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1[[center: [-[[Characters/WeightOfTheWorld Main Character Index]] | '''America and Canada''' | [[Characters/WeightOfTheWorldTeamsRWBYAndJNPR Teams RWBY and JNPR]] | [[Characters/WeightOfTheWorldTheNationsOfEarth The Nations of Earth]] | [[Characters/WeightOfTheWorldAntagonists Antagonists]] | [[Characters/WeightOfTheWorldOthers Others]]-]]]
2
3!! All spoilers are unmarked. Administrivia/YouHaveBeenWarned.
4----
5The North American Twins.
6----
7[[foldercontrol]]
8[[folder:Both Twins]]
9* ApologizesALot:
10** "Sorry" could be considered Canada's catchphrase up to ''The Depths of Deception''. Then CharacterDevelopment [[GrewASpine kicks in]].
11** America gains the habit of apologizing for inconveniencing people after losing his memories. It grows more pronounced after he is captured by Poledina and [[BreakTheCutie tortured]] by the ex-soldier. Polendina's habit of [[WhyDidYouMakeMeHitYou blaming America and calling him unreasonable]] for not resurrecting Penny is also a factor in the increased frequency of apologies.
12* BeCarefulWhatYouWishFor:
13** America has always wanted to be the hero and the Chosen One who is destined to save the day. Vale's Aura and all the burdens that come with it are forced upon him. The trauma he suffers [[ItSucksToBeTheChosenOne because of his guardian status]] and the stress of having to save two worlds sends him into an emotional downward spiral. He does save the day in the end, but it takes him decades to fully recover from what he went through on his unwanted and traumatizing adventure.
14** Canada has always wanted to be noticed and stand on his own and out of America's shadow. When America has amnesia, Canada has no choice but to stand in the spotlight to protect his twin. He hates every minute of it.
15* BigBrotherInstinct:
16** Canada becomes very protective of America after the latter goes missing during the Fall of Beacon.
17** America towards Penny 2.0. He is protective of her (though not as protective as she is towards him) and tries to help her learn life lessons and overcome her issues.
18* CharacterDevelopment:
19** America grows past his initial LeeroyJenkins attitude and become more level-headed, strategic, and logical, as shown during his battle against Ironwood and Penny 2.0. He's also developed (or more accurately, is more willing to show) a selfless and thoughtful side, as displayed when he protects Canada in the lab. After struggling alone, he takes steps to learn to accept help, open up to other people, and take better care of himself.
20** Canada begins the story as a quiet, shy guy who would rather let America do the talking. He also lets others walk all over him in order to avoid further conflict. Canada develops an assertive and fiercely protective side to the point where he will stand up to Russia. He has to when America has amnesia and needs Canada to help him navigate Earth's politics.
21* ColorMotif:
22** America: Blue. He wears a blue shirt, wields a blue bat, and has blue as his natural Aura color, which turns blue-green when Vale merges with him. After Vale dies, his Aura and flames are blue, showing he is completely himself again. Fitting the symbolism of the color blue, America is a [[SleepyDepressive sad and depressed]] guy for a while, though he finds serenity and peace with himself and the world by the end of the series.
23** Canada: Purple and red.
24*** He wears red, has a red weapon, and his Aura is naturally red. His eyes turn red when he is under the influence of the Grimm essence. To go with the anger and passion-based symbolism of the color red, Canada becomes more willing to use violence to protect his loved ones as the series goes on.
25*** His Aura permanently becomes reddish-purple after he receives Mantle's Aura, and his eyes are purple as well. His [[LaserGuidedAmnesia Semb]][[AnIcePerson lances]] make him one of the [[PurpleIsPowerful most powerful]] characters in the series. He also grasps Mantle's powers quicker than America does Vale's, and his eyes glow purple when he uses them.
26* CombatPragmatist:
27** America learns to fight dirty if it will keep himself and his loved ones alive such as when he cuts the wires to an elevator in an attempt to bring Atlas down with it. He also uses a hidden PoisonRing on her when he has no other weapons left.
28** Like his brothers, Canada is willing to use underhanded tactics to win, such as when he uses ice to blind his opponents.
29* EarnYourHappyEnding: After all the suffering and pain the twins went through, they beat Salem and the Grimm, survive the war, and go home. Not only that, but Penny comes with them, the nations of Earth are closer than ever, and "superheroes"[[note]] actually people with Aura[[/note]] are appearing all over Earth. As America says, it's a dream come true.
30* TheEmpath: All nations have a limited empathetic connection with their people where they can get a sense of the moods of the general populace. This hits America hard when he is surrounded by the suffering people of Woodland.
31* FatalFlaw:
32** America's GuiltComplex and low self-worth have enough influence on him that he will allow his allies (such as Russia and Ruby) to verbally and physically abuse him, causing him further physical, emotional, and mental harm. He acknowledges this is a problem but struggles to resist his instincts because he genuinely believes their lives and happiness are more important than his, to the point where he considers [[HeroicSuicide suicide]] to keep them safe.
33** Canada's [[ShrinkingViolet passiveness]] and desire to not bother his family by telling them ''he's dying'' nearly gets him killed. Cuba calls him out on it, and France refuses to let him downplay his injuries "so they won't worry" again after Canada is infected with the Grimm essence.
34* GlowingEyes:
35** Canada's eyes glow purple when he uses Mantle's Semblance. Or if he's [[BewareTheNiceOnes angry]]. They glow red when he's being influenced by the Grimm essence.
36** America's eyes glow green whenever he uses Vale's Semblance. His sclera glow gold when he uses the Relic of Choice's power due to it [[TreasureChestCavity being inside him]].
37* HealingFactor: As long as a wound isn't "fatal", the personifications of Earth can quickly regenerate and keep on going. If it is "fatal" they fall into a coma to allow their body to heal.
38* ImprobablyQuickComaRecovery: Personifications of Earth fall into a coma-like state whenever they receive what would be a fatal wound on a human. They rest in peace while their body heals and awaken right after.
39* InSeriesNickname: Yang has nicknames for both twins: "Sky Eyes" for Alfred and "Emperor Curly" for Matthew.
40* NoSell: America and Canada are completely immune to Emerald's hallucination Semblance.
41* OneManArmy:
42** Using his ice powers, Canada defeats an entire swarm of Nevermore and Griffons by himself while defending a refugee airship.
43** America is capable of taking out swarms of Grimm and enemy combatants by himself. After the airship crashes into a lake he destroys thousands of Grimm with a single blast, though it leaves him exhausted.
44* PerspectiveReversal: At the start of the series America recklessly plunges into battle while Canada remains cautious and prefers nonviolence. Towards the end America is much more cautious and peaceful while Canada is willing to use violence to keep his family and friends safe, as shown when he threatens to send Russia back to Earth for hurting America.
45* SiblingTeam: They often work and fight together. If there is an attack, they will seek each other out so they can watch each other's backs.
