Follow TV Tropes

Following

Context Characters / Ultrakill

Go To

1[[WMG:[[center:''VideoGame/{{Ultrakill}}'' '''Main Index'''\
2[[Characters/UltrakillRegularEnemies Regular Enemies]] | [[Characters/UltrakillBosses Bosses]]]]]]
3
4Characters in ''VideoGame/{{ULTRAKILL}}''.
5
6[[foldercontrol]]
7
8!Main characters
9[[folder:[=V1=]]]
10!!V1
11!!!'''Rank:''' Supreme Machine[[note]]While not outright ranked by the game's enemy database, it can be inferred from V2's rank that V1 is at the very least equal to them.[[/note]]
12[[quoteright:999:https://static.tvtropes.org/pmwiki/pub/images/img_0760.png]]
13-> ''"You're not getting away this time."''
14The protagonist of the game, a combat robot invading Hell in search of blood to fuel themself. Their unique construction allows them to gather spilled blood on the fly in exchange for increased vulnerability.
15----
16* AdaptationalBadass: Assuming that V1 is supposed to be Dante according to ''Divine Comedy'' rules, they are a much more impressive interpretation of him.
17* AdaptationalVillainy: Similarly, going by ''Divine Comedy'' rules, V1 is '''much''' more amoral than Dante. Dante's journey to Hell had a selfish motivation (saving his own soul and meeting again with Beatrice, a woman whom Dante only barely knew in real life and decided was the love of his life in this work of fiction), but he's not causing much harm through his journey, at least not intentionally. Here, V1 has no other motivation than an extreme bloodlust, and wanting to exterminate everything in sight.
18* AmbiguousSituation: The exact degree of V1's sapience is never made clear. Are they diving deeper into Hell because sheer hunger drives them forward? Or do their actions serve a greater purpose?
19* BloodSplatteredWarrior: Like all robots in ''ULTRAKILL'', V1 relies on blood for sustenance. When comparing the designs between V1 and V2, V2's terminal entry reveals that V1 has a unique refueling system that allows them to ingest blood from anywhere on their body. Because blood doesn't spurt very far from anything, [[AggressivePlayIncentive V1 is encouraged to get in as close as possible to their foes]] and shower themself in as much blood as possible.
20* BlueIsHeroic: {{Inverted}}. V1 is almost entirely blue, yet they're a VillainProtagonist who invades Hell to kill its denizens and their fellow invading {{Killer Robot}}s for the selfish motive of sustaining themself with blood.
21* CoinTargetingTrickshot: V1's most iconic ability is the AltFire of their Marksman revolver, in which they toss a coin into the air and fire a bullet off of it, securing a guaranteed headshot on a nearby enemy and supplying the "+RICOSHOT" score bonus. Also, any {{hitscan}} weapon can ricochet off the coins, meaning it's possible to redirect a [[{{BFG}} railcannon blast]] off of one, doing staggeringly high damage.
22* CorruptedCharacterCopy: V1 acts as a sendup to a fellow FPS demon-hunter: [[Franchise/{{DOOM}} The Doom Slayer]]. But unlike the Slayer, who is a human being who fought Hell to protect humanity and for killing his pet rabbit, V1 is a part of a race of robots who have killed all of humanity and other surface life, and they're only clearing out Hell to find more blood to sustain themself.
23* CounterAttack: V1 can parry enemy melee attacks and projectiles with their Feedbacker arm. Doing so not only deals bonus damage and stuns most enemies and bosses, it also heals V1 to max health or at [[MaximumHPReduction the hard damage limit]].
24* CyberCyclops: V1 has a large yellow glowing eye on their head.
25* DavidVsGoliath: Almost all of V1's foes are much larger than them, but V1 still proves to be the victor. The size difference is most pronounced with certain bosses, such as The Corpse of King Minos, The Leviathan, and The Earthmover. [[spoiler:The terminal entry for the Earthmovers implies that defeating other Earthmovers may have been what V1 was being developed for, before the Long Night deprived the Earthmovers of solar power and made V1 obsolete before they even entered production.]]
26* DemonicPossession: {{Downplayed}}, at least so far. [[spoiler:By the time V1 treks through the Violence layer, [[GeniusLoci Hell itself]] is implied to have established direct communication with their systems, but it acts as a guide instead of taking full control over their actions.]]
27* GlassCannon: V1 is capable of dealing great damage thanks to a versatile arsenal of powerful weapons, but they also take a ton of damage from enemies in return. The risks of their low defenses are amplified because other than finding secret blood orbs, V1 has two risky ways to heal: Get up close to an enemy to bathe in their blood, or time their parries right.
28* GrapplingHookPistol: Their Whiplash arm serves as one, allowing them to pull themself to beacons or heavy enemies, or pull light enemies and objects to themself. They got this arm [[spoiler:after killing V2 in 4-4.]]
29* HealItWithBlood: Thanks to their unique refueling system and thin metal plating, V1 can repair damage by showering in the blood of their foes. [[NecessaryDrawback That being said]], it also makes them more fragile than other robots, but considering how effective the refueling process is, that drawback doesn't matter anyway.
30* HeroicMime: More like ''[[VillainProtagonist Villainous Mime]]'', but V1 never speaks at any point in the game unless you count [[spoiler:them telling V2 that "[they aren't] getting away this time"]] in the second half of 4-4.
31* HeroKiller: [[spoiler:V1 killed King Minos, the most heroic character revealed so far, by killing his very soul.]]
32* {{Hidden Depths}}: V1 ([[AmbiguousSituation possibly]]) has notable traits that suggest they are not a mere emotionless KillerRobot.
33** They have a strange fondness towards skeletons, [[spoiler: giving names to 2 of them in 1-4 and 5-3 and making a joke upon contact with a pair of stranded skeletons in 5-2. In addition, the Ferryman (who is an animate skeleton) is the only thing in Hell that [[PetTheDog V1 can be outright nice towards]], by giving him a coin as payment for his ferry.]]
34** Additionally, [[spoiler:in Level 2-S, the existential dread of Mirage, an extension of V1’s psyche, indicates that their journey through Hell is at least partially motivated by an overpowering fear of death. Though on the flip side, if the responses given to Mirage are also reflective of V1, it has some shades of [[TheAntiNihilist Anti-Nihilism]] declaring that if there is no purpose to its existence then whatever purpose it chooses is worthy in itself. Granted, the secret levels' generally vague canonicity outside of the testaments muddies things.]]
35* InexplicablyAwesome: For what’s supposedly just a combat robot, V1’s fighting ability is absolutely ludicrous: Outfighting the likes of Heaven’s greatest champion and [[spoiler:two [[DeityOfHumanOrigin Prime Souls]]]]. It’s not clear if they're [[ClarkesThirdLaw just that advanced a machine]] or their descent into Hell has somehow transformed them into something greater.
36* ItsAllAboutMe: They're not invading Hell for any noble goal; they just want more blood to sustain themself.
37* KillerRobot: While V1 isn't the only vicious robot in this game, their sheer skill and determination, along with their massive arsenal and unique ability to self-repair with blood on the spot, makes them stand out from the rest.
38* TheKingSlayer: [[spoiler:V1 [[KilledOffForReal permanently kills]] King Minos and King Sisyphus by ''[[DeaderThanDead destroying their souls]]''.]]
39* LastOfTheirKind: [[spoiler:With V2’s death, V1 is seemingly the only remaining V Model.]]
40* LensmanArmsRace: As shown by the lore entry for the 7-4 boss, V1 is {{Impli|edTrope}}citly the pinnacle of the arms race of the Final War. [[spoiler:The V models were made at the end of the Final War; the Final War was based wholly around constantly inventing new war machines to counter existing ones. When V1 was being designed, the newest machine was the Earthmover: a giant machine that readily carried whole armies and could only be dismantled from within. V1 is a OneManArmy, highly versatile to exploit the weaknesses of every previous machine that may be boarded on the Earthmover, and small enough to get inside the and destroy its core. If not for the Earthmovers being [[DeusExMachina deactivated by their own pollution]], the V1 units would have destroyed them instead]].
41* LineOfSightName: [[https://media.discordapp.net/attachments/1059845568278577354/1190235792388395008/Screenshot_2023-12-29_at_17.08.05.png?ex=65a11076&is=658e9b76&hm=5b692281e781a645bf5b621cf6e90a2adbbe7185bebb4d4378aefa25ca286f54&=&format=webp&quality=lossless&width=2064&height=1068 As offhandedly mentioned]] by WordOfGod, V1 has given at least the Swordsmachine this. Assuming every other enemy's names also came from them, it can be said that V1 is [[GiverOfLameNames not very good at naming things]].
42* MoneyMauling: V1 can weaponize the Marksman's coins, whether by reflecting {{Hitscan}} beams off of them, or punching them straight at enemies.
43* MultiArmedAndDangerous: V1 grows another arm whenever they pick up the [[GunsAkimbo Dual-Wield powerup]]. There's no limit to this, meaning it's possible for V1 to have ''over ten arms''.
44* MysteriousPast: Virtually nothing is known about V1 before they came to hell, and V1 has absolutely no intention of changing that. It’s not even clear if they had any past with V2 before entering hell as neither machine talks. We do know that the V series was only able to produce the V1 we play as and the V2 we fight, and that [[spoiler:V1 likely has a fear of death]], but it's not much. The fact they entered Hell with their BIOS recalibrated on the way and their armor at critical damage also leaves things open to question.
45* NoGoodDeedGoesUnpunished: [[spoiler: The one time V1 does something not for their own (obvious) benefit was freeing the soul of King Minos from his prison. Unfortunately, while Minos thanks V1 for freeing him, he also cannot overlook the machine's apparent involvement in Mankind’s extinction, forcing V1 to kill him out of self-defense. Granted that since this is V1, they likely would have killed King Minos anyway.]]
46** [[SubvertedTrope Subverted]] in 5-2 - if V1 decides to [[spoiler: pay the Ferryman's toll by tossing a Marksman coin at him, they get a ride on his cruise without any bloodshed.]]
47* NominalHero: Invading Hell and killing its demons is usually a good thing, but V1's reason for doing so is completely self-serving. They're looking for more blood because blood is fuel; they're thoroughly uninvested in the story ensuing around them, [[UnwittingInstigatorofDoom at least on the surface]]. Not to mention that V1 is part of a faction that was responsible for driving humanity to extinction.
48* OlderIsBetter: V1 is the older of the two V models robots in the game, with V2 being a downgrade over V1 due to being built with standard armor plating/repair systems instead of V1's prototype blood absorbing/self-repairing armor.
49* OneManArmy: Even alluded to in 0-4's name, "One Machine Army". You'll generally be cutting your way through scores of enemies wherever you go.
50* ParryingBullets: They can do this to just about any projectile, including ones from ''their own guns'', to send them forward at an even higher speed.
51* PintSizedPowerhouse: [[Administrivia/TropesAreFlexible Compared to everything else in Hell, anyways.]] V1's canonical height isn't confirmed because [[https://twitter.com/HakitaDev/status/1355880690664026112?s=20 it's not important to the game's lore as a whole]], but they're shorter than all of the enemies in the game, even Filths. [[note]] Gameplay-wise, this is to make sure the player sees the enemies properly, similar to what the ''VideoGame/DarkSouls'' games do. [[/note]] This doesn't stop them from mowing down hordes of enemies and slinging out Ricoshots like there's no tomorrow.
52* RaceNameBasis: So far, none of the voiced characters call V1 by their name. Instead, they're addressed as "machine" (by Gabriel), "creature of steel" [[spoiler:(by King Minos)]], and "weapon" [[spoiler:(by King Sisyphus).]]
53* SingleSpecimenSpecies: The V series only managed to develop two prototypes, one for the V1 model and one for the V2 model. The closest relative V1 has is V2, [[spoiler:who they killed off by the end of Greed.]]
