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3%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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7[[center:[[WMG: [-'''''VideoGame/MegaManX ''''' | [[Characters/MegaManX Main Character Index]]\
8[[Characters/MegaManXHeroes Heroes]] | '''Villains''' | [[Characters/MegaManXMaverickBosses Maverick Bosses]] | [[Characters/MegaManXSupportingCast Supporting Cast]] | ''[[Characters/MegaManXCommandMission Command Mission]]'' ]]]]-]
9----
10The major antagonists and villains of the ''X'' series. The majority are Reploids who are Mavericks and are organized according to game in which they are introduced.
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12[[foldercontrol]]
13
14!Mavericks
15Mavericks are Reploids who rebel against humans and are a threat to them and other Reploids. The causes of a Reploid becoming a Maverick could be software bugs, viruses, reprogramming, by their own free will upon deciding that humans are inferior and too weak to live (or some variation of this thought), or even being judged so by the people in charge with varying degrees of justification or lack thereof. They are main antagonists of the [[VideoGame/MegaManX series]].
16----
17[[folder:Sigma]]
18!!Sigma
19!!!'''Voiced by''': Creator/{{Mugihito}} (JP), Charlie Fontana (EN, ''X4''), Walter Roberts (EN, ''X7''), Dave Petit (EN, ''X8''), Gerald Matthews (EN, ''Maverick Hunter X''), Chandler Van Fossen (EN, ''X4'' redub), Jim Byrnes (EN, animated series), Creator/ChrisTergliafera (EN, ''VideoGame/MarvelVsCapcomInfinite'')
20[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/megamanxdive_sigma.png]]
21[[caption-width-right:350:From ''VideoGame/MegaManXDive''.]]
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23
24The [[BigBad primary antagonist]] of the ''X'' series. One of the most advanced and powerful Reploids ever made, he was the greatest creation of Dr. Cain. When the Maverick Hunters were formed, he was chosen to be their leader and uphold peace around the world, leading them to many victories and successes. One fateful day, however, following an encounter with the recently-unearthed Zero, he was exposed to the Maverick Virus, a virus that changed the thought processes of a Reploid and usually made them unruly and violent.
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26Instead of simply being infected, however, Sigma’s advanced nature caused him to became one with the virus, and the process turned him into a murderously insane maniac bent on ending the human race. He’s appeared in many bodies throughout the series, and Sigma is never usually the same each time. No matter what form he takes, however, one thing is always consistent: as long as the Sigma Virus lives on, Sigma lives on.
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29* AmbiguousStartOfDarkness: From the first game's manual, it was always established that he led his Maverick rebellion as he believed that humans were limiting the evolution of Reploids. However, later games would establish that Sigma went Maverick after his fateful encounter with Zero, which would get the former infected with the Maverick Virus to merge with Sigma's mind to form the Sigma Virus. It is therefore unclear whether Sigma turned evil entirely because of the virus messing with his mind or Sigma was always resentful of humans with the virus merely giving him the means to carry out his rebellion. However, some of his characterizations pre-virus (in the X4 flashback and an archive of his old data on Dive) showcase him to be fairly reasonable.
30* ANaziByAnyOtherName: For the first few games, his attitude about humans can be summarized as "the inferior need to be exterminated so the superior can thrive". He then extends this attitude towards earlier reploid models for the sake of the Next Generation ones.
31* AnimalMotifs: Wolves. He has a pet robot wolf named Velguarder, his OneWingedAngel form in the first game is a large robotic wolf, and his symbol is the Greek letter Sigma designed as a wolf.
32* AnthropomorphicPersonification: He's the living will of the Sigma Virus - it's even named after him. It's heavily implied that [[AsLongAsThereIsEvil as long as the Sigma Virus exists there's always a chance that he could return.]]
33* ArchEnemy: To both protagonists X and Zero.
34** Sigma is greatly interested in X's potential and wants to use his body to usher in a new age of Reploid supremacy. Sigma even comments on how he and X are "always destined to meet".
35** Zero is the one who infected Sigma with the virus in the first place, and [[TheAtoner is greatly disturbed by what he did to the former Maverick Hunter]]. On Sigma's end, he indirectly causes [[spoiler:Iris' death]], even [[KickTheDog mocking Zero about it]], and later goes along with Dr. Wily's posthumous plan to turn Zero into the monster he was meant to be.
36* ArcWelding: His evolution talk calls to mind later {{Big Bad}}s [[Videogame/MegaManZX Serpent]] and [[spoiler:Lumine]]. It's not clear where Inafune was going with this, as the remake series was canceled.
37* ArcWords: "Evolution requires sacrifice."
38* ArtificialZombie: In ''X6'', he is brought back into a half-dead state by Gate.
39* AsLongAsThereIsEvil: Tells X this when defeated in ''Xtreme'', promising to haunt him and Zero for as long as they live.
40* AttackItsWeakPoint: Most of the time, his second body's weak point is located on the head.
41* AsskickingLeadsToLeadership: Dr. Cain built Sigma to be the leader of the Maverick Hunters and consequently to have the power to match the post. At the time of his creation, Sigma was ''the'' most advanced Reploid in the world both on a physical level and with the most advanced anti-virus software installed that would, in theory, prevent him from going Maverick and thus turning that power against humanity. He continues to hold true with this more or less as the leader of the Mavericks.
42* AxCrazy: His sanity seems to wane as the games go on, where he becomes less concerned with helping Reploids advance in their development and far more obsessed with killing the heroes while wiping out millions of innocent lives in the process. And in the reboot of the first game, he already shows signs of this, such as laughing maniacally while looking down at the ruins of a city he obliterated via missile launches.
43* BackFromTheDead: Again and again and again and again... at last count, he's been killed ten times. In the strictest sense, the only times where it seemed like his death might stick were in ''X3'', where he's first hit by a real anti-virus, ''X5'', where Zero destroys him after most of the Sigma Virus has been eradicated from the Earth, and ''X8'', where he is [[spoiler:destroyed on the moon, [[KilledOffForReal and hasn't been seen since]]]].
44* BadassBoast: He loves giving these out. Not just prefight ones, but even after he has seemingly been defeated, most notably as TheStinger for the first game.
45* BadassCape: A staple of Sigma's. Most notable in his ''X1'' and ''X5'' forms, but in ''X4'' he wore a Grim Reaper cloak and in ''X2'' he only wore a cape in artwork. Subverted with his tattered robes in ''X6'' and ''X7'', which serves to make him look beaten and haggard rather than intimidating.
46* BadBoss: In the non-canon Vile Mode of ''Maverick Hunter X'', he allows Vile to kill a ton of his Mavericks, including his high-ranking generals, to test Vile's potential.
47* TheBadGuyWins: Sigma's actions in [[spoiler: ''X8'' ensure that new generation Reploids will continue to go Maverick for eternity despite their viral immunity, effectively ensuring that his legacy will live on no matter what]]. Only in the ''Zero'' series does his plot finally crumble. He also defeats both X and Zero in ''The Day of Sigma'', successfully launching a missile strike.
48* BaldOfEvil: He is built to be bald, unlike many other robots, and is a terrible Reploid, although he was once the heroic leader of the Maverick Hunters.
49* BatmanGambit: In ''X4'' and ''X5'', his plans rely on the personalities of General, [[HonorBeforeReason Colonel]], X, Zero, and Maverick Hunter policy. This is turned way up in the manga rendition of ''X4'', where he relies on the Repliforce Coup (and was the setup of it thanks to Double), wherein all the Repliforcers are absolutely crazy (like the necromantic Web Spider or the "I'm going to [[BadBoss kill my own troops]] and drive a super train through a populated city" Slash Beast).
50* BatterUp: His "[[JapaneseDelinquents Gangsta]]" variant in ''X [=DiVE=]'' has a baseball bat as his default weapon.
51* {{BFG}}: In ''X7'', one of his attacks has him pull out one of these.
52* {{BFS}}: Special mention to ''X8''[='s=] BFS, the aptly-named "Σ Blade" which in addition to length is probably the widest and thickest sword he's ever used as well. The animated opening to ''X3'' depicts the first game's saber as a BFS.
53* BigBad: Of the entire series as a whole and of nearly every individual game, with the exceptions of ''X6'' (where Gate is the main villain and uses Sigma as a GodzillaThreshold), and [[spoiler: ''X8'' (where Lumine takes advantage of Sigma for his own plans)]].
54* BigNo: Lets one out after his defeat in ''X8''.
55* BreathWeapon: In ''Maverick Hunter X'', Sigma's wolf form can breath fire from its mouth. In ''X5'' and ''X6'', Sigma can fire lasers from his mouth.
56* BroughtToYouByTheLetterS: All the Mavericks directly under Sigma would have his [[GratuitousGreek symbol]] somewhere on their person.
57* CameBackStrong: In ''X5''. After getting inflicted with Doppler's antivirus in ''X3'', and getting destroyed again in ''X4'', Sigma is back yet again, and has not only completely overcome the effects of the antivirus, but is even more powerful than ever. He can bind himself directly to machinery and transform it to his will, and trying to destroy him again only allows the Sigma Virus to spread across the entire planet!
58* CameBackWrong:
59** [[spoiler:Gate revived Sigma. Unfortunately, he apparently ruined his sanity in the process.]] He gets better by ''X7'', though. Curiously, when seen holding conversations with Red as "The Professor" and during the ending of ''X7'', Sigma appears in a state of disrepair not unlike [[spoiler:in the sixth game]]. This suggests that, between spreading himself too thin across the globe during the Earth Crisis and his botched resurrection only a few weeks later, while Sigma's mind eventually recovered, the damage to his body and programming/viral coding may have been permanent, perhaps leading to his ultimate defeat in the following installment.
60** It's implied that this first happened earlier, just after ''X3''. At first, Sigma could manifest in his viral form and attempted to possess X to finally defeat him, only to be struck with Doppler's anti-virus. While his return can be explained by [[VideoGame/MegaManXtreme2 Berkana's]] experiments, he never again tries to possess X or assumes his viral form again, and instead shifts his focus to Zero.
61* CanineCompanion: Velguarder. He sics him on you before fighting you himself in the first game.
62* ClassicalMovieVampire: He has a Halloween variant in [=DiVE=] whose attire pretty much mirrors the classic {{Dracula}}.
63* CloakOfDefense: In the manga adaptation of''X1'', Sigma's cape is able to protect him from enemy attacks. This becomes essential to X surviving the destruction of Sigma's fortress when he uses the discarded cape to protect himself during the descent.
64* CloneAngst: In the ''X1'' novelization, Sigma has a freakout when he discovers that he and all other reploids were made from X's designs making them "flawed copies." This of course leads to his rebellion.
65* TheCoatsAreOff: He throws away a cloak before fighting you in ''X1'', ''X4'' (after X/Zero burned it off), and ''X5''.
66* ContinuityNod: His OneWingedAngel from ''X5'' is Gamma, the FinalBoss from ''VideoGame/MegaMan3''. And it was given to him by [[spoiler:Dr. Wily]].
67* CreateYourOwnVillain: In a meta-sense. Sigma claimed humanity and the Maverick Hunters would turn on Reploidkind if they stepped out of line, thus necessitating their destruction. His and his successors' many years of attempted genocides and near-apocalypses would go on to create [[VideoGame/MegaManZero Dr. Weil]].
68* DeathOfPersonality: Neither X nor Zero ever were made aware, but X4 and WordOfGod clued in the audience that the "Sigma" who incites war throughout the series isn't even the genuine article. Commander Sigma, the Maverick Hunter, ceased to be when he first encountered Zero, ''long'' before the series ''even started.'' [[DeathOfPersonality His consciousness was overtaken and assimilated by the Maverick Virus]], causing it to mutate into the Sigma Virus, which walked around in his body until X first destroyed him.
69* DeaderThanDead: In ''X8'', as he died [[spoiler:on the moon.]] This is somewhat confirmed with his absence in ''Command Mission'' (set in 22XX). Coupled with the events of ''X4''-''X7'', it is speculated that the Virus may have lost much of its potency [[spoiler:on the moon]], judging by Sigma's unfinished true body and Lumine's remarks after Sigma is defeated. Even then, [[spoiler:the presence of his DNA in the copy chips of the New-Gen Reploids (whose production was restarted later on)]] likely provides a backdoor for him to return anyway. However, By the time of ''VideoGame/MegaManZero'', X is said to have used the Mother Elf (a "Sigma Antibody Program" created from the Maverick Virus data in Zero's body) to erase all traces of Sigma's DNA and end the Maverick Wars.
70* {{Deconstruction}}: Opposite of X, Sigma is a deconstruction of the ever-endless antics of Doctor Wily from ''VideoGame/MegaManClassic''. In those games, for the most part StatusQuoIsGod, as there can never be a severely permanent shake-up that Wily [[HijackedByGanon wasn't involved with]] besides a grand total of ''[[VideoGame/MegaManV one time]]'' he wasn't the FinalBoss, and no permanent consequences result of any of it as Wily will just build more robots and plans to try again another day. Sigma on the other hand has [[VisionaryVillain more goals]] than Wily's slighted ego, is a genuine mass murderer, needs to be ''killed'' at the end of each and every game he's in because he's so dangerous that he's effectively a civilization-class threat, and any sense of status quo was ''vaporized'' by the time of ''X4'' and ''X5'' where he caused horrific wars and nearly wiped out all life on Earth back-to-back. Unlike Wily who simply keeps coming back to do more crimes and never really changes as a character much, Sigma also suffers more and more VillainDecay, gradually becoming more of a viral force as he undergoes tremendous SanitySlippage, and by the end of it all, [[spoiler:was ultimately uprooted by a villain he thought ''he'' hijacked, as Lumine played him for a sucker the entire time and broke franchise tradition.]]
71* DegradedBoss: [[spoiler:In the later part of the secret final stage of ''X8'', you can see multiple New Gen Reploids transforming into Sigma to fight you. They all die easily like other mooks (though they're among the harder of mooks), and their attacks aren't as strong as real Sigma's.]]
72* DiscOneFinalBoss: [[spoiler:In ''X8'', which served as a MetaTwist since usually Sigma was the one who was [[ManipulativeBastard manipulating the supposed main bad guy]], instead of the main bad guy manipulating Sigma.]]
73* DoubleWeapon: In ''X7'' his main weapon is a giant rifle that he can split into two smaller rifles.
74* EnemyCivilWar: His ''X4'' plan is to set one of these up. It works perfectly because the Repliforce is [[HonorBeforeReason not very bright]].
75* EnergyRingAttack: In his final form, Sigma can fire rows of blue energy rings from his hands.
76* {{Engrish}}: Used deliberately in ''X6'' to show how badly deteriorated his mind is after [[spoiler:his imperfect resurrection]].
77* EvenEvilHasStandards: In ''Xtreme 2'', a throwaway line in his reveal implies that Berkana's entire "Soul Erasure" plan to feed upon the DNA Souls of Reploids was too far, even for him, and congratulates the Hunters for dealing with her -- though he also promptly comments that the whole affair amused him enough to not intervene until she was dead, so he's still a bastard.
78* EvilCostumeSwitch: While a commander in ''The Day of Sigma'' he has a relatively simple green look. After getting his eyes scarred and going Maverick, he adds spikes on his wrists, extends blades from his back, and equips a flowing red cape.
79* EvilIsBigger: Regardless of what body he's using, he's always much larger than X and Zero.
80* EvilIsNotAToy: [[spoiler:Gate ''admits'' that he's risking his own life bringing Sigma out, but he has no choice at this point with X/Zero having exhausted all other options. Sigma quickly shows Gate he should have taken his chances and blasts the scientist away.]]
81%%zce* EvilLaugh: He loves doing this.
82* EvilPlan: It's always to destroy the humans, somehow.
83* EvilSoundsDeep: Particularly in ''X4'', where his voice sounds similar to a slasher movie villain, in ''X7'', where he sounds like [[WesternAnimation/InspectorGadget Dr. Claw]], and in ''[=MVCI=]'' where he has a voice remarkably similar to [[Manga/JojosBizarreAdventureStardustCrusaders Mohammed Avdol]].
84* EvilutionaryBiologist:
85** He follows the robotic version of this, especially in ''Maverick Hunter X,'' where he wants to see the true potential in Reploidkind. His plan is to prove this potential by pushing X to his limits.
86--->'''Sigma:''' "Evolution requires sacrifice."
87** In the aftermath of the X vs. Zero battle in ''X5'' [[spoiler: (should Zero not go Maverick)]], Sigma similarly expresses disappointment that Zero was unable to evolve to his [[SuperpoweredEvilSide "true self."]] Should Zero be brought to the final battle in Zero Space against Sigma, Sigma gives one more try at tempting Zero with the power he'd (re)gain when awakened, but Zero doesn't bite.
88* {{Expy}}: Has most of his traits from Char's Counterattack as a Dark Messiah judging humanity by rebelling against them as another race in a much brutal fashion and even his legacy goes on afterwards transcending to another plane of existence and transferring his another kind into another body. He is shown to be {{manipulative|bastard}} to his allies and treats them nothing more but a piece of pawn in his game and develops a rivalry with the blue schemed protagonist throughout the series.
89* EyesAreUnbreakable: The attack that gave him his trademark scars did nothing whatsoever to his actual eyes. Subverted when Maverick Zero does, in fact, gouge out one of his eyes along with half of his face, and in ''Maverick Hunter X'' where he, in his OneWingedAngel form, is shown having his right eye missing.
90* EyeBeams: In ''X4'' and ''X8''.
91* EyeScream: Both Maverick Zero and X have gone for his eyes in the past. The latter inflicted burn scars in the process. Since Sigma's a robot, we are usually spared [[{{Squick}} the worst]] of this trope.
92* FaceHeelTurn: Was once [[LawmanGoneBad a member of the Maverick Hunters]] and [[FallenHero a noble Reploid at that]], but then he was infected by Zero's virus and the rest is history.
93* FakingTheDead: In ''X5'', he straight up is taken out in the very first boss fight [[ThanatosGambit solely to let his virus spread across the Earth]], forcing the heroes to put any proper searches for him on the backburner to deal with the Space Colony Eurasia. He doesn't actually show up again after that until the endgame in the aftermath of the X versus Zero duel to try to pick them off. However, the duo aren't really surprised at all, given it was obvious that ''something'' of Sigma was buried deep in the ruins with how much concentrated virus was in there, and unlike [[HijackedByGanon most of the rest of the series]] it's explicit that this game was his plot from the start, [[spoiler:his teamwork with Dr. Wily aside.]]
94* FallenHero: He wasn't just a random Maverick Hunter who turned to evil: he was their leader and became the biggest threat to the world and the leader of the very enemies he fought in the past.
95* FantasticRacism: Once he was infected, his compassion for those who served under him in the Maverick Hunters becomes twisted by the Maverick Virus. Now he believes humans to be inferior to Reploids, and most of his plans through the series involve the slaughtering of the human race.
96* FantasticTerrorists: Terrorizes and razes multiple locations to help his cause of overthrowing humanity and achieving his idea of Reploid evolution.
97* FatalFlaw: {{Pride}}. His being infected in the first place is partially his fault for screwing around when fighting Maverick Zero in ''X4''. That and he has some ''terrible'' judgment regarding his battle bodies, even if they aren't complete.
98* AFatherToHisMen:
99** Back when he was still commander of the Maverick Hunters, when they managed to corner the single rogue maverick [[spoiler:(Zero)]], he insisted going in by himself as he couldn't bear the idea of losing more of his men.
100** The second and third ''VideoGame/MegaManXDive'' Halloween events (ironically enough) and the Reploid Air Force chapter give a glimpse of what Sigma was like before he was corrupted - a genuinely pleasant and nice guy who was supportive of his comrades and subordinates, and even a bit playful at times, in a good way. Both [=RiCO=] and [=ViA=] can't help but feel a bit of whiplash from meeting the series BigBad from before he became evil. It makes his fall from grace look far, far more tragic in hindsight, especially considering he had no agency in said fall whatsoever from the moment he was infected.
101* FauxAffablyEvil: Only in ''X1'', before his decreasing sanity, he acts quite polite to X before their fight, congratulating him for making it this far, yet saying he is ''almost'' as good as he was.
102* FightingAShadow: Eradicate his current body, his viral self is still intact. Erase it, and a backup copy will pop up later in a new body. It takes [[spoiler:killing him on the moon]] to finally destroy him, supposedly because his viral form will (presumably) just fade away to nothing with no other robots to infect there.
103* FireIceLightning: Sigma's final form in ''X4'' has a move consisting of three robotic heads- one blue, one red and one yellow. The red one attacks with fire, the blue one with ice and the yellow one with lightning.
104* FinalBoss: Appears as the final adversary in all games in one form or another [[spoiler:with the exception of ''X8'' and ''Command Mission'', the former where he's the [[DiscOneFinalBoss penultimate boss]] and the latter [[PutOnABus where he's nowhere to be found]]]].
105* FlingALightIntoTheFuture: A villainous take on this. [[spoiler:In X8, Sigma seemed to finally acknowledge his increasing decay and limited time, so he hijacked the production of New Generation Reploids to instill his personal data across all of them -- save for Axl, who narrowly avoided the impromptu "adoption". While Sigma's next stand appeared to have finally been his last, it didn't matter, because he effectively created an ''entire line of Sigmas'' to succeed him. Unfortunately for him, all of this effort is eventually undone by the Mother Elf.]]
106* {{Foreshadowing}}: Sigma, when trying to recruit General to revolt against humanity, claims that humanity will try to destroy anything that doesn't obey them completely. Come the ''VideoGame/MegaManZero'' series, as well as Weil's BadassBoast in ''Zero 3'', it turns out Sigma was ''right.'' [[SelfFulfillingProphecy Though it may have been due to constant, genocidal Reploid revolutions that he personally helped cause]] which made Weil decide Reploids couldn't be trusted with free will.
107* GeniusBruiser: A brilliant tactician and genius, and is more than capable of fighting the heroes with giant, muscular bodies.
108* GiantHandsOfDoom: In his second form in ''X1'', ''X5'', and ''X7''.
109* GoneHorriblyRight: Sigma was designed with the most advanced anti-virus software at the time of his creation in the hopes he would be able to fight off any infection. When he ''was'' infected by the Maverick Virus [[spoiler:due to his battle with Zero]], his programming did indeed attempt to fight it off by [[FusionDance merging with it]], [[DeathOfPersonality destroying his old personality]] and in the process going from being being infected by the virus to becoming the virus itself.
110* GrandTheftMe: Tried to pull this on Red in ''X7'', but failed [[spoiler:due to him being Axl]]. Before that, he also attempted this on X in ''X3'', but [[spoiler:either Zero or Doppler blasted him before he manages to.]]
111* GrimReaper: His first form in ''X4'', [[ManipulativeBastard while orchestrating a massive civil war between two armies, and then trying to use a]] KillSat [[OmnicidalManiac to commit genocide]]. He even comes complete with an [[SinisterScythe Laser Scythe!]]
112* GunsAkimbo: His primary weapons in ''X7''.
113* HijackedByGanon:
114** He succeeds Wily in this department. The list of his hijackees include the X-Hunters in ''X2'', Dr. Doppler in ''X3'', the Repliforce in ''X4'' (although this was {{lampshade|Hanging}}d by one of the bosses, and Sigma's involvement is strongly hinted at as early as the cutscene right after the intro stage), [[spoiler:Gate in ''X6'']], and Red Alert in ''X7''. He even pulls this off in both ''Xtreme'' games, controlling Techno and somehow behind Berkana and Gareth between the respective stories. Surprisingly, this doesn't happen in ''X5'' [[spoiler:and ''X8'']]; ''X5'' has Sigma acting out a plan made with a partner who's implied to be [[spoiler:Dr. Wily, and in ''X8'' Sigma is Hijacked by Lumine.]]
115** [[spoiler:''X6'' is also an interesting case in that Gate is still the true mastermind of the game, as Sigma's current incarnation is an unstable zombie who was revived simply because Gate thought he needed a backup plan against X and Zero (plus some possible influence from the Maverick/Zero Virus). He just kills Gate after his defeat, and X and Zero go after him because... well, it's Sigma.]] X practically lampshades Sigma's presence [[spoiler:in ''X6'']].
