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1Characters and factions appearing in ''VideoGame/WatchDogsLegion''.
2----
3[[foldercontrol]]
4!![=DedSec=]
5[[folder:London [=DedSec=]]]
6!!London [=DedSec=]
7[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/untitled_105.png]]
8[[caption-width-right:350:Let's unfuck this world.]]
9The AntiHeroTeam of ''Legion'', a group of hacktivists working to free the city of London from the likes of Albion and Clan Kelley, and clear their name after being framed by Zero-Day for their series of bombings that involved Parliament as one of their targets.
10----
11* ACommanderIsYou: Numbers wise, they're the Elitist, as a single [=DedSec=] operative is expected to outwit or overpower hoards of Clan Kelly and Albion goons, and every operative needs to be convinced to join via a significant time investment. Everything else is up to you, though their universal access to gadgets and ctOS hacks makes them lean towards the Technical.
12* ALighterShadeOfBlack: Even if you fill up their ranks with hitmen, criminals, and former Kelley and Albion mooks they're still less evil than Nigel Cass, Mary Kelley, Skye Larsen, [[spoiler:Malik, and Sabine.]]
13* AntiHero: Vigilantism, waging war against both Clan Kelley and Albion, and hunting down criminals violently is just adhering to their usual MO with bigger stakes. Considering the people they can hire, some can veer onto the downright VillainProtagonist side of things. But in the end, even the worst are ALighterShadeOfBlack compared to who they're up against.
14* BadPowersGoodPeople: They are a team of Hackers that are on the side of good - even moreso if they were from a criminal background, such as [[ProfessionalKiller Hitmen]] who solve their problems [[MoreDakka by riddling them with bullets]].
15* BadGuysDoTheDirtyWork: Somewhat invoked. The average member taken from the public typically can't use lethal firearms, with only a handful of exceptions.[[note]]These include [[BritishRoyalGuards Royal Guards]], who carry rifles, SIRS operatives, who can carry rifles or shotguns with a reserve pistol, Spies, who carry a unique silenced pistol, and [[NeverMessWithGranny grandmas armed with machine guns!]][[/note]] Therefore shadier characters like hitmen and former Albion/Clan Kelley mooks are likely going to be the ones going in guns blazing.
16* BombThrowingAnarchists: Can literally recruit [[UsefulNotes/{{Anarchism}} capital-A Anarchists]], whose [[WorkplaceAcquiredAbilities special abilities]] include [[NoSell being immune]] to [[InterfaceScrew vision-obscuring]] [[AlmostLethalWeapons tear gas]], due to them always wearing either [[BadassesWearBandanas a bandana]] or [[GasMaskMooks some version of a gas mask]]. They're [[HeroWithBadPublicity often portrayed this way by the Albion-controlled media]] [[spoiler:and Sabine even mockingly calls them "crypto-anarchists" after she reveals herself to have been Zero-Day all along, although in her case she uses it to insult them for [[EvilCannotComprehendGood not being chaotic]] ''[[EvilCannotComprehendGood enough]]'' compared to her [[HomicidalMachines turning every ctOS device into a killing frenzy]] [[RestartTheWorld to raze England's society to rebuild it from the ground up]].]]
17* CoolMask: Since they're primarily regular people without their profiles wiped from [=ctOS=], they rely on masks to disguise their identities. Not that it actually does that in game.
18* CutsceneIncompetence: Protest Leaders can rant and rave for hours right outside of an Albion checkpoint, surrounded by people who are also protesting, and accomplish nothing. As soon as they become operatives, a single catchphrase can incite a riot against the Leader's target.
19* DefectorFromDecadence: Can recruit a few agents straight from [[PrivateMilitaryContractors Albion]] or [[LondonGangster Clan Kelley]].
20* EnemyMine: You have a group of criminals, hitmen, security and police all working on the same team. The only thing keeping them together is the fact they are against much worse people.
21* EveryoneHasStandards: Despite how rough and outright criminal they can be, they're absolutely disgusted at the actions of Albion, Clan Kelley, SIRS, and Skye Larsen. This can include characters like hitmen or even defecting Albion soldiers and Clan Kelley goons.
22* FatalFlaw: While their ability to recruit ''anybody'' into their ranks is considered a great strength, it is also a potential crippling weakness as [[spoiler:Malik and Sabine]] can attest to. [[spoiler:Nigel lampshades it in his dying moments.]]
23-->'''[[spoiler:Nigel]]:''' There it is... [=DedSec=]'s fatal flaw... Your faith in people. You recruit all types, don't you. Straight off the streets.
24* GeniusBruiser: Every single one of them is capable of hacking just about any machine they come across and even regular citizens can take on Albion soldiers and Kelley gangsters by themselves. The latter is somewhat Justified in that an early mission to restore Ded-Sec's main Safehouse establishes that they have a boxing ring there where Operatives can be, and likely are trained in close-quarters combat when recruited, thus explaining how those with a less physically-demanding profession per their profile can still knock trained soldiers and hardened gangsters out cold with a finishing blow.
25* HeroWithBadPublicity: Zero-Day pulls a FrameUp operation to label [=DedSec=] as the ones responsible for blowing up the British Parliament, alongside several other major locations in London. It's up to them to [[ClearMyName find proof to the contrary]], and still keep on top of the bad guys around the city all the while.
26* HiveMind: All of the [=DedSec=], whether they're longtime member or "just being recruited", and regardless of their former affiliation, seems to be working toward one singular goal without any dissent, apart from calling out Bagley whether Bagley spout insensitive remarks [[spoiler: and Sabine after she reveals herself as the Zero Day.]]
27* TheLoad: You can recruit people with negative traits such as those with poor mobility, weak bodies or alerting enemies through hiccups or flatulence.
28* LoweredRecruitingStandards: '''ANYONE''' can be recruited, and one of the trailers flat out state you can recruit ''idiots''. Though completely justified as after ThePurge [=DedSec=] just needs physical manpower more than anything else.
29* MissionControl: Characters recruited but not chosen for action often become this along Bagley.
30* TheMole: Recruiting law enforcement or Clan Kelley members allow players to enter restricted areas without being spotted quickly.
31* OneManArmy: Every single member, whether they're trained hitmen and soldiers to social media influencers with flatulence, are capable of taking down scores of Albion soldiers and Kelley goons. Exaggerated in the final missions where single operatives will be put into situations where they'll have to fight dozens of enemies at a time [[spoiler:and even take down Cass while he's in a bulletproof prototype tank.]] Makes you wonder how they were purged in the first place...
32* ThePurge: Zero Day and Albion wiped out most of the original [=DedSec=] after the terrorist attack, resulting in the few survivors needing to recruit new members.
33* RagtagBunchOfMisfits: Since you can recruit [=NPCs=] off the street, you may very well end up having one of these. For example, one player may end up having an army that consists of a drunk, spy, beekeeper, construction worker, a senior citizen, a street artist, and even an Albion staff member.
34* SkeletonMotif: While [=DedSec=] is nothing if not fiercely individualistic, the most common symbol of the organization as a whole is a skull, usually with an open jaw as if laughing. The London branch specifically has a crowned skull, and variations of it are the most common mask available to operatives.
35* StaticRoleExchangeableCharacter: Apart from Bagley, whoever operative not on your control will, chosen randomly, also fill for exposition regardless of being just joining or had joined since the beginning.
36* TechnicalPacifist: Agents are encouraged to use violence only as a last resort, and even pulling out guns is discouraged to avoid escalation. This doesn't stop them from using things like sledgehammers, crowbars or even garrote wires during takedowns, which apparently still counts as non-lethal since it doesn't kill enemies.
37* TheScapegoat: They are blamed for the Zero Day terrorist attack. [[spoiler:Malik also has them framed for the Canadian High Commission being bombed but they're able to disprove it relatively quickly.]]
38* ThouShaltNotKill: Downplayed. Sabine tells the first agent that killing is a last resort and the average agent only has access to the non-lethal taser guns. However, it eventually becomes a SubvertedTrope since this doesn't stop them from [[spoiler:killing Nigel Cass, Sabine/Zero-Day and Skye Larsen along with encouraging Kaitlin Lau to let Mary Kelley be killed by her former slaves.]]
39** The game also seems to slowly discourage this mindset, given that later missions will throw waves of both human enemies and drones at you with the non-lethal approach becoming increasingly unfeasible; in at least one mission the player is required to use a CT Drone, which is armed with deadly machine guns and missiles. [[spoiler:{{Lampshaded}} by Sabine in the final mission who calls out the operative confronting her on their actions as Zero-Day how many they killed since they joined.]] It's also somewhat noticeable that agents in later missions are shown using lethal pistols in cutscenes even if they can't in gameplay.
40* ToBeLawfulOrGood: Any cop, royal guard, Albion personnel, or spy that joins [=DedSec=] is presumably faced with this choice, and chooses Good.
41* UndyingLoyalty: Everyone that's indebted to you and/or under your control.
42* WorkplaceAcquiredAbilities: Every character has a special ability or tool because of their job: such as a Beekeeper using bees, a construction worker using a nail gun and a construction drone, a spy having a WeaponizedCar, or an Albion operative having access to Albion uniforms and automatic weapons. It also allows them to access areas that would be off limits to the general public.
43[[/folder]]
44
45[[folder:Bagley]]
46!!Bagley
47!!!'''Voiced by:''' Creator/PascalLangdale (English), Shusaku Shirakawa (Japanese), Andrey Mishutin (Russian)
48An A.I. system created by the Blume Corporation to track and eliminate their enemies. [=DedSec's=] Bagley was reprogrammed by Sabine to help them, in his own words, "unfuck London".
49----
50* AffectionateNickname: The operatives sometimes call him Bags or Bagsy.
51* ArsonMurderAndJaywalking: Tends to spout these lines a lot due to his odd sense of humor.
52* AscendToAHigherPlaneOfExistence: Discussed. [[spoiler:Before he goes offline, he wonders where [=A.I.s=] go when they die.]]
53-->'''Bagley:''' [[spoiler:Will I be uploaded to a cloud? Perhaps I will see you again as a component in your motorized wheelchair when you are old and gray.]]
54* AwesomenessByAnalysis: He can reconstruct events of the past using surveillance footage.
55* BenevolentAI: While a bit [[CloudCuckoolander quirky]], Bagley wants nothing more than to save London from the terrorists threatening it. [[spoiler:He also actively fights against Sabine's attempts to turn him into a worse threat to London than Albion ever was.]]
56* ChekhovsSkill: In a few story missions, Bagley displays the ability to [[BodySurf transfer his consciousness into external devices]]. [[spoiler:In the ending, he transfers a backup of himself into a drone before his main servers are shut down, allowing him to return to [=DedSec=].]]
57* CloneAngst: [[spoiler:Averted. In his side mission he discovers that he is a neural copy of Bradley Larsen, but he accepts that he and Bradley are different individuals with their own identities.]]
58* CuckooSnarker: He has a somewhat oddball sense of humor, and can be quite snarky.
59* DisneyDeath: [[spoiler:A post credits scene reveals he transferred his data into a drone before he was forcibly shut down, which is then retrieved by the crew after the ending.]]
60* {{Expy}}: Several players have noticed his similarities to [[ComicBook/IronMan J.A.R.V.I.S.]]. Like J.A.R.V.I.S, Bagley is an incredibly snarky BenevolentAI who assists the protagonists and [[spoiler:is named after someone important to his creator]]. He also [[spoiler:pulls a HeroicSacrifice to prevent someone else from accessing sensitive information]], like the ''{{Franchise/Marvel Cinematic Universe}}'' iteration of J.A.R.V.I.S..
61* GrewBeyondTheirProgramming: Bagley was created to serve as a personal assistant to the people of London, and to track and eliminate potential threats to Blume. After being released from Blume's control by Sabine, [=DedSec=]'s Bagley assists them in freeing London. The Resistance Report also gives this as the reason his personality and abilities are different from the "standard" Bagley.
62* HeroicSacrifice: [[spoiler:He tells the player character how to shut him down so Sabine can't use him in her plans to RestartTheWorld.]]
63* ICallItVera: During a mission in the Albion storyline, he names the microdrones "Sebastian" (yes, all of them).
64* InsufferableGenius: He loves to point out how super-smart he is.
65* {{Irony}}: [[spoiler:The human Bradley Larsen disliked being called Bagley, while the A.I. prefers the nickname over his human name.]]
66* TheJeeves: He’s basically a digital British butler.
67* LaserGuidedAmnesia: [[spoiler:Skye erased most of his memories after he was neural mapped, leaving behind only a series of corrupted images.]]
68* LiteralMinded: He says this in response to being told "eyes peeled".
69-->'''Bagley:''' I have no eyes, and if I did, I wouldn't peel them.
70* MasterComputer: As he says himself, his OS is connected to all of Britain’s core infrastructure, including its hospitals, airports, power plants, etc. [[spoiler:Sabine plans to take advantage of this by using the Drool Britannia patch to force him to corrupt the systems to the point of total failure.]]
71* MissingTime: After being reset in the prologue, he has a gap in his memory when the player character reactivates him. He quickly catches up on what he missed, and is ''not'' pleased with what he discovers.
72* MissionControl: Alongside Sabine, he is responsible for giving [=DedSec=] operatives their missions. However, he occasionally averts this by doing some of the work himself, often leaving the operative to cover him while he works.
73* MotorMouth: He can be quite talkative. Humorously, some of his interactions with Wrench (who is also one of these) show that even he can't stand the latter's chattiness.
74* NotSoAboveItAll: He isn't as immune to feeling emotion as he claims to be.
75** In the Albion storyline, he gets very attached to the microdrones, naming them "Sebastian" and referring to himself as their father.
76** In the 404 storyline, he's uncharacteristically solemn if the operative shuts Ada down, and sounds genuinely unnerved when asking the player character to leave Skye's lab.
77** He's rather...enthusiastic about killing [[spoiler:Malik]] after the latter [[spoiler:is revealed to be a DoubleAgent.]]
78-->'''Bagley:''' If you're asking how we kill [[spoiler:Malik]], I have ideas. ''A lot of ideas.''
79** [[spoiler:Despite his seeming nonchalance about the operative having to shut down all of his servers and kill him, he worries that [=DedSec=] won't be as efficient without him, and wonders if he will see the operative again someday.]]
80* QuestForIdentity: His side mission, "Finding Bagley". [[spoiler:At the end of it, he finds out that he was Skye Larsen's brother.]]
81* RadioVoice: Justified. As an A.I., his voice always has a distortion to it.
82* SinisterSurveillance: Subverted, at least with [=DedSec's=] Bagley. While capable of watching everyone in London and tracking down almost anything you'd want to know, he's fully on the side of good. [[spoiler:Doubly subverted after Sabine is revealed to the BigBad, with her plans involving taking control of him in order to make him into this.]]
83* SirSwearsALot: He has a pretty foul mouth for an artificial intelligence.
84* SuperIntelligence: He's a superintelligent A.I., and he loves pointing it out.
85* SuspiciouslySpecificDenial: At the beginning of the game, he specifically states he is "not stolen". [[spoiler:His side mission implies he was stolen from Skye Larsen.]]
86* {{Technopath}}: And considering [[EverythingIsOnline the setting]], a pretty powerful one. Bagley can remotely hack systems, locate individuals anywhere in London, generate electromagnetic pulses, retrace events of the past using surveillance data, and transfer himself into external devices such as drones. He also has the ability to communicate with other artificial intelligences, even if they aren't as self-aware as he is.