54* SuddenlySpeaking: They only technically "speak" one time, and it's [[spoiler:to tell V2 that "[they aren't] getting away this time" during the second part of 4-4.]]
55* SuperPrototype: Unlike V2, who was overhauled from V1’s chassis for peacetime security duty, V1 was specifically designed to win wars. Because of this, V1’s unique blood absorption ability allows them to fight at peak performance indefinitely.
56* SupportingProtagonist: As V1, you descend into hell [[PlayerCharacter through their perspective]], which is what the story [[ExcusePlot mainly revolves around]]. However, they are scarcely given any characterization, most of which are hidden and interpretative when found, [[spoiler:an example being the Hank encounter in 1-4]]. Ending texts of each act also conspicuously leaves them out for the most part, [[spoiler:instead focusing on Gabriel's gradual CharacterDevelopment and his subsequent atonement. This, combined with the great deal of focus and importance he receives in lore, makes Gabriel TheHero of the overall narrative]]. That said, as detailed below, V1's actions ended up having heavy ramifications on the setting of the game, even if they didn't intend it.
57* UnwittingInstigatorOfDoom: [[spoiler:In their quest to supply themself with fuel, and successfully beating the ArchangelGabriel in the palace of Gluttony, they had opened the floodgates for the machines to successfully breach into Hell in full and begin its total obliteration in their ravenous need for fuel. Also, by beating [[{{Archenemy}} Gabriel]] repeatedly, they caused Gabriel to have a HeelRealization that in turn led to Gabriel slaughtering the entire [[ManBehindTheMan Heavenly Council]], before leaving for his own final battle, which spells an uncertain fate for Heaven as well. In doing both, V1's own quest for fuel might have triggered [[TheEndOfTheWorldAsWeKnowIt the end of everything]].]] Though this is also downplayed, as [[spoiler:[[GreaterScopeVillain Hell itself]] seems to be constructing the battlefields and conflict zones that V1 marches through, and it may very well have been [[UnwittingPawn banking on all of this happening]] for reasons unknown.]]
58* UpgradeVsPrototypeFight: V1 is a prototype of V2, and both robots clashed with each other [[spoiler:twice]]. Despite V2's superior armor plating and combat skills rivaling V1's, V1 wins [[spoiler:in both battles, finally killing their successor at the end of Greed.]]
59* UnknownRival: V1 seems to have no reaction to Gabriel in their second encounter. Compare that to V2 escaping [[spoiler:for the second time]], where it is the first explicit time V1 actually has something to say or think about during the battle. [[AmbiguousSituation While it is unknown]] if V1 has any emotional stakes in the battles and enemies they keep accumulating throughout their journey, it would certainly be ironic if they thought nothing of Gabriel despite changing his worldview on their second encounter.
60* VictorGainsLosersPowers: V1 obtains some of their weapons from their opponents, such as the shotgun from Swordsmachine, the red arm from V2, [[spoiler:and the green arm from V2's rematch.]]
61* VillainProtagonist: The game focuses on V1's journey through Hell, and they're an amoral, self-serving, KillerRobot who invades Hell to slaughter its denizens and their fellow robots for blood, and they might be involved in the extinction of all surface life, [[HumanitysWake including humanity]].
62* TheVoiceless: V1 never utters a word through the whole game. Swordsmachine's terminal entry suggests that most machines don't bother with a voicebox to maximize their efficiency. Curiously, if you choose to hold your gun in the "middle" and enable the Classic HUD, V1 will make [[VideoGame/{{Quake}} Ranger]] grunts when jumping.
63* WingedHumanoid: They're a humanoid robot with four sets of yellow wings.
64* WingsDoNothing: V1's wings are [[InvertedTrope far from purely cosmetic]]. While their wings aren't designed for sustained flight, said wings ''do'' allow for other versatile movement options: [[VideoGameSliding sliding]] and [[VideoGameDashing dashing]]. The wings even [[HyperspaceArsenal serve as storage for V1's impressive arsenal]].
65[[/folder]]
66
67[[folder:Gabriel]]
68!!Gabriel, Judge of Hell / [[spoiler:Apostate of Hate]]
69!!!'''Rank:''' Supreme Angel
70[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gabriel_2jpg.jpg]]
71[[caption-width-right:350:[[labelnote:Click here to see him in Act 2]]https://static.tvtropes.org/pmwiki/pub/images/ultrakill_gabrielapostate.jpg[[/labelnote]]]]
72-> ''"As the righteous hand of The Father, I shall rend you apart, and you will become inanimate once more."''
73--> '''Voiced by:''' Creator/GianniMatragrano
74
75A revered archangel seeking you out in 3-2 to stop your rampage through Hell. The boss of Gluttony and Heresy, as well as the FinalBoss of both Act I and II.
76----
77* AdaptationalVillainy: In ''Literature/TheDivineComedy'', the archangel Gabriel is mentioned several times as a being of pure goodness and light. Here, he's a ruthless zealot [[spoiler:who murdered [[TheGoodKing King Minos]] for turning the Lust layer into a paradise. Subverted at the end of Act II, where after he gains clarity following his second battle with V1, he becomes a more noble character after realizing the errors of his ways, although he is still far more violent than his literary counterpart ever was.]]
78* AmazingTechnicolorPopulation: Charcoal-black skin is visible between the plates of his armor. This is more pronounced in merch and promotional images, which show Gabriel in other states of dress besides wearing armor, and depicts his black skin more obviously.
79* ArchangelGabriel: It's right there in the name. He's the messenger of God in his divine glory, whose brutal effectiveness in carrying the commands of the Council made him popular with the other angels (until his defeat by V1).
80* ArcVillain: Serves as the main antagonist of Act 1 and Act 2.
81* BloodKnight: [[spoiler:After his second defeat, he realizes that he has actually come to like the prospect of facing an opponent who can successfully make him bleed, as he had been bereft of challenge for most of his life.]]
82* BodyguardBetrayal: [[spoiler:He slaughters The Council after realizing just how their weakness and complacency have warped Heaven.]]
83* CharacterDevelopment: Opens the fight against V1 as a pious, rigid templar. When V1 breaks his first health bar, Gabriel is enraged, and spends the rest of the fight angrily decrying the machine for its insolence. When V1 beats him, he is punished by Heaven and sent against the machine in shame. [[spoiler: This development takes a serious left turn when he fights V1 again at the end of Act 2; while he begins the fight completely enraged as per their last encounter, Gabriel actually becomes ''calmer'' in the second phase. He begins laughing and genuinely enjoying the fight, as every other opponent has been nothing but [[CurbStompBattle weaklings to be culled]]. His second defeat against V1 causes him to become introspective and respectful, realizing how much pressure was put on him as TheAce. With the burden lifted, Gabriel realizes he can search for whatever meaning he wants... so he decides to slay The Council of Heaven and end its warped influence and lead his own [[TheLastDance final crusade]] into Hell.]]
84* CulturedBadass: [[spoiler: As shown in 6-2, Gabriel is skilled in playing the pipe organ, as he plays a DarkReprise of ''"I call to you, Lord Jesus Christ"'' in the buildup to the rematch with him, in what is a very clear ShoutOut to [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ganondorf]].]]
85* DecapitationPresentation: [[spoiler: At the act 2's ending cutscene, Gabriel displays one of the council member's head to the citizens.]]
86* DiscardAndDraw: In the first encounter with him, he wields a variety of weapons made of divine light that he can summon out of thin air. Specifically, they include a spear, a greatsword, throwing axes, and swords that he can have spin around him. During the second encounter, he forgoes most of these (aside from the spinning swords) in favor of a single pair of mundane swords, Justice and Splendor. Accordingly, his moveset becomes less versatile, but ''significantly'' more aggressive, no doubt a consequence of his grief-induced rage.
87* DragonAscendant: [[spoiler: He initially follows the orders of The Council, but following his second loss to V1 he decides to take matters into his own hands. He slaughters them in rebellion and becomes the main antagonist of the story from then on.]]
88* DespairEventHorizon: Crosses it by the end of Act II, after he learns [[spoiler: that a rampaging horde of bloodthirsty machines has begun to systematically depopulate Hell itself.]]
89* EarlyBirdCameo: First seen in 1-4 as a stained glass window painting. You can also read about him in a lore entry found in 2-2.
90* FamedInStory: Gabriel is the most visible and active archangel at the time of the story, and he’s mentioned by multiple characters in different contexts showing his fame and infamy extend outside of Heaven.
91* FantasticRacism: He views robots as [[JustAMachine mere objects]] rather than sentient beings in their own right. His views are also shared by the Council. [[spoiler:He reevaluates his thoughts after his second defeat, realizing the commonality between all living things, which leads him to rebel against the Council's prejudiced preachings...by slaughtering them all.]]
92* FauxAffablyEvil: Likes to present himself as a wise, Holy figure, but he’s really a petulant, self-righteous man-child. [[spoiler:He develops into a more genuinely noble figure after his second defeat, albeit one still willing to resort to violent measures.]]
93* FinalBoss: Of Act 1 and 2.
94* FirstInjuryReaction: Once in each of the first two acts after his respective defeats.
95** In Act 1, he completely ''loses'' it at being outmatched, screaming a curse at V1 before teleporting away.
96** In Act 2, he [[spoiler:gets more and more [[BloodKnight bloodthirsty]] throughout the fight to the point he ''revels'' in seeing his own blood being drawn for the first time, accepting V1's strength as a match for his own. This incites him to rebel against and massacre the Council.]]
97* GoldAndWhiteAreDivine: This is the [[OurAngelsAreDifferent Archangel]] Gabriel's natural color scheme. When he gets mad and both literally and figuratively TurnsRed, it's symbolic of his hatred leading him off from the will of the Angelic Council.
98* GracefulLoser: [[spoiler:While he was a complete SoreLoser after his first defeat, his second defeat knocks a degree of clarity into him, and he realizes for the first time just how liberating defeat has been now that he's free from the Council's expectations.]]
99-->'''Gabriel:''' [[spoiler: Twice? Beaten by an object, twice?! I've only known the taste of victory... but this taste, is... is this my blood? Ha... I've never known such... such relief. I... I need some time to think. We will meet again, Machine. May your woes be many, heh, and your days few.]]
100* HeavenlyBlue: Gabriel's wings and halo glow blue, and they compliment his [[GoldAndWhiteAreDivine white, gold]], and silver armor. His color scheme sets a precedent for every angel who appears in the game going forward. [[LightIsNotGood He's far less heroic than what his appearance implies, however]].
101* TheHeavy: He is ''the'' [[TheRival most powerful threat]] V1 faces by far in the entire game, and while extremely prestigious in Heaven's service, Gabriel is beneath [[GreaterScopeVillain the Council of Heaven]]—who themselves are responsible for a lot of the crimes in the setting, alongside the Machines' uprising on Earth, by suppressing the uprising in Hell that wanted freedom from Heaven's oppressive rule, but the Council never has any direct involvement with V1 [[spoiler:beyond punishing Gabriel for his failure in defeating V1 the first time]]—that is [[spoiler:until Gabriel himself [[BadGuysDoTheDirtyWork kills the entire Council]] upon having a HeelRealization, thereby setting himself up to become [[FinalBoss the ultimate adversary]] V1 has to face in Act III.]] Gabriel is also responsible for a vast majority of the events in the game's backstory, from being looked to by certain lost souls in Limbo, to suppressing the Lust Renaissance by slaying King Minos, to stopping the Greed Insurrection by decapitating King Sisyphus, to rescuing the Ferryman of Wrath, and he even struck down the Leviathan.
102* HeelRealization: [[spoiler:At the end of Act II, Gabriel's contemplation made him [[MyGodWhatHaveIDone remorseful]] because he realized how wrong his KnightTemplar ways were. Then he sets to make things right by slaying The Council for their tyranny before returning to Hell one last time to make [[TheLastDance a final stand]] against V1 and their kind.]]
