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1Characters from the Creator/ZedTechnician games.
2
3[[foldercontrol]]
4
5!!''VideoGame/TheBitMoreKnowZero''
6[[folder:Sandra]]
7A woman whose errand for her sister turns into a fight for survival.
8----
9* TheCameo: Sandra can be found chilling outdoors in ''VideoGame/TheFishsTale'' as an Easter Egg.
10* ShotgunsAreJustBetter: Sandra comes armed with a shotgun against the monster trying to break in her car.
11[[/folder]]
12
13[[folder:Nameless Monster]]
14An unknown monster that tries to break into Sandra's car.
15----
16* BigBad: Of the game.
17* NoNameGiven: The Monster isn't given any name or title whatsoever.
18** [[spoiler:This changes in ''VideoGame/TheFishTale'', where he's been named "Rex" by Sandra after becoming her pet]].
19* SuddenlyVoiced: [[spoiler:After going through the entire game without any lines, the Monster says "Vroom, vroom" after hijacking Sandra's abandoned car at the end.]]
20[[/folder]]
21
22
23!!''VideoGame/TheManFromTheWindow'' & ''VideoGame/TheManFromTheWindow2''
24[[folder:The Man from the Window]]
25A mysterious being that kidnaps any individuals who read his [[PlotTriggeringBook book]]. He stalks the Rabbit family.
26----
27* BigBad: Of the game, and its sequel.
28* {{Determinator}}: He makes it personal as he relentlessly hunts the Rabbit family to take someone away.
29* IJustWantToHaveFriends: His book details his desire for friends. He'll do anything to get them.
30* ItCanThink: The sequel demonstrates that he's learning from past failures to capture the Rabbit family.
31* NothingIsScarier: It is unknown what happens when the Man successfully takes his targets. It can be assumed that the victim [[KilledOffForReal does not survive]].
32* PlotTriggeringBook: It's not known how or why, but he always leaves a book in the home of his victims as a warning sign. The book details his wish for friends and the strict rules he must abide by to get them. If the readers succeed in distracting the Man and staying hidden from him longer than 20 minutes, he will vacate the home. Should the readers fail for whatever reason, the Man will take either the child or the parent and spirit them away to who knows where.
33* ReturningBigBad: The Man is the only villain in the series to fill the BigBad role in more than one game.
34[[/folder]]
35
36[[folder:Diane "Mama" Rabbit]]
37The main protagonist of the game and its sequel, Mama Rabbit makes it her mission to protect her son, Junior, and later her granddaughter, Audrey, from [[BigBad the Man]].
38----
39* AdultsAreUseless: Played With. She can succeed in hiding herself and her wards or fail. If she fails, it results in either her son or granddaughter being taken by the Man, or herself being taken and leaving the kids alone.
40* MamaBear: After reading the Man From the Window's book, she immediately jumps into action to protect Junior and later Audrey.
41* ItsAllMyFault: She will feel deeply ashamed of herself if she fails to protect Junior or Audrey.
42* OhCrap: After reading the book and hearing the Man tapping at the window, Mama Rabbit realizes that she and Junior are in immediate danger.
43* SilverFox: Or Silver Rabbit in her case, but even after becoming a grandmother, she's still pretty attractive.
44[[/folder]]
45
46[[folder:Junior]]
47Mama Rabbit's son. He is the first to discover the Man from the Window's book and is targeted as a result. Canonically, he survives and later grows up to have a daughter named Audrey.
48----
49* BreakTheCutie: If his mother is taken by the Man, it will have a lasting effect on him.
50* HeIsAllGrownUp: Junior is a working adult and father by the time of the sequel.
51* {{Protectorate}}: To his mother, obviously.
52[[/folder]]
53
54[[folder:Audrey]]
55Junior's daughter, who appears in the sequel.
56----
57* BreakTheCutie: If her grandmother is taken by the Man, this too will be damaging for her.
