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1[[foldercontrol]]
2
3!Heroes
4!!The ComicBook/XMen
5
6[[folder:Professor X]]
7!![[Characters/MarvelComicsProfessorX Professor X]] / Charles Xavier
8-->'''Voiced by:''' Creator/JamesArnoldTaylor
9
10Charles Xavier is a professor of genetics and also one of the most prominent mutants in the world. At a young age, he was friends with Magneto, only for their ideologies to clash and them to become enemies. After losing the use of his legs, Charles founded the ComicBook/XMen and converted the Xavier Mansion into a school and sanctuary for all mutants.
11----
12* ArchEnemy: Magneto views him as the biggest obstacle to his WellIntentionedExtremist goals, even if the two have a FriendlyEnemy perspective over their conflict.
13* BigGood: He's the biggest and most supporting force for good among the X-Men, but he delegates most of the major heroic work to his more physically capable and versatile X-Men.
14* DemotedToExtra: Despite having some impact on the main story as the leader of the X-Men, he doesn't actually appear as a playable character in any story mode chapter, and is instead unlocked through a three-part side quest on the map like many of the more minor heroes.
15* FriendlyEnemy: All things said, he and Mageto are pretty cordial in spite of their antagonism to each other.
16* GeniusCripple: He's an expert on mutants and also confined to a wheelchair.
17* NiceGuy: Professor X is a wise, friendly and protective person.
18* PapaWolf: He sees his students like they're his children.
19* VerbalTic: He has an X-tremely obvious preference for words beginning with "ex-".
20[[/folder]]
21
22[[folder:Cyclops]]
23!![[Characters/MarvelComicsCyclops Cyclops]] / Scott Summers
24-->'''Voiced by:''' Creator/NolanNorth
25
26Scott Summers is one of Charles Xavier's first mutant students, and the leader of the X-Men in the field. Scott is an accomplished combatant, and also the love interest of Jean Grey.
27----
28* ActionHero: Scott's the leader of the X-Men. Action is what he does best.
29* AdaptationalSuperpowerChange: His EyeBeams in most continuities are concussive blasts without any direct heat, while here they're gold-and-ice melting fiery beams.
30* BattleCouple: He and his wife Jean fight together for most of "Juggernauts and Crosses," although he takes off during the actual boss fight to help oversee the safety of the students.
31* DeadpanSnarker: Upon seeing a trapped Stan Lee, he snarks that Stan is [[TooDumbToLive unable to notice a lever that would put out the fire and set him free, when it's right next to him]].
32* EyeBeams: His primary superpower is shooting "optic blasts".
33* TheGenericGuy: The most normal of the X-Men, having no wacky characteristics.
34* KnightInSourArmour: In many ways, Cyclops is almost as cynical as Wolverine, but he still strives to help Charles Xavier's dream of mutant equality become a reality one day.
35* TheLeader: He is the general commanding and directing figurehead for the X-Men's main team.
36* OfficialCouple: Is quite HappilyMarried to Jean in this game.
37* TheStoic: Cyclops is generally rather reserved, although he emotes on occasion.
38[[/folder]]
39
40[[folder:Jean Grey]]
41!![[Characters/MarvelComicsJeanGrey Jean Grey]] / The Phoenix
42-->'''Voiced by:''' Creator/LauraBailey
43
44Jean Grey was one of the original students at the Xavier Institute, and one of the original members of the X-Men. She is best known as an Omega-level mutant and telepath who may or may not have gone insane and turned into the Dark Phoenix, as well as the love interest of Scott Summers.
45----
46* ActionGirl: Jean is an Omega-level mutant, and therefore ''very'' powerful. For perspective, this makes her theoretically stronger than foes such as Magneto and Apocalypse.
47* BarrierWarrior: Jean is capable of creating force fields. It comes in handy when [[spoiler:Spider-Man, Iron Man and Thor are trapped underwater and almost drown]].
48* BattleCouple: She fights alongside her husband Scott for most of "Juggernauts and Crosses". He eventually disappears to evacuate the students during that time.
49* BigDamnHeroes: Saves [[spoiler:Spider-Man, Iron Man and Thor]] from drowning.
50* CurbStompBattle: After taking control of Juggernaut, several Brotherhood mooks get utterly destroyed.
51* EvilIsHammy: As Dark Phoenix she ''really'' lets loose with the bombastic speeches about how powerful she is due to being DrunkWithPower.
52* FlyingFirepower: As Phoenix and Dark Phoenix, Jean not only graduates from NotQuiteFlight to genuine {{Flight}}, but she gains fiery HandBlasts befitting her epithet.
53* AGodAmI: The Dark Phoenic DLC variant really lives up to her DrunkOnPower status from the comics, having new lines involving proclaiming herself the greatest entity in the universe, particularly how she claims to be "fire and life incarnate". Unfortunately for those facing her, in this form she's a SmugSuper that can back up those boasts by being practically a PhysicalGod.
54* HealingFactor: Embracing the power of the Phoenix heavily boosts her natural healing to the point she gains RegeneratingHealth.
55* IAmTheNoun: Whenever left idle as Dark Phoenix, Jean will occasionally say that she is "fire and life incarnate".
56* TheLancer: She acts as the main combat support for Scott and provides complementary commentary and skill.
57* LoadBearingHero: When saving [[spoiler:Spider-Man, Iron Man and Thor]] from drowning, she needs to keep all her focus on maintaining the barrier, and therefore must be protected from oncoming Doombots.
58* MindControl: Taking command over the minds of the WeakWilled and making them do her will is a regular aspect of her powers.
59* MindOverMatter: A regular part of her powers is being able to manipulate objects from a distance with her mind.
60* NotQuiteFlight: Jean can use her powers for levitation, but cannot fly very high.
61* OfficialCouple: Is quite HappilyMarried to Scott in this game.
62* PlayingWithFire: As Phoenix and Dark Phoenix, her ranged attack changes from {{Psi Blast}}s to fireballs.
63* PsiBlast: Regular Jean can emit concentrations of psychic energy to blasts distant foes and objects.
64* SuperPoweredEvilSide: Dark Phoenix from the DLC is Jean when she's gone DrunkOnPower, and even compared to regular Phoenix she's quite a bit more powerful, such as gaining a proper heat beam while regular Phoenix can only shoot fireballs.
65[[/folder]]
66
67[[folder:Iceman]]
68!![[Characters/MarvelComicsIceman Iceman]] / Robert "Bobby" Drake
69-->'''Voiced by:''' Creator/YuriLowenthal
70
71Robert "Bobby" Drake, aka Iceman, is one of the original students of the Xavier Institute and an original member of the X-Men. He's known for being something of a class clown, but also for potentially being one of the most powerful mutants in history. His powers are mostly ice-based.
72----
73* AnIcePerson: His powers are ice-based.
74* BewareTheNiceOnes: Bobby is rather chilled and laid-back, but when pushed he'll knock you out with little effort and even help take down beings like ''Juggernaut''.
75* CrouchingMoronHiddenBadass: Iceman may be very goofy, but he's a powerful warrior. Outside sources for most adaptations indicate he's an Omega-level mutant, meaning he's very easily one of the most powerful mutants in the world but hasn't tapped into his potential fully.
76* DeadpanSnarker: Iceman has a cool wit to match his personality.
77-->'''Juggernaut:''' Don't you know who I am? I'm the—\
78'''Iceman:''' We get it!
79* FunPersonified: The joker of the X-Men, and boy does he get some good lines.
80* HarmlessFreezing: He has the ability to harmlessly freeze solid anything hit with his ice beams, though getting frozen solid sets enemies up for becoming LiterallyShatteredLives.
81* LiterallyShatteredLives: A potential follow-up for his frozen foes is performing a OneHitKill by punching them to pieces.
82* MomentKiller: Him accompanying Hawkeye and Black Widow to the circus ruins the duo's attempt at spending time together, even if it coincedentally was a good thing when Nightmare shows up.
83* PosthumanNudism: When he activates his powers his entire body becomes covered in ice making him both bald and appearing completely nude.
84* PhysicalGod: It's been revealed in the comics that he has the ''potential'' to be this, as his powers have over the years been redefined from "shoots ice" to "ability to do literally anything so long as it involves water". He lacks the ambition at the moment, though.
85* YouFightLikeACow: Taunts Juggernaut a lot through his boss battle.
86[[/folder]]
87
88[[folder:Beast]]
89!![[Characters/MarvelComicsBeast Beast]] / Henry "Hank" [=McCoy=]
90-->'''Voiced by:''' Creator/FredTatasciore
91
92Henry [=McCoy=] is one of the original members of the X-Men, and one of the oldest teachers at the institute. Originally, Beast looked more human, but he gradually mutated from human-looking to animal-like as he began to grow fur and more prominent claws. As well as being a teacher, Beast is a world-renowned biochemist.
93----
94* AbsentMindedProfessor: He doesn't seem to fully notice what's going on, scolding Jean and Iceman for running in the halls when the Brotherhood is currently present.
95* CharacterCatchphrase: "Oh my stars and garters!"
96* GeniusBruiser: Looking at him for the first time with no prior knowledge about him, you'd think he was just a straightforward brute fighter, but he's actually a brilliant professor who has brains to match his brawn.
97* SuperSenses: His animalistic mutation heavily enhances his senses to detect hidden entities.
98* SkewedPriorities: He knows the Brotherhood is attacking the mansion, but seems to somehow forget after a while, and starts scolding Jean and Iceman for running in the halls.
99-->'''Beast:''' ''[after Iceman knocks him over]'' How many times must I say it?! No running in the hallways!\
100''[Suddenly remembers that the Brotherhood is currently attacking]''\
101'''Beast:''' ...Oh.
102* WolverineClaws: His game model has them to represent his sharp bestial nails, although they're not as prominent as the TropeNamer.
103[[/folder]]
104
105[[folder:Storm]]
106!![[Characters/MarvelComicsStorm Storm]] / Ororo Munroe
107-->'''Voiced by:''' Creator/DanielleNicolet
108
109Originally a street thief in Cairo, Ororo Munroe was recruited by Charles Xavier into the X-Men after he saved her from the Shadow King. Since then, she has joined as a teacher but has since taken the reins of command from Cyclops when necessary.
110----
111* ActionGirl: Being a woman doesn't stop her kicking butt.
112* BerserkButton: Her having utterly massive hair requires constant maintenance, and as such somebody like Gambit taking her hairbrush without her permission will infuriate her into using her powers against them, such as using wind to blow away Gambit's cards.
113* BlowYouAway: Can summon wind, for combat and to put out fires.
114* LargeHam: Storm likes telling you how she is one with the elements in a rather dramatic fashion.
115* NotQuiteFlight: She can use her powers to hover, but not for total flight.
116* ShockAndAwe: One of her powers is summoning lightning.
117[[/folder]]
118
119[[folder:Wolverine]]
120!![[Characters/MarvelComicsLogan Wolverine]] / James "Logan" Howlett
121-->'''Voiced by:''' Creator/SteveBlum
122
123Wolverine is one of the better-known members of the X-Men. Initially a soldier and mutant, Wolverine was involuntarily taken in by Weapon X and experimented on repeatedly, with the process costing him some of his memories but granting him adamantium bones and claws, which made him the killing machine they desired. Eventually, he escaped and joined Department H before Charles Xavier recruited him into the X-Men.
124----
125* AnimeHair: He has the wild animal style from the 80s and 90s, and the required minifig hairpiece is likely the reason why he doesn't wear his mask here.
126* ArchEnemy: Sabretooth has a particularly strong enmity towardss him, clearly blaming Wolverine for a lot of the tragedy that was Weapon X.
127* BeCarefulWhatYouWishFor: He decides to [[spoiler:swipe the Tesseract]] because he believes it will help him find Magneto. It indeed does... because that action results in the Brotherhood tracking him down and destroying the X-Mansion, putting the students in danger.
128* TheBigGuy: He's not stupid, but he does most of the fighting for the X-Men, at least out of the ones you control in the main campaign.
129* DeadpanSnarker: He has a very strong wit to him, which the Hulk with his {{Manchild}} attitude and SitcomArchnemesis perspective do well to ''really'' bring it out of him.
130* TheFriendsWhoNeverHang: Wolverine never talks to the X-Men once in the main story. The closest is with Jean Grey in a Deadpool mission.
131* GoodIsNotNice: While also prone to AdaptationalComicRelief, Wolverine is still rather bad tempered.
132* HealingFactor: One of his main powers is continuous health recovery, and he can even regenerate from an adamantium skeleton, provided he avoids further danger while he does so.
133* HotBloodedSideburns: His prominent muttonchops are as signifying of his aggressiveness as ever, and Hulk takes particular offense to them, vowing to smash them at one point.
134* JerkWithAHeartOfGold: Wolverine is a hero at heart, in spite of his grumpy tendencies. One of his responses when Mastermind is busy giving him a nasty dose of MindRape, and consequently making him imagine Weapon X are experimenting on him, is to scream that he is not a monster.
135* KleptomaniacHero: He steals [[spoiler:the Tesseract]] from under the noses of Thor, Captain America and the Human Torch. This comes back to bite him in the arse ''hard''.
136* KnightInSourArmour: Wolverine is one of the most cynical heroes in the game, but is still on the side of good.
137* MadeOfIron: If Wolverine suffers a killing blow, he will be reduced to an adamantium skeleton and still function, and maybe regenerate if not harmed further.
138* NiceJobBreakingItHero:
139** Wolverine shows up to help defeat Red Skull, knocking him out before he can escape via the Vortex. In doing so, however, he accidentally breaks said device and forces the heroes to take the Bifrost to chase after Loki, only to arrive in a partially-conquered Asgard.
140** Had Wolverine not [[spoiler:taken the Tesseract away from Thor, the Human Torch and Captain America]], things would have been easier to manage. The result at the end of the next level is [[spoiler:a badly damaged Xavier Institute, with Magneto having taken the Tesseract]].
141* SitcomArchnemesis: The Hulk irrationally wants to smash him to pieces for no reason, though it isn't helped by how confrontational Wolverine is even on a good day.
142* TemptingFate: Believes that [[spoiler:taking the Tesseract]] will help the X-Men locate Magneto. It did, but ''not'' in that way.
143* TraitorShot: Wolverine sinisterly grins before stealing the Tesseract from Thor in level 7.
144* WolverineClaws: Of course has his signature wrist-mounted claws, which are used for climbing, digging, claw switches, and combat.
145* WolverinePublicity: He gets more screen time than most of the other X-Men, though during "Juggernauts and Crosses" he's out of the spotlight whereas the others are in it.
146[[/folder]]
147
148[[folder:Colossus]]
149!!Colossus / Piotr "Peter" Rasputin
150-->'''Voiced by:''' Creator/JohnDiMaggio
151
152Piotr Rasputin is a Russian member of the X-Men that left his homeland to join the X-Men. He has the power to turn his skin into solid metal, as well as super strength.
153----
154* TheBigGuy: Not for the main campaign as he doesn't appear as a playable character at that point, but Colossus is a very physical fighter, and is actually one of the tallest X-Men, if not the tallest, in the game.
155* ExtraOreDinary: His overall main power involves turning his skin into solid iron.
156* SuperStrength: His iron skin takes his well-built physique and boosts it into being able to match ''The Juggernaut'' in a PummelDuel.
157* SuperToughness: His iron skin makes him near-impervious to most damage, represented by his big-fig status making him only hurtable by other big-figs.
158[[/folder]]
159
160[[folder:Gambit]]
161!![[Characters/MarvelComicsGambit Gambit]] / Remy [=LeBeau=]
162-->'''Voiced by:''' Creator/PhilLaMarr
163
164A former thief, Remy [=LeBeau=] joined the X-Men after eventually turning away from his life of crime. He has the power of exploiting kinetic energy, and has advanced physical abilities.
165----
166* BadassLongcoat: Part of his model is a stylish trenchcoat, although it's not as prominent owing to the way LEGO figures appear.
167* DeathDealer: His signature items for charging with explosive energy are stacks of cards. One of his sidequests has him ask the player to find one that Storm blew away out of anger at him using her hairbrush.
168* LoveableRogue: A thief, but a heroic one and member of the X-Men.
169* RaginCajun: As he is commonly depicted, Gambit has a thick Cajun accent, uses common Cajun mannerisms like calling his friends and allies "mon ami", and has a bit of a reckless attitude, such as using Storm's hairbrush without asking despite ''knowing'' how much effort it takes to maintain her massive hair.
170* WeakButSkilled: While he's nowhere near as strong as Juggernaut, he manages to distract him effortlessly, buying the main party time to deal with other problems along the way.
171[[/folder]]
172
173[[folder:Emma Frost]]
174!![[Characters/MarvelComicsEmmaFrost Emma Frost]]
175-->'''Voiced by:''' Creator/KariWahlgren
176
177A former supervillain, Emma Frost eventually joined the X-Men as one of its teachers.
178----
179* ActionGirl: Emma may not take an active role in the story, but she's tough once unlocked.
180* NighInvulnerable: Her diamond form is completely impervious to almost all damage, with the sole exception of BottomlessPits.
181[[/folder]]
182
183[[folder:Archangel]]
184!![[Characters/MarvelComicsAngel Archangel]] / Angel / Warren Worthington III
185-->'''Voiced by:''' Creator/WillFriedle
186
187The playboy son of a billionaire that hated mutants, Warren Worthington III joined the X-Men as Angel. After his original set of wings were lost, he gained a set of metallic wings by making a DealWithTheDevil with Apocalypse, although he eventually was freed from the tyrant's servitude and returned as Archangel. Along with the ability of flight, Archangel has the ability to fire metallic blades from his wings.
188----
189* DarkIsNotEvil: He has the darkest colour scheme of most of the X-Men, but he is a good guy.
190* ExtraOreDinary: His wings are metallic.
191* FeatherFlechettes: His ranged attack involves shooting out some of his sharp metallic feathers.
192* {{Flight}}: His wings grant him limitless flight.