116---> '''X''': Sigma... we don't have time to deal with you. We need to rebuild our world and I can't let you get in our way. It doesn't matter how many times you'll come back... I'll beat you!
117* HornedHumanoid: Continuing the [[Literature/TheBible Biblical symbolism]] present in ''X8'', [[spoiler:Sigma's true appearance in that game (as opposed to the Copy Sigma fought at the Gateway) is a devil-like figure with slightly distorted facial features, the scraps of metal that constitute his incomplete body seemingly held together only by the Sigma Virus.]]
118* HoverBot: Shows up as a huge floating head at the start of ''X5'' as a WarmupBoss.
119* HumongousMecha: His ''X5'' and ''X7'' forms are by far the largest bosses in the series.
120* {{Hypocrite}}: For all his feigned concern about human oppressors disposing of any reploid that fails to obey them, he was perfectly willing to dispose of every reploid on Earth in order to achieve his goal of exterminating humanity with Final Weapon, as well as his use of threats, reprogramming and viruses to compel reploids to follow him/his way of thinking.
121* ILetYouWin: In ''X5'', the first boss fight is against Sigma in the form of a large floating head. After the player defeats him, a virus breaks through Earth, which was what he wanted. Zero clearly states "he lost to us on purpose!"
122* IllKillYou: [[spoiler:In ''X6'', he's reduced to just wanting to kill the heroes, having his [[SanitySlippage mind deteriorate]]. "[[ItHasOnlyJustBegun THE BADDLE HAZ JUSD BEGUNN!]]" "IWILLSHOWYOUWHATATERRORISALLABOUT!!" "JUSDIE X!!" "[[SayMyName ZELLLLLLO!!!]]"]]
123* INeedYouStronger: Why he doesn't up and finish X off at the end of ''The Day of Sigma''. He also spares Zero because [[UnderestimatingBadassery he doesn't know who he is]] or exactly what he is.
124* IronicEcho: In the OVA, Sigma tells X that there are times that X should never hesitate to pull the trigger as words of encouragement and also a lecture after an incident where Sigma had to get involved in decommissioning the Maverick due to X hesitating after it used a captured soldier as a Reploid-shield. Sigma later says that exact thing when he is strangling Zero after becoming Maverick to taunt X, and unveiling that he's going to nuke Abel City to the ground as the start of his Reploid rebellion.
125* JapaneseDelinquents: His "Gangsta" variant in ''X [=DiVE=]'' dresses up like the typical Japanese school gang leader, complete with a CommissarCap and a [[BatterUp baseball bat]] for a weapon.
126* JokerImmunity: Keeps getting killed ([[VideoGame/MegaManX5 sometimes dying twice in a single game]]!), but he just will not die due to his form as a sentient computer virus, and since he's in the future with robots galore, there's no shortage of things to bodysurf into. However, he ''finally'' gets it revoked in ''X8'', where [[spoiler:after getting blown up on the ''Moon'' of all places, he finds that there's nothing left to jump into on its barren surface, and dissipates harmlessly and somewhat anticlimactically.]] Even assuming ''that'' didn't finish the job, the ''Zero'' series reveals the Mother Elf anti-virus program basically eradicated both the Maverick and Sigma Viruses from the world, ensuring that Sigma would never be able to return.
127* KickTheDog: Employs a particularly bad verbal one to Zero before their battle in ''X4''. After revealing how he orchestrated the conflict with Repliforce, which led to [[spoiler:[[ILetGwenStacyDie the death of Iris at Zero's hands]]]], Sigma cruelly taunts the emotionally torn-up Hunter with [[spoiler:[[TogetherInDeath "Iris is waiting for you!"]]]]
128* KillAllHumans: His goal, in order to lead the way for Reploid evolution.
129* KilledOffForReal: Zig-zagged a lot, thanks to his JokerImmunity. In ''X3'' his viral essence was seemingly erased by Doppler's vaccine... only for him to make an UnexplainedRecovery in ''X4''. Then he seems to die for real again in ''X5''... only for Gate to revive him out of desperation. He finally dies for ''real'' in ''X8''. Even after that, the ''VideoGame/MegaManZero'' series reveals that his Sigma Virus lingered on and caused trouble years until the Mother Elf finally finished it off.
130* LanternJawOfJustice: Inverted with his massive Chin of Villainy. Played straight in his pre-infection days, where he genuinely was a noble warrior.
131* LargeAndInCharge: Even before he goes OneWingedAngel, he's pretty tall and the leader of the Mavericks.
132* LargeHam: ''Especially'' at the end of ''The Day of Sigma'' {{OVA}}. He's no slouch in the other games, either. And his hamminess grows as his sanity decays to the point that by the eighth game, he's constantly shouting all his lines.
133-->'''Sigma''': "Come and get me X! The time has come to prove your mettle against me. This fight will decide the fate of all Reploids! [[TheWarHasJustBegun The battle may be over, but the war is just beginning]]! [[EvilLaugh MUWAHAHAHAHAHAHAHAHAHAHA!!]]"
134* LaserBlade: His weapon of choice in ''X1'' and ''[[{{BFS}} X8]]''.
135* LastBreathBullet: In ''X5'', Sigma starts it by shooting X and Zero at the same time with a back attack. Zero has enough power left to give a parting counterattack as he fades away, finishing Sigma off.
136* LettingTheAirOutOfTheBand: A computer variant as described on the page after being once destroyed by Zero.
137* LightningBruiser: In most of his (first) forms, Sigma is incredibly swift and agile, and has incredible strength to go with it.
138* MagnumOpus: Dr. Cain created Sigma as the pinnacle of Reploid technology (at the time). He was so advanced that it took the Maverick Virus months to corrupt him, and even then his programming managed to appropriate the virus into his own breed of virus.
139* TheManBehindTheMonsters: All of the humanoid Sigma's henchmen are all animaloid, save for his various [[TheDragon Dragons]].
140* ManipulativeBastard: Before Sigma was even made aware of his newfound viral nature and began infecting reploids left and right to built his forces, Sigma recruited all of his turncoat elites from the Maverick Hunters by playing into their wants and vulnerabilites, with Maverick Hunter X expounding on them.[[note]]Chill Penguin's inferiority complex, Flame Mammoth's pride, Spark Mandrill's gullibility, Sting Chameleon's ego, Launch Octopus's vanity, Armored Armadillo's loyalty, Boomerang Kuwanger's curiosity, and Storm Eagle's reluctance leads it might have been some measure of leverage on him.[[/note]] He'd repeat this in ''X4'' with a short conversation planting seeds of paranoia in the General, in ''X5'' by gaining Dynamo's loyalties despite his being a mercenary, and in ''X7'' when he planted himself into the chain of command of Red Alert. This all is aside from the regular loyalty of Vile, who Sigma's managed to continue to get to side with him out of his own interests despite having ''died'' for him several times. Even without being TheCorruption, just ''talking'' at any length with him seems to be dangerous.
141* MeaningfulName:
142** The uppercase sigma (Σ) is used in mathematics to represent sums. Sigma was built as the "sum" of all Reploids, the ultimate warrior fit to lead the Maverick Hunters. Becomes ironic once he gets obsessed with evolution.
143** Along with Zero's name: [[WordOfGod Keiji Inafune]] [[http://www.capcom-unity.com/s-kill/blog/2008/09/05/inafunesan_answers_your_questions says]] that Sigma and Zero basically represent the idea that nothing is absolute. Sigma was a powerful leader of the Maverick Hunters but after Zero passed the virus to him, his allegiance changed. Circumstances can change anything, and nothing is absolute.
144* MightyGlacier: In many of his OneWingedAngel forms, he trades speed and agility for pure power. This is also evident in his first form in ''X6'' where his movements and attacks are extremely slow, but very powerful.
145* MirrorMatch: Per his playability in [=DiVE=], he can fight against five different versions of himself during Raid Bosses: Wolf Sigma from ''X1'', Phantom Sigma from ''X4'', Final Form Sigma from ''X4'' (the Gunner Sigma and Earth Sigma phase of the final boss), Final Sigma W from ''X5'', and the Sigma Virus from ''X2''.
146* MotiveDecay: Sigma was once a [[InformedAbility stated]] charismatic revolutionary. Upon turning Maverick, his initial goal was for the Reploids to reign over mankind (akin to ComicBook/{{Magneto}}) before he became obsessed with the defeat of the heroes. From ''X2'' onwards, Sigma's goals usually switched between trying to obtain new bodies for himself ([[ManipulativeBastard manipulating others to build them]] such as Dr. Doppler in ''X3'' or trying to take X and Zero's for their technology, such as the former in ''X3'', the latter in ''X5'' via manipulation of the virus, or using Axl to copy their DNA to build an army in ''X7''), [[EarthShatteringKaboom destroy the planet]] (whether via KillSat in ''X4'', ColonyDrop in ''X5'', or SpaceElevator in ''X8''), or just flat-out destroy X and Zero (a constant in every single ''X'' game since ''X1''). Though, really, being corrupted by the Maverick Virus and ''outright merging with it'' probably did not do wonders for his psyche.
147* MoreThanMindControl: What makes the [[TheVirus Maverick Virus]] so insidious among fictional infections; it's not an active control that can be [[NoOntologicalInertia broken by killing Sigma]].
148** The Maverick Virus ''starts'' by rewriting the infected's cognition, making them genuinely believe and feel that the radical and violent views they come to adopt under Sigma's thrall are in fact their own. This is part of what makes curing them so close to impossible, as it fundamentally changes who they are - the only eventual cure being the Mother Elf, an entity specifically designed to ''manipulate reality using cyberspace'' to finally eradicate the Sigma/Maverick Virus permanently and fix all the affected Reploids.
149** In X4, Sigma doesn't need to infect a single member of Repliforce. He just plants the seeds of paranoia, triggers a single incident, and lets the Maverick Hunters and Repliforce go to war of their own accord, all achieved by speaking with General for a matter of ''minutes.''
150* MyDeathIsOnlyTheBeginning: As is well-known, destroying Sigma the Reploid only succeeded in unleashing Sigma the virus. This would occur again in ''X8'', where even as he seemed to be dealt his last death, he let slip the little nugget of information that he'd imprinted his personal data in the production of ''all'' Next Generation Reploids, effectively creating ''hundreds'' of Sigmas who would carry on his will whether they realized it or not.
151* NeckLift: In ''The Day of Sigma'' OVA, he does this twice, to Zero and then X. Also, during the boss fight with him in ''X8'', he'll do this with one of your characters until you call for help.
152* NiceJobBreakingItHero:
153** Begun with the very first game, at that. Downplayed in that Sigma was by and large the single most powerful Reploid in existence at the time, he had to be stopped and X was the only one who could do it, but destroying Sigma's body unwittingly just [[MyDeathIsOnlyTheBeginning set him free]], unleashing him in his ''true'' form, whereupon he understood just [[TheVirus what he now was]] and [[ApocalypseHow what was well within his power to achieve]].
154** The first part of the EvilPlan in ''X5'', where Sigma baits X and Zero [[MyDeathIsJustTheBeginning into fighting and defeating him at the]] ''[[MyDeathIsJustTheBeginning beginning of the game]]'', spreading TheVirus all over the earth. One should know that it's a trap, since your ArchEnemy wouldn't have let himself get beaten ''that'' easily.
155** In a bizarre twist earlier in the series, Sigma's battle with Zero pre-''X''. Sigma's actually TheHero in this scenario, and the whole battle (possibly when Sigma punches Zero's helmet crystal) was the cause of TheVirus passing onto him, triggering his FaceHeelTurn and, in turn, Zero's HeelFaceTurn. Although, it could be that Sigma as a Maverick would be preferable to Zero ''remaining'' a Maverick.
156* NiceJobFixingItVillain: Happens twice with Zero -- one detailed in "NiceJobBreakingItHero" above, and another when he had the X-Hunters rebuild Zero after he was destroyed in the first game.
157** Sigma debatably does it a third time with Zero in ''X5''. Interested in Zero's potential thanks to the information imparted to him [[spoiler:by Wily]] about Zero's origins, Sigma spends his time trying to re-awaken Zero's Maverick programming and turn him against X instead of outright killing either of them from the beginning. X and Zero ''do'' end up clashing due to mistrust caused by Zero's connection to the Sigma Virus, but Sigma underestimates [[ThePowerOfFriendship the strength of their bond]], with Zero going on to protect X from Sigma's sneak attack and [[HoistByHisOwnPetard deliver the final blow to Sigma]].
158** To a lesser extent, he does this to X in the OVA. After he taunts X by strangling Zero in front of him to make him a Reploid-shield and telling X to try to shoot him (knowing that X would hesitate), then gored Zero and throw him away, and then gored X himself, X goes into a brief shutdown but then snaps, and claws Sigma with his glowing hand, causing the trademark scars. It also triggered X's CharacterDevelopment.
159** Forcing Eurasia into a ColonyDrop on the Earth would have a major miracle that would pay off a century after his death, since its environmental control system that survived his scheme to awaken Zero's true loyalties and spreading the Sigma Virus on a global scale brought nature back to an area that was once barren, making it a viable alternative for humans compared to Neo Arcadia during the events of ''VideoGame/MegaManZero4''.
160* NinjaPirateZombieRobot: His OneWingedAngel in ''X1'' is a wolf robot (and technically zombie too), while his first form in ''X4'' is a GrimReaper robot. [[spoiler:In ''X6'', one of his forms is a robot zombie.]]
161* NoHoldsBarredBeatdown: On the ''receiving'' end of this trope back when he was still the Commander of the Maverick Hunters, courtesy of [[spoiler:Zero.]]
162* NotMeThisTime: [[ZigZaggingTrope Zig-zagged]] in ''X6''. While Gate was the mastermind behind the "Nightmare" incidents, the whole reason he turned heel in the first place was ''because'' of the Sigma Virus! This may also account for why he resurrected Sigma in the first place, even if the resurrection was [[CameBackWrong completely botched.]]
163* OhCrap: Pre-infection, after [[spoiler:Zero]] rips off his arm where he holds his saber, he is shown to be visibly terrified as the Maverick slowly (and menacingly) walks towards him to deliver a viciously sadistic beatdown. And a dream sequence, seen twice in cutscenes, reveals that he is practically screaming for his life.
164* OmnicidalManiac: As his sanity withers away and his grudge against the heroes grows, his plans become more destructive and extreme. He goes from wanting to create a world for Reploids (''X1''), to taking over the world (''X3''), to simply destroying it outright (''X4''--''X8''). Considering why he went rogue and who made the Maverick Virus, it's easy to guess the cause of this.
165* OneWingedAngel: In every game [[spoiler:except ''X8'']] Sigma is first fought in his humanoid body before moving into a bigger, nastier battle form. A recurring motif of these forms is that Sigma’s humanoid face is usually visible in some way, and tends to be the only place he can be damaged.
166* OOCIsSeriousBusiness: Sigma is a violent, mindless monster in ''X6'' due to an incomplete resurrection. It shows just how far he's fallen from grace, and how insane Gate was to try resurrecting him at all.
167** Sigma sputters in disbelief after his ultimate defeat in ''X8'', unlike other games where he accepted the loss and assured he would return. This implies that he was well aware this was his final act.
168* TheParagonAlwaysRebels: He was a honorable commander of Maverick Hunters before he became a Maverick leader.
169* PlayingWithFire: His final form in ''X1'' and his first form in ''X3'' both have fire based attacks. His final phase in ''X4'' has three robotic heads with the elements of fire, ice and lightning.
170* ThePowerOfHate: Somewhere along the way, Sigma's continued thwarting by the Maverick Hunters began to strike a sour note, though Sigma usually manages to [[AffablyEvil hide it well]]. He revels in the fact that, prior to ''X5'', he met an interesting character [[spoiler:(i.e. Wily)]] who hated X as much as he did, and [[spoiler:his zombie form in ''X6'' does little more than howl in remembrance of his hatred for X and Zero.]]
171* PragmaticVillainy: Disapproves of Berkana's actions from ''Xtreme 2'', because she acted [[DragonWithAnAgenda for her own gain]] (rather than his).
172* TheProfessor: He uses this title as an alias in ''X7''.
173* PromotedToPlayable: After almost 30 years since his debut, Sigma finally gets to be playable in ''[=DiVE=]'' as of July 1st, 2020.
174** MeaningfulReleaseDate: This date was not as random as it seems, other than rounding out a new month with a new character. [[AllThereInTheManual According to the PC port's manual]], the Day of Sigma took place in early July.
175** ''[=MvCI=]'' was also his first overall playable appearance, predating his playability in his home series by a few years.
176* ProperlyParanoid: When trying to convince General to go maverick, he explains that humanity intends to destroy any Reploid that doesn't obey them perfectly. Come the ''[[VideoGame/MegaManZero Zero]]'' series, and especially with the character of Dr. Weil, and it shows that Sigma was pretty much spot on with his assessment. Ironically, [[SelfFulfillingProphecy this was probably due to Reploids constantly rebelling at the slightest provocation. Often due to viruses. Which he spread.]]
177* PunchPunchPunchUhOh: In a flashback scene in ''X4'', [[spoiler:Sigma fights Zero and seems to be getting the upper hand, until Zero cuts off Sigma's arm before [[NoHoldsBarredBeatdown beating him into a pulp]]. Sigma only wins when Zero's head crystal suddenly glows and gives him a headache, allowing Sigma to knock out Zero with a punch]].
178* RageQuit: His entire plan in ''X8'' is him relocating himself and New Gen Reploids to the moon, due to the earth being torn apart after so many prolonged wars, and then he's going to demolish the earth outright to start anew.
179* RightHandAttackDog: At the end of ''X1'', he sics his [[SavageWolves robot pet Velguarder]] on X before confronting him personally.
180* {{Sadist}}: Has some shades of this when taunting Zero about [[spoiler:Iris' death]].
181* RougeAnglesOfSatin: This happens when Sigma enters his [[OneWingedAngel final phase]] in ''VideoGame/MegaManX6'', with many of his words being misspelled. Examples include "battle" > "baddle", "just" > "jusd", "begun" > "begunn", and "Just die!!!" > "Jusdie!!!"
182* SanitySlippage: With each subsequent game and each subsequent resurrection, Sigma's sanity began to gradually erode. Over the course of the series, he goes from a charismatic, sophisticated DiabolicalMastermind to little more than a brutish thug driven only by his hatred for the heroes, but retaining enough of his intelligence to be extremely dangerous. One can probably guess ''why'' his sanity was degrading, merging with a virus made by a insane mad scientist and then spending a lot of time jumping between bodies and hanging out outside of a body, nevermind the whole HiveMind thing that comes with being a virus, probably did not do wonders for his mental state.
183* ScarsAreForever: No matter what body he uses, the trademark scars over his eyes are left intact. Even when he gets entirely new bodies with new heads, he always retains these scars as a sort of trademark. How he obtained them varies between continuities: a flashback in ''X4'' attributes the scars to battle damage from Maverick Zero's NoHoldsBarredBeatdown, while the ''The Day of Σ'' shows X scratching Sigma over the eyes with a [[Anime/MobileFighterGGundam Shining Finger]]-like attack, and both the Iwamoto Yoshihiro manga as well as the novelization for ''X1'' has him scar himself with the heat from his cannons as he wages war against humanity.
184* SecondaryColorNemesis: Best seen in official artwork, but his standard outfit consists of a green body armor with purple sleeves and pants.
185* SelfFulfillingProphecy: Sigma predicts that humanity will scrap any Reploid that doesn't obey them perfectly, so he launches numerous genocidal campaigns against the humans. Even if Sigma might be right, as shown in the ''Zero'' series, what he did definitely contributed to his prediction.
186* ShadowedFaceGlowingEyes: Sigma's first form in ''X4'' has a pretty clear parallel to the grim reaper, with glowing yellow eyes from a face hidden by a dark cloak, while also floating and carrying around a huge scythe.
187* ShockAndAwe: His final form in ''X1'' and his first form in ''X2'' both make use of thunder-based attacks. In ''X4'', one of his final phase's moves involves three heads with the powers of fire, ice and lightning.
188* ShotgunsAreJustBetter: His main weapon in ''X7'' is a double-barreled shotgun.
189* SignatureLaugh: "Hee Hee Hee!"
190* SinisterScythe: Trades in his trademark LaserBlade for one of these in ''X4'' to go with his overall GrimReaper motif.
191* SlasherSmile: He seems to always have a manic grin on his face.
192* SlouchOfVillainy: He does this in ''X8''.
193* TheSociopath: Thanks to the Maverick Virus, Sigma went from a noble-hearted Maverick Hunter to a ruthless monster who manipulates other Reploids into doing what he wants, kills countless innocent people, and sadistically terrorizes X and Zero time and time again. He's even more of a sociopath in ''Maverick Hunter X'' because he chose to become evil, and didn't need to be infected with a virus to go Maverick.
194* SpannerInTheWorks: Unwittingly defeats Wily's plan to have Zero wreck havoc on the world, in the process setting up Zero's HeelFaceTurn. However, it also leads to Sigma's own turn. [[spoiler: In X5, it's implied that Wily (whose somehow still around) uses this to his advantage and upgrades Sigma instead)]]
195* SpikesOfVillainy: Added these to his armor after his FaceHeelTurn. They frequently adorn his armor in his later incarnations.
196* TakingYouWithMe: He tries to take both Zero and X down with him in ''X5'' before Zero fires one last shot, completely destroying him. [[spoiler:Sigma half-succeeded; he did mortally wound X, but X is then repaired by Dr. Light afterwards.]]
197* ThisCannotBe: At the end of ''X1'':
198-->'''Sigma:''' No!!! It's not possible! I'm a Reploid! I can't be destroyed by you! Why, X?! Why have you done this us?! Without the humans, my Reploid brothers could have ushered in a new age...
199* ThrowingYourShieldAlwaysWorks: Sigma in ''X3'' throws his shield like a boomerang once his health gets low enough.
200* TookALevelInDumbass: [[spoiler:In ''X6'', to the point where he speaks in broken dialogue, and in ''X8'', where he's being used by Lumine.]]
201* TyphoidMary: At some point Sigma bonds with the Maverick virus and becomes a living virus himself. He even exploits this in ''X5'', sacrificing one of his bodies in order to infect the entire world.
202* TheUnfettered: He'll do whatever it takes to ensure the extinction of humanity comes to fruition, and doesn't give a damn about the consequences of his actions.
203* UnexplainedRecovery: Subverted for most of his reappearances besides ''X4''. There is literally no explanation for his recovery here, though some fans believe it's a carry-over of his resurrection in ''Xtreme 2'' by Berkana.
204* UnfinishedUntestedUsedAnyway: A recurring problem Sigma suffers from is that several of his awe-inspiring OneWingedAngel forms aren't actually finished being constructed yet, most notably in ''X5'' where he outright admits it's not ready [[spoiler:despite Dr. Wily's work]], and some of the ones that are haven't even been put through their paces in testing like in ''X3''. But X/Zero envitably always blow up his humanoid form for the day before then, so might as well break it in (and break it down) against the best.
205* UnwittingPawn: If Lumine's words are to be believed, [[spoiler:Sigma was actually being used by Lumine in ''X8'', particularly with the plan to migrate to the moon using the Jakob Orbital Elevator. Played with in that it's confusing about who's using who; while Lumine might be right, he still has Sigma's DNA put into his Copy Chip, and thus possesses Sigma's will and plans; basically Lumine keeps furthering Sigma's plan, even if he still retains his individuality, including making Sigma his pawn.]]
206* VillainDecay: [[InvokedTrope Invoked]]. After Sigma truly died in ''X5'', his botched resurrection [[spoiler:by Gate]] led to Sigma steadily losing his own villainy more and more. By the time ''X8'' rolls around, he's completely abandoned his own mission and decides to just wipe out the Earth and start his own society on the moon, a plan so rife with holes that you ''know'' all ability to rationalize has left him. It doesn't go unnoticed, either. Starting with [[spoiler:''X6'']], X and Zero no longer regard Sigma as any kind of WorthyOpponent, and only seem to consider him a threat from little beyond his destructive potential if left to his own devices.
207* VillainOpeningScene:
208** In the opening cutscene of X's ''X4'' story, a cloaked Sigma is having a discussion with General about the Maverick Hunters, trying to convince him to fight against and destroy them.