58* {{Protectorate}}: Like her father.
59[[/folder]]
60
61
62!!''VideoGame/BewareTheShadowcatcher''
63[[folder:Maude]]
64The current owner of a family diner, struggling to keep it afloat due to being weighed by debt.
65----
66* GeniusSlob: Despite being capable of delivering good food in her family diner, Maude has been pointed out by Sam to be sloven in other matters, such as dimming the lights to save electricity and doing laundry in the kitchen sink.
67* SupremeChef: One of Maude's best qualities is that her cooking is amazing.
68[[/folder]]
69
70[[folder:Sam]]
71Maude's friend and co-worker.
72----
73* VitriolicBestBuds: Though Sam chews out her friend for her friend's bad habits, she truly cares about Maude and tries to keep her out of trouble.
74[[/folder]]
75
76[[folder:Mr. Shadow]]
77A shadow person looking for a nice meal at a family diner, despite being hounded by the Shadowcatcher.
78----
79* CrazyCulturalComparison: The shadow folk have a tradition that it's bad luck to be direct when ordering food, leading to the family giving Sam meandering puzzle-like orders that just barely confirm what they want.
80* NumberOfTheBeast: If you get the orders of all three members of the shadow family correct their tips for the night add up to $666.66
81[[/folder]]
82
83[[folder:Mrs. Shadow]]
84A shadow person looking for a nice meal at a family diner, despite being hounded by the Shadowcatcher.
85----
86* CrazyCulturalComparison: The shadow folk have a tradition that it's bad luck to be direct when ordering food, leading to the family giving Sam meandering puzzle-like orders that just barely confirm what they want.
87* NumberOfTheBeast: If you get the orders of all three members of the shadow family correct their tips for the night add up to $666.66
88[[/folder]]
89
90[[folder:Little Shadow]]
91A shadow person looking for a nice meal at a family diner, despite being hounded by the Shadowcatcher.
92----
93* CrazyCulturalComparison: The shadow folk have a tradition that it's bad luck to be direct when ordering food, leading to the family giving Sam meandering puzzle-like orders that just barely confirm what they want.
94* NumberOfTheBeast: If you get the orders of all three members of the shadow family correct their tips for the night add up to $666.66
95* RichKids: Hilariously, the little shadow will tip $222.22 if their order is correct, same as their parents.
96[[/folder]]
97
98[[folder:Shadowcatcher]]
99The antagonist of ''VideoGame/BewareTheShadowcatcher'', who is hunting down the shadow family and threatens the diner in the process.
100----
101* BigBad: Of the game.
102* HeelFaceTurn: In the best ending, [[spoiler:the Shadowcatcher, unable to stop the mass influx of shadow people coming to Maude's diner, has a change of heart and leaves his old job to work at the diner as a waiter]].
103* MisplacedRetribution: The Shadowcatcher aims to capture the shadow family for escaping over to the real world and has no qualms against seizing anyone who is suspected to harbor them.
104[[/folder]]
105
106
107!!''VideoGame/TheVermanderCurse''
108[[folder:Dr. Eda]]
109The only doctor in the local hospital.
110----
111* JerkWithAHeartOfGold: Dr. Eda may be blunt to the point of rude, but truly cares about her patients and appreciates Morton's help, even offering to throw him and his daughter a welcome party if they survive the night.
112[[/folder]]
113
114[[folder:Nurse Morton]]
115A nurse who recently moved to a new town with his daughter and is starting a new job in the hospital.
116----
117* TheCameo: He appears briefly at the beginning of Artifacts and Antiquity talking to the new protagonist Gracie.
118* ResourcefulRodent: Morton is an anthropomorphic rat who helps Dr. Eda fend off a demon.
119[[/folder]]
120
121[[folder:J.P. Vermander]]
122A member of the Vermander Family, who summons a demon on a hospital over ''[[DisproportionateRetribution profits dropping by 1%]]''.