193[[/folder]]
194
195!!The ComicBook/FantasticFour
196[[folder:Invisible Woman]]
197!!Invisible Woman / Susan "Sue" Richards (née Storm)
198[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/20230710_230413.jpg]]
199-->'''Voiced by:''' Creator/KariWahlgren
200
201The sweetheart and later wife of Reed Richards, Susan Storm worked with Reed on his scientific project, joining him on his mission into space. The resulting exposure to cosmic rays gave her the ability to generate forcefields and turn invisible. She is the sister of Johnny Storm, aka the Human Torch.
202----
203* ActionGirl: Can easily keep up with Reed and the others.
204* AwLookTheyReallyDoLoveEachOther: She and her brother don't interact that much, and Invisible Woman does consider Human Torch more annoying than the enemies, but she's worried when he gets knocked out by a pumpkin bomb courtesy of Green Goblin and in a Deadpool level, they spend time together watching a movie.
205* BarrierWarrior: One of her main powers is creating forcefields, or actively using them in an offensive capacity.
206* HairOfGoldHeartOfGold: Sue's a good person, and has blonde hair.
207* HappilyMarried: She and Mr Fantastic are in a very stable and loving marriage.
208* {{Invisibility}}: Her namesake power is the ability to become imperceptible to all visual spectrums, allowing her to sneak up on enemies and past cameras. Unfortunately, due to her invisibility coming from an application of her forcefield generation, she cannot jump without becoming visible again.
209* TheLancer: Acts as an emotionally contrasting supporter to her husband Reed.
210* MindOverMatter: By enveloping objects in remote forcefields, she can telekinetically move things at a distance.
211* NiceGirl: She's the sweetest out of the girls, being generally bubbly and kind-natured. She doesn't even get mad at Magneto when he crashes onto their lab as it was unintentional.
212* NiceJobBreakingItHero: The Thing calls her out for using his catchphrase at one point.
213-->'''Invisible Woman:''' Ben, I believe some clobbering is in order.
214-->'''The Thing:''' Aw, Sue. You ruined my line.
215* OnlySaneMan: The least quirky member of the Fantastic Four, and as such she often notes when situations get odd.
216[[/folder]]
217
218[[folder:Mr. Fantastic]]
219!!Mr. Fantastic / Reed Richards
220[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/20230710_230451.jpg]]
221-->'''Voiced by:''' Creator/DeeBradleyBaker
222
223The leader of the Fantastic Four, Reed Richards is the husband of Susan Richards. He led an expedition into space along with his team, consisting of himself, Sue, Johnny Storm and Benjamin Grimm. The resulting cosmic radiation mutated them into something not quite human, giving Reed the power to stretch his body into unnatural shapes. With his powers, he decided to become a superhero.
224----
225* AbsentMindedProfessor: Reed forgets that he's locked H.E.R.B.I.E. away since the seventies, doesn't always make the most logical calculations and creates unnecessarily complex devices for the most mundane of tasks.
226* AdaptationalComicRelief: Reed is an AbsentMindedProfessor in the comics already, but it's taken to the extreme here.
227* AndThenWhat: Discussed InUniverse regarding the reasoning for a potential EnemyMine.
228-->'''Reed:''' Ironic, I mean, if Earth is gone, who do they have to menace with evil plots? Each other?
229* BadassBookworm: One of the smartest men of the planet, capable of kicking your butt. One thing people tend to forget is that in the comics, he was basically like Franchise/IndianaJones ''before'' he got his powers.
230* DitzyGenius: He's the smartest man in the world, but his AdaptationalComicRelief status means he's nearly devoid of any common sense.
231* HappilyMarried: He and Invisible Woman are in a very stable and loving marriage.
232* TheLeader: He's the overall directing force and commander of the Fantastic Four.
233* NiceGuy: The nicest of the males in the story. He's a well-meaning and polite guy.
234* PungeonMaster: As part of being AdaptationalComicRelief, the man makes so many puns he puts Spider-Man to shame.
235* RubberMan: His powerset involves having an extremely elastic body, being able to extend his arms to latch onto grapple points and acting as a VoluntaryShapeshifter, and his idle animations involve him being PerpetuallyProtean.
236* ScienceHero: Reed solves problems with science and odd solutions, making him a contrast to Cap's ActionHero.
237* ShapeshifterBaggage: Whenever using his VoluntaryShapeshifter powers, he often adds on several tons worth of extra mass to form something, then when returning to normal all that mass vanishes back into nothing. This despite mass-shifting not being part of his canon powerset.
238* VoluntaryShapeshifter: His RubberMan powers allow him to manipulate every part of his body to warp and morph into whatever he wants, especially when using "transformation pads".
239[[/folder]]
240
241[[folder:Human Torch]]
242!!Human Torch / Jonathan "Johnny" Storm
243-->'''Voiced by:''' Creator/RogerCraigSmith
244
245The younger brother of Susan Richards, Johnny Storm joined his sister, future brother-in-law and Ben Grimm on their adventure to outer space. The subsequent exposure to cosmic rays left him with the power of flight, as well as the ability to turn himself into a man WreathedInFlames, as well as shoot fire. He has a very fiery friendship with Ben Grimm.
246----
247* AnnoyingYoungerSibling: He's a very energetic and chaotic guy, which often exasperates his more level-headed older sister Susan.
248-->'''Sue:''' Bad guys. Though they're not as annoying as Johnny.
249* AwLookTheyReallyDoLoveEachOther: He and his sister don't interact that much, but in a Deadpool level, they spend time together watching a movie.
250* CrouchingMoronHiddenBadass: Like Iceman, he's very goofy, but he's hardly stupid or harmless.
251* FlyingFirepower: His fire powers let him jet through the air and shoot fiery HandBlasts both grounded and airborne.
252* HairOfGoldHeartOfGold: Despite being a bit goofy, Johnny's still a decent person with hair as blonde as his sister.
253* TheHeart: Among the Fantastic Four, his FunPersonified attitude and caring personality helps maintain the spirits of his team.
254* NoSell: As a guy who becomes WreathedInFlames when using his powers, he's completely immune to heat in every form, not just LEGO flames but also things like the Destroyer's [[MagmaMan molten lava]] based BreathWeapon.
255* OnlySaneMan: Ironically, when everyone else is having a brawl in the Helicarrier, Johnny is the one that looks unamused.
256* OutOfFocus: Doesn't get to shine as much as some characters. He is introduced halfway in level 6, only works as part of a group in level 7 and 15, and is mostly unplayable in level 9.
257* PlayingWithFire: His overall power is generating intense flames from his body.
258* TheQuietOne: One of the least vocal characters in the story.
259* SensitiveGuyAndManlyMan: Human Torch's manly and The Thing's sensitive.
260* VitriolicBestBuds: He has a habit of doing things that annoy The Thing, but the two work very well together and can count on each having the other's backs.
261* WreathedInFlames: Using his powers causes his whole body to be engulfed in flames.
262[[/folder]]
263
264[[folder:The Thing]]
265!!The Thing / Benjamin "Ben" Grimm
266-->'''Voiced by:''' Creator/DaveBoat
267
268The college friend of Reed Richards and one of his best friends, Ben Grimm was also an accomplished pilot and college graduate before he joined Reed's ill-fated expedition. The resulting exposure to cosmic rays left him with a very durable body and superhuman strength, but also with a hideous appearance that he was stuck in forever. He has a very rocky friendship with Johnny Storm.
269----
270* TheBigGuy: His powers providing SuperStrength means he acts as the main fighting muscle of the Fantastic Four.
271* CatchphraseInterruptus: He has a RunningGag where everything and everyone seemingly conspires to prevent him from saying "It's Clobberin' Time!".
272* TheChewToy: He often falls over, he almost never gets to finish his catch phrase and he takes a lot of physical punishment.
273* GentleGiant: A decent guy in spite of his size.
274* LightningBruiser: He has an appearance that gives the idea of somebody [[MightyGlacier strong and tough but slow]], except the Thing can move ''fast''.
275* NiceGuy: Has a big heart of gold and deep care for his team.
276* NoSell: Regular attacks have no effect on him.
277* SensitiveGuyAndManlyMan: The Thing's sensitive and Human Torch and Hulk's manly.
278* ShutUpHannibal: Delivers an epic one to Doctor Doom, [[spoiler:punching him off Asteroid M and letting him fall back down to Earth (anyone can breathe in space, so it's not fatal)]].
279* SuperStrength: A side-effect of his rock transformation is gaining massively boosted physical strength that lets him smash and rip apart both weakened walls and enemies.
280* SuperToughness: Thing goes through a lot of punishment, even for a rocky-bodied guy, and takes it all in stride.
281* VitriolicBestBuds: He often expresses annoyance at the Human Torch's antics, but in a fight the two make it clear they can count on one another.
282* WalkingShirtlessScene: Thing doesn't wear a shirt. This has some basis from the comics, as his shirts and coats invariably tended to be shredded, meaning they were rather useless compared to the costumes the others wore.
283[[/folder]]
284
285[[folder:H.E.R.B.I.E]]
286!!H.E.R.B.I.E
287-->'''Voiced by:''' Creator/TaraStrong
288
289The RobotBuddy of the Fantastic Four.
290----
291* TheChewToy: It's possible to release "him" from a walled-off part of the Baxter Building in the free play part of "Times Square Off", where he complains he's been trapped since the seventies. [[GameplayAndStorySegregation He will show up in the main campaign anyway, even if you don't]].
292* JokeCharacter: He moves slower than almost every other character, and doesn't have much ability in the way of fighting. He can't drive vehicles or even talk to [=NPCs=], and his only real special ability is the ability to use computer panels, something that several more capable characters can also do.
293* RememberTheNewGuy: He just sort of abruptly shows up in the middle of ''Times Square Off", telling you that Doctor Octopus is getting away. Even releasing him in Free Play Mode, where he admits he's been trapped there since the seventies, doesn't quite explain his presence.
294* RobotBuddy: He's a supportive robotic companion for the ComicBook/FantasticFour.
295[[/folder]]
296
297!!ComicBook/TheAvengers
298[[folder:Hulk]]
299!![[Characters/MarvelComicsBruceBanner Hulk]] / Robert Bruce Banner
300[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_20191227_233147_youtube.jpg]]
301-->'''Voiced in both forms by:''' Creator/FredTatasciore
302
303Doctor Bruce Banner was turned into The Incredible Hulk after being exposed to gamma radiation in a freak accident. Initially, Banner found himself unable to fight his anger, causing him to transform into the beast and go on rampages, bringing him into conflict with other superheroes and the military, who believed him to be property. After life on the run from the military, Hulk has decided to go legit as a superhero and joined the Avengers. Since then, he has gained the ability to shift back and forth between Hulk and Bruce Banner at will.
304----
305* ActionHero: Hulk does not think things through, he smashes things instead.
306* ArchEnemy: Abomination and the Leader both have a strong hatred towards Hulk for how he frequently foils their plans.
307* BadassBookworm: Regular Bruce Banner lacks the sheer power of Hulk, but he's a capable ScienceHero who can still punch baddies well enough.
308* BadassNormal: As Bruce Banner, he can still fight. He may not be as tough as Hulk, but his wits might be all he needs.
309* BerserkButton: While Hulk is easy to anger, it would appear that [[spoiler:knocking away his burger]] would be the most prominent.
310* BigEater: Owing to his size, he constantly eats large amounts of food, and gets angry when Green Goblin [[spoiler:knocks away his burger]].
311* DemotedToExtra: The Hulk is at the forefront while Bruce Banner is barely acknowledged in the game (as he is in [[WesternAnimation/HulkAndTheAgentsOfSMASH the]] [[WesternAnimation/AvengersAssemble three]] [[WesternAnimation/UltimateSpiderMan2012 shows]] that emulate the Marvel Cinematic Universe, of which this game is also somewhat based upon). Banner at least gets [[DevelopersForesight certain context-specific lines in case the Hulk isn't in a situation]].
312* DisproportionateRetribution: He punches Green Goblin for the rather minor act of [[spoiler:knocking away his burger]].
313* DoesNotKnowHisOwnStrength: Smashes several keyboards at Tony's place, and in a bonus level breaks a lot of speakers.
314* DumbMuscle: Hulk has major SuperStrength, but in exchange he loses Banner's genius and goes below even average intelligence, though he at least is still smart enough to engage in HulkSpeak compared to some versions becoming TheUnintelligible.
315* GentleGiant: While Hulk is easily annoyed, he's nice towards his friends, making tea for Tony in between missions.
316* HairTriggerTemper: Hulk will start smashing things whenever anything even slightly annoys him, as a large number of broken keyboards can attest to.
317* HulkingOut: Being TropeNamer, he can shifts between Hulk and Banner by either getting incredibly angry or calming himself down.
318* HulkSpeak: He's the TropeNamer, and he embraces it in this game, having stunted and simple language to get his points across.
319* JekyllAndHyde: Both personalities are decent people, but Hulk is definitely more violent and anger-prone than calm and composed Banner.
320* TheJuggernaut: Once he starts running at full speed, there is nothing that can stop the Hulk. He'll just either flatten or destroy anything that gets in his way (hitting vehicles won't even slow him down).
321* TheKlutz: Hulk cannot build things and sure as heck isn't good at not breaking them. He trashes dozens of keyboards at Tony's place by accident.
322* LargeHam: Everything Hulk does is filled with aggressive attitude and NoIndoorVoice.
323* MagicPants: Changes back and forth between forms without his pants going missing. At one point, however, he rips them and needs to replace them.
324* {{Manchild}}: Hulk is not the most mature of people, getting easily frustrated with keyboards and loudly complaining about the rain.
325* NoSell: The normal attacks of most mooks, including punches, cannot hurt him while he is Hulk. He's also immune to toxic waste and can walk through it with no ill effects.
326* OneManArmy: Hulk is physically the strongest Avenger, and as such can plow through literal armies of {{Mooks}} with ease.
327* PowerMakesYourVoiceDeep: When Banner becomes Hulk he gets a ''much'' deeper and more booming voice, and as the Hulk he's definitely very powerful.
328* RadiationImmuneMutants: Hulk is immune to toxic waste.
329* ScienceHero: Bruce Banner falls into this as a gamma radiation expert and very intelligent guy. Hulk, not so much.
330* SensitiveGuyAndManlyMan: Hulk's manly and The Thing's sensitive.
331* ShockwaveClap: One of his crowd control moves is the classic slapping his palms together, with the added plus of extinguishing flames when, oddly enough, aimed ''away from'' the blaze.
332* SitcomArchNemesis: He clashes with Wolverine at times due to his AntiHero aura, and butts heads with him despite being on the same side.
333* SplitPersonality: Banner and Hulk are two vastly different personalities in one body.
334* SuperStrength: Hulk is the self proclaimed "strongest one there is", and he shows it well through being the only major playable character that can both break down cracked walls and rip off green handles.
335* VoluntaryShapeshifting: Bruce Banner can change into the Hulk at will, and vice versa.
336* WalkingShirtlessScene: Hulk wears no shirt at all, as he tears any of Bruce Banner's.
337[[/folder]]
338
339[[folder:Captain America]]
340!![[Characters/MarvelComicsSteveRogers Captain America]] / Steven "Steve" Rogers
341[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_20191227_233631_youtube.jpg]]
342-->'''Voiced by:''' Creator/RogerCraigSmith
343
344Steven Rogers was formerly a sickly man that JumpedAtTheCall to fight for America in the Second World War, although he was rejected as unfit for duty. He was enrolled in a SuperSoldier programme and raised to levels of peak endurance via a SuperSerum that was since lost for good, since the scientist that devised it was assassinated. Captain America was then frozen in ice for several years, re-emerging in modern times as a superhero.
345----
346* ActionHero: Him being a man of direct action and drive contrasts with Reed Richards and Tony Stark both being {{Science Hero}}es.
347* ArchEnemy: He and the Red Skull were on opposite sides of the war, and their grudge hasn't exactly been settled.
348* CaptainPatriotic: This version exaggerates his love for America to the extreme, proudly boasting that he got an A in American History, probably as he lived through it, proclaiming that he'll [[{{Pun}} spangle Doom until he sees stars]] and crying when [[spoiler:the Statue of Liberty is uprooted by Magneto]].
349* FishOutOfTemporalWater: Cap doesn't fully understand the modern world, due to his having missed most of the world pass him by years ago. As a result, his mannerisms are a bit old-fashioned.
350* GoodIsNotSoft: Cap is a decent person, but if you do wrong and refuse to back down, he'll sock you in the jaw.
351* HumanPopsicle: Cap was frozen towards the end of World War II and only recently revived.
352* LuckilyMyShieldWillProtectMe: Cap can not only use his shield for blocking hits and using as a throwing weapon, he can exploit energy attacks and bullets, redirecting them back at the enemies firing at him.
353* ManlyTears: After Magneto [[spoiler:uses the Statue of Liberty as a weapon, damaging it severely]], he weeps deeply yet sternly.
354* NiceGuy: Captain America is friendly, kind and helpful.
355* OhCrap: When he realizes that Mandarin has the Hulkbuster armor, he freaks out.
356* OlderThanTheyLook: Cap is at least eighty years old, but spent a lot of his life as a HumanPopsicle.
357* ShutUpHannibal: He responds to Doctor Octopus' efforts at the end of "Times Square Off" to give a villainous speech by throwing his shield at his face.
358* SuperSoldier: His whole reason for taking the SuperSerum was to make a "better soldier".
359* ThisLooksLikeAJobForAquaman: Due to being the only character who uses a shield for ranged combat, he's also the only character that can use shield switches. There are a plethora of characters with fire-blocking, agility, and AttackReflector skills while also being more versatile, including fire-extinguishers, flyers, and {{Barrier Warrior}}s, so that shield switch ability is his only real use in Free Play.
360[[/folder]]
361
362[[folder:Thor]]
363!![[Characters/MarvelComicsThorOdinson Thor Odinson]]
364-->'''Voiced by:''' Creator/TravisWillingham
365
366Thor Odinson is the prince of Asgard and son of Odin, the Allfather. Initially banished from Asgard to learn humility, Thor has since become a guardian of both Earth and Asgard, making him a member of the Avengers. Among the rogues gallery of the Avengers is his stepbrother Loki.
