when he wants to.
400* MachoCamp: Was designed with the intention of being a "muscle okama", and while his final design is very svelte and trim, he's still quite distinctly the tallest and most muscular person in the party after Hendrik despite how effeminate he is.
401* MagicMusic: His Hustle Dance, Fuddle Dance and Pied Piper abilities. Hustle Dance restores the party's HP; Fuddle Dance can confuse all enemies; Pied Piper can beguile an enemy. His Pep Powers The Fight Fantastic and Hit Parade also utilise magical music-playing.
402* MagicKnight: He's no slouch in physical combat, and while he may not have as much magic as Veronica, he's quite adept with the spells he ''does'' learn.
403* MagicalClown: He's a jester with a plethora of magic spells and abilities at his disposal.
404* MagicalQueer: He's a {{Camp}} AmbiguouslyGay man who extols wisdom about being true to yourself and persevering in the face of adversity to several characters throughout the game.
405* MeaningfulName: His birth name "Norberto" is derived from the Germanic "nord" and "beraht", meaning "north" and "bright". His mother's home city was Zwaardsrust, north(east) of Puerto Valor, and he was destined from birth to be a bright knight in his own right. "Sylvando", on the other hand, is just as meaningful, being an anagram of "Don Sylva", a tribute Sylv most likely made to both of his parents.
406* TheMerch: Invoked; Sylvando has official merchandise (in Gallopolis, at least); an NPC mentions it after the Sand National in Act One, which is most likely dotted around the various stalls. A few examples seem to be cushions, carpets, pottery, books, and silverware.
407* MrFanservice: It's more downplayed than in [[MsFanservice Jade's]] case, but his Glad Rags/Gladder Rags outfit sets show off his toned chest through a CleavageWindow, while his Head-Turner and Gladder Rags sets place emphasis on his long, slender legs in white tights.
408* MysteriousPast: Sylv does his best to keep his past hidden, and while parts are revealed in-game [[spoiler: such as him being the son and heir of Don Rodrigo]], there are still things we never learn about him outright -- things that have to be put together through context and dialogue. Could overlap with InternalReveal if one is able to put together the clues from Act One.
409* MythologyGag: One that is more or less LostInTranslation: the [[NoExportForYou Japanese-exclusive]] [=PlayStation=] remake of ''VideoGame/DragonQuestIV'' reveals that coliseum competitor Prima Donna [[WholesomeCrossdresser is actually a crossdressing man]]. In the Japanese script, Sylvando competes in the Masked Martial Arts Tournament under the alias "Lady Massive", [[GenderReveal with the player being led to believe that he is a woman until they finally encounter him in the ring]].
410* NiceGuy: An upbeat mood-maker through and through, his primary goal in life is to bring smiles to the people of the world.
411** This is even [[GameplayandStoryIntegration reflected in battle]] where, despite his high Strength, his best role is helping out other characters with his extensive and powerful array of supportive spells and abilities.
412* TheNicknamer: Calls Veronica "Ronnie" [[spoiler:and Hendrik "Henny-wenny"]] from time to time. He also calls Rab "Rabbie", but it's only heard when healing him in battle.
413* NonIronicClown: Or more accurately, a Non-Ironic Jester.
414* OldMoney: His family have been the ruling nobility in Puerto Valor for centuries/generations.
415* OldSchoolChivalry: A postgame event will let him add a new skill category with this theme, taking attacks for others and letting the girls have another turn in battle.
416* OOCIsSeriousBusiness: He's normally so upbeat and playful that the moments where he is so overcome by grief or rage that he is unable to speak always come as a shock.
417* PaperThinDisguise: As Sterling Sylva.
418-->'''Defeated Monsters index entry''': ...Okay, we all know exactly who it is, but let's not spoil his fun.
419* ThePerfectionist: Much like the aforementioned BloodKnight tendencies, this is also ''very'' downplayed, and again, it's revealed by a single line from Don Rodrigo; in their reunion scene in Act Two, the Don mentions how he didn't raise Sylv to be a failure. It could explain why Sylv is so excellent at everything; he pushes himself to be the absolute best at anything he tries.
420* PetalPower: His Pink Pirouette attack; he sometimes yells "Flower power!" when using it.
421* PhotographicMemory: Most likely has this; in Don Rodrigo's character book interview, he says of his son: "Whenever I tried to teach him the sword, he’d know what I told him before I even said it, even remember things I hadn’t mentioned." He also has no trouble remembering all of Hendrik's embarrassing secrets from their training days.
422* PlayingWithFire: His Hot Lick ability has him breathe fire on an enemy, and like all swordsmen he can learn the Flame Slash technique.
423** He also has a few fire-related pep powers: Tempered Tantrum, Frizzwhizz, and Shocking Twist.
424* PluckyComicRelief: While the game overall is quite lighthearted and Sylvando himself is perfectly capable of being serious, his upbeat, flamboyant and wacky attitude tend to make him the most comical member of the party at any given time. Justified in that, as a performing jester, it's part of his ''profession'' to be the resident mood-maker, to the point where he apologizes on [[ShooOutTheClowns the occasions when he can't bring himself to lighten up the situation with humour]].
425* ProjectileKiss: Used in his Kiss Me Deadly ability, and the Pep Power Kiss of Death.
426* TheProudElite: It's very subtle in Sylv's case, but he does have some haughty moments, such as when he tells Serena they don't have time to ride a ferry to Gondolia with the "little people." Almost all of his equipment screen poses are varying levels of haughty, too.
427* QuirkyBard: Closely resembles the Minstrel class of the [[VideoGame/DragonQuestIX ninth game]] in both appearance and function. He's capable with both weapons and [[BlowYouAway wind magic]], and has a wide variety of skills that make him usable in just about any scenario, but his first and foremost speciality lies in buffing and supporting the party while simultaneously inhibiting the opposition.
428* QuiveringEyes: Seen at the start of his side story, when he's in absolute despair over the situation at hand. Overlaps with TryingNotToCry, and later on in the story with MenDontCry (when he turns away to wipe away a tear after saying goodbye to his Soldiers of Smile).
429* ReallyRoyaltyReveal: His [[spoiler: being Don Rodigo's only son and heir brings forth this in act two. Sylv's paternal line is the ruling nobility in Puerto Valor. As well, that side is descended from a legendary Heliodorian knight.]]
430* RebelPrince: Aristocrat in this case. [[spoiler:He comes from a prestigious household of knights, but left it to pursue a career as an entertainer.]]
431* RedOniBlueOni: The red to Hendrik's blue; Sylvando is passionate about everything he does, and in comparison to Hendrik he's extroverted and excited to a fault[[spoiler:, and defiant to the point of running away from home and going AWOL for many years]]. Even his default outfit has red in it.
432* RejectingTheInheritance: Ran away from his life of nobility and inheriting the title of Don of Puerto Valor in favour of joining the circus.
433* RenaissanceMan: He's a knight; an entertainer/musician; a businessman; he owns and runs his own ship; he's amazing at all things domestic; he's well-travelled (thus, he knows a lot about many different places and would know several languages); he's in to fashion...
434* RoyalRapier: As a stylish person of noble birth, Sylvando can use any one-handed sword, but he is particularly predisposed to rapiers, including his starting weapon and the unique Shamshir of Light. Rapiers tend to give larger boosts to the user's charm stat, which directly powers several of Sylvando's abilities.
435* SecretIdentity: [[spoiler: Technically, "Sylvando" is one himself, being ''Norberto's'' new identity.]] Then there's Sterling Sylva, but everyone sees through that disguise easily.
436* SecretTestOfCharacter: He and Hendrik can go through one in Act Three, courtesy of Don Rodrigo. Completing it unlocks [[spoiler: the Chivalry skill tree for Sylvando, as well as a new Definitive Edition-exclusive outfit (the coraza de caballero)]] for him.
437* SensitiveGuyAndManlyMan:
438** Sylvando's flamboyance is sometimes used to contrast the much more stoic Hendrik. Somewhat interestingly, Sylvando's confidence and decisiveness are also used to contrast Hendrik's occasional bouts of awkwardness and self-doubt. This is highlighted by their respective skill trees, which are identical in shape but expand in opposite directions (Sylvando begins with access to the bottom cluster of his skill tree while Hendrik has access to the top). After they prove themselves as knights in the postgame, [[RuleOfSymbolism they each gain access to the missing sections.]]