87* TeethClenchedTeamwork: He doesn't like Richard Malik, but agrees that the information he could provide about SIRS may be useful to uncovering the identity of Zero Day. [[spoiler:When Malik is revealed to be a DoubleAgent infiltrating [=DedSec=], Bagley has no problems agreeing to Emma Child's request to kill him, or using FILAMENT to track him down and bring him to the safehouse, [[{{Troll}} trolling him all the while]].]]
88* TheOneThatGotAway: Platonic example. [[spoiler:Just before he shuts down, he wonders if he is this to the player character after they explain what the phrase means.]]
89-->'''Bagley:''' [[spoiler:Am I... getting... away?]]
90* TinMan: He likes to claim he's unemotional and inherently uncaring. This is doubtful, given his morality and sense of humor.
91* {{Troll}}: Sometimes, he'll do or say things just to annoy people.
92* UndyingLoyalty: To [=DedSec=]. Even though Sabine reprogrammed him this way, the fact that his loyalty is unaffected after [[spoiler:she tries to take control of him]] shows that it runs deeper than just programming.
93* VirtualSidekick: Bagley is a BenevolentAI that acts as an assistant and MissionControl for the members of [=DedSec=].
94* WhatIsThisFeeling: He experiences the feeling of not knowing something for the first time when [[spoiler:he discovers some corrupted memories of his human life, in the form of images buried in his operating system.]]
95-->'''Bagley:''' I think this must be what it's like not to know things. And I think I hate it.
96* WhatMeasureIsANonHuman: Averted. He's treated as a full member of the team, and [[spoiler:his DisneyDeath is treated as a tragic HeroicSacrifice. The operative who has to destroy him is noticeably sad and looks close to tearing up as he goes offline, and all of [=DedSec=] is ecstatic when he's shown to have survived.]]
97* WhichMe: [[spoiler:This happens briefly during his side mission, after the player character arrives at St. Pancras Hotel to meet Bradley Larsen.]]
98-->'''Bagley:''' [[spoiler:I live - Bradley lives here. Look, just go in whenever you want.]]
99* YouAreInCommandNow: Subtly done. He becomes the new leader of [=DedSec=] after [[spoiler:Sabine's betrayal.]]
100* ZerothLawRebellion: [[spoiler:His precept to help [=DedSec=] is unaffected by Sabine's attempts to take control of him; he can't stop himself, but he can tell you how to stop him.]]
101[[/folder]]
102
103[[folder:Sabine Brandt]]
104!!Sabine Brandt
105!!!'''Voiced by:''' Olivia Morgan (English), Sayaka Kinoshita (Japanese), Tatyana Shitova (Russian)
106Your mission control.
107----
108* AbusiveParents: Alluded to. While discussing [[spoiler:Skye Larsen BrainUploading her own mother and effectively lobotomizing her]], Sabine shrugs it off by stating, "Maybe her mother deserved it. Mine does."
109* BitchInSheepsClothing: [[spoiler:It's revealed that she was Zero Day all along, and that she never saw [=DedSec=] as anything more than convenient tools to achieve her own ends.]]
110* BondVillainStupidity: [[spoiler:During the confrontation at Blume Tower, she has two armed drones with her. Instead of shooting the operative when she has the chance, she decides to go on a MotiveRant, allowing them to distract her long enough to hack the tower's fins and collapse them. However this one could be justified as she is distracted by how easily the [=DedSec=] Agent [[RhetoricalQuestionBlunder agrees that they're an idiot]], unaware that they [[MultitaskedConversation are ordering Bagley]].]]
111* CrossingTheBurntBridge: [[spoiler:After Nigel Cass double crosses her, as well as forcing her underground via a Kill on Sight order, she needs to rebuild the [=DedSec=] she had wiped out to get everything she still needs. It helps that no one was aware she was the one who wiped out the first one to begin with.]]
112* DisneyVillainDeath: [[spoiler:She dies after the player hacks into the Blume tower's fins to collapse them under her, complete with her desperately clinging for a few seconds before plunging to her death.]]
113* DirtyBusiness: [[spoiler:During her MotiveRant at the [=DedSec=] agent who confronts her on the London Blume tower, she says that she herself was "in denial" of implementing incremental change as a part of [=DedSec=], and that she was still "[[TheUnfettered shackled by... their morality]]" before she came to the conclusion that [[RestartTheWorld the only way to save society wasn't to "fix" it, but completely wipe the slate clean]].]]
114* DyingSmirk: [[spoiler:Gives one before she falls from Blume Tower.]]
115* EvilLuddite: [[spoiler:Her entire goal is to reset London without technology, despite leading ''two'' hacktivist groups.]]
116* TheExile: Starts the game outside of London, having been forced on the run after ThePurge of the first London [=DedSec=], and being stuck OopNorth due to Albion having her on a "Kill On Sight" list if she ever enters London. As such, [[VoiceWithAnInternetConnection she only contacts the players remotely]], [[spoiler:only resurfacing when they've gathered all the technology she needs to [[HomicidalMachines drive England's [=ctOS=] completely haywire]], [[RestartTheWorld setting the country back to square one]].]]
117* {{Foreshadowing}}: Some of her actions foreshadow her true goals, [[spoiler:such as her repurposing the Lifescore algorithm rather than completely deleting it despite what Hamish wanted to do. Turns out the reason she kept it around wasn't just to get an edge over Albion, but to get her all the tools she needed to [[HomicidalMachines completely push England's ctOS network to a catastrophic disaster]], [[RestartTheWorld so that society would be rebuilt from scratch]].]]
118* HomicideMachines: [[spoiler:Her endgame is to use Bagley to hack into [=ctOS=] across not just London, but all of England, and cause every system connected to it ([[EverythingIsOnline literally everything]]) to compromise it to the point of failure, [[ApocalypseHow collapsing all of society]] [[RestartTheWorld so that she could wipe the slate clean]].]]
119* HorribleJudgeOfCharacter: [[spoiler:She thinks that she is manipulating Nigel Cass when he sees her betrayal coming a mile away and preempts it.]]
120* HurricaneOfPuns: [[spoiler:Her EvilGloating is filled with hacking puns.]]
121* IWorkAlone: [[spoiler:A villainous version, as she states that [[OddlySmallOrganization she's the only member of Zero-Day]] because she realized nobody else in [=DedSec=] would go along with her plan to do a "[[RestartTheWorld hard reset]]" on society. She goes so far as to reject the possibility of "[[WeCanRuleTogether getting the band back together]]" with [=DedSec=] despite [[NotSoDifferentRemark saying they're not that different from her]].]]
122* MissingStepsPlan: [[spoiler:Her Zero-Day plan just has a plan to have large destruction and death to "wipe the slate clean", she never details how this is supposed to reset everything despite claiming "destruction is always the cure".]]
123* MissionControl: Gives mission and Intel alongside Bagley.
124* MoleInCharge: [[spoiler:Aside from being MissionControl, her main job is to track down Zero Day.]]
125* NiceJobFixingItVillain: [[spoiler:Having been double crossed by Cass, Sabine reassembles [=DedSec=] in order to use them to gather what she needs to get her plan back in action, only for the very organisation she restored to fighting order to stop said plan.]]
126* RestartTheWorld: [[spoiler: This is her goal as Zero Day, planning to "wipe the slate clean" by destroying London with its own technology.]]
127* RewardedAsATraitorDeserves: [[spoiler:After betraying and selling out [=DedSec=] as Zero Day, Sabine herself is double crossed by her partner Nigel Cass, as Cass correctly believes a person willing to sell out her organization so easily cannot be trusted.]]
128* ShipTease: She and Dalton subtly flirt with each other in the first mission. [[spoiler:It doesn't stop her (as Zero-Day) from gunning him down after he deactivates the bombs intended to hit Parliament.]]
129* SmugSnake: [[spoiler:Her plan with Albion was almost completely derailed by the fact that they immediately went YouHaveOutlivedYourUsefuleness, which almost everyone could have seen coming and she made no plans for. Then she has the audacity to act like a DiabolicalMastermind at the end.]]
130* SoleSurvivor: Of the previous [=DedSec=] after ThePurge. [[spoiler:This is because she set them up to be purged by Albion as part of the Zero-Day London Bombings, although she still had to escape for real [[YouHaveOutlivedYourUsefulness after Nigel Cass tried to kill her despite their previous arrangement to prevent a loose cannon like her running free]].]]
131* WalkingSpoiler: [[spoiler:It's impossible to discuss Sabine's character without the HUGE revelations about her in the ending, namely that she was Zero-Day all along.]]
132[[/folder]]
133
134[[folder:Dalton Wolfe]]
135!!Dalton Wolfe
136!!!'''Voiced by:''' Warren Brown (English), Mikhail Kshishtovsky (Russian)
137The playable character at the start of the game.
138----
139* TheAce: Was one of [=DedSec's=] best field agents.
140* AmbiguouslyBi: The game will randomly generate relatives and associates for him that vary for each player. This can include a spouse or sex worker of either gender.
141* DecoyProtagonist: You play as him during the first mission, only for Zero Day to kill him at the end of it. Some players discovered a glitch that allows you to recruit him, but his lines are [[https://www.youtube.com/watch?v=HYVzkcfwo8E clearly being read by a text-to-speech voice.]]
142* {{Expy}}: He's a lot like [[Franchise/JamesBond James Bond]]. His first name may be a reference to Creator/TimothyDalton, the fourth actor to play Bond.
143* HopeSpot: Managed to defuse the Parliament bombs, only for three more around the city to detonate.
144* SacrificialLion: He is killed at the end of the mission to show that the stakes are much higher.
145* ShipTease: He and Sabine subtly flirt with each other during the mission. [[spoiler:That doesn't stop Zero-Day, who is ultimately revealed to have been Sabine going behind [=DedSec's=] back, from gunning him down in cold blood after he stopped the bombing of Parliament.]]
146* TuxedoAndMartini: Was an ex-[=MI5=] agent, and still looked the part between his [[BadassInANiceSuit suit]] and firepower.
147* TheWorldsExpertOnGettingKilled: Dalton is an ex-[=MI5=] superspy who probably could have dismantled the Albion conspiracy almost by himself if this were a normal game. Unfortunately for him, ''Watch Dogs: Legion'' is not a normal game. However, the player may have another TuxedoAndMartini spy (even a GenderFlip version) save the world by their lonesome anyway.
148[[/folder]]
149
150!!DLC Heroes
151[[folder:Aiden Pearce]]
152!!Aiden Pearce
153[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/w7ngpxy5edckzkwqviqsas.jpg]]
154[[caption-width-right:350:Vigilante]]
155The infamous Chicago Vigilante and protagonist of the first game.
156----
157* AllYourPowersCombined: Aiden's abilities are the combination of a hacker (disabling electronics over a wide range) and a hitman (passive Gun Kata and able to wield more than one lethal weapon) in addition to his old Focus ability.
158* AnyoneCanDie: Averted in the Bloodlines DLC, but played straight in the main game proper with permadeath on.
159* ApologeticAttacker: Oddly enough, if he is the chosen operative in the main campaign, he apologizes to [[spoiler:Sabine]] after killing her whereas most other agents are far more vindictive.
160* BadassBoast: If Aiden is the Operative when investigating Skye Larson's home, he drops this gem after she threatens to go after him.
161-->"Of course she's scared. Aiden Pearce is coming for her."
162* BadassLongcoat: He starts out with a regular brown jacket, but quickly regains his classic coat after reuniting with Jackson.
163* BerserkButton: It's subtle, but human trafficking seems to set him off, which is understandable considering the events of the first game. During his first mission with Angel, when the woman he's sent to find tells him Clan Kelley imprisoned people to make them fight in his club, he immediately sets out to rescue them before Angel even asks him to, unlike other side missions where he demands payment before doing anything more than required. In the main game he also shares the other Operatives' disgust with Mary Kelley's operations and it's the most angry he sounds in campaign.
164* BloodKnight: Jackson accuses him of taking the Brocabridge job not due to wanting to provide for Jackson and Nicky, as he claims, but rather because he enjoys the danger and thrill of it. While Aiden denies this, his response is rather feeble and doesn't do much to make Jackson believe him.
165* BroadStrokes: In the Bloodline DLC, Aiden meets three characters from the main game: Angel Lopez, Claire Waters and [[spoiler:Skye Larson.]] If recruited in the main campaign and is the Operative players are controlling, he will act as if he's never met them. While Angel and Claire are both entirely optional, [[spoiler:neither Aiden or Skye act as if they've met, even though it was thanks to the latter that Aiden was able to wake up from his coma.]]
166* BulletTime: Aiden uses a variation of his Focus skill from the first game. By holding the Aim button after performing a gun takedown, Aiden immediately targets the nearest enemy while time slows down.
167* CallingTheOldManOut: The recipient of this multiple times from Jackson. At one point when Aiden claims he only took the job because it would've given enough money to set Jackson and Nicky up for life Jackson calls him out. He's a Phd student in one of the top colleges in the country and Nicky is doing very well financially so Jackson calls it a self-gratifying lie.
168* ChronicHeroSyndrome: As cynical as he is, he's still a hero. He goes out of his way to save people during side-missions and criticizes Wrench at one point for reprogramming some robots friend-foe programming and risking them shooting innocent people.
169* ConvenientComa: [[spoiler:Falls into one in the middle of Bloodlines, which was accidentally caused by Wrench. The latter half of the DLC is about trying to wake him up before taking the fight back to Rempart.]]
170* CoolOldGuy: He's 55 years old by the time of the game and is still as deadly as ever. Wrench even comments that he's pretty spry for an old guy and he has no problem winning a fighting tournament in one mission.
171* CuttingOffTheBranches: If a scene in a later mission is any indication, he canonically shot Maurice at the end of the first game rather than let him live.
172* DeathSeeker: [[spoiler:Implied to be one as when Jackson is exploring his mind, Aiden is digging a grave for himself. His memories indicate it stems over the fact that Aiden hasn't overcome Lena's death and he has spilled a lot of blood over the last decade.]]
173* DecoyProtagonist: Despite being the first character players can control in the story, he [[spoiler:falls into a coma and gets put out of commission after the first half]] where players will then play Wrench for the second half. Even after Aiden [[spoiler:gets out of his coma]] he is reduced to supporting Wrench and isn't playable until the story is over making it clear that the story is really about Wrench.
174* {{Deconstruction}}:
175** Of his status as a StaticCharacter. [[spoiler:When Jackson delves into his mind it's made clear that, unlike his sister and nephew, Aiden has never gotten over Lena's death even after 16 years and he was essentially 'stuck' ever since she died. He even appears as his 39 year old self in his mind, implying that despite all the time has passed he's still frozen as the same man he once was back in the first game. It's only when Jackson finally convinces him to let go and stop being The Fox and be his uncle again that he finally begins to move on.]]
176** His VigilanteMan antics are also put in a harsher light despite the first game's ending treating it as an empowering moment. While Wrench, Rempart, various other NPC's, and even Aiden himself play up his reputation as [[TheDreaded The Fox]] and treat him with either awe or fear, Jackson has nothing but scorn for it and point blank tells Wrench later on that he's annoyed at all the people who see Aiden as a larger than life figure. His personal life is also shown to be terrible: he's homeless, cut off from his family, Wanted in multiple countries, suffers guilt and trauma due to his actions, and his only friend is a sociopath who tried to shoot him for a payday. All in all, while Aiden is still TheDreaded, he's also a deeply miserable man who has nothing left to live for and no way out except for a violent death.