367----
368* BadassCape: His billowing cape helps add a regal badassery to his image in both variants as [[RoyalsWhoActuallyDoSomething heoically-active royalty]].
369* BigBrotherBully: Used to be a rather... bad brother to Loki, back in the day, although not to an extreme degree. This exchange before their final battle gives an example.
370-->'''Thor:''' Were we only children again, I would resolve this by giving Loki what you mortals call a 'wedgie'... But I fear the forceful elevation of undergarments will not save us now.
371* CainAndAbel: The heroic Abel to Loki's murderous Cain, although Thor's not the most mature of brothers.
372* EnemyMine: Loki and Thor ally against Malekith the Accursed in the side mission "Bro-tunheim".
373* LargeHam: Thor's never exactly been known for subtlety, especially with how he boasts about his mightiness whenever given the opportunity.
374* OneManArmy: As an Asgardian he's one of the toughest heroes in the game.
375* RoyalsWhoActuallyDoSomething: Prince of Asgard and superhero.
376* ShutUpHannibal: Delivers a gloat-breaker to Doom when the heroes corners him in a submarine, although Spider-Man and Iron-Man are the ones to set up his shutting.
377-->'''Spider-Man:''' Hey Doc, what you gonna do with those Cosmic Bricks?
378-->'''Doom:''' I don't share my plans with [[ExactWords puny insects]].
379-->'''Iron-Man:''' How about a god?
380* ThunderHammer: Being Thor, he wields the lightning-generating super-sturdy hammer Mjolnir that can be used for both smashing foes and cracked walls and electrifying enemies and generators.
381[[/folder]]
382
383[[folder:Iron Man]]
384!![[Characters/MarvelComicsTonyStark Iron Man]] / Anthony "Tony" Stark
385-->'''Voiced by:''' Creator/AdrianPasdar
386
387Tony Stark is the head of Stark Industries, as well as the superhero Iron Man, who fights crime in a suit of PoweredArmor. His initial reasons for doing so were in order to stop his heart from giving out after he was injured in a war by shrapnel, although ''which'' war is unclear for this incarnation. He's supposedly one of the richest men in the world, and certainly one of the most arrogant, but he's a good man at the end of the day.
388----
389* AdaptationalBadass: Gets a badassery boost compared to the movie version he's based on in two respects:
390** The Mark 42 armor was, in the films, extremely weak and not very durable. Here, it's able to deal with gold obstacles, is just as strong as the other ones and can't be damaged by Magneto.
391** Tony himself is able to fight Extremis soldiers with only the out-dated and under-powered Mark 1, making him borderline normal in a fight. It's obvious that he needs Captain America's help for this, but it's a far cry from the films, where just one caused major problems without a proper high-powered suit.
392* AllYourBaseAreBelongToUs: Lampshaded after the Mandarin and Killian attack Stark Tower, doing a fair bit of damage to the helipad in particular.
393-->'''Tony:''' Why is it my tower can never stay in one piece?
394* AntiHero: Downplayed, but he's rather snarky and occasionally grumpy about the job.
395* ArchEnemy: Mandarin sees him as the greatest obstacle to his vision of a "new world", while Killian also hates him deeply for some reason.
396* AttentionWhore: Tony constantly waves to civilians if idle, and let's not forget that he built Stark Tower as a giant monument to himself.
397* BadassNormal: No superpowers, just a suit of power armor and his brains. A decent part of "Rebooted, Resuited" forces him to fight against ''Extremis soldiers'' using only his super-outdated and marginally-enhancing Mark 1 suit, and he actually does pretty well, even though he needs Cap's support for it.
398* BroughtDownToBadass: Tony loses his initial armor towards the end of "Rock Up at the Lock Up", and his systems being hacked for most of "Rebooted, Resuited" means he initially can only wear the slightly-enhanced but analogue-controlled Mark 1. He's still able to fight ''Extremis soldiers'' (with Cap's help, admittedly) despite being outclassed in sheer power, using his wits and skilled application of his limited suit abilities.
399* ComedicUnderwearExposure: When Magneto gets a surprise attack on him and leaves his armor in pieces, it's revealed that not only does Tony go PantsFree under his armor, he apparently also [[GoofyPrintUnderwear favors a romantic heart-print style]].
400* CrazyPrepared: Tony has a suit of armor for pretty much every situation, be it dealing with Magneto or fighting the Hulk. He even has [[Film/IronMan3 "House Party Protocol"]] as a countermeasure.
401* DeadpanSnarker: Tony hasn't lost his dry wit from other adaptations.
402* {{Flight}}: A large majority of his suits have high-powered repulsors built into them that can propel himself through the air freely.
403* HoistByHisOwnPetard: In "Rebooted, Resuited", Mandarin turns Stark Tower's defenses against him and steals the Hulkbuster armor from him. Mandarin explicitly lampshades this by shouting about how he's turning his own weapons against him.
404* HonestCorporateExecutive: Tony Stark is a superhero and a legitimate businessman.
405* JerkWithAHeartOfGold: Snarky and arrogant as he may be, Tony is a decent person and upstanding businessman.
406* LargeHam: Downplayed, but Tony does enjoy occasionally hamming it up, certainly with some of his idle animations.
407* LightningBruiser: Tony moves fast when he's in PoweredArmor. This still applies when he's in the Hulkbuster armour, although he loses the ability to properly fly with it.
408* LookBehindYou: In a cutscene in ''Marvel Super Heroes'', Iron Man successfully pulls the "What's that over there?" trick on a flock of homing missiles.
409* NonIdleRich: He's probably one of the richest superheroes in the world.
410* NoSell: Ordinary attacks cannot hurt him while he's in the Hulkbuster armour (a separate character for gameplay purposes).
411* NotQuiteFlight: The Hulkbuster suit can glide and has limited propulsion, so as to not make things too easy.
412* PoweredArmor: His "superpower", aside from being extraordinarily rich, is an assortment of highly-advanced mechanized armors that grant him powers he doesn't normally possess.
413* ScienceHero: Iron Man specializes mainly in technology, and makes some awesome PoweredArmor as a result.
414* SuperpowerLottery: His Mark 42 suit grants him the ability to overcome both gold and silver bricks, can melt ice and can fly. Plus, Tony himself is classified as a Smart character who can operate control panels, so when Iron Man is on your team, you'll be able to overcome a lot of obstacles.
415* SuperStrength: The Hulkbuster armour grants Hulk-like strength.
416[[/folder]]
417
418[[folder:Spider-Man]]
419->For tropes pertaining to his appearance in ''WesternAnimation/SpiderManSpiderVerse'', see [[Characters/SpiderManSpiderVerseSpiderSociety this page]]
420!![[Characters/MarvelComicsPeterParker Spider-Man]] / Peter Parker
421!!!'''Voiced by:''' Creator/JamesArnoldTaylor, Creator/BenDiskin (''Avengers Reassembled''), Creator/RobbieDaymond (''Vexed by Venom''), Creator/ColeHoward (''Climate Conundrum''), Nic Novicki (''Across'')
422!!!'''Appearances:''' ''VideoGame/LEGOMarvelSuperHeroes'' | ''WebAnimation/LEGOMarvelSuperheroesMaximumOverload'' | ''WebAnimation/LEGOMarvelSuperheroesAvengersReassembled'' | ''VideoGame/LEGOMarvelSuperHeroes2'' | ''LEGO Marvel Spider-Man: Vexed by Venom'' | ''LEGO Marvel Avengers: Climate Conundrum'' | ''WesternAnimation/SpiderManAcrossTheSpiderVerse''
423
424
425Spider-Man, a.k.a. Peter Parker, is a former high-school student that was bitten by a radioactive or genetically-modified spider on a high school field trip. This gave him enhanced strength and agility, as well as the ability to perceive danger and detect incoming threats. Shortly afterwards, his uncle and father figure, Benjamin Parker, was killed by a robber that Peter could have stopped had he bothered to. This taught Peter the lesson that with great power comes great responsibility, causing him to fashion a pair of web-shooters and become a superhero, eventually joining the Avengers.
426
427May have later appeared in ''WesternAnimation/SpiderManAcrossTheSpiderVerse'' as the number of this game's reality is associated with him, though that Spider-Man has a different voice actor and is animated more like WesternAnimation/TheLegoMovie.
428----
429* AlternateSelf: In ''Across the Spider-Verse'' he joins the Spider-Society, which includes several [[Characters/SpiderManSpiderVerse versions of himself]] including his counterparts from [[WesternAnimation/SpiderMan1967 Earth-67]], [[Characters/SpiderManInsomniacPeterParker Earth-1048]] and [[Characters/TheSpectacularSpiderMan Earth-26496]]. The film also uses archive footage of his counterparts from [[Characters/SpiderManTrilogySpiderMan Earth-96283]] and [[Characters/TheAmazingSpiderManSeriesSpiderMan Earth-120703]], while his counterpart from [[Characters/MCUPeterParker Earth-199999]] is directly acknowledged.
430* ArchEnemy: Spider-Man has the dubious honour of having three potential candidates or separate arch-enemies in this game; Doctor Octopus, Venom and Green Goblin are all in the game, and all have at one point held the position of BigBad in the comics. In this incarnation, Green Goblin is ultimately his biggest rival.
431-->'''Green Goblin:''' What? No Spider-Man? Shame. I do so enjoy winding him up.\
432''[Later, during some BossBanter from Goblin]''
433-->'''Green Goblin:''' This is getting dull without the Spider to keep me entertained.
434* AwesomenessByAnalysis: His puzzle-solving ability can be used to take down some bosses such as Kingpin and Venom.
435* BadassBookworm: A science student (it's not made clear which level he's at), and a superhero.
436* TheChewToy: His endless angst is played for laughs in this universe.
437-->'''Spider-Man:''' ''[in response to Nick Fury saying the world has a place for heroes like him]'' Like I have time for that. I have a trigonometry exam tomorrow, my aunt needs me to pick-up a dozen eggs and I'm drowning in angst.
438* CompositeCharacter: This version takes a mix of inspiration from Earth-616 (endless angst) and ComicBook/UltimateSpiderMan (younger than the mainstream Peter Parker).
439* DeadpanSnarker: Snarks that the Avengers are great at messing stuff up, after Sandman escapes them initially and forces him to get involved.
440* EvilCostumeSwitch: His symbiote suit is available as DLC, though being DLC means he's never shown ''acting'' evil while wearing it.
441* ForgotAboutHisPowers: When the Green Goblin tricks Spider-Man, Black Widow, and Hawkeye into standing over a trapdoor so he can get the trio to fall through it, Spidey's Spider-Sense oddly never alerts him to the fact that they're being led into a trap.
442* GameplayAndStoryIntegration: Spidey cannot web-sling when at the SHIELD helicarrier, as there's nothing he could use to do so.
443* GameplayAndStorySegregation: Despite Spider-Man being one of the smarter heroes in the Marvel universe, he cannot use the terminals like Tony Stark and Black Widow can. Possibly justified by this version of Spidey being a little younger.
444* HypocriticalHumour: He has a go at the other Avengers, saying that the team in general is good at screwing things up. He's an Avenger too.
445* NiceGuy: Snark aside, he's a decent guy.
446* ScienceHero: Spidey is a scientist, although he doesn't seem to have graduated just yet.
447* ThisLooksLikeAJobForAquaman: Regular Peter Parker is the only playable character with the camera needed for J. Jonah Jameson's photo-snapping recurring sidequest, not even being able to take them as Spider-Man, and his web-slinging is rather poor for reaching the necessary spots, meaning you not only need to swap between a flyer and Spidey, you also need to spend a few seconds transforming into Peter to get the photo. This is also the ''only'' use for Peter, as he's a borderline JokeCharacter outside his suit.
448* VagueAge: It's not explicitly stated just how old this version of Spider-Man is, though his offhand remarks about having exams and his own apartment would imply he's in college.
449* YouFightLikeACow: Half of Spidey's banter is him insulting his opponents.
450[[/folder]]
451
452!!ComicBook/{{SHIELD}}
453[[folder:Nick Fury]]
454!![[ComicBook/NickFury Nicholas "Nick" Fury]]
455-->'''Voiced by:''' Creator/JohnEricBentley
456
457The director of SHIELD, Nick Fury is responsible for keeping the world's superheroes and supervillains in check.
458----
459* ActorAllusion: There are a plethora of references to his movie version being played by Creator/SamuelLJackson.
460-->'''SHIELD Agent:''' Commander Fury said to [[Film/SnakesOnAPlane get]] these ''[[GoshDarnItToHeck goshdarn]]'' snakes off this ''goshdarn'' Helicarrier!
461** At one point Fury is shown eating a cheeseburger during a meeting with his superiors. No doubt it's a [[Film/PulpFiction tasty Royale with cheese...]]
462** Upon building the DJ table in “House Part Protocol” , Fury also says an altered version of the Ezekiel 25:17 speech from ''Film/PulpFiction''.
463--->'''Fury:''' And you will know I am the DJ, when I lay my beats upon you!
464* BigGood: Counts as the head of SHIELD and the one coordinating the heroes.
465* DeadpanSnarker: In spite of bumbling a bit, Fury has a good sense of humour.
466* EyepatchOfPower: As usual, wears an eyepatch that covers up his missing eye, and enhances his tough image.
467* GoshDarnItToHeck: He ''really'' suffers in this regard, for obvious reasons. A ShoutOut to ''Film/SnakesOnAPlane'' has every swearword from the iconic "I've had enough" line replaced with "Gosh-Darn". A SHIELD agent telling the story relays and lampshades it by saying that he actually swore quite a bit and that he toned it down.
468* HandicappedBadass: Blind in one eye and still keeps up with the other heroes.
469* SirSwearsALot: According to a few SHIELD agents, who water down his requests to kid-friendly swearing.
470[[/folder]]
471
472[[folder:Maria Hill]]
473!!Maria Hill
474-->'''Voiced by:''' Creator/DanielleNicolet
475----
476* AdaptationalComicRelief: Hill is downright silly compared to the stern grimness of both her comic and film incarnations.
477* CaptainObvious: "All we know is that Doctor Doom is planning... something. That's bad, right?"
478* GeniusDitz: Able to recalibrate force field projectors... to make go-kart tracks.
479* MissionControl: Serves as this for the loading screens, briefing the heroes on the location they're going to be visiting.
480* MrExposition: As MissionControl, she informs you about the places you're going to visit.
481* NoodleIncident: Her force field race tracks have allegedly shorted out in the past, causing go-karts to apparently fall from the sky. Doubles as relatively minor foreshadowing since that's what happens if you lose the race and the force-field gives out.
482[[/folder]]
483
484[[folder:Hawkeye]]
485!![[Characters/MarvelComicsClintBarton Hawkeye]] / Clinton "Clint" Barton
486[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_20220701_000438_youtube.jpg]]
487-->'''Voiced by:''' Creator/TroyBaker
488
489A SHIELD agent that specialises in archery, Clint Barton aka Hawkeye is a powerful fighter and works alongside Natasha Romanov.
490----
491* AloofArcher: Snarky, cool under pressure and an amazing shot.
492* BadassNormal: No powers, yet he can take on several symbiote-possessed humans and win.
493* CoolShades: His default costume based on the films has red shades that really boost his coolness.
494* DeadpanSnarker: One of the quippiest characters in the game. If you trash much in the overworld after the second level, he'll question if Damage Control minds.
495* ImprobableAimingSkills: The closest thing to a superpower he has is ridiculously good skill at getting his arrows to hit his targets no matter what.
496* OutOfFocus: Of the six main Avengers. He's the only one who is not in the marketing or on the cover. He also has the least screentime, losing relevance after the sixth level.
497* PurpleIsPowerful: His DLC costume is his comics version, which is mostly purple.
498* ShipTease: He's found carrying some flowers in his equipment kit, causing Black Widow to snark that he shouldn't have. Later, he takes her to the circus in an apparent attempt to impress her, although Iceman and Nightmare both ruin that plan.
499* SleevesAreForWimps: In both his regular costume and his DLC one.
500[[/folder]]
501
502[[folder:Black Widow]]
503!!Characters/{{Black Widow|TitleCharacter}} / Natalia Romanova / Natasha Romanoff
504[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_20220701_000603_youtube.jpg]]
505-->'''Voiced by:''' Creator/LauraBailey
506
507A former assassin, Natasha Romanoff AKA the Black Widow eventually had a HeelFaceTurn and joined SHIELD as one of its top agents. She is frequently paired with Clint Barton for missions.
508----
509* ActionGirl: One of the toughest SHIELD agents, and a woman to boot.
510* BadassNormal: No powers, yet with CQC training and two pistols, she can take on several symbiote-possessed humans and win.
511* DeadpanSnarker: Her general form of response to situations is to be sarcastic, such as when she humorously notes how Hawkeye packed flowers in his TrickArrow kit.
512* GeniusBruiser: One of the few campaign characters that can use the terminals, which require really intelligent characters.
513* GunsAkimbo: Her default ranged weaponry consists of two pistols.
514* ShipTease: While most of the romantic teasing is from Hawkeye's side, her responses to those actions imply she does at least enjoy his company and attention.
515[[/folder]]
516
517[[folder:Agent Coulson]]
518!!Agent Phillip "Phil" Coulson
519-->'''Voiced by:''' Creator/ClarkGregg
520
521A SHIELD agent that ranks relatively high up, Coulson is one of the few normal individuals in the Marvel Universe.
522----
523* AlmightyJanitor: This guy is responsible for cleanup after the heroes and villains have had a fight, but can easily hold his own.
524* BadassInANiceSuit: His suave business suit fits well for his professional image and ability to kick butt.
525* BadassNormal: Can be unlocked and played with, and does pretty well in a fight despite having no inherent powers.
