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1[[WMG:[[center:[-'''[[Characters/ResidentEvil Resident Evil]] Character Index'''\
2Recurring Characters: [[Characters/ResidentEvilLeonSKennedy Leon S. Kennedy]] | [[Characters/ResidentEvilAdaWong Ada Wong]] \
3Groups: [[Characters/ResidentEvilUmbrellaCorporation Umbrella Corporation]] ([[Characters/ResidentEvilAlbertWesker Albert Wesker]] | '''Paramilitary''') | [[Characters/ResidentEvilSTARS S.T.A.R.S.]] | [[Characters/ResidentEvilMonsterIndex Monsters]] ([[Characters/ResidentEvilMonstersMainstays Mainstays]], [[Characters/ResidentEvilMonstersIrregulars Irregulars]], [[Characters/ResidentEvilMonstersMold Mold]]) | [[Characters/ResidentEvilTheBakerFamily The Baker Family]] | [[Characters/ResidentEvilTheFourHouses The Four Houses]]\
4Mainline games: Characters/ResidentEvil0 | Characters/ResidentEvil1 | Characters/ResidentEvil2 | Characters/ResidentEvil3Nemesis | [[Characters/ResidentEvilCodeVeronica Code: Veronica]] | Characters/ResidentEvil4 | Characters/ResidentEvil5 | Characters/ResidentEvil6 | [[Characters/ResidentEvil7Biohazard Resident Evil 7: Biohazard]] | [[Characters/ResidentEvilVillage Village]]\
5Spin-offs: [[Characters/ResidentEvilGunSurvivor Gun Survivor/Dead Aim]] | [[Characters/ResidentEvilOutbreak Outbreak]] | [[Characters/ResidentEvilTheUmbrellaChronicles The Umbrella Chronicles]] | [[Characters/ResidentEvilTheDarksideChronicles The Darkside Chronicles]] | [[Characters/ResidentEvilRevelations Revelations]] | [[Characters/ResidentEvilRevelations2 Revelations 2]] | [[Characters/ResidentEvilOperationRaccoonCity Operation Raccoon City]]\
6Other media: [[Characters/ResidentEvilDegeneration Degeneration]] | [[Characters/ResidentEvilDamnation Damnation]] | [[Characters/ResidentEvilVendetta Vendetta]] | [[Characters/ResidentEvilInfiniteDarkness Infinite Darkness]] | [[Characters/ResidentEvilDeathIsland Death Island]] | [[Characters/ResidentEvilTheMarhawaDesire The Marhawa Desire]] | [[Characters/ResidentEvilHeavenlyIsland Heavenly Island]]-]]]]]
7
8----
9!!Umbrella Paramilitary & Security Organizations
10[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wtrbnsa.gif]]
11 [[caption-width-right:350:The U.B.C.S. and U.S.S. crests]]
12As a MegaCorp, the Umbrella Corporation produces and controls numerous paramilitary units to uphold its interests - all masterminded by Colonel Sergei Vladimir, Captain of the Guard. The most prominent of which is the Umbrella Biohazard Countermeasure Service (U.B.C.S), a ragtag military force designed for civilian rescue operations in times of potential viral outbreaks. More infamously of which, however, is the Umbrella Security Service (U.S.S.), an elite special ops unit privy to Umbrella's dark secrets and trained to deal with B.O.W.s. Besides the two central groups, however, Umbrella possesses a variety of lesser intel and black ops units such as the Monitors and Undertaker unit.
13-----
14[[foldercontrol]]
15!!U.S.S.
16[[folder:In General]]
17* AdaptationalNiceGuy: If only slightly. In the original, the U.S.S. couldn't care less if William lives or dies, callously gunning him down and only stopping out of fear of damaging the G-sample. In the ''Remake'', the team at least makes an effort to ask him to come along quietly, only shooting out of panic when he pulls a gun on them.
18* CharacterizationMarchesOn:
19** During their introduction to the series, U.S.S. operatives played the SociopathicSoldier cliche straight, with all of them up to HUNK being flat characters void of personality. Later games significantly downplay this by emphasizing more distinct personalities among its named members and softening their stoicism.
20** The U.S.S.'s status as Umbrella's elites is also lessened in ''Death Island'', during which a platoon was sent to Raccoon City without being briefed on the outbreak and suffered massive casualties as a result. Keep in mind that even the U.B.C.S knew beforehand that they were coming in to fight monsters, while this particular U.S.S. group was led to believe they were only there for riot control. This reframes the U.S.S. as being just as expendable as the U.B.C.S., with only select groups like HUNK's being considered true elites.
21* EliteMooks: They are distinguished from the U.B.C.S. by being much better trained and equipped for their classified operations.
22* GasMaskMooks: In contrast to the colorful cast of unmasked U.B.C.S. members that extends to the Monitors, the U.S.S' lack of humanity is represented by their members all wearing face-concealing gas masks and helmets.
23* InformedAttribute: Despite the U.S.S. being touted as an elite special ops unit trained to deal with B.O.W.s, the only times they've been successful is when going up again non-combatants such as Dr. Marcus and William Birkin. They're usually killed easily when fighting the B.O.W.s they're specially trained against and don't fare well under pressure as a special ops unit would be expected to handle high stress situations constantly. The only member who displays these qualities is HUNK.
24* NotSoStoic: The majority of U.S.S. soldiers tend to freak out when put into life-threatening-danger.
25* OnceIsNotEnough: After gunning William down, they immediately leave with the samples instead of finishing him off, not caring that leaving a dying man within arm's reach of a virus that could regenerate him might be a bad idea. Sure enough, William injects himself with his own virus and mutates into an unstoppable monster, which then massacres the squad and leaks the virus to the entire city.
26* WeaponSpecialization: All U.S.S. soldiers are equipped with [=MP5=] submachine guns.
27* SociopathicSoldier: Unlike the U.B.C.S., they're indoctrinated to Umbrella's ideals like their standard employees, swearing an oath to uphold their dark secrets. They're specifically trained for covert assassinations and coverups, after all.
28* TheWorfEffect: Most U.S.S. soldiers are shown being killed or are already dead by the time they're introduced, typically being wiped out by the latest B.O.W. threat the narrative wants to show off.
29[[/folder]]
30[[folder:HUNK]]
31!!HUNK, Mr. Death
32[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/hunk_3.jpg]][[caption-width-right:300:''"This is war. Survival is your responsibility."'']]
33[[caption-width-right:300:[[labelnote:Click to see him unmasked]]https://static.tvtropes.org/pmwiki/pub/images/mdbvbtm.png[[/labelnote]]]]
34
35->'''Voiced by:''' Creator/KeithSilverstein (2007 to present); Creator/MasakiTerasoma (JP, since ''Operation Raccoon City'')
36->'''Appearances:''' ''[[VideoGame/ResidentEvil2 2]]'' (and [[VideoGame/ResidentEvil2Remake 2019 remake]]), ''[[VideoGame/ResidentEvil3Nemesis 3]]'', ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'', ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]'', ''[[VideoGame/ResidentEvilTheDarksideChronicles Darkside Chronicles]]'', ''[[VideoGame/ResidentEvilRevelations Revelations]]'', ''[[VideoGame/ResidentEvilRevelations2 Revelations 2]]'', ''[[VideoGame/ResidentEvilOperationRaccoonCity Operation Raccoon City]]''
37
38-->''"The mission objective takes priority over everything else. Holding to that principle is why I have never failed a mission... The death cannot die..."''
39
40Also known as "Mr. Death," the enigmatic LivingLegend HUNK is Umbrella's number one operative. He and his team were sent in to retrieve the G-Virus from William Birkin, who had defected from Umbrella to sell the virus to the US military. After the mission went awry, leading to the outbreak in Raccoon City, his unit was wiped out, and he had to make his way back up to the top of the infested Raccoon Police Department to escape with a remaining viral sample.
41----
42* TheAce: ''Chronicles'' and ''Operation Raccoon City'' implies he's Umbrella's number one non-SuperSoldier operative. [[OneManArmy It shows.]]
43* AdaptationalBadass: He was by no means ''not'' a badass in the original, but the remakes alternations just make him even more of one. For one, instead of being knocked out in the initial skirmish, he's implied to have fought his way through the sewers ''for days'' whilst guarding the G-Sample. In the actual Fourth Survivor mission he guns his way through ''dozens'' and dozens of enemies, including a whole range of EliteMooks.
44* AdaptationalNiceGuy: In the remake, he is shown to be more considerate of his teammates, telling Nighthawk to save himself instead of waiting on him, and making sure to cover for Ghost killing Dr. Birkin. At the least, it makes his "survival is your responsibility" philosophy seem a bit less sociopathic by showing that he's just as willing to go into the grinder himself if that's what it takes to complete the mission.
45* AdaptationNameChange: In the epilogue file of ''3'' and ''Umbrella Chronicles'', HUNK's nickname is "Mr. Death"; while the remake uses the analogous but more serious sounding "Grim Reaper". The latter makes more sense than "Mr. Death" as a translation of "Shinigami," which was always how he was referred to in Japanese.
46* BadassBoast: His is "The Death cannot die!"
47* BadassNormal: Unlike most villains, HUNK isn't empowered by any viruses or bioweapons. He's just a very, very well-trained soldier capable of going toe-to-toe with B.O.Ws.
48* BladeBelowTheShoulder: In ''Mercenaries 3-D'', and the Raid Mode of ''Revelations HD'' and ''Revelations 2'', HUNK has a set of hidden blades to perform melee attacks with.
49* ConsummateProfessional: His goal is to complete his mission and come out alive, and even then the former is given priority over the latter.
50* CoolMask: He's only appeared without it in his portrait at the end of ''3''.[[note]]And you have to beat the game ''eight times'' to see it.[[/note]]
51* CorporateSamurai: Special Operations variety. He has survival and combat skills that would make a green beret reconsider fighting him, but he is a steadfast and loyal member of Umbrella's Security Services. So on paper, he is just a security guard.
52* CustomUniform: He's wearing a non-standard bulletproof vest over a sweater in [=RE0=], [=RE2=], and [=RE3=], due to the USS's rather [[NonUniformUniform all-over-the-place dress code and uniform design]].