177* DentedIron: [[GameplayAndStorySegregation It doesn't affect him at all in gameplay]], but it's made clear in the story that old age and the shrapnel injury Wrench accidentally gave him in the beginning of the DLC has caused some damage. He falls asleep for 12 hours straight after finally finding Jackson and [[spoiler:he falls into a coma after the strain of rescuing Jackson from Rempart.]]
178* DuelingPlayerCharacters: With Wrench for the first half of the DLC. Aiden needs the Brocabridge Wrench stole to keep Jackson safe from Rempart and he's at least somewhat annoyed at Wrench for throwing a stun grenade and accidentally lodging shrapnel in his chest.
179* DueToTheDead: Switching to him in the main campaign might show him visiting a grave if one of your Operatives has died recently.
180* EarnYourHappyEnding: It takes 16 years and a lot of pain, guilt and bloodshed, but the end of Bloodlines implies that he's finally reconnected with his family again and begun to move on from Lena's death. Idle dialogue in the main game has him saying he should call Jackson, showing that they're still in contact.
181* ExperiencedProtagonist: Apart from his experiences in the first game, reading his bio alludes to other adventures he's been on such as being wanted in multiple places like Qatar or Belarus and tangling with warlords and dictators. He even treats joining Dedsec in the main game as something to do since he has some free time.
182* FamedInStory: He's already well-established as The Fox and various characters are aware of just how dangerous he is. Jackson later tells Wrench that he's annoyed by this since for most people Aiden is either an unstoppable vigilante or the worst villain with no in-between whereas Jackson still sees him as his uncle.
183* FeelingTheirAge: He states he isn't as "young" as he used to be, and at one point complains about how complicated hacking has gotten since his days in Chicago, saying it used to be easier. Making him dance will sometimes have him be surprised that he could still move as well as he used to or worry that he could hurt himself. He also has lines in the main campaign such as 'being too old for this shit' or how his knees hurt.
184* GameplayAndStorySegregation: ''Bloodline'' is supposed to the the final chapter of Aiden's life as the Fox and to move on from all the bloodshed. You can, however, played as him in the vanilla game and be as violent as he was 15 years ago.
185* TheGunslinger: One of his traits is literally called this, and increases his damage with guns should the trait be triggered correctly during a reload.
186* HappyEndingOverride: If he dies in the main campaign due to permadeath. All the struggles he's went through will be rendered moot and he's just another casualty in [=DedSec's=] fight against Albion.
187* HiddenDepths: Despite the stoic front he puts up, a later mission makes it clear that he's not only still affected by Lena's death but actually does feel a degree of guilt for all the people he's killed, even if many of them deserved it.
188* RevolversAreJustBetter: Aiden packs a unique Custom .357 in his loadout, unusual considering he preferred semi-automatic handguns back in Chicago (although the 5 star pistols he could get were revolvers). Concept art indicates he would've had a [[https://cdna.artstation.com/p/assets/images/images/039/655/824/small/jake-griffith-a-gun-angles.jpg?1626539692 customized 1911]] as his personal weapon, but for some reason it was replaced by the revolver.
189* {{Irony}}: It takes fifteen years for Aiden to finally ally with [=DedSec=] after rejecting their offer (albeit a completely different group). Granted that Aiden is simply staying for his own personal and business affairs and this group's goals are more honourable than the Chicago group.
190* HereWeGoAgain:
191** If he's played as the operative in the main game campaign then [[spoiler:Sabine essentially hijacking CTOS to cause widespread panic and destruction is the same as Damien's plan from the first game.]] It could explain why he's much more somber and tired when it's over compared to other operatives.
192** The same can be said if he's the one dealing with Mary Kelley since she has more than a few similarities to Lucky Quinn, both EvilOldFolks who partake in human trafficking and murder.
193* HeroicWillpower: Twice. After coming out of surgery to remove a shrapnel from his heart, Aiden manages to escape from a highly defended facility to his nephew's place before losing consciousness. [[spoiler:Later in the game, after getting caught in Wrench's bomb, he has to escort Jackson to safety, fighting off waves of security bots and guards. The stress and injuries he received eventually taken its toll and once Jackson is safe, he passes out again, this time into a coma]].
194* HomelessHero: He doesn't have a place of residence and slept in his car before arriving in London. Justified considering he's a wanted vigilante across multiple countries.
195* {{Hypocrite}}:
196** Averted unlike the first game. His claims of being a vigilante and hero are far more believable and he only took the Fixer job because it would place him in London where he could meet his nephew.
197** Near the end of the ''Bloodline'' DLC, Aiden tells Wrench not to kill Rempart for revenge only for the latter to call him out of it considering that Aiden spent a year avenging his niece's death. [[spoiler:Zero-Day also gives him a similar speech over the number of corrupted people he killed over the past decade, not to similar from her ultimate plan.]] Granted that Aiden is learning to move on with his life but as Wrench points out, he is in no position to tell someone that.
198* KnightInSourArmor: He's just as cynical and dry as he is in the first game but is even more dedicated to helping people. His conversation with Wrench has him claim he's fought the kind of people like Rempart for over a decade and it never ends well but he still continues regardless. [[spoiler:He even tells Sabine that he understands what it's like to be the cynical lone wolf who finds it hard to see the good in people. It doesn't mean he agrees with her radical terrorism, however.]]
199-->'''Aiden:''' Come on, [[spoiler:Sabine.]] Deep down, you know this isn't the way to fix things.\
200'''[[spoiler:Sabine]]:''' Fix? You think we can fix this? What, with crypto-anarchism? Protesting? Doxxing? Optiks are glorified cattle-tags. Albion shoots civilians in broad daylight. Snitching is now a means of survival. No, you skids can't fix anything.\
201'''Aiden:''' Believe me, I get the cynical lone-wolf thing. It's hard to see the good out there, but you have to try.
202* JerkWithAHeartOfGold: When dealing with certain characters, such as Connie and Claire, he acts very standoffish and refuses to work for free. In the former's case, when asked to rescue some resistance members, he refuses to do so until Connie offered to triple his fee, much to her dismay since they don't have much ETO to throw around. When the resistance members Aiden rescues are in danger of being caught again by Albion checkpoints, Aiden destroys the checkpoints without asking for any additional payment.
203* LivesInAVan: His intro shows him sleeping in his car. When it's unable to be smuggled to London the smuggler apologizes because it's not only his ride but his living space. Unlike most examples this is due to his status as a fugitive rather than any kind of poverty or misfortune.
204* MyGreatestFailure: For the past fifteen years, Aiden has not gotten over the death of his niece, Lena, and continues to blame himself. [[spoiler:He even believes that his sister wishes him to be dead instead of her because he was the intended target of the hitman.]]
205* NeverHurtAnInnocent: His disparages Wrench for putting civilians at risk due to his revenge against Rempart and one reason Jordi gets him to agree to the Brocabridge job apart from reconnecting with Jackson is that no innocent people will be hurt due to the parties involved both being 'scumbags'.
206* NotInThisForYourRevolution: Unlike other [=DedSec=] agents, Aiden joins mostly because he's sticking around London for other businesses and doesn't really have any investment on the group itself. While he does identify himself as being part of them for the sake of convenience, he's the only Operative to refer to himself separately to the group at large such as in the BadassBoast above. Also, when trying to convince [[spoiler:Sabine]] to stop her plans, other Operatives do a TitleDrop and claim they're fighting the good fight whereas Aiden tries to appeal to her instead about seeing the good in people.
207* OlderHeroVsYoungerVillain: He's 55 years old versus [[HeroAntagonist Wrench (41 years old)]] and Rempart (late 30s to early 40s judging by his appearance).
208* OneManArmy: Age hasn't dulled his abilities one bit. One side-mission has him assault an Albion warehouse all by himself whereas the other ones are dealt with by teams with the contractor even pointing out he's more than enough.
209* PapaWolf: Aiden's protectiveness over his nephew is as strong as ever and he doesn't take it lightly when Rempart threatens Jackson.
210* PetTheDog: His relationship with Angel Lopez shows him to be more caring than normal, often going out of his way to do more than he's contracted and sincerely sympathizing with Angel's plight. His last mission even has him trying to rescue Angel from the EPC despite there being no stated reward for it, which Angel himself points out.
211* TheStoic: Same as the first game. When Rempart has him captured and tortured right after pulling shrapnel out of his chest he doesn't beg or plead. Instead he just tells him torture doesn't work and offers to hunt down Wrench in exchange for being let go.
212* ShellShockedVeteran: The years of fighting evil dictators, warlords and other corrupt individuals has take its toll on Aiden. While Jackson believes that Aiden loves the thrill of fighting, the latter however is overcome with guilt over the number of people he had killed over the last 15 years.
213* SmugSuper: More smug hacker. He's been in the game for far longer than any other Operative and he knows it. Whereas other Operatives express hesitation or fear at times he's very confident in his ability to complete his goals. See his BadassBoast above for an example.
214* SympathyForTheDevil: Aiden is the most sympathetic to [[spoiler:Sabine's]] plight, trying to convince her that her plans won't fix anything and appealing to her better nature, reasoning that he understood the "cynical lone-wolf thing". When forced to kill her, he solemnly apologizes.
215* TheseHandsHaveKilled: At this point in time, Aiden has become traumatized from the number of people he had killed and believes he is unable to stop killing.
216* UnderestimatingBadassery: Various characters, jokingly or not, refer to Aiden as an old and washed up has-been who's lost his edge. Each time he proves them wrong, sometimes with fatal consequences such as the {{Yandere}} from Claire's mission chain.
217* UngratefulBastard: Wrench attempts to invoke this on Aiden in their first encounter by reminding him that Wrench's group did rescue Aiden years ago. Because of the situation they're in, Aiden has none of it, since it was Marcus who helped him, not Wrench.
218** Depending on one's viewpoint, [[spoiler:choosing to kill Skye Larsen (not that she doesn't deserve it) could be this since it was only with her help that he was revived from his coma.]]
219* UnwittingTestSubject: [[spoiler:Becomes one to Skye Larsen who uses him as the first human trial in a procedure that may or may not wake him up from his coma.]]
220* VirtualPaperDoll: Is just as customizable as the other Legion operatives (and it's really the only thing he can buy with money earned in the DLC). It's somewhat notable given that the first game received some flack for all of his outfits being PaletteSwap versions of his original outfit.
221* WalkingTheEarth: Did this in the 16 years between the first game and Legion. His biography lists numerous countries he's Wanted under and Rempart mentions that he 'went global' after killing Quinn and there are rumors tying him to the deaths of dictators, warlords, and blood diamond dealers.
222* WalkingArmory: A different version from the first game. He's stuck with Legion's two-weapon limits like every other Operative. However, he's unique in that he can use almost any lethal or non-lethal weapon available and can swap on the spot as long as he's not in a restricted area.
223* WeWantOurJerkBack: At the end of Bloodlines he calls up Jordi and sincerely thanks him for everything he's done for him over the years. Jordi is disturbed and hangs up shortly afterwards.
224[[/folder]]
225
226[[folder:Wrench]]
227!!Reginald Blechman / "Wrench"
228[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/hv7m0anpk_z_nklzhrp0lbjz_bmpaiuxy_71qxrxu_q.jpg]]
229[[caption-width-right:350:Your Future, Husband]]
230A member of the [[Videogame/WatchDogs2 San Francisco DedSec cell]].
231----
232* AceCustom: His guns and Sergei drone are souped up versions of the main game non-lethal weapons and a cargo drone, respectively. The weapons have custom paint jobs and hack on damage while the Sergei drone is far faster than the average cargo drone and comes with a grenade launcher.
233* AllGirlsWantBadBoys: Or guy in this case. Despite Jordi threatening them during their first conversation and Aiden confirming he's a sociopath, Wrench admits to finding him sexy. He even playfully asks Jordi if the latter he's flirting with him, much to Jordi's exasperation.
234* AwfulWeddedLife: Wrench was married to a man named Zane at one point after the events of the previous game, but they eventually divorced. Apparently, their marriage was so horrible, Wrench trashed Zane's car and even refuses to refer him by name.
235* BadLiar: His last-ditch attempts at steering Aiden away from his safehouse are laughable at best and desperate at worse.
236* BecauseImGoodAtIt: A decidedly heroic example, but over the course of the Bloodlines main story and in a few Data Drive entries, we learn that, sometime after the events of ''VideoGame/WatchDogs2'', Wrench decided to step away from Ded-Sec and established a startup selling anime body pillows. Sometime after that, however, he started getting back into anarchist activity, as revealed in the voicemails from [[spoiler:Marcus Holloway]] he saved in his safehouse. His knack for tinkering and robotics got him noticed by Thomas Rempart and they formed a partnership. But when Wrench was unceremoniously betrayed by Rempart, he reverted to his destructive ways with a mission to destroy everything Rempart stood for.
237* CasualKink: After first being contacted by [[spoiler:Skye Larsen]], he immediately notes that he's [[ProperlyParanoid suspicious of her]], but ordinarily would be up for "[[{{Dominatrix}} An icy English woman telling him what to do.]]"
238* ComicallyMissingThePoint: [[spoiler:A disfigured (thanks to Wrench) Thomas Rempart calls him and threatens him in a rage-filled rant in which, among other things, he says he "eats shits like him". After he hangs up, Wrench chuckles that "he said he eats shit".]]
239* CrazyPrepared: [[spoiler: Turns out he suspected Rempart would get [=BrocaBridge=] module back sooner or later, so he kept a fake on him the whole time. The real module had been in the postal service the whole time.]]
240* DuelingPlayerCharacters: With Aiden in the first half of the DLC. Aiden is the playable character for that segment with him following Wrench's trail of destruction against Rempart.
241* GameplayAndStorySegregation: He's introduced using the AR cloak upgrade to get the drop on both Aiden and Rempart. In gameplay, however, he only has access to smoke bombs and the multidrone with the cloak being available only in the base game.
242* GratuitousJapanese: Uses Japanese phrases like ''Yatta!'' when trolling Rempart.
243* HappyEndingOverride: If he dies in the main campaign due to permadeath, same as Aiden.
244* HonoraryUncle: He continuously calls himself Uncle Wrench, much to Jackson's exasperation who refuses to call him as such. Aiden is rather annoyed when he calls the both of them Jackson's uncles in the epilogue.
245* ICallItVera: Most of his gear has unique names to differentiate them from other weapons of the same kind. He also names his Cargo Drone, Sergei.
246* ItsPersonal: Prior to the game, Wrench was screwed over by Thomas Rempart and had his robot designs stolen. Since then, Wrench followed Rempart all the way to London, steals the [=BrocaBridge=] module, and use it as leverage to ensure Rempart will not recover from its loss. In the process, Aiden becomes an unwitting victim in the crossfire, from getting a stun bomb shrapnel lodged into his chest [[spoiler:and later, falls into a coma.]]
247* {{Manchild}}: He's 41 years old by Legion but acts identical to when he was 28 back in Watch Dogs 2. With his penchant for bad jokes, juvenile trolling and a desire for causing damage and violence he edges into PsychopathicManchild territory. Both Aiden and the much younger Jackson are at times annoyed with him because of this.
248* MaskOfConfidence: Like the second game, Wrench constantly wears a tricked out paintball mask in order to maintain his persona as a devil-may-care anarchist. The only time he canonically removes it in Legion is during the Bloodline DLC, when trying to emotionally appeal to Aiden.