526* {{BFG}}: Wields a pretty good one similar to his weapon of choice against [[Film/TheAvengers2012 Loki in the films]]. It affects metallic and gold objects.
527* CanonImmigrant: This is the second non-[[Franchise/MarvelCinematicUniverse MCU]] Marvel project to have Agent Coulson, and the first to be playable. At the time, he wasn't in the mainline Marvel comic series (not at the time), being wholly a creation for the MCU. But, due to his BreakoutCharacter status in that continuity, the character started to appear in more projects, such as his own series; ''Series/AgentsOfSHIELD'', and ''WesternAnimation/UltimateSpiderMan2012''. Clark Gregg is still present to voice him, as ever.
528* TheChewToy: Always made to do cleanup, Nick Fury constantly makes him catch his finished drinks, [[spoiler:and apparently he has to buy Nick Fury's eyepatches]].
529* DeadpanSnarker: His best way of coping with supers is clearly with his wit.
530* MissionControl: Acts as this, giving you hints and helping you out in gameplay.
531* NiceGuy: Snark aside, Coulson is polite, loyal and heroic.
532* ServileSnarker: Coulson is a nice and decent person, and politely snarks against people that get on his nerves, or simply to cope with weird situations.
533* TeamDad: Acts as a stern yet caring figure towards the SHIELD agents, particularly Hawkeye and Black Widow. He's very concerned for their well-being and is supportive of them after Red Skull injures both of them.
534-->'''Coulson:''' [[BadassNormal They may not be super]], but they are heroes.
535[[/folder]]
536
537!!Other Plot-Relevant Heroes
538[[folder:Silver Surfer]]
539!!Characters/SilverSurfer / Norrin Radd
540
541-->'''Voiced by:''' Creator/JamesArnoldTaylor
542
543Initially a being known as Norrin Radd, Radd became the Silver Surfer after Galactus threatened to destroy his world, but offered to spare it if Rad became his herald. Now, as Galactus' servant, Silver Surfer initially searches for new worlds for his master to devour. However, he later stumbles across Earth and after an initial pursuit from Iron Man, he has a rapid change of heart.
544----
545* AntiVillain: Can only be considered a villain in the sense that he works for Galactus, and even then he's eager to stop his master from eating the earth.
546* TheDragon: Is the right-hand guy for Galactus, although we don't get to see him do much work in this role.
547* HeelFaceTurn: Starts as a villain but tries to stop Earth being devoured pretty early on.
548* NonActionGuy: Not by choice, though- his board's out of commission and he's therefore unable to do much.
549* SkySurfing: He's the Silver ''Surfer'', so as usual he flies through air and space atop his cosmic surfboard.
550[[/folder]]
551
552[[folder:Heimdall]]
553!!Heimdall
554-->'''Voiced by:''' Creator/JBBlanc
555
556The keeper of the Bifrost, and one of the most powerful Asgardians, Heimdall is loyal to Asgard and Odin.
557----
558* CompositeCharacter: Largely based off the film version of Heimdall (black, deep voice similar to Idris Elba's), with traits of his comic counterpart kept in.
559* CoolSword: His magical Bifrost-controlling sword is both impressively designed and well-honed for combat.
560* FishOutOfWater: As somebody that makes his home in the MedievalStasis of Asgard, he winds up confusing a pizza parlor for a tailor shop, putting a damper on his attempt to join a fellow Asgardian in checking out Manhattan until the player reunites them.
561[[/folder]]
562
563[[folder:Stan Lee]]
564!!Creator/StanLee / Stanley Lieber
565
566-->'''Voiced by:''' Creator/StanLee
567
568The co-creator of Marvel Comics, responsible for a large amount of the original Marvel heroes known and loved today. He appears throughout the game, often in perilous situations that the heroes have to bust him out of.
569----
570* AdamWesting: Stan Lee exaggerates a lot of his personality for the game. In fact, he serves the exact same function as the TropeNamer himself does in ''VideoGame/LegoBatman 3''
571* AllYourPowersCombined: He has the abilities of several main characters, including Spider-Man's webs, Wolverine's healing, and the Hulk's transformation.
572* AsHimself: Stan Lee voices himself for this.
573* BadassInDistress: When played as he displays a very versatile ComboPlatterPowers set, but unlocking him requires you to save him from numerous perilous scenarios.
574* ButtMonkey: As the designated "In Peril" character, he frequently gets into undignified situations that he needs help with.
575* CassandraTruth: Gets locked out of the Marvel HQ by a security guard.
576--> '''Stan Lee''': "But I'm Stan Lee!"
577* CharacterCatchPhrase: "HELP!" will be constantly shouted as a NoticeThis noise until saved, and once saved he'll most frequently say "Excelsior!"
578* TheChewToy: Most of the situations he winds up in are so hilarious that you can't help but laugh at him.
579* ComboPlatterPowers: As a playable character, he has the biggest variety of abilities.
580* CreatorCameo: Wouldn't be a proper Marvel medium without Stan Lee having some sort of role in it.
581* ExaggeratedTrope: His cameos in the Marvel movies are upped to him being the citizen in peril in every stage.
582* EyeBeams: He can shoot heated concussive blasts from his eyes like Cyclops.
583* FourthWallObserver: Constantly comments about how he's everywhere in the game.
584-->'''Stan:''' I'm all over this game! When do I stop being a cameo and start being a star?
585* GeniusBruiser: In addition to his various combat powers, he has tech-use capable brains on par with Iron Man and Mister Fantastic.
586* HealingFactor: He has a Wolverine-tier regenerative ability that lets him regain health constantly whenever not being hit, and even if killed he'll just turn into an Adamantium skeleton like Wolvy.
587* HulkingOut: One of his superpowers, believe it or not, is turning into a Stan-faced version of Hulk. Probably because he drank gamma-soda (a reference to the Hulk movie where he drank gamma-tainted tequilla, straight from Bruce Banner), which he is later found doing.
588* MagnetismManipulation: He's capable of bending and moving metal to his will like Magneto.
589* NoodleIncident: He ended up in the Raft for some bizarre reason, and Magneto ends up releasing him during "Rock Up at the Lock Up". He quickly runs away, being ignored in favour of Loki.
590* ProjectileWebbing: He can generate webbing for either shooting at enemies or performing a BuildingSwing like Spider-Man.
591* PsychicPowers: He has the mental powers of MindControl and MindOverMatter like Jean Grey and Loki.
592* RubberMan: He can stretch his arms to extend and latch onto grapple points like Mister Fantastic.
593* SuperSenses: He has the ability to use sense-spots for revealing hidden objects like Spider-Man's SpiderSense
594* TooDumbToLive: One honestly questions how he got in those situations. In at least one case, he's caught in a burning building and is too busy screaming for help to turn on the sprinklers and put the fire out. The lever for the sprinklers is ''right next to him'', so Jean Grey has to control his body and turn them on for him.
595* WolverineClaws: He has the ability to sprout Wolverine-like wrist-clwas for digging, WallCrawling, and using claw switches.
596* WolverinePublicity: InUniverse. Deadpool gets rather ticked off that Stan appears more than he does.
597[[/folder]]
598
599[[folder:Deadpool]]
600!![[Characters/MarvelComicsDeadpool Deadpool]] / Wade Wilson
601
602-->'''Voiced by:''' Creator/NolanNorth
603
604Known as the "Merc with a Mouth", Deadpool is a mercenary with a healing factor and a rather unstable state of mind. He narrates most of the bonus mission briefings.
605----
606* BewareTheSillyOnes: Deadpool is not a sensible guy, but he is still a master swordsman and an expert shot.
607* ButtMonkey: Every FunnyBackgroundEvent involving him has him experience comedic torment of some kind.
608* TheCameo: He makes a cameo in every main story level. Keep your eyes peeled for him!
609* CrouchingMoronHiddenBadass: Deadpool is very silly, but still tough.
610* DualWielding: His choice of melee weaponry is dual katanas.
611* FetchQuest: {{Parodied|Trope}}: He sends you to go look for his 'flamingo blade' out of pure laziness.
612* FourthWallObserver: As per tradition with Deadpool, he repeatedly references his status as being not just in a video game but a LEGO game.
613* GunsAkimbo: He carries around two pistols for rapid-fire shooting.
614* HealingFactor: As usual, his one real power is the ability to rapidly heal from any injury, and thus he possesses RegeneratingHealth.
615* HypocriticalHumour:
616** Gets mad at being in the game less than Creator/StanLee does.
617--->'''Deadpool:''' He's in this game more than I am!
618** He mocks the whininess of FetchQuest givers that could easily find their own items if they weren't lazy, before immediately sending the player on one because ''he'' is lazy.
619* LargeHam: Most of his impersonations have him deliberately applying {{Flanderization}} to the characters, with exaggerated voices and attitudes.
620* ManChild: "Hi, I'm Deadpool and I want a pony!" That is all.
621* MotorMouth: Deadpool is called the "merc with a mouth" for a reason.
622* NinjaProp: Part and parcel of being a FourthWallObserver is that he's quite capable of taking the game interface itself and weaponizing it, specifically for his finishing move where he takes the interaction symbol, forces it around his foes waist, then takes his targetting icon and bashes the enemy over the head.
623* SelfDeprecation: It's part of his character to point out all the flaws and laziness from whatever medium he's being depicted in, in this case stuff like how {{Sidequest}}s have a StrictlyFormula set-up, that the {{Fetch Quest}}s are annoying and show the quester as too lazy to find it themself (something Deadpool [[HypocriticalHumor makes no effort to defy]]), and suggesting extra points to his baddie-beating quest for seeing them [[SpecialEffectsFailure spawn in out of thin air]].[[invoked]].
624* WolverinePublicity: Surprisingly downplayed and averted at different points. While he's in all the side missions, he doesn't play an active role in them. However, he makes no direct appearance in the main campaign whatsoever apart from cameos and thus cannot steal the spotlight, not even appearing on the front of the game's box for consoles.
625[[/folder]]
626
627[[folder:J.A.R.V.I.S]]
628!!J.A.R.V.I.S
629->'''Voiced by:''' Creator/TroyBaker
630
631The AI that helps Tony Stark in his affairs and heroics.
632----
633* ApologeticAttacker: After Loki, Mandarin and Aldrich hack into his systems, he still has the will to apologise to Tony when he and Captain America arrive to debug him.
634* BigDamnHeroes: Helps defeat Mandarin by sending the Iron Man suits to distract and weaken him.
635-->'''J.A.R.V.I.S:''' House Party Protocol activated.
636* CompositeCharacter: Largely takes influence from the film version, being an AI.
637* ServileSnarker: J.A.R.V.I.S. is loyal to Tony but still takes time to snark at him.
638[[/folder]]
639
640!!Guardians of the Galaxy
641[[folder:Guardians in General]]
642The ''ComicBook/GuardiansOfTheGalaxy''. This group of heroes does not show up until after the main campaign is finished.
643----
644* BadassCrew: There's a reason they're called the Guardians of the Galaxy.
645* BunnyEarsLawyer: All quirky and weird, but they're good fighters and superheroes.
646* EarlyAdaptationWeirdness: This game was the first proper adaptation of the Guardian's outside comics, though Rocket Raccoon was featured earlier in ''Ultimate VideoGame/MarvelVsCapcom3'', specifically appearing one year before the [[Film/GuardiansOfTheGalaxy2014 first MCU movie]] as an advertisement. As such, all of their designs and personalities were drawn directly from the comics, or where lacking comically they get some game-original attitudes, meaning compared to the MCU-inspired future adaptations, these guys can seem rather unusual, such as how Drax is a fun-loving and goofy jazz-player instead of a LiteralMinded guy with a BloodKnight attitude, or that Groot is a traditional big fig.
647* LateArrivalSpoiler: Their SequelHook providing status was somewhat spoilery when this game first came out, but with the release of the sequel, their involvement in this game has been made known even to people who haven't played it yet.
648* RagtagBunchOfMisfits: While badass, the Guardians are an odd bunch of people.
649* SequelHook: They're back on Earth because something other than Galactus threatens the Earth and cosmos.
650* SupermanStaysOutOfGotham: Seriously, where were they during the main game? Justified when it turns out that they were dealing with some other cosmic threat, and are now [[VideoGame/LEGOMarvelSuperheroes2 back on Earth for something else which threatens the cosmos- and no, it isn't Galactus]].
651[[/folder]]
652
653[[folder:Star-Lord]]
654!!Star-Lord / Peter Quill
655
656-->'''Voiced by:''' Creator/TravisWillingham
657----
658* {{Flight}}: One of his powers is self-sustained aerial propulsion.
659* GunsAkimbo: He wields two pistols as his default ranged weapon.
660* TheLeader: He's the overall commanding force of the Guardians.
661[[/folder]]
662
663[[folder:Drax the Destroyer]]
664!!Drax the Destroyer / Arthur Douglas
665
666-->'''Voiced by:''' Creator/DavidSobolov
667----
668* AdaptationalComicRelief: In the comics, after being killed by Thanos and coming BackFromTheDead, he was a serious guy with a mission to permanently kill the Mad Titan no matter what. This game has it where he wants to find some meaning to life besides that by becoming a jazz musician, something comics Drax would be too dedicated to his mission to bother with.
669* BunnyEarsLawyer: He's a jazz musician and obsessed with it, yet he's a competent enough fighter and member of the team.
670* ThrowingYourSwordAlwaysWorks: His ranged attack involves throwing his sais at enemies with pinpoint accuracy before pulling more out of {{Hammerspace}}.
671* WalkingShirtlessScene: No shirt whatsoever.
672[[/folder]]
673
674[[folder:Gamora]]
675!!Gamora Zen Whoberi Ben Titan
676
677-->'''Voiced by:''' Creator/DanielleNicolet
678----
679* ActionGirl: A tough cookie and a girl to boot.
680* CoolSword: Her iconic Godslayer sword is a pretty impressively shiny one that is sharp enough to slice apart both enemies and cracked walls.
681* GreenSkinnedSpaceBabe: She mostly looks like an attractive human woman, with the only oddity being her green skin.
682[[/folder]]
683
684[[folder:Rocket Raccoon]]
685!!Rocket Raccoon
686
687-->'''Voiced by:''' Creator/JohnDiMaggio
688----
689* AliensOfLondon: Speaks with a cockney accent despite being a space raccoon.
690* FunnyAnimal: A space raccoon, and a pretty weird one at that.
691* NinjaPirateZombieRobot: A raccoon from space is a lot to swallow, but he's a soldier and superhero as well.
692[[/folder]]
693
694[[folder:Groot]]
695!!Groot
696
697-->'''Voiced by:''' Creator/TroyBaker
698----
699* PokemonSpeak: "I AM GROOT!" is the only thing he can say. Mercifully, his quest briefings aren't very long, although it does leave you wondering what you have to do for a few seconds.
700* QuestGiver: Groot gives out several quests that involve attacking purple mole creatures, for some reason.
701[[/folder]]
702
703!!Other heroes
704[[folder:The Punisher]]
705!![[Characters/MarvelComicsFrankCastle The Punisher]] / Francis Castiglione / Frank Castle
706----
707* AdaptationalComicRelief: Punisher is downright silly in the games.
708* AdaptationalHeroism: To make him more family friendly for this game, he's more of an environmentalist. All his missions involve taking on polluters.
709* BadassNormal: He may lack powers, but he manages to get by through being a major {{Determinator}} against crime with well-trained skill using guns.
710* TheComicallySerious: He's as grim and aggressive about protecting the environment from pollution as his comics version is about killing criminals, which provides some major comedic contrast between his serious attitude and his rather lighthearted methods.
711* LargeHam: He is loud and very aggressive about his belief that polluters deserve getting their cars demolished.
712* WellIntentionedExtremist: While fighting pollution is a noble goal, his method involves destroying all sources of it, resulting in a lot of collateral damage to the city. He outright admits in his second quest that most would see his methods as extreme, but to him it teaches polluters a lesson while also lessening both gas emissions and traffic congestion.
713[[/folder]]
714
715[[folder:Howard the Duck]]
716!!Characters/HowardTheDuck / Howard Duckson
717----
718* AdaptationalVillainy: In the comics, Howard acts as an odd example of OnlySaneMan for the Franchise/MarvelUniverse. Here, he's willing to team up with a well known supervillain to hold innocent people hostage to get want he wants.
719* BigBadDuumvirate: He and Vulture act as the collective ArcVillain for "Nuff Said", though he takes himself out early, leaving Vulture to pick up the slack.
720* TheChewToy: You even get an achievement for buying him called "Really?"
721* CrouchingMoronHiddenBadass: Yes, Howard the Duck is actually quite badass for this. As a villain, he's useless, though.
722* DisproportionateRetribution: He holds Marvel Comics hostage as they won't make another film with him.
723* FunnyAnimal: An anthropomorphic duck that wields a rocket launcher, and has quite a few moments of stupidity? Yep, he qualifies. Although here, he just quacks, while in the comics, [[TalkingAnimal he is very much capable of speaking English]].
724* RedemptionPromotion: As a villain, he's less useful than Vulture is, and given how dumb Vulture is that says a lot. When unlocked, he proves some use.
725* UnexpectedCharacter: Even the game itself is confused when he's introduced. [[invoked]]
726[[/folder]]
727
728[[folder:Black Panther]]
729!!Characters/{{Black Panther|TitleCharacter}} / T'Challa
730----
731* AdaptationalDumbass: In canon, he's the leader of the most technologically advanced nation in the world, but here he can't use the computer panels other tech-savvy characters like Iron Man and Doctor Doom can use.
732* BaitAndSwitch: His initial appearance has him hidden in shadows, making it look like he's Batman.
733* TheComicallySerious: His quests determine to get all the mileage they can out of King T'Challa looking for his cat, Mr. Tiddles.
734* QuestGiver: Finding and protecting his cat.
735* WolverineClaws: How his costume's claws are represented in game.
736[[/folder]]
737
738[[folder:Captain Britain]]
739!![[Characters/MarvelComicsCaptainBritainCorps Captain Britain]] / Brian Braddock
740----
741* FishOutOfWater: When he loses his race against you, he claims that he still has to adjust to driving on the right, as opposed to the left.