103* HeroAntagonist: To V1, albeit a very dark one. He acts as the main obstacle preventing [[VillainProtagonist V1]] from entering the deeper layers of Hell for their ruthless bloodshed, and sees himself as a [[KnightTemplar "fair and just"]] figure upholding God's image. [[spoiler: Come the end of Act II, this is played more straight, as Gabriel recognizes the error of his ways and goes on one final crusade to atone for his sins.]]
104* InopportuneVoiceCracking: His voice cracks when he's particularly upset, perhaps the most prominent such moment being at the end of Act II during [[spoiler:his PreAsskickingOneLiner with the word "relish"]], but it's also noticeable during his "insignificant fuck" rant.
105* IronicEcho: At the end of his first fight, he departs with the words "May your woes be many, and your days few", in an authoritative, menacing tone. When he repeats it at the end of Act II, [[spoiler:he says it with better humor and a slight chuckle midway through, reflecting the respect V1 has earned]].
106* IShallTauntYou: Will spend periods of his boss fight throwing taunts at you, even once enraged. His entry in the Terminal even mentions it to be a good time to get a hit in.
107* TheKingSlayer: [[spoiler:According to a book in 2-2, Gabriel killed King Minos for turning the Layer of Lust into a thriving paradise, bringing an end to the Lust Renaissance. King Minos didn't even try to fight back, as he tried to reason with Gabriel, but sadly, the angel didn't listen. He also killed King Sisyphus by decapitating him, which is confirmed in the latter's lore entry.]]
108* KnightTemplar: Gabriel sees himself as wise and just, even calling himself "[[HolierThanThou the righteous hand of the father]]", but in reality, he's a condescending, self-righteous, xenophobic tyrant who subjugates countless souls to horrific punishments, [[spoiler:and murdered King Minos for freeing Lust's sinners from their torment.]] [[spoiler:After his second defeat, he realizes upon introspection just how blind and dogmatic he'd been in the past, which leads him to slaughtering the Council that had instilled such beliefs into him, believing that removing them from power will allow the denizens of Heaven to ''move away'' from this mindset.]]
109* LargeHam: Everything he says is said with loud pompousness, especially when he ''[[PunctuatedForEmphasis Emphasizes. Specific. Words.]]'' In Act 2, he takes it up a notch due to his SHEER FURY.
110* TheLastDance: [[spoiler: ''Godfist Suicide'' is setting his third encounter with V1 up as this as his slaughter of The Council means his divine light cannot be restored, giving him hours to live at most.]]
111* LaughingMad: [[spoiler:Begins doing this as he shows signs of developing into a BloodKnight in his rematch with V1. However, ironically, it only serves to bring him ''[[SubvertedTrope back]]'' from the brink of madness brought by his RoaringRampageOfRevenge as he goes from a SoreLoser to a GracefulLoser at the end of the rematch, gaining satisfaction in finally meeting a WorthyOpponent in V1.]]
112* LightIsNotGood: Despite being an angel of light, Gabriel is a self-righteous, xenophobic zealot. Acting on behalf of God, he insists on upholding the suffering of Hell's denizens, and he seeks to stop robots like V1 from disrupting the process with their killing sprees. He even deems acts of goodwill to Hell just as disruptive; long before V1 ever started their journey, Gabriel had successfully slain someone else over their desire to improve life in Hell: [[spoiler: King Minos, who transformed the Lust layer into a haven for his subjects. Subverted at the end of Act II where after losing to V1 again, Gabriel contemplates on his actions and [[MyGodWhatHaveIDone regrets them after realizing how horrible they are]], causing him to slaughter The Council for their tyranny in the hopes that it will liberate Heaven's denizens from fear and dogma before returning to Hell [[LastStand one last time to battle V1 and their kind]].]]
113* LightningBruiser: He's fast, hits hard, takes a good deal of punishment, and gets even faster when his health is half-empty.
114* MeaningfulName: Gabriel is derived from an ancient Hebrew name that means “God is my strength”. [[spoiler:V1 forcing him to learn that his strength has limits is likely foreshadowing that GodIsDead in the ''Ultrakill'' universe]].
115* MightMakesRight: Pretty plain to see that he believes fully in this, considering how often he uses force to subjugate those he views as lesser. [[spoiler:It gains an arguably noble dimension after his second defeat, as the moment of reflection he has afterward has him realize that The Council, and him under them by extension, had no right to cast judgment down on others because they had become too indulgent and complacent to back up their authority. So he slaughters The Council before descending back down into Hell to make one LastStand against V1.]]
116* MistakenForBetrayal: Gabriel had not lost a match against his opponents. Thus the Council thought Gabriel losing to a mere machine was a deliberate act of betrayal. [[spoiler:Ironically, the punishment for the supposed betrayal was one of the things that [[SelfFulfillingProphecy ultimately lead]] Gabriel for turning against the council in the first place.]]
117* MultiMeleeMaster: In your first encounter with him, he wields a spear, a greatsword, and throwing axes.
118* NamedWeapons: The two blue and gold sabers he has strapped to his hip are named Justice and Splendor.
119* NobleBigot: Stuck in his ways and deeply prejudiced against his enemies, Gabriel is still one of the strongest people willing to stand between V1 and their endless hunger.
120* OurAngelsAreDifferent: The ArchangelGabriel himself, an armored angel with blue ethereal wings who has the ability to summon weapons of light.
121* PayEvilUntoEvil: [[spoiler:After reflecting on his past actions, Gabriel decides to wipe out the entire Council in order to keep them from warping Heaven further with their weakness and complacency. It'd be considered an extreme action if not for the fact that The Council was a bunch of HolierThanThou jackasses who were responsible for making the lives of the denizens of Hell even worse.]]
122* PetTheDog: His treatment of the Ferrymen shows a previously unseen softer side, [[spoiler:and the codex entries for the Idols explicitly say that it's fortunate for both the Idols and the Ferrymen who made them that Gabriel is overseeing Hell as [[KnightTemplar The Council]] would have been... less than pleased... by the creation of artificial {{Ascended Demon}}s.]]
123* PrecisionFStrike: Calls V1 an "insignificant fuck" during his post-boss battle rant.
124* PsychopathicManchild: Throws the mother of all temper tantrums after V1 hands him his ass. During his rematch, he is absolutely ''livid'', screaming and shrieking at V1. As the fight goes on [[spoiler: this becomes subverted. He calms down as he realizes that facing a real challenge is actually invigorating for him. While he is shocked to lose twice, he takes it a bit better by going off to contemplate himself in light of this loss.]]
125* RedemptionEqualsDeath: [[spoiler:His intent after some self-reflection upon his second defeat from V1, which leads him [[BodyguardBetrayal to killing the Heavenly Council]], is made clear as he comes to realize that their KnightTemplar ways in Heaven have cost too much, blindly holding onto their superiority in spite of [[GodIsDead their Father being long dead]]. [[YourDaysAreNumbered Knowing that this action will kill him as he's running on borrowed time]], Gabriel instead chooses to embrace the freedom of mortality to enjoy what is clearly going to be [[LastStand his final battle]] against V1.]]
126* ReverseShrapnel: One of his moves summons a ring of spinning swords that orbits around his waist.
127* SoreLoser: To say he's upset about losing to you is an ''understatement''. In the rematch, [[spoiler: this is subverted, as losing twice to V1 leaves him bewildered but laughing and he leaves to think things over]].
128* SpontaneousWeaponCreation: Conjures swords, axes, and spears made of light to use.
129* SymbolFace: Gabriel wears a helmet with a golden cross on the front, showing his status as an Archangel and his importance. There are no visible eyeholes.
130* ThisCannotBe: He says "How can this be?" when being defeated by V1 for the first time.
131* ThrowingYourSwordAlwaysWorks: He throws his holy spears at you during his 1st fight in Gluttony. [[spoiler:When he's fought again in Heresy, he combines his swords and throws them at you as a deadly HomingProjectile.]]
132* ToThePain: [[spoiler: His PreBattleBanter in his second fight consists of nothing but delirious, hate-fueled threats directed towards V1.]]
133-->[[spoiler: '''Gabriel:''' "Machine, I will cut. You. Down. Break you apart, splay the gore of your profane form ACROSS THE STARS! I WILL GRIND YOU DOWN UNTIL THE VERY ''SPARKS'' CRY FOR MERCY! '''MY HANDS SHALL''' '''''RELISH''''' '''ENDING YOU''' '''''HERE! AND! NOW!!!'''''"]]
134* TurnsRed: Once he enters his second phase by having his first health bar depleted.[[spoiler: In his rematch, he starts with this status, losing it in the second half of the fight]].
135* TyrantTakesTheHelm: Gabriel becomes the new Judge of Hell [[spoiler: after slaying the beloved King Minos.]] Following Act 2 he seems to take this a step further [[spoiler: by slaughtering the council and thus becoming the new leader of heaven by default. Subverted in that he only has hours to live, so whatever reign Gabriel might have would be short. Thus he leaves Heaven for the last time to settle things with V1]].
136* VillainousBreakdown: After being defeated by V1, Gabriel loses his cool, unable to handle being defeated by a mere machine.
137-->'''Gabriel:''' What?! How can this be? Bested by this...this ''thing?'' You insignificant '''FUCK!!''' THIS IS '''NOT ''OVER!!''''' May your woes be many, and your days few...
138* WhamLine:
139** His first words, which are the first time someone not only speaks in Ultrakill, but also ''directly addresses V1.''
140--->'''Gabriel:''' Machine. Turn back, ''now.''
141** Gabriel [[spoiler: joyously laughing]] during his second fight with V1 is a sure sign that something seriously odd has happened to him.
142** At the end of Act 2, Gabriel drops a colossal bombshell [[spoiler:regarding the state of Heaven:]]
143--->'''Gabriel:''' Face it, brother. [[spoiler:[[GodIsDead God is dead]]. The fire is gone. You're chasing phantoms.]]
144* WholesomeCrossdresser: Can be seen wearing a skirt in the [[https://twitter.com/francishsie/status/1534614905428770816 official artwork]] seen at the end of the trailer for Act II.
145* WingedHumanoid: As expected from an Angel, Gabriel has a pair of wings that allow him to fly and attack from above. But instead of having white feathered wings, he has blue wings made of light.
146* WorthyOpponent: [[spoiler:DoubleSubverted, to say that Gabriel takes his initial loss at V1's hands badly is an {{Understatement}} to say the least, as he throws the mother of all temper tantrums and stays firmly pissed the entire time until their rematch, [[FantasticRacism seeing it as an indignity to be bested by a machine]]. However, as their second fight goes along, he surprisingly calms down as he comes to the revelation that having been an InvincibleHero for so long has deprived him of the joy of fighting, and actually being pushed to his limit and beaten twice by V1 has [[CharacterDevelopment changed his outlook significantly]] to look forward to what would clearly be his final match against V1.]]
147* YourDaysAreNumbered: [[spoiler: As punishment for losing to V1, "God's light" is stripped from Gabriel and its lack will kill him in the next 24 hours. The only way to reclaim it is to defeat V1. His failure to defeat the machine in their rematch, as well as his subsequent slaughter of the Council of Angels seems to doom him, something Gabriel himself is very aware of.]]
148[[/folder]]
149
150!Factions (in general)
151
152[[folder:Husks]]
153[[quoteright:909:https://static.tvtropes.org/pmwiki/pub/images/ultrakill_huskcompilation.png]]
154
155The Husks are what remain of humanity, being physical manifestations of their souls in Hell. The appearance and intelligence of a Husk depends on the value of its prior life as a human; those with little-to-no reputation become mindless beasts, whereas those who were widely known become sapient humanoids of considerable power.