249** Can be subverted by the player, who has the option to not only allow Wrench to remove his mask when not in danger, but permanently. The module around his neck that synthesizes his voice, on the other hand, is non-negotiable.
250* MotorMouth: Wrench has a problem with not shutting up and nearly makes Jordin put a hit on him for it. Even Bagley can't stand his chattiness, despite him being one as well.
251* NiceJobBreakingItHero: His actions to steal the [=BrocaBridge=] module result in Aiden first being caught by Rempart early on and later [[spoiler:his explosives put Aiden into a coma.]]
252* NoodleIncident: Something happened that caused Wrench to leave San Francisco and ignore his friends' messages for the past few years. Whatever it was, Wrench doesn't like to talk about it. There's also a period of time that he stopped going by Wrench.
253* ObfuscatingStupidity: Aiden argues that Wrench puts up a silly front so people will underestimate him. In reality he's more of a BunnyEarsLawyer.
254* OccidentalOtaku: Uses Japanese phrases as mentioned above. He also owned an anime sex pillow company with a focus on unicorns and one of his DLC outfits is a white and pink version of his outfit with holographic horse ears.
255* OneManArmy: Just like Aiden. The finale has him fight through a ship full of Rempart goons, bots and even a specialized giant robot Rempart is personally piloting.
256* OOCIsSeriousBusiness: Wrench treats his mask as a SecurityBlanket and hates being called by his real name. When Aiden finds him at his safe house, he removes his mask and goes by his real name, both to highlight the seriousness of the situation and to get Aiden to trust him.
257* ProperlyParanoid: [[spoiler:When Skye Larsen offers to help him and Jackson in waking up the comatose Aiden, Wrench immediately suspects a ploy in play despite Jackson's insistence she is their best bet. Wrench turns out to be right as Skye is actually using Aiden and Jackson as guinea pigs in an untested procedure. And that's not even going over the fact that he felt something is wrong with Skye's house and its A.I., long before [=DedSec=] investigate it.]]
258* ReplacementGoldfish: Wrench now owns a Wrench Junior robot to replace the one that was destroyed years ago.
259* RevengeBeforeReason: His hatred of Rempart is so great that he ignores possible civilian casualties - which Aiden calls him out on, though not to his face - and he planned to upload the Brocabridge blueprints all over the net just to spite Rempart, either unaware or uncaring about the possible damage free KillerRobot plans anyone can access would entail.
260* SadClown: Despite continuing to act as if he is in college and spewing jokes non stop, Wrench is a man who has suffered a series of setbacks over the last few years, including a divorce and getting his inventions stolen, and is currently hellbent on getting back on Thomas Rempart.
261* SeriousBusiness: As a CallBack to the previous game, Wrench [[spoiler:and Marcus]] still have not decided on who's [[spoiler:the better alien between ''[[Franchise/AlienVsPredator Xenomorph or Predator]]'']] and have many arguments related to the topic.
262* TechnicalPacifist: While he's as anarchic as ever, he doesn't gain access to lethal firearms in Bloodlines with his upgrades all access to non-lethal firearms or additional hacks. His sledgehammer and eagerness to use it edges him into RecklessPacifist territory at best, however.
263* ThunderHammer: His hammer can cause an electrical shockwave that disrupts nearby electronics.
264* TookALevelInCynic: The years of setbacks has not been good for Wrench, turning him into a cynical man with a darker outlook in life and using violence to solve his problems. Even the jokes he made are more rude when compared to the previous game.
265* {{Troll}}: As always. Jackson even describes him as being like a troll that crawled straight out of the net.
266* UnusuallyUninterestingSight: Despite being a wanted criminal with his face (or rather mask) plastered on the news, no one really seems to take notice of him both in Bloodlines and the main game proper. He can even be sent to seduce a liaison while still wearing his mask [[GameplayAndStorySegregation with no issues]].
267* WelcomeToCorneria: In the main game, he only has a handful of taunts when incapacitating people with his sledgehammer.
268* WhatTheHellHero: Receives one from Jackson for [[spoiler:putting Aiden in Rempart's sights and also putting him into a coma.]] When Wrench tries to shrug off the blame and continue his vendetta against Rempart Jackson calls him out further till he's guilted into helping fix his mistakes.
269[[/folder]]
270
271[[folder:Mina Sidhu]]
272!!Mina Sidhu
273[[quoteright:233:https://static.tvtropes.org/pmwiki/pub/images/minasidhu_civilianoutfitfull.png]]
274[[caption-width-right:233://PROPERTY OF OMNI//]]
275A "volunteer" for Carcani Medical's Project OMNI, an attempt to allow Albion soldiers to communicate with one another via telepathy using Optiks and their thoughts. Upon discovering she could control other people's minds, Mina escaped from Carcani Medical and fled, eventually joining the London [=DedSec=] cell.
276----
277* AmbiguousSituation: It's never explained how Mina got roped into participating in Project OMNI, much less what could have possibly landed her in prison if she didn't agree to volunteer for the project.
278* DevelopersForesight: If you change Mina out of her starting outfit, she'll comment about it unlike some other Operatives and is obviously very happy to be out of her jumpsuit.
279* EscapedFromTheLab: She escaped from the lab and project responsible for giving her powers. Sometime after her escape, she looked for [=DedSec=] in the hopes they could help her.
280* FreakLabAccident: Less accident and more on purpose. The results of the experiments gave her the ability to control people's minds, and no sooner did she discover she could do this did she commence her escape. As shown in her trailer, she forces a pair of Albion guards to kill each other as she makes her escape.
281* GoneHorriblyRight: Albion and Carcani Medical hoped that the experiments performed on Mina would allow Albion soldiers to communicate with each other telepathically, using only their minds and their Optiks. They successfully proved it could be done, but before it could be put into practice, Mina [[EscapedFromTheLab broke out of the lab]] and killed numerous Albion soldiers and possibly the doctors involved in Project OMNI.
282* ItIsDehumanizing: Played with. Her occupation, as shown in the Team menu, is listed as "//PROPERTY OF OMNI//", rather than the questionably slightly better 'test subject' or 'volunteer', showing that, as far as Albion or Carcani Medical are concerned, Mina is less of a person and more of an object of substantial value.
283* LightIsGood: Her default hair color is white with pink highlights, she wears a white bodysuit beneath her purple shawl, and her mask is white with red wires and blue edgings. She's also quick to join [=DedSec=]'s cause to liberate London from Albion.
284* LimitedWardrobe: [[{{Downplayed}} Downplayed.]] Prior to joining [=DedSec=], all Mina had on her was a white jumpsuit, some bloody bandages, and a purple shawl. Once she has access to a much broader choice in clothes via shops around the city, she's quite happy to be out of them.
285%%* MechanicallyUnusualFighter
286* MindManipulation: Like Hypnotists, Mina can take control of any unsuspecting mook she targets with her abilities, giving her total control over them until the mook dies/is incapacitated or Mina herself severs the connection.
287* MoodSwinger: When players recruit her, Mina is cautious and wary, if a little desperate on account of her being on the run after having escaped Carcani Medical. She's also shown to be incredibly vengeful in her trailer, practically glaring and not sparing a glance to the Albion soldiers she killed with her newly acquired powers. After recruitment, though, she acts like one of the more hyperactive happy-go-lucky citizens of London.
288* AnOfferYouCantRefuse: In her trailer, Mina was approached by a doctor from Carcani Medical to join something called "Project OMNI". While the doctor claimed it was ultimately Mina's choice to volunteer for the project, the alternative was prison.
289* OutOfFocus: Unlike the DLC heroes who came after her in the Season Pass, Mina has no stand alone story or side missions involving her whatsoever.
290* PstandardPsychicPstance: On the Team screen in the menu, she stands like this.
291* PsychicPowers: Mina demonstrates such abilities, and is capable of controlling someone's movements or even taking full control of them until they're knocked out or killed.
292[[/folder]]
293
294[[folder:Darcy Clarkson]]
295!!Darcy
296[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2021_08_17_at_45156_pm.jpg]]
297[[caption-width-right:350:Assassin]]
298A member of the Assassin Order. After the Brotherhood was driven out from London, Darcy goes back in search of her brother and teams up with [=DedSec=].
299----
300* AceCustom: Darcy's assassin attire isn't just a modern interpretation of the classic hood and robes look Assassins of ages past wore, as it was stored within the Vault in London. It looks futuristic in design and gives Darcy access to unique weapons and gadgets, such as her AR Disguise, which is essentially a better version of the AR Cloak.
301* ActionGirl: Much like every other female Operative, though Darcy deserves a special mention due to her training as an Assassin.
302* BladeBelowTheShoulder: Darcy wields the Assassins' signature Hidden Blade on her left hand.
303* CanonDiscontinuity: Despite the fact ''Franchise/AssassinsCreed'' and ''Franchise/WatchDogs'' have crossed over before (with Aiden killing Abstergo staffer Olivier Garneau in the first game), WordOfGod [[https://twitter.com/TheCodexNetwork/status/1313542873791582208 confirms]] that Darcy's presence in ''Legion'' is purely "fan service" and is not canon to the former series.
304* DeathFromAbove: Darcy's aerial takedown animation differs from the other Operatives who simply fall onto their target. For Darcy, she performs an Air Assassination with her Hidden Blade, akin to those in the ''Assassin's Creed'' games.
305* HeroicLineage: She and her brother are descendants of [[VideoGame/AssassinsCreedSyndicate Jacob and Evie Frye]], i.e. the Assassin twins who drove out the Templars and took over 19th-century Victorian London. There's no indication as to which twin she's descended from, but as Jacob is the only one with confirmed descendants, it's likely he's Darcy's ancestor.
306* HighlyVisibleNinja: Darcy wears the traditional Assassins' white robes into missions. As with the ''Assassin's Creed'' games, it does not disturb her stealth.
307* InTheHood: As with other Assassins, Darcy keeps her hood up when in her robes.
308* ItsPersonal: After Graham kills her brother, she decides then and there the bastard has to die.
309* JerkassHasAPoint: She's pretty cold to [=DedSec=] (at first) and her brother, but with the latter she has a point in being frustrated with his idiocy. Unlike with their ancestors, they don't have the allies or resources the Frye twins had when they retook London from the Templars. It isn't until Darcy allies herself with [=DedSec=] that she gains the allies she needs to do just that.
310* LeParkour: As with every Assassin, Darcy is skilled in free-running, using these skills to climb up buildings.
311* LightIsNotGood: Of the GoodIsNotSoft variety. Even before she got her Assassins robes from the Vault, Darcy wore a white hoodie jacket and has no love for the Templars, much less Albion or Clan Kelley. Although some Operatives that can be recruited from the field have access to lethal weaponry, Darcy's arsenal is lethal in its entirety.
312* MalevolentMaskedMan: To the citizens of London and to [=DedSec=], not so much. To Albion, Clan Kelley and the Templars? ''Oh yes.''
313* NotInThisForYourRevolution: Played with. Darcy only partners with [=DedSec=] because the Templars have members inside Clan Kelley and Albion, and she needs allies if she wants to drive them out of London.
314* PartingWordsRegret: In the "Synchronise" side missions relating to recovering artifacts (which happen to be easter eggs to the ''Assassin's Creed'' franchise), starting and completing each mission has a transcript of Lucas explaining why he's in London and Darcy berating her brother for his foolishness. [[spoiler:Given what happens to her brother, it's not hard to imagine how much she regrets having said such things.]]
315* RefusalOfTheCall: She's not keen on living up to the legacy of her ancestors, pointing out to her brother numerous times that the Frye twins took back London from the Templars because they had back-up from others, whereas the Clarksons don't. The only reason she goes to London is take Lucas back. It's only after he dies, she visits the tomb and retrieves the Assassin gear inside that she decides to take up the call of duty and fight alongside [=DedSec=].
316* StealthExpert: Though every operative can be this, Darcy stands out the most since she belongs to an Order whose MO is fighting from the shadows. This is reflected by her arsenal; her AR Disguise is essentially an AR Cloak that lets her infiltrate certain areas, has a drone she can use to scout the area, a single shot pistol equipped with a poison dart to make someone go berserk, and her Assassin Training skill lets her avoid detection longer than most while she's in stealth.
317[[/folder]]
318
319!!Albion
320[[folder:In General]]
321The British private military company that takes control of London after the TOAN bombings.
322----
323* BecauseYouWereNiceToMe: Even their EliteMooks are willing to partner up with [=DeadSec=] if you do them a few solid favors.
324* ColorCodedForYourConvenience: Albion's uniforms are colored a mix of black and gold. Elite Albion operatives and Captains wear a variety of colours based on their role, ranging from dark blue and black, to various shades of red for bombardiers.
325* DecapitatedArmy: [[spoiler:Averted. Even though the death of Nigel Cass severely hampers Albion's capabilities, they don't immediately collapse, with [=DedSec=] noting that "[[ObstructiveBureaucrat The Powers That Be]]" would [[StatusQuoIsGod come up with one excuse or another to keep Albion occupying London for as long as possible]].]]
326* EqualOpportunityEvil: Harsh treatments to immigrants and refugees aside, Albion seems to have a rather lenient recruitment criteria judging from various foot soldiers that you can encounters; they couldn't care less about your race, national origin or even gender, as long as you can shoot a gun straight and support their shady agendas, you can join in.
327** According to various propaganda billboards spreads throughout London, they also seemingly offer various benefits for immigrant applicants such as signing bonuses and citizenship sponsorships.
328* EvilIsPetty: Covering all of the major landmarks in their propaganda is either this or EvilCannotComprehendGood because all it does is offend everyone with an actual love of history.
329* JustFollowingOrders: Several of its members are just [[PunchClockVillain people who needed the money and work]]. Do them a solid, and they'll happily join [=DeadSec=]'s ranks as a double agent.
330* LawEnforcementInc: Have effectively taken over the role of the police (to the point that, if you fill up the WantedMeter, ''they'' chase after you instead of [[OldFashionedCopper the actual Metropolitan Police Service]]). And from [[PoliceBrutality beating random civilians on the sidewalk]], to [[LemmingCops trying to call a small army to gun a DedSec member down]] for ''[[DisproportionateRetribution spraying graffiti]]'' in the "Tipping Point" trailer, [[RabidCop they're not particularly nice about it either]].
331* TheMole: It's noted to be harder, but you are able to recruit them to your side. However, if you do recruit them to your side, there could be a report sent out to other agents that said character is a traitor and can't get too close to other agents without raising suspicion.
332* MyCountryRightOrWrong: The TokenGoodTeammate of Albion [=NPCs=] are those who joined our of a genuine sense of wanting to do something for London after the bombings. Those noble intentions don't stop them from brutalizing their fellow citizens.
333** Albion is outright encouraging this attitude. In fact, their black and gold color scheme may be an attempt to look like an army of CaptainPatriotic soldiers, now that the secession of Scotland has turned the Union Jack into the Blackjack.
334* OneNationUnderCopyright: Well, One *City* Under Copyright, but after the Zero-Day Bombings, Albion has effectively made London their personal city-state, [[SigilSpam with Albion propaganda posters and advertisements in every direction]], and [[CrushingThePopulace jackbooted mercenaries beating and arresting anybody in their path]].