209** In the opening cutscene of ''X5'', Sigma has a discussion with Dynamo to spread TheVirus across Earth.
210* VillainTakesAnInterest: In ''X4'' after taking down Maverick Zero, Sigma orders his troops to retrieve him so he could study Zero. ''Maverick Hunter X'' has him intrigued by the limitless potential X possesses, believing it would be the key to Reploid evolution.
211* TheVirus: His true form, after the Maverick Virus from Zero's Capsule merged with him. According to ''Mega Man Zero Official Complete Works'' the true form of the Sigma Virus is the Suffering Circuit (it implies that Dr. Wily has stolen the data of said circuit from Dr. Light), which gives X and all the Reploids the ability to decide right and wrong for themselves; the virus corrupted both his DNA and said Suffering Circuit, creating a new virus strand that is alive with his consciousness.
212* WaveMotionGun: Uses giant laser cannons in several of his battles such as ''X3'', ''X6'', and ''X7''.
213* WeakenedByTheLight: In ''X8'', his real body is weak against Optic Sunflower's light-based weapons. Definitely symbolic.
214* WeaksauceWeakness: His OneWingedAngel forms tend to suffer this in one way or another. Worst possible contender? Splash Laser, a ''literal BubbleGun''.
215* WeakToFire: His cloaked reaper form in ''X4'' can only be harmed by the fire-based weapons obtained from Magma Dragoon, nothing else will harm him. A LogicalWeakness considering that his cloak burns and catches on fire when he's hit by fire weapons.
216* WellIntentionedExtremist: He started off as this in the first game, where he wanted to remove humans from the equation out of a genuine desire to allow Reploids to grow and evolve while realizing their true potential before devolving into a murderous lunatic in the later games.
217* WhileRomeBurns: At the end of ''The Day of Sigma'', he eagerly awaits X to reach him while evilly laughing as Abel City is devastated by his missiles.
218* WorldsStrongestMan: At the time of his creation, Sigma was ''the'' most advanced and powerful Reploid produced, befitting his position as the to-be leader of the Maverick Hunters (meaning he would be the last line of defense against any Maverick) and equipped with the most advanced anti-virus systems of the day. He could even fight on par with an AxCrazy [[spoiler:Zero]], and with X still deep in his ReluctantWarrior phase and [[spoiler:Zero]] losing some of his lethality after going sane, Sigma was essentially the most powerful being on the planet. Sigma only lost this title as X grew into his true power while Sigma began to fall into VillainDecay from repeated defeats and deaths.
219* WolverineClaws: Uses LaserBlade variants as his weapon for ''X2'' and ''Xtreme 2''.
220* WorthyOpponent: Though both the main protagonists would be loathe to admit it, the one thing about Sigma nobody ''dared'' to ever underestimate of the Maverick commander in the main pentalogy was his raw power and combat skill, and he is perhaps the only character to consistently be a match for X and Zero. Even as far as ''X8'', his form is acknowledged as more or less the the most sturdy and powerful form a New Gen Reploid could take to avoid harm.
221* YoureInsane: Called this by Vile in ''Maverick Hunter X'' for planning to take advantage of X's potential upon starting his rebellion.
222[[/folder]]
223
224[[folder:Vile (VAVA)]]
225[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_-_vile_7807.jpg]]
226->'''Voiced by''': Creator/{{Mugihito}} (JP, X8, [=DiVE=] (Goliath boss)), Creator/HiroshiShimozaki (JP, Maverick Hunter X, [=DiVE=] (playable)), Roger Rhodes (ENG, X8, Maverick Hunter X), Lee Tockar ([[WesternAnimation/MegaManRubySpears Mega Man animated series]])
227A former Maverick Hunter who was detained for [[SociopathicSoldier use of excessive force]], released by Sigma to act as his [[TheDragon second in command]] in the first game ([[AnotherSideAnotherStory or]] take on ''both'' [[MeleeATrois X and Sigma]] in ''[[VideoGameRemake Maverick Hunter X]]''). He is later [[BackFromTheDead revived]] by Dr. Doppler as "Vile MK-II" in ''X3'' to help capture X, but ends up trying to kill him instead. After a long absence from the series, he returns in ''X8'' as "Vile V" to kidnap Lumine and spearhead the new-generation Reploid revolution. He can be distinguished by his use of [[MiniMecha Ride Armor]], his [[{{BFG}} shoulder cannon]], and his [[Franchise/StarWars Boba Fett-esque]] helmet.
228----
229* AffablyEvil: A very understated aspect of his character. In ''X3'', he laughs that Dr. Doppler wanting X alive is very "kind" of him. Later in ''X8'', he snidely says "How nice to see you again, X!" and later "Chill out X... Let's enjoy this little reunion". In ''Maverick Hunter X'', he fights Sting Chameleon with an "if you say so!" with some sort respect. Most of the time, he's much less subtle and more psychotic.
230* AndThenWhat: The fatal flaw of Vile in his story mode of ''Maverick Hunter X.'' Upon being told by Sigma that X is undoubtedly the one who holds the key to deciding the world's future, the resentful Vile refuses to accept this, and pushes that ''he'' will be the one who will change the world...Except, [[DidntThinkThisThrough Vile himself has no clue what he'd actually DO with such a thing]], acting on spite alone without any greater cause. Sigma himself easily susses this, point-blank asking Vile what he'd have done if he'd made it to him, whereupon Vile can only laugh and admit he wasn't sure himself.
231* AnotherSideAnotherStory: ''Vile Mode'' in ''Maverick Hunter X'', featuring him as a VillainProtagonist, going against Sigma's forces because he wants to show Sigma that he's the better Reploid than X.
232* AntiAir: In Vile Mode, his ShoulderCannon is suited for attacking enemies above him. Also, while leg weapons are usually designated air-to-ground weapons, they can be anti-airs too with certain weapons such as the Splash Hit napalm (creates a vertical tornado), Peace Out Roller and Stubborn Crawler ball (can roll up the wall), Hot Icicle ball (aims for the ceiling), and Burning Drive flamethrower (flame burst that hits around him).
233* ArmCannon: Only in Vile Mode, or the boss fight against him in the remake. It can either be a [[MoreDakka vulcan]], a [[MacrossMissileMassacre missile launcher]], or a RocketPunch.
234* AxCrazy: ''Maverick Hunter X'' shows him as an extremely unstable and violent Maverick, with a very short temper and tendency to get into fights with no reason. [[spoiler: At the final cutscene in his story mode, he brutally beats up X while laughing.]]
235* BackFromTheDead: In ''X3'', where he was revived by Doppler, and in ''X8'', when he just inexplicably appears.
236* BackForTheFinale: Basically the whole reason for his presence in ''X8''; [[spoiler:played more literally in Sigma Palace.]]
237* BackpackCannon: In ''Maverick Hunter X'' and ''X8'', his cannon is mounted onto his backpack instead of his right shoulder. And in Vile Mode, it can alternatively fire [[EnergyWeapon lasers]] or [[BattleBoomerang cutters]].
238* BadassBoast: In ''X1'':
239--> '''Vile''': You worthless piece of scrap metal, did you think you could defeat me?
240* BerserkButton: At least in ''Maverick Hunter X'', mentioning X or his potential will make him deeply violent. [[HairTriggerTemper Not that it's hard to set him off in the first place]], but still.
241* BoomerangComeback: In Vile Mode, the cutters shot by Metal Crescent and Quick Homesick will return to Vile if they're not destroyed. The latter can also bring items back to him.
242* BroughtToYouByTheLetterS: In the first game he had the Maverick "Σ" insignia on his helmet, but gained his own logos for future appearances. In ''X3'' it's a yellow "V" with a skull behind it, and in ''X8'' it's a lightning bolt. In ''Maverick Hunter X'', it's a striking red "V" logo.
243* TheCameo: He cameos in ''VideoGame/TatsunokoVsCapcom'', but ''not'' in Zero's ending - instead, he's in ''[[VideoGame/LostPlanet PTX-40A's]]'' ending.
244** He also appears in ''VideoGame/MegaManZero2'' as a summoned illusion in one of Phoenix Magnion's attacks, and on a poster in a shop in ''VideoGame/MegaManBattleNetwork1''.
245* ColdFlames: In Vile Mode, one of his flamethrower weapons, Sea Dragon's Rage, is a special flamethrower that shoots blue flame... that freezes enemies instead of burning them. It's the only flamethrower that can be used underwater.
246* CyberCyclops: Most often in his Vile MK-II design from ''X3'' and ''Project X Zone 2''. However, he also had one in the Ruby-Spears ''Mega Man'' cartoon.
247* DeathOfAThousandCuts: In Vile Mode, this is how his vulcans work (with the exception of Distance Needler, with less rapid fire but more damage each shot), as well as the vulcan of his Ride Armor. His Longshot Gizmo cannon also rapidly fires multiple blasts. His Straight Nightmare laser, Marooned Tomahawk cutter, Splash Hit and Bang Away Bomb napalms, Stubborn Crawler ball weapon and all of his flamethrowers (except for Burning Drive) also deal multiple hits per shot.
248* DeflectorShields: In Vile Mode, in a variant, his Territorial Pow napalm releases spheres of energy when it explodes, that will block enemy shots.
249* DependingOnTheWriter: ''X1'' establishes Vile as a simple but dangerous PsychoForHire loyal to Sigma. Then ''X3'' emphasizes his independence and his boiling grudge against X. Then he takes a huge shift in ''X8'', where he's an AffablyEvil, nihilistic futurist who is totally loyal to Sigma's space race. Then in ''Maverick Hunter X'', he's a petty GreenEyedMonster and WildCard who forges his own path and has no respect for Sigma at all.
250* DifficultButAwesome: In Vile Mode he starts with even less health than X, has no dash upgrade, and can only bring three weapons into a stage at a time, but those three weapons are all hotkeyed and provide him plenty of options for firing upward and downward. His weapons also have rapidly regenerating ammo, and his shoulder and leg weapons can be spammed in mid-air to hang in the air and perform an odd pseudo-gliding maneuver much like the [[VideoGame/MegaManX6 Magma Blade glitch.]] Finally, every stage has Vile's signature Ride Armor somewhere in it, though it runs on a timer and eventually breaks down.
251* DoNotRunWithAGun: In Vile Mode, he'll abruptly stop (even in midair) when he fires his shoulder and leg weapons.
252* DontYouDarePityMe: When Armored Armadillo says that he pities Vile's lack of respect for authority and refusal to follow orders, Vile furiously bites back that Armadillo knows nothing about him, so he can save his pity.
253* TheDragon: {{Lampshaded}} by Zero:
254--> '''Vile''': Don't you ever get tired of the whole "justice" thing?
255--> '''Zero''': Don't ''you'' ever get tired of being Sigma's lapdog?
256* DumbMuscle: Downplayed, as he's ''not'' stupid, just way too trigger-happy and kill-crazy, but it's clear whenever he shows up his superiors aren't using him for his brains, but his sheer ability to cause mass destruction.
257* EpicFlail: One of Vile’s concept designs for his debut was [[WhatCouldHaveBeen originally going to have a ball and chain for a hand]], before the developers settled on the character having 2 hands. Said design would later be used for Vile during the events of ''[[ComicBook/SonicTheHedgehogMegaManWorldsUnite Worlds Unite]]''.
258* EvilLaugh: Loves to do this, especially in ''X8''.
259* {{Expy}}:
260** Has a lot in common with [[VideoGame/MegaMan7 Bass]], being TheRival of their era's Mega Man and who rebels against their superiors because of it.
261** Surpisingly, he is ''not'' based on Boba Fett - rather, Naoya Tomita has stated that he was inspired by Bubba Zanetti from ''Film/MadMax''. Tomita liked how Bubba stood out as an especially cool and dangerous minion of Toecutter, a step above the others, and wanted Vile to embody a similar archetype. Hence his Japanese name, Vava, which sounds a lot like Bubba in Japanese. Tomita did recognize that most people must assume he's based on Boba, though.
262** In ''Maverick Hunter X'', he becomes one of [[Manga/FistOfTheNorthStar Jagi]], due to both being TheResenter to TheHero, fight using heavy artillery and dirty tricks, and both wearing a face-concealing helmet.
263* TheFaceless: One wonders if there ''is'' a face underneath that helmet ''at all''. Artwork for Vile MK-II shows him with a red eye, though if it is meant to indicate a face or if he is a CyberCyclops is unknown. The manga adaptation of ''X2'' shows his skull-like remains.
264* TheFatalist: Becomes this in ''X8'', claiming the new gen Reploid uprising was inevitable and that Reploids are destined to cause destruction. In other games he's not so much.
265* FingerFirearms: Has vulcans hidden in his fingertips.
266* {{Foil}}: To X, especially in ''Maverick Hunter X''. While X's emotions hold him back and make him hesitate, Vile's emotions make him impulsive and destructive. X embodies the goodness of humanity possible in every Reploid, while Vile embodies the cruelty of humanity. This is why Sigma sent him after X in the first place - to make him face his opposite as the ultimate test.
267* FinalBossPreview: The first game had him attack you in his [[MiniMecha Ride Armor]] at the end of the first level. You could with some skill get into a pattern of dodging his paralyzing shot and returning fire, but the game won't continue until you get hit by it and force Zero to come help you. You can also accidentally die by touching him while low on health.
268* GenericDoomsdayVillain: In the original version, Vile was both [[HopelessBossFight a scripted obstacle to be overcome]] and [[MauveShirt henchman to Sigma with an interesting design.]] The remake, ''Maverick Hunter X'', tries to rectify this a childish rivalry/jealousy with X, as well as [[AllThereInTheManual state that Vile's insubordination/Maverick tendencies stem from a defect in his suffering circuit, which allows him to follow any order he chooses.]] It stays true to his appearance in ''VideoGame/ProjectXZone''.
269* AGlassInTheHand: Vile, or rather, VAVA, did this to a glass of liquid in the manga adaptation, as a demonstration of how it matters little to him as to what's in the drink to X (he comments that Reploids can't tell the difference between bourbon or mud in a glass). Such was even given a MythologyGag with his upcoming D-Arts action figure, where it shows him with a glass of bourbon and even comes with it.
270* GreenEyedMonster: ''Maverick Hunter X'' implies that he is highly jealous of Sigma's interest in X as potentially being the most powerful Reploid. He sets out to destroy X in order to prove himself superior.
271* GroundWave: In Vile Mode, his Sword Bouquet ball weapon is a ball of flame that creates a wave of flames on the ground. Inverted with Hot Icicle ball weapon, which is similar to Sword Bouquet but runs on the ''ceiling''.
272* HeadsIWinTailsYouLose: [[spoiler:''Maverick Hunter X'' features this as the FinalBoss battle if you play as Vile. Beat X and Zero, and the following cutscene shows them seriously damaged. Then they pull themselves together, stomp you with ''one shot'', and leave you to die. Great reward.]]
273** When you play as X, the intro-stage battle with Vile has been [[VideogameRemake changed]] from a HopelessBossFight to one of these. You have to do a certain amount of damage, but then Vile will simply waste you; Zero's entrance then proceeds on schedule.
274* HeroKiller: In the first game. Even with all the upgrades, you can't beat him while he's in his Ride Armor, and he even manages to beat Zero, who [[spoiler:performs a HeroicSacrifice]] just to destroy his Ride Armor and give X a fighting chance.
275* HiddenDisdainReveal: Tells Storm Eagle he's "always hated" him right before the two face off in ''Vile Mode''.
276* HomingProjectile: His Infinity Gig RocketPunch can home in enemies, hitting them multiple times until they're destroyed.
277* HopelessBossFight: The iconic intro boss fight with him in ''X1'' is this. Again in the Sigma Palace, before Zero destroys his Ride Armor. This is given a MythologyGag in ''[=DiVE=]'' where the Goliath is invincible, forcing the player to dodge his attacks, until [[BigGood ViA]] appears and evens the playing field, allowing the player to fight him for real.
278* HumanPopsicle: In ''X8'', he's weak to Avalanche Yeti's weapons; he'll freeze if he's hit by those weapons.
279* IconicItem: His shoulder cannon. His helmet might also count, although it's already iconic to [[Franchise/StarWars someone else]]. On that note, in ''X8'', his the color of his armor/helmet is changed from purple to green, and he uses a {{jetpack}} during his encounters with the heroes.
280* InformedAbility: His combat process in the original game. Outside of the Ride Armor, which the player can't damage, his abilities are woefully unimpressive. Future appearances, including the remake of his debut game, would later show all that firepower Vile's been storing and then some...
281* IrrationalHatred: He detests X to the point that he relishes in making life hell for him for the sake of it.
282* {{Jerkass}}: ''Especially'' in ''Maverick Hunter X''-
283-->'''Vile:''' Rebellion? I couldn't care less. I just hate you, that's all!
284* KickThemWhileTheyAreDown: Happens at the end of ''Vile Mode'', [[spoiler:to X]]. Also at the intro stage of his mode, after you beat X, where he shoots the grounded X twice before Zero rescues him.
285* LaughingMad: His reaction right after killing off his enemies, and [[spoiler:in ''X8'' hard mode, [[DieLaughing the last thing heard from him]] before [[KilledOffscreen his offscreen demise]].]]
286* LargeHam: In ''Maverick Hunter X''. Sigma can at least restrain himself in a normal conversation, but every bit of Vile's dialogue barely contains his pride and anger.
287* LegCannon: One of his moves (both as a boss and as playable) involve shooting bombs, [[EnergyBall balls]] or [[FireBreathingWeapon fire]] from his knees.
288* MeaningfulName: Violent, cruel, egotistic, and generally an unpleasant person - he is indeed pretty vile.
289* MiniMecha: It just wouldn't be Vile without his Ride Armor.
290** The one from ''X1'' is an unnamed one which is indestructible to X, whereas Zero shot off its arm in the opening stage and then fully destroyed it in the first Sigma stage.
291** In the secret level of ''X3'', he rides a modified version of the Kangaroo Ride Armor. Should you fight him in the second Dr. Doppler stage, he has a brand new one called "Goliath".
292** In ''X8'' he comes with the Devil Bear Ride Armor, and he operates it through a remote link.
293* MirrorMatch: In ''X [=DiVE=]'', it's possible for the player to fight Goliath, already piloted by Vile, while playing as Vile.
294* NamesToRunAwayFromReallyFast: Thanks to a possible {{Woolseyism}}.
295* NominalHero: Back when he was still a Maverick Hunter. Oh sure, he could hunt Mavericks down with the best of them...it's just that not only was he more interested in killing Mavericks than actually saving civilians, he couldn't care less how much property he destroyed ''or'' if any civilians got caught in the crossfire of his hunts.
296* OneBulletAtATime: In Vile Mode, he can only fire his RocketPunch, shoulder weapons (except for Straight Nightmare and Marooned Tomahawk) and flamethrower one at a time.
297* OneHitPolykill: In Vile Mode, his Distance Needler vulcan, Egoistic Pill and Infinity Gig rocket punches, his laser weapons (except for Cerberus Phantom and Necro Burst), his cutter weapons (except for Metal Crescent), his ball weapons (except for Deadstar Hug) and his flamethrowers (except for Burning Drive) can pierce through multiple enemies.
298* TheOnlyOneAllowedToDefeatYou: In ''Maverick Hunter X'', his motivation is changed into him trying to prove his superiority over X to everyone. In ''Vile Mode'', that includes the usual 8 Maverick commanders and the various Maverick minions of Sigma themselves.
299* OptionalBoss: In ''X3'', he's an optional boss you can encounter in the 8 Maverick stages. Depending on whether you defeat him with his weakness or not, you may or may not encounter him in the final stages. In ''X8'', whenever you enter the MultiMookMelee rooms, there's a chance that he'll appear instead of those mooks as a MiniBoss; he's still fought like a normal boss in the final stages later.
300* TheParalyzer: In ''X1'', he shoots a sphere of electricity that paralyzes X to capture him. He also uses this move when fought for real at the Sigma Palace, and later in ''X3'' a spread variant too.
301* PersonOfMassDestruction: Vile is a walking arsenal, easily the most heavily-armed foe X has ever had to contend with; he made it to rank SA on his power alone --it certainly wasn't for his professional conduct-- on the same echelon as Zero, and he can readily spread the mass-annihilation to prove it.
302* PracticallyJoker: A psychopath with purple [[note]]And in ''X8'', green[[/note]] as his main color, a irreparable defect in his electrical circuit brain, loves causing destruction for the hell of it even when he was a Maverick Hunter, has a tendency to disobey or talk back to people who try to reign him in, laughs like crazy, tries to torture and corrupt the Hero (In this case, X, the idealist of the Maverick Hunters) into a version of himself while saying that they’re the reason they exist (Especially in the ''X3'' manga and ''Project X Zone 2''), and [[JokerImmunity even come back from death or outright survive it]], Vile is a Maverick version of the Clown Prince of Crime. Additionally, both work with [[note]]And/or disobey[[/note]] a stoic BaldOfEvil character with secret megalomaniacal ambitions (Sigma and Lex Luthor), and even strike up a VillainousFriendship with someone as psychotic as them, as seen with [[VideoGame/TalesOfVesperia Zagi]] in ''Project X Zone 2''.
303* PromotedToPlayable: In ''Maverick Hunter X'', Vile Mode is available after you beat the story as X.
304* PsychopathicManchild: In ''Maverick Hunter X'', Vile tends to act like an angry teenager half the time, leading to situations where he erupts into a tantrum because Armored Armadillo, who he'd previously been mocking, said he pitied him, and one where a civil conversation with Storm Eagle turns into a death match because Vile apparently doesn't like his face. This serves as a further contrast to the naive-but-well-mannered X. Other Mavericks even treat him like a school bully in need of counseling. It's averted with Sting Chameleon, who always respected Vile and was happy to see him, though they fight regardless.
305* RapidFireFisticuffs: In Vile Mode, his Spoiled Brat rocket punch is weak, but fires the fastest out of his rocket punches, allowing for multiple punches in a second.
306* TheRival: Played up in the retelling of ''Maverick Hunter X'', whereupon it was established he was this in more of a "bully"-situation-gone-nuclear sort of way to X.
307* RocketPunch: He can acquire these in ''Maverick Hunter X.''
308* SensualSpandex: Strangely evoked in ''Maverick Hunter X''. When he's on foot his butt is clearly visible through his spandex.
309* ShockAndAwe: His desperation attack in ''X8''.
310* ShoulderCannon: In ''X1'' and ''X3'', his cannon is mounted onto his right shoulder.
311* ShoutOut: Not to Boba Fett, but rather to Bubba Zanetti from ''Film/MadMax1''. The fact that "v" and "b" sounds are basically identical in Japanese means that his VAVA name could be translated as ''BABA'', putting the icing on the cake.
312* TheSociopath: A ridiculously low functioning one. Vile is needlessly cruel, overly violent, and has non-existent impulse control.
313* SociopathicSoldier: Due to an irreparable circuit in Vile's brain, Vile has a rather...disturbing way of dealing with Mavericks (he seems to not only intensely love destroying Mavericks, but also causing as much damage as possible, leading him to harm civilians and even fellow Hunters), which was one of the reasons why he ended up branded a Maverick and placed in the brig before Sigma released him for his revolt.
314* SphereOfDestruction: In Vile Mode, his Necro Burst laser weapon isn't an actual laser; rather, it's a quick, powerful burst of energy from his cannon that decimates enemies in a radius around him. It's powerful enough to (almost) kill the mini-boss in the opening stage in one hit.
315* SpreadShot: In ''X8'' he can fire multiple cannon blasts in a spray burst fashion.
316** In Vile Mode, his Buckshot Dance and Triple 7 vulcans also fire in a spray burst fashion, as does Metal Crescent cutter and Trident Line cannon.
317** His Cerberus Phantom laser weapon fires 3 lasers in a fan-out fashion, as does Two-Headed Slash (2 cutters).
318** A number of his weapons are of the "exploding shot" variety, such as all of his Napalm weapons (obviously), the Popcorn Demon missile (the missiles split into 3 after flying a short range), Fire Murrain cannon (spreads its explosions after destroying enemies), and Peace Out Roller ball weapon (splits into 2 balls after touching a surface).
319* TheStarscream: Decidedly this, at least in ''Maverick Hunter X''.