439** He also has this dynamic with Dave, where he is once again the sensitive guy. Like with Hendrik, the trope is slightly twisted by Sylvando being the more dominant personality of the two.
440** He plays this trope perhaps the straightest of all with Don Rodrigo, who is very similar to him in build and temperament but is his polar opposite in terms of masculinity.
441* SharpDressedMan: His Head-Turner and Even Suaver Sylv outfit sets give him the look of one, complete with a ruffled shirt and ClassyCravat. Perhaps as part of his RebelPrince tendencies, he wears the cravat around his arm in both costumes instead.
442* ShipperOnDeck: If the Luminary chooses to live with Jade, Sylvando will remark he thinks they make the "cutest couple."
443* ShoutOut: His German nickname (Rio, from Rionaldo) could be a reference to the Music/DuranDuran song of the same name.
444** As he's an entertainer, there are a lot of music references within Sylv's ability and pep power names, ranging from the more obvious (one of his Showmanship abilities being called "That's Amore") to things like [[spoiler:the accolade you get for getting all of his costumes ("Dressed to Kill") being the name of a Music/TenCc song.]]
445* SiblingsWanted: One throwaway Party Talk line (only seen if you get Sylvando before Rab in act two) reveals that the High Lama is like the little brother he always wanted.
446* SpiritedCompetitor: Entered the Masked Martial Arts tournament without the rest of the party's knowledge for the chance to test his mettle against the Luminary in a fight. Before that, he volunteered to be a last-minute substitute in the Sand National to see Prince Faris' fabled horseriding skills firsthand. Don Rodrigo mentioned that Sylvando was "...always itching for a fight..." in the character book, indicating that he's had a competitive streak since he was young.
447* StageNames: "Sylvando" is his. [[spoiler: His real name is Norberto.]]
448* StatusEffects: He's capable of dishing out several thanks to abilities in most of his skill trees. On the flip side, he's excellent at curing most of the common status ailments, and he can dish-out several stat buffs.
449* StatusInflictionAttack: He has the knives skillset, which is built around attacks that inflict status ailments, and attacks that inflict massive damage on targets inflicted with those specific status ailments.
450* TallDarkAndHandsome: Combines a tall and strapping figure with rather effete and well-groomed features, overall making him handsome in a different way from the Hero, Erik and Hendrik.
451* TechnicianVersusPerformer: The Performer to Hendrik's Technician in terms of swordplay. Sylvando is a natural genius with a sword who picks up techniques easily, but, as an entertainer by trade, is far more focused on visual spectacle than he is on refining the basics. As such, his moveset places far more emphasis on being a JackOfAllTrades in battle than it does on dishing out raw damage with a sword.
452* ThirdPersonPerson: Occasionally refers to himself as "The Great Sylvando".
453* TheUnchosenOne: Despite being such a uniquely talented individual, he's only member of the party who isn't explicitly linked to the Luminary through some sort of higher power, prophecy, or family ties[[note]]Erik is sent by the Seer, Serena and Veronica are the reincarnations of Serenica, Hendrik is the reincarnation of Drustan, Rab is both his grandfather and implied to have inherited Morcant's magic, and Jade is essentially his sister[[/note]]; he's just a courageous good Samaritan who wants to make the world a happier place and believes that helping to defeat the source of all evil is the best way of doing it.
454* TrademarkFavoriteFood: Fresh fish prepared in the Valorian manner.
455* UnclePennybags: Sylvando is ridiculously rich -- the fact he [[WealthyYachtOwner owns the biggest ship in Erdrea says as much]] -- and he's a really nice guy. Overlaps with SecretlyWealthy, to an extent.
456-->'''Veronica:''' And this is where you're keeping your ship, Sylvando? The ship that you OWN? Don't tell me you're some kind of millionaire?\
457'''Sylvando:''' Oh come now, Ronnie darling! You know it's not polite to pry!
458* UnwittingInstigatorOfDoom: [[spoiler:Had he not wandered up to the Heart of Yggdrasil and tried touching it, those precious few minutes could have allowed the Luminary to retrieve the Sword of Light before Jasper attacked.]]
459* VagueAge: The most we know is that he's younger than Hendrik, but close enough to him in age for them to have trained as knights together. Erik notably refers to him as "ossan" in the Japanese version, suggesting that there's a considerable age difference between them. His profile in the character book simply lists his age as "It's a secret~!"
460** [[spoiler:Sylv is 29 in acts one and three, and 30 in act two; using the fall of Zwaardsrust as a starting point -- as well as Hendrik's age (36) -- we know that that happened thirty years before the game's events, thanks to a Party Talk at the end of act two with Hendrik at the Warrior's Rest Inn. In it, he says it's been three decades since that day. We also know that Sylv's mother led most of the survivors out of there afterwards, and that she went to Puerto Valor and married Don Rodrigo, thanks to what the ringmaster says in Sylv's side story. Given the distance between Zwaardsrust and Puerto Valor, as well as the time she spent in getting survivors to Octagonia, Dundrasil and Heliodor, it can be assumed it took her a while to get there after getting them to safety, as well as the (assumed) nine months she spent pregnant. There's also a Party Talk line from Sylv at the end of act two in the Viking Hideout, wherein he says he was around Mia's age when Hendrik went to train at Puerto Valor. Given that Mia was encased in gold for five years, and that Erik was fourteen when that happened, it's safe to assume that Mia was thirteen when she became a statue; being turned to gold is the same as being frozen in time. His age -thus everyone else's ages- in act two is thanks to a comment Faris makes about selling the Forging Hammer to fund that year's Sand National. A whole year had passed between the fall of Yggdrasil and the party reaching Gallopolis.]]
461* WellDoneSonGuy: Played with: Sylv and his dad get into a massive argument when the former reveals that he wants to leave knighthood and join the circus, and they don't speak for years, with Sylv fearing his father's disappointment and/or wrath if they ever met again. In reality, after the initial shock subsided, Rodrigo was incredibly proud of whatever path his son took, and wanted a chance to tell him that, which he thankfully gets in the end.
462* WingdingEyes: It's difficult to see, but he gains heart irises in his eyes when using Pink Pirouette.
463[[/folder]]
464
465[[folder:Rab/Lord Robert]]
466!!Rab/Lord Robert [[note]]Théo/Théobert in the French translation, Bodo in the German translation[[/note]]
467[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dqxi_rab.jpg]]
468->'''Voiced by:''' Alex Norton (English), {{Creator/Mugihito}} (Japanese) [Definitive version]
469
470A quite curious old man who travels with the martial artist, Jade. It seems like he "knows someone" in every city in the world, and he's traveling on a quest to gain old lore and answer a question that has vexed him for many years.
471----
472* {{Acrofatic}}: He's visibly rotund, but if you equip him with claws he gains access to a number of agile attacks.
473* BadPowersGoodPeople: Despite learning both [[CastingAShadow Zam]] and [[OneHitKill Whack]] spells, types of magic otherwise mostly associated with the game's villains, he's one of the party's most consistently moral and proactively heroic members.
474* BigFun: He's a portly and jolly old chap.
475* BlowYouAway: During the course of the story, he learns the unique wind spell, Pearly Gates. Some of his claw attacks also use wind.
476* BraveScot: All Drasilians speak with a Scottish brogue.
477* BunnyEarsLawyer: He's a goofy old man, but he's also an exceptional martial artist and mage who was known to have been an excellent ruler during his days as a king. During his sidestory in the Definitive version, the player can choose to play up this side of him when accomplishing his royal duties by going about them in the most unconventional ways possible. No matter how he completes them, they always produce a positive outcome.
478* CastingAShadow: Rab is the only character capable of learning dark spells.
479* CatchPhrase: Lets out an emphatic "Jings!" or "Crivens!" whenever excited or surprised.
480* ChivalrousPervert: He has a keen eye for the ladies but generally keeps it under control and is otherwise a wise, reliable and fun-loving CoolOldGuy. He's also shown to still hold his late wife close to his heart on the occasions when he brings her up.
481* CoolOldGuy: A Party Chat with Jade will have her state that she thought Rab was friends with a bunch of old men around the world, but she found his large circle of friends to be quite diverse. His age doesn't stop him from joining [[spoiler:his grandson]] in the fight against demonic overlords.
482* CriticalHitClass: Rab gains multiple critical chance bonuses if he uses claws, but he also has an unusual variation in that he relies heavily on magical critical hits, due to the high critical hit rate on his Zam spells.