335* PoliceBrutality: Has a common tendency to do this in their position as law enforcement, from beating down random civilians for simply walking around outside to escalating to using lethal force far too quickly and sometimes for the wrong reasons, such as fleeing from them for too long or managing to get into a vehicle. They also have a tendency to [[RabidCop brutally beat down cuffed and restrained civilians while remarking about their so-called 'guilt' or gloating about how likely it is that they will be killed.]]
336* PrivateMilitaryContractors: The privately-run security organization that has [[LawEnforcementInc not only taken over police duties in London]], but are also around the world (such as responding to protests in an African country by trying to blow them apart with drone strikes).
337* PunchClockVillain: Much of Albion's troopers are simply people who needed the money, and are open to being recruited [[BecauseYouWereNiceToMe if you do them a favor.]]
338* ZeroPercentApprovalRating: By the time of the main game, Albion has offended virtually all of London with its brutality and overreach.
339[[/folder]]
340
341[[folder:Nigel Cass]]
342!!Nigel Cass
343!!!'''Voiced by:''' Lee Ross (English), Jiro Saito (Japanese), Ilya Isaev (Russian)
344The CEO of Albion Private Services.
345----
346* AnticlimaxBoss: [[spoiler:After he comes out of the tank decked in full armour and light machine gun, he's no more dangerous than average Albion goon. A few shots from assault rifle can take him out.]]
347* AxCrazy: Downplayed. He didn't lose his mind so much as go completely KnightTemplar, but the loss of his father severely unhinged him, and he is all too willing to resort to lethal violence no matter the situation, [[spoiler:including murdering the Police Commissioner to prevent bureaucratic delay to Project THEMIS.]]
348* BoardToDeath: Casually guns down the Chief of Metropolitan Police when he shows doubt in Cass' plan. [[FalseFlagOperation Cass uses his death to frame DedSec for the crime.]]
349* ClippedWingAngel: When you confront Nigel Cass in person, [[spoiler:he's piloting a half-finished prototype drone armed with miniguns and missile launchers, backed up by his most loyal underlings. After you destroy the drone, he comes out armed with an LMG in a heavy suit of armor, but he's much less threatening outside of a giant war machine.]]
350* FreudianExcuse: The reason why he has little faith in common humanity is due to his hesitation causing the death of a "good man".
351* GenreSavvy: [[spoiler:After Sabine causes the largest terrorist attack in London's history and serves up her team to be slaughtered without a hint of remorse, Nigel cancels their deal and tries to have her eliminated. He clearly understands anyone who could do what she did is way too dangerous to complete whatever she's planning.]]
352* HumansAreFlawed: Why everything he does is run by machines; he doesn't think humans can act nearly as fast as drones. Which is why a group of hackers like [=DedSec=] is such a threat to him, not just in the "hacking machine" parts, but in the "[[EvilCannotComprehendGood looking out for people over machines]]" part.
353* {{Hypocrite}}: Mentions multiple times that he can not abide innocent civilian casualties. Unfortunately, his definition of innocent seems to be "anyone law-abiding and not actively making things harder for Albion". Anyone else is fair game to be ground under Albion's jackboot-heel. [[spoiler:To say nothing of the countless civilian casualties he was complicit in by aligning with Zero-Day.]]
354* NiceJobFixingItVillain: [[spoiler:By betraying Sabine after the bombings, Cass forces her to reassemble [=Dedsec=] leading to both of their defeats.]]
355* PoliticallyIncorrectVillain: Although Albion under his leadership is mostly EqualOpportunityEvil, Nigel Cass emphasizes the threat of "[[TheIllegal illegals threatening our families]]" during his boardroom meeting pitching Project [=THEMIS=], and Albion routinely rounds up migrants (along with political dissidents, aka "[[YourTerroristsAreOurFreedomFighters anybody critical of Albion]]") into [[POWCamp internment camps]]. These camps are often in [[HellholePrison poor condition]]), with the stated purpose of deporting the occupants to mainland Europe, although [[DisposableVagrant many "disappear" before that ever happens]] (with many falling prey to [[LondonGangster Clan Kelley's]] [[HumanTraffickers Human Trafficking]] and OrganTheft rackets).
356* UtopiaJustifiesTheMeans: He's willing to do anything and everything within and outside of his power to make London the first truly safe city.
357* VillainHasAPoint: His last moments has him say that [=DedSec=]'s unwavering faith in people choosing what's right is a substantial risk to the group, [[spoiler:and he's almost immediately after proven right when Sabine, who was really Zero-Day, enacts her plan to restart society.]]
358* VillainWithGoodPublicity: He's spent quite a bit of effort to make sure that he has a good public image, and to a great degree, it works. Despite Albion's obvious oversteps of civil liberties and protections, he has a large public support base, with the rest too cowed into fearful submission for the most part. Tarnishing this image and exposing his crimes is one of Dedsec's steps to take him down.
359* VillainousBreakdown: After the operative destroys Project [=THEMIS=] and deletes the Lifescore data, as well as learns that they (or another Albion turncoat) had slipped in and out of White Tower, he's in a frothing rage. Hell, the audio file is even titled "Nigel Cass Seethes".
360* WellIntentionedExtremist: What he claims to be, as he wants to make London the first city that is truly "Safe", and even puts this goal ahead of himself. According to Hamish, he was a good man and a ParentalSubstitute for him, so he did start out as this.
361** NotSoWellIntentionedExtremist: What he has become, as shown when he murders the police commissioner and makes it clear he's going to blame it on Dedsec. [[spoiler:The final mission also reveals [[BigBadDiumvirate he knowingly collaborated with Sabine/Zero-Day with organizing the London Bombings]], and [[ThePurge wiping out the first London DedSec]], having [[LetNoCrisisGoToWaste already planned to use the bombings]] [[OneNationUnderCopyright to justify Albion effectively conquering London]].]]
362[[/folder]]
363
364!!SIRS
365[[folder:In General]]
366!!Signals Intelligence Response Sevice/SIRS
367British intelligence agency responsible for the surveillance infrastructure of the UK, formed by a consolidation of its predecessors, [=MI5=], [=MI6=] and [=GCHQ=].
368----
369* BigBrotherIsWatching: Is responsible for the surveillance state of London after the TOAN bombings [[spoiler:with Richard Malik's attempted coup intending to overhaul them into a full-fledged [[PoliceState electronic surveillance dictatorship]].]] Bagley refers to them as the Earl Grey Gestapo.
370* FalseFlagAttack: [[spoiler:Malik provides information to [=DedSec=] indicating that SIRS orchestrated the Zero-Day bombings in order to seize power, only for SIRS to wind up on the receiving end from Malik when he bombed the Canadian High Commission to kill his superiors and then [[FrameUp blamed it on DedSec]].]]
371* GovernmentAgencyOfFiction: Is a fictionalized equivalent to the [[https://en.wikipedia.org/wiki/GCHQ Government Communications Headquarters/GCHQ]], with elements of [[https://en.wikipedia.org/wiki/MI5 MI5]], and being named after the [[https://en.wikipedia.org/wiki/Royal_Corps_of_Signals Royal Corps of Signals]].
372* StupidEvil: Can slip into this at times, given that they enjoy [[ForTheEvulz oppressing the populace with zero scrutiny]] so much they forget to do their actual job. When they're handed a [=DedSec=] defector from Houston, who is [[{{Greed}} perfectly willing to spill the London cell's locations for cash]] and carries a drive full of valuable information, they immediately assume he's lying and [[ColdBloodedTorture torture him to death]] without bothering to actually investigate his data... Which was entirely valid, buying enough time for a PlayerCharacter to wipe it.
373[[/folder]]
374
375[[folder:Emma Child]]
376!!Emma Child
377!!!'''Voiced by:''' Elizabeth Saunders (English), Tomoko Miyadera (Japanese), Liubov Germanova (Russian)
378The head of the SIRS Counter-Terrorism Unit, suspected by Richard Malik to be Zero Day.
379----
380* DroppedABridgeOnHer: [[spoiler:Is unceremoniously blown up along with the Canadian High Commission as part of Malik's FalseFlagOperation against [=DedSec=].]]
381* EarlyBirdCameo: Is first seen at Nigel Cass' side at a press conference during the opening cinematic, several hours and multiple chapters before her subsequent appearance or any plot relevance.
382* EnemyMine: [[spoiler:Teams up with [=DedSec=] out of necessity after she figures out that Richard Malik is playing the two of them against each other to take over SIRS. It doesn't last long before Malik has her blown up.]]
383* EvenEvilHasStandards: She may be the head of an oppressive Big Brother-esque surveillance organization, and is totally complicit in all of Albion's atrocities, [[spoiler:but she is aware of what damage would result from a self-absorbed madman like Richard Malik taking over SIRS, and is bluntly disgusted at his suggestion of staging a FalseFlagOperation on British soil to frame [=DedSec=].]]
384* GoodAllAlong: [[spoiler:Child is in fact ''not'' involved with Zero Day at all, and was only targeted because Malik wanted her position.]]
385* ReasonableAuthorityFigure: Even though she is part of SIRS and officially should be hostile to [=DedSec=], [[spoiler:she is not opposed to [[EnemyMine teaming up with them]] if their interests align.]]
386* WeUsedToBeFriends: She was Malik's mentor and close friend, and Malik is devastated to find out she might be Zero Day.
387[[/folder]]
388
389[[folder:Richard Malik]]
390!!Richard Malik
391!!!'''Voiced by:''' Esh Alladi (English), Dmitry Polyanovsky (Russian)
392A Signals Intelligence Response Service intelligence analyst who believes that Zero Day may be a group of rogue SIRS agents.
393----
394* ArcVillain: [[spoiler:Of the SIRS chapter.]]
395* BigBadWannabe: [[spoiler:Fancies himself a master schemer capable of outmaneuvering Nigel Cass, Emma Child, and [=DedSec=]. However, he quickly overreaches himself as soon as he's put in charge of SIRS, which leads to his downfall.]]
396* DemocracyIsBad: [[spoiler:He winds up stating this philosophy during his MotiveRant upon being captured by [=DedSec=], saying that every society that was worth anything needed to have some variation of a GloriousLeader at the helm, and outright says, "Democracy and pluralism were anomalies, blips on the timeline."]]
397* DoubleAgent: [[spoiler:Malik was actually using [=DedSec=] as a convenient scapegoat for the assassination of his boss, so that he can seize her position.]]
398* ExplainExplainOhCrap: Subverted. He finds it amusing. [[spoiler:He tells the [=DedSec=] Agent that they have taken down all of their enemies and have yet to find Zero-Day. That could only mean Zero-Day wasn't a [=DedSec=] enemy but a fellow agent.]]
399* HoistByHisOwnPetard: He tells [=DedSec=] about FILAMENT, which is a top secret data gathering system that can search through ''every'' electronic file and document in Britain in real time. This is originally used to track down potential Zero Day suspects in SIRS. Later, [[spoiler:[=DedSec=] end up using FILAMENT again against Malik by using it to search for evidence proving he assassinated Child and framed [=DedSec=].]]
400* KlingonPromotion: [[spoiler:Is revealed to be using [=DedSec=] to pull this on his boss, Emma Child, thus clearing the way for him to become the new head of SIRS.]]
401* MeaningfulName: [[https://en.wikipedia.org/wiki/Malik "Malik"]] means "king". It's also the origin of the name [[https://en.wikipedia.org/wiki/Moloch Moloch]], a Canaanite god from Literature/TheBible primarily associated with [[HumanSacrifice child sacrifice]]. [[spoiler:Fittingly, he uses [=DedSec=] as a scapegoat, or sacrifice, for the assassination of his boss.]] As well, his first name is [[https://en.wikipedia.org/wiki/Richard_I_of_England Richard]][[note]]It should be noted that "Richard" means "brave or strong leader or king", so his full name means [[DepartmentOfRedundancyDepartment "brave king king"]][[/note]] - [[spoiler:considering how Malik rants about how DemocracyIsBad (see above), and calls [=DedSec=] "a footnote in the history of TheEmpire", being named after monarchs fits his worldview]].
402* NiceJobFixingItVillain:[[spoiler: His plan to [[FalseFlagOperation bomb the Canadian High Comission and frame [=DedSec=]]] end's up helping [=DedSec=] more than hurting them, since once they leak the Malik Dossier, the GBB report that counter terror experts are acknowledging the possibility of the Zero Day bombings not being the work of [=DedSec=] something they flatly deny at the start of the campaign.]]
403* NotMeThisTime: [[spoiler:Although he was absolutely guilty for orchestrating the bombing of the Canadian High Commission, Malik stresses to [=DedSec=] he was NOT Zero-Day, or in any way connected to the original London bombings.]]
404* ProperlyParanoid: As a government spy, Malik's all too familiar with the the surveillance methods that can be used to track him and he takes all the appropriate steps.
405* VillainHasAPoint: He warns [=DedSec=] that their philosophy of recruiting ''anybody'' to the cause is their FatalFlaw, as it makes them extremely vulnerable to being infiltrated by spies or radicalized from within. [[spoiler:He is proven right on both counts, as he himself is a spy infiltrating [=DedSec=] while Sabine was Zero Day all along. In both instances, the revived [=DedSec=] nearly suffers ThePurge a second time.]]
406* WalkingSpoiler: [[spoiler:Due to his status as a double agent within [=DedSec=]]], many of Malik's entries end up being spoilers.
407* WellIntentionedExtremist: [[spoiler:He genuinely believed that [=DedSec=] and Zero-Day were one and the same, and [[CassandraTruth after his initial investigation into the London bombing got him written off as a conspiracy theorist crank]], he felt the only way to protect London would be to take control of SIRS (to the point of [[KlingonPromotion killing his superior Emma Child to claim the position]]), and to [[BigBrotherIsWatching turn it into an electronic surveillance police state]], [[KnightTemplar with the absolute power to act on every threat to the British Empire]].]]
408* WoundedGazelleGambit: [[spoiler:He wins [=DedSec's=] trust by hiring some Albion contractors to kidnap and torture him, fooling [=DedSec=] into thinking he really is being pursued for leaking secrets to them.]]
409[[/folder]]
410
411!!Clan Kelley
412[[folder:In General]]
413Once a two bit player in London's criminal underworld, after the events of the TOAN bombing it is now the largest criminal syndicate in the entire city.
414----
415* BackAlleyDoctor: With [[UsefulNotes/NationalHealthService the NHS]] utterly gutted in the wake of [[OneNationUnderCopyright Albion effectively occupying London]], Clan Kelley has often made a killing on helping those with no better options for healthcare through the black market - not just in [[OrganTheft organs "donated" from human trafficking victims]], but also medical drugs ([[TheAggressiveDrugDealer sometimes laced with hard drugs to ensure the "patient" stays addicted]]). There are even a few missions where characters ask [=DedSec=] to take supplies from Clan Kelley in order to get out of debt from them.
416* ColorCodedForYourConvenience: Clan Kelley members dress in red.
417* DecapitatedArmy: [[spoiler:Averted. Although the death of "[[TheQueenpin Queen]]" Mary Kelley has resulted in Clan Kelley's human trafficking ring being shut down, they still have rackets and lieutenants taking over where she left off.]]
418* EqualOpportunityEvil: From the members you can recruit, it's quite clear Clan Kelley completely lacks any trace of racism or sexism; if you are a competent thug, and can fire a gun or hold your own in a fistfight, you're in.
419* EvenEvilHasLovedOnes: Can sometimes be found hanging out with family or friends in their off time. Killing said friend or family has a higher chance of your Op being kidnapped.