156----
157* BodyHorror: All of them are, to some degree, grotesque appearances of the human body. The Schism, for example, is covered with welts, scars, and necrotic flesh, while the Stalker's skin is sunburned to a charcoal color and its torso is twisted 180 degrees.
158* ClapYourHandsIfYouBelieve: Husks are empowered by the willpower of their original soul and the number of living souls that still remember them. Low-willpower individuals who weren't notable become Filth, [[ArmlessBiped too weak to form a complete body]]; on the other end of the scale, the massive and powerful Corpse of King Minos was born from a soul with strong will and legions of devoted followers. Souls that are even more powerful than that don't even need a Husk to manifest physically, as seen with [[spoiler:the Prime Bosses, Minos Prime and Sisyphus Prime]].
159* EvilIsVisceral: The Husks are horrifically mutilated, hostile malformations of human anatomy.
160* KillItWithFire: Most Husks have a unique trait of being flammable, causing them extra damage (and even making Insurrectionists extra-vulnerable); the exceptions are the Stalker and Ferryman, who are so desiccated they have nothing left to burn.
161* NotUsingTheZWord: Despite being visceral undead creatures, Husks are never referred to as zombies.
162* OurSoulsAreDifferent: Husks are bodies manifested by the souls of dead humans and have more power if they have stronger will and/or are remembered by other souls. They also have a very deathly appearance to them (from the green pallor of the Filth to the flayed flesh of the Stray) that brings to mind OurZombiesAreDifferent.
163[[/folder]]
164
165[[folder:Demons]]
166[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/ultrakill_demoncompilation.png]]
167
168The Demons are innate creatures of Hell, usually being formed from Hell Mass condensing into an artistic stone shell. They have only slighter higher intelligence than most Husks, and often serve to protect Hell's layers from intruders and rebellious sinners alike.
169----
170* ArtImitatesArt: Demons in general tend to resemble or otherwise bear iconic pieces of artwork on them:
171** The prominent brow and flat nose on Malicious Faces resemble those of [[UsefulNotes/RapaNui Easter Island moai]]. Another detail, which became more prominent when their model was updated, is their curly hair, a quality commonly exhibited by many Greek statues of Hermes.
172** Cerberus are a very simplified and modified rendition of [[ThinkerPose The Thinker]].
173** Hideous Masses have [[Art/SistineChapel "The Creation of Adam"]] engraved on their forearms, with God on one hand and Adam on the other.
174** Idols, very deliberately, resemble the [[PietaPlagiarism Virgin Mary cradling Jesus]].
175** The Leviathan's Heart, [[spoiler:comprised of the amalgamation of the countless Sullen souls absorbed by the beast,]] is [[TheScreamParody depicted in a permanent horrified Scream]], with a pair of arteries taking place of the character's hands.
176** The Mannequins are a nod to the ''Art/VenusDeMilo'' while also inverting the statue's most notable trait: whereas the ''Venus De Milo'' has no arms, the Mannequins have too many arms, with their limbs formed entirely from forearms, while the joints are made by hands grabbing the other parts.
177** The Minotaur's appearance evokes that of ''Art/{{Guernica}}''. Both involve twisted, uneven shapes of human mass, involve the image of a bull, and are associated with a violent context (''Guernica'' was created in response to the bombing of is titular city; the Minotaur is sealed away within the circle of Hell dedicated to violent sinners).
178* EvilIsVisceral: All Demons have red flesh underneath their stone bodies, which is visible in higher level Demons like the Hideous Mass and the Leviathan, and all of them attack every non-Demon with Hell energy and extreme prejudice. The only exception is the Idols, which lack any visual visceral traits or the hostility shared by their fellow demons.
179* LivingStatue: A Demon's body consists of a stone shell encasing Hell Mass or some other kind of organic material. However, some Demons only have partial shells with their vulnerable flesh exposed.
180* MightyGlacier: Thanks to their stony shells, Demons are very durable and can dish out quite the punishment. However, their stony shells make them very slow in attack and movement, and a few (like the Hideous Mass and Idol) don't even move at all. Speaking of the Idol, it has no form of attack; instead, [[SupportPartyMember it focuses on buffing its allies with invincibility]]. The only exceptions so far are the Mannequins and the Minotaur, which are {{Lightning Bruiser}}s, and possibly the Leviathan, which can swim at fast speeds despite its titanic size, though it's mostly a StationaryBoss in its boss fight.
181* OurDemonsAreDifferent: Demons are a far cry from the classic BigRedDevil. Instead, Demons are {{Living Statue}}s that twist stone and flesh into one being. They also [[ArtImitatesArt reference iconic artwork]], like the Cerberuses resembling [[ThinkerPose The Thinker]] when hibernating, and tend to incorporate some mild BodyHorror, like the Hideous Mass and the Leviathan having numerous human limbs and faces. Demons are not just capable of wielding Hell energy, they can also [[YinYangBomb wield Heavenly magic]], such as the Idols using it to give enemies invincibility.
182[[/folder]]
183
184[[folder:Machines]]
185[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/img_0152.png]]
186The Machines are a species of robots that were made to fight for the Final War, [[AlternateHistory an alternate version]] of UsefulNotes/WorldWarI that was centuries longer and more destructive than the original one. These robots were designed to be fueled by blood, which is of divine origin in the Ultrakill universe, and were so effective in combat that human soldiers became obsolete. After the Final War and the Long Night, a period of time where the Earthmovers polluted all the air of the world, humanity stopped everything and started the New Peace, a new era of peace where humanity and Earth slowly recovered from the damage and repurposed all the Machines for other purposes beyond warfare (including creating blood-powered computer terminals, security cameras, construction equipment, and air purification). Upon the discovery of Hell due to a search for new energy sources, humanity sent some Machines to scout the realm until an evil force beyond their reckoning somehow [[AIIsACrapshoot manipulated]] or [[ReforgedIntoAMinion repuposed]] the Machines in order to destroy their masters. Now they all seek blood, either from husks and demons in Hell or from each other on the surface, in a frantic race to stay alive as long as possible before all the blood runs out and they all die from lack of fuel.
187
188----
189* AIIsACrapshoot: Maybe, [[spoiler:it's implied that Hell manipulated the Machines into killing everything on Earth for its own sick entertainment after failing to manipulate humanity to kill themselves during the Final War.]]
190* AlwaysChaoticEvil: They're an entire race of {{Killer Robot}}s that slaughter every living being they come across to satiate their need for blood, including their fellow machines. According to the Rocket Launcher's lore entry, the robots [[VirtueIsWeakness view cooperation and sharing as a waste of resources]]. [[spoiler:On the flip side, they also seem to show a capacity for gratitude, love, and [[MyGodWhatHaveIDone remorse]], as shown by a Gutterman's diary found in 7-2 where it sees its [[HumanResources human battery]] as its mother, and while it is thankful to its host for giving it life, the Gutterman feels deep sorrow and self-hatred for making them suffer before delivering a MercyKill.]]
191* AmbiguousSituation: It is never fully explained the reason why the Machines were specifically designed to be fuelled by blood and only blood. It may have been a case of TooStupidToLive by part of humanity in an attempt to maximize the casualties of soldiers and civilians alike and to make their war machines more effective in combat. [[spoiler:The Terminals imply that Hell [[TheManBehindTheMan manipulated humanity into making the Machines blood-powered to maximize death and enjoy the massacre that would make.]]]]
192* CyberCyclops: The Drones and the Sentries all have one pink eye while V1 and V2 have one big yellow eye.
193* DidYouJustPunchOutCthulhu: In the leadup to 6-2, Gabriel comments that [[spoiler:the first three layers of Hell are becoming undone by the machines' ravenous bloodlust; the afterlife itself is being destroyed]] thanks to these robots, who are merely made out of normal Earth materials like metal and blood and have no identified mystical elements.
194* GangUpOnTheHuman: The machines are supposedly killing each other in addition to Hell's denizens in a frantic dash to get as much blood as possible before it's gone, [[GameplayAndStorySegregation but in gameplay terms]] they'll focus on [=V1=] before anyone and anything else; [[spoiler:[[DownplayedTrope at least until 7-3,]] where the enemies focus on each other as much as they do V1 (to the point where the level's secret mission is to [[InvokedTrope play this trope straight again]])]].
195* HumanResources: Since Machines are powered by blood, any blood will do for the Machines, be it from animal, human, or otherwise.
196* ItCanThink: Machines are repeatedly suggested to have more depths than what their animalistic, bloodthirsty desires might otherwise show.
197** Drones, the most basic Machines, are curious by nature, despite their limited intelligence.
198** This is more evident with Greater Machines and beyond: Swordsmachine rebuilt its own body, self-made its sword, and [[TurnRed enrages]] upon getting parried[[note]]suggesting a sense of pride in its swordsmanship[[/note]]; Mindflayers build their own plastic bodies, and will protect their shells with their own lives. V2, a Supreme Machine, is very expressive in their body language in all of their appearances.
199** Also from Swordsmachine's entry, its design has garnered attention and admiration from other scrapheads, leading to many imitators.
200** [[spoiler:The Gutterman's book from 7-2 implicitly confirms that the Machines indeed are sapient beings with their own thoughts and desires. However, aside from the Gutterman who wrote that book, it is unknown if the Machines as a whole feel remorse for using blood as their main energy source.]]
201* KillerRobot: All robots are fueled by blood, and they kill to survive. Since blood is a precious yet limited resource, the robots wiped out all surface life [[HumanitysWake along with humanity]], and they invade Hell to slaughter its denizens (and each other) for the precious red fuel.
202* MeatSackRobot: Every machine is full of blood. [[https://twitter.com/HakitaDev/status/1739247186267816204 Also, according to Hakita]], every robot has organic components installed within their mechanical bodies, hence why they have LudicrousGibs just like the other enemies and bosses.
203* MechanicalAbomination: They are an entire species of machines that have not only killed off all of life on the surface of Earth (and may or not be the cause of the extinction of humanity) but are now going down to Hell itself to get more blood in a frantic run to stay active. And the more we find out about their functions, the more eerie they seem - in particular, the fact these blood-powered machines were able to completely dominate warfare and become more or less self-aware artificial intelligence [[spoiler:with technology from the ''1910s'']] indicates there is something ''very'' off about using blood as fuel.
204* RoboticPsychopath: An entire race of them, vaguely sentient machines waging war in Hell without any reason other than ensuring their own survival, even if it means slaughtering their fellow robots.
205* UnwittingPawn: Much like V1, [[spoiler:Hell has seemingly made the Machines kill all life on Earth and has been luring them into its domain for spreading their violence and conflict everywhere, even if this potentially destroys it in the end. The machines being so utterly crazed for blood as they are, there's so far not a single objection to the matter so long as they can continue to kill and fight as they were created to do.]]
206* VirtueIsWeakness: According to the Rocket Launcher’s terminal entry, the Machines kill and steal the blood from one another because they see reasonable and long-term thinking strategies such as sharing the blood and cooperating as a waste of resources and they would rather fight. [[spoiler:If Hell is indeed manipulating them to do this, it is not by their own choice to kill, but because Hell wants them to fight despite better options being available for the Machines.]]
207* TheVoiceless: All the Machines don’t talk or make a sound with their voices at all in order to reduce unnecessary usage of energy. The few who avert this are the Swordsmachine, the Streetcleaner, the Guttertank, and the Drones.
208[[/folder]]
209
210[[folder:Angels]]
211The Angels are inhabitants of Heaven, possessing an explicit social hierarchy. Lesser Angels are abstract beings similar to Husks, as they are human souls with their appearance based on their prior life's worth and virtuousness. Greater and Supreme Angels are born in Heaven, consistently humanoid in appearance, and not very fond of life forms deemed below them, including their fellow Lesser Angels.
212----
213* FantasticRacism: The Angels view non-Angels as inferior, which is why they look down on Lesser Angels by giving them menial tasks due to their human origins.