483* CrutchCharacter: His diverse spell pool initially gives him a serious edge over both Veronica and Serena, who are oftentimes too specialized for their own good. His skill tree also grants him the largest mana pool of any character in the party, giving him a great amount of longevity in addition to versatility. Once Serena rejoins in the second half, though, she eclipses him in just about every other conceivable way as both a mage and a healer, to the point where the only use he'll likely ever see afterwards is as a backup spellcaster when Serena is somehow unavailable. Even when Serena's power is reduced in the postgame, both she and Veronica at that point begin to fully come into their own as specialized powerhouse spellcasters while Rab isn't much different from when you first got him. This is even more of the case in the original release of the game, where he is the only party member without any kind of exclusive postgame equipment.
484* DarkIsNotEvil: He has access to the "Zam" line of spells, and is the only character in the party to do so.
485* {{Determinator}}: World goes to hell? He seeks out his master to learn how to fix the mess. His master died? He enters a meditative state and becomes a mummy at the top of a freezing mountain nearly naked ''to learn from her from beyond the grave.'' When this old man sets his mind on something, there is '''NO''' dissuading him.
486* DirtyOldMan: He brings a dirty magazine with him everywhere he goes and has the combination move with Jade where he powers up after seeing Jade's making a sexy pose. After he drops a magazine after getting the Orb from Sniflheim, even his title becomes the trope's name! In a flashback it is mentioned that his daughter would repeatedly confiscate his PornStash.
487* FeelingTheirAge: While on the whole he has no trouble keeping up with the rest of the (much younger) party in combat or adventuring, moments of sustained physical activity do seem to tire him out, such as the long staircase leading to the Phnom Non ruins or the trek to Yggdrasil's Altar in the First Forest.
488* FlowersForAlgernonSyndrome: During Act Two, he becomes visibly emaciated as a result of [[spoiler: spending weeks meditating atop Mt. Angri-La to learn Master Pang's strongest magical secrets]]. One celebratory feast upon reuniting with the party later, and he's back to his normal rotund self.
489* GameplayAndStoryIntegration:
490** As a DirtyOldMan, Rab has an innate minor weakness to Puff-Puff and other feminine charm moves.
491** He's a chubby old timer in a party filled with attractive young people, so it's hardly a surprise that he has the lowest charm stat of them all.
492** The staff (which is also his walking cane) he starts with can't be removed from his inventory, even if unequipped. He needs it to ''walk'', after all.
493** He has both the second lowest skill point gains per level up (until he rejoins the party in Act Two) and the second lowest EXP gain rate. As expected from an old codger, he's not as spry as he used to be.
494* TheGoodKing: Back when he was the ruler of Dundrasil before ceding the throne to Irwin and Eleanor, he was beloved by his people and knights -- he even came up with a royal duty to go out and help his subjects with mundane tasks.
495* HiddenDepths: His sidestory in the Definitive version encourages the player to assign some to him when reliving his days as a king. Depending on how you choose to progress through it, Rab can be shown to have been [[LetsGetDangerous astonishingly stern and level-headed in his judgements despite his usual jolliness]] or a bonafide BunnyEarsLawyer who used outside-the-box thinking in order to approach situations from a totally unique perspective. Either one suits the rest of his personality quite well, and both result in positive outcomes in the problems he's entrusted with resolving, meaning it's entirely up to you which one feels "more" true to his character.
496* AnIcePerson: Rab is the party's master of ice magic, and is the only one capable of learning the strongest version, after some serious skill point management.
497* IReadItForTheArticles: His excuse for reading dirty magazines, uttered word-for-word in the Sniflheim incident.
498* IWasQuiteALooker: Claims to have been just as handsome as the Luminary in his youth, and was so popular with the girls that he had to fight them off.
499* KamehameHadoken: His [[SignatureMove Pearly Gates skill]] manifests as this.
500* KingIncognito: With a mix of ModestRoyalty, he blends into life among common folk quite well. The only people who recognize him are those who knew him as a king, such as the Sultan of Gallopolis and King Carnelian. Besides them, he makes it ''very'' clear to the Luminary that word of his nobility is not to be spread around.
501* KungFuWizard: A skilled martial artist who can use a variety of offensive and healing spells. Jade definitely learned her martial arts abilities from him, and her form closely mimics his.
502* {{Leitmotif}}: ''Rab the Wizard''.
503* LukeIAmYourFather: [[spoiler:He's the grandfather of the hero. As in, your ''blood'' grandfather (through your mother, Eleanor), not your adoptive grandfather like Chalky was.]]
504* MasterOfNone: He's a solid all-rounder, but is overshadowed in every aspect by someone else in the party. His main asset is being able to cover basically any position in battle in a pinch.
505* MiniatureSeniorCitizens: He's an elderly man and only stands taller than [[TokenMiniMoe Veronica]] among the rest of the party. When serving as the player-controlled character, he has to ''jump'' just to reach books on bookshelves.
506* ModestRoyalty: The former king of Dundrasil who's living with simple means.
507* MrExposition: Becomes the party's primary source of information once he joins it. He also hosts the recap section that plays every time a save file is loaded.
508* OldMaster: Old enough to be [[spoiler:the grandfather of the hero]], and an avid practitioner of martial arts and meditation. He was also Jade's instructor in martial arts while she was growing up.
509* OutlivingOnesOffspring: [[spoiler:His daughter and son-in-law were both killed during the fall of Dundrasil, and he wouldn't find out about his grandson's survival for well over sixteen years.]]
510* ParentalSubstitute: To Jade; her father was possessed, her mother died, and her previous parental substitutes were both killed by Mordegon. Because of all of this, Rab saved her after the Dundrasil disaster and raised her as his own, and it is because of him that she grew into a well-adjusted, albeit hardened, young woman.
511* RecurringElement:
512** As an elderly male magic user who differentiates himself from his younger female counterpart in the party by focusing on [[AnIcePerson ice magic]] and supportive spells rather than [[PlayingWithFire fire magic]] and [[GlassCannon raw damage]], he calls to mind Borya from ''VideoGame/DragonQuestIV''.
513** Playing as him with shypox active reveals that he at one point was among the series' long legacy of elderly men who desire to become bunny girls.
514* TheRedMage: Equally adept in both offensive and support magic, but isn't quite as good at either as Veronica or Serena, respectively. He makes up for his lower stats with abilities unique to him, like Insulate and Right As Rain, and learning the spells he does share with the mage sisters several levels earlier. When equipped with claws, he is also pretty decent at physical attacks.
515* RoyalsWhoActuallyDoSomething: [[spoiler:The penultimate king of Dundrasil, on the road for years to find out what was behind the fall of his family's kingdom.]]
516* ShipperOnDeck:
517** In the [=PS4=]/PC version, he's fully aware of his grandson's attraction to Gemma and is simply waiting for them to make it official. The Definitive version makes it more apparent via party chat. If the player chooses Gemma, speaking to Rab while you're in Cobblestone will have him happily congratulate the Hero on finally tying the knot and add that his parents would be proud of him.
518** Rab also supports the idea of grandson hooking up with Jade, calling it a natural choice given she's the princess of Heliodor. If the player chooses to have the Luminary live with Jade, speaking to Rab in Cobblestone has him happily declare that the Houses of Dundrasil and Heliodor [[ArrangedMarriage have been united]] at last.
519* TheSmartGuy: In addition to being the [[RedMage Sage]] of the group, he's also the most knowledgeable of the land of Erdrea.
520* TeamDad: As the oldest member of the party, he functions as both a fatherly influence to them (and in the case of Jade and the hero, a ParentalSubstitute and a literal grandfather) by providing exposition and guidance.
521* TenderTears: [[spoiler:Breaks into them on finally being able to tell the grave of his daughter and her husband that their child and thus his grandson the Luminary, is safe, sound, and knows the truth of his lineage, and that against all hope, he'd found the Luminary after presuming him dead for a decade and a half. He tears up again shortly after when he finds out his daughter inadvertently put her son in danger by leaving a letter telling him to seek King Carnelian for aid, unaware the king she trusted with her life was no longer himself.]]
522* TooKinkyToTorture: Completing a quest in Angri-La will have an NPC reveal that Grand Master Pang had a student that would purposely screw up his tasks to face her punishment. [[DirtyOldMan It’s not hard to put two and two together.]] He did this so much over his six years of training with her that he racked up an unprecedented record beating from the Naughty Stick, 10,000 strikes in all.
