Follow TV Tropes

Following

Context Characters / Aurora2019

Go To

1[[foldercontrol]]
2
3!!Protagonists
4
5[[folder:In General]]
6* CastFullOfGay: While it mostly hasn't come up in the story yet, every single protagonist is queer in some way: Kendal is asexual; Alinua is pansexual; Erin and Falst are bisexual, with Falst leaning more towards the gay end of the spectrum; Tess is a lesbian; and Dainix is gay and trans.
7* TheChosenMany: Aside from Falst, every one of them was chosen by a divine figure in the world
8** Kendal was created from Vash's inert body when he was abducted by the Collector, and has for mission to rescue him from the latter. However, how much he was actually ''chosen'' by Vash or just the only person he could contact to help him at the time is to be seen.
9** [[spoiler:Alinua turns out to be the Vessel for the Life Primordial, seemingly due to being the only person affected by the Chimeric Plague to have survived that long.]]
10** Erin is the Elemental Magus, a special kind of mage that can control all of the elements. [[spoiler:The Void Dragon reveals that it was him that created this status, as a ploy to get a particularly curious one to brave the Storm and free him.]]
11** Tess was "chosen by the sky", a phrase that the metal-caste use to describe an [[IncapableOfDisobeying Unsparked person]] obtaining their Spark by being [[LightningCanDoAnything struck by lightning]]. [[spoiler:Worthy of note is that similar individuals, also known as Stormbreakers, only started to appear following the first invocation of Lightning's truename.]]
12** Dainix falls into the small percentage of Ignans who aren't fire mages, [[spoiler:instead being a Crucible with the ability to wield soulfire. This may link him to Primordial Fire, as the phenomenon is only documented to have started occurring after the first invocation of Fire's truename.]]
13* DefeatEqualsFriendship: PlayedWith. Erin, Falst, and Dainix all fought and technically lost against one of the current protagonists before joining them properly, but the only one who was truly defeated was Falst, while the being that forced Erin to attack Kendal and Alinua retreated when he saw the latter and Dainix's [[spoiler:struggle against his full Crucible transformation]] rendered him unable to continue his duel with Kendal. In addition, Dainix had already struck up a friendship with Kendal the day before.
14* FireForgedFriends:
15** Erin is initially only interested in Kendal and Alinua for their unique resistances [[spoiler:to the Void Dragon's power]] and otherwise [[IWorkAlone preferred to do things solo]]. He quickly warms up to them after they save him from [[DeathWorld the Singing Caves]].
16** Falst and Dainix's relationship was very strained at first since Falst partially blamed him for Kendal's injuries and Alinua's volatile emotional state [[spoiler:following the fight with Tynan]]. A couple Ancient automatons and cave crawlers later, and Dainix becomes the first person in the party that Falst opens up to about his vulnerabilities and [[DarkAndTroubledPast past trauma]].
17* HatesTheirParent:
18** Alinua resents her parents for basically trying to kill her while she was an infant by dropping her from the Archipelago Nimbus.
19** Erin hates his father for engaging in the worst parts of high society, [[spoiler:[[SlaveryIsASpecialKindOfEvil including buying and keeping slaves like Tess, who he treated so badly that she stayed Unsparked]]]].
20** While Falst has fond memories of his mom, [[https://comicaurora.com/aurora/1-11-33/ he doesn't seem to be very fond of his father]].
21* HeroWithBadPublicity: Aside from Kendal having to deal with the grudge held by its god against Vash, Tess, Falst, and Alinua get in trouble with Zuurith's authorities due to trespassing and siding with Tess when bounty hunters come after her for the latter two. It doesn't help that Falst is a Ferin, a people who are heavily discriminated upon.
22* RagtagBunchOfMisfits: They consist of a never-seen-before entity which is only two weeks old and [[MartyrWithoutACause consistently throws himself into harm's way to help people]], a self-exile who spent her entire life dreading [[YourDaysAreNumbered her premature and predetermined death]] and barely has more self-preservation, a hubristic and arrogant mage with the ability to control every element and [[spoiler:a SatanicArchetype threatening to possess him at any moment]], a BeastMan who lived on the streets and desperately wants to not be shunned by society, a BloodKnight with overwhelming wanderlust and [[SlaveryIsASpecialKindOfEvil a particularly cruel upbringing as a slave]], and a monster hunter with an insane GuiltComplex and [[spoiler:EmotionalPowers that cause him to quite literally burst into flames under distress]].