123----
124* BigBad: Of ''VideoGame/TheVermanderCurse'', being responsible for summoning the demon attacking the hospital.
125* DisproportionateRetribution: What does any [[SarcasmMode sane man do when profits drop by 1%?]] Summon a demon and send them on their way to the culprit they think is responsible! In this case, the local Hospital.
126* EvilIsPetty: The guys summons a demon to destroy a hospital filled with innocent staff and patients and ultimately puts his entire town at risk. The reason for this? He was offended that said hospital interrupted his cashflow to the tune of ''-1%'' since last time.
127* HeelFaceTurn: [[spoiler:Has a change of heart in the GoldenEnding of the game and tries to make amends.]]
128* IOwnThisTown: He gets away with his despicable actions completely in most of the endings due to the Vermander family owning most of the land the town was built on and having the local government in his back pocket. The only scenario where he faces any sort of karma for his misdeeds is the GoldenEnding where he loses his wealth and is forced to become a humble delivery man to make ends meet.
129* NonActionBigBad: Despite being the game's main antagonist, J.P. Vermander doesn't directly oppose the protagonists, letting the demon he's summoned do that instead.
130* RichesToRags: In the best ending he loses control of the demon he summoned as well as the wealth and power it afforded his family. After the demon leaves him critically wounded, he is even forced to stay at the very hospital he tried to destroy and is reduced to being a simple delivery worker due to lacking any sort of skills to become anything else.
131[[/folder]]
132
133[[folder:Hannah]]
134J.P. Vermander's personal secretary.
135----
136* HairOfGoldHeartOfGold: Although she works for J.P., she calls the hospital to warn them of the demon and gives them vital information to evade it.
137* NoGoodDeedGoesUnpunished: In the ''Arrested'' ending, its implied Vermander sent the demon after her as punishment for attempting to help the hospital.
138[[/folder]]
139
140[[folder:The Demon]]
141The entity summoned by J.P. Vermander.
142----
143* TheDragon: To J.P. Vermander, [[spoiler:although in the GoldenEnding it betrays him]].
144* TheHeavy: The Demon acts as the more direct and dangerous threat to the hospital despite its master being the BigBad.
145[[/folder]]
146
147[[folder:Lang Boyd]]
148A wolf who is being treated for his back after an accident.
149----
150* TheCameo: He appears at the very beginning of ''The [=McMilian=] Tree Lot'' as a customer buying a tree to use as kindling from the owner Cynthia.
151* DarkIsNotEvil: Despite looking like a scary wolf with pointed teeth and red eyes, he's really a loving husband and father with no evil bone in his body. [[spoiler:Should the demon come after him and Jasmine, he tries to protect her from the demon despite his back condition.]].
152* SupremeChef: The reason he risked his health was so that he could afford to prepare a good meal for his family.
153* TooDumbToLive: His wife asks Dr. Eda if she can cure his "terminal lack of common sense" after he foolishly ignores her advice and nearly ends up killing himself.
154[[/folder]]
155
156[[folder:Jasmine Boyd]]
157Lang's wife, who accompanied him to the hospital.
158----
159* AngerBornOfWorry: Jasmine repeatedly berates her husband for getting injured due to being too cheap to hire a handyman to fix the roof. However, beneath her anger, she truly cares about him.
160[[/folder]]
161
162[[folder:"Jane Doe"]]
163A cephalopod who came to the hospital for an injury on her hand.
164----
165* GoodThingYouCanHeal: Based on the language used, her injury was a ''lot'' more grisly than most would be able to safely endure were it not for cephalopods being able to regrow limbs.
166* MrSmith: Because Dr. Eda couldn't get her real name when she arrived at the hospital, she settled with calling her "Jane Doe".