523* TrademarkFavoriteFood: Dundrasil sandwiches. Based on a comment in Lonalulu, these may be smoked salmon sandwiches.
524* TurnUndead: His unique Pearly Gates spell is powerful regardless, but it is devastating against undead monsters.
525* UptownGirl: His wife worked as the clerk at a book store when he, [[spoiler: a prince]], first met her. [[spoiler: This also explains why he didn't object [[LikeParentLikeSpouse to his daughter marrying a commoner]].]]
526* WeakButSkilled: When using claws, he focuses more on dealing critical hits and striking several times at once over raw damage.
527* YoungestChildWins: In one of the random loading screen tidbits and Rab's episode in the Definitive version, it is briefly mentioned that Rab had two older brothers, [[spoiler:yet Rab is the one that [[UnexpectedSuccessor became king]]]].
528[[/folder]]
529
530[[folder:Jade]]
531!!Jade [[note]]Martina in the Japanese version[[/note]]
532[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dqxi_jade.jpg]]
533->'''Voiced by:''' Laura Aikman (English), Creator/AmiKoshimizu (Japanese) [Definitive version]
534
535A wandering martial artist of extraordinary skill who travels in the company of Rab. When first met, she's fairly cold to the Luminary's party and seems unimpressed with them, focused entirely on her own private mission, but she has a much, much deeper link to the Luminary that only a few people know about...
536----
537* ActionGirl: The butt-kicking female warrior of the party, who wields both spears and claws with equal deadliness. Her attack power is every bit on par with the Luminary's, and she easily beats the crap out of basically everyone who crosses her ''before'' she even ''joins'' the team, let alone ''after''.
538* AssKicksYou: Her Hip Drop.
539* BadassNormal: By the standards of the series, at any rate, as Jade is the only party member who learns absolutely no magic whatsoever.
540* BaitAndSwitch: If you choose to live with her, it will start to rain during the Tor-climbing sequence and she will suggest that she and the hero do something to keep warm. Especially since they are holding hands at the time, one might expect some IntimateHealing -- instead, she wants a spar. The misleadingly seductive wording may be intentional on Jade's part given that the Luminary is surprised when she starts the spar and if he chooses to say "no" to her offer she'll teasingly ask if he's afraid and then assure him she'll "be gentle."
541* BattleCouple: [[spoiler:If the player chooses to have the Luminary live with her their interactions become like this, with a sweet handholding scene followed by a vicious sparring exercise.]]
542* BigSisterInstinct: [[spoiler:As a young child, after hearing Queen Eleanor was going to have a baby, she got quickly attached to the idea of being like a big sister to him and in the present she is very protective of him due to having blamed herself for his supposed death for sixteen years. When he ends up falling off of a cliff soon after they're properly reunited, she jumps off after him and uses her body to shield him from the impact of hitting the river below, swearing she'll never leave him alone again.]]
543* BlowYouAway: Jade's unique Pink Typhoon and Pink Tornado attacks hit all enemies on the field with a pink whirlwind. Some of her claw attacks also make use of wind.
544* BrainwashedAndCrazy: [[spoiler:She was turned into a monster and enthralled to the Spectral Sentinel Booga. Although the heroes are able to free her from his control, a part of his magic lingers, letting Jade enter her Re-Vamp form at will.]]
545* BriefAccentImitation: When [[spoiler: brainwashed by Booga, she mimics Rab's Drasilian accent when he tells her to stop fooling around and join them again.]]
546* BruiserWithASoftCenter: She's introduced as a no-nonsense hardass, but [[spoiler:her first bit of faltering is when she sees the Luminary's mark and realizes she's been fighting the boy she thought of as a little brother after spending sixteen years believing he was dead.]]
547* CharacterDevelopment: It's subtle, but for Jade this consists of moving past her regrets. [[spoiler:In the post game she is able to tell her father she's reached a point where she no longer wishes to change things, happy with who she has become and the bonds she's been able to forge, a far cry from when the Luminary first reunites her and she expresses how when growing up she often wished she had died in the river instead of losing him.]]
548* CharlesAtlasSuperpower: Aside from her SuperMode (and perhaps some of her allure powers like Sexy Beam), all her abilities are the result of regular training rather than magic or supernatural power and yet are well beyond what most humans in the setting can hope to achieve. As exemplified in one Party Talk conversation where she'll reminisce on the first time she was able to kick right through a brick wall.
549-->'''Jade''': When I was the same age as these schoolgirls, I was studying too. Rab was teaching me how to perform the perfect roundhouse kick. I can still remember the very first time I was able to put my boot through a brick wall. Such happy days...
550* ContraltoOfStrength: One of the most powerful front-line fighters in the party. The physical female fighter in the party is appropriately the deepest-voiced one.
551* CriticalHitClass: Both of her weapon options give her ''multiple'' "critical hit" mechanics, including Thunder Thrust and its upgraded counterpart, Lightning Thrust. Hell, her Pep Up state gives her a bonus to her crit stat.
552* DarkIsNotEvil: [[spoiler:Even after being freed from Booga's control, she is able to access her demonic playboy bunny form willingly and uses it to fight alongside the heroes.]]
553* DoesNotKnowHerOwnStrength: Normally not an issue, but one bit of possible dialog should the Luminary choose to live with her is Jade apologizing for breaking a broom recently when she got too excited sweeping the house.
554* EmpoweredBadassNormal: [[spoiler:Once she learns Re-Vamp.]]
555* {{Facepalm}}: She does one if she messes up on the Electro Light pep power, summoning mechanical monsters instead of the hoped for MetalSlime monsters.
556* FanDisservice: Her brainwashing by Booga comes off as this. She ends up being dressed in a racey bunny outfit with sheer tights and a lower-cut collar, and her dialogue absolutely drips with seduction and double entendres, including flirtatiously calling Hendrick (who she thinks of like a brother) Henny-wenny, and saying her body belongs to Booga in a sultry tone. Since Jade is a no-nonsense, graceful warrior princess this comes off as severely out of character and makes it obvious how much her mind is being messed with to act so differently. Even more so since her references to her body belonging to him imply she's had sex with Booga with the brainwashing making her like it. Thankfully, Definitive Edition reduces the squick a bit with the interlude to Act Two, having letters by Booga that make it apparent he actually thinks holding hands is the most indecent thing a couple can hope to do, and that he's actually waiting 10 years to hold the hands of his actual girlfriend. The abrupt character contrast still comes off as disservice, though. She gets him back for it by immediately kicking him to death after the battle against him, but jokingly immitates her "Henny-wenny" comment again to pretend she's still brainwashed. This does have the added implication that she remembers some of what she did while under Booga's control.
557* FirstGirlWins: Competes with Gemma for the title, depending on how you look at it. She knew the Luminary before any of his other potential partners, is the first girl seen with him in the game aside from his mother, and in the Definitive edition can be chosen as his lifelong romantic partner. Multiple characters note how her and the Luminary's personal history and that of their families make the relationship a natural outcome. Sylvando even outright calls them "the cutest couple".
558* FormFittingWardrobe: Her top in every single one of her costumes tightly clings to her chest, emphasizing her very large breasts.
559* GameplayAndStoryIntegration: She's a HeadTurningBeauty in-universe, so it's only natural that she has the highest base charm stat out of the party. Since she's more focused on her martial arts than her good looks, though, she has fewer equipment options that increase said charm stat than [[NonIronicClown Sylvando]] does.
560* GlowingEyesOfDoom: [[spoiler:When she first shows she can now access and control her demonic form (right before she kills Booga), her glowing eyes get special attention as the rest of her is enveloped in magical energies. Interestingly, while she has red eyes in her demon form, the glow in this scene is golden.]]
561* HeadTurningBeauty: It's practically a requirement for there to be at least one [=NPC=] per town that talks about how breathtakingly beautiful she is.
562* HeroicSeductress: Part of her moveset involves charming her opponents.
563* HiddenDepths: She's an excellent dancer, and even occasionally worked as one professionally to raise money during her travels with Rab.
564* HiddenBuxom: Not so much in terms of her curves, but how she dresses. In all but one of her outfits, she completely covers up her chest and shows no cleavage whatsoever despite having such sizeable breasts. Her Xenlong outfit places armor on top of one of them and even her bikini is specifically large enough to show no cleavage from the front. This makes her Divine Bustier outfit stand out more, as it actually has a deep neckline that shows off her cleavage and just how large her chest is.