320* TechnicolorFire: In Vile Mode, his flamethrower weapons (aside from his default one, Wild Horse Kick, with natural fire color) throw out differently-colored flames. His Sword Bouquet and Hot Icicle ball weapons also use pinkish and blue fire respectively.
321* TornadoMove: In Vile Mode, his Straight Nightmare laser fires a horizontal cyclone similar to X's Storm Tornado that goes slowly forward and hits multiple times. His Splash Hit napalm creates a vertical tornado upon exploding that also hits multiple times, based on Launch Octopus' whirlpool move.
322* UnexplainedRecovery: Unlike Sigma who's got the excuse of being a computer virus, Vile has no explanation for how he's been able to survive exploding so many times aside from someone salvaging whatever's left of him to rebuild him for whatever job requires overwhelming firepower.
323* VillainDecay: His first appearance portrays him as an undefeatable HeroKiller that walks all over X, manages to incapacitate even Zero, and forces a HeroicSacrifice from the latter just to destroy his Ride Armor and give X a fighting chance. He's still fairly tough in later appearances, but never manages to attain that level of sheer badass again. Even ''VideoGame/MegaManMaverickHunterX'' retcons away Vile's undefeatable status from the first game, removing all the {{Hopeless Boss Fight}}s against him (the first fight is beatable, and second skips right past the Ride Armor section of the fight,) and making it that even in his Ride Armor, the only way he can get the upper hand on X is via ambushes and cheap shots [[spoiler: and his own campaign ends with him getting beaten by X and Zero without ever getting a chance to face off against Sigma.]]
324* VoiceOfTheLegion: The Japanese version of X8 gives Vile a hellish reverb to disguise Mugihito's voice, giving a terrifying raspy voice worthy of [[Franchise/{{Castlevania}} Death]] himself. The dub does not reflect this, however.
325* WalkingArmory: As Zero notes, Vile was "designed to be a war machine." In every appearance he's had at least two or three different weapons at his disposal, not counting his affinity for Ride Armors:
326** In ''X1'', he has his shoulder cannon's Electroshock Round, a spread attack from his knee's Head Bombs, and jet-powered dash and jump attacks. Then ''Maverick Hunter X'''s Vile Mode updates his arsenal with Special Weapons such as Rising Specter, Bang Away Bomb, Splash Hit, and more!
327** In ''X3'', he has an upgraded shoulder cannon paralyzer shot, a fire pillar from his knee bombs, an additional machine gun on his other shoulder, and a dashing grapple attack where he physically punishes X.
328** In ''X8'', he has his shoulder cannon's homing lightning shots, a Fire Stream bomb from his other shoulder, a MacrossMissileMassacre, a devastating net of electric tendrils, and even throwing out Bindholders.
329** ''Maverick Hunter X'''s Vile Mode subverts this slightly for gameplay balance - while Vile collects an entire category of new weapons from each boss (''45'' in total), he is only allowed to equip three at a time.
330* WaveMotionGun: In Vile Mode, his Rising Specter laser is one large continuous purple laser. It can only be aimed upward at 45° angle unlike other shoulder weapons. Downplayed with his other laser weapon Nervous Ghost, which is similar but green, weaker, narrower and aimable.
331* WeUsedToBeFriends: With Sting Chameleon, as shown by Maverick Hunter X's Vile Mode[[note]]They're even voiced by the [[Creator/RogerRhodes same guy!]][[/note]], with Vile, of all people, [[OOCIsSeriousBusiness asking Chameleon (If a little rude about it) to stand down and let him pass]], in contrast to his interactions with Chill Penguin, Boomer Kuwanger, Spark Mandrill, Flame Mammoth, Launch Octopus, Armored Armadillo, and ESPECIALLY Storm Eagle, though the former Maverick Hunter of the 9th Special Forces tells him they'll have fight, with Vile reluctantly agreeing.
332--->'''Vile''': If you say so... I won't let you or Sigma stand in my way!
333* WildCard: Even as far back as ''X3''. Although his bio in the original game implies that he was always a wild card (something about being rebellious towards his superiors).
334** Lampshaded by himself in ''Maverick Hunter X'''s Vile Mode, in the intro stage:
335--->'''Vile''': Sigma... I may be the wildcard you hadn't counted on!
336* WreathedInFlames: In Vile Mode, his Burning Drive flamethrower isn't a normal flamethrower - it instead creates a quick burst of flame around his body that heavily damages all around him.
337* WritingAroundTrademarks: The reason for his DubNameChange.
338[[/folder]]
339
340!The X-Hunters (Counter Hunters)
341[[folder:In General]]
342[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/x_hunters.jpg]]
343A trio of Mavericks [[ExactlyWhatItSaysOnTheTin who have dedicated themselves to defeating X]], serving as the main antagonists in ''Mega Man X2''. They challenge X to one-on-one duels with Zero's rebuilt body as the bait. Their members are '''Agile''', '''Serges''' ('''Sagesse'''), and '''Violen'''. A fourth member, '''χ-kai-''', was later introduced via merchandise before appearing in ''VideoGame/MegaManXDive''.
344----
345* BigBadDuumvirate: They act as the major antagonists of ''Mega Man X2'' alongside Sigma, who remains behind the scenes until their destruction.
346* BigThinShortTrio: Violen is the big one, Agile is the thin one and Serges is the short one.
347* TheCameo: They all appear in ''X3'' and ''X5'''s openings. Agile also appears as one of Phoenix Magnion's summoned illusions from ''VideoGame/MegaManZero 2''.
348* DiscOneFinalBoss: Though they appear to be the BigBad, Sigma is revealed to be still alive and behind everything after both they and their fortress are destroyed.
349* DecompositeCharacter: They're based on three original designs for Sigma from ''X1'', which were combined to create the final version seen in the game. Violen has his size and strength, Agile has his LaserBlade and height, and Serges has his cape.
350* MeaningfulName: All three - Agile and Violen are obvious; Serges' original name, "Sagesse", is french for "wisdom", apt for a MadScientist.
351* QuirkyMinibossSquad: A trio of Mavericks specializing in speed, strength, and smarts, who act as Sigma's chief underlings in ''X2''.
352* OptionalBoss: A variant: They can be optionally encountered in the main eight stages, and defeating each of them gives you parts of Zero's body. Whether you did that or not, though, you will encounter them (again) in the final stages, though Serges and Agile use different forms.
353* TheRemnant: They (along with their eight Mavericks) were part of the original rebellion six months prior.
354* SinisterSilhouettes: Their first appearance hides them as silhouettes while they remark on X's capabilities.
355* SixthRanger: χ-kai- is this to the other three, having joined long after the other X-Hunters had perished.
356* ThemeNaming: The names were originally French words: Agile (translating to Agile), ''Violent'' (the ending 'T' is silent), and Sagesse, French for Wisdom.
357[[/folder]]
358
359[[folder:Serges (Sagesse)]]
360[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_serges.png]]
361Serges is the head of the X-Hunters, acting as their resident scientist and being the smartest of the trio.
362----
363* AsskickingLeadsToLeadership: Subverted. Serges is physically the weakest X-Hunter, relying on machines to fight, and is actually defeated before Agile. Despite this, his intelligence and planning made him a perfect leader for the Unification project.
364* BackFromTheDead: The Japanese script heavily implies that Serges is a robotic form of Dr. Wily. This is hinted through his dialogue with X, [[WrongNameOutburst calling him]] "[[VideoGame/MegaManClassic Rock]]" and the "[[SomethingOnlyTheyWouldSay last memento of Dr. Light]]".
365* EvilOldFolks: Is designed to look like a little old man. If he's Wily like the game hints, then he'd be well over a hundred years old by now.
366* FashionableAsymmetry: His left eye looks distinctly more robotic and mechanical than his right, giving it the appearance of a monocle.
367* JackOfAllStats: His power and speed[[note]]Power: 10300rp Speed: 12300rp[[/note]] are relatively balanced compared to Agile[[note]]Power: 9600rp Speed: 17800rp[[/note]] and Violen [[note]]Power: 18400rp Speed: 6200rp[[/note]]. It denotes his status as the smartest of the three.
368* MadScientist: He's equal parts brilliant scientist and dangerous madman. And if he really ''is'' Wily, he's a mad enough scientist to damn the world to destruction all because of a petty grudge against Dr. Light.
369* MiniatureSeniorCitizens: Serges seems to have built as a tiny robotic old man, which is an interesting design choice for a reploid (which is one of the hints to his true identity). Despite his appearance, he is nimble enough to perform a backflip while firing energy shots from his hat.
370* MinorMajorCharacter: He's a mysterious Reploid scientist who is able to rebuild Zero (and also create his [[IconicItem Z-Saber]]) when no-one else could even understand his systems, and may or may not even be Dr. Wily himself. Despite this, he's killed off with little fanfare in his debut game, and is never mentioned again in any succeeding games.
371* NotSoWellIntentionedExtremist: In the English script, he talks about how reconstructing Zero as an evil robot was for the good of all. Given the implications that he is Dr. Wily, this seems more like a mask to get revenge for the defeats he suffered in the past, which is later cemented by Wily aiding Sigma in his doomsday plot that would rain destruction on the world and kill off all reploids and mankind.
372* RiddleForTheAges: Despite several hints suggesting he may actually be Dr. Wily, from a similar appearance to his unusual knowledge of Zero's mysterious inner workings, nothing has ever confirmed or denied it. Even Keiji Inafune remained vague on the topic:
373--> ''I get a lot of people asking me if Serges is Wily. I always give them the same answer: "He might be... he might not be." (laughs) I think this is one of those things that is best left without an official comment.''
374* SomethingOnlyTheyWouldSay: After being beaten [[LostInTranslation in the Japanese version]], Serges says that he regrets being defeated by "the robotic memento of Light". This suggests that he somehow knew Rock and Light, which point to Serges being Wily.
375* SquishyWizard: He fights with gadgets and vehicles rather than using his own body's powers.
376* TankGoodness: Pilots a massive tanklike vehicle for his second boss battle. Given the hints to his true identity, it's likely a throwback to the Wily Machines of old, sans the skulls.
377* TheComputerIsACheatingBastard: In his optional fight, his floating platform deploys an energy shield to protect him every time the fire button on the controller is pressed. It even does it during cutscenes. He's vulnerable only either in the air or from charged shots, which shoot when the fire button is ''released''.
378* ThisCannotBe: What Serges says after getting defeated the second time in the English version.
379* WrongNameOutburst: In the original Japanese script, Serges has a momentary slip and refers to X as "Rock". As in DLN-001 Rock, the original Mega Man.
380[[/folder]]
381
382[[folder:Agile]]
383[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_agile.png]]
384Agile is the strategist and the fastest of the group.
385----
386* AffablyEvil: In the Japanese version, Agile has an exceedingly polite manner of speech.
387* ArtificialStupidity: He's the easiest X-Hunter to beat during the initial battles thanks to his AI being incredibly exploitable. All you have to do to defeat him is hug the top corner of the closest wall, drop down when he fires a sword beam, shoot, and repeat. As long as you don't linger on the ground for too long, he will ''never'' change tactics and will go down before you know it.
388* BadBoss: In the X2 manga, Agile kills Flame Stag after his body upgrade goes out of control, and even [[OffWithHisHead beheads]] a Disk Boy 08 for trying to escape the X-Hunters' base, [[LickingTheBlade sadistically licking his laser sword afterwards]].
389* LaserBlade: Agile's weapon; it can even fire out {{Sword Beam}}s.
390* LeanAndMean: He's as thin as a rail, and a dangerous Maverick terrorist on top of that.
391* LightningBruiser: He hits hard, his sword beams are ''massive'' and tricky to dodge, and he can close the distance between you and him in the blink of an eye.
392* LogicalWeakness: Being the quickest member of the group can be a disadvantage as Magnet Mines could leave him with significant damage to his lighter frame. In Bubble Crab or Flame Stag's stages, the Silk Shot is granted the ability to hurl rocks, another nasty surprise for Agile.
393* OneWingedAngel: Agile's rematch fight has him as a powerful, but goofy looking spaceship as opposed to the cool android he initially appeared as. One wonders if he could change back.
394** ClippedWingAngel: In his normal form, his sword can block shots and he has good range of movement. In his rematch, he's a big, slow target, possibly for the Shoryuken not far from his room.
395* SmugSmiler: Always has a condescending grin on his face.
396* TacticalSuicideBoss: Downplayed version: Agile is perfectly capable of throwing his {{Sword Beam}}s at a height that can't be dodged from above or below, but throws them up much higher for no particular reason if X climbs the wall, leaving plenty of room to drop under them and shoot him.
397* TheStrategist: Agile's function in the group.
398* UndyingLoyalty: Seems the most eager of the trio to resurrect Sigma, and even cries out for Sigma to avenge him before he dies.
399[[/folder]]
400
401[[folder:Violen]]
402[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_violen.png]]
403Violen is the enforcer and the strongest of the group.
404----
405* BeastMan: It's subtle, but judging by his fangs and pig snout, he's a lot more animalistic than his comrades.
406* TheBrute: He's a hulking behemoth of a Maverick, and prefers to overwhelm X with his superior strength as opposed to the finesse of Agile or the careful strategies of Serges. And considering how dangerous his gigantic flail is when he starts swinging it around, it's really all he needs.
407* EpicFlail: Violen's weapon is a flail tied to his ponytail.
408* FingerFirearms: One of his attacks.
409* InformedFlaw: Official materials characterize him as being the group's DumbMuscle thanks to a flaw in his circuitry [[note]]His thinking circuitry is incomplete because he's built to focus on power[[/note]], but he doesn't come off as any less intelligent than the other X-Hunters. Not only is he moderately well-spoken, but he's even intelligent enough to warn the others not to underestimate X.
410* PrehensileHair: Sort of. Remember where Violen's EpicFlail comes from?
411* TheQuietOne: He gets a lot less dialogue than the other X-Hunters, and usually prefers to let his mace do the talking.[[note]]This may have something to do with his rate of speech being the slowest of the three X-Hunters, implying that he talks very slowly.[[/note]]
412* RocketBoots: He uses them to hover in the air while he shoots bullets from his fingers.
413* VillainForgotToLevelGrind: While the other X-Hunters take on different forms when fought in the X-Hunter stages, Violen's fight remains unchanged from his optional encounter in the eight Maverick stages other than the addition of random floating blocks.
414* WeaksauceWeakness: Violen is weak to Bubble Splash as well the Silk Shot when it is transformed into a leaf blower in Wire Sponge's stage, two weaknesses that might make one chuckle for how unlikely they are for weaknesses.
415[[/folder]]
416
417[[folder:χ-kai-]]
418[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x_kai.png]]
419χ is [[SixthRanger the fourth X-Hunter]] that was introduced in ''VideoGame/MegaManXDive''. He is a EvilKnockoff that Dr. Wily built from X's stolen blueprints. However, Dr. Wily chose to give up the project due to the immense difficulty in the creation of a logic circuit for the prototype. Later on, Serges came by the unfinished prototype by chance. He re-initiated χ and had him join the X-Hunters.
420----
421* AllYourPowersCombined: He has access to the [[VideoGame/MegaManX1 First Armor]]'s [[UseYourHead Headbutt]], the [[VideoGame/MegaManX2 Second Armor]]'s [[SmartBomb Giga Crush]], the [[VideoGame/MegaManX3 Third Armor]]'s [[WaveMotionGun Cross Charge Shot]], and the [[VideoGame/MegaManX4 Ultimate Armor]]'s [[InvulnerableAttack Nova Strike]].
422* ArmCannon: He has his own version of the X-Buster that's just as powerful as the original.
423* AwesomeButImpractical: His main specialty is to inflict debuffs against other players and beefy [=PvE=] targets, but [[MasterOfNone his primary functions suffer for it and put him beneath X's armors in terms of raw strength and versatility]].
424* CanonImmigrant: He was originally just a variant edition of the [=TruForce=] Collectibles' Designer Series of X figures based on the Keisuke Mizuno artwork made for an April Fool's Day joke, with only a small amount of backstory. He ended up becoming playable in ''VideoGame/MegaManXDive'' and fully "canonized" as the fouth member of the X-Hunters. Well, sort of - X, [=RiCO=] and [=ViA=] are more than a little surprised to find out that there's a fouth X-Hunter, [=RiCO=] states that it's not canon to the original version of X2, and it's implied that his data is based on a theoretical alternate universe. However, his appearence in the game and the creation of his Hunter Program explicitly canonizes him as a ''Mega Man X'' character in some form.
425* CloneAngst: He's aware of the fact he's a copy of X [[IdentityBreakdown and it brings him a great deal of pain and anguish]] to the point of trying to kill X in order to gain an identity for himself. X actually expresses sympathy for him, but also tells him [[FreudianExcuseIsNoExcuse that doesn't justify the harm χ-kai- has inflicted on other people, especially innocent people who aren't his explicit target.]]
426* DarkIsEvil: Possesses all black with red and [[GoldColoredSuperiority gold]] coloring. He's just as villainous as you'd expect.
427* GenreSavvy: He's aware of X's helpful nature and deliberately exploits this by starting a fight with Player, [=RiCO=] and [=ViA=] to try and draw X out, with the reasoning that X would come to help if his friends were in danger. ''It works.''
428* MeaningfulName: χ is pronounced "kai," like his subtitle. The word "kai" itself also means "modified" in Japanese, and χ is a model of X modified to Dr. Wily's tastes.
429* NobleDemon: He actually abhors the usage of dirty tactics and prefers to fight his opponents on an equal playing field.
430* PowerParasite: He's capable of stealing armor data and powering himself up if [[FacepalmOfDoom he successfully grabs]] X.
431* PurpleIsPowerful: He possesses a purple gem embedded in his forehead and many of his attacks are purple in color.
432* RememberTheNewGuy: [[SubvertedTrope Subverted.]] X was initially unaware of the existence of a fourth X-Hunter. [=RiCO=] and [=ViA=] also both [[LampshadeHanging lampshade]] the fact χ wasn't in ''VideoGame/MegaManX2''.
433* RocketBoots: He uses them to dash around.
434[[/folder]]
435
436!Techno & The Shadow Hunters
437[[folder:Techno]]
438[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_techno.png]]
439A Maverick hacker and one of the primary antagonists of ''VideoGame/MegaManXtreme''. With the help of Shadow Hunters, Geemel and Zain, he hacks into the Maverick Hunters’ Mother Computer and sets it to cause chaos worldwide. It’s later revealed that he was corrupted by Sigma, who had him pull off the hack in a bid to crush the Maverick Hunters. He’s also the twin brother of Middy and shares the same CPU as him.
440----
441* AlasPoorVillain: As he dies he admits that Sigma corrupted him by taking advantage of his weak heart.
442* BackFromTheDead: Sort of. After his death in Normal Mode he returns in TheStinger of Hard Mode to tell you about Extreme Mode. This appearance clearly isn’t part of the story though so he’s still considered dead in canon.
443* BrainwashedAndCrazy: Courtesy of Sigma.
444* CainAndAbel: The Cain to Middy’s Abel, [[BrainwashedAndCrazy though it wasn’t his fault.]]
445* TheCracker: A skilled hacker that’s working for Sigma.
446* DiedInYourArmsTonight: Dies in Middy’s arms- right before Middy dies as well due to them being twin brothers that share a CPU.
447* EvilCounterpart: To Middy.
448* HeelFaceDoorSlam: Is brought back to his senses when X destroys the computer containing his CPU [[note]]X wasn’t aware of this at the time and was just attempting to prevent Techno from making a move with the computer[[/note]], but it ends up killing him (and Middy) as well.
449* HeelFaceRevolvingDoor: Middy’s statements imply that he was a decent person until Sigma corrupted him. He returns to his senses when X destroys the computer that (unbeknownst to X) contains his CPU- killing him in the process.
450* HijackedByGanon: As it turns out, Techno is being mind-controlled into hacking the Maverick Hunters’ computer by Sigma.
451* HollywoodHacking: His hacking abilities are portrayed this way.
452* NonStandardCharacterDesign: Techno's design is considerably simpler than everyone else in the game, and everyone else in the X series for that matter. He looks like he'd fit well in the Classic series.
453* ThemeNaming: He's named after techno music while his brother is named after a type of sound file.
454* TheUnfought: You don't get to fight him, though he’s probably not a fighter.
455[[/folder]]
456
457!!The Shadow Hunters
458[[folder:In General]]
459A mysterious group formed of '''Geemel''' and '''Zain''' that helps Techno hack into the Mother Computer. Once X goes into cyberspace to fight back against the hack, the two digitize themselves to try to stop him. With Techno they serve as the primary antagonists of ''VideoGame/MegaManXtreme''.
460----
461* DefeatEqualsFriendship: Apparently Sigma had to defeat Geemel and Zain in order to get them to join his cause.
462* EvilCounterpart: To X and Zero. Like those two, Geemel and Zain are both hunters of some kind (we’re never told what a “Shadow Hunter” is exactly), are a projectile user and sword user respectively, are partners and good friends (at least good enough for Geemel to refer to Zain as his “buddy” and vow to avenge him after he’s killed), and have contrasting personality types (Geemel is cunning while Zain is more focused on fighting, similar to how X is ideologically driven while Zero is more duty bound).
463* EvilDuo: Geemel seems more intelligent and focused, if not somewhat unstable. Zain is a simple lover of combat.
464* {{Expy}}: With Techno they serve as this to the X-Hunters, as they’re a BigThinShortTrio of Mavericks that are initially presented as the main antagonists but are later revealed to be working for Sigma, can be optionally encountered (though only Geemel and Zain can be fought), and have similar personality types (the big one only cares about fighting, the thin one is cunning, and the short one is the smartest).
465* SkippableBoss: You can encounter Zain and Geemel in the Maverick stages via an optional side-path. You get no apparent reward for fighting them this way, however.
466[[/folder]]
467
468[[folder:Zain]]
469[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_zain.png]]
470Zain is the heavy-armored one who wields a massive sword. He appears as a boss in Normal Mode.
471----
472* {{BFS}}: His weapon of choice, complete with SpinAttack.
473* BloodKnight: He's only interested in defeating X, although it's also entirely possible this is a result of him being a FlatCharacter.
474* TheBrute: He's the heavier of the two and seems to be only interested in fighting.
475* SpinAttack: He can move while doing it in the rematch.
476[[/folder]]
477
478[[folder:Geemel]]
479[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_geemel.png]]
480Geemel is the light-armored one who utilizes ninja abilities. After witnessing the death of Zain in Normal Mode, he takes his place as a boss in Hard Mode.
481----
482* AvengingTheVillain: He vows to avenge Zain after he's killed by X.
483* TheCracker: In Hard Mode Geemel returns alone to hack the Mother Computer himself (as Techno and Zain died in Normal Mode). [[note]]Though considering he never displayed any hacking skills prior to this, he may simply be mimicking Techno’s work or enacting contingencies that Techno had already set up.[[/note]]
484* CyberNinja: He has ninja-like abilities and enough hacking skill to mess up the Mother Computer himself.
485* DirtyCoward: Not only does he turn tail and run when X reaches their hideout, but he leaves Techno behind in the process without batting an eye.
486* FlashStep: His usual mode of transportation, when he isn't flying on a giant kite.
487* FuumaShuriken: His weapon of choice.
488* GigglingVillain: Kekeke!
489* {{Ninja}}: He uses a FuumaShuriken, teleports, flies on a giant kite, and is very cunning.
490* VerbalTic: His "Kyee" and "Kekeke" laugh.
491[[/folder]]
492
493!The Doppler Army
494[[folder:Dr. Doppler]]
495[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_-_doppler_6884.jpg]]
496A Reploid scientist who is one of the main antagonists in ''Mega Man X3''. He developed an anti-virus to the Sigma Virus, and the Mavericks he helped reform built a city called Dopple Town around his lab. However, the anti-virus turned out to be little more than a placebo: Doppler himself was infected by the Sigma Virus and had just formed an army under the world's noses. After his defeat, Doppler snaps out of it and reveals he resurrected Sigma. He then helps X delete the Sigma Virus, sacrificing himself in the process (depending on the player's actions).