53* {{Determinator}}: Best demonstrated in "The 4th Survivor". He navigates the entire sewer and the police station to get to his extraction point (including a detour when his front door is blocked), likely killing dozens of zombies who happen to get in his way and avoiding Mr. X himself multiple times.
54* DifficultButAwesome: In ''[=RE4=]'', he starts out with a TMP, some ammo, and three grenades. Used correctly, he racks up a lot of combos from using his signature NeckSnap ability. Used incorrectly... You'll run out of ammo and spend the rest of the time running away from enemies because he ''has no knife.'' In the village stage, he is near unstoppable since he can OneHitKill the Bella sisters with his neck snap move. In the remake however he's buffed considerably since he uses the [=LE5=], effectively a straight upgrade to the TMP, while still retaining his neck snap and also having access to knives like everyone else.
55* DoomMagnet: He is considered to be this in-universe, as the survivability rating of any combat unit he's assigned to [[EverybodysDeadDave drops like a rock]], with [[SoleSurvivor only him getting out in one piece]]. His fellow USS agents have taken to nick-naming him in reference to this, calling him either "Mr. Death" (original) or "the GrimReaper" (remake).
56* EveryoneHasStandards: In ''VideoGame/ResidentEvilCodeVeronica'', there is a report he'd written, stating that his entire team had made the delivery of the package successfully; however, he also made it clear to Alfred that while he was still ready for the next mission, he wasn't happy that they weren't told of what they were transporting. Given that this is both a security and safety issue, it's a '''very''' legitimate concern. Also in the 2019 remake, he rages at Martinez/Ghost for shooting Birkin in contrast to their orders to bring the latter alive but does stand up for the former by saying in his commlink Birkin resisted so Martinez doesn't get flogged.
57* AFatherToHisMen: {{Downplayed}} in the remake. He isn't outwardly caring to his squad, but unlike in the original, he ultimately ''does'' seem to care for them to an extent; he unprofessionally heavily embellishes the truth to make sure one of his squadmates doesn't get in trouble with the higher-ups, and he orders his pilot to leave him behind so he doesn't endanger himself, a far cry from his portrayal in the original.
58* FourIsDeath: He's playable in the Fourth Survivor, and in ''Umbrella Chronicles'' he mentions his mission in Raccoon City (where he was the only survivor) had a 4% survival rate. Additionally, he's got the nickname "Mr. Death", and his alternate costume in ''Mercenaries [=3D=]'' is clearly based on the Grim Reaper. And in VideoGame/ResidentEvil4, he is the fourth character unlocked in the Mercenaries side mode.
59* GasMaskMooks: Subverted. He may look like just another one of Umbrella's FacelessGoons, but he's a total badass and a character in his own right.
60* GrimReaper: His alternate costume in the ''The Mercenaries 3-D'', complete with SinisterScythe. It's also his nickname in the remake, a more accurate translation of his Japanese title, "Shinigami."
61* HatesSmallTalk: HUNK's introduction in the remake and the following exchange between him and Nighthawk encapsulates the former's no-nonsense attitude.
62-->'''HUNK:''' I'm at Point K12. Need info on my extraction.\
63'''Nighthawk:''' Guess there's no keeping down the Grim Reaper, huh?\
64'''HUNK:''' My extraction point!\
65'''Nighthawk:''' Relax, Mr. Reaper. I'm headed towards the front gate of R.P.D. Pick you up there.\
66'''HUNK:''' Got it.
67* {{Hunk}}: If his maskless appearance in his ''Resident Evil 3: Nemesis'' epilogue is any indicator, he more than lives up to his codename.
68* IconicOutfit:
69** His all-black combat suit and red-goggled gas mask combo is probably the most iconic outfit in the entire series. So iconic in fact, that he [[CustomUniform continues to wear this in later releases]] even though the USS have gone through several different iterations of duty uniform. HUNK's legendary status sees that his signature outfit being used as the basis for standard-issue operative gear during the time of ''VideoGame/UmbrellaCorps''.
70** The 2019 remake of 2 subverts this, however. In the cutscenes during the main campaign, he is indistinguishable from his teammates, as the USS gear selection is more standardized. Although by the time of his campaign, he is the only one left alive and with a completely intact uniform.
71* InexplicablyAwesome: The ''Resident Evil'' series' most notable example; he's just some GasMaskMook who happens to be ''a top-tier badass''.
72* InSeriesNickname: "Mr. Death". "Grim Reaper" in the Remake. (His Japanese nickname is "Shinigami," leading to the various nicknames "Mr. Death," "Dr. Death," and "the Death" in different localizations.)
73* LackOfEmpathy:
74** He leaves a wounded teammate behind to die (his exact words to her being "This is war. Survival is ''your'' responsibility."), shows no emotion as he watches zombies and B.O.W.s cut down RPD officers and is far more concerned about the possibility that the G-virus sample might be damaged than the fact that his men just murdered the guy who was holding it. His closing monologue at the end of his scenario in ''VideoGame/ResidentEvilTheUmbrellaChronicles'' pretty much sums it up in which he refers to his fellow squadmates as ''resources'' and coldly dismisses their deaths:
75---> '''HUNK:''' Mission accomplished. The survival rate was 4% and valuable human resources were lost, but that is war. The mission objective takes priority over everything else. Holding to that principle is why I have never failed a mission.
76** In the remake, he repeats his comment about survival being a personal responsibility, though in the context that a comrade shouldn't risk themselves in order to save him. This indicates that his lack of value for life extends to even his own.
77* MauveShirt: His original appearance in the original [=RE2=] was that of a mostly nondescript Umbrella RedShirt agent. The whole mess of retrieving the G-virus sample was just an excuse for his "campaign" (in itself just an excuse for a gauntlet mode). But the sheer badassery needed to run that gauntlet (on top of the badassery needed to have even survived the Raccoon City outbreak), made him popular enough for Capcom to make him somewhat of a staple of the series. He's been seemingly promoted to Gold Shirt status of late, if the sheer amount of {{Fanservice}} his presence alone brings to any game is any indication.
78* MentorArchetype: Is this to Vector of ''Operation Raccoon City''. Both have a mutual respect towards each other's abilities and prefer serving together, with HUNK even having personally trained VECTOR as an apprentice of sorts.
79* MoreDakka: Typically appears with some sort of rapid-fire weaponry. In the Mercenaries game, a customized submachine gun is his only weapon aside from grenades, making him particularly difficult to play as, since he doesn't have much of a crowd control option. In ''Revelations 2's'' Raid Mode, his first skill gives him buffs to ammo capacity and damage for assault rifles. In the original [=RE2=] he curiously lacked an [=MP5=], despite his character art depicting him with one, but the remake has since rectified this, on top of giving him a fully pimped-out shotgun and a HandCannon. ''Resident Evil 4 Remake'''s Mercenaries mode encourages this as his Mayhem Mode gives him infinite ammo for its duration.
80* MysteriousPast: Aside from two mentions from "The History of Resident Evil", which was about his training at Rockfort Island in 1996 and mission to retrieve the G-Virus in 1998, there's no other information about his past.
81* NeckSnap: One of his two melee moves as a playable character in The Mercenaries game mode of ''Resident Evil 4''. It is the only melee move that will instantly kill anybody it is performed on, including the Bella Sisters in the village, in addition to preventing their Plaga from spawning. In 2 Remake's 4th Survivor scenario, the animation after a zombie pins him down includes him breaking its neck before pushing it off. It returns in the remake's version of The Mercenaries.
82* NervesOfSteel: He never outwardly shows fear or concern even as he's told he's about to be blown to hell.
83* NotSoStoic: His outburst at the shooting of Birkin in the 2019 remake is far more pronounced than in the original. In the original, he delivered a mild rebuke to his partner for his trigger happiness. In the remake, HUNK outright rages and curses at the man for his perceived killing of Birkin. This partially has to do with a slight change in their orders. In the original game, their priority was the G-Virus only. In the remake, Umbrella ordered them to bring in both the virus and Birkin.
84-->"What the ''[[PrecisionFStrike fuck]]'' were you thinking!? Our orders were to bring him in '''alive'''!"
85* OneManArmy: HUNK went from Point K-12 in the sewers all the way to the extraction point in no more than ''ten minutes'' despite a gathering of the game's [[EliteMook most powerful monsters]] trying to stop his escape, including ''two Mr. X Tyrants''.
86* OnlyKnownByTheirNickname: HUNK is simply his codename. His actual name has never been revealed.
87* PunchClockVillain: Aside from his cold professionalism, there's nothing particularly nefarious about HUNK. He uses force to protect and/or retrieve Umbrella assets because that's his job.
88* PutOnABus: HUNK has yet to appear canonically in any other game, with his last appearance technically being a report in ''Code Veronica'' to Alfred Ashford. He does appear in non-canonical bonus modes, however.
89* RedBaron: "Mr. Death" or "TheGrimReaper", because of his penchant to be the SoleSurvivor of his missions.
90* RuleSixtyThree: The PC/Console port of ''Revelations'' includes a female version of HUNK, named Lady HUNK, as DLC. For some [[{{Fanservice}} reason]], she isn't [[WTHCostumingDepartment wearing pants]].
91* SecretCharacter: If he's playable, he's more often than not a secret character. Downplayed in the later releases where he's explicitly used as a selling point and[=/=]or promotional item.
92* SocialDarwinist: One possible interpretation of his philosophy "This is war, survival is your responsibility." If you died during a mission, all that says is that you weren't strong enough to take responsibility for your own survival. However, HUNK is willing to apply this philosophy to himself, since he tells his rescue pilot to leave him in Raccoon City if it's going to endanger Night Hawk's chances of survival. If Hunk can't escape the city on his own merits then all it shows is that he wasn't strong enough to survive. Tellingly, Hunk shows no fear even at the prospect of being left behind, suggesting he's confident enough in his own ability that he thinks Raccoon City wouldn't be enough to kill him.
93* SociopathicSoldier: Of the cold-blooded, "the mission comes first" variety. Downplayed in the remake, where he is willing to cover for a teammate who massively screwed up, and be left for dead so as not to risk the evac pilot's life.
94* SoleSurvivor: Unsurprisingly, given Umbrella's habit towards their mercenaries, HUNK tends to be the only member of his unit to survive his missions. As noted above, they call him "Mr. Death" for a reason.