742* GrammarNazi: He insists on British spelling, as opposed to American spelling, most notably that favour is spelt "F-A-V-O-U-R" during a side mission.
743* KnightInShiningArmour: As both a hero and an upstanding gentleman, he qualifies.
744* NiceGuy: Captain Britain is a heroic and friendly individual that seems to enjoy interacting with you, and will happily aid a fellow hero in need whenever they need support.
745* {{Thememobile}}: His CoolCar is called the "Britmobile".
746[[/folder]]
747
748[[folder:Ghost Rider]]
749!!Characters/{{Ghost Rider|TitleCharacter}} / Johnathon "Johnny" Blaze
750----
751* BadassBiker: Shows up on his bike to fight Nightmare, and later challenges you to a race.
752* BigDamnHeroes: Shows up to aid Hawkeye, Black Widow and Iceman against Nightmare.
753* BreathWeapon: He can exhale {{Hellfire}} from his mouth to melt gold objects.
754* ChainPain: His {{Hellfire}}-imbued chain of [[VariableLengthChain varying length]] can be both lashed at enemies and used to pull grapple points.
755* DeadlyGaze: One of his finishing moves is tying a foe up with his chain to force them to look into his eyes, so that his Penance Stare will render them lifeless from their reflected sins.
756* FlamingSkulls: He not only has his classic fiery SkullForAHead, he also can toss disembodied blazing skulls for his regular ranged attack.
757[[/folder]]
758
759[[folder:Pepper Potts]]
760!!Virginia "Pepper" Potts / Rescue
761-->'''Voiced by:''' Creator/LauraBailey
762----
763* CompositeCharacter: While her appearance out of armour and her relationship with Tony is based on the Franchise/MarvelCinematicUniverse, her extended use of the Rescue armour goes far beyond what's briefly seen in ''Film/IronMan3'' and is based more on the comics.
764* TertiarySexualCharacteristics: {{Averted}} in the design of Rescue's armour itself, which is very similar to the Iron Man armour except that it's silver and red rather than gold and red, and has a longer and more tapered face-plate. But her repulsor beams are bright pink and have cartoon flowers sparkling in them...
765[[/folder]]
766
767[[folder:Nova]]
768!![[Characters/MarvelComicsNovaCorps Nova]] / Samuel "Sam" Alexander
769----
770* AdaptationalSuperpowerChange: His comics counterpart has [[GravityMaster gravity powers]], but here he has [[PureEnergy cosmic energy manipulation]] instead.
771* FlyingFirepower: His control over the Power Cosmic lets him will himself to fly through the air alongside being able to shoot beams of PureEnergy both grounded and airborne.
772* KidHero: He's a rather young guy for a hero, but all the same he does his best to protect people.
773* PureEnergy: This game gives him power over cosmic energy, which can not only be shot as HandBlasts possessing the properties of [[ShockAndAwe electricity]] and [[PlayingWithFire gold-carving]] (though oddly not gold-''melting''), but can also be used to manipulate cosmic bricks unusable by regular characters.
774[[/folder]]
775
776[[folder:She-Hulk]]
777!!Characters/SheHulk / Jennifer "Jen" Walters
778----
779* CuteBruiser: She's got the same SuperStrength and general toughness as her cousin Bruce, but her being a mini-fig that maintains her good looks means she looks quite endearing as she demolishes foes and destroys vulnerable walls.
780* GlacierWaif: She's got the general body-type of a muscular but still regular-sized woman, but despite being much smaller than Hulk, she's comparable in strength to him.
781* HealingFactor: Part of the package for getting powers from Bruce is that she also possesses impressively powerful regenerative abilities, meaning no matter how many times she's hit she'll just shrug it off and keep fighting.
782* ImplacableMan: She combines SuperStrength with a potent HealingFactor and the ability to NoSell fire and toxins, meaning she can trudge through hazards and pummel her way through countless enemies unimpeded, but her lack of bulk as a mini-fig means she can't plow through enemies and objects as TheJuggernaut and can be staggered by regular attacks, requiring her to maintain the offensive in a fight.
783* NoSell: Her gamma powers and tough Hulky body make her impervious to both toxins and fire, and being a mini-fig means she can get into tight spaces with the stuff where big-figs can't
784* SuperStrength: She gained her powers by way of a SuperhumanTransfusion from Bruce, which granted her immense strength comparable to the guy, only its even more prominent with her because she maintains a GlacierWaif build.
785[[/folder]]
786
787!Villains
788!!Primary Villains
789[[folder:Doctor Doom]]
790!![[Characters/MarvelComicsDoctorDoom Doctor Doom]] / Victor Von Doom
791-->'''Voiced by:''' Creator/FredTatasciore
792
793----
794* AdaptationalComicRelief: Noticeably less bright than most versions.
795* AdaptationalWimp: While he's still a brilliant scientist and engineer, he lacks his KungFuWizard powers from the comics, being limited power-wise to [[ShockAndAwe generating and shooting electricity.]]
796* BadassCape: Has a billowing cape that adds to his impressive image.
797* BigBad: Supposedly the one that got the group together, although he holds equal footing with Loki and Magneto.
798* BigBadTriumvirate: He, Loki, and Magneto act as a villainous leader group for Doom's plan.
799* EvenEvilHasStandards: Even though he wanted to rule over the world, destroying it is too much for him. He works with the heroes in order to stop that from happening.
800* InTheHood: Doom once again keeps his hood.
801* JustBetweenYouAndMe: [[DefiedTrope He utterly refuses]] to explain his plan when caught alone by the heroes, but he really should have been more specific with his [[ExactWords defiant wording]].
802* LargeHam: Is as grandiose and bombastic with his speeches, gestures, and plans as usual.
803* RankScalesWithAsskicking: Head of the LegionOfDoom for the game and easily one of the more difficult bosses for the game.
804* ShockAndAwe: His powers in this game involve constantly generating intense electricity, which can shock his enemies, power machinery, and in his boss fight [[BarrierWarrior create energy barriers]].
805* TemptingFate: Doom declares that [[JustBetweenYouAndMe in regards to spilling his plans with petty insects]], he [[SubvertedTrope won't]]. Spider-Man asks if he'll share them with a god, who promptly knocks him out.
806* UnwittingPawn: Turns out he's being played by [[spoiler:Loki, who used him to lure Galactus to Earth]].
807[[/folder]]
808
809[[folder:Loki]]
810!![[Characters/MarvelComicsLoki Loki Laufeyson]]
811[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/20190918_180901.jpg]]
812-->'''Voiced by:''' Creator/TroyBaker
813
814----
815* AmbitionIsEvil: Loki will go to almost any lengths to see his goals completed, be it backstabbing allies or manipulating heroes.
816-->'''Wolverine:''' What the heck's he after?\
817'''Thor:''' He's only ever after one thing: power... [[MoodWhiplash and helmets with horns. He's really into those.]]
818* BadassBookworm: Said "bookworm" nearly [[spoiler:destroyed Asgard ''and'' Earth]].
819* BigBad: For the Asgardian part of things, although he holds equal footing with Doctor Doom and Magneto. [[spoiler:It turns out he's manipulated both of them so he's the last one standing from the triumvirate.]]
820* BigBadTriumvirate: He, Doom, and Magneto collaborate as a trio to achieve their individual goals.
821* CainAndAbel: The murderous Cain to Thor's heroic Abel.
822* ChronicBackstabbingDisorder: Loki definitely plays in an underhand manner, and even the other villains aren't safe. He abandons [[spoiler:Aldrich Killian and the Mandarin]] so as to cover his own escape from [[spoiler:Stark Tower]], and later mind-controls Doctor Doom a couple of times to ensure the heroes don't stop him. All this pales to him [[spoiler:deciding to outright betray Magneto and Doom in order to destroy Earth ''and'' Asgard with all the heroes and villains still there]].
823* TheComicallySerious: More of Loki's humour comes from his amused reaction to other things, and his deadpan wit. This sharply contrasts with most other LEGO villains, who are outright hammy.
824* DeadpanSnarker: His main comedic trait is insulting both heroes and fellow villains with smarmy wit.
825* DoppelgangerAttack: One of Loki's attack animations is to surround the enemy with copies of himself and have them all hit him. He also uses copies of himself to fight you in the storyline.
826* TheDreaded: When he breaks out of prison, everyone starts panicking, treating him as a higher priority than other supervillains like Mandarin, Carnage and the Red Skull.
827* EnemyMine: He allies with Thor against Malekith in the side mission "Bro-tunheim".
828* EvilIsPetty: Loki stands as one of the pettiest villains in the game, willing to [[spoiler:annihilate Earth ''and'' Asgard by leading Galactus to them]]. His reasons for doing so? He's spiteful about not being direct heir to the throne and being previously defeated.
829* FauxAffablyEvil: His politeness is rather insincere.
830* HoistByHisOwnPetard: His plan eventually bites him in the butt when [[spoiler:Galactus breaks free of the mind-control and decides to try eating him as a "palate cleanser"]].
831* AnIcePerson: He possesses the Casket of Ancient Winters from when he used it in the first ''Thor'' movie, and can still utilize his Frost Giant heritage to safely activate it for shooting freezing blasts that can induce HarmlessFreezing on enemies or solidify water puddles.
832* IShallTauntYou: He constantly taunts the heroes during "A Bifrosty Reception".
833* KnightOfCerebus: Unlike most of the other villains in the game, Loki is taken more seriously as the details of his plan unfold. His humour is also considerably more down-to-earth, and finally he stops being funny altogether.
834* ManipulativeBastard: Loki is a fan of making people think that they're getting what they want, when they're really playing into his hands.
835* MightAsWellNotBeInPrisonAtAll: He's initially imprisoned in The Raft, but is coordinating assaults alongside Doom and communicating with him without anyone else knowing. He eventually breaks out rather effortlessly.
836* PopularityPower: Fans of the comics know that his popularity is the only way that [[spoiler:he could one-up Doctor Doom so easily and brainwash Galactus]].
837* PsychopathicManchild: While generally mature, if not exactly sane, Loki has his moments of childishness and immaturity towards his brother. It's one of the few amusing traits he has.
838-->'''Thor:''' What are you planning, Loki?\
839'''Loki:''' ''[singsong]'' You can't make me tell. ''[speaking]'' You are not the god of me.\
840'''Thor:''' Ohhh! Thou dost vex me with that taunt. You have used it since we were children!
841* SmugSnake: In the Bifrosty Reception level, he's constantly taunting the heroes even as they for together to defeat him. Subverted eventually, since he comes dangerously close to winning in spite of his massive ego.
842* SmugSuper: Loki constantly taunts the other heroes, but he can back up his boasts, mostly with his mind.
843* WeakButSkilled: Compared to other Asgardians, Loki is rather weak, and this is reflected by his low health in his first boss fight against Wolverine, Captain America, Human Torch and Thor. However, his mind is sharp enough for this not to matter, and he's still an Asgardian.
844[[/folder]]
845
846[[folder:Magneto]]
847!![[Characters/MarvelComicsMagneto Magneto]] / Max Eisenhart / Erik Lensherr
848-->'''Voiced by:''' Creator/NolanNorth
849
850----
851* AffablyEvil: Magneto is rather gentlemanly and courteous given his evil plans and allegiance.
852* ArchEnemy: Downplayed; he actually considers it a nice change of pace when Iron Man, Thor, and Spider-Man confront him instead of mutants.
853* BadassCape: Part of his outfit is a billowing cape that emphasizes his majestic image.
854* BigBad: He's the leading villain for the Brotherhood, although he's part of a BigBadTriumvirate with Doctor Doom and Loki.
855* DeadpanSnarker: He takes inspiration from the film version in the possession of a sharp and decently condescending wit.
856-->'''Magneto:''' I suppose assisting you is preferable to the entire planet being destroyed... if only marginally.
857* EvenEvilHasStandards: Works with the heroes in order to stop Galactus and Loki from eating the Earth, and keeps his disliking of them much more in check in contrast to Abomination.
858* EvilBrit: Taking cues from Tom, Nolan affects a condescendingly posh yet gentle and commanding British accent that fits well for his AffablyEvil attitude.
859* EvilSoundsDeep: Downplayed. Nolan North's voice for him is less deep than other incarnations, but it's still quite deep.
860* FantasticRacism: He hates humanity for their crimes against mutantkind.
861* ForgotAboutHisPowers: He averts this for the most part (unlike most other adaptations), in particular against Iron Man, but never ''once'' does he think to use his powers on Wolverine during "Rock Up At the Lock-Up".
862* FryingPanOfDoom: One of his finishers has him pull out a frying pan to magnetically double-bonk an enemy into unconsiousness.
863* GentlemanSnarker: He prefers his [[DeadpanSnarker witty banter]] to be done with class, such as telling the heroes to "mind their manners around a lady"... which is said in regards to [[spoiler:him suddenly showing up with the Statue of Liberty being controlled by him]].
864* MagnetismManipulation: Power over magnetism is his "thing", and he's capable of doing a ''lot'' when it comes to bending metal to his will, especially once he launches the 90% metal Asteroid M that turns him into a lesser DomainHolder.
865* NoCelebritiesWereHarmed: Nolan channels both Ian [=McKellen=] and Tom Kane for his role as Magneto, leaning a bit more to Tom with the stronger old-man tone.
866* NonSequiturThud: Following getting a MegatonPunch from Mjolnir that launches him from outer orbit on Asteroid M to the Baxter Building, he deliriously spouts "mother, can I get a rabbit?" and responds to a currently cleaning Reed and Sue "can I get a broom also, and some cheese, please?" before finally passing out.
867* OffWithHisHead: When faced with a setback involving the heroes climbing on top of [[spoiler:the Statue of Liberty]] in their efforts to stop him, he decides that the head of what he's controlling isn't necessary and rips it off to throw the heroes on top into the distance where they can't interfere.
868* OOCIsSeriousBusiness: Charles Xavier notes that if Magneto is [[spoiler:attacking the Mansion]], something must be ''serious''.
869* PetTheDog: While [[spoiler:attacking the Mansion]], he chooses not to hurt Charles Xavier even though it would be an ideal opportunity, because the two are old friends.
870* PowerFloats: One of his powers is using the Earth's magnetic field to fly.
871* PragmaticVillainy: He cares only about his goal to make Mutants the reigning supreme species. To that end, he will work with any other villain that provides decent aid to that cause, and when faced with an EvilVersusOblivion scenarios, he holds no problems accepting an EnemyMine with the heroes, albeit begrudgingly
872* ShipTease: Pulls Mystique ''very'' close while leaving the X-Mansion.
873* TeethClenchedTeamwork: Clearly, he does not enjoy working with the heroes, but is aware they don't have much choice.
874-->'''Magneto:''' Your (Abomination's) memory is as abominable as the rest of you... it's either this or become [[spoiler:Galactus-food]], remember? So let's just find Doom and get this over with!
875* ThisLooksLikeAJobForAquaman: He's the only readily accessible character that can affect magnetic objects, with no DLC characters possessing the power and the only other character with the power, his daughter Polaris, being unlocked by completing the bonus level that requires Magneto to access in the first place, meaning to affect metal objects you ''need'' to buy him once he's unlocked.
876* UnwittingPawn: It later turns out he's being manipulated by [[spoiler:Loki into gathering the Cosmic Bricks so he can annihilate the Earth]].
877* WellIntentionedExtremist: His vision is to make mutants the superior species instead of a hunted and isolated one. To that end, he'll team up with Doom and Loki to see his goal become reality.
878[[/folder]]
879
880[[folder:Galactus ('''UNMARKED ENDGAME SPOILERS''')]]
881!![[Characters/MarvelComicsGalactus Galactus]] / Galan
882-->'''Voiced by:''' Creator/JohnDimaggio
883
884----
885* AttackOfTheFiftyFootWhatever: Galactus is the largest boss in the game, being so big that during his boss fight you only see his upper torso.
886* BrainwashedAndCrazy: Loki mind-controls him at the end of "A Doom With a View", leading him to try and annihilate the heroes.
887* TheDogBitesBack: He turns on Loki once the mind control is broken and Loki has no way of escaping.
888* TheDreaded: When he finally shows up, the heroes are ''terrified''.
889* EvilSoundsDeep: He's got one of the deepest, most rumbling tones to his voice, added to by a case of PowerEchoes, and while he's generally an AboveGoodAndEvil guy who's a PlanetEater out of NecessaryEvil, he's still a major threat to any inhabited planets he comes across.
890* EyeBeams: His main method of continuous damage is shooting beams of Power Cosmic from his eyes.
891* FinalBoss: While technically Loki is the last BigBad of the game, Galactus while BrainwashedAndCrazy by him is the last boss fought.
892* {{Flight}}: One of his powers is unassisted flight through air and space. This is one of the few that is unaltered after you unlock him.
893* GreaterScopeVillain: Galactus doesn't directly appear until the final act, but it's clear that he's the real powerhouse when he marches in- literally. His impending arrival also causes the bad guys to try and steal his power via the cosmic bricks.
894* HandBlasts: His main ranged attack involves shooting balls of concentrated Power Cosmic, which is quite destructive as both a giant boss and a mini-fig playable character.
895* HumanoidAbomination: Galactus ''looks'' humanoid and indeed he seems to be hittable the way most humanoids would be, but this is partly owing to AFormYouAreComfortableWith.
896* InvincibleVillain: The fact he has strength and powers that outstrip even literal gods means the heroes waste no time believing they can genuinely beat him in a fight, deciding the better option is using a wormhole generator to send him as far away from Earth as possible.
897* LargeHam: Galactus will declare very dramatically if he hungers.
898* NotQuiteFlight: For large portions of the campaign, he's shown comically ''walking'' through space.
899* PlanetEater: He mainly feeds on worlds.
900* PurpleIsPowerful: Most of his costume and the Power Cosmic energy he generates are represented by various hues of purple, and boy is he ''powerful'', being such a threatening god-like entity that it takes practically the entire hero ''and'' villain community to fight him, and even then they at best can only trap him in another dimension.