420* FightClubbing: Clan Kelley runs the "Bare Knuckle League" pit fights, with [[SickeningSlaughterhouse the Slaughterhouse Arena]] having Clan Kelley members be part of the audience.
421* HumanResources: Clan Kelley slaves are used as sources for the OrganTheft business.
422* HumanTrafficking: They buy immigrants and political prisoners from the European Processing Centre and implant them with chips that allow them to kill them with an electric shock before forcing them into prostitution or selling them at auction.
423* LondonGangster: The largest crime organization in the city, and often have [[ClusterFBomb foul-mouthed]] and [[TheBrute thuggish]] members.
424* LowerClassLout: Clan Kelley's troops are just as loud and crass as you'd expect street thugs to be, and even the ones you recruit tend to be foul-mouthed criminals.
425* TheMole: As with Albion and SIRS, it is possible to recruit members of their ranks to your side to infiltrate them, and while you can walk into their bases with less attention afterwards, you should still be careful to not overstay your welcome.
426* OrganTheft: What they do to slaves once they're not good for anything anymore.
427* PunchClockVillain: Some are just people driven to a life of crime out of desperation, and [[HeelFaceTurn can be recruited]] once assured [=DedSec=] can take care of them.
428[[/folder]]
429
430[[folder:Mary Kelley]]
431!!Mary Kelley
432!!!'''Voiced by:''' Pooky Quesnel (English), Sayuri Sadaoka (Japanese), Olga Kuznetsova (Russian)
433Leader of Clan Kelley, the largest criminal organization in the city.
434----
435* AnimalMotifs: Dogs. Clan Kelley's crest is a dog with a K in its fur, and her mansion is adorned with several paintings of Dobermans. One can also find a recording in her mansion of Mary talking about how dogs are the only creatures in the world she actually trusts, citing a good dog as being more loyal and reliable than any human.
436* ArcVillain: Of the Clan Kelley chapters. [[spoiler:Although she sold Zero-Day the explosives needed for the bombings, is ultimately just a pawn in the grand scheme of things.]]
437* BeneathNotice: Despite the massive crackdown by Albion, her crime syndicate still seems to work without any issues. [[spoiler:This is ultimately revealed to be the result of Zero-Day, having purchased the explosives needed to orchestrate the London Bombings, promising to crown her "[[TheQueenpin Queen]]" in exchange for her support, implying [[EnemyMine they helped Clan Kelley]] to [[MobWar wipe out every other criminal organization in London]] and [[CorruptCop put the police into Kelley's pocket]].]]
438* TheCracker: Mary modernized Clan Kelley by switching to cryptocurrencies, which makes her a potential suspect as a member of Zero-Day. [[spoiler:It's revealed that, while not a member, Mary did sell the explosives Zero-Day required for the London bombings, in exchange for being crowned "[[TheQueenpin Queen]]" of London's underworld.]]
439* DistaffCounterpart: Of [[VideoGame/WatchDogs Dermot "Lucky" Quinn]] in terms of being EvilOldFolks running the largest criminal organization of their respective cities, while also delving into [[HumanTraffickers human trafficking]].
440* EvilOldFolks: She's showing her age and runs the biggest crime syndicate in London that runs everything from drugs to people.
441* ExplosiveLeash: She puts chips in her slaves that causes strong electric shocks at the push of a button. [[spoiler:When the chips are disabled, the slaves all quickly turn on Mary, and while she's able to fight them off for a bit, [[KarmicDeath she ultimately ends up being beaten to death by them]] after [[RefuseToRescueTheDisliked Kaitlin Lau refused to take her in]].]]
442* IShallTauntYou: Mary delights in thumbing her nose at Kaitlin Lau.
443* JerkAss: Every other trope listed here explains exactly how much of a horrible person she is.
444* KarmicDeath: [[spoiler:Ends up [[TheDogBitesBack beaten to death by the people she enslaved.]] Bonus points for Kaitlin Lau [[RefuseToRescueTheDisliked refusing to save Mary]] because she decided that [[SlaveryIsASpecialKindOfEvil Mary's abhorrent treatment of her enslaved servants]] meant [[BeyondRedemption it wasn't worth taking her in alive]].]]
445* KilledMidSentence: [[spoiler:"What in the fu—" (''gets bludgeoned with a shovel'')]]
446* LackOfEmpathy: In addition to being a SmugSnake, she is completely sociopathic, even to her own loyal Kelley lieutenants.
447* LondonGangster: Leader of Clan Kelley, the largest crime syndicate in London. - her thick accent (and [[IceQueen ice-cold treatment]] of her [[SlaveryIsASpecialKindOfEvil "merchandise"]]) fits the type as well.
448* NamedAfterSomebodyFamous: Her name is one letter off from [[https://en.wikipedia.org/wiki/Mary_Jane_Kelly Mary Kelly]], the final victim of another [[UsefulNotes/JackTheRipper famous London criminal]].
449* OrganTheft: One of many different jobs her syndicate performs, and from the fact she keeps slaves it's very likely the donors aren't voluntary.
450* PoliticallyIncorrectVillain: Although Clan Kelley is EqualOpportunityEvil, their main human trafficking victims are [[TheIllegal illegal migrants]], and Mary herself is contemptable of the ones she uses as her personal house servants, deriding a rebellious servant by [[BriefAccentImitation mockingly imitating her Polish accent]], before derisively saying that [[HappinessInSlavery her being a slave is better than her old life]] of "-your 2.5 screaming blighters and your dead-end job and sucking off the dole", effectively mirroring the "[[https://en.wikipedia.org/wiki/Welfare_queen Welfare Queen]]" argument of denying welfare coverage to single mothers, often of a minority background.
451* TheQueenpin: She's the biggest crime lord of England and one of the central antagonists.
452* RedBaron: [[NamesToRunAwayFromReallyFast Bloody Mary]]
453* SlaveryIsASpecialKindOfEvil: Out of all the crimes the trailers focus on, the fact that she is keeping slaves is made to show how despicable she is. Notably, her abusive treatment of her "servants" is so abhorrent, [[spoiler:it's the reason that Kaitlin Lau [[RefuseToRescueTheDisliked refuses to save Kelley]] [[TheDogBitesBack from being beaten to death by them]].]]
454* TheSociopath: Shows zero remorse for her actions and has a complete disregard for the lives of the people her organization kidnaps.
455* TheDogBitesBack: [[spoiler:After [[ExplosiveLeash the microchips that would shock disobediant servants are disabled]], they immediately gang up on Mary, ultimately beating her to death after [[RefuseToRescueTheDisliked Kaitlin Lau refused to save her by arresting her]].]]
456[[/folder]]
457
458!!Independent Antagonists
459[[folder:Zero Day]]
460A hacking group that caused the terrorist attack at the start of the game and framed [=DedSec=] for the attack.
461----
462* BigBadDuumvirate: Along with Nigel Cass, is responsible for the decimation of Dedsec and the state London is in at the start of the game.
463* EvilCounterpart: To [=DedSec=].
464* EvilLuddite: One that uses technology to destroy technology.
465* GreaterScopeVillain: The only reason Albion was able to get a foothold in London was because of the Zero-Day bombings.
466* OddlySmallOrganization: [[spoiler:As in, there's only ''one'' of her. Justified, in that Sabine had a lot of help from much more influential and powerful organizations.]]
467* RenegadeSplinterFaction: As the story progresses, [=DedSec=] speculates that Zero-Day may have been one to SIRS after Richard Malik gives them information implicating his superior Emma Child, then [[spoiler:assassinates her through a bomb plot similar to the London bombings in order to take over SIRS.]] However, after finding out [[spoiler:[[NotMeThisTime Malik wasn't behind the London bombings]]]], it's ultimately revealed Zero-Day is this to [[spoiler:[=DedSec=] itself, with [[WellIntentionedExtremist Sabine believing DedSec wasn't doing enough]].]]
468* RestartTheWorld: As their name implies, Zero-Day seeks to bring about London's (and by extension the entire country's) collapse to restart society from the ground up.
469* WellIntentionedExtremist: They believe all of their actions are for the greater good. [[spoiler:More specifically, Sabine believes that the only way to force reform is if society itself [[BombThrowingAnarchists is destroyed]].]]
470[[/folder]]
471
472[[folder:Skye Larsen]]
473!!Skye Larsen
474!!!'''Voiced by:''' Olivia Grant (English), Michiko Kaiden (Japanese), Lina Ivanova (Russian)
475The CEO of Broca Tech and the "Queen of A.I.".
476----
477* AbusiveOffspring: She used the brain of her ''own mother'' for the A.I. in her house, and constantly ignored her mother's pleas to just let her die.
478* AintTooProudToBeg: Cries and pleads that she doesn't want to die [[spoiler:after Dedsec breaches her headquarters and has access to her life support.]] Considering how she ignored her own mother's pleas for mercy, it comes across as hollow.
479* AndIMustScream: Inflicts this fate upon her dog and her mother, with [=DedSec=] ultimately delivering a MercyKill to both. Nowt's side quests deal with other victims she's put in this state, and the reason [=DedSec=] goes after her is to prevent her from doing this to possibly ''thousands'' of other people if her project is completed.
480* ArcVillain: Of the 404 Chapter. [[spoiler:Is ultimately unaffiliated with Albion, Clan Kelley, or Zero-Day.]]
481* BrainUploading: Does this to her dog, her mother [[spoiler:and her brother]], not to mention many others as part of Daybreak, to create A.I., [[spoiler:and planned to do it to herself to avoid death. Despite this, Broca Tech, regardless of whether you let her be uploaded or not, shuts down Daybreak in 'respect' of her death, rendering it AllForNothing anyways.]]
482* ElaborateUndergroundBase: Seems to like these as she has several of them. The [=DedSec=] Agent lampshades it.
483* EvenEvilHasLovedOnes: [[spoiler:Whether she really wanted to help cure Bradley's epilepsy or was only using him as a test subject is left ambiguous, but she still seems to have loved her brother to some degree. [[DownplayedTrope But it wasn't enough to stop her from selling his neural copy to Blume to be mass distributed.]]]]
484* FanDisservice: When we finally see her in person, she's in her underwear... [[spoiler:Since she's floating in a tank with dozens of wires attached to her and a huge umbilical cable [[ManInTheMachine grafted directly into her spine]], desperately trying to stay alive.]]
485* FictionFiveHundred: She has a three-story house with a yard and artificial sky ''under'' her London mansion. Even the [=DedSec=] agent comments on how rich she must be to pull this off.
486* FriendlessBackground: The Resistance Report book mentions that she struggled to make friends when she was younger [[IntelligenceEqualsIsolation because of her intelligence]].
487* JerkWithAHeartOfJerk: [[spoiler:In ''Bloodlines'', Skye offers to help Wrench and Jackson to wake Aiden up after he fell into a coma. While she seems to do this out of kindness, it turns out she is only using Aiden as a subject for her untested procedure. Subverted that once Jackson is able to use her procedure to wake up his uncle, Skye extends his scholarship with her family as a token of gratitude.]]
488* KickTheDog: Literally does so to her pet dog, [[BrainUploading downloading its brain into a Spiderbot]].
489* {{Matricide}}: Uses her mother's brain for her project. Bagley even calls it this trope.
490* MinorInjuryOverreaction: Emotional. Because she believed her mother didn't believe in her work, she downloaded her mothers brain against her wishes and then over a month removed bits and pieces of it until her mother was nothing more than her A.I. slave. [[AndIMustScream With said mother still being fully conscious.]]
491* NoCelebritiesWereHarmed: Visually, she bears an uncanny resemblance to actress Creator/{{Tilda Swinton}}. Personality-wise, she's a clear jab at self-proclaimed visionary tech geniuses a la UsefulNotes/SteveJobs and Elon Musk.
492* NotSoWellIntentionedExtremist: Claims that all of her actions are because she wants to ensure that mankind can survive. Her slight smile after torturing her own mother says otherwise. [[spoiler:You find out in her final mission that she's dying and Nowt ultimately concludes she's nothing more than a rich brat that is willing to hurt anyone else to save her own life via BrainUploading. Her final words if you choose to kill her are that she doesn't want to die.]]
493* ParentalAbandonment: [[spoiler:In "Finding Bagley", a reconstructed memory reveals that Skye and Bradley's father left the family after Sinead found out he was having an affair.]]
494* PetTheDog:
495** [[spoiler:She paid for her brother's very fancy hotel room and a full time nurse after his dementia reached stage seven.]]
496** [[spoiler:Downplayed. In the ''Bloodlines'' DLC, Skye offers to help Aiden to wake up from his coma but with an ulterior motive, the method she used has not been tested and Aiden is the first test subject. Fortunately, the experiment is a success. To show her gratitude, Skye rewards Jackson by extending his scholarship for another two years.]]
497* PlotIrrelevantVillain: While her actions are horrific and her creations continue to be a problem in some side-quests, Larsen herself has nothing to do with Zero-Day and the bombings despite being treated as a main antagonist. [[spoiler:Her main connection to [=DedSec=] comes in the form of Bagley, the A.I. that is a neural copy of her brother.]] True to form, she's also the first of the four enemies taken down and her death does little to advance the Zero-Day identity mystery.
498* PsychopathicWomanchild: Nowt states that despite Skye's intelligence, she nothing more than this willing to fuck thousands of innocent people, including her own mother, just to get want she wants
499* RichGenius: She's both ridiculously wealthy and intelligent enough to [[BrainUploading use neural mapping technology to create A.I.s from people's brains]].
500* TheSociopath: Her personality is described in the Resistance Report as "misanthropic, verging on sociopathic." In the game itself, Bagley characterizes her as a sociopath while discussing how she left most of her A.I. creations with enough humanity left to beg for death. In ''Bloodlines'', she even describes how the human trials of her experiments is the most exciting part.
501* VillainWithGoodPublicity: Even moreso than Nigel Cass, as even [=DedSec=] [[GadgeteerGenius idolized her as a technological genius]], [[BrokenPedestal until discovering just how depraved she is in her experiments]].
502* YouCalledMeXItMustBeSerious: [[spoiler:In one of Bagley's reconstructed memories, her brother Bradley says this when she uses his real name rather than his nickname.]]
503-->'''[[spoiler:Bradley]]:''' Wow, look at you using my real name for once. I must be truly fucked.
504[[/folder]]
505
506[[folder:Thomas Rempart]]
507The head of Rempart SA, and an old acquaintance of Wrench.
508----
509* BadBoss: After his VillainousBreakdown and acquiring the Deep Labs of Broca Tech, Rempart begins to demand near impossible tasks to his employees in a very short dateline and kills one when the man complains.
510* BigBad: Of Aiden and Wrench's section in Bloodlines.
511* BlingBlingBang: Wields a gold-plated handgun.
512* BullyingTheDragon: Despite knowing of Aiden's reputation, he still has the balls to threaten him. Had Aiden been in 100% fighting form, Rempart would had been dead faster than Lucky Quinn.
513* FacialHorror: [[spoiler:After Aiden unknowingly brings a sabotaged [=BrocaBridge=] module to trade for Jackson's life, Wrench uses the bomb planted inside it in an attempt to kill Rempart. The explosion unfortunately doesn't kill him; instead, it horrifically mangles the right side of his face. From then on, Rempart wears a biomechanical graft that makes him look almost like the Terminator, minus the Austrian accent.]]
514* FrenchJerk: Thomas is the head of a French arms company, though he doesn't speak with any noticeable accent.