95* TheStoic: He has only ever been shown to emote twice: The first is when a teammate goes trigger-happy on William Birkin and HUNK berates him for risking hitting the G-Virus sample, and the second is when he resents not being told what the contents are of the package he delivered for Alfred Ashford. In the remake, his comments are a bit more expressive.
96* TookALevelInKindness: The 2019 remake slightly altered his personality to be less of an unfeeling pragmatist by giving him a very subdued sense of consideration for his comrades.
97* UncertainDoom: While HUNK definitely survives in all other continuities, his (non-canon) ''Operation: Raccoon City'' incarnation is last seen engaging G-Birkin after he slaughters the USS Alpha Team. Afterwards he's described as "not responding" before [[WhatHappenedToTheMouse dropping out of the plot entirely.]]
98* TheUnfettered: Hunk cares about accomplishing the mission at all costs, to the point that even the safety of his comrades (and ''his own'') is completely secondary to the success of his mission. Hunk even boasts about this as a virtue, since putting the mission first every time is why he has never once failed a mission.
99* VillainousValor: In the remake, he's entirely willing to put the safety of Nighthawk and the mission ahead of his own survival.
100* VillainProtagonist: In "The Fourth Survivor" bonus mode in ''2'' and ''Umbrella Chronicles''.
101* WalkingArmory: As a special operative during the minigame ''The 4th Survivor'', Hunk is armed to the teeth: in both versions of ''2'' he's got a handgun, a shotgun, and a magnum with rather generous quantities of ammunition and also healing items; then the remake saw fit to give him an extra SMG, a combat knife, three of both types of grenades and enough gunpowder to craft extra ammo. However, he'll need every single bullet to fight his way out of a fully developed G-virus outbreak. In ''Revelations 2's'' Raid Mode, he's one of the few to start with 4 weapon slots, where most have to level up to unlock more than the 1 or 2 they start with.
102[[/folder]]
103
104[[folder:Ghost]]
105!!Ghost
106[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/he82ar7_1.jpg]]
107[[caption-width-right:300:''"Got eyes on the G-Virus."'']]
108->'''Appearances:''' ''[[VideoGame/ResidentEvil2Remake 2 (2019 remake)]]''
109
110J. Martinez (known by his codename, Ghost) is a U.S.S. operative that was part of the squad sent to retrieve the G-Virus from William Birkin. Martinez fatally shot Birkin, starting a chain of events that led to the viral outbreak and eventual destruction of Raccoon City and opened the world to the threat of bioterrorism. In the 2019 remake of 2, he's the protagonist of the Forgotten Soldier scenario in the Ghost Survivors DLC, which depicts a what-if story where he survived his initial encounter with Birkin.
111----
112* AmbiguouslyBrown: [[https://vignette.wikia.nocookie.net/residentevil/images/c/ce/RE2_Remake_Ghost_Face.png/revision/latest?cb=20190219023750 His face textures]] show him with a slightly darkened complexion, similar to that of a Latino or bright-skinned African American, though nothing is known for sure as his character is basically brand-new. Given his surname, Martinez, he's likely Latino.
113* BrokenFaceplate: The right side of his gas mask and helmet have large gnashes in them, and the lens has been smashed out.
114* ConsummateProfessional: In his "Forgotten Soldier" scenario, despite nearly being killed by Birkin and the G-virus samples destroyed, he chooses to head back into the NEST (which is now crawling with zombies) to retrieve the last known intact sample. [[spoiler: He only falls when Ada threatens his life in exchange for the sample. Ghost hands it over without resistance]].
115* CutsceneIncompetence: [[spoiler: Despite showing himself a very capable Badass, Ada manages to ambush him and take the G-virus from him during his ending cutscene.]]
116* ADayInTheLimelight: He's made a playable character in the chapter "The Forgotten Soldier" in "Ghost Survivors", a post-launch DLC-based alternative game mode for the 2019 remake of ''VideoGame/ResidentEvil2''.
117* {{Determinator}}: Before the start of his campaign, he had survived Birkin's attack in the sewers, fought his way back to near the bottom of the NEST, and THEN his campaign starts (where he fights his way back to the entrance of the NEST).
118* EvilCounterpart: To Leon, given it was his first mission (like it was Leon's first day on the force). [[spoiler:Also like Leon, Ada threatens him at gunpoint for the virus sample. While Leon called Ada's bluff to shoot him, Ghost just handed over the sample and, unlike Leon, Ada had no emotional attachment to Ghost]].
119* FashionableAsymmetry: The right eye lens of his gas mask is broken, revealing his eye. This serves to distinguish him from Hunk, given their identical uniforms.
120* FirstDayFromHell: His first official mission as a USS operative is the capture of William Birkin, and it just keeps going downhill from there.
121* GasMaskMooks: Like HUNK, he's an Umbrella mercenary. Unlike Hunk, he is given little characterization, aside that it was his first mission.
122* LaserGuidedKarma: In both versions of ''Resident Evil 2'', he ends up shooting Birkin. In both versions, G-Birkin ends up killing him.
123* NamedByTheAdaptation: Actually, [[NoNameGiven he wasn't named in the original]]. In the remake, a video recording found on his body reveals his name to be "Martinez".
124* OnlyKnownByTheirNickname: "Ghost" is confirmed to be his codename, just like "Hunk". His real name is J. Martinez, as stated in the official guidebook for the game.
125* PromotedToPlayable: In the main game he's a minor character who accidentally shoots Birkin and later falls victim to him. However, in the ''Forgotten Soldier'' DLC, he's playable and attempts to escape in an alternate universe where he escaped Birkin's attack.
126* RedShirt: He's just another of Umbrella's numerous faceless goons in-universe, though the ''Forgotten Soldier'' scenario promotes him to MauveShirt.
127* SmallRoleBigImpact: He only appears in one scene in both versions of ''Resident Evil 2'' and you only meet him as a corpse by the time you do find him. However, his shooting of Birkin is the event that eventually snowballed out of control into a full-fledged biological outbreak that completely destroyed Raccoon City. He's PromotedToPlayable in ''Forgotten Soldier'', although it's only revealed to be the same character in the official guide book for the game.
128* ThousandYardStare: If you [[https://youtu.be/-XzwfDTjqWE?t=162 get a good look at his face]], you can see him clearly regretting quite a few of his life choices.
129* UncertainDoom: In the non-canon ''Forgotten Soldier'', after being intercepted by Ada at the NEST cable car and the G sample relieved from him, his ultimate fate is left ambiguous. Given Ada is a [[TheMole double agent]] working against Umbrella, it's likely Ghost was killed by Ada to protect her identity. Even so, the post-game screen shows Ghost's discarded gas mask and ballistic helmet at the tram station with him being nowhere in sight.
130* UnwittingInstigatorOfDoom: His shooting of William Birkin stemmed from straight up assassinating him (original) or self-defense (remake). Whatever the case, that along with the theft of the G-Virus by his squad's hands are what led to Birkin infecting himself and unleashing [[ZombieApocalypse the outbreak]] on Raccoon City, leading to over 100,000 deaths, the nuking of Raccoon City, the downfall of the Umbrella Corporation, and the resignation of a U.S. President.
131[[/folder]]
132[[folder:A. Kirkpatrick]]
133!!A. Kirkpatrick
134[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pmzxhvs.jpg]]
135 [[caption-width-right:350:[[ApocalypticLog Video feed]]]]
136
137->'''Appearances:''' ''[[VideoGame/ResidentEvil2Remake 2 (2019 remake)]]''
138
139One of the named members of HUNK's NESTWRECKER unit, introduced in the 2019 remake. Not much is known of him, not even a proper codename, other than a particularly harrowing ApocalypticLog that humanizes the U.S.S. organization.
140----
141* AndThenJohnWasAZombie: Of the various U.S.S. corpses found in NEST, he's the only one that will get up as a zombie, albeit only if he's shot at or if another zombie trips over him (there's one active nearby).
142* AlasPoorVillain: Yes he is a black ops operative for Umbrella, but his anguished pleas for Birkin to stop his rampage and not hurt his comrades create a degree of sympathy for him in his final moments.
143* EvenEvilHasLovedOnes: His last words are feebly begging for Birkin to stop hurting his friends, indicating that there exists a level of camaraderie in the cold-hearted U.S.S. group.
144* WeHardlyKnewYe: Like the rest of the NESTWRECKER unit, he dies to G-Birkin in short order and makes no appearance outside of his ApocalypticLog.
145[[/folder]]
146[[folder:GOBLIN 6]]
147!!GOBLIN 6
148->'''Appearances:''' ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]'', ''[[VideoGame/ResidentEvilOperationRaccoonCity Operation Raccoon City]]''
149
150An ill-fated female U.S.S. operator introduced in ''Umbrella Chronicles''. She's particularly memorable for being left behind injured by HUNK, who coldly rejects her pleas for aid by stating survival is her responsibility.
151----
152* AintTooProudToBeg: Pleads over the radio with someone to save her from the doomed city.
153* AlasPoorVillain: She's a U.S.S. operative, but her anguished cries of despair evoke some pity.
154* DoomedHurtGuy: Suffered a leg injury that renders her immobile in the midst of a zombie outbreak. HUNK isn't interested in helping her out.
155* TheSmurfettePrinciple: She is the only known canonical female U.S.S. operative.
156* WeHardlyKnewYe: Like [[RedshirtArmy most]] U.S.S. members, GOBLIN 6 dies mere seconds after her introduction; after desperately begging not to be left behind, her pleas for help [[SoundOnlyDeath suddenly cut off into an agonised scream]] before her radio suddenly goes dead.
157[[/folder]]
158[[folder:Rodriguez]]
159!!Rodriguez
160[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/9biykv9.png]]
161->'''Appearances:''' ''[[VideoGame/ResidentEvilOutbreak Outbreak & File #2]]''
162
163The leader of a U.S.S. squad dispatched into Raccoon City during its viral outbreak to retrieve the experimental B.O.W., Nyx. Some time into his mission, Rodrigeuz decides to launch a noble rebellion against Umbrella, evacuating any survivors he can and plotting to steal Nyx to use its existence in testifying against his ex-employers.