901* RedemptionDemotion: The version of him you unlock is still powerful, but also considerably shorter for obvious reasons and much easier to wound.
902* SealedEvilInACan: Galactus is eventually sent to another dimension with Loki. He doesn't seem to mind, as long as he finds something to eat.
903* UnwittingPawn: Loki awaited his arrival and brainwashed him to follow his orders, namely destroying Earth and Asgard.
904* VacuumMouth: Befitting a PlanetEater who takes BigEater to the extreme, one of his boss attacks is trying to suck the player into his mouth, and if you fail the QuickTimeEvent, it'll cause a guaranteed OneHitKill.
905[[/folder]]
906
907!!Brotherhood of Mutants
908
909[[folder:The Brotherhood in General]]
910----
911* BadassArmy: The Acolytes may not be that tough, but they're determined and cover each others' weaknesses. Some of their members are even strong enough to hurt ''the Hulk''.
912* EliteMooks: The Acolytes, which can actually take a hit or two from the player and have ElementalPowers that allow them to attack at a distance. They're still CannonFodder {{Mooks}}, but unlike their fellow mook brethren, they're actually a modest challenge if you don't take them seriously.
913* FantasticRacism: Humanity annoys them greatly.
914* FireIceLightning: The Acolytes generally fall under three types of powers: [[PlayingWithFire shooting fire]], [[AnIcePerson freezing]], and [[ShockAndAwe generating lightning]].
915* ShockAndAwe: Some of the grunts are able to shoot electric blasts, and are the one to really look out for to smash, because their electricity is capable of hurting big-figs like the Thing and Hulk that would normally NoSell most attacks.
916* WellIntentionedExtremist: Their vision is to make mutants the superior species instead of a hunted and isolated one.
917[[/folder]]
918
919[[folder:Mystique]]
920!!Mystique / Raven Darkholme
921-->'''Voiced by:''' Creator/LauraBailey
922
923----
924* DarkActionGirl: Mystique is second to Magneto both in combat and in rank. That doesn't mean she's weak at all.
925* DeadpanSnarker: Has a very dry wit.
926-->'''Mystique:''' ''[after Cyclops outs her as pretending to be Professor X]'' Well that's no way to treat a lady, Summers!
927* TheDragon: Is the right-hand woman to Magneto.
928* EvenEvilHasStandards: Even she thinks that Loki and Galactus devouring the world is overkill. She even joins forces with the heroes.
929* EvilRedhead: Her strikingly bright red hair contrasts her blue skin, and the prominence of it gives her a decently sinister image befitting a villain.
930* {{Humanshifting}}: Her mutant power as usual is the ability to transform into any human she's seen, but she can ''only'' turn into humans, or at least human''oids''
931* ManipulativeBitch: With her ability to shift into any human, she uses it to her advantage. She impersonates Professor X in order to guide and trick the X-Men into letting Magneto take the Tesseract, and impersonates Magneto in order to let the real one let Asteriod M come to life.
932* NoodleIncident: For some reason, she was at a super hero party in level 6 despite being a villain.
933* ShipTease: Gets pulled ''very'' close by Magneto while leaving the X-Mansion and has no problem with it.
934* TeethClenchedTeamwork: Does not enjoy working with the heroes, but is aware they don't have much choice. She is also annoyed by Rhino when he is easily defeated by the heroes.
935* TheSmurfettePrinciple: The only female villain involved with the story.
936* WeNeedADistraction: At one point Magneto has her use her {{Humanshifting}} for the purpose of [[spoiler:pretending to be him in order to delay the heroes and allow Asteroid M to safely launch into space]].
937[[/folder]]
938
939[[folder:Sabretooth]]
940!![[Characters/MarvelComicsSabretooth Sabretooth]] / Victor Creed
941-->'''Voiced by:''' Creator/TravisWillingham
942
943----
944* ArchEnemy: Wolverine outright despises him and associates him with Weapon X, not to mention his torturous backstory.
945* ArcVillain: The break-in at the Raft for "Rock Up at the Lock Up" was instigated largely by him with some aid from Magneto, with him taunting the heroes throughout the level and being fought twice, once with the help of Magneto and once while providing backup for Abomination.
946* AxeCrazy: Sabretooth with his blood-thirsty attitude is not a guy you'd want to hang around with, let's just put it that way.
947* BloodKnight: Sabretooth is in the Brotherhood because he enjoys fighting, not because he believes in the cause.
948* TheBrute: Acts as the primary combat muscle for the Brotherhood, which he's a very enthusiastic BloodKnight about.
949* EvilSoundsDeep: He has a very deep voice.
950* MovesetClone: Due to going through most of the same Weapon X experiments as Wolverine, Sabretooth has almost ''exactly'' the same abilities as him, such as WolverineClaws, a HealingFactor, and SuperSenses, only lacking the adamantium skeleton that makes him not truly killable. That said, he is quite different in animation and audio, with his constant RunningOnAllFours and frequent SlasherSmile doing well to highlight how despite having similar abilities, they are very different characters.
951* RunningOnAllFours: His walking and running animations have him always moving about on all fours, to highlight how he embraces his animalistic instincts unlike Wolverine.
952* WolverineClaws: His incredibly sharp talons are represented by a stylized pair of mounted claws comparable to Wolverine's own.
953[[/folder]]
954
955[[folder:Juggernaut]]
956!!Juggernaut / Cain Marko
957-->'''Voiced by:''' Creator/AndrewKishino
958
959----
960* ArcVillain: While the fact it takes place in the X-Mansion means several Brotherhood mutants are involved, in the aptly named level "Juggernauts and Crosses" the Juggernaut is present throughout the level causing most of the damage, and ends up acting as the boss for it.
961* TheBrute: Does most of the fighting, although he shares duty with Sabretooth in this regard.
962* BullfightBoss: In his fight he's impervious to direct damage, so to beat him the first two parts require you to trick him into running into some water pipes, helped by getting his head stuck in crates that blind him, after which he can be frozen solid and thrown into heavy objects.
963* CompositeCharacter: Seems to combine the film version with the comics version, in that he's a mutant (he isn't in the comics) but keeps his appearance and nationality from the comics.
964* CurseCutShort: He tries delivering the infamous line without success.
965--> '''Juggernaut:''' Don't you know who I am? I'm the Juggernaut-
966--> '''Iceman:''' Yeah, yeah, we get it!
967* DumbMuscle: His SuperStrength makes him a powerful fighter, but his brains are rather lacking, being quite easily tricked into doing things that work against him.
968* TheJuggernaut: His codename is based on the original term, and whether through his boss fight or gameplay, he can plow through enemies and objects easily once he gets a running start.
969* SuperStrength: His immense physical power that lets him [[TheJuggernaut easily plow through anything]] is a big part of his identity.
970[[/folder]]
971
972[[folder:Mastermind]]
973!!Mastermind / Jason Wyngarde
974-->'''Voiced by:''' Creator/TravisWillingham
975
976----
977* EvilGenius: He's the main brains for Magneto, being the one planning the diversions and keeping the stronger heroes away.
978* KickTheDog: There are plenty of ways he could have used his MasterOfIllusion powers to incapacitate Mister Fantastic, Wolverine, and Hulk. His decision to MindRape them to reach that end is purely because he just loves making people suffer.
979* MasterOfIllusion: His mutant power is to generate illusions like Mysterio, but the fact it's through PsychicPowers means he can affect people's minds much more strongly than the washed-out actor and his tech.
980* MindRape: Engages in using his MasterOfIllusion powers to torment Mister Fantastic (by forcing him to imagine Skrulls are annoying him), Wolverine (by convincing him that Weapon X is using him for an experiment) and Hulk (by making him relive the circumstances of his birth).
981* WeakButSkilled: Physically Mastermind is not very strong, having only three hearts of health, and psychically he's far below Jean and Professor X. But despite his lesser overall abilities, he's such a skilled MasterOfIllusion that he can seriously threaten Wolverine, the Hulk, and Mister Fantastic.
982* YourMindMakesItReal: The projections that the heroes see as a result of his MasterOfIllusion powers will eventually attack the player characters if they don't snap the heroes out of it.
983[[/folder]]
984
985[[folder:Pyro]]
986!!Pyro / St John Allerdyce
987-->'''Voiced by:''' Creator/NolanNorth
988
989----
990* ArchEnemy: The tendency of various stories to make him and Iceman rivals due to the [[FireIceDuo elemental contrast]] is referenced by them being first met while fighting and Pyro aggressively asking Iceman if its hot enough, but Pyro never being seen after experiencing HarmlessFreezing means it's not as highlighted as other rivalries.
991* PlayingWithFire: His mutant power involves manipulating fire, albeit [[ElementalBaggage needing pre-existing fire for him to control]] like through his flamethrowers.
992* {{Pyromaniac}}: Following the X-Mansion level, a quest opens up involving him setting some poor guy's "world's largest tire pile" on fire for no real reason besides him having a compulsive need to set things on fire.
993* SparedByTheAdaptation: At the time this game released, Pyro had been dead since 2001, which quite obviously isn't the case here.
994* ZeroEffortBoss: His "boss fight" simply involves taking control of Iceman and engaging in a little BeamOWar battle that rather easily renders him encased with HarmlessFreezing, and he doesn't appear for any other fights afterwards.
995[[/folder]]
996
997[[folder:Toad]]
998!!Toad / Mortimer Toynbee
999-->'''Voiced by:''' Creator/GregCipes
1000
1001----
1002* TheChewToy: His attempted kidnapping of Storm goes horribly wrong.
1003* EpicFail: How about trying to kidnap Storm, only to fail to bear in mind that she can easily electrocute his tongue.
1004* MultipurposeTongue: That OverlyLongTongue of his is capable of both ensnaring people and latching onto grapple points.
1005* SeriousBusiness: As a toad-like man, he treats bouncing skills with immense respect, viewing it as a way of life.
1006* ZeroEffortBoss: His "boss fight" simply involves Storm using her basic lightning-charge move to fry him unconscious.
1007[[/folder]]
1008
1009[[folder:Blob]]
1010!!Blob / Frederick "Fred" Dukes
1011-->'''Voiced by:''' Creator/StephenStanton
1012
1013----
1014* AntiVillain: Doesn't do that much wrong, and in his side mission he's basically just doing some exercise and trying to lose weight. Of course, being a villain in a side mission which runs on ComedicSociopathy, he doesn't get to do this.
1015* FatBastard: He's a rather rude obese guy who likes getting into meaningless fights, but story-wise he's just trying to get in shape, so his "bastard" qualities aren't really on display.
1016* {{Kevlard}}: As the Blob himself states: "nothing hurts the Blob!" As such, Wolverine's attempt to recruit him for something can't be done through regular fighting, since any blows dealt to him will be kinetically absorbed by his fat, requiring helping him with his diet routine to get him to agree to Wolverine and Jean's terms.
1017* StoutStrength: He's called "The Blob" for how utterly bloated he is, but a secondary part of his mutant power is muscle so densely built it provides SuperStrength.
1018[[/folder]]
1019
1020!!Doctor Doom's Minions
1021[[folder:Green Goblin]]
1022!![[Characters/MarvelComicsNormanOsborn Green Goblin]] / Norman Osborn
1023-->'''Voiced by:''' Creator/NolanNorth
1024
1025----
1026* AlternateSelf: His version from ''WesternAnimation/UltimateSpiderMan2012'' is also playable.
1027* ArchEnemy: To Spider-Man (who technically has ''three'' in this game), although his rivalry is the one most focused upon. Lampshaded when he finds that it's not him attacking Latveria, but the Fantastic Four and Nick Fury.
1028-->'''Green Goblin:''' What? No Spider-Man? Shame. I do so enjoy winding him up.\
1029''[Later, during some BossBanter...]''
1030-->'''Green Goblin:''' This is getting dull without the Spider to keep me entertained.
1031* BadBoss: He unleashes Venom on the heroes in Oscorp, which is shown to result in multiple scientists and workers being infected by symbiotes. It's left ambiguous as to whether or not they were infected beforehand, but it's clear that none of them ''volunteered''.
1032* BullyingADragon: He somehow gets the ''brilliant'' idea of [[spoiler:knocking Hulk's burger to the ground]] and gets a punch to the stomach for it.
1033* EvenEvilHasStandards: Even he wouldn't want the entire world to get devoured. He helps everyone in preventing that from happening.
1034* LesCollaborateurs: Willingly working with Doom to sell out his country.
1035* CorruptCorporateExecutive: His civilian life is Norman Osborn, head of Oscorp. The blatant corruption of that company gets sarcastically lampshaded by Hawkeye and Spider-Man a few times.
1036* TheDragon: He acts as the biggest secondary villain aiding Doom's plans.
1037* {{Flight}}: Thanks to his glider, the Green Goblin can fly.
1038* LaughablyEvil: The Goblin's sense of humour may be lighter than most continuities, but he's still wisecracking even when he's trying to kill the heroes.
1039* LaughingMad: Regularly indulges in a good EvilLaugh.
1040* MadBomber: He throws a lot of Pumpkin bombs during his boss fights, which makes him incredibly dangerous.
1041* MostDefinitelyNotAVillain: {{Inverted|Trope}} into a kind of PhraseCatcher, where any and every mention of Norman and Oscorp being potentially connected to villainy has the heroes sarcastically ask how a company that is ''most definitely '''not''''' run by a CorruptCorporateExecutive could in any way be suspectable as being a cover for villainous antics.
1042* SecretIdentity: The heroes are totally clueless as to who he is, though Hawkeye muses about it more than the others.
1043* ThrowDownTheBomblet: His trademark Pumpkin Bombs are good for blowing up both silver objects and pesky heroes.
1044[[/folder]]
1045
1046[[folder:Abomination]]
1047!!Abomination / Emil Blonsky
1048-->'''Voiced by:''' Creator/SteveBlum
1049
1050----
1051* CompositeCharacter: While mostly drawing characterization from the comics, his design and higher story prominence over The Leader and General Ross are based on his villain role in ''Film/TheIncredibleHulk2008''.
1052* CrouchingMoronHiddenBadass: Anyone capable of going toe-to-toe with Hulk, regardless of results, is not someone to mess with. He later proves invaluable during the EnemyMine.
1053* CursedWithAwesome: His gamma mutation caused him to ''permanently'' turn into a hulking monstrosity like Hulk, but he's not complaining since he retains all of his intellect while gaining SuperStrength and SuperToughness, so experiencing EvilMakesYouUgly by turning into an "abomination" is a price he accepts.
1054* EvenEvilHasStandards: Hates the heroes, but works with them in order to stop Galactus and Loki from eating the Earth.
1055* EvilSmellsBad: His breath stinks, and he actually weaponises it against Hulk and Wolverine.
1056* EvilSoundsDeep: He's got a villainous scratchy grumble, which he can make even deeper by applying a subtle VoiceOfTheLegion effect.
1057* GeniusBruiser: A lowkey example, as while he's not DumbMuscle like Hulk, it's more that he retains his original decently smart and combat-skilled mind while also possessing gamma-radiation-gained SuperStrength and SuperToughness.
1058* RealMenWearPink: He sleeps with a teddy bear in prison. Yes, really.
1059* RecurringBoss: You fight him twice in the campaign; the first time is during "Sand Central Station", the next is during "Rock up at the Lock Up".
1060* SurroundedByIdiots: His reaction to working with Sandman. As far as he's concerned, the latter has sand for brains, literally and figuratively.
1061* TeethClenchedTeamwork: He clearly does not enjoy the idea of an EnemyMine and protests repeatedly. Magneto agrees, but tells him to keep his pride in check.
1062[[/folder]]
1063
1064[[folder:Sandman]]
1065!!Sandman / William Baker / Flint Marko
1066-->'''Voiced by:''' Creator/DeeBradleyBaker
1067
1068----
1069* ArcVillain: He's the over-arching antagonist for "Sand Central Station", since Abomination gets taken out early in the level.
1070* DumbMuscle: A massive pain to fight, but not very bright.
1071* ElementalShapeshifter: Being a man literally made of sand, a good part of his combat strategy is morphing his body into weapons, such as GiantHandsOfDoom or turning his fists into large hammers. An added bonus is that he's NighInvulnerable due to the non-solid nature of his sandy body.
1072* LogicalWeakness: Normally he's NighInvulnerable due to how his sandy body is non-solid, meaning punches just pass right through harmlessly, but sand is very susceptible to solidifying if any liquid is added to the mix, which is how he is defeated in his boss fight courtesy of some Hulk punches to his hardened body giving him a concussion.
1073* MookMaker: Creates several mooks made out of sand.
1074* OneWingedAngel: After you get through his gauntlet and beat his first phase, he decides to stop playing around and absorb more sand to become a giant for the second phase.
1075* PowerMakesYourVoiceDeep: In his normal form his voice is gravelly like sand but not very deep, but when he goes OneWingedAngel his voice drops several octaves to represent how he's taking things more seriously and decided to fight the heroes directly.
1076* PungeonMaster: While heroes and villains alike love their puns, almost ''every'' line of BossBanter from this guy is some form of punny reference to the current situation, usually a LiteralMetaphor.
1077* SandBlaster: Like his name states, his powers involve manipulating sand, whether as an ElementalShapeshifter, being a MookMaker, or just shooting the stuff from his hands.
1078* ThisLooksLikeAJobForAquaman: Throughout the levels there are sandbox pads that are only usable by him or one of his sand minions, meaning to complete every level you ''have'' to buy one of them.
1079[[/folder]]
1080
1081[[folder:Doctor Octopus]]
1082!![[Characters/MarvelComicsOttoOctavius Doctor Octopus]] / Otto Octavius
1083-->'''Voiced by:''' Creator/DeeBradleyBaker
1084
1085----
1086* AbledInTheAdaptation: Due to using the same animations, his Ultimate version here is not paralyzed from the neck down.