46* StrangerInAFamiliarLand: Both twins struggle to adjust back to life on Earth when they return. Canada always carries Maple Frost with him whenever he can and America is shocked by the other nations' lackadaisical and argumentative approach to handling a World Meeting.
47* SwissArmyWeapon:
48** America: (Cobalt Striker) pump-action shotgun bayonet-baseball bat
49** Canada: (Maple Frost) high-caliber sniper rifle hockey stick with a scythe-like blade. [[note]]the hitting end of the hockey stick.[[/note]]
50* {{Synchronization}}: When their nation is attacked or is hit by a natural disaster, they feel pain and suffer injuries at the site. A bad economy can make them ill as well. Both twins experience the worst of it when their Remnant sides are dying and taking them with them.
51[[/folder]]
52[[folder:America (Alfred F. Jones)]]
53-> ''"I know I've been drafted as the key to a Relic, but I'' accept ''that. I'' choose ''to take part in this fight so I can help the people I care about and save this world. Ozpin can spout 'for the greater good' and focus on Salem. I'm going to make sure my friends aren't sacrifices in this war. And if that means getting the Relic of Choice and kicking ass, I'm game."''
54
55The protagonist of the series. He is the personification of the United States of America, and brother of Canada and England. After being kidnapped by Atlas alongside Canada, part of [[MacGuffinSuperPerson Vale's]] Aura is forced into his body, throwing him right into the middle of the war between Salem and Ozpin.
56----
57* [[AcquiredPoisonImmunity Acquired Drug Immunity]]: Downplayed since he isn't immune, just resistant. He's been paralyzed with drugs so many times that he burns through it much quicker than he did before.
58* AfraidOfNeedles: Justified. He was fine with injections before his capture by Atlas but after [[PlayingWithSyringes being experimented on and drugged via injections]] during his captivity, he panics when he sees syringes.
59* AintTooProudToBeg: When Salem stomps on Penny's head with the intent of crushing her skull, America begs her to stop hurting her.
60* AmnesiacHero: He loses his memories due to his soul merging with Vale. He regains them at the end of ''The Depths of Deception''.
61* AndIMustScream: When Ironwood drugs America, he is paralyzed and aware but completely helpless to stop Ironwood as he injects him with more doses of the paralytic. This nearly makes America overdose.
62* AllLovingHero: Even after all the terrible things he has gone through, he is willing to see the best in people with a [[BigBad few]] [[TotalitarianUtilitarian noteworthy]] [[{{Sadist}} exceptions]].
63* BadassInDistress: The time he was captured by Polendina. He ends up saving himself.
64* BarrierMaiden: A rare male example. If America were to die or [[DeathOfPersonality die]], his and Vale's people would be negatively affected and would likely die with him. Once Salem has all the Relics except Choice, he becomes this for Remnant and Earth as a whole.
65* BashBrothers: With Pyrrha during the Grimm attack on the World Meeting and later with Penny 2.0.
66* BatterUp: America's SwissArmyWeapon (named Cobalt Striker) is a large blue bat in its default form.
67* BayonetYa: Cobalt Striker has a retractable bayonet in its tip.
68* BearerOfBadNews: Due to his [[{{Synchronization}} connection]] to the city, America has to tell Team RWBY that Frontier (the town where Qrow, Whitley, Sun, and Klein were) was destroyed.
69* BewareTheNiceOnes: Hurt his friends or family and he will drop you.
70* BigBrotherMentor: The beginning of ''The Charlatan of Choice'' shows him guiding Penny 2.0 through the process of learning morality. He helps her find value in activities other than fighting.
71* BirdsOfAFeather: He and Ruby instantly click thanks to their shared love of weapons.
72* BlessedWithSuck: America gets Vale's Aura and what is essentially near god-like control over the weather? Cool! But the Aura-bonding process is incredibly painful, Salem, Atlas, and their followers are actively hunting him, Ozpin sees him as a pawn to be manipulated or killed, he receives excruciatingly painful injuries [[{{Synchronization}} whenever the Kingdom of Vale is attacked]] [[labelnote: injury list]] which includes endless fatigue, bloody noses, broken limbs, internal injuries and bleeding, and blindness in one eye [[/labelnote]], and he will die with Vale if it falls.
73* BlowYouAway: Controlling wind is part of his power-set thanks to Vale's Aura. He has a tendency to use it against opponents he would rather not hurt, or to give himself time to get away.
74* BlueIsHeroic: He wears a blue t-shirt under his black jacket and wields a blue shotgun-bayonet-bat as his weapon.
75* BoisterousBruiser: He gleefully fights the Beowolves in the forest near Woodland and pouts when Canada says they cannot hunt the rest of the Grimm in the area. He slowly loses this boisterousness in battle. While he still enjoys a good challenge, he rarely laughs or smiles while fighting anymore. Seeing how he has to fight the likes of [[FaceHeelTurn Ironwood]], [[TotalitarianUtilitarian Atlas]], and [[EldritchAbomination Salem]], (people who have harmed him and his loved ones many times) it's no surprise he's less than pleased. At this point, he just wants the fighting to end.
76* BoundAndGagged: He is gagged, blindfolded, and chained to a table while captured by Polendina.
77* BreakTheBadass: During ''The Atrocities of Atlas'' and ''The Charlatan of Choice''. Being tortured (along with all the other things he went through) slowly wears him down until he crosses the DespairEventHorizon and falls into a depression it takes years for him to recover from. He [[{{Determinator}} keeps fighting]] mostly because his friends will die if he doesn't.
78* BreakTheCutie: Repeatedly. The series could be called "How to Break Alfred F. Jones." He [[{{Determinator}} doesn't give up.]]
79* BreakingTheBonds: When the Atlas soldiers separate America from Canada, America snaps the thick handcuffs they put him in. After that, the scientists take extra precautions to make his handcuffs out of material he cannot break.
80* BrokenHero: He remains cheerful, kind, and optimistic despite the hell he's been through.
81* BrokenPedestal: As an [[AmnesiacHero amnesiac]], he idolizes [[BigBrotherWorship England]]. Then [[ManipulativeBastard England]] tries to trick him into severing his bond with Vale's people, which would doom her citizens to a nation-wide LossOfIdentity. The pedestal is rebuilt after England takes steps to atone for what he tried to do and America regains his memories.
82* BrokenTears: After England tells him that no one wants him to [[HeroicSuicide sacrifice himself]] to save Remnant and Earth. It is not as heartwarming as it sounds. America cries not only because of Blake's death and Canada's capture, but because he realizes he isn't convinced by England's claims that he should live.
83* BroughtDownToBadass: Temporarily when Ironwood fits him with a collar that will inject him with drugs if he uses his Aura or either of his Semblances. America still manages to fight off both Ironwood and Hazel and escape.
84* TheCallKnowsWhereYouLive: Even going back to Earth does not protect him from Atlas soldiers, who drag him back to Remnant.