164----
165* DefectorFromDecadence: Rodriguez planned to defect from Umbrella prior to Raccoon City. While his exact reasons aren't explicitly stated, his actions during the outbreak all focus on gathering information and witnesses that can bring his former employers down.
166* HeelFaceTurn: Originally a U.S.S. operator, he straight-up launches a rebellion to take his employers down when he gets the chance to within the chaos of Raccoon City.
167* ImprobablePilotingSkills: If players managed to bring Linda to the chopper on time, a scene plays where Rodriguez drives the helicopter ''right into the [[MacrossMissileMassacre path of the missiles targeted for Raccoon City!]]''
168* JerkWithAHeartOfGold: He somewhat comes off as a jerk in the first cutscene he's seen. By the time you reach the chopper and talk to him, you can see he's clearly worried about Linda and refuses to take off without her. If the player fails to bring Linda to the helicopter, he does escape without her, [[JerkassHasAPoint but only because he didn't want to be vaporized along with the rest of the city]].
169* PhenotypeStereotype: A black-haired, olive-skinned man with a Spanish surname.
170* TokenGoodTeammate: He's the only U.S.S. operative in the entire series that could be described as a good person.
171[[/folder]]
172[[folder:Nighthawk]]
173!!Nighthawk
174->'''Appearances:''' ''[[VideoGame/ResidentEvil2 2]]'' [[VideoGame/ResidentEvil2Remake (2019 remake)]], ''[[VideoGame/ResidentEvil3Nemesis 3]]'', ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]'', ''[[VideoGame/ResidentEvilOperationRaccoonCity Operation Raccoon City]]''
175
176A helicopter pilot. He's tasked with extracting Alpha Team from Raccoon City when the outbreak hit. In all iterations of 2's story, he only manages to get HUNK out.
177----
178* AdaptationalHeroism: [[DownplayedTrope Downplayed]]. "Heroism" isn't exactly the right word considering he works for Umbrella but in ''Umbrella Chronicles'', he's the one who sends word to the higher-ups that Raccoon City needs a [[NukeEm "clean-up operation"]], ultimately wiping the city from the face of the planet. In the remake, he never makes that call and merely warns HUNK about what the higher-ups were planning to do, telling HUNK to move fast.
179* AdaptationalNiceGuy: In the original game and in ''Umbrella Chronicles'', he treats HUNK with cold professionalism which HUNK returns in kind, and one of the files in ''Resident Evil 3'' shows that he's extremely bitter and caustic that HUNK is, once again, [[SoleSurvivor the only survivor]] from his team. In the remake, he's a lot more talkative and cordial to HUNK, even attempting to make small talk as if he's an excited fanboy meeting his idol.
180* {{Fanboy}}: To HUNK in the remake.
181* {{Jerkass}}: In ''Umbrella Chronicles'' and in ''Resident Evil 3''. In the former, he treats all the casualties from the outbreak as just a minor inconvenience, and ''he'' is the one to send word to the higher-ups that Raccoon City needs a [[NukeEm "clean-up"]] while in the latter, he is bitter and caustic about Hunk being the only survivor once again. However, in the remake, he's more of a JerkWithAHeartOfGold after undergoing AdaptationalHeroism and AdaptationalNiceGuy.
182* NoOneGetsLeftBehind: He has this attitude in the remake. When HUNK tells Nighthawk to get out and save himself, he responds with a dejected "God damn it...!" before deciding to defy HUNK's orders and come back for him anyway. His reasoning for coming back?
183-->"I wanted to meet the Grim Reaper."
184* NotSoStoic: In the remake, he gradually begins to grow impatient when HUNK takes too long to reach the extraction point, but that's because he just found out that the top brass decided to do a "clean-up" of Raccoon City. He's also dejected when Hunk forces him to leave.
185* TheStoic: In ''Umbrella Chronicles'', he never loses his cool despite the situation in Raccoon City growing ever more desperate, even dismissing the casualties aside.
186[[/folder]]
187[[folder:Rodrigo]]
188!!Rodrigo Juan Raval
189[[quoteright:183:https://static.tvtropes.org/pmwiki/pub/images/1bo1wqr.png]]
190
191->'''Voiced by:''' Creator/MartinRoach
192->'''Appearances:''' ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]''
193
194An Umbrella security agent responsible for capturing Claire and having her imprisoned on Rockfort Island.
195----
196* BadassNormal: Although he's been critically wounded by H.C.F. troops, Rodrigo is one of the only Umbrella personnel still alive on the island by the time the game begins.
197* CruelAndUnusualDeath: Swallowed whole by the Gulp Worm and, if you decide to kill the monster, he's thrown back up after being partially digested by it. Not at all a pleasant way to go.
198* CruelMercy: His reason for letting Claire out at the beginning; he doesn't think for a second she'll make it off the island afterwards, but he still couldn't just let her waste away in her cell after the attack by Wesker's troops wiped out most of the guards on the island.
199* DespairEventHorizon: Having given up all hope for surviving, if Claire brought him the hemostat, he limps to his family's resting place in the Rockfort crypts to die in their presence.
200* LastOfHisKind: You don't discover this about him until after he dies. He is apparently the last surviving member of his family and with him gone, there's no one left in the bloodline.
201* PunchClockVillain: He's a jailer for Umbrella, but personally he's quite a nice guy and hardly what one can call evil.
202[[/folder]]
203!!!Non-canon
204[[folder:Delta Team]]
205!!AKA: Wolfpack
206A U.S.S. team at the center of ''VideoGame/ResidentEvilOperationRaccoonCity'', which has officially been denounced from prime canon. For more on them and their gameplay quirks, [[Characters/ResidentEvilOperationRaccoonCity see that character page]].
207[[/folder]]
208[[folder:Lady HUNK]]
209!!Lady HUNK
210[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/6p1sqcl_8.png]]
211[[caption-width-right:300:''"Let's do this!"'']]
212->'''Appearances:''' ''[[VideoGame/ResidentEvilRevelations Revelations]]'', ''[[VideoGame/ResidentEvilRevelations2 Revelations 2]]''
213
214A recurring bonus character in the ''Revelations'' series' Raid Mode. [[ExactlyWhatItSaysOnTheTin As the name suggests]], she is a gender-flipped HUNK with a plucky personality [[{{Fanservice}} and no pants.]]
215----
216* GenderFlip: She's literally a female HUNK, but her voice lines indicate a more pleasant personality.
217* MsFanservice: The whole idea behind the outlandish premise of the character.
218[[/folder]]
219!!U.B.C.S.
220[[folder:In general]]
221* ArmyOfThievesAndWhores: Instead of being a trained unit in-company, the U.B.C.S. is comprised mostly of convicted war criminals and mercenaries from around the world that joined to either avoid capital punishment or just get paid. The members that fill the other gap [[DirtyCommies are ex-Soviet personnel.]]
222* FormerRegimePersonnel: Their founder, Sergei, is ex-Soviet military, as is a good number of their members like Nikolai and Mikhail.
223* HoistByHisOwnPetard: Not them, but their employer. Umbrella deploys them to Raccoon City as sacrificial lambs to test out the combat effectiveness of B.O.W. However, a group of them end up fighting Nemesis and inadvertently foil Umbrella's plan to kill Jill Valentine.
224* RedShirtArmy: The vast majority of U.B.C.S. members are seen in the opening FMV to ''3'', which depicts their epic battle against the monster-infected Raccoon City. By the end of it, they're almost all dead, with the meager few named characters in-story being all that's left.
225* TokenGoodTeammate: Besides the Monitors, the U.B.C.S. is the only paramilitary unit in Umbrella's security services that can be described as noble despite their staff mostly being made up of convicts.
226* UnwittingPawn: On paper, Umbrella sends them to Raccoon City to protect the people and combat the B.O.W threat. In practice, their one and only job is to fight the nasties in the city so Umbrella can see how well their monsters fare against a modern armed force. Umbrella is completely uninterested in saving anyone and even lets the Nemesis kills an entire train of civilians to get to Jill.
227* WeHaveReserves: They're noted to suffer high casualties (which, we can definitely see) on average, but considering their members are made up of loosely employed convicts typically facing death row or incarceration for life, it's no big loss to Umbrella.
228[[/folder]]
229[[folder:Carlos Oliveira]]
230!!Carlos Oliveira
231[[quoteright:233:https://static.tvtropes.org/pmwiki/pub/images/x62a7me_1.png]]
232[[caption-width-right:233:Carlos in ''Resident Evil 3'' (2020)]]
233[[caption-width-right:233: [[labelnote:Carlos in ''Resident Evil 3'' (1999) ]]https://static.tvtropes.org/pmwiki/pub/images/re3_carlos_oliveira.png[[/labelnote]]]]
234->'''Voiced by:''' Creator/VinceCorazza (1999), Creator/KimStrauss (2007), Creator/GideonEmery (2012), and Creator/JeffSchine (2020), Drake Meffesta (''VideoGame/DeadByDaylight''), Creator/HirokiYasumoto (Japanese).
235->'''Appearances:''' ''[[VideoGame/ResidentEvil3Nemesis 3]]'' (and [[VideoGame/ResidentEvil3Remake 2020 remake]]), ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]'', ''[[VideoGame/ResidentEvilOperationRaccoonCity Operation Raccoon City]]''
236->'''Mentioned:''' ''[[VideoGame/ResidentEvil5 5]]'', ''Wesker's Report'', ''REVELATIONS REPORT''
237
238->''"Looks like our roles have been reversed from the time we first met, huh?"''
239
240A member of the U.B.C.S. Delta squad tasked with evacuating civilians from the zombie-infested Raccoon City. Having been "rescued" from an exceptionally horrible life even relative to other U.B.C.S. operatives, Carlos admires Umbrella, putting him at odds with Jill Valentine. Soon discovering the truth behind the corporation, he becomes Jill's closest ally during the crisis of Raccoon City.
241----
242* AdaptationalBadass: The remake of ''3'' portrays him as braver and stronger than the original. Heck, his introduction in the new version has him saving Jill from Nemesis by blowing the monster away with a rocket launcher. Also, in gameplay, he gains a MegatonPunch move that he didn't have originally.
243* AdaptationalModesty: In the original game, Carlos’s upper body consisted of a gear harness and a rolled-up shirt that exposed a good portion of his chest. In the remake, Carlos is wearing a full shirt and has his chest covered by a full tactical vest.