565* AnIcePerson: Jade's strongest attack in terms of raw damage is the Crushed Ice skill in her spear tree, provided her target doesn't resist ice.
566* JackOfAllStats: Among the melee-oriented characters of the party, Jade fits this trope. She's not as hard-hitting as the Luminary, as fast as Erik, or as durable as Hendrik, but she hits very high marks in all three of those areas and has a wide variety of special attacks that allow her to adapt to almost any situation, making her a very customizable frontline warrior.
567* KickChick:
568** In the main, not ''exclusively'' one, though her Fisticuffs tree is focused completely around kickboxing, in cutscenes she ''does'' utilizes kickboxing almost exclusively, her kickboxing skill is remarked on at length in the story, and her other personal tree still has a few moves... kind of like this, shall we say.
569** Curiously, there's a moment she can appear as an ''enemy'' in the battle engine [[spoiler:during the Octagonia TournamentArc]], and for that appearance she actually has a completely unique idle stance and basic attack that ''is'' this trope in full -- she doesn't use a spear or fist weapons, she attacks exclusively with kicks.
570* KillerRabbit: [[spoiler:Her Re-Vamp form which puts her into a bunny girl outfit and boosts her stats.]]
571* LegFocus: Her martial arts skills feature this and several cutscenes during the game focus on her legs.
572* LightningBruiser: She has very good speed and can reach sky-high attack power when using spears (and still put out good numbers with claw weapons)... and she can take a heck of a beating thanks to her good equipment selection ("medium" armors and helms) and the fact that she has the ''highest'' HP out of anyone in the party for most of the game, and one of her personal trees can make her even ''bulkier'' in this regard. [[spoiler:Only when Hendrik joins is she finally outdone in that department.]] This makes her a great choice against breath weapon enemies and the like, since she can last a lot longer against them before needing a heal.
573* LikeBrotherAndSister:
574** [[spoiler:The Luminary is the closest thing Jade will ever have to a little brother, though there are hints that her feelings go deeper than that.]] A sidequest in Tickington has the Luminary do a rehearsal proposal to help someone out, and if he tries to pick Jade as the bride, she says she's "basically his older sister". When he asks anyway, she dumbfoundedly asks if he marrying his sister is what he wants, realizing he's still interested in her romantically. When he goes through with it, it becomes apparent she never thought highly enough of herself to consider the Luminary might be romantically attracted to her. [[spoiler: Averted if the Luminary chooses to permanently live with her in ''S'', where they develop a BattleCouple vibe and flirt by sparring, with Drustan pointing out that if the Luminary had been raised as a prince he and Jade might have already been married.]]
575** She's also described as having this dynamic with Hendrik, who acts as the stern but caring older brother to her rambunctious and rowdy younger sister.
576* MagicallyIneptFighter: Jade has zero magical aptitude in both might and mending, learning not a single spell, with all her attacks being in the Abilities tab. As a result, she also has the smallest MP bar in the party, which makes her run out of steam quickly without a steady diet of seeds of magic.
577* MissingMom: [[spoiler:Her mother died not long after she was born, and as a result Queen Eleanor of Dundrasil -- the Luminary's mother -- was the closest thing to a mother figure she ever had, by her own admission. Needless to say, Eleanor being ''murdered'' was utterly devastating to the poor girl.]]
578* MsFanservice: The most attractive female in the cast, complete with big breasts and long legs. She also gets several alternative costumes, like a BattleBikini, similar to that of Jessica from ''Dragon Quest VIII'' and one of her skill trees is Allure. Taken even further with [[spoiler:her Re-Vamp spell, turning her into a demonic Playboy Bunny with super powers.]]
579* MyGreatestFailure: [[spoiler:She spent a good decade and a half thinking that the Luminary died as a baby and that ''it was her fault for being a weak little four-year-old who couldn't hang on to his bassinet''. To say that she's almost overwhelmed by emotion on discovering he's really alive would be an understatement. Even after their reunion, she still blames herself for the suffering he experienced because of her failure, referring to herself as having been too weak and stupid to fulfill Queen Eleanor's last wish. She outright says she wished it was the Luminary who Rab managed to rescue from the river instead of her. She comes to terms with her past by the end of the game, telling her father she is thankful for how things turned out.]]
580* NaginatasAreFeminine: One of her major weapon types is spears, and her signature weapon, which she starts with, looks ''very'' much like a short-bladed naginata.
581* NoHoldsBarredBeatdown: In Octagonia's MMA tournament, her first bout features her beating the hell out of both Erik and his partner while ''her'' partner does nothing.
582* NotSoAboveItAll: Every once in a while Jade shows she has a bit of a lighter and even goofy side, such as when she teases Hendrik. She also very embarrassedly admits that Atsuo and Atsuko's monster act actually did frighten her at first.
583* PlayboyBunny: Like Jessica from ''VideoGame/DragonQuestVIII'', Jade can dress as a bunny girl. Her bunny suit also takes visual cues from a StageMagician, which she acts like when performing the Electro Light and Haulellujah Pep Powers.
584* PrimalFear: She's not at all good with heights. [[spoiler: That doesn't stop her leaping after the Luminary when he falls off a cliff in Act One.]]
585* PrincessProtagonist: Crown Princess of Heliodor and one of your main party members.
586* PurpleIsPowerful: Her strongest pre-FinalBoss outfit is the Warrior Princess attire, a BattleBallgown that's predominately purple in color. [[spoiler: It bears visual similarities to the dress she wore while saving the Luminary from Mordegon's minions as a child, befitting for a princess all grown up.]]
587* RavenHairIvorySkin: Jade has fair skin and jet-black hair, and is frequently noted to be quite beautiful. Veronica literally gushes over her hair while describing it as "jet-black", and if Jade and the Luminary become a couple, Gemma gushes immensely over how silky, smooth and shiny her long black hair is, and expresses the desire to ask Jade how she gets it that way.
588* ReallyRoyaltyReveal: She is [[spoiler:the daughter of King Carnelian, making her the Crown Princess of Heliodor, which is even her "job title"]]. That said, [[spoiler:when you first meet her, she's heavily estranged from her father and the retainers she used to know, and siding with the "Darkspawn" puts her in no position to be an inheritor.]]
589* RecurringElement: As a tomboyish prinicess who serves as the party's fast-moving and hard-hitting martial artist, she brings to mind Alena from ''VideoGame/DragonQuestIV''.
590* RoyalsWhoActuallyDoSomething: [[spoiler:Heiress to the throne of Heliodor and a formidable martial artist.]]
591* ShipTease: Some of her Pep Powers heavily tease her with the Luminary, in particular Brownie Boost (in which Serena plays music for what can be interpreted as a mid-battle DanceOfRomance).
592-->'''Jade''': May I have this dance?
593* ShipperOnDeck: The Definitive version reveals her to be an avid shipper of the Hero and Serena, as choosing to live with Serena and then speaking with Jade in Cobblestone Village opens the following dialogue:
594-->'''Jade''': ''(smiling)'' "YES! Serena is quite the catch. You must be feeling mighty proud of yourself to end up with her. You be sure to treat her properly, alright?"
595* ShockAndAwe: Jade learns a few lightning-elemental attacks if she studies spears.
596* ShowgirlSkirt: Her Warrior Princess and Warrior Goddess costumes are both fancy dresses with open skirts, all the better to [[KickingAssInAllHerFinery kick ass in all her finery]] with.
597* SiblingsWanted: Of the "motivated by loneliness" variety. In one party talk she remarks that as a only child she often wished she had siblings growing up, explaining why she sought out surrogates in Hendrik, Jasper and the Luminary (the latter so she could be the big sister).
598* {{Stripperiffic}}: Her normal outfit already reveals quite a bit of her arms, legs and stomach, but the majority of her alternate costumes are even more form-fitting and revealing.
599* StrongFamilyResemblance: A teacher at the L'Academie de Notre Maitre les Medailles describes Jade's mother in very similar terms to Jade herself.
600* SuperMode: [[spoiler: After Booga's defeat, she gains the ability to enter her Jinxed Jade form at will via the Re-Vamp skill, boosting all of her stats and increasing her resistance to status effects. Physically the only changes aside from her clothes are her gaining red eyes and a greyish skin color. Interestingly, there are indications her demon form is her own power rather than something Booga gave her. Not only can she control it when freed from his spell (unlike everyone else he used his powers on who simply returned to normal), but in the postgame The Elder awakens the power in her despite Jade having never encountered Booga in this timeline. In Party Talk after this she remarks that it feels like The Elder awakened something that's always been in her, waiting.]]