497----
498* AdaptationalBackstoryChange: In the ''Rockman X3'' manga, he is a former colleague of Dr. Cain's, and the two confront each other on several occasions throughout the story for [[WeUsedToBeFriends angst]].
499* AdaptationalVillainy: The ''Mega Mission'' Carddass sets portray him as completely evil and the creator of the BigBad of the story: the parasitic supercomputer called "Limited".
500* ArcVillain: Of ''Mega Man X3''.
501* TheAssimilator: Dr. Cain discovers that Dr. Doppler's been incorporating parts from the newest Reploids into a new battle body for Sigma. Doppler also reveals before his fight that he plans on incorporating X's body into it too, which is why he sent Mac and the Nightmare Police to kidnap him.
502* BarrierWarrior: Fights with two different barriers: a defensive green one that absorbs shots when he stands still, and an offensive red one that turns into a wreath of fire when he dashes.
503* TheCoatsAreOff: He throws off his lab coat right before you battle him.
504* DiscOneFinalBoss: To Sigma, yet again.
505* {{Egopolis}}: [[SpellMyNameWithAnS Dopple Town/Dopplertown]]. He didn't come up with the idea as far as we know, but he must have approved it.
506* EvilGenius: A renowned scientist gone bad.
507* {{Expy}}: Of [[VideoGame/MegaManClassic Dr. Cossack]] as the de facto BigBad and a ReluctantMadScientist.
508* HeelFaceRevolvingDoor: He was once a good doctor who wanted to find a solution to the Sigma Virus. But then he was infected and caused others to become infected as well. After being defeated, he comes back to his senses and [[spoiler:either gives Zero the real anti-virus or just uses it on Sigma himself.]]
509* IWantThemAlive: Tells Bit and Byte to recover X alive if possible (despite this, they still try to kill him).
510* MorallyAmbiguousDoctorate: A doctor, but the villain of the story. He ''was'' a good doctor, but alas...
511* MyGodWhatHaveIDone: After he is defeated, he feels remorse [[spoiler:and to atone, he develops/completes an anti-virus to stop Sigma with his remaining health.]]
512* RedemptionEqualsDeath: In one ending, at least, he [[spoiler: sacrifices himself to beat Sigma]]. The other ending leaves his fate unclear.
513* ReluctantMadScientist: He was corrupted by Sigma.
514* ShouldersOfDoom: Has quite large shoulders even by Reploid standards, and especially when wearing his lab coat over them.
515* [[SquishyWizard Squishy Scientist]]: Has a fairly underwhelming and predictable boss moveset, befitting his nature as a scientist rather than a warrior.
516* SuspiciouslySimilarSubstitute: Very reminiscent of Serges, another elderly Reploid mad scientist from ''X2''. Isoc from ''X6'' also carries this trend.
517* UndyingLoyalty: While under the control of Sigma, he holds him in very high regard and devotes his entire plan to perfecting his new body.
518* YouHaveOutlivedYourUsefulness: In the manga, Doppler pulls one of these on Bit and Byte, forcibly fusing them into Godkarmachine O Inary against their will.
519* WhatHappenedToTheMouse: In the ending where Zero uses the anti-virus on Sigma, Doppler is not mentioned again and his fate is left unclear. This has led some fans to speculate that the ending where [[spoiler: he sacrifices himself using the anti-virus]] is the canon one.
520[[/folder]]
521
522!!The Nightmare Police
523[[folder:In General]]
524Made up of the fast '''Bit''' ('''Vajurilla FF''') and the strong '''Byte''' ('''Mandarilla BB'''), the Nightmare Police were the law of Dopple Town before Doppler's rebellion. They are deployed to hunt down and capture X, dead or alive, so Doppler can use his body in Sigma's resurrection. During the final levels they combine to form the powerful '''Godkarmachine O Inary''', but are destroyed nonetheless.
525----
526* AdaptationalBackstoryChange: In the game, the Nightmare Police are merely loyal creations of Dr. Doppler. In the ''Rockman X3'' manga, Doppler implies he somehow [[IOweYouMyLife saved their lives]] in the past by giving them the Worm chips that make up their bodies, and they seem to serve Doppler more out of obligation than UndyingLoyalty.
527* CoDragons: To Dr. Doppler.[[labelnote:Note]]Vile is there too, but he kinda disregards Doppler to do his own thing.[[/labelnote]]
528* CombiningMecha / FusionDance / OneWingedAngel: As Godkarmachine O Inary.
529* FatAndSkinny: Bit is somewhat lean, while Byte has a large belly.
530* LawmanGoneBad: Like Dr. Doppler, they were once benevolent peacemakers, but have been infected by Sigma Virus.
531* MagnumOpus: Similar to Sigma before them, the Nightmare Police were apparently constructed as the peak of Reploid technology of their time.
532* MeaningfulName: Their English names at least. The small one is named Bit while the big one is named Byte. A bit is a small unit of computer data while a byte is a larger unit of data.
533* NamesToRunAwayFromReallyFast: No one wants to get pulled over by the "Nightmare Police."
534* OptionalBoss: Like the X-Hunters, they (and Vile Mk. II) can be optionally encountered in the 8 stages. If you defeat them normally, they'll still appear in the final stages; defeat them with their weaknesses, however, and they'll be replaced by other bosses in the final stages.
535* PrimaryColorChampion: Both make heavy use of reds, blues, and yellows, referencing how they were once the protectors of Dopple Town before going Maverick.
536* ReligiousBruiser: Despite not having much religious to say (aside from Byte claiming he is destined to fight X), the two are rife with references to East Asian spirituality. Both share Hindu ThemeNaming, Byte's design is based on the Buddhist Nio, and Bit has magatamas on his body, a mizura hairstyle, and a dotaku for a shield.
537* RocketPunch: One of Godkarmachine's attacks
538* ThemeNaming: In Japan their names are obscure [[WhatDoYouMeanItsNotSymbolic Indian mythology references]], and in the English [[{{Woolseyism}} translation]] they're name after data units.
539* TheWormThatWalks: In the manga, Bit and Byte are composed of thousands of worm-like nanobugs.
540[[/folder]]
541
542[[folder:Bit]]
543[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_bit.png]]
544Bit is the smaller of the Nightmare Police, who directs the Maverick forces of the Doppler Army. He was constructed with a balance of offense, defense, and speed in mind.
545----
546* AdaptationalVillainy: Bit seems like a loyal, if not somewhat cruel, soldier of Doppler in ''X3''. In the manga, he's a sadistic psychopath who gets a kick out of torture and forces Dopple Town to watch X and Zero's planned execution.
547* ArrogantKungFuGuy: Seems to have shades of this.
548* TheCameo: Bit appears as a summoned illusion as one of [[VideoGame/MegaManZero Phoenix Magnion's]] attacks.
549* EvilIsHammy: At least in the manga, where he and Byte fought X, Zero, and four other Hunters (Hornet, Buffalo, Rhino, and Tiger) on Christmas Eve.
550--> ''"MEEEERRYYYYY CHRISTMAAAAS!! (EvilLaugh)"''
551** Yoshihiro Iwamoto took it up a notch and made this scene a MemeticMutation, which was a good enough reason to make Bit PromotedToPlayable in ''[=DiVE=]'' during the Christmas Event
552* LaserBlade: His main method of attack.
553* LuckilyMyShieldWillProtectMe: Bit has one. He strangely doesn't use it in his fight, however, prefering speed and accuracy. But he ''does'' use it as a [[ShieldBash offensive weapon]] in ''VideoGame/MegaManZero2'' as a summoned illusion used by Phoenix Magnion, and it did briefly appear in ''[=DiVE=]'', and is even used during the Christmas Event.
554* NothingPersonal: When he hunts X, he affably welcomes him and says that he's just following orders.
555* NumberTwo: The ''Maverick Hunter Field Guide'' clarifies that Bit serves as Doppler's right-hand-man and leads the Maverick forces on the ground.
556* ProfessionalKiller: In the Japanese version, Bit brags to X about how many Reploids he's killed for Doppler.
557* PromotedToPlayable: Bit became playable in ''[=DiVE=]'' on December 23rd, 2020 as part of the Christmas Event.
558* PublicExecution: Tries to pull one of these on X and Zero in the manga, but fails.
559* RetractableWeapon: ''X [=DiVE=]'' reveals that Bit's shield is collapsible, and fits on his back when not in use.
560* SmugSnake: Definitely has this in the manga.
561[[/folder]]
562
563[[folder:Byte]]
564[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_byte.png]]
565Byte is the larger of the Nightmare Police, built with a focus on raw fighting power.
566----
567* BalloonBelly: Has one of these.
568* BecauseDestinySaysSo: In the Japanese version, Byte tells X that he is destined to fight him.
569* BellyFlopCrushing: Has a unique belly flop attack in ''X [=DiVE=]''.
570* BloodKnight: Loves to fight, and is even proud of X for beating him fair and square.
571* TheCameo: Like Bit, he's also around in ''[=DiVE=]'' but only as a boss.
572* FriendlyEnemy: What little characterization he gets paints Byte as one of these.
573* GoodOldFisticuffs: Byte's only attack. And it does obscene damage, to boot.
574* GracefulLoser: If X defeats him with his weakness, he expresses surprise that he lost, but congratulates X on his victory.
575* IAmNotAGun: In his final moments in the manga he resents being a mere "tool" for Doppler, but is absorbed into Godkarmachine O Inary despite his protests.
576* LightningBruiser: Byte is damned fast for such a big guy.
577* MagnetismManipulation: Throws mines on the walls that pull X into position for punching.
578* StoutStrength: Big belly, ''big'' damage.
579[[/folder]]
580
581!The Soul Erasers
582[[folder:In General]]
583A pair of Reploids named '''Berkana''' and '''Gareth''' that run the Reploid Research Laboratory on Laguz Island. They are the ones behind the Erasure Incident and serve as the primary antagonists of ''VideoGame/MegaManXtreme2''.
584----
585* DiscOneFinalBoss: Berkana and Gareth are the final bosses of X’s and Zero’s missions, respectively. Sigma is the TrueFinalBoss and is encountered in Extreme Mode.
586* GuysSmashGirlsShoot: Berkana fights using projectiles and generally keeps her distance (though she’ll occasionally lunge at X for contact damage if he’s near her) while Gareth is a javelin fighter and generally gets up close to attack (though he’ll frequently jump off screen and toss javelins at Zero from a distance). They are matched with the hero that mirrors their respective fighting styles (X, a projectile user, fights Berkana; while Zero, a sword user, fights Gareth).
587* HijackedByGanon: Zig-Zagged. In Extreme Mode, after beating either Berkana or Gareth, Sigma comes out of nowhere and claims he was the one responsible for the entire "ERASURE" incident. He does, however, admit that Berkana had gone too far, but was fine with that since in the end it amused him. This implies that Berkana and Gareth had initially been conducting the "ERASURE" experiments on Sigma’s behalf but then at some point started doing it for their own benefit rather than his.
588* {{Necromancer}}: They resurrect eight Mavericks from the first three games to guard the island from intruders.
589* RedOniBlueOni: Berkana is hammy while Gareth is stoic.
590* SoulPower: Berkana and Gareth (and possibly Sigma) are stealing Reploid souls to make themselves more powerful.
591* UnwittingInstigatorOfDoom: Technically speaking, the only thing left of Sigma after the Maverick Virus was erased in ''X3'' was his DNA Soul, with no means to gather a new body or produce more of his virus. Berkana's research into DNA Souls and resurrecting Reploids using it would allow him to be reborn yet again and kickstart his backup plans; this makes her and Gareth directly responsible for allowing him to continue wreaking havoc and cause the Great Repliforce War and the [[ColonyDrop Eurasia Incident]] some time after.
592* YourSoulIsMine: The Soul Erasers are stealing Reploid programming (their souls) from all over the world.
593[[/folder]]
594
595[[folder:Berkana]]
596[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/xv_berkana.png]]
597A wizard-styled Reploid who works with Reploid research and development. She is the perpetrator of the Erasure Incident, the creator of Gareth, and overall a power-hungry maniac.
598----
599* BattleBallgown: Sports a full-length gown, complete with golden spikes along the trim and hover technology. Justified in that she's a Reploid made to look like a witch.
600* DarkActionGirl: One of the few examples in the X series.
601* DragonWithAnAgenda: Sigma’s statements imply that she started out as his dragon but then began stealing DNA souls for herself in order to become the strongest Reploid.
602%%* EvilIsHammy
603* EvilerThanThou: Sigma actually thinks Berkana went "too far" and congratulates the Hunters for taking her down. Considering she is basically eating the souls of numerous Reploids just to be the strongest, whereas Sigma would prefer to either lead or control them, it implies that even ''Sigma'' is [[EvenEvilHasStandards more noble-intentioned]] than she is. Not that he doesn't find the whole scenario amusing enough that he let it continue, though.
604* GodSaveUsFromTheQueen: Although she is made to look like a witch, she has several queenly attributes, from sitting on a throne to acting as the self-proclaimed leader of the Soul Erasers. She's also quite unapologetically evil, using the souls of countless Reploids to strengthen herself and her Black Knight.
605* HotWitch: She's modeled after a witch of sorts, although a rather good looking one for a Reploid.
606* HoverMecha: She never seems to touch the ground, instead hovering through the use of her Battle Ballgown. She does seem to have legs, however, as one shot of her shows an outline of her legs crossed while sitting.
607** For the ''R25 Complete Works'' artbook, Haruki Suetsugu included her in his contribution page. Not only is she drawn with one of her feet visible, but she actually says [[LampshadeHanging "I do have legs under this dress, just so you know".]]
608* InterfaceScrew: Her attacks include projectiles that can disable X's ability to jump or shoot.
609* ItAmusedMe: The reason why she doesn't try and stop X and Zero from destroying the island guardians. Also, the reason why Sigma doesn't stop Berkana, even though she had started acting in her own interests instead of his.
610* LadyOfBlackMagic: Evokes this. She looks like a witch, wields a staff for her magic-like attacks (which include InterfaceScrew), and is very powerful.
611* LeaningOnTheFourthWall: Her attacks that can inflict InterfaceScrew by disabling your buttons outright have the respective button letter on them, one of the few times in the franchise to ever do something like this.
612* SpikesOfVillainy: The bottom of her Battle Ballgown is covered in a row of golden spikes.
613* VillainTakesAnInterest: Whether it's just [[{{Troll}} teasing him]] or a genuine comment, she specifically calls X cute and does admire some element of his compassion. However, she also wants to personally defeat him to prove herself the strongest Reploid in the world.
614* WorldsBestWarrior: Becoming this appears to be her goal. She refers to herself as this, refers to the Reploids whose souls she stole as necessary sacrifices that made her and Gareth stronger, and later fights X as her final experiment in order to determine who's the strongest Reploid.
615[[/folder]]
616
617[[folder:Gareth]]
618[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/xv_gareth.png]]
619A knight-styled Reploid who serves as Berkana's right-hand-man. He's the first to welcome X and Zero to Laguz Island, and challenges them to face the resurrected Mavericks.
620----
621* AllThereInTheManual: Haruki Suetsugu designed him to have a Reploid lion companion that was never featured in the game. He jokingly begs the audience to just assume the lion follows Gareth around faithfully, but not in any way that is visually confirmable within the game.
622** The ''Compendium of Rockman X'' sourcebook [[NoExportForYou released only in Japan]] reveals that Berkana created Gareth.
623* BlackKnight: Keeping in the medieval theme set with Zain and Geemel in Xtreme, Gareth is crafted to look like a classic knight.
624* TheDragon: To Berkana.
625* JavelinThrower: His attack of choice, either throwing his Laser Javelin while off-screen, or up close at point-blank range.
626* LeeroyJenkins: He suggests taking out X and Zero immediately, but Berkana suggests studying the Hunters would be more useful.
627* LuckilyMyShieldWillProtectMe: He uses a powerful shield that blocks most of Zero's attacks, he is only vulnerable to certain special attacks, or right when he's attacking with his javelin.
628* NoNonsenseNemesis: Has shades of this. He insists to Berkana that they should eliminate X and Zero immediately, and when later confronted by Zero he apologizes for the "unworthy" games, pointing out that they were Berkana’s idea.
629* NumberTwo: Acts as Berkana's right-hand-man, doing all of the talking to the Hunters for her until X and Zero finally infiltrate their laboratory.
630[[/folder]]
631
632!Repliforce
633[[folder:In General]]
634Repliforce is a military group formed by Dr. Cain as support for the Maverick Hunters due to the increase in Maverick incidents. They are lead by '''General''' along with his [[TheDragon second in command]]; '''Colonel'''. During ''X4'', they are framed by Sigma for the [[ColonyDrop fall]] of the [[FloatingContinent floating city]] Sky Lagoon, and refuse to give up their honor by disarming to the Maverick Hunters. This causes them to be labeled Maverick and they decide to hold a military coup and flee to the [[KillSat space station]] Final Weapon.
635----
636* AdaptationalBadass: In the manual for the games, Repliforce had a terrible reputation partially because they botched several Maverick pacification efforts so badly that entire cities were overrun and Dr. Cain was seriously considering their decommissioning. In the Manga, they had been covertly cleaning up the Maverick Hunters' messes and only didn't involve themselves in Sigma's uprisings because the Maverick Hunters wanted to save face by dealing with Sigma themselves (whereas in the games, they didn't exist at the time as they were only founded after the Doppler Incident).
637* AdaptationalNiceGuy: Played with. The moral ambiguity of the conflict gets switched up in the manga, as several characters act much differently than was suggested in-game.
638** Jet Stingray did blow up an entire power plant city like in the game, but he went to the trouble of having his troops evacuate the city of humans beforehand, and even then it still clearly shook his moral conscience to have to destroy the city. Also, the manga manages to give him an AlasPoorVillain moment by showing his [[AFatherToHisMen his relationship to his men]] and his anguish as they're all cut down in a futile attempt to save him as he himself is dying of his wounds. However, Zero notes that the refugee crisis as well as the destruction of crucial infrastructure that Jet Stingray caused will [[CruelMercy no doubt result in many deaths]].
639** Storm Owl didn't do anything immoral in the manga except going along with the coup. Even when he commanded the Repliforce air brigade to soar the sky, he did it over a volcano, not a populated city like in the game.
640* AdaptationalVillainy: In the Manga, some of the Repliforce commanders are much worse than their depiction in the games.
641** Web Spider slaughters a battalion of Maverick Hunters who went to investigate the Kagikira Forest where a Repliforce frontline was stationed, and was planning to use Repliforce's beam cannon weapon in the forest to burn down a nearby city full of humans before X showed up and foiled his plans by killing him, and he went through the trouble of stringing up said dead Hunters with his webs to taunt and shoot at X. However, it also delves into his reasoning for why he chose his path and even gets an AlasPoorVillain moment as he sadly and bitterly laments on how the cycle of war doesn't end as he dies.
642** Slash Beast drove a massive super train through a populated city, wrecking everything in its path, withheld a vaccine that could have saved Iris from a viral infection requiring Zero to attempt to take it by force, and savagely killed one of his own subordinates in anger after he reported to Beast that one of their Repliforce trains had been stopped by Zero because the troop had [[https://mangadex.org/chapter/8868e685-4513-4757-be5b-bda1d82857e9/16 "soiled our flag" with his failure]]. In the game, the train does not appear to have any off-track capabilities nor did he kill his soldiers.
643** Frost Walrus also slaughtered a squad of Maverick Hunters, and kept their dead bodies encased in ice as a sick part of his "collection". He later released several Maverick Hunter prisoners and told them to run for their lives, all so he could viciously kill each of them with his ice powers, save one, who was saved by X and Blizzard Buffalo, the latter of whom was reformed in the manga as a hunter. Notably, this one got him [[EvenEvilHasStandards chewed out by Colonel]], who was disgusted by how his actions weren't actually serving Repliforce's mission of secession and simply to satisfy his own sadism, [[spoiler:and General himself executes Frost Walrus when he has X at his mercy upon being informed of what Walrus was doing from Colonel]].
644* AuthorityEqualsAsskicking: They are the most powerful military in the world, which is not surprising, as they are composed of combat Reploids designed for all types of warfare, be it naval, guerrilla or air.
645* BeAsUnhelpfulAsPossible: They inadvertently started a ''war'' because they refused to disarm and come in for questioning when their troops and equipment were found at the scene of an atrocity. Even if Colonel believed that Repliforce was going to be unfairly treated, the least he could do was mention it.
646** This is taken to GoodIsDumb heights in the X4 manga, though mostly because all of the Repliforce commanders that actually get page time are borderline psychotic, barring General, [[HonorBeforeReason Colonel]] and perhaps Jet Stingren/Jet Stingray (Ironic, given that in the game[[note]](for the Manga, AdaptationalHeroism and AdaptationalVillainy are in play)[[/note]] Jet Stingray is probably Repliforce's biggest war criminal that wasn't on Sigma's payroll).
647* BlingOfWar: General especially, but Colonel is no slouch either.
648* CommissarCap: Colonel wears one. General wears a golden one.
649* EvilBrit: Most of Repliforce speak with a British accent, at least in the dub.
650* EveryoneCallsThemBarkeep: Although being [[RidiculouslyHumanRobots reploids]] built for war, these are probably their actual names.
651* FrameUp: They were a victim of this - they were suspected by the Maverick Hunters for causing the Sky Lagoon to fall. Unfortunately, when X and Zero tried to resolve this peacefully (by asking him to drop their weapon and come for questioning), Colonel is less than cooperative. X only knew this after he fought Magma Dragoon, the true perpetrator of the fall.
652* KillSat: Their Final Weapon.
653* KnightOfCerebus: They effectively kickstarted the themes of how the term "Maverick" can be abused to truly horrific levels [[note]]though how much of it was earned due to the self-destructive idiocy of the Repliforce (and/or Colonel's unfortunate programming flaw) is up for debate[[/note]], as well as giving us a firsthand look at the [[FantasticRacism tensions]] between Reploids and Humans, both of these themes playing a major role in future ''X'' games as well as being ''the'' main theme of the ''Zero'' series.
654* LawmanGoneBad: The organization was made to compensate for the failure of Sigma and Dr. Doppler, conduct further Reploid research and development, and to support Maverick Hunters on, well, fighting Mavericks. However, following more Maverick attacks, they're seen as ineffective and potentially dangerous; by the time of ''X4'', they don't exactly "go bad" (their intention was to establish their own nation for their own security in space after being accused for a major atrocity) but the Maverick Hunters can't help but see them as having done so (it's essentially a coup d'etat, and Colonel himself refuses to cooperate).
655* NotHelpingYourCase: The Repliforce as a whole, and Colonel in particular. Worse, while they claim their exiling to be peaceful, the same cannot be said to Jet Stingray and Storm Owl attacking the populace to serve as distractions.
656* RedemptionEqualsDeath: [[spoiler:Particularly General]].
657* TheRemnant: The Skiver/Spiral Pegacion and [[TRexpy Mattrex/Burn Dinorex]] in ''X5'', and Red in ''X7''.
658* RightForTheWrongReasons: Repliforce was definitely guilty, but not because of them plummeting the Sky Lagoon to the Earth's surface as the human government deem them as, but because they went against orders (they refused to strip down their arms for interrogation) and then tried to flee to the outer space. And yes, disobeying orders from the government is bad if you're a military and the orders aren't criminal. Also, Jet Stingray deliberately destroyed a city by annihilating its underground power station, undoubtedly killing hundreds to thousands of civilians (even in the manga, in which the inhabitants were explicitly all evacuated, he still intentionally destroyed their homes and left them refugees, itself a war crime), all as a ploy to divert attention away from Repliforce as they prepared to launch into outer space. That is most certainly Maverick behavior, and justifies both the action against them by both the Hunters and humans.
659** Furthermore, Repliforce is specifically mentioned to have occupied several cities after they started their coup, and belligerent occupation—the forcible taking of territory by a hostile power—in this instance is definitely criminal, specifically when done by a military organization who is supposed to be taking orders from the higher-ups of the territories they are occupying in the first place.
660* RobotRepublic: They were initially aiming for this, peacefully exiling themselves into space. Too bad about the "stripping down their weapons" part, and Jet Stingray's and Storm Owl's attacks on civilian populations to serve as distractions.
661* UnwittingPawn: to Sigma, pretty much.