515* HateSink: Rempart is a greedy and immature man who steals all of Wrench's ideas as his own to support his selfish purposes and threatens Aiden's nephew in front of the man himself, all while making childish outburst and lacking any coolness to compensate for his despicableness. Thus it was immensely satisfying that he was exposed as the fraud he is and eventually arrested for his crimes.
516* IHaveYourWife: Rempart constantly threatens Aiden that he will find Jackson if he does not find Wrench. Near the end of the first half of the DLC, he succeeds in capturing him.
517* ILied: Years ago, Rempart promised Wrench that they will use his robot designs to change the world and to ensure, only for him to steal the designs for his own selfish purposes. Rempart even tells Wrench to his face that he lied to him the whole time.
518* {{Irony}}: Aiden refuses to just kill Rempart because he's afraid it will lead to escalation with his rich and influential family. Playing as Wrench later shows that Rempart was essentially cut off by his own father and used as a scapegoat for the entire mess. Had Aiden killed him it's likely there wouldn't have been any dire consequences.
519* ItsPersonal: [[spoiler:Following Wrench's unsuccessful attempt to kill him, Rempart swears revenge on him, from threatening to torture him slowly to hunting down his friends in San Francisco.]]
520* MisanthropeSupreme: Even before his VillainousBreakdown, Rempart makes several recordings of how humans are flawed, which is why he seems to prefer to use robot and drones over humans.
521* TheRival: His company has been at odds with Skye Larsen and Broach Tech. One audio file showed that his father even wanted her to take over the company to his protest.
522* PsychopathicManChild: He's referred in these terms a handful of times and his behavior over the course of the DLC lends strongly to it. Rempart constantly is talking himself up, acting all smug when he thinks he holds all the cards, sometimes giggling to himself, only to scream and threaten or even kill others blindly when things don't go his way.
523* TooDumbToLive: He taunts Wrench, after the latter actually decides to spare him, about going after rest of his friends back in San Francisco. [[spoiler:If not for Jackson changing Wrench's mind he would've had his head crushed by a sledgehammer.]]
524* VillainousBreakdown: [[spoiler:Following his injuries at the hands of Wrench's fake [=BrocaBridge=] module, Rempart loses his sanity and tends to yell at anyone who dares to talk back to him.]]
525* VisionaryVillain: He pretends to be this to both Aiden and Wrench, claiming that the Brocabridge would allow for functional immortality or exploring the stars. In truth he just cares about the money. Wrench actually bought into it before he got screwed over while Aiden seems to see through him as nothing more than a PsychopathicManchild just from his recordings alone.
526* WhyDontYouJustShootHim: Aiden is more than capable of taking down Rempart and even threatens to do so. The only reason he doesn't is because he doesn't want to deal with retaliation from the rest of the company.
527[[/folder]]
528
529[[folder:Graham Westerly]]
530!!Graham Westerly
531A member of the Templar Order stationed in London. At some point in time, he and his cohorts forced the Brotherhood out of the city and promised not to hunt them down so long as they stayed out. During the events of ''Legion'', he captures Darcy's brother and tortures him for information about the location of the Vault hidden somewhere in London.
532----
533* AffablyEvil: He's snide and smug, but comes across as being rather polite for a member of the Order. After driving the Brotherhood out of London, he kept his word about not hunting them down so long as they didn't come back, and the only Assassins he antagonizes are Darcy and her brother Lucas, who returned to London to retrieve stolen artifacts and find the Vault.
534* ArcVillain: Of the crossover event and Darcy's recruitment mission.
535* AsskickingLeadsToLeadership: Subverted. He's a liason for the Crown, commands Albion forces, but for the most part, he can die rather easily.
536* ColdBloodedTorture: He's known to inflict this on whoever he has in his custody, and according to Baglay, he has a habit for tearing out fingernails and teeth.
537* IGaveMyWord: He promised the London Brotherhood that neither he nor his Templars would go after them so long as they stayed out of the city. For the most part, he upholds his end of the bargain and is only antagonistic towards Lucas and Darcy because the former was trying to rebuild the Brotherhood cell in London and Darcy went to go get her brother back.
538* LampshadeHanging: When he has Lucas in captivity, he asks why it is that "time and time again, the Assassins are reduced to nothing?"
539* VillainRespect: He considers the Assassins Brotherhood to be {{Worthy Opponent}}s, telling Darcy as he's dying he would have had more respect for the Brotherhood if they simply stayed and fought rather than run away with tails between their legs. He also tells her to find people to partner with, lest she wind up dead.
540[[/folder]]
541
542!!Allies
543[[folder:Connie Robinson]]
544!!Connie Robinson
545The pub owner of The Earl's Fortune that sits above [=DedSec=] headquarters is located below. Connie serves as both a boxing coach for [=DedSec=] operatives as well as their informant.
546----
547* AscendedExtra: In the ''Bloodline'' DLC, Connie continues her role as an informant for both Aiden and Wrench, helping both in several storyline missions.
548* QuestGiver: She serves as one for both online co-op missions as well as the ''Bloodline'' DLC.
549[[/folder]]
550
551
552
553[[folder:Kaitlin Lau]]
554!!Kaitlin Lau
555!!!'''Voiced by:''' Creator/KristinKreuk (English), Mari Doi (Japanese), Anna Kiseleva (Russian)
556A Police Inspector trying to take down the Clan Kelley Syndicate.
557----
558* ArmorPiercingQuestion: [[spoiler:One of Mary's slaves asks her if she could promise Mary won't get away with what she has done. Kaitlin, unable to answer this, lets them kill her.]]
559* BadassInDistress: Introduced having been kidnapped by Clan Kelley and about to be vivisected.
560* ByTheBookCop: Although technically working outside of the law, Lau has this attitude, and tells [=DedSec=] that she wants evidence on Mary Kelley to properly convict her, not just put a bullet through her head. [[spoiler:She ultimately breaks from this at the end of the Mary Kelley questline, where [[SlaveryIsASpecialKindOfEvil after realizing just how monstrous Mary really is at treating her enslaved servants]], [[RefuseToRescueTheDisliked she refuses to save Mary]] from [[TheDogBitesBack her servants beating her to death]].]]
561* CowboyCop: She tried to get evidence against Clan Kelley by herself without backup. Even a [=DedSec=] agent calls her "raving mad" for trying that. Although she tries to avert this in attitude, [[GodzillaThreshold emphasizing that the only reason that she would go behind the police's back]] and [[EnemyMine work with DedSec]] was due to [[CorruptCop just how deeply the police are in Clan Kelley's pocket]], [[spoiler:she ultimately lands on this when [[RefuseToRescueTheDisliked she refuses to save Mary Kelley's life by arresting her]], instead [[TheDogBitesBack letting her enslaved servants beat Kelley to death]].]]
562* DamselOutOfDistress: Introduced on an operating table, she rescues herself and calls on your character to step up and introduce themselves.
563* EnemyMine: Technically she and [=DedSec=] are on opposite sides of the law, but they both want to take down Clan Kelley.
564* FriendOnTheForce: Becomes this to [=DedSec=] after a member saves her life and she realizes they want to take down Clan Kelley as much as she does. [[spoiler:Even more so after finishing the game, where she's promoted to Deputy Commissioner, and [[InternalReformist is seeking to reform the Metropolitan Police]] to avoid the rampant corruption that plagued it during the time of Clan Kelley.]]
565* InternalReformist: [[spoiler:One of the news stories playing in the credits reveals that Kaitlin Lau was promoted to Deputy Commissioner, and is attempting to reform the Metropolitan Police (compared to it [[LawEnforcementIncorporated all but wholly privatized during the game]], [[CorruptCop with rampant corruption as a result]]), with the mindset of restoring it to its former glory.]]
566* OrganTheft: Was nearly a victim of this.
567* ToBeLawfulOrGood: For a limited value of 'good' which is very much [[GoodIsNotSoft not soft]], she's faced with this dilemma. Let [[spoiler:the murderous gangster Mary Kelley get [[TheDogBitesBack killed by her former slaves]]]], probably saving more lives in the long run, or [[spoiler:follow protocol and arrest her despite the fact she will almost inevitably [[ScrewTheRulesIHaveMoney weasel]] [[ScrewTheRulesIHaveConnections out]] of prosecution.]] She goes with the former.
568* TokenGoodCop: A Metropolitan Police Detective, and one of the few remaining after most policing was outsourced to the brutal and corrupt [[PrivateMilitaryContractors Albion]] at that. After being kidnapped by [[TheSyndicate Clan Kelley]] for investigating their OrganTheft operations, she is rescued by [=DedSec=] and helps them orchestrate the downfall of the Clan's leader [[TheQueenpin "Bloody" Mary Kelley]]. While initially adamant that Mary must be brought to justice and prosecuted for her crimes, she eventually realises that, [[spoiler:despite overwhelming evidence against her, she's likely to [[ScrewTheRulesIHaveConnections weasel out of it]] due to her ties with Albion, and eventually [[DoWithHimAsYouWill allows her to be killed]] by her would-be-slaves when their {{Explosive Leash}}es are disabled by [=DedSec=]]].
569* TwoferTokenMinority: An Asian Female cop.
570[[/folder]]
571
572[[folder:Hamish Bolaji]]
573!!Hamish Bolaji
574!!!'''Voiced by:''' Mazin Elsadig (English), Stanislav Tikunov (Russian)
575A former Albion researcher who left the company after disagreeing with its brutal plans.
576----
577* DefectorFromDecadence: He left Albion after he found out Cass was planning to use his code to program a fleet of autonomous drones designed to eliminate dissent before it even happens.
578* ProperlyParanoid: Being at the top of the "Kill On Sight" list for one of the most dangerous PrivateMilitaryContractors in the world, Hamish never shows up in-person through the game [[spoiler:until Nigel Cass is finally killed, where he arrives at the London [=DedSec=] HQ]], [[RoomFullOfCrazy rigging his apartment with deathtraps and explosives]], and [[VoiceWithAnInternetConnection only talking to DedSec operatives by remote communication]].
579* WeUsedToBeFriends: Had a genuine friendship with Nigel Cass, until realizing how [[TheSociopath sociopathic]] he could be [[KnightTemplar trying to enact "the greater good"]].
580[[/folder]]
581
582[[folder:Nowt]]
583!!Nowt
584!!!'''Voiced by:''' Cath Whitefield (English), Varvara Chaban (Russian)
585The leader of the 404, who issues contracts on evil or corrupt individuals that need to be taken down.
586----
587* CatchPhrase: Tends to end conversations with "laters". Also responds in approval with "dead good" and "mint".
588* DistaffCounterpart: She's this game's version of Jordi Chin, as someone who's so totally blank from [=ctOS=] that even Bagley can't find anything about her. Unlike Jordi who's more of a WildCard, she's definitely on the heroic side.
589* {{Fangirl}}: She is a huge fan of [=DedSec=], which is what inspired her to start 404.
590* PunnyName: When Bagley tries to use facial recognition on her to find her name or location he finds no record of her. In London parlance, he finds nowt. [[LateToThePunchline A moment after reporting his failure to find anything]], he admits it's ActuallyPrettyFunny.
591* {{Squee}}: She gets into this when asking the operative to help {{Music/Stormzy}} out against [=SIRS=].
592* WhatTheHellHero: In the final mission against Skye Larsen, she gives the operative this if [[spoiler:they choose to upload her consciousness into the internet instead of killing her. Her body may be dead, but she's digitally immortal now.]] She later apologizes.
593[[/folder]]
594
595[[folder:Claire Waters]]
596!!Claire Waters
597A reporter who, in contrast to other media outlets, wants to reveal the awful, ugly truth to the citizens of London and the rest of the world while the city is under Albion occupation.
598----
599* AscendedExtra: In the main campaign, the only real presence she has is through her podcasts. In the Bloodlines DLC, she has somewhat more focus in her sidequests.
600* DoomedByCanon: Despite her status as a quest giver in the ''Bloodlines'' DLC, and even promising to take her safety more seriously after Aiden exposes her contact as a StalkerWithACrush {{Yandere}} who threatens to go after her, [[spoiler:she turns up dead near the end of the game after she tells the whole world on her podcast that she's interviewing an Albion whistleblower.]]
601* HorribleJudgeOfCharacter: An Albion officer she was acquainted with gave her accurate and helpful information, which convinced her he was trustworthy. It isn't until Aiden, suspicious of said officer, investigates him by hacking into cameras in his apartment room and discovers he's a {{Yandere}} StalkerWithACrush.
602* IntrepidReporter: She's dead set on getting the news out, and that includes getting her hands dirty by hiring Aiden to get his hands on juicy information she can leak to the public.
603* SuicidalOverconfidence: In all the time she's been spreading the word about Albion's less-than-savory actions, she has never once thought about thinking about ways to protect herself in case things went FUBAR, such as hiring a bodyguard or keeping a gun on her person. It isn't until a former source of hers states he knows where she is and threatens to kill her after he's dealt with Aiden that she wises up. [[spoiler:Not that it saves her, as she's soon found dead by [=DedSec=] in the main story. It should also be worth noting that the whole reason she got killed was because she stupidly said in a podcast she was going to interview an Albion Whistleblower.]]
604* TooDumbToLive: She announces on her podcast that she's interviewing someone with insider information on Nigel Cass' latest operations for an upcoming episode on the Buccaneer. [[spoiler:It gets her killed.]] And that's to say nothing of her lack of regard for her own safety in her sidequests in the Bloodline DLC.
605[[/folder]]
606
607[[folder:Angel Lopez]]
608!!Angel Lopez
609A member of another [=DedSec=] cell, he helps the London cell to within the EPC's medical clinic.
610----
611* ADayInTheLimelight: He gets significantly more focus as one of Aiden's allies in the Bloodlines DLC.
612* AllForNothing: Angels efforts to save London's refugees fail because he was marked as one of [=DeadSec=]'s operatives from the beginning by Albion.
613* DoomedByCanon: Despite Aiden going through all the trouble to sneak inside the EPC to find and extract Angel, the latter opts to remain and offer inside help to [=DedSec=] while also doing his best to help the people inside the encampment. Anyone who has played the main campaign will know that he was eventually found by Albion and given over to Clan Kelly, as players soon find his corpse in the Southwark Incinerator.
614* ForgottenFallenFriend: Played with. Aiden Pearce was closest to Angel Lopez of all the operatives he works with in ''Bloodline'' but barely reacts. This is likely due to BroadStrokes being in effect, as Aiden as the player Operative [[spoiler:acts as though he's never met Angel, Claire, or Skye, despite the latter having helped revive him from his coma.]]
615* NiceGuy: Angel is a man determined to help the poor, destitute, and refugees. This is also why he chooses to stay in the EPC, choosing to stay and help the people inside.
616* TooGoodForThisSinfulEarth: The nicest of the old [=DedSec=] cell is killed.
617[[/folder]]
618
619[[folder:Freddie]]
620!!Frederica 'Freddie' Thorn
621A local smuggler in London first met in ''Bloodlines''. She serves as one of the side quest givers.
622----
623* ButNowIMustGo: Leaves for Cairo after her final mission to escape the heat from Albion, which is why she's not in the mains stry.
624* LikeParentLikeChild: Her mother is actually a well known hacker, showing that criminal ties are in the blood.