85* CassandraTruth: Team RWBY refuses to believe their [[FalseFriend good friend Emerald]] tried to pickpocket America. America and Canada decide not to tell them about Emerald's shady illusion Semblance as a result, predicting RWBY would not believe them no matter what evidence they had. In contrast, Penny believes America about Emerald's Semblance and untrustworthy nature.
86* ChasteHero: America knows what sex and romance are but is not sexually attracted to other people and shows no interest in sex or romantic relationships in general. He only cares about other things like his family and friends, food, video games, and being a hero. Confirmed by [[https://archiveofourown.org/comments/172025141 the author]] and later confirmed in-universe in chapter seven of ''The Charlatan of Choice''.
87* ChildOfTwoWorlds: After Vale's Aura is forced into America's body, he becomes a personification for nations on both Earth and Remnant. He is torn between his duties to his people as others expect him to put one people above the other. While America is determined to protect both Earth and Remnant, other nations disagree and think he should focus on America and leave Vale and Remnant in the dust. Some nations (primarily England) are disgusted whenever America shows concern for Vale and Remnant. This leaves America feeling isolated because Vale is a part of him now, so they are rejecting part of who he is.
88* ColdBloodedTorture:
89** The ex-Atlas soldier tortures America by carving the word "Sacrifice" into his back over and over. The soldier succeeds in making his "message" [[ScarsAreForever stick]].
90** Once America is at her mercy, Atlas repeatedly stabs him clean through his stomach and out his back. She knows [[ImmortalLifeIsCheap he'll survive]] whatever she does to him so causes him as much pain as possible as she demands he submit to her.
91** Roman and Emerald torture him while he is under the sleeping curse. This is to get a reaction out of Canada and force him to reveal how to wake America up.
92** After America absorbs the Relic of Choice, Roman tortures him to try to make him lose the will to live, which will make the Relic kill him instead of keeping him alive.
93* CoverBlowingSuperpower: Vale's Semblance, primarily the fire and lightning abilities. Using them confirms his identity to the Karkadann (and [[AnimalEyeSpy by extension]], Salem).
94* DefiantCaptive: In the lab. He fights the guards whenever the opportunity arises or if Canada is in danger. His defiance causes Ironwood to threaten Canada in order to keep America in line.
95* DefiantToTheEnd:
96** He is stoic and unafraid when Raven threatens to slash his throat since he refuses to join her. He remains so when she does it.
97** He refuses his attacker's command that he beg when Atlas tortures him by [[ImpaledWithExtremePrejudice repeatedly stabbing him through the stomach.]]
98* {{Determinator}}: He has been abducted, tortured, dissected, experimented on, manipulated, and betrayed countless times yet still carries onward and fights for his family and friends.
99* DeterminedDefeatist: He is convinced he will not survive the war but fights to save everyone anyway.
100* DidYouJustFlipOffCthulhu: He interrupts Salem and calls her out on her lies when she tries to convince him she's NotEvilJustMisunderstood.
101--> '''America:''' You can preach your so-called "kindness" all you want. I've heard that [[PrecisionFStrike bullshit]] enough times already to know when it's ''fake''.
102* DoNotTauntCthulhu: Soon afterward, Salem pins him down and tries to infect him with [[TheCorruption Grimm essence]] by [[GuttedLikeAFish cutting him open]]. He barely escapes.
103* DontLookAtMe: America keeps himself covered whenever he can to hide the scars he received from the AxCrazy soldier.
104* DrivenToSuicide: Defied. America considers killing himself [[HeroicSuicide so Salem cannot win]] but is convinced not to by Vale, England, and Australia.
105* DualityMotif: After merging with Vale, America's right eye is blue and his left is green. His eyecolor returns to blue in both eyes after Vale's HeroicSacrifice.
106* ElementalPunch: He's capable of delivering wind, fire, or electrified melee attacks.
107* EndearinglyDorky: Alfred loves comic books and movies and his first conversation with Ruby has them both squeeing over each other's weapons, which endears him to the older members of Teams RWBY and JNPR. He enthusiastically compares Semblances and the like to things from comic books. Japan and Pyrrha both think it's adorable.
108* ExhaustedEyeBags: He gets them after weeks of no sleep after finding out he may die along with the Kingdom of Vale if it falls.
109* EyeColourChange: His eyes turn green when he accesses Vale's powers.
110* EyeScream: His left eye bleeds profusely and is blinded due to the attack on Frontier. He regains his sight when Vale [[HeroicSacrifice dies]].
111* EyepatchOfPower: At England and Canada's insistence, America wears an eyepatch to conceal his green eye while on Earth.
112* FanDisservice: He is an attractive guy, but every time he is shirtless he is being cruelly tortured and is covered in his own blood.
113* {{Flight}}: Like Vale, he can fly and hover using her Semblance. It takes up a lot of Aura and concentration so he rarely uses it. Eventually he is too [[YourDaysAreNumbered weakened]] to fly without the risk of falling.
114* FreakOut: Suffers a minor one when he feels Vale's Aura inside him. He makes as if to scratch at his skin in order to "get it out" but calms down before he can try.
115* FriendToAllChildren: He has a soft spot for kids. He saves a little girl from being run over by a truck and listens animatedly as another lost little girl talks to him about her kitten backpack. Deconstructed in that Pyrrha and Canada fear the little girl may be part of a trap since their enemies know he has this trait.
116* FriendToAllLivingThings: His pets are a cat, a whale, and a unicorn. He befriended an alien named Tony. Even the most timid of wild animals walk right up to him. He feels extremely guilty about the animals' trust when he is alone in the woods of Anima and needs food. He has no choice but to kill them unless he wants to starve.
117* ForcedSleep: England puts a sleeping spell on America that can be triggered in order to keep Salem from being able to use him to unlock Beacon's Vault and Relic of Choice. America can only be woken from the spell by a specific phrase. As he is about to be taken to Salem, America uses the spell, falling into a DeepSleep.
118* ForgetsToEat: After being held captive by Polendina and nearly starved he has the habit of becoming engrossed in things (like his thoughts) and forgetting that he needs food.
119* FutileHandReach: Reaches towards Penny as her head is being crushed by Salem. His leg is broken and he is being {{Mind Rape}}d by both Salem and Roman so he is too weak to help her.
120* GallowsHumor: America often uses this humor to cope with dark situations. One time he jokes that he should distract Salem so the other heroes can escape the temple. The others don't find it funny.
121* TheGlomp: He often throws himself at Canada, England, or Japan to hug them tightly. One particular instance has him accidentally catch Canada around the neck, causing him to choke.
122* TheGlovesComeOff: During his fight with Atlas, America does not hold back in the slightest. He forsakes conserving his Aura in favor of doing everything he can to defeat his enemy, who is directly threatening the lives of Ruby and Weiss.
123* GuiltComplex: After multiple betrayals and being treated like an object to be captured or manipulated by multiple parties and his self-worth is crushed into dust, he develops one. If something goes wrong, he blames himself. If a friend is hurt, he blames himself. If a friend attacks or insults him, [[RuleOfThree he blames himself]]. It's gotten to the point where if an ally or friend is (seemingly) about to attack him, he will not fight back and thinks he did something to deserve it.