214* OurAngelsAreDifferent: Lesser angels are made out of [[OurSoulsAreDifferent human souls]] and their forms are either animalistic or [[AngelicAbomination surreal]]; greater and supreme angels take on more traditional [[WingedHumanoid humanoid forms]] because they're born from Heaven. Heaven also has a fiercely segregated class system where angels made from human souls are determined to be impure compared to angels that were born that way, and thus [[TooProudForLowlyWork given busywork or other unwanted tasks that higher level angels deem unworthy]].
215[[/folder]]
216
217!Enemies
218[[index]]
219* [[Characters/UltrakillRegularEnemies Regular Enemies]]
220
221!Bosses
222* [[Characters/UltrakillBosses Bosses]]
223[[/index]]
224
225!Secret characters '''(Unmarked Spoilers)'''
226
227[[folder:Level 0-S Secret Character]]
228!!Something Wicked
229!!!'''Rank:''' Unclassified
230[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/qicked.png]]
231->''[[Theatre/{{Macbeth}} Something wicked this way comes]].''
232A creature that refuses qualification; a spindly horror stalking [[SecretLevel 0-S]]'s darkened hallways.
233----
234* DarkIsEvil: It's not called [[NamesToRunAwayFromReallyFast Something]] ''[[NamesToRunAwayFromReallyFast Wicked]]'' for nothing. It's a black, sinister, skeletal creature that lurks in the darkness of 0-S, and it hunts anything that crosses its domain.
235* DroneOfDread: Its presence is indicated by a buzzing sound that gets louder as it approaches V1.
236* HumanoidAbomination: It's a thin, skeletal, featureless, humanoid creature that's seemingly immortal and makes a [[HellIsThatNoise horrific screech]] whenever it spots V1.
237* InvincibleBoogeymen: Something Wicked is borderline unstoppable. While attacking it can stop it temporarily, it will teleport across the map to continue the chase until V1 beats the level.
238* KnightOfCerebus: It proves that the secret level it's in will be darker and more serious than the run-and-gun gameplay.
239* LeanAndMean: It's essentially a stick figure, and it hunts down V1 during 0-S.
240* OneHitKill: Its mere touch causes a whopping 1000 points of damage. The most HP you'll have is 200. This also works against the creature, as a single shot from the revolver can take it out temporarily.
241* TheSpook: Nothing is known about it other than that it's incredibly dangerous and doesn't leave its domain.
242* VillainTeleportation: Every time it gets shot, the creature teleports to the furthest spot from V1's direction.
243* WalkingSpoiler: Since Something Wicked only appears in 0-S, it's this by default.
244[[/folder]]
245
246[[folder:Level 2-S First Secret Character]]
247!!The Protagonist of 2-S
248A student who crossed paths with Mirage on their way to school.
249----
250* AndNowForSomeoneCompletelyDifferent: In 2-S, you take a break from V1's rampaging through Hell to get into an AlternateUniverse through the eyes of an ordinary student, a character who, while displaying little personality, is a far cry to [[BloodKnight V1]] and [[UnwittingInstigatorOfDoom their actions in-story]]. [[DownplayedTrope That said]], considering the secret levels' canonical ambiguity, they could very well be V1 having a dream during their descent.
251* TheAntiNihilist: They do not deny the inevitability of death, and in fact even seem to embrace it. This alternate mindset to Mirage's StrawNihilist worldview helps her to get better.
252* BreakingSpeech: Delivers one to Mirage that shatters her fatalistic worldview and gives her hope.
253* FeaturelessProtagonist: Befitting of traditional visual novel player characters, their physical appearance, name, gender and background is left up to interpretation. While they have notable [[LargeHam personality]] [[TheAntiNihilist traits]], nothing else about them is known beyond that.
254* JerkWithAHeartOfGold: Downplayed, the protagonist can express irritation and annoyance towards Mirage's behaviour, but only if the player wills it. However, the protagonist's speech, presented as [[ButThouMust a one-way sequence of dialogue choices]], clearly displays their altruistic inner character.
255* HiddenDepths: Beneath the guise of a hammy, quirky student lies a mind with very meaningful outlook on life.
256* LargeHam: Their intense monologue of a mundane, if cliched, everyday situation (an OrdinaryHighSchoolStudent running late to school with all their might) that could simply be described in a few words reflects their penchant for theatrics. This lingustic eloquence later aids them well in their speech to Mirage.
257* ToastOfTardiness: The protagonist was holding a slice in their mouth on their way LateForSchool. An accidental bump to Mirage ensures the slice won't get digested any time soon.
258* WalkingSpoiler: Their grandiose monologue may fool first-time players into thinking that 2-S is going to reveal some crucial details about [[GreatOffscreenWar the Final War]]. Instead, such musings serve as a backdrop to the UnexpectedGameplayChange and to ease the player into the heavy philosophical themes the level deals with.
259[[/folder]]
260
261[[folder:Level 2-S Second Secret Character]]
262!!Mirage
263!!!'''Rank:''' Unclassified
264[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mirage_1.jpg]]
265An odd robot met in 2-S.
266----
267* TheAntiNihilist: Not at the beginning, but the player helps her come to this mindset by the end of their argument.
268* CrossPoppingVeins: When Mirage gets frustrated, veins are shown on her portrait.
269* DistaffCounterpart: She has a slimmer build and a different head mold, but she acts as one to V1, who is genderless but is often referred to with masculine pronouns by both the fans and Hakita (in casual conversation).
270* {{Expy}}: A parody of dating sim love interests who quickly reveals a deeply nihilistic side and a drastic change in personality in not only her words but the world as a whole. Not too far off from [[VideoGame/DokiDokiLiteratureClub Monika]].
271* {{Fembot}}: In a schoolgirl uniform, no less.
272* JerkWithAHeartOfGold: Mirage is snarky and nihilistic, but the player gives her a new look on life and she (begrudgingly) treats them to food.
273* MeaningfulName: She's called Mirage because [[https://steamcommunity.com/app/1229490/discussions/0/3110274289482864562/#c3110274289482866526 she isn't real]].
274* SurprisinglyCreepyMoment: What starts off as a parody of dating sims rapidly nosedives into a harrowing debate on existentialism.
275* StrawNihilist: Mirage's speech goes into paralyzing fear of action in light of her and everyone's overall meaning - or lack of it - in the face of the universe. The player character helps her get over it, stating that this lack of definite meaning allows one to live as they wish to reach their own meaning that they define themselves, and that the end is not something to be feared, but to be embraced.
276* ToastOfTardiness: Her monologue in the level's intro has her mention biting into her rations held only by the skin of her teeth. This is despite the fact that she's a machine with no mouth and, assuming she's like the other machines, uses blood as fuel.
277* {{Tsundere}}: She's a massive jerk (although she says it's how she copes with her nihilistic outlook on life), but she treats the player to some food after they wrap up their debate.
278* WalkingSpoiler: Given she's in a secret level of the game.
279[[/folder]]
280
281[[folder:Level [=5-2=] First Secret Character]]
282!!Florp
283[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/florp_5_2.png]]
284A hamster found inside one of the Ferry's funnels in 5-2.
285----
286* AscendedMeme: The [[https://www.youtube.com/watch?v=cqlWcFdNYwI Hampter meme]] (going by the nickname of "Florp") is popular with the game's fandom. The hamster is finally in the game.
287* EasterEgg: The hamster is hidden in one of the Ferry's funnels.
288* HumanSacrifice: A ''[[Administrivia/TropesAreFlexible hamster]]'' sacrifice rather than a human one, but Florp is used as a sacrifice to free [[SealedEvilInACan Jakito]].
289* WhaleEgg: Despite being a hamster, Florp is guarding its nest, which is full of eggs.
290[[/folder]]
291
292[[folder:Level [=5-2=] Second Secret Character]]
293!!Jakito
294A bastardized parody of Hakita's AuthorAvatar. He's found on top of a titanic tower at the start of 5-2. He's trapped in a cage, but for good reason.
295----
296* AuthorAvatar: He's a bastardized parody of the avatar Hakita uses on social media.
297* EasterEgg: Jakito is found on top of a vast tower, which can only be accessed by mastering the game's vertical movement. You ''could'' try using cheats to noclip up there, but then he'll [[NoFairCheating immediately disappear.]]
298* TheFourthWallWillNotProtectYou: Should Jakito destroy the world, ''the game closes itself.''
299* HumanoidAbomination: Jakito looks like a human (albeit a crudely drawn one), but he's a powerful and malevolent being who destroys the world once he's freed.
300* HumanSacrifice: Or rather, ''hamster sacrifice'', but sacrificing Florp is enough to free Jakito from his prison.
301* OmnicidalManiac: He wants to destroy the world because he can, and if he's freed, he has the power to do so.
302* SealedEvilInACan: Jakito is trapped in a cage, and he needs a sacrifice to be freed. Once he's freed, Jakito destroys the entire world for no reason other than [[ForTheEvulz for the sake of it]].
303* ShoutOut: Wrath is probably the last place to expect a caricature of [[Literature/MyYouthRomanticComedyIsWrongAsIExpected Saika Totsuka]].
304[[/folder]]
305
306!Other characters '''(Unmarked Spoilers)'''
307
308[[folder:The Terminals]]
309!!The Terminals
310[[quoteright:399:https://static.tvtropes.org/pmwiki/pub/images/img_0168.png]]
311The various screens you see between levels and encounters, allowing you to buy weapons, read documents on the different enemies and events of the world, and access the Sandbox and Cyber Grind game modes.
312----
313* AllergicToRoutine: The main reason they use "points" as a currency is because of their completely sedentary existence, a lack of surface world stimuli, and the otherwise drone-like nature of most Machines has made them yearn for some kind of entertainment. So, they reward machines that show off their skills with a chance to earn better weaponry.
314* DeadpanSnarker: The Terminal just before the Flesh Panopticon has one unchanging tip for you going into the fight;
315--> "TIP OF THE DAY: [[ComeToGawk Have fun]]"
316* DungeonShop: Just before heading out into the levels of Hell, V1 can buy weapon variations and weapon customization options from them. Some will even appear just before boss battles, with P-2 having a terminal after the many enemies found in Dis and before fighting the Flesh Panopticon.
317* ItCanThink:
318** Until you beat a Prime Sanctum, you might be led to believe that the terminals are just non-thinking machines that provide basic utilities. The terminal at the end of P-1 hints at the sentience of the terminals, referring to the machines' usage of them as "a symbiotic relationship", and the terminal at the end of P-2 outright describes their behavior and desire for entertainment.
319** A blink-and-you'll-miss-it moment at the end of 5-3 also shows they are able to react to outside stimuli, and either feel pain or have a sense of humor, when you find one that was tipped over when the ship capsized:
320-->'''TIP OF THE DAY:''' Ow.
321* MoneySink: In addition to regular weapon variations, their merchandise includes weapon customization options that require 5 million points in total to acquire.
322* MonsterCompendium: They hold a record of every enemy and boss V1 has fought, as well as observations on their behaviors and how to best handle them.
323[[/folder]]
324
325[[folder:Excavator]]
326[[quoteright:797:https://static.tvtropes.org/pmwiki/pub/images/img_0865.png]]
327[[quoteright:827:[[labelnote:Click here to see it fully operational]]https://static.tvtropes.org/pmwiki/pub/images/img_0866.png[[/labelnote]]]]
328A yellow machine found in 7-2, with the Jackhammer upgrade for the shotgun.
329----
330* HeroOfAnotherStory: There is a white flag on the corpse of the Excavator that reads "Vegter Vandie Volk", Afrikaans for "warrior of the people". Whatever the Excavator went through, it is clear they were different with the other Machines, as this one protected them rather than killing people.
331* PileBunker: Their Jackhammer arm that V1 can take, if the flag is anything to go by, the Excavator robot fought with it to protect people.