244* AmbiguousSituation: While it's known he returned to South America and Jill pursued her life fighting bioterrorism in the BSAA, it's unknown if a romantic relationship with her occurred. It's shown in the special ending cards to ''3'' he spent a little time with Jill after surviving their terrible ordeal, but their relationship has never been elaborated on past that, with them parting ways after sharing a drink at a hotel bar (even that's unclear, since Leon and Claire's post-ending cards from the previous game were quickly established as non-canon).
245* ArbitrarySkepticism: In the remake, there is a moment where he complains about a voice match mechanism in the hospital, dismissing it as "sci-fi bullshit". This is as he is trying to survive a city overrun by zombies and other mutant monsters from hell.
246* AudienceSurrogate: In the remake, his trek through the RPD consists of him noting the frustrating and/or patently absurd things he comes across at similar times to when players would have had the same reactions, especially for those who had played the 2019 remake of ''2''.
247%%* BadassNormal: Par for the course in the [=RE=]-verse's cast of survivors.
248* BigDamnHeroes: This is how he gets introduced in the remake. Nemesis is moments away from killing Jill but Carlos arrives just in time, rocket launcher in hand. He successfully incapacitates the monster with a direct blast.
249* BringIt: Carlos can get pretty boastful whenever he encounters monsters, especially during the ''3'' remake.
250* BrokenPedestal: He believes that Umbrella is a good and honest corporation, and is surprised by Jill's hostility to it. When he discovers that Umbrella is responsible for creating the whole mess, he is horrified, and clearly turns against the corporation.
251* CasanovaWannabe: "All the foxy ladies ''love'' my accent. It drives them cra-a-a-zy!" Too bad for him, Jill is preoccupied with trying to escape a horrible, gruesome death, and is less than impressed with his flirting. The remake really drives home Jill's annoyance with this (and also downplays it, as Carlos does flirt a little in the beginning, but he mostly keeps things professional once it's made clear that Jill has more important things to deal with):
252-->'''Carlos:''' "I'm sure a tall drink of water like yourself can put out a few flames!"
253-->'''Jill:''' (scoffs) "''Fuck you''."
254* CruelAndUnusualDeath: In the remake, if Jill fails to shoot Nicholai at the climax, a NonStandardGameOver cinematic will see him slash Carlos' throat out with a knife before throwing it straight at Jill's forehead. While Jill is killed instantly, Carlos can be seen painfully gasping for air all the way to the continue screen.
255* DarkAndTroubledPast: Carlos was raised in the midst of violence and poverty in South America. Two of his elder siblings had already been killed by the time Carlos was born, and when Carlos was only five, a group of armed teenagers assaulted his family at gunpoint, wanting revenge for the loss of one of their men. They took one of his brothers before departing. Forced to steal to provide for his family, Carlos eventually joined the local communist liberation front against the corrupt state. Despite becoming a successful mercenary, his entire group was wiped out and Carlos [[MakeAnExampleOfThem was slated for public execution]] until Umbrella recruited him.
256* DashingHispanic: Comes in two different flavors. His original 1999 incarnation has the appearance of a lean-bodied, boyish PrettyBoy. The 2020 remake instead depicts him as a rugged {{Hunk}} of a man, complete with more pronounced muscles.
257* ForceAndFinesse: The force to Jill's finesse in the Remake. While Jill can bob and weave from zombies when using the dodge mechanic, Carlos's "dodge" is knocking the undead flat on their asses.
258* HiredGuns: He's a former South American soldier turned Umbrella corporation merc.
259* {{Hunk}}: The remake turns good ol' Carlos into a ruggedly handsome man. A given, since his appearance is based directly on Benson Mokhtar, a professional model known for his tall, chiseled good looks.
260* MegatonPunch: While being able to knock T-Virus Zombies on their backs with a ''punch'' is already an impressive feat in and of itself, Carlos takes it one step further by being able to send ''Hunters'' flying back '''and''' ''shatter'' the steel-hard scales that protect their armored reptilian heads with said fists.
261* MissionControl: In the first half of the remake, Carlos communicates with Jill telling her what she needs to do and where she needs to go when trying to bring power to the subway.
262* MusclesAreMeaningful: His buffed-up form in the remake isn't just for show. Unlike Jill, Carlos has enough physical strength to overpower most enemies he runs across. As such, he prefers to counterattack with swift, brutal force rather than dodge out of harm's way.
263* NiceGuy: In the remake Carlos is shown to be a kindhearted and loyal man who Jill gradually grows to trust after he’s had her back multiple times.
264* OohMeAccentsSlipping: For all that pride about his "accent", he barely even ''has'' one. The remake drops the accent entirely.
265* PhenotypeStereotype: Follows this trope to a T. His skin's a tad bit darker than any of his surviving compatriots barring the African-American Tyrell, and has mixed Latino American and indigenous origins.
266* PluckyComicRelief: Carlos provides a lot of levity in both the original and remake of ''3'', particularly the latter. When playing as him, he's more prone to make snappy remarks compared to Jill, who's mostly exasperated. His encounter with the voice match machine in the hospital is such an example.
267* PosthumousSibling: As noted above, Carlos had already lost two siblings before he was even born.
268* SequelNonEntity: All that's known of Carlos since he escaped Raccoon City is that he shared a drink with Jill at a hotel bar before saying goodbye and returning to South America.
269* SuperStrength: Although not to the boulder-smashing levels of Chris Redfield, Carlos is still able to ''shatter'' the ''bullet-stopping scales'' of a Hunter's armored head ''with his fists.''
270* TallDarkAndSnarky: He's 6'0". The remake upped both his snarky personality and dark-haired appearance.
271* UndyingLoyalty: To Carlos, keeping your word of honor to your family in arms matter above ''all'' else; even Jill, whom only fought by his side for one night at best, is given an ''unbroken'' three day vigil by him after he saved her from the jaws of death by T-Virus with a hard-won vaccine.
272* UnkemptBeauty: In the ''3'' remake, Carlos' hair is a shaggy mane, which emphasizes his ruggedness.
273* YouDontLookLikeYou: Like many characters, he looks quite different in the RE engine. He's far scruffier, with darker, unkempt hair and a beard. Additionally, he looks older than he did in previous games. A reworking of his original outfit is available as DLC, but due to the model used, his clean-shaven, shorter-haired look is still visibly aged up. This was an intentional move by Capcom due to criticism over how he looked in the original game.
274* YoungerThanTheyLook: He's only 21 years old and looks the part, at least in the original game. The 2020 remake instead gives him a more grizzled physical appearance, complete with visible age marks to reflect his dangerous and stressful job. Additionally, it's unknown if he's still 21 in the remake. The unlockable DLC costume restores most of his old look back... but keeps the aged facial features.
275[[/folder]]
276[[folder:Mikhail Viktor]]
277!!Mikhail Viktor
278[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/nr24bzk.jpg]]
279[[caption-width-right:270:Mikhail in ''Resident Evil 3'' (2020)]]
280[[caption-width-right:270: [[labelnote:Mikhail in ''Resident Evil 3'' (1999).]]https://static.tvtropes.org/pmwiki/pub/images/re3_mikhail_victor.png[[/labelnote]]]]
281->'''Voiced by:''' Creator/BenedictCampbell (1999) and Creator/WilliamHope (2020), Creator/NaokiTamanoi (Japanese).
282->'''Appearances:''' ''[[VideoGame/ResidentEvil3Nemesis 3]]'' (and [[VideoGame/ResidentEvil3Remake 2020 remake]])
283
284->''"The city is completely cut off. Isolated. We need help. My men cannot do this alone."''
285
286The leader of the U.B.C.S. Delta platoon that Carlos and Nikolai belong to. An ex-Soviet captain, following the collapse of the Soviet Union, Viktor was rendered unemployed in a country reeling from economic ruin. Soon the new Russian Federation experienced tense conflict as ethnic minorities fought for their independence. Viktor became involved due to his wife, who was from one such ethnic group, offering his support and experience to the rebel cause. During the conflict, Viktor was directly responsible for a number of attacks, which included massacres of civilians. Facing execution upon capture, Umbrella offered him an amnesty deal.
287----
288* AFatherToHisMen: You can easily tell just how much they meant to him, agonizing over their deaths when his own life's hanging by a thread.
289* AdaptationalNiceGuy: Downplayed, since he was already a good person even back then, but unlike the gruff and standoffish man from the original, the remake's Mikhail is portrayed as a soft-spoken, more openly courteous individual. He greets Jill with a friendly handshake when they first meet and even lets her rude remarks against the U.B.C.S. slide.
290* AdaptationPersonalityChange: In the original, Mikhail was benevolent but very stern, and a no-nonsense kind of man. The remake makes him far more outwardly friendly, as well as snarky.
291* AgeLift: He looks and sounds considerably older in the 2020 remake, complete with a thick, graying beard. He's also addressed as "Captain" instead of "Lieutenant."
292* BadassNormal: Just a perfectly normal human, yet he's courageous enough to ''face down Nemesis'' and '''counter charge him''' while half-dead!
293* CoolOldGuy: Very much so. In the Remake, Carlos even calls him "the old tank".
294* DeadpanSnarker: His remake counterpart is considerably more sarcastic then his original self. He's clearly not afraid to make friendly jabs at his soldier's expense.
295-->'''Mikhail: '''I sent Carlos to clear rubble from tracks. Gives him chance to clear rubble from his brain. *Snickers*.
296* DefiantToTheEnd: In both the original version and the remake, Mikhail ''does not back down'' when facing off against Nemesis, with him even delivering a one-liner while he's ''impaled'' in the remake:
297-->'''Mikhail:''' "Get off my train, shitbird!"
298* DoomedHurtGuy: Already bench-stricken when you meet him, Mikhail never gives the impression that he would last long. And sure enough, he dies right before the game begins its 2nd act. Unlike most examples, however, he '''[[HeroicSacrifice goes down]] [[YouShallNotPass fighting]]!'''
299* GlassCannon: Mikhail in the mercenaries mini-game is armed to the teeth; he carries a shotgun, a magnum, ammo for the shotgun and magnum, and a ''rocket launcher''. The only downside is he only carries one healing item, which can be problematic if you get hit too many times early on and you won't have room to carry more healing items that hostages give you unless you used up your ammo.