662* WhoNamesTheirKidDude: General and Colonel are not just their ranks, these are actually their names. It turns into creepy {{foreshadowing}} when one realizes that whoever built them had absolutely nothing in mind for them but their jobs in Repliforce, so when those jobs were threatened in any way...
663[[/folder]]
664
665[[folder:General]]
666[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/xv_general.png]]
667->'''Voiced by''': Creator/RyuzaburoOtomo (JP), Mark Hagan (EN)
668The leader of Repliforce. He is a massive Reploid who truly desires peace, but his paranoia of the Maverick Hunters leads him to jump the gun and stage a coup d'etat to form a Reploid-only nation in space.
669----
670* ArmCannon: General can fire energy spheres from the stubs on his arms when his hands are away.
671* AttackItsWeakPoint: General is invincible, except for his head.
672* AuthorityEqualsAsskicking: "General" isn't just his name but his title as the leader of the Repliforce, and he's by far their strongest member.
673* CoolChair: General is seen sitting on a giant throne, which he destroys as he prepares to fight you.
674* CulturedBadass: General was a well-read man who kept several dozen books on bookshelves, as seen during his nighttime meeting with Sigma. He also had a stained-glass image of the Virgin Mary in the room as well, the mother of Jesus Christ. This showed that he believed in the teachings of Christianity or simply had an affinity for the central figures of the religion.
675* GetOut: He's rather polite and quiet about it, but he minces no words when he tells [[spoiler:Sigma]] he is dismissed in the opening cutscene of ''X4''.
676--> I will not betray the humans. Remove yourself from my sight. My business with you has concluded.
677* GoldColoredSuperiority: His armor is colored with brilliant golds and royal blues, befitting a respected leader and symbol of hope, as the leader of the Repliforce.
678* GoldMakesEverythingShiny: Not so much in the cutscenes, but his gold body definitely has a shine to it in his sprites.
679* GroundPound: One of his basic attacks is simply dropping himself on X/Zero. His massive body helps.
680* HeroicSacrifice: [[spoiler:After getting beaten by X, upon realizing that someone's duped him and took control of [[KillSat the Final Weapon]], goes on to use his body to jam the satellite's cannon as it's firing, blowing himself and the satellite in the process.]]
681* HonorBeforeReason: Not as bad as Colonel, but he definitely could have overruled Colonel's decision to refuse cooperation to show the Maverick Hunters and humanity that Repliforce still weren't Mavericks and thus prove [[spoiler:Sigma]] wrong. Instead, he goes ahead with the official secession and rebellion.
682* HumongousMecha: He himself could count as one. He's about as tall as the screen!
683* LargeAndInCharge: General is the leader of Repliforce, and is ''enormous''.
684* NewEraSpeech: General delivers this to Repliforce.
685--> Brave soldiers of Repliforce, we have all been wrongfully judged as Mavericks by the humans. We cannot suffer this indignity and live in disgrace. We will build our own nation of Reploids. But remember, this is neither about insurrection, or rebellion against our human creators. This is about our liberty and security. We must battle for our own individual rights, and our own survival. Together we will build our own nation, a sanctuary for all Reploids, our own Utopia. Let us forge onward towards a new golden era for the Repliforce.
686* PreAsskickingOneLiner: When you fight him.
687--> This is fate. It cannot be helped. [[note]]In English, it's "My fate is sealed. I have...no choice."[[/note]]
688--> Show me your true power.
689--> It was our destiny to fight.
690* ReasonableAuthorityFigure:
691** Played with. He definitely comes off as more level-headed than, say, Colonel, [[spoiler:makes it clear to Sigma he's not interested in joining his schemes regardless of humans potentially turning on the Repliforce]]. On the ''other'' hand, instead of putting his foot down with Colonel's stubbornness he chose to go ahead with the move of independence which effectively doubled-down on the "Maverick" accusations, he did not reign in the destructiveness of several of his sub-commanders on Earth which further enforced it to the public, and it probably was not the best choice to have a KillSat on their planned space colony even if it was in the name of "self-defense", much less one pointed ''down'' at Earth.
692** In the ''X4'' manga, at least, he did personally shoot down and kill Frost Walrus after he was alerted to his unhelpful, destructive behavior by Colonel, which saved X's life (Walrus was about to kill X before General shot him down).
693* RocketPunch: His main attack. It doesn't really help as X/Zero can just use them as [[SteppingStonesInTheSky stepping stones]] to reach his head, though he's smart enough to fire projectiles for a few cheap shots if they try to ride them over.
694%%* ShouldersOfDoom
695* SuperToughness: Not only did he survive a beatdown from X and Zero, which would automatically qualify one for this, albeit in a heavily damaged state, but he then managed to [[spoiler:block a KillSat with enough power to blow up Earth at the cost of his life.]]
696* WellIntentionedExtremist: He pretty much meant no harm about his army's peaceful exile to space. Unfortunately, the same cannot be said to his forces on Earth.
697* YourSizeMayVary: In X's opening cutscene, he and Sigma are shown to be roughly the same size. This contradicts both other cutscenes (The game's intro and the scene in which he declares his and Repliforce's intent to secede from the Earth) and in-engine sprites, where he is shown to be at least twice Sigma's size.
698[[/folder]]
699
700[[folder:Colonel]]
701[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/xv_colonel.png]]
702->'''Voiced by''': Creator/JinYamanoi (JP), Matthew Meersbergen (EN original dub), James Jordan (EN Redub)
703A powerful Reploid who is the second-in-command of Repliforce. He is Iris' older brother and a friendly rival of Zero's. However, their relationship is strained when conflict breaks out between Repliforce and the Maverick Hunters.
704----
705* AloofBigBrother: For Iris. This veers into MySisterIsOffLimits during the Valentines Day event in ''[=DiVE=]'', where he fends off a few LoonyFan Mavericks before challenging the Player.
706* AnArmAndALeg: In that order, exactly. In the X4 manga during their second battle, Zero does not play around, and cuts off his right arm, disarming him of his saber as well. This isn't enough to deter Colonel, who lunges at Zero with the arm he has left. Reluctantly and sadly, Zero defends himself and kills his old friend Colonel by slicing him in half with his saber, remembering this was the path he had chosen and had to shoulder as a Maverick Hunter, and that Colonel needed to be stopped.
707* AFatherToHisMen: Colonel cares about his soldiers, which suits him as the second-in-command of the most powerful Reploid military in history. In the manga version of X4, Colonel jumped in front of his subordinate Jet Stingray and took a blast meant for Stingray, saving his life and gaining his UndyingLoyalty.
708* AuthorityEqualsAsskicking: He was built to be General's second-in-command of Repliforce, and he's a swordsman considered InUniverse to be a near equal of ''Zero''.
709* BadassBoast: Declares Repliforce to be the "most powerful army in history" at the end of his RousingSpeech.
710* BossOnlyLevel: If you are playing as X, he challenges you to a [[DuelBoss duel]] after you clear four levels. The stage in which you fight him has no preceding enemies or platforming segments.
711* TheCameo: He appears as a summoned illusion as one of [[VideoGame/MegaManZero2 Phoenix Magnion's]] attacks.
712%% * ColonelBadass: Colonel.
713* CutsceneBoss: If you are playing as Zero, the first duel with Colonel occurs entirely during an FMV rather than a playable fight and ends with Iris breaking up the duel midway.
714* EvenEvilHasStandards: In the manga version of ''X4'', Colonel personally visits Frost Walrus at his base and berates him for causing riots and unnecessary destruction that will do absolutely nothing to further the goals of Repliforce in their coup d'etat. He reminds him how General did him a favor in recruiting him to the Repliforce when he was about to be terminated as a Maverick for his destructive behavior, and should thus follow General's will.
715* GoOutWithASmile: In the ''X4'' manga, Zero and Colonel fight a second time, just like in the game, and [[spoiler:Zero cuts him in half to destroy him after he refuses to cooperate and surrender, thanks to his pride. Colonel has a smile on his face before he fully dies, perhaps being pleased that he stuck with his principles until the end and that he got done in by an old friend, Zero.]]
716* HalfTheManHeUsedToBe: [[https://megaman.fandom.com/wiki/File:Zero_kills_old_friend_Colonel.PNG Zero finishes him off in the manga by slicing him in half with his saber during their second battle]].
717* HonorBeforeReason:
718** The reason the whole war really starts is because Colonel refuses to cooperate and disarm himself, as (along with the accusation in the first place) he believes the honor of the Repliforce has been hurt. He even states that he does not care if he is branded Maverick and that he prefers war over dishonor and shame. Justified, however, in that (due to his and Iris' origins) he lacks the compassion and pacifism that Iris has, and hence the lack of peaceful reasoning capability. This fault basically forced General to declare independence for Repliforce and, well, starting the whole conflict in the first place.
719** In X4's manga adaptation: in Colonel's first duel with Zero, Iris intervenes by threatening to ''commit suicide'' if they don't stop fighting, prompting Zero to stand down. Colonel ''still'' tries to attack before relenting. Later it's revealed that [[spoiler:damage to one sibling has similar effects on the other because of their unique bond; Iris's threat extended to Colonel as well.]]
720* LaserBlade: Wields one, complete with sword beams firing out of each slash.
721* MrViceGuy: At his core, Colonel is honorable and not one to bear grudges, but his {{pride}} as a soldier keeps him from complying with the demands of anybody [[UndyingLoyalty but Repliforce]].
722* NatureLover: He has this trait in the manga. In a flashback, Colonel met Zero at a large tree, just two months after the latter became a Maverick Hunter. Colonel waxes poetic to Zero about how majestic the tree they are standing under is, and how, in his mind, it "embraces the nature of humanity". He says in times of despair and sorrow, as well as in times of happiness, he remembers the beauty of the tree to keep himself going and mentally sound. And sadly, years later after the Repliforce launches their rebellion for Reploid independence, Colonel and Zero meet at the tree again, but to do battle and kill one another because of their conflicting and irreconcilable ideals.
723* OohMeAccentsSlipping: His English voice actor can't hide his Australian accent, and seems to actively give up at the end of one scene.
724* PreAssKickingOneLiner: When you fight him.
725--> [[BringIt Show me what you've got]].
726--> I've been waiting to fight with you.
727--> I'll show you no mercy. Now get ready!
728* PromotedToPlayable: On April 21st, 2021, he was made an S-rank character in ''[=DiVE=]''.
729* TheRival: To Zero. It shows in the Spaceport fight as some of Colonel's attacks are similar to moves that Zero uses when he's a boss, see StabTheSky and SwordBeam. It's also implied that he and Zero (as well as X) used to be well-acquainted with each other before the whole conflict starts.
730* RousingSpeech: Delivers one of these to Repliforce during General's NewEraSpeech.
731--> I, too, share the General's sentiment. Take heed, we have no other choice. Let us fight vehemently, with courage and pride, without fear—for we are the Repliforce. [[BadassBoast The most powerful army in history!]]
732* ShockAndAwe: One his attacks involves [[StabThesky thrusting his sword upwards]], getting the saber struck by lightning in the process, and then doing a SwordPlant to spread the electricity to the ground.
733* SwordBeam: His signature attack, he slashes three times, launching an energy wave with each slash. He also has a variant after he TurnsRed (only in the Space Port battle) where he jumps and then smashes the ground with his saber, creating a GroundWave that grows big the further it goes.
734* SwordPointing: He does this to X in the flashback in X's ending ([[https://www.youtube.com/watch?v=A1xqwFArReA at 0:16]]).
735* TeleportSpam: He repeatedly disappears and then reappears next to Zero/X, trying to slash them.
736* UnwittingInstigatorOfDoom: Due to not being built with the ability to make peaceful decisions in the first place, he can only answer to Zero/X's demand of disarming with "no", thinking of it as an insult to Repliforce's honor. Cue the rest of the game.
737[[/folder]]
738
739[[folder:Colonel's Sister ('''''X4'' SPOILERS''')]]
740!!'''Iris'''
741[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_-_iris_4292.jpg]]
742->'''Voiced by''': Creator/YukoMizutani (JP, ''Mega Man X4''), Creator/AyaEndo (JP, ''VideoGame/MegaManXDive'') Michelle Gazepis (EN, original dub), Ashley Schroeder and Carol-Anne Day (EN, redub)
743Introduced as Zero's girlfriend, Iris gets caught in the middle of the civil war between her brother, Colonel (fighting for Repliforce), and her lover (fighting for the Maverick Hunters). She initially helps Zero as his MissionControl and constantly wishes for the fighting to stop. She also appears in the [[{{Prequel}} chronologically earlier]] ''Xtreme 2/Soul Eraser'' and in a cameo appearance inside Zero's memories during ''X5''.
744
745After Zero [[DeadlyEuphemism retires]] her brother, she loses it and uses Colonel's chip to form a Ride Armor-like body around herself to attack Zero. He is forced to kill her in self-defense. With her body consumed by the destruction of Final Weapon (not to mention her mind already being damaged due to its incompatibility with her brother's specs), she is DeaderThanDead.
746----
747* AdaptationalHeroism: She never tries to intentionally kill Zero in the manga version. Rather, she accidentally fuses with Colonel's core after hugging his corpse and inadvertently converts her body into a destructive Ride Armor form that starts killing left and right without her wanting that. Furthermore, in the manga she is a nurse who treats injured Reploids on both sides of the Repliforce War.
748* AdaptationPersonalityChange: Iris is a bit more strong-willed in X4's manga adaptation. She acts as a nurse treating casualties, which includes Zero, snaps at Zero when he mouths off at her (even she's surprised), stops Colonel and Zero's first fight by ''threatening to shoot herself,'' among other actions. Justified in that the manga doesn't follow the games as closely, as a pre-X1 flashback shows Zero and Colonel having a friendly chat. Furthermore, in the manga adaptation, her Anti-Villain status is removed entirely. In the game, she intentionally merged with the power core from her brother Colonel's remains to become encased in Ride Armor and try and murder Zero to avenge Colonel. In the manga, she accidentally merges with Colonel's core after instinctually crawling over to him and clutching his remains after Zero has sliced him in half. Iris then proceeds to kill several Reploids before attacking Zero, but she is not in control of her actions when her body is enveloped in the Ride Armor, as she frantically asks for Zero to save her and says "it's dark" in a frightened tone. Rather, the armor is maliciously controlling her.
749* AmbiguousSituation: Upon her defeat in the X Legacy Collection's'' X Challenge mode, Colonel catches her and they teleport out, or she lies on the ground if you beat her first, unlike other bosses who explode on defeat.
750* AntiVillain: She is only considered a villain due to being associated with her brother Colonel, who is the second-in-command of Repliforce. Other than that, she's basically a good person at heart. All she wants is a world where Reploids can peacefully coexist amongst themselves, but because Zero and Colonel keep fighting each other, she becomes mentally torn over who to side with. Eventually, she turns into a WoobieDestroyerOfWorlds when Zero kills Colonel, but...can you really blame her for standing up for her brother?
751* ApologeticAttacker: One of Iris' possible quotes before her boss battle is "Forgive me, Zero!"
752* AscendedFanon: For some reason, fans loved to make fanart of a "[[PersonAsVerb Colonelfied]] Iris". ''Rockman X [=DiVE=]'' then introduced Iris -another-, which is exactly the plan for the "Ultimate Reploid".
753* AttackDrone: In her boss fight, every time you hit her, she will release drones that slowly home in on Zero and explode on him. Worse still, you ''have'' to hit her in order to expose the [[AttackItsWeakPoint crystal]] and to push her backwards.
754* AttackItsWeakPoint: The only way to hurt her is to expose and attack the purple crystal -- which is actually all that's left of her brother Colonel, consisting of his core and combat data -- she absorbs in order to form her InstantArmor. That's easier said than done, however, as the only way to expose it is to attack her, which releases her {{Attack Drone}}s, and the crystal itself once released moves around and [[WaveMotionGun isn't defenseless]].
755* BewareTheNiceOnes: She's as nice as you can get, but Colonel's death pushes her over the edge, causing her to absorb her brother's data and attack Zero.
756* BreakTheCutie: The events of ''X4'' drive her to despair, insanity, and eventually death.
757* BreakoutCharacter: Iris left such an impact on ''X4'', that Capcom decided to make her one of the faces of the franchise. She made a reappearance in a prequel role for ''Xtreme 2'', makes a cameo in ''VideoGame/ProjectXZone'', is predominantly featured in key art for representing the entire subseries, got a retooling for ''Rockman X [=DiVE=]'', and became part of a promotion alongside Zero for ''VideoGame/MonsterHunterRise''.
758* BroughtToYouByTheLetterS: Averted in her default form, but her [=DiVE=] Armor projects two small "i"-shaped holographic wings from her back.
759* TheCameo: Appears in ''VideoGame/ProjectXZone'' during one chapter. Zero's infamous throes appears again.
760* CleavageWindow: When she dons the Zinogre attire in ''[=X-DiVE=]'', her cleavage is shown off.
761* ClimaxBoss: Of Zero’s campaign in ''X4'', being the first boss fought on the Final Weapon. While the battle isn’t too hard, Zero being forced to fight and kill Iris brings about a tremendous change in the former that last throughout the rest of the series and [[VideoGame/MegaManZero beyond]].
762* CommissarCap: Specifically, a beret. Which seems indicative of rank, as she does not have it in ''Xtreme 2/Soul Eraser'' official artwork.
763* CoresAndTurretsBoss: In her boss fight, her Ride Armor-like body is invincible. Attack it enough times and its purple crystalline external core would appear. [[AttackItsWeakPoint Attack that core to inflict damage.]]
764* DiedInYourArmsTonight: Following her boss battle, she dies in Zero's arms, as the hero screams in grief.
765* DyingAsYourself: After the battle with her Ride Armor-like body, she's seen [[CradlingYourKill being put on Zero's arms]] as her normal self before she dies.
766* FaceHeelTurn: After Zero "retires" Colonel, Iris gets blinded by grief and rage over losing her brother in that she's willing to combine his programming with her own (despite it being dangerous to her) just to kill Zero.
767* FanservicePack: Played straight ''and'' inverted between ''X4'' and ''Xtreme 2''. In-universe, it's played straight, as Iris has only a white metal plate for a chest in ''Xtreme 2'', yet has visible breasts in ''X4''. However, ''Xtreme 2'' (2001) was released ''[[AnachronicOrder after]]'' X4 (1997), meaning Iris was redesigned with a more "basic" (read: flat) Reploid chest, inverting the trope.
768* GoOutWithASmile: She smiles at Zero for one last time before she drops dead.
769* HotterAndSexier: In ''[=DiVE=]'', we get to see her "-another-" version, appearing as a more mature version of the original Iris.
770* ILetGwenStacyDie: Her death remains a huge factor in Zero's life/lives.
771* IronicEcho: She has a desire of having a world only for Reploids and living peacefully in it with Zero. It's the exact same desire (minus the "living with Zero" part of course) of [[BigBad Elpizo]] of ''VideoGame/MegaManZero2''.
772* KillAllHumans: After Colonel is destroyed, Iris is blinded by grief and makes it her goal to carry on his mission to live in a world where only Reploids exist.
773* LoveMakesYouCrazy: As Zero and Colonel keep fighting each other, she becomes mentally torn over who to side with, since she loves both Zero and her brother greatly. Even her loyalty to Repliforce is based on loyalty to her brother and her dream of living in a Reploid-ruled world with Zero. The Colonel's death at Zero's hands ends up giving her a homicidal FreakOut.
774* LoveHurts: Zero has to destroy her in self-defense because she's angry at him for destroying her brother. It also hurts her to have to fight Zero, though.
775* MeaningfulName: She shares her name with Music/GooGooDolls "[[SignatureSong Iris]]", whose themes are brooding yet melancholy and of struggle of fitting in and finding love at the cost of upsetting "social harmony," all things that describe Iris' own conflict quite well. Of considerable thought is the release dates of ''X4'' and the recording and production period of "Iris," as both occurred around 1997, a year before "Iris's" official release date in 1998.
776* {{Miko}}: Her New Year variant in ''[=DiVE=]'' has her dressed up with a shrine maiden kimono.
777* MySkullRunnethOver: Even if Zero had only incapacitated her by simply destroying her armor, Iris would have still died due to her systems being fried from downloading Colonel's battle data.
778* NeutralFemale: She doesn't take any side when her boyfriend and her brother fight, wishing for them to just stop fighting.
779* NiceGirl: She's incredibly friendly and warm-hearted, especially towards Zero, always showing concern for his well-being and willing to help him in any way she can.
780* OohMeAccentsSlipping: Her English voice actress seems to randomly switch between standard American and Australian.
781* PoweredArmor:
782** Her OneWingedAngel form is am Eagle Ride Armor equipped with a powerful laser gun.
783** In ''Mega Man X [=DiVE=]'', Iris gains her very own armor just like the boys with [=DiVE=] Armor Iris with a more female-themed Genesic Armor and armed with Colonel's saber and attacks. The information makes it quite clear this is the original Iris, not Iris -another-.
784* PromotedToPlayable: After 23 years since her debut, Iris can finally be a playable character in [=DiVE=].
785* ReusedCharacterDesign: Iris' FusionDance with Colonel results in her transforming into...a recolored Eagle Ride Armor.
786* SiblingYinYang: She's caring, peaceful and compassionate, while her brother Colonel is battle-hardened, aloof and [[HonorBeforeReason values honor]]. Thanks to supplemental materials, this is justified: she and her brother were the result of an experiment to create the ultimate combat Reploid that replicated X's personality traits. The Repliforce scientists couldn't get the warrior and pacifist sides of the personality to mesh, so [[SplitAtBirth they were split into Colonel and Iris]] and they have a mental link from sharing over half the same mental programming. Interestingly, the lore behind Iris -another from ''VideoGame/MegaManXDive'' would suggest that the original reploid the two were split from more closely resembled Iris, a break from the tendency to make most named and visible reploids male by default.
787* StopOrIShootMyself: In the ''X4'' manga, Iris fires a shot into the air to stop a fight between her brother Colonel and her friend Zero, and then put the gun under her chin and threatened to fatally shoot herself if they did not stop fighting. It worked, although not before Colonel took a swing at Zero with his saber, only stopping at the last second.
788* {{Stripperiffic}}: Her Zonogre variant from ''[=X-DiVE=]'' amounts to a two-piece bikini that shows off her stomach.
789* {{Synchronization}}: It's revealed in the manga that the damage that either Iris or Colonel sustain will get extended to the other because of their unique bond. This gets exploited when she threatened to shoot herself to stop her brother and Zero from fighting each other.
790* TaremeEyes: Noticeable on her art for ''[=DiVE=]'', showing her good-natured personality.
791** TsurimeEyes: Seen in ''[=DiVE=]'' with her -another- version, showing her as a LadyOfWar and an [[ArrogantKungFuGuy Arrogant Kung Fu Girl]], much like her brother.
792* TokenGoodTeammate: By far, Iris has the strongest moral compass of any individual in Repliforce.
793* TragicVillain: She isn't evil, per se, but the circumstances of the plot aren't in her favor. When Zero is forced to destroy Colonel in order to make his way to Final Weapon (Colonel ''is'' programmed to never back down from a fight, after all), Iris becomes ''loaded with grief'' when she gets the memo. Her efforts to be the mediator between the people she loved the most were AllForNothing, so she snaps and tries to avenge her brother.
794* TookALevelInBadass:
795** Appears in the ''X Legacy Collection's'' X Challenge mode for the final level alongside Double. Not only could she be the final boss X fights, but she can summon ''Colonel'' in his full form for back-up, effectively making the fight ''three on one!''
796** Turned up a notch during ''[=DiVE's=]'' "Supreme Commander of Repliforce" event, where an alternate Iris appears in the pre-fight cutscene against General. This Iris dubs herself "the Honorable Sword of Justice" and by the developers as "[[LadyOfWar Iris -another-]]", showing her as an in-universe WhatCouldHaveBeen, if the original project by Repliforce had been successful and Iris and Colonel's programs had never split but instead remained stable.
797* VoiceWithAnInternetConnection: Acts as Zero's MissionControl until her FaceHeelTurn, reprised this role for ''Xtreme 2''. [[AvertedTrope Managed to avoid]] AnnoyingVideoGameHelper due to not interrupting you during the levels.