601* SuspiciouslySimilarSubstitute: To both Princess Medea and Jessica from ''VideoGame/DragonQuestVIII''. Like the former, Jade a [[spoiler: dark-haired princess who knew the protagonists since they were children.]] Like the latter, she is the party's resident MsFanservice (equipped with her own PlayboyBunny outfit like Jessica's) who can be a romance option in a UpdatedReRelease version their respective games.
602* SuspiciouslySpecificDenial: Tries her very hardest to act like she isn't freezing when in Sniflheim, even when it's painfully obvious that she is.
603* SweetTooth: The party chat in Gondolia reveals that she has this, just like [[spoiler:her father King Carnelian]].
604* ThreeFacesOfEve: The Seductress; the only one of the female party members who exploits her sex appeal, to the point of having several combat skills dedicated to seducing the enemy.
605* TomboyWithAGirlyStreak: She's a powerful and somewhat masculine martial artist who nonetheless is unafraid to use her feminine charm to her advantage in battle, and is just as obsessed with the sweets served in Gondolia as the rest of the party's women (and [[AmbiguouslyGay Sylvando]]). She also enjoys getting manicures as a way of unwinding.
606* TownGirls: The Butch; unlike the slightly sheltered Veronica and Serena, she's a hardened wanderer who serves as one of the party's strongest frontline fighters.
607* TrademarkFavoriteFood: Sweets (like her father) and Heliodorian cuisine.
608* TragicKeepsake: Jade's Belle's Bow accessory originally belonged to her late mother when she was a girl at the Academy.
609* TrojanPrisoner: In Octagonia, she allows Vince Vanquish to abduct her so that she can find out what happened to the other missing fighters. When Vince sets her seemingly unconscious body down before Arachtagon, she quickly pops up, ready for battle.
610* UsedToBeASweetKid: Flashbacks from certain characters [[spoiler:and an extended flashback to the fall of Dundrasil]] show that she was a slightly bratty [[spoiler:(as might be expected of a princess)]] but ultimately still very kind, soft-hearted girl. More than a decade of travel, hardship, and personal training [[spoiler:spurred on by her own self-hatred for letting the Luminary "die"]] has turned her into one of Erdrea's fiercest martial artists, with an initially icy disposition to match. [[spoiler:Hendrik is particularly astounded by the change at first.]]
611* VagueAge: She's older than the Luminary, and was old enough to walk and talk fluently when they were a newborn, but her exact age is not listed in the character book.
612* WeightWoe: Along with the more typical fear of gaining weight after [[SweetTooth gorging on sweets]], she worries about the ease at which she builds muscle while training.
613* WingdingEyes: Like Sylvando, she gains heart irises in her eyes when using Pink Typhoon and Pink Tornado.
614* WorldsMostBeautifulWoman: Jade is certainly a contender for this, as is mentioned in HeadTurningBeauty. Seemingly every NPC in the game that takes note of her praises her extraordinary beauty, women included.
615* WoundedGazelleGambit: Done to catch both Vince and Hendrik off guard.
616* WolverineClaws: One of her weapons of choice. She can learn skills that let her do CriticalHit more often and LifeDrain from enemies.
617[[/folder]]
618
619[[folder:Number Eight '''(SPOILERS)''']]
620!!Hendrik[[note]]Greg in the Japanese version[[/note]]
621[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dqxi_hendrik.jpg]]
622->'''Voiced by:''' John Hopkins (English), Creator/RikiyaKoyama (Japanese) [Definitive version]
623
624The general of the Kingdom of Heliodor who is known for his strong sense of duty and loyalty. He has defeated countless monsters in the service of his kingdom and would gladly lay down his life to protect his lord. Under the king's order, he pursues the hero.
625----
626* AccentSlipUp: Though very subtle, Hendrik drops his Ts in certain pronunciations, which is a call-back/hint to him being [[spoiler:Zwaardsrustian.]]
627* AndYourRewardIsClothes: In the Definitive Edition, winning the DuelBoss against [[spoiler:Jasper's spirit]] grants him [[spoiler: charm-boosting, beguilement-repelling golden armour, forged from their spirits joining forces.]]
628* AmbiguouslyBi: Has a definite interest in women given his interest in the Ogler's Digest magazines. However, in one of the sections in Tickington, the Hero can participate in a wedding rehearsal and ask one of his party members to act as his bride. If he picks Hendrik, he'll at first think he's seriously proposing to him and reluctantly accept though feels that they both should get to know each other better. Once he realizes it's actually just for a rehearsal, he'll laugh it off and play along.
629* AmbiguouslyRelated: While it's never said outright like it is with Veronica and Serena's relation to Serenica, Hendrik is stated to look very and act very similarly to the legendary warrior Drustan who accompanied the original Luminary on his quest; implying that he is either his {{Reincarnation}} or descendant.
630* AntiVillain: He clearly takes no joy in hunting a teenager with the expressed purpose of murdering him (at most, early in the game he has a kind of grim satisfaction when he think he's keeping the world safe), but he genuinely believes it's the only way to stop the chaos currently engulfing the world.
631* TheAtoner: In the second half of the game [[spoiler:and in the new timeline]], he joins the party in order to make up for the crimes he committed in the first half.
632* AvengingTheVillain: Speaking to Hendrik after [[spoiler:Jasper's death will show him making peace with his former friend and promising to avenge him, by killing the one who led him down the path to darkness.]]
633* BadassBookworm: When the group is encamped, he can sometimes be found reading by the fire. He's also fond of [[CovertPervert less high-brow literature as well.]]
634* BadassLongcoat: Sports one in his General and Field Marshal outfit sets.
635* {{BFS}}: He defaults to two-handed swords in cutscenes.
636* TheBigGuy: He easily towers over everyone else in the Luminary's group and he has the highest strength and defense.
637* BlackKnight: His position as the right-hand man of King Carnelian, which is further emphasized with his armor being black. He ditches the getup for more practical traveling clothes in the second half of the game, but it is still available as [[spoiler: one of his alternate outfits]]
638* BrainsAndBrawn: He's known as Heliodor's indomitable warrior in contrast to Jasper's reputation as its unrivaled tactician. He's not without brains himself, though, and is shown to be respectably eloquent, well-read and insightful throughout the game.
639* BrainsEvilBrawnGood: Played with. He's both the brawn of the two generals and is a DarkIsNotEvil HeroAntagonist while Jasper is an ObviouslyEvil SmugSnake, but he gets that reputation only [[CrapsackOnlyByComparison he's dumber than Jasper]]; that's hardly a low bar, and Hendrik is a perceptive GeniusBruiser.
640* CantHoldHisLiquor: In his character book interview, he admits to falling drowsy as soon as he starts drinking, and that he challenges himself not to fall asleep when attending banquets.
641* CastFromHitPoints: Hendrik's final level-up spell is "[[DeathAsComedy Kerplunk]]", which '''kills him''' to fully-heal everyone else [[spoiler:in the party]]... [[DeathIsCheap allowing someone else to revive him, of course]], if they have the time.
642* CerebusRetcon: When afflicted with the dancing status ailment, Hendrik performs a variant of a traditional Japanese bon dance that is rather goofy and unfitting for someone of his frame. While one might dismiss this dance as simply being a joke poking fun at his stodginess, the character book reveals that it actually originated in his ruined home country of Zwaardsrust, where it was performed during festivals, and his memorization of it is his way of honoring the legacy of his fallen people. With this knowledge in mind, seeing Hendrik do the dance becomes bittersweet instead of funny.
643* CharlesAtlasSuperpower: According to the Character Book under Don Rodrigo, Hendrick was rather clumsy during training, but trained far more than anyone else. He wasn't naturally talented as a knight, he earned it.
644* ChickMagnet: After the defeat of Mordegon, he attracts the attention of several women in Arboria.
645* ChoiceOfTwoWeapons: One-handed and two-handed swords and axe.
646* TheComicallySerious: He's serious as a heart attack regarding just about everything, which provides the majority of the humor surrounding his character. While traveling with the Soldiers of Smile, watching Hendrik try to remain his usual stoic self after Sylvando somehow convinced him to ''dress up in a clown suit'' has to be seen to be believed.