300* TheGoodCaptain: Mikhail is a stand-up officer (and a literal ''captain'' in Remake); kind and courteous to the men serving under him, and very protective of the civilians under his care. He takes an instant liking to Jill and puts his comrades' lives, alongside hers, before himself in all continuities.
301* HandCannon: One of his starting weapons in the Mercenaries mini-game is the magnum.
302* HeroicSacrifice: Urged Jill and Carlos to escape while he stayed behind to buy them enough time, likely knowing well that he had no chance of surviving against [[ImplacableMan The Nemesis]]. When the Nemesis impales him through the chest and drags him closer to finish Mikhail off, he responds by detonating a block of explosives ''right in its face.''
303* HeWhoFightsMonsters: He was said to have started massacring civilians in his crusade against the Russian Federation. It's a notable blip on a character that otherwise never exudes malice.
304* HiddenHeartOfGold: This merc's backstory reveals quite the humanity underneath that gruff exterior. He fought for basic human rights against the Russian regime's oppression of ethnic minorities, which included his wife.
305* NervesOfSteel: Never, ''ever'' seen panicking in the face of danger, let alone his imminent death.
306* PreMortemOneLiner: In the remake, he growls "Get off my train, shitbird!" when Nemesis tries to finish him off, moments before blowing both himself and the Nemesis up with a block of explosives.
307
308[[/folder]]
309
310[[folder:Murphy Seeker]]
311!!Murphy Seeker
312[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/29fdb9u_1.jpg]]
313->'''Voiced by:''' Creator/RichardClarkin (1999) and Creator/ToddHaberkorn (2020), Creator/KatsunoriOkai (Japanese).
314->'''Appearances:''' ''[[VideoGame/ResidentEvil3Nemesis 3]]'' (and [[VideoGame/ResidentEvil3Remake 2020 remake]])
315
316->''"Don't look at me like that alright? I'm not an infected!"''
317
318A sniper for Alpha Platoon and operating in Squad A. His backstory is that he served as a successful US Marine sniper in the [[UsefulNotes/TheGulfWar Gulf War]] and, upon returning home from his tour of duty, found his brothers murdered by a street gang. Murphy used his skills to decimate the entire gang, for which he faced life imprisonment until Umbrella found him.
319----
320* AintTooProudToBeg: He begs Nikolai to spare him in the scenarios he's executed by him.
321* FriendlySniper: For the U.B.C.S. as a whole when he gets deployed to Raccoon City, in contrast to the more cold-hearted Arnold.
322* ICannotSelfTerminate: Begs Carlos to kill him when he got infected.
323* RevengeBeforeReason: The reason he got a life sentence before Umbrella recruited him. He gunned down twenty gang members to avenge his brothers' death.
324* SacrificialLamb: His death at the hands of Nikolai is the first of many hints as to the latter's [[SociopathicSoldier true nature]].
325* WeHardlyKnewYe: In both versions of the game, he only gets a few lines before he is killed.
326[[/folder]]
327[[folder:Arnold]]
328!!Arnold
329[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/fjoptdf.png]]
330->'''Appearances:''' ''[[VideoGame/ResidentEvilOutbreak Outbreak & File #2]]''
331A U.B.C.S. captain dispatched to assist Tommy Nielson in taking down the rogue U.S.S. captain Rodriguez.
332----
333* ColdSniper: Downplayed. He's certainly a cold sniper and potential enemy, but he's revealed to be not that bad of a person - and his shooting of Linda's leg is entirely accidental.
334[[/folder]]
335[[folder:Claus]]
336!!Claus
337[[quoteright:217:https://static.tvtropes.org/pmwiki/pub/images/bfpymeh.jpg]]
338->'''Voiced by:''' Masaki Aizawa
339The main protagonist of ''BIOHAZARD 4D-EXECUTER''. He is a German U.B.C.S. operative sent to retrieve a high-profile target, Dr. Cameron, under the assumption it is simply a rescue operation.
340----
341* CruelAndUnusualDeath: The last minute or so of the film is him graphically getting his face torn apart by Cameron until his head literally explodes.
342* HollywoodActionHero: He has all the hallmarks of being a 90s action movie hero, being very manly, gruff, and the only capable combatant of his doomed unit. Alas, he doesn't quite make it out alive.
343* LockedOutOfTheLoop: Like most U.B.C.S. members in Raccoon City, he doesn't know he's just a pawn to Roger. He lays him out upon discovering this.
344[[/folder]]
345!!!Monitors
346The Monitors are operatives within the U.B.C.S. representing an internal investigation division within Umbrella. While keeping their cover of civilian aid, they are heavily paid to record footage of B.O.W.s and irregular mutants during the crisis of Raccoon City.
347
348[[folder:Nikolai Ginovaef]]
349!!Nikolai Ginovaef, "Silver Wolf"
350[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/nicholai_img.png]]
351[[caption-width-right:200:Nikolai in ''Resident Evil 3'' (2020)]]
352[[caption-width-right:200: [[labelnote:Nikolai in ''Resident Evil 3'' (1999) ]]https://static.tvtropes.org/pmwiki/pub/images/re3_nicholai_ginovaef.png[[/labelnote]]]]
353->'''Voiced by:''' Creator/RogerHoneywell (1999), Creator/RickDWasserman (2012) and Creator/NeilNewbon (2020), Creator/KentaMiyake (Japanese).
354->'''Mocap:''' Neil Newbon (2020)
355->'''Appearances:''' ''[[VideoGame/ResidentEvil3Nemesis 3]]'' (and [[VideoGame/ResidentEvil3Remake 2020 remake]]), ''Resistance'', ''[[VideoGame/ResidentEvilOutbreak Outbreak]]'', ''[[VideoGame/ResidentEvilOperationRaccoonCity Operation Raccoon City]]''
356->'''Mentioned:''' ''[[VideoGame/ResidentEvilSurvivor Survivor]]'', ''Outbreak: File #2'', ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]'', ''[[VideoGame/ResidentEvil5 5]]''
357
358->''"Are all S.T.A.R.S. this soft? No wonder so many of you are dead."''
359
360Codenamed "Silver Wolf", Nikolai is a Soviet Army veteran who serves as a U.B.C.S. Sergeant in Carlo's unit. He's more notably a prominent Monitor, who has taken it upon himself to kill other Supervisors and U.B.C.S. to monopolize the information war for himself. In the 2020 remake, he is complicit in a shadow conspiracy to destroy Umbrella, which heavily involves undermining attempts at saving face in Raccoon City via orchestrating events that lead to its unavoidable nuclear annihilation.
361----
362* AdaptationalJerkass: He was always a heartless prick, but in the original ''[=RE3=]'', he at least tempered his villainy by carrying a calm, pragmatic attitude; treating others without outright contempt, only with cold indifference. He's also pretty civil towards Jill during the brief time they're forced to work together and only expresses mild objection when Carlos first proposes the idea. Come the remake, he's full-blown hostile, angrily shouting that he's against working with S.T.A.R.S. and also rudely insults Jill, calling her a "useless bleeding-heart" at one point. He just keeps getting worse afterward.
363* AdaptationalVillainy: While the original Nikolai was no saint, and was also driven by greed, he was highly self-contained - and his evilest actions did not extend much past assassinating high-profile individuals [[PayEvilUntoEvil or other Monitors]]. His remake incarnation, however, is openly sadistic, kills members of his own platoon just to show his social Darwinist ideals, leaves Jill and Mikhail to die when Nemesis storms the train, and deliberately orchestrates events to ensure Raccoon City is nuked. In short, he's less of a ruthless but rational mercenary and more of a psychopathic state-sponsored terrorist.
364* AdmiringTheAbomination: His reaction to the Nemesis' horrific final mutation in the remake is in stark contrast to Jill's gawking expression of horror, simply being amazed at how cool it seems like a teenager enjoying a monster movie.
365* TheAhnold: He talks this way in ''Resident Evil Outbreak''. His accent in ''[=RE3=]'' and ''Operation Raccoon City'' is more "Russian" in character.
366* AnimalMotif: SavageWolves. Not only is his codename ''Silver Wolf'', his personality and thinking are befitting a cruel but cunning predator. The ''remake'' especially plays up his snarling mannerisms.
367* AxCrazy:
368** He seems pretty grounded and as rational as you can say a sociopath trying to assassinate his own team is in the games but in the sections of the S.D. Perry novelizations from his point of view, he ''really likes'' what he does.
369** In ''[=RE3=]'' and ''Outbreak'', Nicholai is calm and dispassionate, even while he's setting up the rest of his team to get killed. In ''Operation Raccoon City'', he spends two levels trying to take out Wolfpack and comes off like he's one facial wound away from going full-blown monologue-spouting Bond villain, complete with rigging up half the zombies in the hospital with suicide vests.
370* BadassNormal: Somewhat unusual for a Franchise/ResidentEvil villain, he never goes OneWingedAngel. In fact, he's one hundred percent baseline human, yet he survives against ridiculous odds two or three times.
371* TheBadGuyWins: He's one of the few villains that are utterly evil but come out on top and hasn't reaped any consequences even now.
372** The master timeline in ''5'' confirms the scenario in ''3'' where he simply takes off in a helicopter without any hitch is canon. Basically, he gets filthy rich like he planned and isn't heard of causing trouble again since.
373** Downplayed compared to that in the remake, but Nikolai murders Dr. Bard, destroys the t-Virus vaccine, (utterly dooming Raccoon City's last chance at salvation) and it is implied he not only escapes alive but does so with all the combat data he had collected up to that point. Other than a gunshot wound from Jill, a bit of a beating from Carlos, and a bruising to his ego maybe, Nikolai gets pretty much everything he wanted in the end.
374* BewareTheHonestOnes: In the remake, this is his attitude towards Jill and, later, Carlos. Nikolai seemingly dislikes them both for the simple fact that they [[ScrewTheMoneyIHaveRules value justice and moral decency over money]], in stark opposition to his own beliefs.
375* BigBadEnsemble: He shares main villain status with the titular Nemesis of ''Resident Evil 3''. While Nemesis is sicced on Jill by Umbrella, Nicholai was hired to retrieve data on the B.O.W.s roaming Raccoon City, which leads to him turning on Jill and Carlos.