798* TheVoiceless: Due to Yuko Mizutani's passing and the UsefulNotes/COVID19Pandemic-induced recording difficulties, Iris was not given any voiced lines in ''X [=DiVE=]'' until July 9, 2020, where Aya Endo takes on the role.
799* WalkingSpoiler: What happens to her later in the game are, well, important things, especially for Zero. She doesn't appear in later games for a reason...
800* WaveMotionGun: Her primary weapon during her boss battle is a very large energy cannon which she fires in a horizontal beam. If her purple crystal is exposed when she activates it, it will charge and fire its ''own'' in a vertical beam.
801* WhatTheHellIsThatAccent: Part of ''X4'''s sub-par English voice acting. She has an Australian accent, given that her English voice actress is Australian.
802* WoobieDestroyerOfWorlds: She didn't take Colonel's death well... and it ends in her own death.
803[[/folder]]
804
805!Gate & The Nightmare Investigators
806[[folder:Gate]]
807[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_-_gate_2308.jpg]]
808->'''Voiced by''': Creator/KeijiFujiwara (JP)
809An outcast Reploid engineering researcher, disavowed for his relentless ambition and dangerous methods. He gets infected by a part of Zero while inspecting the wreckage of the Eurasia colony. Driven insane by TheVirus and the persecution of the scientific community, Gate resurrected seven of his [[DeadlyEuphemism retired]] creations (plus one old comrade) and teamed up with the enigmatic Isoc. Together they created an invincible Reploid named High Max, a reality-warping virus phenomenon called the Nightmare, and a [[PaletteSwap discolored]] clone of Zero called the Zero Nightmare. The Nightmare and the "ghost of Zero" cause global chaos, pinning the blame on Zero, while Gate deploys the eight Nightmare Investigators to "investigate" the Nightmare and capture Zero for more data.
810----
811* AllOfTheOtherReindeer: He was the subject of envy by his peers, ''including'' Alia. Ouch.
812* ArmCannon: Fires his Nightmare Hole projectiles from an arm buster.
813* ArmorOfInvincibility: He dons a set of golden armor created from analyzing Zero's DNA that renders him immune to all the heroes' attacks. [[TakesOneToKillOne Only his own redirected attacks can hurt him now]].
814* ArcVillain: For ''X6'', even though [[DiscOneFinalBoss he wasn't the]] FinalBoss. Notable for being the first ''legitimate'' major villain other than Sigma.
815* BadassBookworm: After getting Zero's DNA, he goes from a disgraced engineer to an absolute menace. He even gets his own super form and can totally kick ass on the battlefield.
816* BadassCape: Has a bright white one in his super form. By the way he flips his labcoat when transforming, it seems like it ''is'' his labcoat.
817* BigBadDuumvirate: With Sigma in ''X6''. Gate serves as the BigBad for most of the game, but after he's defeated by X and Zero, Sigma finishes him off, and picks up where he left off.
818* ColourCodedForYourConvenience: His main attacks are Nightmare Holes of various colors that linger with different effects. Orange ones shoot bullets, red ones [[TimeMaster slow]] the player down, blue ones [[WeaponsThatSuck suck]] the player towards them, green ones slowly [[HomingProjectile home in]], and purple ones [[FlunkyBoss summon]] Nightmare Viruses.
819* EvilGenius: Even before easily tapping into the BlackBox that is Zero's DNA, Gate created Reploids so powerful that it earned him the resentment of his peers. If anything, he's a genius.
820* EvilFeelsGood: He ''realizes'' Zero's virus is driving him mad, but describes it as a "liberating" experience.
821* GodzillaThreshold: Once defeated, he unleashes his last resort: [[spoiler: Sigma]]. A risky move, to put it lightly.
822* GoldenSuperMode: Though normally purple, in combat he powers up into brilliant gold armor.
823* HoistByHisOwnPetard: After his defeat, he revealed that he has (incompletely) revived Sigma. But then it bites him in the ass when Sigma declares that he doesn't need Gate's help and attacks him.
824** In his boss fight, his golden armor can't be hurt by the Hunters' weapons. Instead, he can only be damaged by the explosions of his own energy attacks.
825* InstantArmor: Before the battle against him, he appears in his normal form with his labcoat. Then he swapped his labcoat aside and then his golden armor instantly appears on his body.
826* InsufferableGenius: So much that it gets him shunned by his fellow researchers. Alia lampshades it, saying that the difference between her and him is that she knows where to draw the line while he didn't.
827* MadScientist: Not initially, though his detractors certainly attempted to demonize him as such by finding fault in his Reploid creations and declaring them to be too dangerous. After he became infected by the Maverick Virus, however, he jumped head-first into this in his megalomania and insanity, creating the Nightmare Virus, Zero Nightmare, High Max, [[spoiler:and even a CameBackWrong Sigma.]]
828* NighInvulnerable: Once he dons his armor, none of your attacks (not even the Nova Strike) can harm him. His only weakness is his own attack.
829* PersecutedIntellectuals: This leads to his FaceHeelTurn and becoming WoobieDestroyerOfWorlds. His obsession with X and Zero's design led to him trying to create Reploids with very complex mechanisms and high specs, [[TallPoppySyndrome leading others to envy him and fear his creations.]]
830* PlatformBattle: Infamously so. He can also destroy them, though they do respawn.
831* PlayingTennisWithTheBoss: A particularly annoying example. You fight him on scattered tiny platforms above a BottomlessPit and to harm him you have to reflect his orbs with little to no footing.
832* PuzzleBoss: A very rare example for the series. He's completely immune to all direct damage from the heroes. The only thing that can hurt him are the fragments of his destroyed {{Energy Ball}}s.
833* PromotedToPlayable: He was added to the playable roster in ''[=DiVE=]'' on March 2nd, 2022.
834* ShipTease: With Alia in the ending credits, or her secret flashback (collect 3000 Nightmare Souls without defeating High Max or killing all the Investigators). Apparently they were fellow scientists and researchers, however Alia quit the job later and became an operator.
835* SmugSuper: Has a cocky grin and condescending [[BossBanter voice lines]] such as "Over there?" and "Wait!" in his golden form.
836* TheSocialDarwinist: Besides eliminating the squishy humans, he wishes to subjugate "low-grade" Reploids and create a world ruled by high-end models like himself.
837* SuspiciouslySimilarSubstitute: Of Dr. Doppler, a fellow Reploid scientist who was corrupted by TheVirus and created powerful and dangerous Reploids. Both also happen to be the main antagonists of the third entry in a trilogy of games for the [[Platform/SuperNintendoEntertainmentSystem SNES]] and [[Platform/PlayStation PS1]] respectively (which incidentally happen to be considered the worst of their respective trilogies), and both have created Reploids named after nightmares in some way (the Nightmare Police for Doppler, the Zero Nightmare and Nightmare Investigators for Gate). Their fates following their introductory games are also ambiguous, and neither has yet returned in later entries.
838* TheyCalledMeMad: His colleagues once feared his relentless ambition.
839* VillainOpeningScene: ''X6'' begins with Gate at the ruins of Eurasia, followed by him growing mad with power the next week after having picked up a piece of debris earlier.
840* WhatHappenedToTheMouse: The ending of ''X6'' left his fate rather ambiguous. Was he spared by Alia and restored? Or did she leave him [[KilledOffForReal dead]]?
841* WoobieDestroyerOfWorlds: The unlucky bastard may have been a prick beforehand, but he became feared by the other scientists because all of his creations are deemed "potentially dangerous". Said creations themselves were killed by either sabotage or under false Maverick accusations. And then the guy got infected by Zero's Maverick Virus. [[spoiler:Anything that makes you crazy enough to think resurrecting [[BigBad Sigma]] is a good idea has ''got'' to be nasty.]]
842[[/folder]]
843
844[[folder:Isoc]]
845[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_isoc.png]]
846->'''Voiced by''': Creator/TakeshiAono (JP)
847A scientist employed by Gate to inform the public of the Zero Nightmare and the formation of the Nightmare Investigators.
848----
849* BackFromTheDead: Is implied to be another vessel of Dr. Wily. This is shown when he tells Zero that he knows him very well, and when Zero finds his lifeless body, he hears a voice calling him a robot (rather than a Reploid). Alia also questions why Isoc decided to keep Zero alive when he left him vulnerable. It's also known that he's the one who was crucial in Zero's repair moreso than Gate had ever been, and whereas he displays an open and amicable fondness for Zero, when X is the one standing in his way, he has nothing but some ''serious'' vitriol.
850* BlackEyesOfEvil: He has black sclera, combined with [[RedEyesTakeWarning red pupils]].
851* DroppedABridgeOnHim: Sort of. His lifeless body is discovered after Gate's demise with no ceremony or explanation, but Alia notices something peculiar -- namely, it's not so much that he's been ''killed'', so much as his consciousness seems to have just ''left his body''.
852* TheFace: Serves as the spokesperson to Gate's plans.
853* LaughingMad: His reaction to Zero defeating High Max in his OptionalBoss encounter, amazed at how Zero was able to beat him while X couldn't.
854* MySkullRunnethOver: The reveal of his demise. Alia notes that his CPU is vacant in a manner eerily reminiscent of the Erasure Incident, aiding the serious implication of Isoc having been Wily in the Reploid having possibly been just a robotic shell he'd inhabited.
855* RiddleForTheAges: As was the case with Serges, ''X6'' hints that Isoc may be Dr. Wily in some form, but ultimately leaves the matter without a definite answer.
856* SuspiciouslySimilarSubstitute: Of Serges from ''X2''. Both are elderly Reploids who use their intellects for evil as secondary antagonists. They even share the same pure red eyes with black outlines. Oh, and they're also both implied to be Dr. Wily.
857* TheUnfought: He is never fought in a boss battle, though he promises to destroy X if he beats High Max as an OptionalBoss.
858* VillainTakesAnInterest: He is ''very'' interested in Zero to almost the point of obsession, something which Gate notes (though Isoc himself denies this when confronted by Gate). If he truly is Wily, then said interest would certainly make sense.
859[[/folder]]
860
861[[folder:High Max (HI-MAX)]]
862[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_-_high_max_3468.jpg]]
863->'''Voiced by''': Creator/NorioWakamoto (JP)
864A nigh-invincible Reploid made by Gate using Zero's DNA. He's the leader of the [[QuirkyMinibossSquad Nightmare Investigators]], and is tasked with gathering more Reploid volunteers to study the Nightmare Phenomenon and find Zero. Though difficult, defeating him in one of the eight secret arenas allows the player to skip right to the final stages in Gate's laboratory.
865----
866* BeamSpam: One of his attacks is him shooting lots of {{Energy Ball}}s from his palms. Later, as his DesperationAttack, he floats to the center of the screen and generates giant energy balls one by one that are shot quickly at you and can break into 4 smaller balls if you attack them.
867* BeefGate: High Max will destroy you if you don't know how to hurt him. However, if you can beat him during the normal stages, you immediately gain access to the Gate stages.
868* TheDragon: for Gate.
869* ElementalPunch: He has an attack where he charges an EnergyBall on his palm and then flies forward, trying to strike the player character with it. This is before Franchise/{{Naruto}}, mind you.
870* {{Expy}}: He's quite obviously based on ''Manga/{{Pluto}}'', from the ''Manga/AstroBoy'' comics. Appropriate, considering how the original Mega Man is often compared to Astro Boy.
871** His look, voice (courtesy of Creator/NorioWakamoto), creation by a MadScientist using the protagonists as a base, "perfection"/"maximum" motif, and general haughtiness also call to mind Perfect Cell from ''Anime/DragonBallZ''.
872* GuideDangIt: It's hard to figure out how to hurt him without finding a guide.
873* HopelessBossFight: In the first fight against him. After a few seconds, he'll just scoff at how unimpressive X is and leaves.
874* LuckilyMyShieldWillProtectMe: In his boss fight in Gate's second Secret Lab stage, he's able to summon these to protect himself. He can also summon a cylindrical force field that makes him totally invincible, but only for a short duration.
875* MarathonBoss: Whenever you're able to damage him, he has an overly long recoil-and-fly-off-the-screen animation, during which he is invincible. Yes, it's incredibly tedious, and this back-and-forth cycle goes on until he's almost out of health, [[DesperationAttack when]] he goes ballistic and floods the screen with projectiles. Mercifully you can continuously attack him during that.
876* MeaningfulName: His name really reflects his powers.
877* OptionalBoss: He can be accessed in the secret areas in the game, after you beat Nightmare Zero in another secret area. And later, he becomes the boss in one of the fortress stages.
878* PowerFloats: He floats all the time.
879* PuzzleBoss: He can only be damaged by (with X) shooting him with a [[ChargedAttack Charged Shot]], and quickly follow up with any of the boss weapons (excluding Guard Shell) or a Nova Strike if equipped with the Ultimate Armor (or if using the Shadow Armor, just hitting him with a [[ChargedAttack Charged Saber]] since it can't use boss weapons), or (with Zero) the opposite (boss attack followed by any of the basic saber slashes).
880* SequenceBreaking: After you beat him in the secret areas, you can go straight to Gate's first Secret Lab stage, even if you haven't beaten all of the usual 8 bosses yet.
881* SmugSuper: Being higher in terms of specs than X and Zero, he's very arrogant.
882* TheStoic: In spite of being voiced by Creator/NorioWakamoto, he pretty much never emotes or leaves a 'calm' state. He's almost monotonic!
883* ThisCannotBe: After you beat him in the secret areas, he can't believe that he's defeated by old robots like X and Zero.
884* UnintentionallyUnwinnable: If you go into the rematch with High Max in the 8 boss stages right after beating Nightmare Zero (thus, having no boss weapons to damage him with) and you're not using X with the Ultimate Armor or the Shadow Armor, you are stuck.
885* VillainForgotToLevelGrind: the first battle you have with High Max is an automatic loss. No matter what you do, he cannot be damaged. Of course, as you go along the game and subsequently encounter him again, he will be damageable by a few weapons you acquire from the boss Mavericks.
886[[/folder]]
887
888[[folder:Zero Nightmare]]
889[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/xdive_zero_nightmare.png]]
890->'''Voiced by''': Creator/RyotaroOkiayu
891An insane clone of Zero created by Gate to cause havoc in areas being patrolled by his Nightmare Investigators. He is first encountered destroying the opening stage's WarmupBoss, and can later be fought in any of the main stages' [[BrutalBonusLevel secret areas]].
892----
893* AmazingTechnicolorPopulation: Has bright pink skin. He tries to convince X that it's the result of the Nightmare Phenomenon when he's trying to pose as the real Zero.
894* AxCrazy: Has a very erratic demeanor and murderous attitude.
895* CameBackWrong: Not exactly, but one of his conversations with X suggests that he was created with a personality similar to Awakened Zero and even possesses at least some of Zero's memories. Unfortunately, he isn't as strong as the original.
896-->'''Zero Nightmare:''' WHERE IS ZERO? WHERE IS HE HIDING? A BLUE ROBOT[[note]]Note how he says robot instead of Reploid; most characters call X a Reploid because they don't know his origins[[/note]]. ENEMY OF ZERO... KILL YOU!
897* TheCameo: Appears in ''VideoGame/MarvelVsCapcomInfinite'' as an alternate color for Zero.
898* CompositeCharacter: Most of his moveset is taken from Zero's boss fights in ''X2'' and ''X5''.
899* DarkIsEvil: His attacks are colored black.
900* EvilKnockoff: Notably an evil knockoff of a character who was created for evil purposes.
901* FalseFlagOperation: A walking one, created by Gate to justify the existence of the Investigators.
902* GlowingEyesOfDoom: Has one of these in ''[=DiVE=]'', shooting out purple sparks.
903* MightyGlacier: He hits decently hard and uses many of the same attacks as ''X5'' Zero (quite a few which have great coverage), but he's slower both in movement and especially attack windup (plus his attacks are slightly weaker too) than the LightningBruiser ''X5'' Zero is.
904* {{Irony}}: The clone of Zero is weak to Zero's own weapon.
905* MoodSwinger: He can go from engaging in civil conversation with X to [[SuddenlyShouting loudly declaring his desire to kill him]].
906* {{Nerf}}: Two of his attacks are the [[GroundPound Shin Messenkou]] and the [[SwordBeam Genmu Zero]] used by ''Awakened Zero'', but they're much slower and do much less damage.
907* PaletteSwap: Is a discolored version of Zero. In-game it's subverted as he uses a different set of sprites from the real Zero[[note]]He's a palette swap of Zero's ''X5'' sprites, while Zero himself got new sprites in ''X6''[[/note]].
908* PromotedToPlayable: As of May 26, 2021, he joins the playable roster of ''[=DiVE=]''.
909* PurpleIsPowerful: He has a predominantly purple/pink color scheme.
910* RedRightHand: In ''[=DiVE=]'', his right eye is given a purple trail and constant glow, making him look more threatening.
911[[/folder]]
912
913!Other Characters
914[[folder:The Traitor ('''''X4'' SPOILERS''')]]
915!!'''Double'''
916[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_double.png]]
917[[caption-width-right:250:[[labelnote:Click]]https://static.tvtropes.org/pmwiki/pub/images/mmx_double2.png[[/labelnote]] to see his true form.]]
918->'''Voiced by''': Creator/YasunoriMatsumoto (JP), Jeremy Felton (EN)
919Introduced as a rookie Hunter in ''X4'', this little fat yellow Reploid acts as X's MissionControl and seems bumbling and harmless. Nevertheless he's loyal to X, assisting him in any way he can.
920...until it is [[TheReveal revealed]] that he was a Maverick working for Sigma all along ([[DoubleReverseQuadrupleAgent and possibly even against him too]]), with a much more sinister second form.
921----
922* AttackDrone: He only releases this if you use the Double Cyclone (his weakness) on him. Makes sense as the move blows off his Jello coating.
923* AxCrazy: He seemed positively ''delighted'' to drop cover and slaughter some Maverick Hunters so he could go after X.
924* BatmanGambit: Both his story purpose -- he ''knows'' how overall trusting X is and takes on a form specifically designed to evoke such trust -- and in battle -- he's aware of the ElementalRockPaperScissors present in the series, discovered his own weakness, then made it so that it's actually harder to beat him with it.
925* BitchInSheepsClothing: Not only he is a double agent, he also masks his murderous psychopathy beneath a gullible, meek personality.
926* BishonenLine: His true form is positively more good-looking (and sinister) than his fat form.
927* BigFun: He's a rotund, clumsy, and cheerful fellow. That's for his disguise at least.
928* BladeBelowTheShoulder: LaserBlade variant.
929* CallingYourAttacks: "Evil Slash!"
930* DeadlyDisc: One of his attacks involves throwing a large blue spinning energy disks.
931* DoubleAgent: He's actually a Maverick working for Sigma all along.
932** DoubleReverseQuadrupleAgent: Amusingly, thanks to a translation error in the English version, he sounds like one of these instead.
933-->''...Hee hee hee. Ha ha ha ha ha ha! The Mavericks, Hunters and Repliforce...Idiots, all of them. They're making my job too easy! [[note]]The correct translation is: "The Maverick Hunters and Repliforce...Idiots, all of them. They're making my job too easy!"[[/note]]
934* EvilAllAlong: Not only he works for Sigma, he is outright murderous.
935* FacialMarkings: There's green paint below his eyes.
936* FamilyUnfriendlyDeath: The transformed Double literally slicing apart various Reploids in one cutscene, complete with what appears to be blood gushing from their wounds. It makes it surprising the game was rated E for Everyone!
937* FatIdiot: His disguise is a goofy looking round Reploid that frequently trips causing his fellow hunters to laugh at him.
938* HateSink: His true self is a violent, smug sadistic bastard lacking in any redeeming features, contrasting massively from the other main antagonists of the game.
939* KnightOfCerebus: He is portrayed a degree more violently than any other villain in the series, happily evicerating a whole unit of Hunters. His betrayal of X also shakes his faith in others, sowing the seeds for his conflict with Zero in ''X5''.
940* LackOfEmpathy: Not only does he not have any regret for using X and betraying him upon his defeat, he actually [[VirtueIsWeakness mocks X for having a trusting nature]], stating that's his fatal flaw.
941* LaughingMad: His reaction both before and after fighting X (and in the case of the latter scenario, being defeated by him), not to mention his reaction when thinking about killing X.
942* LeanAndMean: His true form is rather skinny, and psychotic as opposed to his chubby, and friendly disguise.
943* MeaningfulName:
944** He's the '''double'''-sized, '''double'''-formed DoubleAgent: '''''Double!''''' And his weakness? '''Double''' [[BlowYouAway Cyclone]]. Overlaps with PunnyName.
945** Then there's the pre-release name for his Maverick form on Capcom's ''X4'' website Jello Man. It's both a subtle jab at the rotund frame of his "innocent" persona, as well as a reference to the strange-looking stuff inside the semi-transparent purple windows of his body.
946* ObfuscatingStupidity: He pretends to be a goofy, and overweight Reploid, when he's really a cruel, and thin Maverick.
947* PreAsskickingOneLiner: The English version has three, but his Japanese intro {{Boss Banter}}s are much more threatening.
948--> "[[BloodKnight I'm so anxious to rip you apart]]!"
949--> "I'm gonna recycle you!"
950--> "Ha ha ha...You're gonna get hurt, X!"
951--> "I've been waiting for this moment. It's about time I'll cut you to shreds!"
952--> "Heh heh heh! I'll kick your ass, X!"
953* PsychoForHire: He's under Sigma's employ and quite the psycho. He can, however, [[MaskOfSanity pretend to be civil]] with his "fat" form.
954* RedEyesTakeWarning: In his second form. Notably, his irises is actually black, but his ''sclera'' is red.
955* ShadowArchetype: Of X. One of X's defining traits is his difficulty to reconcile his pacifist nature with the reality of the fighting and killing he has to do to achieve peace. Double exaggerates this with his two forms: One is clumsy, meek, and useless; the other is evil, AxCrazy, and a very potent combatant. Double is literally both sides of X's personality brought to negative extremes.
956* TheSociopath: Double is a total monster hiding behind a friendly, clumsy facade. Not only is he a bloodthirsty psychopath who revels in killing the Maverick Hunters that trusted him, but he has the gall to mock X for being compassionate [[LackOfEmpathy and views his empathic nature as a weakness.]]
957* SwordBeam: Can fire large blue crescent beams if he's low on health.
958* TransformationSequence: This occurs in a cutscene in X's playthrough, where, after Sigma contacts him and tells him to go after X, he transforms into his true form and starts slaughtering the Maverick Hunters in the base. He's also shown transforming before his boss fight starts.
959* VerbalTic: In the Japanese version, he ends his sentences with "deshi" instead of the normal "desu". He does it even as his second form.
960[[/folder]]
961
962[[folder:Dynamo]]
963[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_-_dynamo_8594.jpg]]
964->'''Voiced by''': Creator/ShowtaroMorikubo (JP)
965A [[PrivateMilitaryContractors mercenary]] hired by Sigma during the events of ''X5'' to spread the virus inside the space colony Eurasia, in order to [[ColonyDrop destabilise its orbit]]. While the Hunters were racing against time to prevent this, Dynamo challenged them to fights in order to slow them down. He reappears in ''X6'', this time on his own trying to increase his power by the use of Nightmare souls. He never makes a reappearance in later games.
966----
967* AffablyEvil: Speaks with the Hunters very casually despite serving Sigma in ''X5''. He outright admits that he's only interested in stalling the Hunters, and doesn't care about killing them.
968* ArmCannon: In the shape of a [[RevolversAreJustBetter cylinder, complete with a massive ironsight.]] He only uses it when fighting Zero, however.
969* BattleBoomerang: His beam sabers are used this way, unlike Zero and Sigma's use of such a weapon.
970* ChuckCunninghamSyndrome: After ''X6'', he's never even mentioned.
971* CoolShades: Red visor, to be specific.
972* DeathFromAbove: If you fight him as X, he'll use an attack where he jumps over you and slashes down at you with his beam saber as he's passing overhead.
973* DoubleWeapon: His [[LaserBlade beam saber]], though he never actually fights with it in the traditional DoubleWeapon style.
974* TheDragon: He is a mercenary hired by [[BigBad Sigma]] during the events of ''X5''.