332* PosthumousCharacter: By the time V1 meets the Excavator, it is already dead, with only the Jackhammer upgrade on the floor for the blue combat robot to grab and use it.
333[[/folder]]
334[[folder:Humanity]]
335The previous dominant race on Earth, now gone extinct thanks to the rise of the machines.
336----
337* AlternateHistory: What people call the Final War has its roots in what used to be recognizable as UsefulNotes/WorldWarI, a version of it that simply kept going through the entire 21st century.
338* CrapsackWorld: The Guttertank's terminal entry notes that things were going pretty poorly for mankind even off the battlefield, as most of humanity's resources were being used for the war and little was going into civilian life, with most struggling to survive. It's to the point that the sun being blotted out by the soot and ashen ruins of the war is considered a ''good'' thing, as it shut down the Earthmovers and ended the war.
339* GreatOffscreenWar: In 1914, the Final War started among humankind. Little is seen of it, though it is known that the conflict dragged on for approximately 200 years and culminated in human soldiers being supplanted by increasingly sophisticated machine armies.
340* HumanitysWake: The entire game takes place after all humans have been wiped off the face of the earth.
341* HumansAreFlawed: Hell is full after all, and there are a great number of humans who have committed sins against one another. This eventually culminated in the Final War... but war still ended after all, and humanity got past their differences for peace. Ironically enough, humanity was seemingly instead ended by a being of pure evil that was incensed at humanity moving on past a life of violence into peace, provoking it into ending humanity itself directly.
342* HumansAreSpecial: Unlike the other races, humans are the only race to not only have souls, but form Prime Souls, beings so powerful they can manifest a physical form without the need for a Husk, and they're dreaded even by ''Angels''.
343* LensmanArmsRace: The Final War ended up becoming one as humanity invented the Gutterman, which was countered by the Guttertank. Continue on until you reach the Earthmovers and possibly V1.
344* TooDumbToLive: Creating machines that derive their fuel source from blood probably wasn't the brightest idea, given that the machines are also sentient and don't intend on dying, not to mention that humanity still made such robots even after the Final War ended. However, the ARG puts ''this'' idiocy into question with the reveal [[TheManBehindTheMan that an entity had a hand instigating]] the extinction of humanity with the intent of stealing away the souls of mankind to torment for its own amusement for all eternity, and nowhere is it actually stated that it was machines that caused the great calamity. [[DoubleSubversion On the other hand]], sending at least two research expeditions into Hell is what gave the entity access to human technology, including blood-powered machines, in the first place...
345* WarIsHell: The Final War was such a desperate and pointless struggle, [[CrapsackWorld it even burned holes in civilian life and rendered home as just another battlefield for the soldiers discharged after the arms race began]].
346* WowingCthulhu: The GreaterScopeVillain of the story that caused humanity's extinction for its own purposes is nonetheless awed by the sheer destructive potential the species had when putting their work towards creating the war machines. The Earthmover is practically idolized as the perfected state of this, poetics waxed at length in a book it left to narrate its thoughts to V1 on the matter, and the Guttermen [[HumanResources designed to carry their fuel sources]] ''inspired'' said entity to take notes for its own unholy creations. Humanity was so royally fucked up that it earned VillainRespect for it.
347[[/folder]]
348
349[[folder:Terminal Author]]
350An unknown person who wrote the lore entries on the terminals found at the end of Prime Sanctums.
351----
352* ContentLeak: InUniverse, the lore from the end of P-2 mentions that a previously-written draft got leaked, and they had to deal with the repercussions.
353* DeadpanSnarker: Marked comment text has them cynically snipe at whoever they're frustrated with, such as the "suits" who didn't bother reading their previous giant text block, or complaining about a project lead's music choice at the terminals.
354-->[note: fuck you tom im so fucking tired of this stupid song and having to listen to it every morning over your garbage intercom]
355* KilledMidSentence: The lore from the ARG that appears to be written by them has them stop typing suddenly, followed by multiple lines of blank text, and then an evil force interjecting and ordering another person to die.
356* OOCIsSeriousBusiness: Their typing style is defined by occasional frustrated comment text in grey. The ARG lore entry, addressed to the same Tom from an in-game lore entry, has none of that, as [[OhCrap they've realized the gravity of the situation and the importance of getting a message sent immediately]].
357[[/folder]]
358
359[[folder:The Father]]
360!!The Father
361The creator.
362----
363* AdaptationalWimp: The God of Literature/TheBible was an all-powerful being with no limit to His might. But the Testaments found in the secret levels imply that, no matter how hard how He tried, this version of Him could never create a human being [[TheEvilsOfFreeWill that lacked free will]]. Furthermore, though He was able to create Hell, He has admitted that He no longer has the power to unmake it.
364* DeathSeeker: After sending Lucifer to Hell in the 5-S Testament, the 7-S Testament describes how God has become utterly stricken with grief, unable to handle the weight of his mistakes, and began "to seek the end of ''[his]'' days". As someone who is almost TheOmnipotent, suicide is extremely difficult to successfully do in any way.
365-->"BUT WHEN I STARED INTO THE ABYSS... THE ABYSS AVERTED ITS GAZE."
366* DespairEventHorizon: Every Testament so far has shown that he's clearly hit it since before he started writing them. It's hard to figure out what exactly started it, but it was either the creation of mankind or the creation of Hell.
367* DisproportionateRetribution: For asking if eternal torment for sinners was justified, He cast Lucifer into Hell. He was frightened by the possibility of admitting He was wrong, [[MyGodWhatHaveIDone but afterward realized just what He did.]]
368* TheEvilsOfFreeWill: The secret level Testaments document God's attempt to create humans without free will, His failure at doing so, and the subsequent creation of Hell to punish sinners who don't follow His rule.
369* GodIsDead: In the Act 2 end credits, Gabriel confirmed that God has been dead for a while.
370* GodIsFlawed: In several secret areas, you can find special "TESTAMENT" Terminals that reveal God's own inner thoughts about mankind in His attempts to engineer free will out of them. Every single attempt fails, and it's clear behind the grandiose, all-caps speech pattern is a burnt-out wreck lashing out at others because He can't comprehend not being able to do something, and only realizing the error in this after He creates Hell, and realizes He can't change what results from ''that'' either. He's also flawed as a person, and one Testament sees God act impulsively, casting an angel into Hell out of sheer terror, then falling into an awful depression once he realizes what he did. WordOfGod has stated this is fully intentional, with God's limits in power, knowledge, and benevolence serving to justify why he would ever create [[FateWorseThanDeath Hell]].
371* HaveYouSeenMyGod: The father hasn't been seen for a while. It is implied that He may be dead.
372* MyGodWhatHaveIDone: God horrifies himself when he casts Lucifer into Hell when [[ArmorPiercingQuestion he asks what could possibly justify the eternal torment of humanity]].
373* OOCIsSeriousBusiness: If the Testaments are any indication, He speaks in [[CapsLock all capital letters]] and [[RhymesOnADime rhymes the last word of every second sentence]]... right up until the last line of Testament III, where He realizes to His horror that after having failed to change mankind's free will and creating Hell out of frustration, He isn't able to undo it.
374-->I HAVE CREATED HELL...\
375...And now I can no longer unmake it
376* TheMaker: He's the creator of both Heaven and Hell.
377[[/folder]]
378
379[[folder:The Council]]
380!!The Council
381A corrupt council of Angels that rule over Heaven after God died.
382----
383* BadBoss: They consider Gabriel's defeat at the hands of a machine tantamount to treason and heresy, and punish Gabriel for it. [[TheDogBitesBack This comes back to bite them in the ass later]].
384* CouncilOfAngels: The angelic council took over once the Father left.
385* GreaterScopeVillain: They ruled Heaven with an iron fist, their teachings made Gabriel just as dogmatic as they are, and they're responsible for some of the horrific punishments and events in Hell, like the fall of Minos' Lust Renaissance, the failure of Sisyphus' Greed Insurrection, and the deaths of both kings. However, there's an even ''greater force of evil'' that's pulling the strings from beyond the veil.
386* HateSink: There is nothing entertaining or sympathetic about them, being nothing but self-righteous tyrants that caused horror and misery long before the game's plot took place.
387* ItIsDehumanizing: During their judgement of Gabriel at the end of Act 1, the Council deliberately avoids using gendered language, referring to Gabriel as an "it" or "this one." Surrounding context makes it clear that they see Gabriel as unworthy of respect.
388* KarmicDeath: The entire Council are corrupt Angels who ruled Heaven through fear, created the horrible punishments in Hell, instilled their dogma onto Gabriel, and then severed him from God's light for losing to V1. Gabriel comes back to Heaven at the end of Act 2 to butcher the entire Council, and they all deserve it.
389* LightIsNotGood: They're Angels of holy light, yet they punish Hell's sinners with immense suffering and rule Heaven through fear and desperation out of their [[KnightTemplar self-righteous dogmatism]].
390* TheUnfought: Despite being major villains, the Council was never fought by V1. Instead, they were slain by Gabriel in the ending cutscenes of Act 2.
391* WeakBossStrongUnderlings: They can strip other Angels of their holy light, but that seems to be the only real power they possess. As soon as Gabriel decides to slaughter them, they drop like flies.
392[[/folder]]
393
394[[folder:Lucifer]]
395!!Lucifer
396->''"FATHER, [[ArmorPiercingQuestion WHY ETERNAL TORMENT]]? IS IT NOT CRUEL?\
397IS TORTURE UNENDING TRULY A FATE FIT FOR A FOOL?"''
398
399The First Fallen Angel. As revealed in Testament IV, he was cast into Hell after he asked God why He was sentencing humans to eternal torture.
400----
401* AdaptationalHeroism: In [[Literature/TheDivineComedy the poem]], Lucifer betrayed God out of his own arrogance, despite knowing that this crime will bring evil and suffering to the world. In this game, sin already existed in the world [[TheEvilsOfFreeWill as a necessary consequence of free will]], and Lucifer merely questions the creation of Hell out of genuine concern for humanity, despite seeing sinners as fools.
402* AngelicBeauty: Even by the standards of other Angels, Lucifer was noted by God to be "bright and beautiful".
403* ArmorPiercingQuestion: Asked God what could possibly justify [[AndIMustScream Hell and the eternal torment of humanity]] for [[DisproportionateRetribution meager sins]]. In that moment, God became stricken with terror, and cast Lucifer into Hell as well.
404* FallenAngel: Lucifer is the first and only known Angel to be casted into Hell, though this is a result of him simply questioning God about the creation of Hell rather than any act of malice.
405* HeKnowsTooMuch: Lucifer was the first, and the only known, Angel to question God whether Hell was justified. Frightened from the possibility of revealing his personal failing, God had Lucifer banished to Hell as well.
406* LightIsGood: [[SatanIsGood Lucifer]] is described as "[[AngelicBeauty bright and beautiful]]'' by God, and he is the first and only known Angel to sympathize with humanity by questioning God if the creation of Hell was justified.
407* MeaningfulName: Described by God as "bright and beautiful". Lucifer translates to "bringer of light" in Latin.
408* NoGoodDeedGoesUnpunished: Lucifer was casted into Hell by God for questioning the creation of Hell out of sympathy for the human sinners.
409* PetTheDog: While he considers sinners to be foolish, he still showed them more sympathy than God did.
410* {{Satan}}: The First Fallen Angel himself, [[AdaptationalHeroism though he's far more sympathetic and noble than his poem counterpart]].
411* SatanIsGood: Lucifer was cast into Hell for questioning God's eternal punishment for sinners, which God Himself immediately regrets. He's also not the real villain, but ''something'' else is.
412* SympathyForTheDevil: In a fit of {{irony}}, it's ''[[SatanIsGood The Devil]]'' who's pulling this trope off. While he sees sinners as fools, Lucifer still feels sympathy for them and questions God if the creation of Hell was justified.