124* HandicappedBadass: The attack on Frontier blinds him in one eye. Thanks to wearing an eyepatch on Earth, he is used to using one eye and still kicks ass. He regains his sight when Vale dies.
125* HatesBeingAlone: America is terrified of everyone leaving him after [[FalseFriend Roman, Neo, and Mercury's betrayal.]] This only grows more pronounced after he is left in isolation for weeks by Polendina.
126* HeroicAmbidexterity: He has no problem swinging his bat in his left or right hand.
127* HeroicBSOD: Falls into a depression after getting hit with [[ColdBloodedTorture everything]] he [[MindRape has]] gone [[PlayingWithSyringes through]] and that he may die soon. It takes years for him to fully recover but once he does, [[EarnYourHappyEnding he finds happiness and peace]].
128* HeroicResolve: No matter how many times he is knocked down during a fight, he gets back up again. On display most during his fights against Atlas and the Warden Grimm.
129* HeroicSafeMode: Enters this in Kuroyuri, after [[AmnesiacHero he]] remembers England [[BrokenPedestal pointing a gun at him]] during the Revolution, and begins calmly burning everything around him to the ground.
130* HeroicSelfDeprecation: Thanks to being treated like an object to be manipulated, captured, or won by numerous parties, his sense of self-worth has decreased vastly. He struggles with self-doubt and questions whether Roman is right about him simply being a "prize" to be fought over by the bigger players. As the series goes on, he slowly loses all sense of self-worth. He sees himself as good-for-nothing that only makes things worse for people and cannot save anyone. He laments that France, Australia, and Romano were only captured because of him and he only managed to help one person in the Transformation Institute before being taken out by Atlas. In response, Canada takes him to the family of the Faunus he saved: the Katts. Seeing the family and being thanked by them helps restore America's self-worth enough that he regains a tiny bit of the will to live.
131--> For a little while, America was not Vale, or a sacrifice, or a victim, or a living, breathing mistake. He was Alfred, and to this family, he was a hero. \
132For now, that was enough for him.
133* HiddenDepths: America acts like a cheerfully oblivious goofball but is actually quite intelligent and perceptive. He also has enough trauma and insecurities to fill an airshipyard, though he tries to hide them from his friends and family so they do not worry about him.
134* HorribleJudgeOfCharacter: While he has amnesia, he's so innocent and unaware of the evils of the world that he fails to understand Neo murdered the waitress who recognized him and sees Roman and Mercury's loathing remarks as [[VitriolicBestBuds friendly ribbing]]. After they betray him he becomes a lot more cautious.
135* HumbleHero: He does not see himself as a savior. He wants to save Remnant and Earth because it is the right thing to do. When others try to tell him about the good he did, he's more embarrassed than anything. Though a bit of that humbleness may come from his self-worth issues.
136* HybridPower: A variant. America is a personification of two nations (America and Vale), yet suffers from none of the vulnerabilities that the Remnant nation-tans do. Justified because Vale's Aura is transferred to his body, which comes with a HealingFactor and more thorough {{Immortality}}. That [[YourDaysAreNumbered changes]] when the Kingdom of Vale begins to deteriorate like Mantle.
137* IAmWhatIAm: It takes years but he comes to accept his flaws and trauma, and in doing so, heals and recovers.
138* IJustWantToBeNormal: By the time ''The Depths of Deception'' rolls around, he would have really preferred that Vale's Aura was never forced into him.
139* ImCryingButIDontKnowWhy: He wakes up crying one day and is bewildered as to why. It's implied to be because he [[TheEmpath sensed]] Uni and his home were attacked.
140* ImpaledWithExtremePrejudice: Atlas stabs him through the stomach with a spear. [[ColdBloodedTorture Repeatedly.]] He survives.
141* TheInsomniac: During ''The Charlatan of Choice'', other than his bout of {{Sleepy Depressive}}ness, he does not sleep for weeks. It is another symptom of his PTSD and depression. He only manages to sleep when Romano uses his [[ForcedSleep Semblance]] on him.
142* InTouchWithHisFeminineSide: America does not hesitate to show his emotions, though he does try to cry in private or when he's only with his brothers. When England puts a spell on him to protect his soul from Aura-draining devices he's disappointed that his "Fairy Godbrother" didn't give him a cool dress too. When England sarcastically asks for confirmation that he wanted a dress, America enthusiastically confirms it before deciding a poofy princess dress would make it more difficult to fight.
143* ItSucksToBeTheChosenOne: Because he has Vale's Aura, America is constantly hunted by the factions that seek to use him to retrieve the Relic of Choice in Beacon. He must be extremely careful who he trusts because there is a chance they will turn on him and sell him out to whatever faction they choose.
144* LaymansTerms: He often translates Penny 2.0's SesquipedalianLoquaciousness.
145* LeParkour: He vaults up an elevator shaft and through decrepit mines during his fight with Atlas.
146* LightningBruiser: He is fast and hits hard. He also has more Aura than the norm since he has both his own and Vale's at his disposal. On display most during his fight with Atlas, where he is able to move quickly enough to defend Ruby and Weiss from his opponent and takes a lot of hits before his Aura runs out.
147* LockedIntoStrangeness: His left eye turns green after he receives all of Vale's Aura.
148* MacGuffinSuperPerson: He is sought after by Ozpinati, Atlas, and Salem because he has Vale's Aura, and thus is the only one who can reach and unlock the Relic of Choice.
149* MajorInjuryUnderreaction:
150** His only reaction to his leg breaking in three places is exasperation and minor annoyance. Since he had been getting injured repeatedly for a while now since Salem is [[{{Synchronization}} attacking Vale's towns]] he's used to it.
151** When Salem stabs him with the sacrificial dagger he only gives a soft "Oh." in response. No one realizes he's been hurt until after the fight is over.
152* MeaningfulName: America's full human name is Alfred '''Franklin''' Jones.
153* MirthlessLaughter: America has a habit of chuckling humorlessly during or after bad situations, such as when Ozpin tries to [[HumanSacrifice murder]] him.
154* MindRape:
155** Desperate to survive, Vale viciously assaults his mind as she tries to snuff out his soul. He feels as if he is being burned, stabbed, and torn apart. This lasts two weeks before America is able to reason with her.
156** Salem and Roman simultaneously use their emotion-manipulating Semblances on America to incapacitate him. His mind is yanked back and forth between negative emotions and cynicism. It is so painful that his skull feels like it is being split open and he collapses to the ground, screaming.
157** [[TheCorruption Canada]] uses his [[LaserGuidedAmnesia Semblance]] on America during their fight, making America feel physical pain along with becoming more and more terrified and confused as he forgets where he is, who he is fighting, and what is going on.
158* MoralityPet: Is this to Penny 2.0. He helps curb her sociopathic tendencies and helps teach her that not all things other than him should be categorized as "threat", "possible threat", or "irrelevant".