167* TheIllegal: Considering Jane Doe's refusal to give her name, her apparent difficulty with English, the fact she only got medical attention for a broken hand under threat from her employer, and her worry that she would be separated from her family if she went to the hospital to begin with, it is likely that she is an undocumented immigrant.
168[[/folder]]
169
170[[folder:Tammy]]
171An axolotl who came to the hospital for help with a toothache.
172----
173* AlcoholInducedIdiocy: Tammy was given, as Dr. Eda put it, "old-fashioned medicine" to numb the pain from pulling her tooth out, which results in her wandering around the hospital.
174* CantHoldHisLiquor: She's implied to have been given some booze to serve as an anesthetic for her tooth removal surgery. Unfortunately, this leaves her in a heavily intoxicated state for the entire rest of the night and causes her to wander around the hospital while the demon is about.
175[[/folder]]
176
177
178!!''VideoGame/MidnightMaidNight''
179[[folder:Ruth]]
180A Midnight Maid working alongside Naomi.
181----
182* MultiarmedMultitasking: Ruth is a cockroach with four arms, which makes her very useful carrying four boxes at once.
183* TheNightOwl: Her business isn't known as the "Midnight Maids" for nothing. This makes sense as she appears to be a cockroach woman and cockroaches are notorious for scattering whenever they're exposed to bright light.
184[[/folder]]
185
186[[folder:Naomi]]
187A Midnight Maid working alongside Ruth.
188----
189* HalfHumanHybrid: Naomi is part-human and part-bird, possibly a [[HarpingOnAboutHarpies harpy]].
190* TheNightOwl: Similar to her partner Ruth. She's some sort of nocturnal species of avian and prefers to do her job in the middle of the night.
191[[/folder]]
192
193[[folder:Joseph Vermander]]
194A member of the Vermander Family and the former owner of the mansion.
195----
196* BenevolentBoss: One of Joseph's best qualities, as he treated the servants in the house much more nicely than his father.
197* StarCrossedLovers: With Agatha, a maid who he grew very close to despite being in different social positions.
198* StealthHiBye: Pops in, tells the Midnight Maids a little advice[=/=]exposition, and disappears. [[spoiler:Which makes sense since he was actually DeadAllAlong and only haunting the house to protect the Midnight Maids.]]
199* TokenGoodTeammate: He's the only morally decent member of the Vermander family depicted so far. While he has made some mistakes in his past he's nowhere near the level of his father or his relative J.P. Vermander.
200[[/folder]]
201
202[[folder:Agatha]]
203A fox who once worked as a maid.
204----
205* ConstructiveBodyDisposal: Agatha's tragic fate after Jeremiah killed her is to be buried under the floorboards.
206* DarkIsNotEvil: Despite looking like a demonic fox and technically spending most of the game as an antagonistic figure, she's ultimately revealed to be just another victim of the cruel Jeremiah Vermander.
207* InterspeciesRomance: With Joseph, who is human.
208* SilentTreatment: [[spoiler:Agatha invoked this in an attempt to get Joseph to grow a spine and stand up to his father.]]
209[[/folder]]
210
211[[folder:Cornelius]]
212The family's butler.
213----
214* ServileSnarker: [[spoiler:Shows shades of this when he inquires to Jeremiah whether he wants to know the forecast - which actually hinted to his master's doom.]]
215* TooDumbToLive: While he may have been partially motivated by fear, his decision to head out into a blizzard without even a coat was not a very smart one.
216* UndyingLoyalty: He served as a diehard loyal servant for the Vermander family for much of his life. This ultimately causes his death when his sadistic boss asks him to go fetch him the newspaper. During a blizzard. Without even letting him put on a coat first.
217* VillainKiller: [[spoiler:In the GoldenEnding, is the one to invoke DraggedOffToHell on Jeremiah.]]
218[[/folder]]
219
220[[folder:Jeremiah Vermander]]
221Joseph's father and the original owner of the mansion.
222----
223* AbusiveParent: Jeremiah made his son's life a living - [[spoiler:and subsequently unliving]] - hell because of his cruelty.