1087* AlternateSelf: His version from ''WesternAnimation/UltimateSpiderMan2012'' is also playable.
1088* ArcVillain: He's the designated antagonist for "Times Square Off".
1089* BadassBookworm: Otto's a tough combatant and a dangerous supervillain, who also used to be a teacher at one stage.
1090* BadassTeacher: Badass ex-teacher, at least. He's since left that life behind.
1091* EvenEvilHasStandards: He is one of the villains who helps in saving the Earth from being destroyed.
1092* FourEyesZeroSoul: His dark goggles fit his personality.
1093* GetBackHereBoss: The majority of "Times Square Off" involves chasing after Doc Ock across the rooftops of Manhattan, before ''eventually'' cornering him at Times Square for the boss fight
1094* InsufferableGenius: Will he ever stop boasting about how smart he is?
1095* MorallyAmbiguousDoctorate: He actually has a doctorate, being Doctor Otto Octavius. He kept it even after becoming a supervillain.
1096* MyFutureSelfAndMe: During his level, he and Spider-Man [[TakeThat trash a billboard]] depicting Superior Spider-Man, who is also playable as a secret character.
1097* RoguesGalleryTransplant: He normally menaces Spider-Man, but he spends his time as the ArcVillain in "Times Central Station" menacing the Fantastic Four, and is depicted with particular enmity toward Richards.
1098* SmugSnake: Doc Ock is a powerful enemy and a smart man, but he tends to over-credit himself too much.
1099[[/folder]]
1100
1101[[folder:Venom]]
1102!![[Characters/MarvelComicsVenom Venom]] / [[Characters/MarvelComicsEddieBrock Edward "Eddie" Brock]]
1103-->'''Voiced by:''' Creator/DaveBoat
1104
1105Venom is the combined entity resulting from the merging of a symbiotic alien called a klyntar and a human host (although Eddie Brock is the most famous host, his current host is not known). "Exploratory, Laboratory" reveals that Oscorp has been holding him hostage, at which point he is released by Green Goblin as a distraction.
1106----
1107* AdaptationalVillainy: Unlike his comic book counterpart who is an antihero, this Venom is a full on villain.
1108* AdorableEvilMinions: He, along with the symbiote mooks, provide one of the most notable subversions throughout all the LEGO games.
1109* ArcVillain: While "Exploratory, Laboratory" starts out with the heroes going to face Green Goblin, after he catches the group with a TrapDoor that sends them to his underground symbiote lab, Venom takes center stage as the level's main villain and end-boss.
1110* BodyHorror: When he ends up HulkingOut, he ''rips himself in half''. Granted, it's only for a second and he recovers, but still.
1111* CombatTentacles: He has multiple tentacles extending from his back.
1112* EvenEvilHasStandards: He's very vicious and dangerous, but that doesn't stop him from helping everyone else in stopping Loki and Galactus from eating the world.
1113* EvilSoundsRaspy: Dave Boat goes about using his deep voice much more differently for Venom, providing a scratchy rasp that better emphasizes how creepy this guy is compared to everybody else.
1114* HulkingOut: He can transform into the massive Ultimate Venom. This involves him literally ''ripping himself in half''.
1115* JumpScare: Does a legitimately creepy one when the heroes arrive on the final floor of Oscorp.
1116* LegacyCharacter: When Venom first attacks, Spider-Man asks who's wearing the symbiote this time.
1117* MundaneUtility: Uses his tentacles to juggle skulls.
1118* PrimalStance: Walks and runs on all fours.
1119* VileVillainSaccharineShow: Venom contrasts strongly against the otherwise LaughablyEvil nature of villains in this game, having his area played like a horror movie, including making his home in a dark and foreboding abandoned lab, spending most of the level sneaking about leading up to his fight, having the whole place coated in sticky and ensnaring symbiote goo, performing a genuinely startling JumpScare, and having an EvilSoundsRaspy voice that emphasizes his unnerving {{Yandere}} attitude towards Spider-Man.
1120* VoiceOfTheLegion: Speaks with a deep reverberating undertone to his voice.
1121[[/folder]]
1122
1123[[folder:Whiplash]]
1124!!Whiplash / Ivan Vanko
1125-->'''Voiced by:''' Creator/JohnDiMaggio
1126
1127----
1128* LightningLash: His weapons are a pair of electrified whips.
1129* ShockAndAwe: He wields {{Lightning Lash}}es that can be used both in combat and to power up generators.
1130* WalkingShirtlessScene: Apart from the generators on his back, he doesn't seem to be wearing anything on his chest.
1131* ZeroEffortBoss: You don't even directly fight him, if you can consider him a "boss" at all.
1132[[/folder]]
1133
1134[[folder:The Leader]]
1135!!The Leader / Samuel "Sam" Sterns
1136-->'''Voiced by:''' Creator/JeffreyCombs
1137
1138----
1139* ArchEnemy: One of Hulk's most recurring foes, although Abomination takes this role more prominently in the game than the Leader does.
1140* BarrierWarrior: His boss fight mainly consists of him blocking your way, and not very well at that.
1141* EvilSoundsDeep: He's voiced by Creator/JeffreyCombs, who has a less deep voice than most examples of this trope, though he still counts.
1142* InsufferableGenius: Leader's smart, but just keeps bragging about it.
1143* TemptingFate: Leader claims you'll never make it past him. Give the heroes about thirty seconds and they will.
1144* SquishyWizard: His PsychicPowers are quite formidable... when he can keep a distance from his enemies, as in a direct fight he goes down quite easily.
1145* ZeroEffortBoss: All the player needs to do to stop him is blow up the metallic objects, which throws him off and leaves him open to attack.
1146[[/folder]]
1147
1148[[folder:Mandarin]]
1149!!Mandarin
1150-->'''Voiced by:''' Creator/JohnDiMaggio
1151
1152----
1153* AdaptationalBadass: The handheld version only uses the movie design, but gives him the abilities of the comics version.
1154* AlternateSelf: His version from ''Film/IronMan3'' is also playable. He has no abilities whatsoever.
1155* ArchEnemy: He's the biggest and most recurring villain for Iron Man in the comics.
1156* ArcVillain: He's the primary villain for "Rebooted, Resuited", with Killian acting as TheDragon for him.
1157* BadassCape: His film version wears an impressive cloak, but that's just to provide the ''image'' of badassery, as he's in truth a JokeCharacter.
1158* BadassNormal: His film version may be a JokeCharacter, but he at the very least can punch enemies.
1159* BeardOfEvil: He has a more subdued beard than his comics version, but stil enough to give a villainous Fu Manchu-style image.
1160* DeadpanSnarker: Merely says "never trust a demigod", after Loki betrays him.
1161* DecompositeCharacter: In addition to him and Aldrich Killian existing in the same world, Trevor Slattery is available as a JokeCharacter alt for him, meaning there are three versions of the Mandarin that exist in this world.
1162* DualBoss: Fights against the player alongside Killian.
1163* JokeCharacter: The version of him from the films is almost completely useless. ''H.E.R.B.I.E.'' of all characters is more useful than him.
1164* PoweredArmour: Goes on to hijack the Hulkbuster armour for his own personal use.
1165* PlayingWithFire: One of the abilities that his rings grant him is to shoot fire, which he can use to destroy golden objects.
1166* RaceLift: This version appears more westernised than in the comics.
1167* UnwittingPawn: Loki abandons him and Aldrich Killian to hold off Cap and Iron Man.
1168* VillainousValour: Even after Loki betrays him and Killian and it becomes apparent that he will not be able to escape, he hijacks the Hulkbuster armour, goes on to fight both Cap and Iron Man and destroys an entire wave of automated Iron Man suits that are sent to attack him.
1169* VisionaryVillain: He mentions that Iron Man could never fully understand ''why'' he did what he did, implying he had grander reasons for allying with Doom.
1170* WhatIsEvil: During the fight against him, he argues that "[[Film/IronMan3 there is still no such thing as heroes]]".
1171* YellowPeril: Distinctly averted. He has a hint of an accent and the obvious name, but you'd have little indication otherwise as to his villainous Asian origin.
1172[[/folder]]
1173
1174[[folder:Aldrich Killian]]
1175!!Aldrich Killian
1176-->'''Voiced by:''' Creator/RobinAtkinDownes
1177
1178----
1179* AdaptationalBadass: The film version was [[spoiler:killed by an Extremis-powered Pepper]], albeit after a prolonged fight with Iron Man in which he took many serious injuries. This version held his own against Iron Man and Captain America.
1180* AdaptationalVillainy: Like the film version, he's much nastier than his comics counterpart.
1181* ArchEnemy: He's a lesser-than-Mandarin but still notable major antagonist to Iron Man, whom he ''really'' hates for some reason.
1182* BadassInANiceSuit: Sharply dressed and kicking ass.
1183* DecompositeCharacter: In the films he was the "true" Mandarin, with the guy that represents the image being an actor. Here, him and the Mandarin are two separate characters.
1184* TheDragon: He's the right-hand man for the Mandarin.
1185* DualBoss: Fights against the player alongside the Mandarin.
1186* KilledOffForReal: [[spoiler: Seems to be the case, as he breaks into pieces after his defeat, and doesn't appear in [[VideoGame/LegoMarvelSuperHeroes2 the sequel]].]]
1187* PlayingWithFire: His Extremis powers let him shoot fire and phase through the ground.
1188* UnwittingPawn: Loki abandons him and his master to Iron Man and Captain American's mercy.
1189* VillainousValour: Even after Loki betrays him and his boss and it becomes apparent that they will not be able to escape, he goes on to fight both Cap and Iron Man, though he gets knocked out considerably earlier.
1190* TheVoiceless: Despite being just as prominent a villain as the Mandarin, he never utters anything besides VoiceGrunting and the occasional EvilLaugh, to the point that all the BossBanter in "Rebooted, Resuited" is done by the Mandarin.
1191* WalkingSpoiler: Not so much for the game, but he spoils quite a bit about Film/IronMan3.
1192[[/folder]]
1193
1194[[folder:Red Skull]]
1195!![[Characters/MarvelComicsRedSkull Red Skull]] / Johann Shmidt
1196-->'''Voiced by:''' Creator/SteveBlum
1197
1198----
1199* ArcVillain: He's the primary antagonist for "Red Head Detention".
1200* DarkIsEvil: He wears a dark suit, which adds to the fact that he's a sadistic bastard.
1201* EvilSoundsDeep: He has a deep yet suave voice that highlights his sinister yet charismatic image.
1202* NoSwastikas: No reference is made to Skull or HYDRA having been Nazis.
1203* OlderThanTheyLook: He's the contemporary foe of Captain America, meaning he's also around eighty, though unlike Cap becoming a HumanPopsicle there's no given explanation for how Skull doesn't look to have aged even a decade since then, besides the implications that his permanent red skull for a head simply doesn't show the effects of aging while the super serum in him kept his body in top condition.
1204* RedIsViolent: He's very hostile and brutal to match his red colored skin.
1205* SmugSnake: He's definitely a dangerous threat, but his arrogance means he overestimates his abilities and planning skills, which result in his defeat.
1206[[/folder]]
1207
1208[[folder:Arnim Zola]]
1209!!Arnim Zola
1210-->'''Voiced by:''' Creator/RobinAtkinDownes
1211
1212----
1213* TheDragon: He's the right-hand man of the Red Skull, acting as the supportive intellect behind his schemes.
1214* EvilGenius: He's the highly intelligent plan-maker and tech-provider for HYDRA.
1215* IfMyCalculationsAreCorrect: Tells Captain America that he has a 95% chance of failing to stop HYDRA, so he should just give up. Of course, a 5% chance is all Cap (with some help from the Human Torch) needs to overturn the odds and win.
1216* KarmaHoudini: Is glanced over by the heroes during the Red Skull boss fight.
1217* NonActionGuy: His robotic body was built for BrainUploading, not fighting, so he stays out of combat as much as possible.
1218[[/folder]]
1219
1220[[folder:MODOK]]
1221!!MODOK / George Tarleton
1222-->'''Voiced by:'''Creator/DaveBoat
1223
1224----
1225* BarrierWarrior: He has a powerful force field that he uses in combat. Deconstructed in that his shields drain too much power.
1226* TheChewToy: His performance in combat is ...subpar.
1227* EpicFail: His efforts to use his full strength backfire and leave him vulnerable.
1228* GlassCannon: He can dish out lots of damage but can't take it, and his energy levels drain too quickly.
1229* InsufferableGenius: MODOK loves bragging about his intelligence.
1230* PsiBlast: His sole regular form of attacking involves a forehead-based HeadBlast of psychic energy. Unfortunately for him, prolonged use of this ability drains energy from his BarrierWarrior move, leaving him vulnerable to a ranged attack.
1231* SmugSnake: He claims to be all-powerful, but constantly shorts out his own circuits and is easily bested by anyone quick.
1232* WeaponizedExhaust: He can concentrate the rocket-power of his chair to shoot intensely heated plasma, but doing so temporarily renders him unable to fly, and thus a sitting duck for getting punched.
1233[[/folder]]
1234
1235[[folder:Rhino]]
1236!!Rhino / Aleksei Sytevich
1237-->'''Voiced by:''' Creator/RobinAtkinDownes
1238
1239----
1240* AntiVillain: Rhino doesn't seem fully aware of what's going on, and shouts to be left alone repeatedly.
1241* BullfightBoss: He's a big tough guy who can't be hurt through simple punching, so you need to destroy the rubble in his arena to build a giant pumpkin, bait him into concussing his head on it, then punch him into it with the Thing, after which he decides ScrewThisImOuttaHere.
1242* DumbMuscle: Rhino has impressive strength, but is an easily fooled idiot. Mystique is even dumbfounded by him.
1243* GiantSpaceFleaOutOfNowhere: Given the theme of the level in which he appears, mostly X-Men based stuff, seeing Rhino show up is something of a surprise. Heck, even ''he'' doesn't seem to know where he is.
1244* LightningBruiser: Rhino moves fast, hits hard, and is so tough that not even the Thing can hurt him.
1245* RhinoRampage: He has a rhino AnimalMotif, and he fits it well through both SuperStrength and how his only boss attack is a FoeTossingCharge.
1246* SuperStrength: His attacks can easily hurt The Thing, who is on his level.
1247[[/folder]]
1248
1249[[folder:Doombots]]
1250!!Doombots
1251
1252The mechanical servants of Doctor Doom, programmed to do his bidding.
1253----
1254* GiantMook: The V-Series Doombot, which is taller than most of the heroes and has SuperStrength.
1255* MechaMooks: Rather than employ fallible humans for his forces, Doom personally designs his own mechanized soldiers.
1256* {{Mooks}}: Act as the main cannon fodder enemies in areas menaced by Doom.
1257[[/folder]]
1258
1259!!Other Villains
1260[[folder:Kingpin]]
1261!![[Characters/MarvelComicsTheKingpin The Kingpin]] / Wilson Fisk
1262
1263Wilson Fisk is the head of a crime syndicate, who poses as a legitimate businessman. He's known as an ArchEnemy to Daredevil, and Spider-Man on occasion.
1264----
1265* ArchEnemy: Of all the villains Daredevil has faced, Kingpin is the most recurring and most personal.
1266* ArcVillain: He's the overall antagonist of the side-mission "Feeling Fisky".
1267* BadassNormal: No superpowers, yet he can pose a threat to Captain America, Spider-Man and Daredevil, all of whom are superhuman in some way.
1268* BadassInANiceSuit: As a crime boss, he dresses impeccably.
1269* BondVillainStupidity: Kingpin needs a SHIELD agent bumped off, that's fair enough. What's stupid is his way of choosing to bump him off- rather than crush him with his bare hands or have [[CoDragons Elektra and Bullseye]] destroy him, he leaves him to be cut in half with a laser. This allows Captain America to easily save the agent.
1270* CharlesAtlasSuperpower: It's not possible to be that ripped in real life, needless to say.
1271* CorruptCorporateExecutive: Fisk's disguise as a legitimate businessman helps fuel his criminal activities.
1272* TheDon: Despite not being in a mafia-based group, he fits the bill as the ruthless leader of a crime ring.
1273* FatBastard: In image he's a stocky guy with a less-than-pleasant personality, but it's {{subverted|Trope}} in that his bulk is all well-built muscle hidden under a suit that makes him ''look'' fat.
1274* FlunkyBoss: Has no trouble letting his goons distract you.
1275* KickTheDog: When we start his level, he's trying to kill a SHIELD agent by cutting him in half with a laser, not because he or SHIELD did anything to mess with his business, but because he just felt like killing somebody that day and used "free dental work" to trick the agent into getting captured.
1276* MadeOfIron: He can shrug off Captain America's shield throws, Spidey's webbing and Daredevil's batons, not to mention Spidey and Cap's above-average strength. What takes him down eventually? Not one, not two, but ''three'' chandeliers. Dropped on his head.
1277* NotSoAboveItAll: Typically seems to be rather smug and stoic, but if you leave him to idle, he'll start dancing with his cane.
1278* RankScalesWithAsskicking: Kingpin is a literal criminal kingpin, and he easily hands the heroes their butts on a platter in hand-to-hand.
1279* TopHeavyGuy: Kingpin's muscle is mostly around his chest and arms.
1280[[/folder]]
1281
1282[[folder:Elektra]]
1283!!Elektra / Elektra Natchios
1284
1285Kingpin's right-hand woman and assassin.
1286----
1287* AdaptationalVillainy: Played with. Elektra in the comics is mostly known as an AntiHero, but a hero nevertheless. This one takes inspiration from her origins as Kingpin's muscle and leaves it there, choosing not to have her HeelFaceTurn that follows in most adaptations.
1288* BadassNormal: Able to pose a threat to Captain America, Spider-Man and Daredevil with just some highly acrobatic skills, though her boss is ultimately more powerful.
1289* CoDragons: She acts as a lieutenant of Kingpin alongside Bullseye.
1290* DarkActionGirl: She's as strong as Bullseye, and a woman.