159* NervesOfSteel:
160** He remains calm and collected when facing [[HumanoidAbomination Salem]] herself. He knows Salem can [[EmotionBomb manipulate his fear]] if he lets it fester.
161** He is also stoic and unmoved when Roman threatens to cut him up with a switchblade. He internally admits he is afraid of many things his enemies can do to him, but Roman's threats will never make that list.
162* NoodleIncident: One time he took Air Force One on a joyride because he was bored.
163* NoManShouldHaveThisPower: He unyieldingly demands that Ruby destroy the Relic of Choice (which is inside his body) because he does not trust anyone with its power, not even himself since he could accidentally take away people's free will with it.
164* ObfuscatingStupidity: America is a lot smarter than he lets on. He often keeps up an oblivious exterior to hide how much his friends' and England's dismissive treatment hurts him.
165* OhCrap: Has a minor one when he realizes :Ozpin separated him from the group to attempt to sacrifice him.
166* ParentalNeglect: England left him alone for extended periods of time during his childhood, as in for ''decades'' at a time. This left America with a few abandonment issues and severe anxiety about being left alone.
167* PlatonicLifePartners: He becomes this with Pyrrha during ''The Depths of Deception''. They open up to each other emotionally and remain close friends.
168* PlayingWithFire: Is capable of throwing large plumes of flame and heating his body to ward off the cold.
169* PowerIncontinence:
170** He often accidentally [[ShockAndAwe sparks]] or [[PlayingWithFire flares]] when he is startled or upset. He nearly burns Russia when he grabs him unexpectedly.
171** America is overwhelmed by the negative emotions of the suffering people of Woodland. Their feelings [[TheEmpath enhance his own]] and he suffers from bad migraines. He becomes more and more despondent the longer they stay in town to the point where he starts considering suicide like some of the citizens. He snaps out of it.
172* ThePowerOfActing: During his and Winter's infiltration of the Transformation Institute. America shows off some stellar acting skills as he pretends to be an innocent and terrified teenager who has no idea why he is being arrested. Even Winter is made uncomfortable by how real his pleading sounds.
173* PullYourselfDownTheSpear: Atlas impales an Auraless America through the stomach, pinning him to the floor. He yanks himself up the spear to reach her and slashes her with his PoisonRing.
174* PunishedForSympathy: Downplayed. America is rebuked and snapped at by France for not wanting to kill two unconscious guards at the Institute. This makes him feeling guilty for showing mercy to the people who hurt France, and he is [[OOCIsSeriousBusiness noticeably quiet]] [[TraumaButton and passive]] afterward.
175* QuestionableConsent: A non-romantic version. No matter how much Ozpinati insists he has a choice, America has no choice when it comes to accepting the remainder of Vale's Aura. No matter what happens, the rest will come to him eventually. Adding to the "questionable" part is the way Ozpinati asks him. America is outnumbered and alone with them in an unknown place when they "ask" him to accept the rest of Vale's Aura. America is completely aware Ozpinati could just shove him into the Aura machine or grab him out of his bed if he refuses to do what they want. He tries to defend their decision during a therapy session but comes to acknowledge he never had a choice and was pressured into it.
176* RazorWind: He can use slashes of wind to slice through objects and Grimm.
177* RousingSpeech: Subverted. One talk and some [[YouAreBetterThanYouThinkYouAre encouragement]] does not make America's trauma and depression go away.
178* TheReasonYouSuckSpeech: Delivers one to Ozpin after he tries to sacrifice America (and murder Penny and Pyrrha) in order to gain more power and he sees how Ozpin tortured Vale to force her to lock the Relic of Choice, then [[TongueTied took her ability to speak ill of her master away]]. He takes none of Ozpin's excuses and claims that he changed, calling him a hypocrite and a liar who utterly failed to see his actions as wrong and refuses to see anyone as anything but pawns.
179* RedOniBlueOni: At first he is the reckless and boisterous Red to Canada's cautious and calm Blue. He slowly becomes more levelheaded and [[BreakTheCutie less boisterous]] as the series goes on. The twins eventually switch places, with America being the cautious one while Canada becomes more aggressive when it comes to protecting his family, such as when Russia attacks America and Canada threatens to send him back to Earth. America's switch from Red to Blue becomes even more evident after Canada is infected with [[TheCorruption Grimm essence]] and becomes more violent.
180* RequiredSecondaryPowers: He is immune to fire and heat. Flames and lightning cannot harm him, including his own.
181* TheReveal:
182** He has some (and soon all) of [[MacGuffinSuperPerson Vale/Amber's]] Aura.
183** His Semblance is {{Technopathy}}.
184* SaveThisPersonSaveTheWorld: Ozpinati seeks to protect him because he is the only person who can reach and activate the Relic of Choice in Beacon's Vault. By ''The Charlatan of Choice'', Salem has obtained the Relics of Knowledge, Destruction, and Creation so if she captures him, she wins. That also means there are some who believe that killing America (thus keeping him out of Salem's hands) will save the world.
185* ScarsAreForever: He receives scars across his shoulders that says "SACRIFICE", courtesy of the AxCrazy Soldier. It still has not healed, despite America's HealingFactor, and it is implied this is due to the psychological scars he's gained from his [[ColdBloodedTorture expe]][[PlayingWithSyringes rie]][[EtTuBrute nces]]. Proving this, the scars heal once he recovers mentally.
186* SelectiveObliviousness: He chooses to ignore his depression and trauma in an attempt to stop it from overwhelming him and so his friends do not worry about him. He later tells Australia that he always knew he was fooling himself but did not want to admit he was depressed and was considering [[DrivenToSuicide "sacri]][[HeroicSuicide ficing"]] himself so he would not have to suffer anymore.
187* ShockAndAwe: He can control lightning due to Vale's Aura in his body. According to Amber herself, he can cover himself with a layer of lightning, though he has not learned how yet.
188* SlashedThroat: Raven slashes his throat when he refuses to join her tribe. He [[GoodThingYouCanHeal recovers.]]
189* SleepyDepressive: During the worst periods of his PTSD and depression, America spends a lot of time in bed and either lays awake or sleeps all day. He is constantly exhausted and barely has the energy to get out of bed for half an hour. He also goes straight back to bed without eating.
190* SorryIFellOnYourFist: He gains the habit of apologizing when he is physically or verbally attacked. Most prevalent after Polendina berates him for [[DeaderThanDead being unable to resurrect Penny]], Russia attacks him multiple times, and Ruby blames him for Qrow and Blake's deaths.
191* {{Squee}}: He squeals in excitement when Ruby shows him Crescent Rose.
192* StepfordSmiler: America often uses smiles and laughter to hide his hurt feelings. While alone in the woods of Anima, he forces himself to think positively so he won't attract Grimm.
193* StrongAndSkilled: Come ''The Charlatan of Choice'', he has become powerful, precise, and strategical when it comes to his and Vale's Semblances.