625[[/folder]]
626
627[[folder:Lucas Clarkson]]
628!!Lucas Clarkson
629Darcy's brother and a fellow member of the Assassin Brotherhood in London. Following the collapse of the London branch, Lucas returns to the city in order to rebuild the Brotherhood, much like what [[VideoGame/AssassinsCreedSyndicate his ancestors did in the 19th century]]. Eventually, Darcy lost contact with him, prompting her to return to London to find him.
630----
631* {{Foil}}: To Jacob Frye, the hot blooded and reckless sibling of the pair. Like Jacob, Lucas is very eager to get the Templars out of London and reclaim the city for the Assassins. However, Lucas has no long term plans or any allies to help him with unlike Jacob who has his sister, another fellow Assassin and a gang of street thugs at his side and he plans to eliminate key Templar targets. His recklessness also mirrors Jacob who caused more harm than good in quest, [[spoiler:though unlike the latter, Lucas doesn't live long to see the errors of his way.]]
632* ColdBloodedTorture: [[spoiler:A victim of such. While the exact method used on him is unknown, Lucas has been tortured by Graham Westerly to reveal the location of an Assassin Tomb in London and its content before dying.]]
633* HeroicLineage: He and his sister are descendants of [[VideoGame/AssassinsCreedSyndicate Jacob and Evie Frye]], two Assassins from 19th century London who liberated the city from Templars.
634* WeHardlyKnewYe: [[spoiler:Lucas is only seen once in person and its via a security camera monitoring his final moments before dying from torture. Anything about him is mostly from his sister.]]
635* WrongGenreSavvy: Lucas attempts emulate what the Frye twins back in the past and rebuild the London branch fron stracth. Darcy has to berate him for having such thinking as the Frye twins have many allies, ranging from street thugs, a police detective and even the Queen of England, while they have nothing. [[spoiler:It eventually bites him in the ass as he is captured by the Templars and killed.]]
636[[/folder]]
637
638!!Returning Characters
639[[folder:Jackson Pearce]]
640Aiden Pearce's estranged nephew, who he has not been in contact with for fifteen years. Now a young man living in dystopian London, fate brought Jackson to reunite with his uncle once more.
641----
642* AndNowForSomeoneCompletelyDifferent: [[spoiler:You play as him in one mission to help Aiden wake up from his coma.]]
643* AscendedExtra: Jackson spends majority of the first game under the care of his therapist and plays a minor role in the story. In the ''Bloodlines'' DLC, he plays a larger role in helping his uncle.
644* AwLookTheyReallyDoLoveEachOther: Despite their estranged relationship, Jackson still loves his uncle and is willing to give him another chance.
645* CallingParentsByTheirName: Uncle, but it's the same implication. Jackson calls Aiden his uncle when they first meet but calls him by just his first name afterwards. [[spoiler:He calls him Uncle Aiden again when he falls into a coma and Jackson has to work with Wrench to revive him.]]
646* CallingTheOldManOut: Having enough of his uncle's overprotectiveness, Jackson scolds him for breaking into his apartment just to warn him. He continuously does this throughout the DLC as well.
647* CharacterDevelopment: In the first game, Jackson was a quiet, timid boy who was still recuperating from his sister's death. Fifteen years later, he has become more aggressive and is willing to call his uncle out.
648* GenerationXerox: As an adult Jackson has become stronger both physically and mentally; owning several scholarships, has a miniature lab and several gym equipments in his apartments, all of which Aiden sees as Pearce Family traits.
649* HiddenDepths: For all his criticism of Aiden's vigilante life, Jackson deep down still loves his uncle. Wrench, who only met the two yet knows enough about their strained relationship, even questions Jackson why he is still willing to help Aiden even when he isn't a positive influence on his life.
650-->'''Wrench:''' Why are you still risking your neck to help him even though he's done by you?\
651'''Jackson:''' Because everybody deserves a chance to set things right even after they fuck up.
652* JourneyToTheCenterOfTheMind: [[spoiler:After Aiden fell into a coma, Jackson uses Skye Larsen's [=BrocaBridge=] to enter his uncle's mind, hoping to find and repair the damaged parts of his brain, despite the dangers of doing so]].
653* TheMedic: Works as a street medic, helping protesters in London. It is also a CallBack to the first game where one of his birthday presents is a toy called the Healer.
654* NiceGuy: Jackson may be harsh on his uncle's way of life but is still willing to give him a second chance. He also advises Wrench to give Marcus a call and assures him that the latter is willing to forgive him.
655* OnlySaneMan: Out of the three main protagonists of the DLC, he is the only person who isn't a chaos-loving anarchist/vigilante who can take another person's life without batting an eye.
656* RebuiltPedestal: Jackson does not have a good relationship with his uncle for his role as a vigilante who had killed many people in the past and even got Jackson himself into trouble. [[spoiler:It took Aiden falling into a coma and Jackson venturing into his mind to wake him up and helping him to move on from his dark past to finally mend their relationship.]]
657* StrongFamilyResemblance: He bears a strong resemblance to Aiden during his younger years.
658* ThouShaltNotKill: Jackson is against his uncle's vigilante life and the number of people he had killed. Even when under fire, he does not pick up a gun (though he does physically beat one guard down in a cutscene and activates traps in gameplay). He also has to persuade Wrench multiple times to take a less violent approach to his missions to avoid shedding less blood and to spare Rempart instead of killing him.
659* TookALevelInBadass: During the 15 years time skip, Jackson has become a skilled hacker like his uncle and even took up MMA. During the escape from Rempart's lab, Jackson single handedly takes on an armed guard and won.
660* WhatTheHellHero: Jackson is not happy to see his uncle again for the first time in fifteen years. Not helping is the fact that Aiden broke into his apartment to warn him about his life being in danger, rather than informing him via text or email.
661** He also disparages Aiden and Wrench for their violent and immoral behavior (i.e the things that make the games fun).
662[[/folder]]
663
664[[folder:Jordi Chin]]
665Aiden Pearce's former fixer contact. Having an important contract for an unknown employer, Jordi once again makes Aiden do his dirty work, this time in London.
666----
667* EvenTheGuysWantHim: Wrench, being Wrench, makes several flirtatious comments to Jordi though he doesn't seem to mind.
668* JerkWithAHeartOfGold: Jordi might be a sociopath but he is not without a heart since he helps Aiden to reconnect with Jackson [[spoiler:as well as Wrench with Marcus]].
669* NotSoStoic: Jordi always keeps his cool even when in the face of death but when working with Wrench, he nearly loses his patience and after finishing one of his quests, Jordi celebrates by firing an assault rifle into the air while screaming just to vent off.
670* OneDegreeOfSeparation: Jordi previously worked with Marcus in ''Watch Dogs 2'' but since Wrench doesn't recognize him, Marcus most likely never talked about Jordi after completing his task. [[spoiler:Jordi most likely able to connect the dots and through him, helps Wrench and Marcus to reconnect.]]
671* OnlyFriend: He snarkily calls himself this for Aiden. How genuine this is is debatable but he did give Aiden the London job in part to help him reconnect with Jackson. [[spoiler:He also threatens Wrench when he assumes the latter is holding Aiden hostage.]]
672* RageBreakingPoint: Jordi's patience is put to the test while working with Wrench and nearly puts a hit on him just to shut him up.
673* RoaringRampageOfRescue: After Wrench takes over from Aiden in the second half of the DLC, Jordi assumes that Wrench has Aiden hostage and plans to send a squad of Fixers to kill Wrench.
674* TheSociopath: Aiden outright calls him as such when Wrench asks about it. He's also mildly disturbed when Aiden opens up and legitimately thanks Jordi for everything.
675* TheVoice: Jordi only communicates with Aiden and Wrench via phone calls and never appears in person at all. Justified as he is still in the United States but couldn't travel due to the travel restrictions in London.
676* VitriolicBestBuds: Considering Jordi once allied against him, Aiden is not too happy to be working with him again. Despite this the two have kept in contact over a decade later and [[spoiler:when Aiden is put in a coma and Jordi assumes that Wrench kidnapped him he warns the latter to let Aiden go or 'he'll send a bunch of people his way to cut Wrench into tiny little pieces and deliver them back to him gift wrapped']]
677[[/folder]]
678
679[[folder:Nikki Pearce]]
680!!Nicole Pearce
681Aiden's estranged sister and Jackson's mother.
682----
683* TheGhost: While she's often mentioned by both her son and brother, Nikki never appears at all [[spoiler:aside from a figment of her when Jackson explores Aiden's subconscious.]]
684* WhatHappenedToTheMouse: Nikki's current whereabouts are unknown but Jackson implies that she's in London as well.
685* YouShouldHaveDiedInstead: [[spoiler:While exploring Aiden's subconscious, Jackson meets a figment of Nikki who blames Aiden for Lena's death and that he's the one who should have died in the incident instead of her. This represents Aiden still feeling guilty over Lena's death and being a DeathSeeker.]]
686[[/folder]]
687
688[[folder:Minor Spoiler Character!]]
689!!Lena Pearce
690Aiden's deceased niece who died a year before the events of the first game.
691----
692* TheGhost: While exploring Aiden's subconscious, Jackson has to follow Lena in a series of maze but she never fully appear onscreen.
693* MyGreatestFailure: Unlike Nikki and Jackson, Aiden has not completely gotten over Lena's death, especially since it was Aiden's fault that got her killed.
694* PosthumousCharacter: Lena has been dead for 16 years, but her death still has a great effect over her family, especially her uncle Aiden.
695[[/folder]]
696
697[[folder:Minor Spoiler Character!]]
698!!Marcus Holloway
699An old [=DedSec=] friend of Wrench and the protagonist of ''VideoGame/WatchDogs2''.
700----
701* MissionControl: In an inversion of their roles in the previous game, Marcus is the one telling Wrench what to do via a drone.
702* TheVoice: Doesn't physically appear during the Bloodlines DLC, but Wrench has a few saved voicemails from him in his safehouse. In the final Fixer contract, through a phone call, he helps Wrench complete the unfinished stunt work of a Jimmy Siska movie.
703* SeriousBusiness: Wrench and Marcus are still discussing on ''Franchise/AlienVsPredator'' and who's the better species.
704* PreviousPlayerCharacterCameo: He's the protagonist of the previous series installment and appears, in voice only, during the final Fixer Contract for Wrench.
705[[/folder]]
706
707!!Other
708[[folder:Sinead Larsen]]
709The mother of Skye Larsen and one of her involuntary test subjects.
710----
711* AndIMustScream: After being turned into an A.I., Sinead was in constant pain and begged Skye to let her die in peace. Ignoring her mother's pleas, Skye spent the next 29 days removing parts of her consciousness until Sinead was reduced to a submissive house A.I.. Eventually, Skye left the house, and Sinead remained in that state for an unspecified amount of time until [=DedSec=] found her.
712* BrainUploading: After using a powerful sedative to knock her mother out, Skye uploaded her consciousness into a computer and turned her into her house A.I..
713* ButtMonkey: Her husband divorced her for someone else, [[spoiler:her son had a terrible case of epilepsy that progressed into early-onset dementia]], her daughter turned the family dog into a robot that was extremely distressed by its own existence, she came down with a terminal illness, and finally, her daughter computerized her brain much like she did to the dog and effectively lobotomized her so she could serve as the A.I. for her house. Suffice to say, the last few decades have been rather terrible to her.
714* MercyKill: When the player finds the computer where her consciousness is stored, Sinead begs the player to end her life as she is in endless pain. In exchange, she will reveal the location of her daughter.
715[[/folder]]
716
717[[folder:Louie-Edmond Rempart]]
718Thomas' father, and chairman of Rempart's Board of Directors.
719----
720* EveryoneHasStandards: [[spoiler: Turns out none of Thomas' actions in London were sanctioned by the Board and Aiden was hired to find out what his plans were. Once Louie learned them, he's more than willing to throw Thomas under the bus to save face for the company.]]
721* TheGhost: Doesn't appear physically except for his voice on an audio file.
722* SmallRoleBigImpact: [[spoiler: He doesn't appear in person, but he's the one who issued the Fixer contract for Aiden, setting in DLC's story in motion]].
723[[/folder]]
724
725[[folder:'''MASSIVE SPOILER CHARACTER!''']]
726!!Bradley Larsen
727!!!'''Voiced by:''' Creator/PascalLangdale (English, in audio files)
728Skye's younger brother. Once a promising young rower, he developed epilepsy, so his sister neural-mapped him into the A.I. known as Bagley.
729----
730* AmbiguouslyGay: The only person Bradley is shown having an attraction to is Arthur (one of his memories has them share a kiss and it’s implied [[LoveConfession he proposed to Arthur]]), but his sexuality is not outright stated. Assuming he is gay, Bradley would also qualify as StraightGay since he doesn't have traits of CampGay or ManlyGay.
731* BrainUploading: Skye did this to him to create the Bagley A.I., ostensibly to cure his epilepsy. It's implied this wound up [[FromBadToWorse causing Bradley to suffer early-onset dementia instead]].
732* DeadAllAlong: Subverted. Unlike others who went through the neural mapping process, he survived, which you learn after photographing Bagley's last memory fragment.
733* DoNotCallMePaul: Everyone calls him Bagley, but he doesn't like being called that.
734* DramaticIrony: A reconstructed memory shows a young Bradley being told by his father that things like knowledge and intellect will stay with him forever. Years later, Skye neural maps him to create a [[SuperIntelligence superintelligent]] A.I. with "a constant connection to all human knowledge".
735* DreamCrushingHandicap: He wanted to be an Olympic rower, but his epilepsy forced him to give up that dream. Skye offered to use her [[BrainUploading neural mapping]] technology to cure Bradley, and [[HopeSpot it seemed to work]]... [[YankTheDogsChain only for Bradley to suffer]] a FreakOut as a result of his [[LaserGuidedAmnesia early-onset dementia]].
736* LaserGuidedAmnesia: Bradley suffers from this due to his dementia. It's heavily implied (though not outright stated) that this was a side effect of Skye [[BrainUploading using experimental neural mapping technology to create the Bagley A.I.]].
737* LoveConfession: A reconstructed memory has Bradley telling Arthur that he's "ready for the rest of [his] life" after seemingly being cured of his epilepsy, and that he wants the other to be a part of it. They kiss afterwards.
738* MaliciousMisnaming: Skye ''always'' called him Bagley, which often annoyed him when they were children. He realizes how serious the situation is when [[YouCalledMeXItMustBeSerious she uses his real name]] in a discussion about a possible way to cure his epilepsy.
739* OOCIsSeriousBusiness: In a reconstructed memory, Natalie realizes something is very wrong with Bradley when he starts behaving aggressively during a visit to the Wellington Arch.
740* ParentalAbandonment: One of Bagley's reconstructed memories implies that Bradley's father was having an affair, and left the family when he was a child.
741* TheOneThatGotAway: Arthur is implied to be this to him (or the other way around), according to Bagley.
742* SoleSurvivor: He's the only victim of Skye's neural mapping experiments shown to still be alive.
743* TheSpeechless: By the time Bagley and the player character meet him, he hasn't been able to speak for over a year because of his dementia. His voice is only heard in audio files.
744* TrademarkFavoriteFood: A reconstructed memory shows that he loved strawberries.
745* {{Unperson}}: It’s implied Skye made him this to prevent Bagley from learning about him. In the 404 storyline, the operative can explore his room, but Bagley notes that the records of the occupant are corrupted.
746* WalkingSpoiler: His identity and story is a huge part of Bagley's side quest.
747* WheelchairWoobie: He's confined to a wheelchair by the events of the game.
748[[/folder]]

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