975* GiantSpaceFleaFromNowhere: His appearance in ''X6'' is just him trying to collect a lot of Nightmare Souls to get stronger. He otherwise doesn't have a bearing to the main plot.
976* GroundPunch: Which results in lasers fired out from the ground.
977* IFightForTheStrongestSide: He admits as much in the opening of ''X5'' when contacting Sigma, saying that nobody would dare fight Sigma save the "stupid" Maverick Hunters.
978* InformedAttribute: Was apparently given a combat rating of ''GA''. That's a level above ''Zero''. Single-handedly infecting all of Eurasia and setting it on its collision course is also an impressive feat, to reflect on his rank. In-game, he tends to be a [[AnticlimaxBoss very simple boss]], even if you don't have his weakness weapon.
979* KnowWhenToFoldEm: He has the good sense to beat a retreat when things turn against him instead of fighting to the death.
980* PeninsulaOfPowerLeveling: In ''X6'', hit him with his weakness (Meteor Rain/Ensuizan) twice in quick succession and he'll drop a Nightmare Soul worth 200 points, the kind you normally only get for beating the 8 bosses quickly. You can do this three times per battle and you have unlimited opportunities to fight Dynamo. Get the picture?
981* PromotedToPlayable: In ''[=X DiVE=]''.
982* PsychoSupporter: Our introduction to Dynamo has him begging Sigma to be allowed to let an orbiting colony crash to Earth, so he can draw out the top Maverick Hunters for a fight. As far as we know, that is his only excuse for teaming up with Sigma (he doesn't even show up in Sigma's fortress at the end, like TheDragon typically does).
983* RecurringBoss: You fight him twice in ''X5'', and he returns in ''X6'' as an OptionalBoss that can be fought multiple times.
984* SmugSmiler: Always lets out a wide smile, and he's an easygoing guy overall. He's also very confident in his own abilities.
985* SpinToDeflectStuff: The only time you see his beam saber in full DoubleWeapon Form.
986* ThrowingYourSwordAlwaysWorks: It even returns after bouncing off the wall.
987* WhatHappenedToTheMouse: Infamously, he disappears from ''X5'' only to reappear as an OptionalBoss in ''X6'' and then never appear again.
988* WhiteHairBlackHeart: He's white haired and he's working for Sigma. In ''X6'' he goes by himself, while still antagonizing the heroes.
989* WildCard: For ''X6''. He's acting as a free agent looking to harvest Nightmare Souls for more power and doesn't really care about the villains' goals.
990[[/folder]]
991
992[[folder:Red]]
993[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_-_red_8129.jpg]]
994->'''Voiced by''': Creator/AkioOtsuka (JP), Barry Gjerde (EN)
995Leader of the vigilante Maverick-hunting syndicate Red Alert, which formed to fill the power vaccuum left by X's [[TenMinuteRetirement retirement]]. Red was the one who first found Axl and put his shapeshifting abilities to work as an assassin. When Axl runs away from Red Alert and gets caught up with the Maverick Hunters, he personally challenges the Hunters for his return. [[spoiler:It turns out this is due to the influence of Sigma, unsurprisingly]].
996----
997* AFatherToHisMen: He's angered at seeing his compatriots getting turned into Mavericks and [[spoiler:Sigma]] forces him to get Axl back by holding them hostage.
998* AffablyEvil: Despite his violent ways, his manner of speech is quite casual and laidback, and he challenges the Hunters to a "duel" of all things over Axl.
999* AsskickingLeadsToLeadership: Red just started hunting Mavericks himself and unintentionally amassed an entire syndicate. Now he's their boss.
1000* BigBrotherMentor: Once acted as this for Axl.
1001* BountyHunter: Red Alert are basically these, and he's their leader.
1002* DiscOneFinalBoss: No guesses as to who was pulling his strings...
1003* DisneyDeath: Played with. [[spoiler: At first Red seems to die in the collapsing chamber. But then he reappears after Sigma's defeat to provide his boss backup, only for him to be revealed as Axl in disguise, using the opportunity to deal the finishing blow. Red really did die back there.]]
1004* DoppelgangerAttack: Summons shadow clones that throw their scythes at the player.
1005* DoubleWeapon: Wields a double-bladed scythe of all things.
1006* TheDragon: Forced into this role for [[spoiler:Sigma]]. The latter was so confident in his subservience that he [[spoiler:never saw Axl's deception coming]].
1007* DuelsDecideEverything: Challenges the Hunters to a worldwide Maverick-hunting competition, wherein whoever defeats the most Mavericks - including each other's forces - gets to keep Axl.
1008* EgocentricTeamNaming: Leader of the ''Red'' Alert syndicate. Justified in that he never intended to make the group, and the members just built it around him.
1009* {{Expy}}: Of General from ''X4''. Both are leaders of Maverick-hunting organizations, [[spoiler: both are manipulated by Sigma but not quite turned Maverick, both are [[DiscOneFinalBoss Disk One Final Bosses]] (that should go without saying at this point) and both go down with their lairs as they start to collapse.]]
1010* EyeScream: He's missing an eye. ''Ōgon no Hibi'' reveals that he lost it on the same day that he found Axl, but doesn't explain exactly how he lost it and mentions that he refuses to talk about it either.
1011* {{Foil}}: To X. In ''X7'', X sticks to his pacifistic morals too strictly and ends up paralyzed because of it, making the situation worse by being ''too'' steadfast. But Red holds few, if any, standards. He is not afraid to get his hands dirty or work with unsavory folks. This ultimately gets him caught up with [[spoiler: Sigma]], leading to his downfall.
1012* ForcedIntoEvil: [[spoiler: Despite working outside the law, Red wasn't that bad of a guy. He ''did'' cross the line when Red Alert started targeting innocent Reploids for their DNA, thanks to Sigma, but he never had dreams of world domination. Unfortunately, letting Sigma on his side quickly got him into a {{Blackmail}} situation wherein he was forced to fight the Hunters and solidify himself as a villain.]]
1013* GoodScarsEvilScars: He's an abrasive man and he has a scar on his face. [[spoiler: Ultimately, he isn't evil though, just manipulated.]]
1014* TheGrimReaper: Design notes confirm he is based on the Grim Reaper.
1015* JumpingOffTheSlipperySlope: He and his gang started attacking innocent Reploids and generally acting more violent, which leads to Axl defecting from the group. [[spoiler: In actuality, Red was conned by "the Professor" (who is actually Sigma) into abusing Axl's data to power up the rest of the syndicate. [[HeelRealization By the time he realizes who he's dealing with and what he's done]], Sigma infects the rest of the team and he's forced into seeing the fight through to the end.]]
1016* LoadBearingBoss: He rigs his BossRoom to collapse once he's defeated.
1017* MysteriousPast: The ''Ōgon no Hibi" short story suggests that Red doesn't like to talk about his past, leaving it shrouded in mystery. The only hint is that he's rumored to have been in Repliforce in the past.
1018* NeverHurtAnInnocent: Used to be this way. Until [[spoiler:the Professor came along]].
1019* ParentalSubstitute: He ''does'' think of Axl as something of a son. Even to the point of encouraging him to escape as the room they're fighting in collapses.
1020* PlatformBattle: His battle takes place on several platforms among a misty crevasse. Though the platforms are quite large, his tornado and doppelganger attacks give him impressive area denial to keep the player on their toes.
1021* RedemptionEqualsDeath: His last words before his demise are encouraging Axl to escape and keep living.
1022* TheRemnant: Red was [[AllThereInTheManual implied in the Ōgon no Hibi booklet]] to be a veteran from the Repliforce War. Ironically, his Maverick Hunting group meets the same fate.
1023* SenselessSacrifice: There really wasn't much reason for Red to perish. It's possible he felt sacrificial remorse for his evil deeds, or had grown suicidal after the deaths of his most trusted colleagues.
1024* SinisterScythe: His weapon is a ''[[DoubleWeapon double]]''-scythe, with blades on both ends. Fitting, as he's modeled after the Grim Reaper.
1025* SwordBeam: Flings energy cutters from his scythe's blade.
1026* TeleportSpam: Regularly teleports around the platforms in his boss room, making him hard to keep track of.
1027* TornadoMove: Summons purple tornadoes by spinning his scythe.
1028* VigilanteMan: Decided to start cleaning up the slack left by X's retirement, but with Maverick-hunting tactics that often caused logistical problems for the official Maverick Hunters.
1029* VillainsDyingGrace: He sets a bomb in a section of the palace, but allows the Maverick Hunters to escape. He even refuses to allow Axl to help him and tells him that it's not his time.
1030* UnwittingPawn: [[spoiler:Sigma gets his syndicate into using Axl's DNA data to get stronger, but also secretly infects them with the Sigma Virus. It's subverted when Red realizes that Sigma was just using them, but Sigma turns his teammates against him at that point and leaves him no choice but to continue.]]
1031[[/folder]]
1032
1033[[folder:The True Final Boss ('''''X8'' SPOILERS''')]]
1034!!'''Lumine'''
1035[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_-_lumine_7015.jpg]]
1036->'''Voiced by''': Creator/JunkoNoda (JP), Elinor Holt (EN)
1037The overseer of the [[WhatDoYouMeanItsNotSymbolic Jakob Project]], a SpaceElevator being constructed to allow mankind to colonize the Moon. Lumine is a New Generation Reploid, featuring the same Copy Chip present in Axl. He is kidnapped by Vile at the start of the game as part of Sigma's plans. After Sigma is defeated, Lumine reveals that he was secretly using Sigma as part of his plan to overcome not just humanity, but also all old generation Reploids as well.
1038----
1039* AdaptiveAbility: His whole shtick. Demonstrated in his first form boss fight.
1040* AmbiguousSituation: Just how Sigma "helped [Lumine's] plan along" is left vague by the story, especially since it's stated that Sigma created the New Generation Reploids including Lumine. It's never clear whether Lumine overcame Sigma's viral influence and [[HijackingCthulhu forced the latter to bend to the former's will]] or Lumine simply decided to bide his time and wait for Sigma to be eliminated [[DragonAscendant so Lumine could take over himself]].
1041* AppealToNature: Believes that the evolution of the New Generation Reploids and their total supremacy is inevitable. He uses this to justify his Maverick actions. He took advantage of Sigma's ambition to speed the process up, but after he and Sigma are defeated, he still boasts to the Hunters that they cannot fight the future.
1042* BarrierChangeBoss: Switching to a different Maverick attack leaves him vulnerable to that Maverick's weakness.
1043* BastardUnderstudy: If what Sigma said about creating the New-Gen Reploids was true, it seems that he was just waiting for Sigma to kick the bucket before he took the reins.
1044* BigBad: Surprisingly, since the rest of the game before TheReveal near the end suggests that, as usual, Sigma is behind everything.
1045* BreakThemByTalking: Manages to discourage X and Zero by telling them that the New Generation Reploids didn't go Maverick because of Sigma's influence, but rather because it's what they wanted. By his logic that New Generation Reploids are superior to all other life, this would mean it's the right thing to do. However, Axl isn't as affected by these remarks and shoots him to [[TalkToTheFist shut him up]].
1046* BulletHell: His second form uses this strategy.
1047* CallBack:
1048** Lumine's plan (bringing the New Generation Reploids into space to create their own society) mimics General's plan from ''X4''. Unlike General, Lumine's plan was unclouded by any external party and he was truly misanthropic towards the humans and older-gen Reploids.
1049** Lumine's goal to hasten the evolution of the New Generation Reploids is an exaggerated reflection of Sigma's original rebellion in ''X1''. This time Lumine doesn't want to kill just the humans - he wants to destroy all the old ''Reploids'' too, which is also similar to Gate's dream.
1050* DeflectorShields: His second form uses one.
1051* DiabolicalMastermind: The first and so far only villain to have the dubious honor of getting one up on even ''Sigma''. He is also the only villain to replace Sigma as the final opponent at the end of a game.
1052* DiscOneFinalBoss: Inverted, ''Sigma'' is the DiscOneFinalBoss for ''X8''.
1053* DudeLooksLikeALady: [[CrossDressingVoices Voice didn't help]].
1054* EvilAllAlong: He was the real villain of the game, not a victim.
1055* EvilCounterpart: Pay attention to his attacks in his first form. They involve using the {{Desperation Attack}}s of the game's bosses, complete with them [[ColorCodedForYourConvenience color coding him]] while they're in use. His second phase also involves equipping armor to increase his natural abilities. In essence, he's an upgraded version of X, with zero the morality.
1056* TheFatalist: Believes that Reploids are destined to rise above the humans and even ''each other''. He doesn't even seem that rattled by his own death, defiantly claiming that the future will march on anyway.
1057* FinalExamBoss: His first form also has him being vulnerable to whatever weakness of the Boss he's emulating.
1058* GotTheWholeWorldInMyHand: He does this to the Earth (as he's standing on the moon) before the FinalBattle.
1059* LastBreathBullet: To Axl, with a tentacle-like appendage from his wrecked body.
1060* LightIsNotGood: Not just having light-based attacks in the second form, said form also looks decidedly angelic; even his name means "light". And we're led to ''think'' he's good...before TheReveal.
1061* LouisCypher: There's a ShoutOut to Lucifer of the famous ''Literature/ParadiseLost'' poem, whose first follower is an underling named Belial (and Sigma's form in this game is sometimes called Belial Sigma). Lumine's second form is called [[FauxSymbolism Seraph]], and said form's DesperationAttack (and [[TitleDrop the subtitle of the game]]) is also named Paradise Lost. He's the prettiest male Reploid in the X series, like Lucifer was the prettiest angel in Heaven. His OneWingedAngel form also have six wings, and, well, Lucifer is well-known for his six wings. To begin with, his name means "Light" in Latin, and Lucifer can be translated into "Light-Bringer"
1062* TheManBehindTheMan: Apparently to Sigma. Zigzagged. In the opening of the game Lumine leaves you hanging with ominous feeling that there may be more to him than meets the eye. Sigma says that stealing the Jakob Project is his idea, and that all of the copy chips of the New Gen Reploids[[note]]Not counting Axl's, as he was a prototype[[/note]] contain Sigma's DNA. As Alia puts it, all the Maverick New Gens are less so controlled by Sigma, but actually seem to be his genetic ''children'', and this includes Lumine above than any other. While he was waiting to usurp the plan from Sigma, this isn't a case of getting the better of the old virus, moreso simply being the next "incarnation" of Sigma as his offspring.
1063* ManipulativeBastard: He played the innocent victim, but in reality, he was helping head the entire ordeal in X8.
1064* MarkedChange: The moment he exposes his horrifically evil true nature, Lumine's deceptively blue eyes flare into bright orange.
1065* MeaningfulName: Somewhat. Fans were quick to cite the similarity of his name to the original FallenAngel. For double points, it's also Latin for [[LightIsNotGood Light]].
1066* MetaTwist: You'd think that Sigma is still the BigBad. Go play this game, and...be surprised.
1067* MusicalThemeNaming: All his attacks except Paradise Lost (Refrain, Legato, Bel Canto, Gravé, Unison and Oratorio).
1068* ANaziByAnyOtherName: Believes the New Generation Reploids are the future and that all other life should just die.
1069* ObviouslyEvil: Him being the true BigBad of the game probably would've been a better twist if he hadn't been so blatantly sinister from the get-go.
1070* OneWingedAngel: He not only grows angel wings, but the background suddenly becomes cloudy and sunny...even though you're fighting on the ''Moon''.
1071* PerpetualMolt: His second form has feathers falling down from his wings - even though his wings are robotic.
1072* PowerCopying: His first form packs every DesperationAttack of the eight standard bosses.
1073* PowerFloats: He floats in both rounds of his fight.
1074* PowerGivesYouWings: In his second form.
1075* PowerGlows: He glows every time he absorbs a colored orb of the Mavericks' powers.
1076* PsychoticSmirk: When stomping on Sigma's corpse after claiming that Sigma was apparently his UnwittingPawn.
1077* PummelingTheCorpse: After Sigma's death, in which Lumine is revealed to be TheManBehindTheMan to Sigma, the first thing he does before confronting the heroes is stomp on Sigma's corpse.
1078* RedEyesTakeWarning: DEAR LORD!
1079* RobotsEnslavingRobots: He plans to destroy all of the old generation Reploids so the new ones like him could rule.
1080* RocksFallEverybodyDies: His [[DesperationAttack Paradise Lost attack]]. On the plus side, while charging it, he doesn't do anything else but hide in his wings and [[VillainTeleportation teleport]]. [[TimeLimitBoss If you fail to finish him off in about 30 seconds]], the trope is invoked.
1081* ShieldedCoreBoss: He protects himself with multiple layers of shielding that must be broken to damage him, but as the battle wears on and he reveals his ultimate DesperationAttack, the player must do so [[TimeLimitBoss within a time limit]] to win the battle.
1082* TheSocialDarwinist:
1083-->'''Lumine''': The world is changing! Therefore, it's only natural that evolution takes its course. Now, line up to be exterminated!
1084* TrueFinalBoss: In Normal and Hard modes. [[EasyModeMockery On Easy]], you'll just fight Sigma.
1085* WrongGenreSavvy: He believes that he personally manipulated Sigma. However, what he seems to not realize is that his behavior was born of emulating Sigma's through the data in his copy chip; in essence just being a new Sigma taking the place of the old.
1086[[/folder]]
1087
1088[[folder:Dr. Albert W. Wily ('''MASSIVE UNMARKED SPOILERS''')]]
1089[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mmx_-_wily_6702.jpg]]
1090->'''Voiced by''': Creator/TakeshiAono (JP), John O'Corner (ENG)
1091
1092Thought to have been gone since [[VideoGame/MegaManClassic 20XX]], the mad doctor himself seemingly takes a page out of Dr. Light's book, in that he actually might have ''cheated death''. Despite having to seal away Zero in the hopes he would be more obedient due to a single programming flaw, his evil continues to live on in the Maverick Virus, infecting many Reploids into Mavericks, which also included Sigma himself, causing the once noble leader of the Maverick Hunters to become the leader of the Mavericks and instigate his war against humanity in the name of Reploid evolution. While there are [[VideoGame/MegaManX2 two probable]] [[VideoGame/MegaManX6 host bodies]] the man has used, [[VideoGame/MegaManX5 he HAS teamed up with Sigma himself]], in the hopes his last and greatest creation would awaken and remember his true purpose...
1093----
1094* AbortedArc: Hinted to be TheManBehindTheMan in ''X5'', but after that we only get a few half-hearted follow-ups. Revisited in ''VideoGame/TatsunokoVsCapcom'', where Wily seems to come to terms with Zero being a good guy, saying how proud he is of Zero and wishing him well and to never give up, though there is a small hint towards Zero's original dark purpose.
1095* BackFromTheDead:
1096** The Japanese version of ''X2'' heavily implies that Serges/Sagesse is Dr. Wily. He [[WrongNameOutburst refers to X as "Rock" before correcting himself]], and [[SomethingOnlyTheyWouldSay namedrops Dr. Light]] when defeated for good. Serges was also in charge of repairing Zero, in the game that first implied Zero was created by Wily.
1097** WordOfGod is that he returned to life for ''X5'' and that the Maverick Virus had something to do with it. It's implied that the Virus is a creation of Wily and [[{{Fanon}} fan theories]] speculate that he used either the Evil Energy from ''VideoGame/MegaMan8'', the Roboenza virus of ''VideoGame/MegaMan10'', or both as a baseline for its creation.
1098** The Nightmare Investigator from ''X6'', Isoc, has the same voice actor as Dr. Wily's Japanese voice actor in other works, as well as a very too-detailed knowledge of Zero's systems. When found later on? Isoc is simply a dead Reploid shell, his AI simply gone. It's implied that [[BrainUploading Dr. Wily exists]] as a [[VirtualGhost formless AI]].
1099* BaldOfEvil: As usual for Wily.
1100* DeaderThanDead: If the backstory of ''VideoGame/MegaManZero'' is anything to go by, the Maverick Virus was eradicated by the Mother Elf, likely also nullifying whatever was left of Wily within. Although some of it persisted through the [[VideoGame/MegaManXDive Deep Log]] (which exists outside of conventional time, space, and narrative), it too was also purged with [=ViA=] and [=iCO=]'s deletions and the treatment of the unique characters it had spread to.
1101* EvilCounterpart: To Dr. Light, as always. Whereas Light lived on in the form of capsules made to help X, as well as Zero, Wily took on the form of a virus that led to centuries of {{Robot War}}s.
1102* EvilPlan: Even though [[SpannerInTheWorks Sigma]] got in the way of either destroying or corrupting X, he still got a century of war out of it. Heck, the next series starts with Zero out of commission and an evil X running the last of the destroyed world -- while it's not the real thing, he arguably ''won.''
1103* GreaterScopeVillain: As Zero was (unconsciously) responsible for Sigma's corruption, who in turn is the primary antagonist of the series, it is Dr. Wily who is the ultimate root of basically all of the ''X'' series' conflict.
1104* HijackedByGanon: If the series' conflict (through TheVirus and Zero) can really be attributed to him.
1105* HumansAreTheRealMonsters: Ultimately it's Dr. Wily, a human scientist, who's directly and indirectly behind almost all the problems of the X series. [[TheVirus Not that he's human any longer]].
1106* {{Irony}}:
1107** Even after all the damage his creation(s) have done, who's the one who eventually ''ended it all?''
1108** Although Wily created the Maverick Virus to make Zero obey, the very last of its manifestations, the virtual avatar [=ViA=], spent years denying Wily's purpose for it as a harbinger of destruction. He only causes as much damage as he does due to prolonging the inevitable, and eventually commits SuicideByCop when he realizes nothing else can be done to help him. For added irony, [=ViA=] represents himself as [[AllYourPowersCombined a perfect fusion of Bass and every form Zero has ever taken]].
1109* TheManBehindTheMan: He created the virus responsible for pretty much every bad thing in the series and he's implied to have been this to Sigma directly in ''X5''.
1110* MyDeathIsOnlyTheBeginning: It was (presumably) after his death that the Maverick Virus was unleashed. It's even implied he's somehow living ''through'' the virus.
1111* NotSoHarmlessVillain: In the Classic series, Wily is depicted as a LaughablyEvil villain whose atrocities are downplayed by the games' lighthearted tone and [[PetTheDog his occasional redeeming moments]]. In the ''X'' series, his plans are of a much larger scale and are treated with an equally serious gravitas.
1112* PosthumousCharacter: Long dead, but [[PredecessorVillain he is to blame for all the Maverick incidents]] because of his creations, Zero and the Maverick Virus.
1113* SigilSpam: Even beyond the grave, his trademark warped 'W' appears in ''X5'' as the background for the Shadow Devil battle in a heavily corrupted appearance and in a more solid state during the fated battle between X and Zero.
1114* SinisterSilhouettes: Appears this way in both of his physical "appearances". Justified since he only appears in Zero's memories, and Zero never knew him personally.
1115* SoProudOfYou: Surprisingly, yes. In ''Tatsunoko vs. Capcom'' he accepts that even if Zero was never quite what he designed him to be, that doesn't mean his creation never achieved greatness. He's so proud of Zero that he even acknowledges him as his son, something he'd never done for any of his other creations.
1116* TookALevelInJerkass: Dr. Wily in the Classic series was a villain, but he was never the kind of person to cause destruction on a worldwide scale for his own ends that he's become.
1117* WasOnceAMan: Human in the Classic series, Wily is all but outright stated to have become part of TheVirus by 21XX and it's implied two Reploid antagonists, Serges and Isoc, were his robotic avatars.
1118[[/folder]]
1119
1120[[folder:The Maverick Virus '''(''[=Mega Man X DiVE=]'' spoilers)''']]
1121The computer virus synthesized by Dr. Wily to keep Zero under control, which later escaped and caused the central conflict of the ''X'' series. Though the Maverick Virus spends much of the franchise's chronology mutated into the Sigma Virus as a result of Sigma's ill-fated first encounter with Zero, ''VideoGame/MegaManXDive'' reveals the vital components of the original strain developed a mind of their own, eventually manifesting as two avatars taking after Wily's creations with comparable destructive power.
1122\
1123For more information on them, see [=ViA=] and [=iCO=]'s folders in Characters/MegaManXSupportingCast.
1124[[/folder]]

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