194* StunnedSilence: When he realizes England tried to trick him into severing his connection with Vale's people. He goes mute as tears silently fall down his face.
195* SwissArmyWeapon: On Remnant, America uses a pump-action shotgun bayonet-baseball bat named Cobalt Striker.
196* SymbolicMutilation: He is a WideEyedIdealist who is blinded in the green eye that represents his connection with Vale. Cementing this, he regains his sight after Vale dies.
197* TearfulSmile: Often when he is crying in front of someone. Tears run down his face but he still smiles in an attempt to hide his sadness from his family and friends.
198* TearsOfBlood: During the attack on Frontier. He is left blind in his left eye afterward.
199* TearsOfJoy: He cries in relief when he wakes up in Frontier and sees his brothers in his hospital room.
200* TechnicolorFire: America's flames and lightning turn blue after Vale's [[HeroicSacrifice death]].
201* {{Technopath}}: America's Semblance allows him to manipulate any technology he touches, from making a phone work without a battery, to hacking computers, to sending text messages to others with his thoughts (while holding something capable of sending messages.).
202* TookALevelInCynic: Temporarily, from the end of ''The Shattered Soul'' until when he regains his memories at the end of ''The Depths of Deception''. [[FalseFriend Roman, Mercury, and Neo's]] betrayals left him jaded and mistrusting for a while, to the point where he is suspicious of everyone except Canada and Pyrrha for a bit. Though this is mostly because of [[DarkAndTroubledPast Vale's]] part of their merged soul, thus why America regains his optimism after their minds separate.
203* TranquilFury: After Neo, Roman, and Mercury's betrayal and the recollection of England's questionable actions during the Revolution, America briefly snaps. He calmly and silently begins burning all of Kuroyuri to the ground with a serene expression on his face.
204* TraumaButton: Grabbing him from behind or breathing on the back of his neck will cause him to freeze in place or [[PowerIncontinence retaliate]].
205* TraumaCongaLine: The series is no picnic for America.
206** In ''Weight of the World'' he was captured, experimented on, and vivisected by Atlas. Vale's Aura is forced into him piece by piece in a painful and torturous fashion and he is greatly burdened by his unwanted responsibility to save the world. Yang beats him up and shoots him with not a single person stepping in to help him. He is [[MindRape Mind Raped]] by Vale for weeks and wakes up with amnesia.
207** In ''The Shattered Soul'' he travels with criminals who pretend to be his friend but then betray and almost murder him. Raven slits his throat. Then he is taken hostage by Tyrian and Emerald and remembers his [[BigBrotherWorship big brother]] pointing a gun at him.
208** In ''The Depths of Deception'' he suffers from flashbacks of his time in the lab. His friends see he is not acting like "the old America" and many let him know it. England almost tricks him into performing a ritual that would doom Vale's people and he flees... only to be [[YankTheDogsChain captured once more]] and whisked back to Remnant.
209** In ''The Atrocities of Atlas'' he is kept in captivity, tortured, and [[AScarToRemember scarred]] by Polendina's men, betrayed by Penny 2.0, [[note]] before she realized Ironwood was an enemy [[/note]] nearly drugged into a coma, and [[ImpaledWithExtremePrejudice tortured more]] by Atlas. He then finds out [[YourDaysAreNumbered he's dying]] with the Kingdom of Vale. All of this has America teetering on the edge of a DespairEventHorizon, with him suffering multiple breakdowns throughout the series as [[BreakTheCutie he slowly crumbles under the pressure]].
210** In ''The Charlatan of Choice'' he crosses the despair line when everything hits him at once and he falls into a realistic depression, spending days curled up in bed while feeling guilty for "letting" his trauma get to him. He recovers a bit in time to nearly be captured by Ironwood and Hazel. He barely escapes them. Russia has no patience for his depression and attacks him in attempts to force him to "get better". A while later, Salem manipulates his friends and enhances their negative emotions, which causes Canada to strike America across the face. America retreats and runs into Salem, who tries to force [[TheCorruption Grimm essence]] into his body. He's haunted by her attempt. Then Ozpin betrays and tries to [[HumanSacrifice murder]] him to get more power. He fights him off but his trust in his mentor-like figure is irreparably broken. Then the [[EldritchAbomination Warden Grimm]] is sent after him. It snaps his leg (breaking the bone through the skin), captures Canada, and kills Blake (who dies protecting Yang). Ruby blames America for Blake and Qrow's deaths, leaving him blank-eyed and mute. Someone give this poor boy a break. ''Please.''
211* TraumaInducedAmnesia: Having Vale's Aura/soul merged with him in a violent and [[AndIMustScream torturous]] fashion leaves him without his memories. He has flashbacks and slowly makes progress towards recovery until he recovers his memories at the end of ''The Depths of Deception''.
212* TrojanPrisoner: Winter "arrests" him in order to smuggle him into the Institute. After Ironwood recognizes him (to [[AndIMustScream near-disastrous results]]) Winter puts a bag over his head along with cuffing him.
213* TurnTheOtherCheek: America has a great capacity for forgiving others, though he has his limits when it comes to certain villains. Although he does not forgive those villains, he can be ''too'' forgiving to a [[FatalFlaw fault]].
214** He forgives England for his [[BigBrotherBully rejection of him]] and England's attempts to manipulate him into severing his connection with Vale's people.
215** He forgives Yang for [[DeliriousMisidentification shooting him at the Vytal Festival]] and tells her it was not her fault.
216** He forgives Russia for attacking and beating him multiple times over a period of a few weeks in an attempt to "fix" him. Though this only happens after Russia realizes what he did was wrong and apologizes for it.
217** He also forgives Ruby for blaming him for Blake and Qrow's deaths. Unlike the previous examples, this one [[SorryIFellOnYourFist does not come from a healthy place on America's part]].
218** Subverted with Ironwood. Although he has a HeelFaceTurn, America cannot forget or forgive what he has done.
219* UnableToCry: He doesn't cry when he tells Canada and England he's dying because he [[SafetyInIndifference hasn't yet comprehended what's happening]].
220* UnskilledButStrong: Up until ''The Atrocities of Atlas'', he has no formal training in utilizing Vale's Semblance and has to teach himself. Then Vale steps in to give him pointers, making him StrongAndSkilled.
221* WeatherManipulation: Alfred has Vale/Amber's [[ShockAndAwe Fall]] [[BlowYouAway Maiden-inspired]] [[PlayingWithFire Semblance]].
222* WistfulAmnesia: While he has amnesia, he is always aware that he acts differently than the "old America" and feels as if he is missing whatever made him the optimistic, cheerful, and friendly nation everyone fondly remembers (and won't let him forget he is not). It is not that America is missing something, but that Vale's cynicism is overwhelming his naturally friendly personality, as revealed once their minds have split.
223* WorthLivingFor: America lost any hope that he would survive the final battle with Salem and considered killing himself to keep himself out of her hands. Vale’s sacrifice not only saves his life, but gives him the will to keep on living, for himself, those he lost, and the people he still has.