224* BadBoss: He treats anyone who works in the Vermander house terribly to the point someone perishes without having done anything wrong to him, such as burning his cooks alive in the oven, sending the butler out in the cold without a coat, and killing Agatha for getting involved with his son.
225* BigBad: Of ''VideoGame/MidnightMaidNight'', being the reason of all bad things that have happened in the mansion and the only one who attempts to kill the Midnight Maids out of pure malice.
226* DraggedOffToHell: [[spoiler:Jeremiah's final fate in the GoldenEnding after being set OnFire.]]
227* EvilIsPetty: To such an extent that he makes his relative J.P. Vermander look mild by comparison! Probably his worst offense in this regard was his senseless murder of his own loyal butler Cornelius. Sending the servant out into a raging blizzard for a ''newspaper'' was already a pretty vile action, but him denying the poor man a chance to even put on a coat first was just him going the extra mile to be a complete dick for no real reason.
228* KarmicDeath: [[spoiler:It's his own loyal servant Cornelius who sees him to his ultimate fate, burning in hell for his horrible crimes. Given that his actions had led to the man freezing to death it's especially ironic that his own fate would be a complete reversal thematically. Prepare for "warmer weather" indeed.]]
229[[/folder]]
230
231!!''VideoGame/ArtifactsAndAntiquity''
232[[folder:Gracie]]
233A new employee working for Stahl and Co. Shipping Company.
234----
235[[/folder]]
236
237[[folder:Faye]]
238A fairy under the employ of Stahl and Co. Shipping Company.
239----
240* ALizardNamedLiz: Faye the fae.
241[[/folder]]
242
243[[folder:Mike]]
244A shadow person under the employee of Stahl and Co. Shipping Company.
245----
246* ShadowPeople: Being one of the shadow people.
247[[/folder]]
248
249[[folder:Nameless]]
250An Egyptian goddess who recruits the Stahl and Co. employees to retrieve the artifacts.
251----
252* EveryoneHasStandards: Nameless admits that destroying humanity over the theft of the artifacts was completely disproportionate of the gods to do, which is why she decides to help the unlucky workers set things right.
253[[/folder]]
254
255[[folder:Thoth and Sekhmet]]
256Two Egyptian gods threatening the employees of Stahl and Co. after the theft of the artifacts.
257----
258* AdaptationalVillainy: While Sekhmet isn't overall too different from how she was in the original Myth/EgyptianMythology, Thoth plays this trope straight since his original counterpart was a ReasonableAuthorityFigure and overall benevolent god, and not an OmnicidalManiac who wants to destroy [[spoiler:and remake humanity for fun]].
259* AffablyEvil: [[spoiler:Thoth is a [[DownplayedTrope downplayed]] example of this trope. While he does compliment with the protagonists and yields, he also mocks Gracie and calls her "insignificant".]]
260* BigBadDuumvirate: They serve as the main antagonists of the game, being the two deities who directly oppose the protagonists.
261* EvenEvilHasStandards: [[spoiler:Despite everything, Thoth shows to be a slightly affable FairPlayVillain who compliments with the protagonists after they've summoned the Protector and willingly yields, unlike Sekhmet who has to be convinced by Thoth to give up]].
262* ForTheEvulz: [[spoiler:Their reason for wanting to destroy humanity and having already done so multiple other times before? So they can [[RestartTheWorld remake it]], for fun]].
263-->'''Thoth:''' [[spoiler:The sooner we bring about the end of mankind, the sooner we get to remake it! Have YOU ever created anything? It’s quite fun.]]
264* NonHumanHead: While they have human-like bodies, they have the heads of animals: Thoth has that of a bird, while Sekhmet has that of a lioness.
265* OmnicidalManiac: They are the two deities who are the most determined to bring the end of humankind. [[spoiler:And they have already done so many other times before]].