376* BondOneLiner: A villainous example in the remake, if Jill hesitates too long when Carlos is choke-holding Nikolai in the final showdown, the latter will break free and slashes Carlos' throat with a hidden combat knife, then he throws it at Jill, killing them both.
377-->'''Nikolai:''' ([[EvilLaugh chuckles]]) Knew you couldn't pull the trigger.
378* BondVillainStupidity: After overpowering Jill and holding her at gunpoint, he stands still and subjects her to several lines of hammy EvilGloating, causing him to not notice Carlos sneaking up on him.
379* CharacterizationMarchesOn: In the original game, Nikolai is depicted as very stoic and professional even if utterly ruthless, only interested in the prospect of a big payday with no nonsense. All his appearances since, especially the remake, heavily emphasize a sadistic streak and enjoyment of what he does.
380* ChronicBackstabbingDisorder: When deployed to Raccoon City, he decides to kill off as many U.B.C.S. members as possible to monopolize on Umbrella's combat data reward. The remake ups the ante by having Nikolai undermining even Umbrella for another client that is paying big. When Jill corners him at the end, he then tries to sell out that client to save his hide.
381* DeadpanSnarker: In stark contrast to his original depiction, Nikolai is characterized as a very sarcastic snarker once his true colors are revealed.
382* DetachableBlades: His knife is a Spetznaz ballistic knife, which he'll use to catch Jill by surprise and kill her if you fail to shoot him in time in the game's final QTE.
383* EstablishingCharacterMoment: The remake does a great job reminding the player what kind of man Nikolai is in his first appearance. He shows up to shoot Murphy Seeker in the head and dismisses Jill's protest over his act, claiming it was necessary to survive and mocking her as being too soft and weak.
384* EvilAllAlong: In the remake, it is revealed that he was never a part of the U.B.C.S. team in the first place and infiltrated it as part of his mission to bring down Umbrella.
385* EvilCannotComprehendGood: He is genuinely surprised that he can't bribe Jill at the end of the remake, either with money or information. Instead, she leaves him to die out of an abstract sense of justice, (and because she's repulsed by his avarice) and Nikolai seems to shrug it off.
386* FaceDeathWithDignity: After his attempts to buy Jill off don't work, Nikolai takes his impending fate in good stride.
387* FaceHeelTurn: He turns against everyone with his goal consisting of killing his own teammates so that he's the only one who has the combat information that he can sell to Umbrella or a competitor thereof for a high price.
388* FatalFlaw: His cruelty is what undoes him during his final encounter with Jill and Carlos since he just can't resist some knife twisting when he has them at his mercy. Carlos manages to subdue him and Jill puts a bullet in him, [[CruelMercy then he gets left for dead right before a warhead is about to hit the city.]]
389* FormerRegimePersonnel: Like [[ReasonableAuthorityFigure Mikhail]] and [[ColonelBadass Sergei]], Nikolai is former Soviet military, hired in the wake of the USSR's collapse.
390* ForTheEvulz:
391** In ''Operation Raccoon City'' he feeds people to B.O.W.s solely to see what happens when you feed people to them (although this is presumably his interpretation of "gathering combat data").
392** In the remake, this is presumably the reason he destroys the t-Virus vaccine in front of Jill. [[{{Sadist}} He just wanted to see her spirit crushed]].
393* GracefulLoser: Downplayed. After seeing Jill is intent on leaving him behind in the remake's ending, he calls her a fool but afterward simply chuckles and calmly resigns himself to his fate without any panicking.
394* {{Greed}}: The remake takes Nikolai's love for money to new heights, as he exclaims he will do anything for cash, up to letting the world burn.
395* HateSink: He was practically meant to be completely despised by the audience in a limited cast where the other villain is a literal monster, being a greedy no-nonsense bastard with nothing cool or likable to distinguish himself. This is downplayed in the remake, where he's given a much livelier and colorful personality despite being even eviler, earning him quite a fan following he never had before.
396* HiredGuns: He's with a band of mercenaries hired by Umbrella to save Raccoon City's civilians and evacuate. In actuality, as a Monitor, he's tasked by Umbrella to record combat data from the B.O.W.s He takes it a step further by killing the other supervisors so that he's the only one with the data. The remake adds an even larger level of depth by revealing that he was hired to destroy Umbrella using the fallout of Racoon City, making him more of a PsychoForHire.
397* {{Hypocrite}}: Tells Carlos in the remake that Jill will ultimately get him killed. It is established not long after this exchange that Nikolai has been actively ''trying'' to kill off all of his own teammates from the very start of the operation. He also directly attempts to kill Carlos before the game is over.
398* InferredSurvival: The remake leaves it ambiguous as to whether he escaped or went up in smoke along with Raccoon City, but the former is suggested by there being a second helicopter visible in the background in the spot where he's abandoned to his fate.
399* {{Jerkass}}: Even before it’s revealed he’s a double agent, Nikolai is a rather unpleasant and selfish man who would backstab anyone in the back if it meant he could make a decent sum of money, especially in the remake where he murders a fellow teammate in cold blood, insults Jill for having a supposed soft heart and sabotages his teammates’ progress in saving civilians. He’s even willing to send Raccoon City into a nuclear hellfire as he shoots the t-Virus cure Jill created out of greed and [[{{Sadist}} kicks.]]
400* KarmaHoudini: The canonical branching path of ''Resident Evil 3'' sees Nicholai simply escape Raccoon City on a helicopter. Despite his countless atrocities, he's never heard of again afterward. The remake, however, leaves how he escaped more ambiguous, with Jill and Carlos taking his chopper and him with a bullet wound in his shoulder. There is a visible second chopper at the location, which explains his canonical escape.
401* KarmicDeath: In one path, Nemesis kills him before he can [[TheOnlyOneAllowedToDefeatYou murder Jill]]. Like Nikolai, it didn't want any competition.
402* LackOfEmpathy: In the remake, when a despondent Jill despairs at Nikolai for destroying the T-Virus vaccine sample, he flat out tells her that he doesn't care for global consequences and was paid to destroy it.
403* LaserGuidedKarma: Two of the three endings in the original game have him killed, which is very satisfying considering what he has done throughout the story.
404* LeaveNoWitnesses: A secondary objective for Umbrella, which wants as few people to leave Raccoon City as possible to ensure that the cause of the outbreak remains unknown. He's occasionally seen tormenting civilians and, in some instances, tries to claim Jill's head for her bounty.
405* LetsYouAndHimFight: In the remake, he deliberately sets up Jill to fight Nemesis late into the story, smugly expressing he needs to see the monster in action to sell off the data.
406* MadBomber: In ''3'' he blows up a hospital. In ''Outbreak'', he blows up a university. And in ''Operation Raccoon City'', he goes so far as to rig ''dozens of zombies'' to explode upon attacking the Wolfpack.
407* MadeOfIron:
408** He swallows a lot of punishment for a guy with no viruses in him. Depending on the player's actions, it's possible for him to somehow survive being inside a gas station when it explodes, and then blasted out of a fourth-story window, with no apparent ill effects.
409** In ''Operation Raccoon City'', you can put about two dozen .30-06 rounds through him at one point and it doesn't kill him. In fact, the fight ends when he's survived for long enough that your handler loses patience and makes him a lower priority.
410* MurderIsTheBestSolution: He wants more money from Umbrella, so his solution is to kill all the other supervisors; therefore giving him a monopoly on the information.
411* OnlyInItForTheMoney: His bio explicitly states his involvement in these experiments is ''strictly'' monetary.
412* PayEvilUntoEvil: Nikolai murders Dr. Nathaniel Bard offscreen but the latter's death isn't framed in a tragic light as Carlos moments earlier learns how rude and aggressive he is to those around him.
413* PostFinalBoss: Nikolai serves this role in the remake after Jill finally destroys Nemesis. Jill chases Nikolai down to get the T-Virus cure back. Unlike the preceding fight, Jill's confrontation with Nicholai is a simple ShootTheHostage situation that the player would have to actively try to lose in order to be killed.
414* PragmaticVillainy: He recognizes that interacting too much with Jill will likely cause Nemesis to see him as her accomplice. Thus, apart from some petty potshots at her, he tries to avoid her altogether. When his greed does get the better of him in the original game's non-canonical ending, his attempt on Jill's life ends up backfiring completely as the sound of his gunfire draws Nemesis towards his location, who then [[HoistByHisOwnPetard violently murders him]] before he could succeed in taking Jill down.
415* PunchClockVillain: As evil as he can be, he's really OnlyInItForTheMoney unlike many megalomaniacal villains in the series; in the original game, where he canonically escapes and gets his huge payday, he's never heard of again, implying he merely settled down. Downplayed in the remake, where he retains his core motive of getting paid, but is much more of a sadistic madman that loves his job and commits pointless acts of cruelty ForTheEvulz.
416* RedBaron: Known by the other Umbrella Special Service members as "Silver Wolf."
417* {{Sadist}}: More apparent in all his later depictions after the original game. It's clear Nikolai enjoys carnage. A letter Sergei sends to him during Umbrella's twilight years even has the colonel remarking [[EvilHasABadSenseOfHumor he would likely find his current anguish amusing.]]
418* SergeantRock: Or at least, he looks and acts like one up until the aforementioned FaceHeelTurn.
419* SlasherSmile: Sports an absolutely unsettling one in the remake after seeing Jill has been infected by Nemesis and his portrait has him showing a menacingly toothy grin, in stark contrast to the other Masterminds' comparatively neutral facial expressions.
420* SmugSmiler: When Mikhail openly lays it out to Nikolai that he has figured out he's practically behind ''all'' the U.B.C.S.'s problems, he stares him down with a hideously smug grin before Nemesis interrupts them.
421* TheSociopath: It quickly becomes clear that he is not above throwing everybody's lives away for his profit or [[ForTheEvulz amusement]]. This is emphasized even more in the remake.
422%%* SociopathicSoldier: The U.B.C.S. and U.S.S. have their fair share of these, but Nikolai is the standout.
423* SoftSpokenSadist: He's very chummy with Jill even before abandoning her to face Nemesis, ''both'' times that he does it.
424* SpellMyNameWithAnS: His name should be "Nikolai Zinoviev" (Николай Зиновьев), a result of his name being translated from Russian to Japanese to English.