224* WoundThatWillNotHeal: The scars across his back. They remain red and bleeding for weeks after his encounter with the ex-Atlas Soldier.
225* YellowLightningBlueLightning: The lightning America conjures from Vale's Semblance is described as a brilliant yellow. After Vale dies and her Semblance fully becomes his, the lightning turns (and remains) the same blue shade as his Aura.
226* YouAreBetterThanYouThinkYouAre: When Canada frets about his [[LaserGuidedAmnesia Semblance]] and the terrible things he can do with it, America reassures him that he is one of the kindest and gentlest people he knows and would never abuse that power. Not to mention all the awesome superheroes who have similar abilities.
227* YourDaysAreNumbered: At the end of ''The Atrocities of Atlas'' Vale tells America the Kingdom of Vale is dying. That is why he has been weakening. When Vale falls, he will die with it. He nearly dies when Salem orders her Grimm to destroy the City of Vale to kill America, but Vale [[HeroicSuicide sacrifices her life]] so the connection between America and her is severed, saving America's life.
228[[/folder]]
229[[folder:Canada (Matthew Williams)]]
230-> ''"You think keeping secrets will keep people safer but it only hurts them. I wasn't there for my brother when he needed me because of secrets. I've lost him'' multiple times ''because of secrets. He ran away because Arthur kept a huge secret from him. Yet everyone'' keeps cultivating secrets. ''You didn't tell Ruby and the others about us. You don't give information until it's already too late. You're driving your own people away and you can't even see it. When will you'' learn?''"''
231The Deuteragonist of the series. He was abducted alongside America and had Mantle's Aura forced into him to test the Aura transfer machine. Now he seeks to keep his brother safe from those that wish to use him for their own ends.
232----
233* AccidentalMisnaming: Canada has trouble remembering people's names, especially Pyrrha's.
234* AdaptationalBadass: He is much stronger and less of a ButtMonkey than his canon incarnation. He also takes to his new [[AnIcePerson abilities]] much more quickly than the other nations. Not to mention he GrewASpine to the point where he will stand up to Russia.
235* AintTooProudToBeg: He begs the soldiers and scientists to stop hurting him during the transfer that gives him Mantle's Aura (which equates to what is essentially [[MindRape Soul Rape]].)
236* AmbiguousSituation: It is unclear whether his increased willingness to use violence is because of his experiences or because Mantle became a part of him.
237* BadPowersGoodPeople: Canada is distraught when he remembers [[LaserGuidedAmnesia his Semblance]], which allows him to target and erase the memories of anyone he touches. He is convinced it can only be used for evil and terrible things. America [[YouAreBetterThanYouThinkYouAre sets him straight]].
238* BewareTheNiceOnes:
239** He may dislike fighting but get on his bad side and he'll show how skilled and ruthless he can be. When Cinder tries to attack him from behind, she [[OffWithHisHead does not live long enough]] to learn her mistake.
240** When Atlas describes what Ironwood [[ColdBloodedTorture did to America]], Canada blasts her across the room and drives a shard of ice through her eye.
241* BigDamnHeroes: He wakes up just in time to save America from an Alpha.
242* BlowYouAway: Mantle's Semblance allows Canada to manipulate freezing winds.
243* BodyHorror: The Grimm essence writhes visibly under his skin as it spreads through his body. Minutes after he is infected, it wraps around his heart and clings to the organ like thorny tendrils. It also slowly alters his skin tone, making him take on a coloring comparable to Salem.
244* CannotSpitItOut: In a non-romantic example, he cannot bring himself to tell anyone that [[YourDaysAreNumbered Mantle is dying and taking him with it.]]
245* ColdBloodedTorture:
246** Atlas tortures Canada with an electrified baton after she and Emerald bring him down.
247** Emerald uses the Relic of Destruction to torture Canada when he is in Salem's clutches. The mere touch of the blade causes him excruciating pain. Salem also manipulates the Grimm essence inside Canada's body to a similar effect.
248* TheCorruption: He is infected with Grimm essence. It makes [[BodyHorror black veins creep across his skin]] and slowly corrupts his mind, making more violent and aggressive. Canada is completely aware but unable to fight its influence. After the final battle, Tony successfully removes it.
249* CryLaughing: He laughs and sobs in hysterical relief upon realizing Atlas is finally dead.
250* DeadpanSnarker: He has his moments, particularly when America has some wild ideas.
251* DeathGlare: He ''glowers'' at England when he calls the amnesiac America a "fiendish impostor". Complete with violet GlowingEyesOfDoom.
252* {{Deuteragonist}}: He is the second most important character after America. The whole plot takes place in part because Atlas abducted him and America.
253* DisapprovingLook: He will often give ones to England and/or America when they are being particularly stubborn with each other, such as when they are arguing about returning to Earth.
254* ElectricTorture: Atlas tortures him with an electric baton [[KickThemWhileTheyAreDown while he is on the ground]] during their battle.
255* EvilSoundsRaspy: His voice becomes low and gravely when he is affected by the Grimm essence. It is even more guttural after he heals from a slit throat with the [[BodyHorror Grimm essence's help]].
256* EyeColourChange: His eyes glow a deep purple when he accesses Mantle's powers.
257* ForcedToWatch:
258** The scientists make him watch America's vivisection. They track Canada's vitals to see how he responds.
259** He is bound and unable to interfere as Roman and Emerald torture America. America is under the sleeping spell, so they hurt him to try to force Canada to reveal how to awaken him. He breaks and gives up the counter-curse when Roman makes to [[EyeScream remove America's eye]].
260* FullNameUltimatum:
261** Canada calls America by his full human name (Alfred Franklin Jones) after [[NoodleIncident America took Air Force One on a joyride.]]
262** In a much more serious instance, he is on the receiving end of this from France after he tries to downplay his pain from [[TheCorruption the Grimm essence]].
263* GrewASpine: Canada was never a wimp, but he let others (primarily Russia) push him around in order to avoid escalating the conflict. He begins standing up to Russia to the point where Canada threatens to force him to return to Earth if he hurts America again.
264* HeavySleeper: According to America, the apocalypse would not wake Canada.
265* HeroicBSOD: Canada falls into a depression after figuring out Mantle is dying and taking him with it. He spends days in his room before Cuba comes and drags him out. He gets better.
266* HeroicSecondWind: During the fight against Atlas and Emerald. After he is brought down and [[ElectricTorture electrocuted]] by Atlas, he forces himself back up and fights her alone after Blake, Sun, Ren, and Nora arrive.
267* HybridPower: A variant. Canada is a personification of two nations (Canada and Mantle), yet suffers from none of the [[BornAgainImmortality vulner]][[BroughtDownToNormal abilities]] that the Remnant nation-tans do. The only exception is when Mantle starts dying permanently, dragging Canada down with it.
268* AnIcePerson: The main power of Mantle's Semblance. Canada creates snow and ice in the shape of whatever he desires, and can freeze a swarm of Grimm with a single icy blast.