266* {{Sadist}}: Implied with Sekhmet, who [[spoiler:grins and says "Behind you" before jumpscaring the player]].
267[[/folder]]
268
269[[folder:The Sentinel, the Assassin and the Priest]]
270Sekhmet's minions, who are sent by her and Thoth to prevent the protagonists from returning the artifacts to the other gods.
271----
272[[/folder]]
273
274[[folder:'''Spoiler Character''']]
275!!The Protector
276A being who was summoned by Nameless to combat Sekhmet's servants.
277----
278* TheBigGuy: Serves to this as the top security guard of Stahl and Co.'s Shipping Company in the good ending.
279* TheDreaded: Even Thoth and Sekhmet, two Egyptian Deities capable of (and are attempting at) restarting the universe, [[KnowWhenToFoldEm back down when faced with The Protector]].
280* OneManArmy: Easily manages to wipe out Sekhmet's servants, who are already well known for being powerful warriors under her liege.
281[[/folder]]
282
283!!''VideoGame/{{No Strings Attached|2022}}''
284[[folder:Maggie]]
285The proprietor of a local motel.
286----
287* CaneFu: Maggie makes very good use of her cane, especially when the Game Over [[spoiler:merely results in her striking her would-be attacker to the point of sending him to the hospital]].
288[[/folder]]
289
290[[folder:The Intruder]]
291!![[spoiler:Philip]]
292The stranger who sets up the game on Maggie - [[spoiler:not knowing who he's dealing with]].
293----
294* BigBad: Of the game, [[spoiler:although he's far from evil]].
295[[/folder]]
296
297!!''VideoGame/TheFishsTale''
298[[folder:Monica]]
299A woman who inherited the responsibility of keeping the Fish asleep from her late father.
300----
301* HotWitch: Like every female character in Zed_Technician's games, she's an incredibly plump but curvy woman.
302* MagicalBarefooter: She's a witch and she goes around barefoot.
303[[/folder]]
304
305[[folder:Angela]]
306An anglerfish hired by Monica to help her complete a ritual to stop the Fish.
307----
308* FishPeople: She's a humanoid anglerfish and she doesn't seem to have a problem on dry land.
309[[/folder]]
310
311[[folder:The Fish]]
312An abomination that Monica and Angela have to put to sleep before it wakes to unleash disaster.
313----
314* BigBad: Though inactive, it is the main threat of the game as it releases parasitic creatures to wreak havoc. Its awakening will spell doom for all life on Earth.
315[[/folder]]
316
317[[folder:The Parasites]]
318[[/folder]]
319
320!!''VideoGame/TheWarningWatch''
321[[folder:Deborah]]
322A chimera working from home with Sammy, who has to follow the instructions of the warning watch to survive.
323----
324* NervesOfSteel: With her supervisors breathing down her neck about meeting her quota, and The Entity just about ''literally'' breathing down her neck, she manages to remain calm and tough it out.
325* RedOniBlueOni: The blue oni of the duo. She's able to keep a cool head, in this case at least to the detriment of her safety.
326* TwoBeingsOneBody: As a chimera, her tail is a snake with his own thoughts on what's going on.
327[[/folder]]
328
329[[folder:Sammy]]
330The talking snake who is also Deborah's tail. He gives her advice when needed, but mostly frets over her well-being in general.
331----
332* RedOniBlueOni: The red oni of the duo. He routinely gets angry on Deborah's behalf, even if she insists that she's able to handle whatever's thrown at her doorstep.
333* SnakesAreSinister: Averted. While he's a bit temperamental, he means nothing but the best and wants to help however he can.
334* TwoBeingsOneBody: Sammy is the the tail of a chimera who he desperately wishes could catch a break.
335[[/folder]]
336
337[[folder:The Entity]]
338A gangly supernatural creature that the National Occult Authority have put out an Emergency Alert for.