647* ConflictingLoyalty: Learning that his princess and Lord Robert, who he greatly respects, are not only alive but are firmly on the "Darkspawn's" side shakes his previously absolutely firm loyalty to Carnelian. Learning of Jasper's role in the Sniflheim crisis compounds this further, to the point that [[PetTheDog he lets the party go despite being fully capable of facing them]] in order to investigate further.
648* CoolHorse: Obsidian, a mighty black stallion only comfortable around Hendrik.
649* CovertPervert: He's a connoisseur of Ogler's Digest, enough to recognize its first issue from a glance and temporarily gush over its rarity, and shows clear interest in both Erdrea's abundance of bunny girls and the ever-elusive [[GRatedSex Puff-Puff]]. He's quick to act sheepish and make excuses for himself when these feelings come out, though. [[GameplayAndStoryIntegration It actually factors into gameplay]], as he innately has a severe weakness to Puff-Puff-related attacks; even moreso than [[DirtyOldMan Rab]], implying that he's the biggest pervert in the party.
650* CrutchCharacter: [[spoiler: He will likely serve as the party's key to survival against [[ThatOneBoss Mordegon]] during his stint as a GuestStarPartyMember at the beginning of Act Three, as his invincibility and access to the Forbearance skill will soak up attacks that the rest of the party will otherwise have great difficulty recovering from. When he rejoins as a full party member afterwards, while still very strong, he reverts back to whatever stats he had before the player traveled back in time and loses access to Forbearance until the Fraternity branch of his skill tree is unlocked.]]
651* DarkAndTroubledPast: [[spoiler:He was originally from the Kingdom of Zwaardsrust, the first kingdom to fall to the monsters' return, and is one of the few known survivors.]]
652* DarkIsNotEvil: While [[spoiler:initially]] an antagonist, his BlackKnight armor is in stark contrast to his genuinely noble AntiVillain nature.
653* DeclarationOfProtection: A triumphant one towards [[spoiler:the hero]] when they confront the usurper together. It becomes a recurring line through the rest of the game.
654* DefrostingIceKing: He will eventually warm up to the hero and reminisce about his past, apologizing for how he treated them as an enemy.
655* DontMakeMeDestroyYou: Tries to threaten Jade this way during the third encounter with him, but he is ultimately unable to bring himself to act on it. Jade takes advantage of this by catching him off guard and stealing his horse.
656* DoomedHometown: He's a survivor of the destruction of Zwaardrust, and it was his desire to prevent others from experiencing the same loss and trauma that he did as a result of it that motivated him into becoming a knight.
657* DualWielding: Can opt to equip a sword or axe in each hand.
658* FatalFlaw: His loyalty to his king is so great that [[BlindObedience he never thinks to question his orders]]; if he had, [[SpottingTheThread he would probably have seen through]] [[BlatantLies the Darkspawn lie]] instantly, since, as [[spoiler: a Zwaardsrustian refugee]], Hendrik has personally seen large-scale monster attacks that ''predate'' the teenaged Luminary's birth by more than a decade, which would prove that said large-scale attack is not even remotely his fault.
659* ForceAndFinesse: Both he and Sylvando trained in swordsmanship under Don Rodrigo, but while Hendrik relies primarily on his tremendous strength, Sylvando instead focuses on graceful swordplay. While discussing their days training together in the character book, Sylvando reminisces about a time when he parried one of Hendrik's attacks during a mock battle only to be launched backwards from the force of the blow; highlighting both of their respective strengths as swordsmen.
660* FreudianExcuse: The reason he believes so strongly in Carnelian's accusations against the party is because he's seen firsthand the horrors the Luminary has supposedly brought to the world, first when [[spoiler:his homeland and family were massacred by monsters]], and then when Dundrasil fell.
661* GameplayAndStoryIntegration
662** As a CovertPervert who is adored by the ladies, he has an innate major weakness to Puff-Puff and related feminine charm attacks.
663** Having earned his status as Heliodor's greatest knight, he has an innate major resistance to the fear status effect.
664** Being a stoic man most of the time, he has an innate major resistance to laughter-inducing moves.
665** He is mentioned to rely more on brute force than finesse in his swordplay, which is reflected in his having the lowest Deftness out of the entire party in exchange for the highest base strength.
666* GeniusBruiser: He's known as the strongest knight in all of Heliodor but is also very well-read and worldly on top of that. His preferred way to unwind is reading books, and he can often be seen with one when the party rests at a campfire.
667* GoodCostumeSwitch: After his HeelFaceTurn, he changes from his BlackKnight armor to a BlueIsHeroic padded armor set. You can later recover his BlackKnight armor as a costume, however, once you regain access to Sylvando and the Salty Stallion, and mosey on over to Gondolia. In the third act he gets a gold version of his original armor.
668* GoodIsNotSoft: A stern and driven man with a strong code of honour, he will show mercy to the innocent but never to those he believes to be wicked. He mellows out a bit as a party member, but is just as ruthless with your enemies as he was with you.
669* GuiltComplex: Tends to needlessly blame himself for causing problems for other people, particularly [[spoiler: after the fall of Yggdrasil.]]
670* HeavyEquipmentClass: Not only capable with Greatswords and Heavy Armor like the Luminary, but is the only party member that can use Axes.
671* HeroicSelfDeprecation: Hendrik is incredibly self-critical and can often be quite sullen when made to talk about himself, despite everyone around him seeing him for the paragon of knightly virtue that he truly his.
672* HeroWithBadPublicity: After Mordegon rises, while many of the surviving populace of Erdrea still see him as a hero and HopeBringer, many others, such as the monks of Angri-La, have ''not'' forgotten the crimes he and Heliodor as a whole committed in the first half of the game.
673* HesAllGrownUp: Sylvando describes him as having been awkward and meek when he was younger, whereas he's the perfect picture of courageous knighthood as an adult.
674* HiddenDepths: Though he has pledged his life in service to Heliodor and clearly thinking of the country as his home, he still feels a deep attachment to his birthplace, the fallen kingdom of Zwaardsrust, and takes upholding its traditions seriously. For example: the goofy dance he performs when under the influence of an enemy attack is actually a customary dance performed by the people of Zwaardsrust during festivals that he has memorized by heart despite having only seen a few times in his very early childhood. As he is implied to be the reincarnation of Drustan, the founder of Zwaardsrust, this devotion may run deeper than even he realizes.
675** There's also an example before his HeelFaceTurn; after Krystalinda mentions Jasper while freezing him and the Luminary, and after the Luminary's party frees them both, Hendrik leaves instead of resuming his encounter with him; he cares more about Jasper ([[EtTuBrute and/or his betrayal]]) than catching the "Darkspawn".
676* HopeBringer: At the beginning of the second act, he acts as this to the people of Heliodor while the hero is out of commission.
677* {{Hunk}}: Handsome in a more traditionally masculine way than the other male party members.
678* AnIcePerson: If he uses greatswords, Hendrik can learn the ice-based Frost Fangs attack.
679* InnocentlyInsensitive: Flashbacks reveal that Jasper isn't entirely exagerrating when he claims that Hendrik began to ignore him after overtaking him in fame, but it's made clear that Hendrik wasn't conscious of his friend's feelings at the time and would never do anything to deliberately hurt him.
680* ItsAllMyFault: In Act Two, he blames himself for [[spoiler: the fall of Yggdrasil and Veronica's death, because he was the one that brought the possessed King Carnelian to the world tree.]]
681* KnightInShiningArmor: He is praised as such by people for his loyalty and bravery; in fact, Octagonia even has a statue of him in front of a colosseum.
682* TheLancer: Becomes this to the hero's, well, TheHero in the second half of the game.
683* LargeHam: While he's a stone-faced, serious knight through and through, his overblown reactions to certain things (such as discovering that [[ForgottenChildhoodFriend Sylvando is Norberto]] or that [[CovertPervert Rab owns a mint condition copy of the first issue of Ogler's Digest]]) put him squarely in this territory. Even when the thing that he's reacting to is relatively innocuous, he responds to it as though it's as much SeriousBusiness as his knightly duties are.
684* LightningBruiser: While normally a MightyGlacier, he gets an enormous speed boost when pepped up (2.5 times his regular speed with the Pep Up Power Up bonus active), making him the second-fastest party member after Erik.
685* LikeBrotherAndSister: He's described as having this sort of dynamic with Jade when she was little, and shades of it can still be seen in their interactions after he joins the party.