269* InnocentlyInsensitive: He does not understand what America is trying to say about himself and Vale and accidentally implies his brother should sacrifice himself to save Remnant.
270* KnightTemplarBigBrother: Not nearly as bad as England but he gains shades of this as the series goes on. It is to the point where Canada threatens to forcibly send Russia home after he hurts America.
271* LaserGuidedAmnesia: Canada's Semblance is a weaponized version of this. He used it to erase his and America's memories of the lab.
272* LeaveHimToMe: A heroic version. He refuses Blake's help in fighting Atlas because he wants to be the one to defeat her after everything she has done to him, his brother, and his world. He defeats her on his own.
273* LightningBruiser: He is fast and hits hard. He also has more Aura than most characters since he has both his own and Mantle's at his disposal. During his fight with Cinder, he is able to evade most of her attacks and keeps his Aura long after hers shatters.
274* MindRape: Salem uses manipulation and the [[TheCorruption Grimm essence]] inside him to slowly alter his thoughts and personality, making him become more aggressive and violent. Canada is completely aware of what is happening but is helpless to prevent it.
275* MistakenIdentity: During ''The Shattered Soul'' the villains believe ''he'' is Vale, not America.
276* MultiDirectionalBarrage: His ice-shrapnel attack sends deadly shards of ice in all directions around him.
277* MyGodWhatHaveIDone: He is horrified and regretful after he punches America while under the influence of Salem's [[HatePlague power]].
278* NotAMorningPerson: The normally sweet, gentle, and kind Canada ''hisses'' at people when they wake him before noon. America has to get his brother up every day or Canada risks being late to everything.
279* OutOfCharacterAlert: He hisses that they should destroy Ozpin for trying to kill America. Canada startles even himself with that comment and realizes the [[TheCorruption Grimm essence]] is affecting him.
280* PostVictoryCollapse: He falls to his knees due to the brunt of his injuries after Atlas dies.
281* PowerIncontinence:
282** He accidentally erases some of the memories of Russia (twice), a hotel owner, France, and possibly himself.
283** His shoulders tend to get covered with [[AnIcePerson a layer of frost]] when he is upset.
284* PurpleIsPowerful:He has purple eyes. He also has Mantle's Aura, making him a personification of two worlds until Mantle collapses. He also has a powerful Winter Weather manipulating Semblance, along with his own memory-altering Semblance.
285* PurpleIsPowerful: His eyes glow purple whenever he uses Mantle's Semblance. One of his many feats while using his Semblance is [[AnIcePerson freezing]] a horde of Grimm by himself.
286* RedEyesTakeWarning: His eyes glow red when his [[TheCorruption Grimm parasite]] is acting up.
287* RedIsHeroic: He always wears a red sweatshirt and wields a red [[SwissArmyWeapon hockey-stick sniper rifle]].
288* RedIsViolent: Only when he is under the influence of the Grimm essence.
289* RedOniBlueOni: At first he is the cautious and calm Blue to America's reckless and boisterous Red. The twins eventually switch places, with America being the cautious one while Canada becomes more aggressive when it comes to protecting his family, such as when Russia attacks America and Canada threatens to send him back to Earth. Canada's switch from Blue to Red becomes even more evident after Canada is infected with [[TheCorruption Grimm essence]] and becomes more violent.
290* RequiredSecondaryPowers: He is immune to cold and cannot get frostbite, which is a good thing since his powers often cover him in a layer of frost. For example, he wears only a t-shirt and jeans while in a blizzard on Solitas.
291* TheResenter: Subverted. Canada claims he hates America and resents him for being better than him while under the influence of the Grimm essence. It isn't true. Salem [[MindRape manipulated]] him into believing he hates America but America knows his brother better than that and snaps him out of it.
292* TheReveal:
293** He has all of Mantle's Aura.
294** His Semblance is [[LaserGuidedAmnesia Memory Erasing]] and he accidentally used it on himself and America to erase their memories of the Atlas lab.
295* SanitySlippage: After being [[TheCorruption infected with Grimm essence]] and tortured by Salem and Emerald, he begins losing his mind and becomes increasingly aggressive. He knows what is happening but can do nothing to stop it.
296* ScrewTheRulesImDoingWhatsRight: He is willing to forge documents for Pyrrha if America's boss did not assist him in getting her documentation.
297* SecretlyDying: He slowly becomes more ill throughout ''The Depths of Deception'' and eventually figures out Mantle's deterioration [[{{Synchronization}} is killing him]]. He keeps quiet about it in order to not worry his family or upset America. No one is happy to find out the truth after Canada collapses during a meeting and he gets an earful once England manages to save his life.
298* ShrinkingViolet: Downplayed in that he is only shy around strangers and prefers to have America do the talking. He [[CharacterDevelopment grows out of it]].
299* SingleStrokeBattle: Canada defeats Emerald in a single strike by using his Semblance to erase her memories of her current situation and [[CombatPragmatist cutting off her head while she's confused.]]
300* SlashedThroat: Emerald slashes Canada's throat with the [[ImmortalBreaker Relic of Destruction]] and leaves him to die. He survives because of the Grimm parasite in his body.
301* StrongAndSkilled: He is much quicker to get control of Mantle's Semblance than America does Vale's, and uses it in unexpected ways such as throwing ice spears around an enemy, only to have them shatter into deadly shrapnel. It's implied this quick grasp is due to Canada absorbing Mantle's soul after England's severance ritual.
302* SwissArmyWeapon: Canada wields a high-caliber sniper rifle hockey stick with a [[{{Pun}} bladed blade]] named Maple Frost.
303* TaintedVeins: After being infected with [[TheCorruption Grimm essence]], Canada has black veins on his chest. They are [[BodyHorror spreading]].
304* TenderTears: He silently cries when America tells him he's dying.
305* ThousandYardStare: Canada spent days staring blankly at the wall of the twins' cell after getting Mantle's Aura forced into his body.
306* TrademarkFavoriteFood: Pancakes, maple syrup, and coffee. When Nora eyes his pancakes he glares at her. When a sleep-deprived Yang tries to steal his coffee he [[BigBallOfViolence fights]] [[PlayedForLaughs her]], much to America and Ruby's exasperation.
307* TranquilFury: Atlas mocks him with tales of America's torture. Canada calmly and collectedly impales her in the eye with ice.
308* TroubledFetalPosition: He lays curled up in bed while he is dying from Mantle's deterioration.
309* UnderestimatingBadassery: Many of his opponents (like Emerald and Cinder) see he is quiet and unassuming and thus believe he is weak. They pay dearly for it.
310* WeatherManipulation: Canada has Mantle's [[AnIcePerson Winter]] [[BlowYouAway Weather]] Manipulating Semblance.
311* YourDaysAreNumbered: During ''The Depths of Deception'' Mantle's deteriorating state affects his health and slowly weakens him. Luckily England severs his connection with Mantle and saves him.
312[[/folder]]

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