339----
340* EvilLuddite: Played with. Rather than fearing the evils of technology, it hates televisions and computers because they make it easier for people to warn all its potential victims of its presence.
341* SaltSolution: Salt can be used to ward traditional doors so it can't enter them.
342* SuperSmoke: It can materialize from the vapor of hot water if enough of it is left lingering in the air at once.
343[[/folder]]
344
345!!''VideoGame/CaptainWarringtonsPlayMaze''
346[[folder:Captain Warrington]]
347The mascot of the Warring Burger Corporation. Made of gretel wood with ash and bone paints, the statues are the secret to the franchise's success... and a far darker secret.
348----
349* EldritchLocation: The tube mazes. It consists of seven Warring Burger replicas, with twisting tube mazes between each, and if you can't navigate a maze in 12 minutes, you're trapped until Warrington finds you. If you do manage to reach the seventh stratum, level 0, it's a straight shot out to the real Warring Burger, and the time you spent in there will have been significantly less than it felt like. Just don't go in the supply closet in 6 if you're a child.
350* LivingStatue: Implied. If you get trapped in a maze segment, you wander until your phone dies... and then Warrington "crawls" out of the darkness. Any way you slice it, you and Albert are never seen again.
351[[/folder]]
352
353[[folder:Ashley]]
354A dog waitress working at Warring Burger.
355----
356[[/folder]]
357
358[[folder:Penny]]
359The manager of Warring Burger and Ashley's friend.
360----
361[[/folder]]
362
363!!''VideoGame/TheMcMilianTreeLot''
364[[folder:Cynthia]]
365The owner and proprietor of the [=McMilian=] Tree Lot who ventures deep into its depths with her trusty shotgun to rescue a stranded customer who has become lost.
366----
367* ShotgunsAreJustBetter: The second character who can actively defend herself in a Creator/ZedTechnician game as well as the second to use a shotgun as her weapon. Over the course of ''The [=McMilian=] Tree Lot'' she blows away dozens of giant wooden nutcrackers to rescue a trapped customer, proving herself to easily be one of the most badass protagonists to appear in this game series yet.
368[[/folder]]
369
370[[folder:Monty]]
371A moth man who has gotten himself lost somewhere in the depths of the [=McMilian=] Tree Lot.
372----
373* NonActionGuy: He has absolutely no means of defending himself and has to rely entirely on Cynthia to guide him to safety. Completely justified though due to the fact that he's unarmed, has no idea what's going on and is probably heavily disoriented from being trapped by the Gretel Tree for several hours.
374[[/folder]]
375
376[[folder:Gretel Tree]]
377A strange type of tree that only grows on the site of mass graves and possesses terrible powers.
378----
379* BigBad: It controls a small army of homicidal wooden nutcrackers and has trapped a helpless customer deep inside the [=McMilian=] Tree Lot, forcing the owner Cynthia to venture inside and try to rescue him. It also has many odd and disturbing powers and is implied to have complete control over the entire lot due to it being built on a mass grave site.
380* ManBehindTheMan: Or rather, wood behind the anomaly. As mentioned in ''Captain Warrington's Play Maze'', the titular mascots are made of Gretel. Taken together with the army of nutcrackers in the tree lot, it's very easy to imply that the powers of the Gretel Wood are responsible for the tube mazes.
381[[/folder]]
382
383!!''VideoGame/TheFairviewFilesEpisodeZero''
384[[folder:Detective Dalia]]
385A detective who moved to Fairview after her nephew Ted got caught up in one of the local legends at the nearby [=McKinley=] Cemetery.
386----
387[[/folder]]
388
389[[folder:Dalia's Assistant]]
390A newly hired helper to assist Dalia in her various detective cases.
391----
392[[/folder]]
393
394[[folder:Ted]]
395Dalia's nephew who finds himself in trouble when his attempt at a shortcut lands him at the mercy of a local haunted cemetery.
396----

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