413* WhamLine: The mere mentioning of his name reveals that he's the Angel who was questioning God in Testament IV, along with confirming his existence in the ''Ultrakill'' universe.
414--> ''AND I CAST '''LUCIFER''', TOO, INTO THE INFERNAL DEN''
415[[/folder]]
416
417[[folder:ARG SPOILER CHARACTER]]
418!!Hell
419->''"a n o t h e r d i e s . b r i n g m e m o r e . i h u n g e r .''"
420
421Yes, {{Hell}} itself. The realm of eternal torment created by God to punish sinners, Hell is revealed [[GeniusLoci to be alive]] by the second part of the AlternateRealityGame that started since the release of "Tenebre Rosso Sangue".
422----
423* AbusiveParent: Hell is the creator of the Demons, yet it has no love towards what are essentially ''its own children''. Hell displays this callousness by sending its Demons to be slaughtered by V1, so it can watch the bloodshed out of sadistic glee. Hell also left [[TragicMonster The Minotaur]] to rot in the Garden of Forking Paths for a millennium before luring it to the exit room... only to [[YankTheDogsChain take away that hope of freedom]] and forcing it to battle V1 in a losing duel, resulting in the Minotaur dying with regret for failing its [[TragicDream dream of seeing the sky one last time]].
424* AdaptationalVillainy: In ''Literature/TheBible'' and [[Literature/TheDivineComedy the poem]], Hell is a place of punishment, but it never extends beyond that. Here in this game, Hell is not only alive, but evil, being a sadistic realm that's implied to wipe out the entire human race so it can claim their souls and torture them for eternity as an act of twisted entertainment.
425* AlienGeometries: The layers of Hell are weird, which becomes more obvious at the end of Act I onwards. Many levels seem to exist in utterly massive locations, with unobstructed skies and a horizon that goes on for miles, even though you came in by dropping down a shaft from what may have been another massive location with an unobstructed sky and miles-long horizon. You can sometimes see the shaft the level entrance connects to reaching upwards seemingly infinitely, other times it's inside of a structure you can climb to the top of without ending up back in the previous level. Also, the entrance to Gluttony is somehow inside the mouth of The Corpse of King Minos, despite the layer not actually being within the corpse itself.
426* TheAntiGod: A unique example in that it was created by God himself. Hell is an immeasurably powerful being that not even God could unmake, creates the common Demons to torture its prisoners, idolizes the soulless machines humanity created to wage war, something essentially every heavenly character despises, and is motivated entirely and exclusively by a desire to [[{{Sadist}} torture]] and [[OmnicidalManiac destroy]] seemingly ''everything''. This is even reflected in its presentation in the story, where it speaks in massive, all-capitalized red text that's similarly scornful and cruel to God prior to creating Hell when describing its ideal fate for humanity: entirely exterminated by the machines in a show of total meaninglessness. Disturbingly, while there are signs it may be guiding V1, [[DevilButNoGod God himself has vanished entirely, if not having outright died]].
427* AppearanceIsInTheEyeOfTheBeholder: Hell's makeup changes to some degree for those who come in through the "Prelude" area, with transition zones appearing such that one can progress further through no matter what path they take.
428* BigBad: The Part 2 AlternateRealityGame seems to be building up Hell as the game's main villain, and it's responsible for modifying Husks like the Soldiers and the Stalkers, locking down arena doors, and spawning enemies. It's also implied that Hell is the sole cause for [[HumanitysWake humanity's extinction]].
429* CirclesOfHell: Like its [[Literature/TheDivineComedy poem counterpart]], Hell in this game is divided into nine layers, with Fraud and Treachery currently under development.
430** Limbo: A [[GreenHillZone lush and green Greco-Roman paradise]] that is [[CrapsaccharineWorld anything but]], as its fake serenity in the form of flat screens posing as skies, fake plants, hologram waterfalls, and sounds of wind and bird songs coming from hidden speakers, drives its sinners to insanity.
431** Lust: A [[MetropolisLevel black and purple Victorian city]] with sprinkles of {{Cyberpunk}} elements. Unlike Limbo, [[AHellOfATime Lust was a genuine paradise]] thanks to the efforts of King Minos and his beloved subjects, until Gabriel slays the king for freeing Lust's sinners from their torment. Now under the control of [[PuppeteerParasite the parasitic serpents]] he once commanded, [[UndeadAbomination King Minos' reanimated and colossal corpse]] searches the once prosperous kingdom for sinners to punish.
432** Gluttony: Unlike its poem counterpart, which is described as a realm of icy mud, this game's version of Gluttony is depicted as [[EvilIsVisceral a visceral]] [[WombLevel red realm]] filled to the brim with flesh, teeth, acid, giant stone hands, and [[TheWallsHaveEyes numerous eyes covering the surfaces]], with gaping mouths serving as the layer's doors. This is the first layer that's [[YouDontLookLikeYou depicted completely differently]] from its poem counterpart, [[BloodyBowelsOfHell being a visceral Hellscape]] rather than a slimy snowscape of scum and mud [[note]]It is closer to appearance to the Circle of Gluttony as depicted in VideoGame/DantesInferno[[/note]]. King Minos' Prime Soul is imprisoned in this layer.
433** Greed: A [[ShiftingSandLand yellow desert layer]] with [[BuildLikeAnEgyptian Egyptian elements]] such as pyramids and mural art. Sinners are punished by rolling boulders across large pyramids in the scorching heat of the blazing bright sun, and the "sand" is actually burning hot flakes of gold that burn almost everything it touches. The layer was once ruled by King Sisyphus, who, unlike King Minos, led a violent rebellion against Heaven and its army until he was decapitated by Gabriel, who then swiftly finished off Sisyphus' remaining forces with his fellow Angels.
434** Wrath: A [[UnderTheSea blue ocean layer]] with nautical aesthetics, unlike its poem counterpart which is a swamp. The Styx was once a river until it turned into a vast ocean, thanks to ''millions'' of sinners populating this realm. The sinners are forced to struggle against each other for air, and the ones that don't sink to the ocean's abyss out of despair, where Hell energy and their collective agony merge them together to form [[KrakenAndLeviathan The Leviathan]], a titanic, serpentine Demon that [[TheAssimilator absorbs]] the despair-ridden sinners into its body to grow bigger and stronger despite being bounded to the Styx by Gabriel.
435** Heresy: A [[RedAndBlackAndEvilAllOver sinister red and black]] [[PlanetHeck Hellscape]] resembling a [[CreepyCathedral cathedral]] decorated with [[GruesomeGoat goat skulls]], chains, and {{lava pit}}s. This layer is the closest thing the game has to [[FireAndBrimstoneHell a typical depiction of Hell]]. King Sisyphus' Prime Soul is imprisoned in this layer, in the city of Dis, a dark, hellish cityscape where every window is blazing red by the burning souls of the heretics and it constantly rains blood.
436** Violence: An [[BleakLevel almost completely barren, white field]] that's shrouded in fog. The outermost part of the layer is made up of a large, pristine megastructure that serves as a labyrinth to prevent escape, its architecture like a mausoleum or art museum populated by sentient mannequins. The layer is divided into three rings: violence against others, violence against oneself, and violence against God. The first ring takes WarIsHell literally by being a near pitch-black ForeverWar accompanied by searchlights, blazing gatling guns, and a trio of colossal machines. The second ring is a garden of trees with humanoid shapes in their branches in perpetual agony. The third ring is a barren wasteland under an endless rain of fire, where [[HumongousMecha The Earthmovers]], colossal war machines that are the pinnacle of the LensmanArmsRace, stride around and prey on each other.
437* ColorCodedSpeech: Hell's dialogue is generally identifiable by all-red text.
438* DarkIsEvil: Five of its layers, Lust, Gluttony, Wrath, Heresy, and Violence (after [[LightIsNotGood 7-1]]) are shrouded in darkness, and with the exception of Lust (until Gabriel killed King Minos), they all exist to torture its sinners.
439** Lust is a black and purple realm that punishes sinners by blowing them away with strong winds. However, it temporarily becomes DarkIsNotEvil when King Minos and his people [[AHellOfATime reformed the layer into a thriving paradise for themselves]] until he was slain by Gabriel for freeing the layer's sinners from their punishment. Now his corpse becomes a colossal zombie controlled by serpentine parasites, Hell-bent on finding sinners to punish.
440** Gluttony combines this trope with EvilIsVisceral, being [[BloodyBowelsOfHell a dimly-lit realm of flesh]] where sinners are punished by being merged into its surfaces. The layer is decorated with giant stone hands and teeth, disembodied mouths serve as doors, pools of acid fill the bottom of its rooms, and [[TheWallsHaveEyes eyes cover its surfaces]]. Open spaces are surrounded by pitch-black darkness, which is best shown in 3-1's stairway arena, 3-2's boss arena, and P-1's spinal stairway.
441** Wrath is a dark, raining, watery realm shrouded in lightning storms where sinners suffer by drowning in the river (now ocean) Styx while [[WeAreStrugglingTogether struggling against each other]] for a chance to breathe. Those who sank to the Styx's abyss [[DespairEventHorizon out of despair]] are merged together by Hell energy and their hopelessness to form the Leviathan, a towering, serpentine demon born from the still-living souls of despair-induced sinners that are doomed to [[FateWorseThanDeath a horrible fate]] where all they can do is [[AndIMustScream scream in their collective agony]].
442** Heresy is [[ObviouslyEvil explicitly]] [[FireAndBrimstoneHell the most sinister layer]] in appearance, resembling a [[CreepyCathedral gothic black cathedral]] decorated with goat skulls, blood-red windows, and vermillion doors made from the souls of heretics. Its hallways are shrouded in darkness and red fogs, [[RedSkyTakeWarning a blazing red sky looms over the horizon]], and the City of Dis [[RainOfBlood is raining blood]]. Overall, The Heresy Layer wears RedAndBlackAndEvilAllOver as a badge of pride, welcoming you with a DroneOfDread as soon as you enter 6-1.
443** The Violence Layer starts off as LightIsNotGood, since it invokes WhiteAndRedAndEerieAllOver by V1 staining the white layer red with their enemies' blood. However, it pairs this trope starting in 7-2 where the 1st ring is a near pitch-black ForeverWar with [[RiversOfBlood the blood river Phlegethon]] sitting below the warzone while searchlights and hails of bullets are piercing the darkness with bright white explosions illuminating the background to show the [[SinisterSilhouettes ominous outlines]] of three titanic machines whose white eyes glow in the all-consuming darkness. 7-3 continues this trope by being a near pitch-black garden illuminated by red agonized trees, before it brings back the [[LightIsNotGood eerily bright white room of 7-1]] for the final arena. Finally, 7-4 settles on this trope by being a dark gray desert with a blood-red night sky that [[EvilIsBurningHot rains Hellfire]].
444* TheDogWasTheMastermind: Who knew that the place you were invading is pulling the strings all along?
445* EarlyBirdCameo: While Hell is only introduced in the ARG following P-2, material in ''ULTRAKILL'' hints at its existence prior. The Soldier and Stalker's modifications are said by the Terminals to be created by an unknown, sentient force, while Terminals in P-2 and the door panel right before Flesh Panopticon borrow Hell's signature text style of red text and/or incorporating a space between each letter of all words.
446* EldritchAbomination: Also overlaps with EldritchLocation. Hell is a ''[[GeniusLoci living]]'' realm of eternal suffering, and its locations are separated into [[CirclesOfHell nine layers]], each with their own biome and AlienGeometry. It can also steal and modify technology for its own goals, lock down doors, and teleport beings to its targeted locations.