686* LockedOutOfTheLoop: Upon catching Jasper making a move for Yggdrasil's Heart, Hendrik denounces him and prepares to fight him on behalf of King Carnelian... [[spoiler: who then Zam's him InTheBack, having been a puppet of Jasper's ''true'' boss all along.]]
687* LuckilyMyShieldWillProtectMe: The only party member who can learn skills associated with equipping a shield, which makes him an ideal tank.
688* MagicKnight: Though leaning on the "Knight" side of things, he learns a handful of healing and buff spells, [[spoiler: and gains access to more when his skill tree expands in Act Three]].
689* ManlyFacialHair: Sports a striking goattee to go with his generally manly image. The loading screen mentions that he grew it out specifically to look like King Carnelian.
690* MightyGlacier: Has attack and defense skills that let him deal much damage and take much in turn but is generally the slowest member of the party.
691* MirrorCharacter: [[AlternativeCharacterInterpretation The character book raises this theory in regard to his relationship with Jasper]], arguing that Hendrik may have also had a subconscious inferiority complex regarding his friend's intelligence and popularity with women ([[HeroicSelfDeprecation two qualities that Hendrik is often very critical about his own perceived lack of]]) that caused him to inadvertently overlook his feelings and sour their relationship.
692* MrFanservice: His General and Field Marshal costumes give him [[SharpDressedMan a very nice looking suit]] while Drustan's armor shows off his abs and his muscular arms and legs.
693* MyCountryRightOrWrong: Even if he didn't have [[DarkAndTroubledPast personal]] [[FreudianExcuse reasons]] to latch on to the Darkspawn legend, he outright tells Jade in the third encounter with him that he is a loyal knight and enforcer to Carnelian and Heliodor above all else, which Jade replies has always been his FatalFlaw. Letting go of this mindset is a big part of his CharacterDevelopment in the second act.
694* MyGreatestFailure: Comes to view allowing himself to be deceived by Mordegon while he was in possession of King Carnelian as this after becoming a party member. [[spoiler: This is particularly pertinent in the original timeline, where doing so resulted in the collapse of the world tree and the world being plunged into darkness.]]
695* NervesOfSteel: As a bold and courageous knight, he has an innate major resistance to any skills that induce the frightened status effect.
696* NiceGuy: He's kind, compassionate, and far more critical of himself than he is of others. Even during his time as an antagonist, the game makes it clear that he is a noble man who is doing what he believes is necessary to save the world and takes no pleasure in hunting the party.
697* NobleTopEnforcer: To King Carnelian. Most clearly shown when [[spoiler: he stopped Jasper from executing the residents of Cobblestone.]]
698* NoSympathy: Subverted with Jasper. He gives a single brief, pained look when [[spoiler:Jasper Unbound fades away, immediately wanting to continue the quest and not dwell on his fallen friend. When Jasper reappears not soon after for one last hurrah, though, Hendrik engages him at length, shows him some kindness, and lets him die happily.]]
699* NotSoAboveItAll: When he finds Rab's copy of Ogler's Digest, he gets rather excited even identifying it as a first edition and in mint condition. Up until this point Hendrik had always been presented as a very upright, strait-laced figure.
700** This is further illustrated when in The Battleground, Hendrik can comment in party chat about there being an angel who gives Puff-Puff there, and is eager to see her.
701* NotSoStoic: He lurches backward in shock, complete with a [[ThunderShock lightning bolt effect]], and ''screams in agony'' when he finally realizes that Sylvando is [[ForgottenChildhoodFriend his old friend Norberto]].
702* OlderSidekick: A loading screen blurb mentions that both he and Jasper are 36 years old, so he becomes this to the 16 (or potentially 17 at that point)-year-old Luminary upon joining the party.
703* ThePaladin: His character is built in such a way: a powerful, heavy-armoured fighter with access to heals, defensive buffs, and the Heroism tree. He can be played as either a fantastic tank or a powerful damage-dealer.
704* PlayingWithFire: Like all swordsmen, he can learn the Flame Slash technique.
705* PrimalFear: He fears darkness and bugs.
706* TheReveal: His destroyed homeland is revealed to be [[spoiler:Zwaardsrust, the kingdom founded by Drustan, of whom Hendrik is heavily implied to be a reincarnation.]]
707* RedOniBlueOni: The blue to Sylvando's red; Hendrik is somewhat-introverted and calm for the most part, and he takes control and authority with being a Heliodorian general. His default outfit heavily features blue, too.
708* SecretTestOfCharacter: He and Sylvando can go through one in act three, courtesy of Don Rodrigo. Completing it unlocks [[spoiler: the Fraternity skill tree]] for Hendrik.
709* SensitiveGuyAndManlyMan: Hendrik's stoic nature is sometimes used to contrast the extremely flamboyant Sylvando. Interestingly, Sylvando's confidence and decisiveness are also used to contrast Hendrik's occasional bouts of awkwardness and self-doubt. This is highlighted by their respective skill trees, which are identical in shape but expand in opposite directions (Sylvando begins with access to the bottom cluster of his skill tree while Hendrik has access to the top). After they prove themselves as knights in the postgame, [[RuleOfSymbolism they each gain access to the missing sections.]]
710* SeriousBusiness: Judging by his reaction to seeing a mint condition, first edition copy of the Ogler's Digest, he takes his dirty magazines just as seriously as he does being a knight.
711* SharpDressedMan: His Field Marshal and General outfits give him this look.
712* SirNotAppearingInThisTrailer: His joining the party at all is completely ignored in promotional materials, likely to maintain the surprise when it happens.
713** Subverted in Videogame/SuperSmashBrosUltimate, where there's a Spirit for the "Hero's Comrades"; Hendrik is in the artwork, which could be a spoiler for those who hadn't yet played the game.
714* SixthRanger: He doesn't join the party until Act Two. And in Act Three, [[spoiler:when the Luminary goes back in time]], he isn't in the party until after [[spoiler:defeating Mordegon at Heliodor Castle.]]
715* TheStoic: While far from emotionless, he makes a concerted effort to maintain the air of reserved dignity expected of a knight at all times. This makes his general demeanor stand in rather stark contrast to the rest of the party, who are all to varying degrees expressive and jovial, and causes [[NotSoStoic the moments when his calm is broken]] to be either [[SugarWiki/FunnyMoments hilarious]] or [[TearJerker heart-wrenching]].
716* TakingTheBullet: As a GuestStarPartyMember, he can use the Forbearance skill, allowing him to absorb hits for the party for a turn. [[SecretAIMoves However, he can't use this ability once he becomes controllable]]. [[spoiler:At least not until his Fraternity skill tree becomes available in Act Three]].
717* TechnicianVersusPerformer: The Technician to Sylvando's Performer in terms of swordplay. Hendrik is not the naturally gifted swordsman that Sylvando is, and so had to achieve his current success as a knight through nonstop practice and rigorous training. This is reflected in his moveset, where he is squarely focused on both giving and taking as much damage as possible compared to Sylvando, who is more of a JackOfAllTrades that does a bit of everything.
718* TookALevelInKindness: At the beginning of the second act, despite being no longer an enemy, Hendrik acts cold to the hero due to heavy pressure from defending the Last Bastion and guilt from the atrocities he committed in the first act. However, once they successfully drive out the forces of darkness from Heliodor region and travel together to end Mordegon's reign of terror, he becomes considerably nicer.
719* TrademarkFavoriteFood: Any kind of mushroom.
720* TrueCompanions: Averted with Jasper; although they have the reputation of stalwart brothers defending the kingdom together, and they ''used'' to be this in their youth, their friendship soured long ago. [[spoiler:Played wonderfully straight with Hendrik and the party though.]]
721* UndyingLoyalty: To King Carnelian, the royal family, and Heliodor. He actually has a late-game epiphany about this if spoken to, realizing that blind loyalty is not good enough to save the world and that he needs to stand with you as a comrade, not a follower.
722* UnwittingInstigatorOfDoom: [[spoiler:He leads King Carnelian, then possessed by Mordegon, up to the World Tree, where the Luminary, the Heart of Yggdrasil and the Sword of Light all wait for him.]]
723* VitriolicBestBuds: Type one with Jasper. [[spoiler: He doesn't work out Jasper was jealous of him until the first boss fight of Act Two, and was VERY oblivious to his feelings for over sixteen years.]]

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