1291* PrecisionGuidedBoomerang: Her ranged attack involves throwing her sais as spiky boomerangs, which return to her hands afterwards despite not being designed for such a thing.
1292* ProfessionalKiller: Her job is killing people for money.
1293* WeaponBasedCharacterization: Wields her iconic sais in combat, which in practice act like DeviousDaggers to represent her stealthy and pragmatic ninja-like image.
1294[[/folder]]
1295
1296[[folder:Bullseye]]
1297!!Bullseye / Lester
1298
1299An assassin and Kingpin's right-hand man, alongside Elektra.
1300----
1301* AdaptationalComicRelief: Bullseye in the comics is a disgusting man and unrepentant murderer. This version is goofy and downright hilarious.
1302* ArchEnemy: He's one of the more recurring villains for Daredevil, although it's not brought up much.
1303* BadassNormal: Able to pose a threat to Captain America, Spider-Man, and Daredevil with only some ImprobableAimingSkills, though his boss is ultimately stronger.
1304* CoDragons: He acts as a lieutenant of Kingpin alongside Elektra.
1305* DarkIsEvil: His costume is noticeably darker than Elektra's.
1306* DeathDealer: While he's a master of ImprovisedWeapon, his default choice of throwable object is sharpened cards.
1307* ProfessionalKiller: His job is killing people for money.
1308[[/folder]]
1309
1310[[folder:The Vulture]]
1311!!The Vulture / Adrian Toomes
1312----
1313* AdaptationalComicRelief: This version of The Vulture takes the EvilOldFolks trait of his comics self and elevaates it into him being a comical ScatterbrainedSenior.
1314* AllYourBaseAreBelongToUs: Attempts to wreck the Marvel Comics headquarters.
1315* BigBadDuumvirate: He and ''Howard the Duck'', of all people, act as the collective ArcVillain for "Nuff Said", though Howard knocking himself out means Vulture acts as the main villain there.
1316* DumbMuscle: Vulture is a capable fighter but falls for the same trick ''three times''.
1317* EvilOldFolks: He's among the oldest characters in the game, but despite being a bit senile, he still hates heroes and people in general with a passion, alongside threatening Marvel Comics HQ just because he isn't getting much comics page-time.
1318* TooDumbToLive: He falls for the same trick ''five times''. He's first convinced to fly onto an electrified bird-house and gets shocked. Then he rushes at a cardboard cut-out of Iron Man and crashes. After that, he runs into a balloon version of Thor, and then flies through a hologram of Captain America. You think he'd wise up, but then Mister Fantastic fools him into landing in a giant bird-bath.
1319[[/folder]]
1320
1321[[folder:Electro]]
1322!!Electro / Maxwell "Max" Dillon
1323----
1324* AlternateSelf: His version from ''WesternAnimation/UltimateSpiderMan2012'' is also playable.
1325* BigBadDuumvirate: He and Shocker are the ArcVillain duo of "A Shock Withdrawal", with Electro providing the main muscle by electrifying the ground.
1326* GlassCannon: During "A Shock Withdrawal", he's clearly very powerful, but one direct hit is enough to down him.
1327* ShockAndAwe: His powers involve generating and manipulating electricity at will.
1328* SmugSnake: After the hostages are freed, he vows that there will be no holding back. He then goes down in one direct hit.
1329[[/folder]]
1330
1331[[folder:Shocker]]
1332!!Shocker / Herman Schultz
1333----
1334* BigBadDuumvirate: He and Electro are the ArcVillain duo of "A Shock Withdrawal", with Shocker being the support that loads the cash in their truck.
1335* HavingABlast: The concussive force of his Shocker Gauntlets let him explosively demolish silver objects.
1336* KnowWhenToFoldEm: While he does try to stay and fight against Cap, Iron Man and Spider-Man, he eventually decides to run when he realises he is hopelessly outmatched.
1337* {{Vibroweapon}}: Despite what his name implies at first glance, he doesn't cause ShockAndAwe but instead produces ''shock''waves through his special gauntlets, which generate concussive HandBlasts.
1338* VillainousValor: Unlike Electro, he at least tries to put up a decent fight against Cap, Iron Man and Spider-Man. While he may be hopelessly outmatched, he gets points for effort.
1339[[/folder]]
1340
1341[[folder:Nightmare]]
1342!!Nightmare
1343----
1344* ArcVillain: He's the designated villain of "Stunt Show Surprise"
1345* DimensionLord: He is the Lord of the Dream Dimension, from which he draws power based on the nightmares of the living, which he can also summon into the waking world for his purposes.
1346* NightmareWeaver: He draws upon the night-terrors of his enemies to fight against them.
1347* SquishyWizard: He may be an incredibly powerful DimensionLord, but in the mortal realm [[WorfHadTheFlu he can only draw upon a limited amount of his power]], so while magic-wise he's still incredibly powerful, physically he can be beaten and banished back to the Dream Dimension by some BadassNormal folk like Hawkeye and Black Widow, albeit with some help from Iceman and Ghost Rider.
1348[[/folder]]
1349
1350[[folder:The Lizard]]
1351!!The Lizard / Curtis "Curt" Connors
1352----
1353* AbnormalAmmo: His ranged attack as Dr. Connors is to throw [[GrievousHarmWithABody living regular lizards]] at things.
1354* AdaptationalVillainy: He's a little less caring about civilians or the consequences of his actions than in most other continuities, judging by the comments in his level, in that he only wants to perfect the formula to fix his arm.
1355* ArcVillain: Acts as the antagonist for "Reptilian Ruckus".
1356* HandicappedBadass: Even in his one-armed human form, Dr. Connors is a decently capable fighter with a highly intelligent mind.
1357* ImAHumanitarian: One of his moves as the Lizard is to pick up people with his tail and dropping them into his gaping maws, probably the only character to be able to eat other characters.
1358* LabcoatOfScienceAndMedicine: Dr. Connors is a MadScientist of the genetics area, and not only does he wear a labcoat at all times to highlight that, his outfit acts as MagicPants in that the coat, shirt, and pants remain intact, with the only bit of ClothingDamage being turning into a BarefootCartoonAnimal, ''just'' to emphasize his scientist aspect even in Lizard form.
1359* MadScientist: Dr. Connors is a geneticist who performs experiments with the purpose of permanently re-growing his lost hand, and due to AdaptationalVillainy he cares nothing for the consequences to other people in that pursuit.
1360* MorallyAmbiguousDoctorate: Doctor Curt Connors {{avert|edTrope}}s this, having earned his doctorate fair and square and being a decent guy. When he transforms, though...
1361* ReptilesAreAbhorrent: While getting a slight case of AdaptationalVillainy that gives Doctor Connors a LackOfEmpathy, transforming into the Lizard still causes him to lose any remaining morals and be quite willing to [[ImAHumanitarian eat other humans]] out of his animalistic aggression.
1362[[/folder]]
1363
1364[[folder:Dormammu]]
1365!!Dormammu
1366----
1367* ArchEnemy: He's the sworn enemy of Doctor Strange.
1368* ArcVillain: Acts as the antagonist for "Stranger Danger".
1369* BreathWeapon: He can shoot green spectral energy from his mouth that melts gold objects.
1370* FlamingSkulls: His regular ranged attack involves throwing blazing disembodied skulls.
1371[[/folder]]
1372
1373[[folder:Mysterio]]
1374!!Mysterio / Quentin Beck
1375----
1376* ArcVillain: Acts as the antagonist for "The Thrill of the Chess".
1377* EvilIsPetty: The ''only'' reason Magneto fights him is because he wants his chess set back, and the only reason Mysterio doesn't give it back is because [[{{Jerkass}} he's a major dick]].
1378* EvilVsEvil: His antagonistic role in "The Thrill of the Chess" has him facing against fellow villain Magneto, not because of a conflict of goals but because [[EvilIsPetty he stole Magneto's chess set and pettily refuses to give it back]].
1379* MasterOfIllusion: His powers of visual distortion let him vanish in a puff of smoke.
1380* SquishyWizard: He has incredilble MasterOfIllusion powers and tech that replicates PsychicPowers, but physically he's an average human, so getting past his illusions leaves him easy to pummel.
1381[[/folder]]
1382
1383[[folder:Malekith]]
1384!!Malekith the Accursed
1385----
1386* ArcVillain: Acts as the antagonist for "Bro-tunheim".
1387* BadassCape: Malekith's DLC costume has a billowing black cape.
1388* CompositeCharacter: He keeps the looks and abilities of his comic counterpart, but the EnemyMine that Thor and Loki pull against him is from the films. He can gain a costume based on the film as DLC.
1389* DarkIsEvil: As a Dark Elf, he not only has half of his TwoFaced appearance pure black, his DLC version is drenched in dark colors, all of which to quite blatantly signify his very evil tendencies.
1390* NamesToRunAwayFromReallyFast: Anyone calling themselves "Malekith the Accursed" probably isn't a nice person.
1391[[/folder]]
1392
1393[[folder:Sentinels]]
1394!!Sentinels
1395----
1396* AdaptationalComicRelief: Normally, when Sentinels show up, they're played very seriously regardless of how hard they are to take down. Meanwhile, the boss fights against them here are utterly hilarious.
1397* AffablyEvil: Surprisingly, Sentinels are rather polite and pathetic in their efforts to destroy mutantkind.
1398-->'''Sentinel:''' Mutant? Anyone here a Mutant? We'd very much like to destroy you.
1399* FantasticRacism: They consider mutants blights against humanity and life in general.
1400* IneffectualSympatheticVillain: Borderline ineffectual, but yes. They politely ask for mutants to turn themselves over for extermination, and then beg for help if they struggle.
1401* KillerRobot: Giant robots whose entire purpose for being is "destroying" mutants.
1402* NotSoHarmlessVillain: While hardly lethal, the Sentinel can be surprisingly difficult to deal damage to if you don't have the right party.
1403* OptionalBoss: None of the fights against these things are necessary for the story, but since beating them provides collectibles, destroying these {{Pinata Enem|y}}ies is necessary for HundredPercentCompletion, with the added bonus of extra studs.
1404* PinataEnemy: When defeated, these things drop ''hundreds'' of gold studs. It's not quite as much as a thorough level cleaning, but it's still quite a bit of money.
1405* RedemptionDemotion: Once unlocked, the Sentinel is shrunk down a bit and can take regular damage.
1406[[/folder]]
1407
1408[[folder:Red Hulk]]
1409!!Red Hulk / Thaddeus "Thunderbolt" Ross
1410----
1411* BadassInANiceSuit: In human form wears his usual military duds befitting a general.
1412* DarkIsEvil: Wears a pair of black trousers, and is a bad person.
1413* EvilCounterpart: He's a villainous reflection of the Hulk, both being tough, angry, and determined fighters, but where Hulk fuels his anger through pain and a desire to be left alone, Red Hulk fuels his anger with hatred and a desire to make Hulk miserable.
1414* FourStarBadass: He's a general in the army, and whether as Red Hulk or Ross, he's a very capable fighter
1415* SuperToughness: He's as durable and tough as regular Hulk, not only being able to NoSell regular attacks but requiring multiple punches from another big-fig, followed by a PummelDuel, before he's finally beaten.
1416[[/folder]]
1417
1418[[folder:Carnage]]
1419!![[Characters/MarvelComicsCarnage Carnage]] / [[Characters/MarvelComicsCletusKasady Cletus Kasady]]
1420----
1421* MovesetClone: He plays exactly like regular Venom, but has slightly unique animations and no big-fig transformation.
1422* MundaneUtility: Uses his tentacles to juggle skulls.
1423* PrimalStance: Walks and runs on all fours.
1424* RedAndBlackAndEvilAllOver: He is blood red and jet black.
1425[[/folder]]
1426
1427[[folder:Superior Spider-Man]]
1428!![[ComicBook/SuperiorSpiderMan2013 Superior Spider-Man]] / [[Characters/MarvelComicsOttoOctavius Otto Octavius]]
1429----
1430* EvilCounterpart: He's an evil version of the original Spider-Man, caused by Doc Ock taking over his body.
1431* MyFutureSelfAndMe: He's playable alongside his past self, Doctor Octopus.
1432* PaletteSwap: He has no gameplay differences from the normal Spider-Man.
1433* SpiderLimbs: He has four robotic legs.
1434[[/folder]]
1435
1436[[folder:Super-Skrull]]
1437!!Super-Skrull / Kl'rt
1438
1439A Skrull with the combined powers of the Fantastic Four
1440----
1441* AllYourPowersCombined: Normally Skrulls can only copy a single super-person's powers, but Kl'rt was genetically empowered to possess all the powers of the Fantastic Four at once.
1442* FlyingFirepower: The power of the Human Torch lets him jet through the sky by shooting fire from his feet alongside shooting scorching HandBlasts both grounded and airborne.
1443* GeniusBruiser: He combines the strength of Thing and firepower of Human Torch with the scientific brilliance of Mister Fantastic, meaning if brute-force doesn't work, he has the enhanced intellect to figure out how to deal with a situation.
1444* GlassCannon: His skillset combines FlyingFirepower and ImplacableMan to make him a formidable fighter and tracker, but neither his powers nor his Skrull biology do anything to enhance his durability or provide a HealingFactor, meaning he needs to either maintain the offensive or abuse his {{Invisibility}} to avoid getting hit.
1445* ImplacableMan: A secondary power gotten from the Thing's skillset is that he will never be knocked down and stunned by vehicles and enemies, meaning he can just walk along unimpeded as he goes where he wants, and his {{Flight}} power from the Human Torch means vertical distance isn't an obstacle either for chasing after something. Unfortunately, his lack of the Thing's bulk means he can't just charge through vehicles and objects as TheJuggernaut, so he still needs to either directly smash or get around things in his way.
1446* {{Invisibility}}: He was spliced with the Invisible Woman's powers from a time when she was much weaker and still called Invisible ''Girl'', so he can only use it to turn invisible. But unlike her, he can make himself invisible at all times, so he can run, jump, fly around, punch, and shoot fire while completely imperceptible to his enemies and security cameras, which lets him act like an assassin by attacking while his enemies can't fight back, alongside being able to easily complete puzzles that require both stealth and platforming by engaging in a DungeonBypass through invisible flying.
1447* MasterOfNone: He may have the combined powers of the Fantastic Four, but the trade-off is that he lacks the sheer power and skill of theirs, such as Reed's full-on VoluntaryShapeshifting, Sue's BarrierWarrior abilities, and Ben's sheer bulk that makes him TheJuggernaut. But what he lacks in skill and brute-power, he makes up for by combining those abilities in ways the four could never achieve separately.
1448* MindControl: Separate from the FF-based powers, he also has the ability to influence the minds of others to do his bidding.
1449* RubberMan: The power of Mr. Fantastic lets him stretch and contort his body in various ways, such as latching onto grapple points and squeezing through vents, though his MasterOfNone status means he lacks Reed's proper VoluntaryShapeshifting.
1450* SecretAIMoves: In combining the powersets of the Fantastic Four, the developers literally combined the movesets of the Thing and Human Torch. One coding quirk of this is that Super-Skrull has both Torch's fire beam special and Thing's boulder-creating special, but only the beam can be used normally by holding the special button, while the boulder-creation can only be randomly triggered to activate from an A.I.-controlled partner.
1451* SuperStrength: The power of the Thing grants him immense strength that lets him smash enemies and cracked walls alongside ripping off green handles, and also provides enough sturdiness to NoSell speeding enemies and vehicles from running over him.
1452[[/folder]]
1453
1454!Other
1455!!Civilians
1456[[folder:J. Jonah Jameson]]
1457!!John Jonah Jameson
1458-->'''Voiced by:''' Creator/JohnDiMaggio
1459----
1460* AbnormalAmmo: Befitting a newsman, his ranged attack involves throwing rolled-up newspapers at things.
1461* BadassNormal: He may not be super-powered or a trained fighter, but he can punch out baddies at least.
1462* {{Jerkass}}: This version exaggerates his character to the point that all his nice tropes are missing.
1463* MeanBoss: Not an outright bad one, but he's constantly shouting at and demeaning his employees.
1464* TechnologicallyBlindElders: The Bugle has recently gone into using the internet for newswork, and Jameson is a bit slow on "updating" to the new system, not only needing Parker's help dealing with the "web" but having a hard time figuring out how to turn on his cell-phone, let alone wrapping his head around stuff like photography apps.
1465[[/folder]]
1466
1467[[folder:Joe Quesada & Axel Alonso]]
1468!!Joseph "Joe" Quesada & Axel Alonso
1469----
1470* CreatorCameo: They only appear because Howard and Vulture are angry that Marvel Comics isn't giving them titles.
1471* DistressedDude: The duo get kidnapped by Howard and Vulture in an effort to get more comic coverage, requiring Mr. Fantastic and Spider-Man to save them]]
1472[[/folder]]
1473
1474[[folder:Aunt May]]
1475!!Aunt Maybelle "May" Parker
1476----
1477* BadassNormal: She may be a JokeCharacter in regards to being the final "reward" from Deadpool, and thus the final collectible, but she can at least punch out baddies.
1478* JokeCharacter: She's the last "prize" Deadpool has to offer and the last collectible available to get in the game, and she is utterly ''useless'', mostly existing as a BraggingRightsReward.
1479[[/folder]]
1480
1481[[folder: Mary Jane Watson]]
1482!!Mary Jane Watson
1483----
1484* BadassNormal: She has no powers, but she can at least punch out baddies.
1485[[/folder]]
1486%%[[folder:DLC Characters]]
1487
1488%%!!Kurse
1489
1490%%!!Odin
1491
1492%%!!Falcon / Samuel "Sam" Wilson
1493
1494%%!!Jane Foster
1495
1496%%!!Beta Ray Bill
1497
1498%%!!A-Bomb / Richard "Rick" Jones
1499
1500%%!!Thanos
1501
1502%%!!Winter Soldier / James "Bucky" Barnes
1503
1504%%!!Sif
1505
1506%%!!Fandral
1507
1508%%!!Hogun
1509
1510%%!!Volstagg
1511

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