425* TokenEvilTeammate: With Tyrell's AdaptationPersonalityChange, Nikolai becomes the only truly evil U.B.C.S. member featured in 3.
426* TheTurretMaster: Nicholai's skills primarily focus on upgrading cameras to function as turrets.
427* UncertainDoom: His fate in the remake has him being shot by Jill and trying to plea with her by telling her who hired him to take down Umbrella before she declines and leaves him for dead. Then the US government destroys Raccoon City shortly after. Whereas he canonically survives in the original, his fate is unaccounted for. For now (this is, after all, a series where leaving a corpse behind ''still'' doesn't guarantee a character is KilledOffForReal).
428* VillainousBreakdown: In the remake, he panics when it becomes clear that Jill and Carlos are going to leave him behind to face the same fate as the city, turning from his smug exterior to pleading, then shouting at them in anger. He quickly gets over it, though.
429* VillainsNeverLie: Interestingly, Nikolai does not lie to Jill at any point in time. He attacks her in a couple of possible scenarios in ''[=RE3=]'', but he's always absolutely truthful.
430* VillainsWantMercy: In the remake, he frantically pleads with Jill to spare his life at the end, promising her anything from money to the name of his unknown client. It doesn't work.
431* WeakButSkilled: His playstyle in the Mercenaries minigame is based around this. He's only armed with a handgun, a knife, a blue herb, and three first-aid sprays. All of the items obtained from saving hostages as Nikolai only gets him handgun bullets and enhanced handgun bullets, so the first-aid sprays must be rationed. Skilled players who can kill with the knife can rack up a ton of bonus time to add on the timer.
432* WhatHappenedToTheMouse: Despite the canonical timeline establishing Nikolai escaped Raccoon City, the remake has Jill and Carlos abandoning him on a helipad as they take his ride and escape. He isn't shown dying but it is left hanging how he gets out of this new predicament, though for what it's worth, another helicopter is visible in the background during this scene.
433* WildCard: Despite being a part of Umbrella's U.B.C.S., Nikolai's loyalties are implied to waver between who is paying him more. Sergei suggests Nikolai went independent in 2003 in a bargain with him, and the remake has Nikolai on an unknown client's payroll to sabotage Umbrella's efforts at saving face.
434* YoungerThanTheyLook: Just like Carlos, the stressful tolls of life as a mercenary have taken an effect on the 35-year-old Nicholai, with the effects on him being even more pronounced with his white hair, making him look about, at minimum, twenty years older than he actually is.
435[[/folder]]
436[[folder:Tyrell Patrick]]
437!!Tyrell Patrick
438[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/q8vwfee.jpg]]
439[[caption-width-right:270:Tyrell in ''Resident Evil 3'' (2020)]]
440[[caption-width-right:270:[[labelnote:Click to see his original appearance (1999)]]https://static.tvtropes.org/pmwiki/pub/images/owev7qo.png[[/labelnote]]]]
441->'''Voiced by:''' Creator/PeterWindrem (1999) and Creator/SterlingSulieman (2020), Creator/DaichiEndo (Japanese)
442->'''Appearances:''' ''[[VideoGame/ResidentEvil3Nemesis 3]]'' (and [[VideoGame/ResidentEvil3Remake 2020 remake]])
443
444->''"I can't believe he had the guts to shoot me, that traitor!"''
445
446A member of Bravo Platoon's Squad A, and the group's Tech Specialist. Prior to his life in the U.B.C.S., he was a member of the French Foreign Legion after Suriname achieved independence. He was later convicted of illegal arms dealing and faced a life sentence until Umbrella bartered for his freedom. Umbrella, seeing Patrick as cold-hearted and greedy, also assigned him as a Monitor. In the 2020 remake, Patrick's role as a Monitor is omitted and he's friendlier and more willing to help those in need.
447----
448* ArmsDealer: In his backstory, he illegally trafficked weapons from the French army to foreign warlords. This bit him in the ass when he was caught and those weapons became complicit in genocide.
449* AscendedExtra: Just like Brad, Tyrell has a noticeably expanded role compared to his original self, which includes accompanying Carlos to the RPD building, having far more screentime, and being his platoon's combat technician.
450* AdaptationalHeroism: Thanks to the remake changing his role from Umbrella Supervisor to honest mercenary, Tyrell becomes a staunch ally of Jill and Carlos here whereas, in the original, he was a minor villain.
451* AdaptationalNiceGuy: From what was seen and known of the original Tyrell, he was just as cold and sinister as the rest of the Umbrella supervisors, derisively referring to Carlos as a "guinea pig" and holding him at gunpoint out of paranoia. His 2020 incarnation, on the other hand, proves himself to be a devoted, trustworthy soldier from start to finish, and also a good friend of Carlos.
452* AdaptationPersonalityChange: In the original game, Tyrell was one of the fellow Supervisors that Nicholai was hunting, and therefore was in on using fellow U.B.C.S. troops as bait. The remake casts him as another of Carlos's squad, and he is completely willing to go along with Carlos and Jill's attempts to find a cure for the t-Virus.
453* AssholeVictim: In the original game, he elicits no pity or sympathy for being betrayed and killed by Nikolai, being only a little less bad than him as a person.
454* BlackDudeDiesFirst: Inverted in the remake, as Tyrell is the last of the U.B.C.S. members to die.
455* ForgottenFallenFriend: Goes pretty unmourned after Nemesis kills him in the remake. Carlos doesn't even ask whatever happened to him when he meets Jill again. Justified as Carlos already lost 28 other platoon members by then. The guy is probably numb at this point and is falling back on his training.
456* FourEyesZeroSoul: In the original game, he's an evil Monitor.
457* {{Greed}}: His original self was defined by being a miserly individual, fitting for a typical sinister Monitor.
458* HonorBeforeReason: Tyrell insists on accompanying Jill when the two meet up during their search for the vaccine even while badly wounded and with a noticeable limp. This act ultimately seals his fate when the Nemesis launches a surprise attack on them and slams him against a wall, further damaging his mobility. Despite Jill's desperate efforts to help, Tyrell ends up impaled by the monster's giant tendril and dies within seconds.
459* MissionControl: Briefly serves this role when he and Carlos head to RPD, and again during part of the hospital level.
460* ShipperOnDeck: Towards Jill and Carlos in the remake. Based on his teasing comments about Carlos potentially scoring a "date" with Jill after everything's settled, Tyrell seems to like the idea of the two getting together.
461* SmartPeopleWearGlasses: He's the platoon's tech specialist and the only one seen wearing glasses.
462[[/folder]]
463[[folder:Roger]]
464!!Roger
465->'''Voiced by:''' Hiroto Torihata
466The secondary antagonist of ''BIOHAZARD 4D-EXECUTER''. He's sent in to capture Dr. Cameron if alive or steal her research, with Claus' team covering for his backup under the assumption they're evacuating a high-profile civilian.
467----
468* AssholeVictim: Claus roughs him up a little when he discovers his deception. Later on, Cameron gruesomely takes over his mind and body.
469* FourEyesZeroSoul: He wears oval glasses and, not atypical of a Monitor, is a {{Jerkass}} as well, coldly belittling Claus when he confronts him over his job.
470* {{Greed}}: Coupled with SkewedPriorities. When the situation goes to hell and Cameron is out for their blood, he's despondent and only concerned about losing the data on her work.
471[[/folder]]
472!!Undertaker Unit
473The Undertaker Unit is a pet project of Umbrella's, being a unit not dissimilar to the U.S.S., only that all but one of its staff are composed of disposable semi-intelligent B.O.W.s. The group was only seen on [[VideoGame/ResidentEvilSurvivor Sheena Island]] and implied to have been dissolved after.
474[[folder:UT Commander]]
475!!UT Commander
476[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ut_commander.png]]
477[[caption-width-right:350:''"Remember your mission! We're doing a clean sweep of the area!"'']]
478->'''Voiced by:''' Brian Matt-Uhl
479->'''Appearances:''' ''[[VideoGame/ResidentEvilGunSurvivor Survivor]]''
480
481->''"Whatever! I don't have time for your pathetic case. I have already set the self-destructing system. This island will be gone in a matter of minutes. Adios, Ark!"''
482
483The mysterious leader of the Undertaker Unit. Unlike his subordinates, he is a normal, albeit masked, human.
484----
485* BadassNormal: Has no powers or advantages of the B.O.W.'s and is the lone commander of the Undertaker Unit cleaning up Sheena Island. He makes it to the end of the game on the infested island, and in two of the endings likely survives the experience and succeeds in his mission entirely.
486* TheBadGuyWins: In either the endings where he survives or the ending where he dies, he and his unit nonetheless accomplish their mission of cleaning up Sheena Island for Umbrella, destroying the evidence against them and containing the outbreak.
487* EvilGloating: In the ending involving him. He takes the time to mock Ark and voice exposition [[WhyDontYaJustShootHim instead of simply shooting him]], costing him his own life when he is too distracted to notice the Tyrant coming up behind him.
488* GasMaskMooks: He and all of the Cleaners wear gas masks. The Commander in particular wears some pretty sweet infra-red goggles as well.
489* LeaveNoWitnesses: He and his unit start out just going to the island to kill everyone normally. When Ark's meddling makes that more and more difficult, he sets the self-destruct to take out the island entirely, containing the outbreak.
490* MookLieutenant: He's the field commander of the Cleaners, directing them on their mission to wipe out evidence incriminating Umbrella.
491%%* NoNameGiven: He isn't identified by name.
492* PunchClockVillain: While he's working for [[EvilInc Umbrella]] to cover up incriminating evidence and silence witnesses (including [[TheHero Ark]] and other inhabitants of the island,) there's no personal motivation behind his actions.
493* SmallRoleBigImpact: Only appears by voice and in one of the ending cutscenes where he is killed but is the Commander of the Undertaker Unit that assaults Sheena Island and sets off the explosion that contains the outbreak from escaping.
494* TokenHuman: The Cleaners themselves are all B.O.W. units; only the Commander is a human.
495* UnknownRival: Unlike Vincent and Andy, Ark never meets the UT Commander except in one possible ending when it's time to finally escape the island, and then the Commander is impaled by the Hypnos-T.
496[[/folder]]

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