447** [[WordOfGod Hakita has explained]] (albeit while also stating it's hard to describe) that the layers of Hell are not physical places in the normal sense, being very abstract and, despite V1 progressing by descending through the layers, do not exist in parallel, hence each layer acting as if the above layers do not exist, nor accounting for how one gets in them (such as Lust, Greed, and Wrath having visible skies and Gluttony not actually being inside of Minos' corpse despite the entrance being found inside his mouth.) It apparently appears different for everybody, with the level entrances and exits simply not existing for those resident to the layer, and if one wants to progress through Hell, there apparently is no "wrong path" and you will keep going further. In short, Hell's makeup is an abstract that varies from one's perception.
448* EvilIsHammy: Its monologue in 7-4 is the most dramatic piece of lore in the game, full of flowery prose that would make the Testaments blush, and going by how the book is blank, it's all but stated it's Hell [[EvilGloating monologuing to V1]] through their scanning interface. Likewise, when V1 finds themself blocked later in 7-2, what seems to be Hell, going by the red text, says "[[LaughablyEvil WE'RE GONNA NEED A BIGGER BOOM]]", which compared to past interface messages such as "INSUFFICIENT FIREPOWER" and the like is very... grandiose in its own way. Also, a secret terminal in 7-3 that opens the "[[GangUpOnTheHuman Marked For Death]]" crystal displays an ''even more grandiose'' message, possibly from Hell itself due to the red text, that says "YOU'RE THE STAR OF THE SHOW NOW, BABY!", like a campy TV game show host... ''[[EvilHasABadSenseOfHumor In the ring of sinners that killed themselves]].''
449* EvilIsPetty: At the end of 7-1, V1 is approaching one of the level exits, which are under the control of Hell, only for the Minotaur to burst through, clearly desperate for its own chance to escape the labyrinth and see the sky one last time. Hell responds by ''closing the exit door even after it was already open'', something it doesn't do anywhere else in the game, forcing both of them into a fight to the death - one which might have been avoided had Hell not closed the doors [[PragmaticVillainy given the Machines' extreme reluctance to waste resources]].
450* FatalFlaw: For all of its power and intelligence, Hell's {{sadist}}ic craving for death and suffering [[StupidEvil at the cost of its own self-preservation]] will be its downfall, as Gabriel implies that Hell will be completely empty by the time the machines have their fill. A large part of this could be attributed to the fact that Hell outright teleports Husks and Demons before V1 so they can kill them. However, given its glowing praise of the Machines and their own inevitable demise whenever they run out of fuel, it's questionable whether it even ''cares.''
451* ForTheEvulz: Hell is a sapient realm of eternal torment, but even billions of sinners aren't enough to satisfy it; thus, it uses its influence to set up combat encounters, turning its victims into yet more weapons to fight, all for the sake of a violent show.
452* GeniusLoci: As revealed by the Part 2 AlternateRealityGame, it reveals that Hell is not just a location, but also a creature that's described as a massive, intelligent superorganism. It is also a malevolent being that seeks to claim as many souls as possible while entertaining itself with the suffering of its victims.
453* HaHaHaNo: After the grueling gauntlet in P-2 to arrive at the Flesh Panopticon, there's a prompt to open the final gate. If V1 selects that they're ''not'' ready, they recieve a response [[PaintingTheMedium in a similar format]] to the other times Hell is implied to communicate, which effectively boils down to this.
454-->[[EvilLaugh HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA]]\
455'''[[red:a s i f y o u h a d a c h o i c e]]'''\
456''[[ButThouMust (The gate opens)]]''
457* {{Hell}}: Obviously. But not only is it [[CirclesOfHell layered in the style of Dante's Divine Comedy]], it's a living, thinking, and wicked realm.
458* {{Hellevator}}: The Hell Expedition team installed numerous elevator systems throughout Hell, allowing V1 to descend one layer at a time.
459* ItCanThink: What was once thought to be a mere EldritchLocation is anything but, being revealed to be [[GeniusLoci a living entity with a twisted mind]]. While the human Hell expedition team was exploring it, they hardly were aware that Hell was learning how their machines worked, and that it was behind the creation of its own technologically augmented Husks.
460* KillAllHumans: The Part 2 [=ARG=] implies that Hell is the sole perpetrator of [[HumanitysWake humanity's extinction]], since its influence has spread to the surface world to wreak havoc with its army of modified Husks and Machines.
461* KillEnemiesToOpen: Provides the {{justif|iedTrope}}ication: Hell is capable of causing doors to shut closed as it teleports enemies in. This was initially assumed to be just doors malfunctioning by the Hell expedition team, and then the terminal author learned otherwise.
462* LightIsNotGood: Three of Hell's layers have bright color schemes, yet they all serve the same purpose as any other layer: Torturing its sinners.
463** Limbo seems to be a Greco-Roman paradise with bright blues and greens, yet [[CrapsaccharineWorld it's a false paradise]] that drives its sinners to insanity with its fake serenity in the form of fake trees, fake water, fake bird songs, and fake skies.
464** Greed is a bright yellow Egyptian desert that tortures its sinners with scorching heat from its own sun and the "sand", which are actually burning hot flakes of gold.
465** Violence is an eerie white graveyard-like wasteland with a vast maze-like mausoleum filled with Mannequins. It also invokes WhiteAndRedAndEerieAllOver, thanks to V1 staining the white layer red with the blood of their foes. {{ZigZagged|Trope}} in 7-2 and onwards where while the first room of 7-2 has an eerily white color, DarkIsEvil and RedAndBlackAndEvilAllOver are added to the mix, thanks to the 1st ring being a dark ForeverWar surrounded by [[RiversOfBlood the blood river Phlegethon]] and being guarded by the giant war machines that are shrouded in darkness until an explosion illuminates the background to show their SinisterSilhouettes. The second ring, 7-3, starts off in a pitch-black forest of darkness until its final arena becomes blindingly white like 7-1. Finally, the third and final ring, 7-4, settles onto DarkIsEvil by being a dark gray desert with a crimson night sky that is [[FireAndBrimstoneHell raining Hellfire]].
466* OmnicidalManiac: A secret book found during 7-4, which raves about the beauty of the apocalyptic Earthmover machines, implies that it believes life on Earth should've ended with said Earthmovers - the culmination of all that is warfare for its own sake - should've killed every human alive, and then died off themselves, leaving the land empty. "No final words. No concluding statement. No point. Perfect closure". The same book also implies that Hell ''is pissed'' that humanity actually survived this and moved past this perpetual warfare, thus Hell took action against them.
467* PaintingTheMedium: When Hell first speaks at the end of the Part 2 [=ARG=], its text is distinctly written with all letters and punctuation separated by singular spaces, as can be seen in the quote above. This style of text also appears at several points in the game (such as with several lines of text before the P-2 boss and at the end of the secret book in 7-4), strongly implying that Hell is the one speaking/writing in those cases. Additionally, regardless of whether its text is spaced or not at the time, [[RainbowSpeak its dialogue is always written in blood red]].
468* RedAndBlackAndEvilAllOver: The Heresy Layer ''([[FireAndBrimstoneHell especially Heresy]])'', and the Violence Layer (aside from [[WhiteAndRedandEerieAllOver the eerily white 7-1]] and the [[GreyscaleOfEvil ash grey 7-4]]) both have a sinister red and black color scheme, and Hell is a {{sadist}}ic GeniusLoci that wiped out all surface life on Earth to claim their souls and torture them for all eternity for sick kicks. Even its texts reflect this trope by being [[PaintingTheMedium bloody-red, all-caps text with pitch-black backgrounds]].
469* RedIsViolent: Hell is associated with the color red, and it's a {{sadist}}ic realm of torment that entertains itself by creating violent gladiator games. It also wants to [[OmnicidalManiac wipe out all life on Earth]] with [[WeaponOfMassDestruction the Earthmovers]], and when they failed, it's implied that Hell took matters in its own hands by slaughtering every living being on the surface to claim their souls.
470* {{Sadist}}: If torturing human souls ''for an eternity'' out of sick kicks wasn't enough, the AlternateRealityGame states that Hell invaded the researchers' facilities not to protect itself, but to entertain itself by trapping the researchers before slaughtering them with the modified Husks and Machines it has created. All of the in-game mechanics, like the arena encounters and enemy spawns, are all for its own twisted entertainment.
471-->''this is not an attack. this is not a defence. this is entertainment. this is an exhibition of death and cruelty and suffering [[ForTheEvulz for its own sake]].''
472* SatanicArchetype: Since Lucifer is implied to be [[SatanIsGood more kind-hearted than the norm]], it is Hell itself that takes on some of the stereotypes associated with Old Scratch by being an infernal, all-powerful overseer that tortures both its own residents and innocent lives on the surface for its sadistic amusement.
473* SophisticatedAsHell: Excuse the pun. The few cases we see of Hell's own thoughts and text are usually either some matter of directive, a PreMortemOneLiner or it waxing immense and complex poetry worthy of ''The Divine Comedy'' inspirations. Then you hit 7-2 and, if the red text is still Hell, it proceeds to casually state "WE'RE GONNA NEED A BIGGER BOOM" so that V1 gets the hint to find the payload bombs in the area for blowing open a blocked passage, as if taking a break from its ominousness just to cook up an excuse for more bloodletting. Also, a secret terminal that opens the "Marked For Death" crystal in 7-3 shows a text possibly from Hell saying "YOU'RE THE STAR OF THE SHOW NOW, BABY!", like [[EvilIsHammy a hammy TV game show host]]... [[EvilHasABadSenseOfHumor In the middle]] of a literal ''suicide forest''.
474* VillainRespect: With how cruel Hell itself is to its subjects, it says a lot about [[HumansAreBastards mankind]] that it found ''inspiration'' in the way Guttermen employ HumanResources. In fact, a secret book in 7-4 is full of praise bordering on idolization for the apocalyptic destruction of the Earthmovers, and perhaps even V1.
475* WalkingSpoiler: The fact that Hell is alive is a ''huge'' bombshell to the game's lore.
476* WardensAreEvil: An unusual example where the warden is ''[[GeniusLoci also the prison]]''. Hell itself devotes its existence to torturing its prisoners and forcing them into violent duels out of sadistic pleasure.
477* WhamLine: The second paragraph of the Part 2 AlternateRealityGame drops the bombshell that ''Hell'' is alive, intelligent, and '''malevolent'''.
478-->''[[GeniusLoci hell is alive]]. it breathes. [[ItCanThink it thinks]]. the entire area is a massive intelligent superorganism and [[{{Sadist}} it is harsh]] and [[ForTheEvulz it is cruel]].''
479* WickedCultured: Hell itself may be a sadistic realm of torment, but it can be surprisingly eloquent in its writing, as shown by the secret book in 7-4 where it praises The Earthmovers with such rich poetry that it would make Dante envious.
480* WowingCthulhu:
481** The cruelty and capability of destruction humanity demonstrated during the Final War was enough to inspire this sapient realm of eternal suffering to actively imitate humankind. The Mannequins were inspired by the Guttermen using otherwise-unwanted HumanResources to create a fighting force, while the Earthmovers were idolized by Hell to the point of them being recreated in the Violence layer.
482** There are some hints that Hell is personally invested in V1's journey through its domain. Violence has a couple messages implied to come directly from Hell and addressed only to V1; most notably, sticking around after getting the bomb will have the bomb's associated terminal change to red font reading "[[red:GIVE 'EM H E L L , KID]]".
483* YankTheDogsChain: It's implied that Hell allowed both the Lust Renaissance and the Greed Insurrection to exist, [[HopeCrusher just so it can watch both of them fail and relish in the following misery]]. It pulls this trope off again, this time to both V1 and especially the Minotaur in 7-1 where it opens the {{Hellevator}} before suddenly closing it once the Minotaur returns, forcing them into a duel to the death where V1 kills the Minotaur and crushes the beast's TragicDream of freedom to see the sky one last time.
484* YourSoulIsMine: Hell's motive to wipe out the human race is to claim their souls so it can entertain itself by torturing them for all of eternity.
485[[/folder]]

Top