23[[/folder]]
24
25[[folder:Kendal]]
26[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kendal1_877x1024.png]]
27->''"At first I didn't know where I was -- WHAT I was. It was bright, I was in pain -- I had a body, but it wasn't mine. I had memories, but they were distant, like a story I'd been told. I didn't feel real. NOTHING felt real."''\
28
29After Vash's soul was stolen, his empty incarnation suddenly came to life with a separate personality. Taking the name of Vash's sword, Kendal has made rescuing Vash his top priority- even taking precedence over his own well-being.
30----
31* AllLovingHero: Easily the most friendly and overtly trusting of the party, even when being threatened.
32* AnimalsHateHim: {{Inverted|Trope}}. He's seen absentmindedly playing with a wild squirrel, an animal that is generally afraid of humans, at the beginning of Chapter 8. This may be due to the fact that his partly divine nature eases off animals that would have otherwise run away from a human, or maybe Vash visiting Gleicann has gotten them used to his body.
33* BewareTheNiceOnes: [[https://comicaurora.com/aurora/1-10-7/ As Falst learns the hard way]].
34* BeyondTheImpossible: As a few characters point out, his very existence should technically be impossible, (Kendal himself at one point comparing it to [[https://comicaurora.com/aurora/2-1-32/ a human hand functioning as normal with no bones]]) yet here he is. [[https://comicaurora.com/aurora/1-12-25/ Kendal himself tells Zuurith]] that ambient energy formed a new soul inside Vash’s body after he was taken by the Collector (though it’s not clear yet whether this is the real explanation or just a theory). It's later suggested that the only reason that he lasted long enough for that to happen, and why his body could function afterwards, is Alinua healing him with [[spoiler:a power surge from Life]].
35* BigDamnHeroes: He and Alinua rescue Erin from [[spoiler:the Void Dragon and the monsters in the caves just as he is about to be attacked.]]
36* BlueIsHeroic: His eyes are a bright shade of blue, and all of his internal monologue is written in blue lettering.
37* BornAsAnAdult: Kendal came into being when Vash's incarnation developed consciousness after Vash's soul was stolen, so he was never a child.
38* CastFromHitPoints: [[spoiler:When he uses the starfire to attack, his body is also burned by it. Unlike Vash, however, Kendal needs his body to survive, and thus cannot use it nearly as frequently.]]
39* CharacterizationMarchesOn: At the beginning of the story, while he was still a naturally calm person, Kendal was much more emotive, smiling on quite a few occasions. However, as the story progresses, he openly expresses his feelings less and less, and becomes more melancholic, to the point that his TheReasonYouSuckSpeech to Zuurith qualifies as OOCIsSeriousBusiness by virtue of ''not'' being [[TranquilFury coldly delivered]].
40-->'''Kendal:''' I never thought of emotions as weapons. They seem … more distracting than helpful.
41* ChronicHeroSyndrome: Repeatedly jumps into situations to help people without a second thought for his own safety: he insists on fighting the sentinel in the forest alone so that Alinua can get to safety, tries to help Erin when he sees him being possessed in the wastes despite the obvious danger, and investigates what’s going on with the chimeras in Gleicann’s forest simply because he doesn’t want innocent people being hurt. (This… might have something to do with the traumatic circumstances of his creation.) The alt text on [[https://comicaurora.com/aurora/1-5-16/ this page]] even lampshades it:
42-->'''Alt text''': [[SuddenlyShouting WHY CAN’T YOU JUST HAVE AN OUNCE OF SELF-PRESERVATION JUST ONE TIME]]
43* CoolSword: Inherited it from Vash.
44* CurbStompBattle: [[https://comicaurora.com/aurora/1-10-8/ Falst doesn't last long against him.]]
45* DeconstructedCharacterArchetype:
46** Of the EmergentHuman. Because his body was made by a god to be his incarnation, he lacks many reflexes (as in the biological function) and instincts that normal mortals have, like sleeping, communicating, or self-preservation, and has to put effort to emulate them.
47** Of TheBigGuy. Kenal is the strongest and toughest member of his party, so he naturally puts himself in danger to protect them often. He is also the body of a god acting independently, and the manner of his creation has left him with ''no self-worth whatsoever''. He is not risking his life to save people because his ChronicHeroSyndrome outweighs his self-preservation, but because he ''has'' no self-preservation. Kendal is only able to see himself as what he was created as: a tool to be used to protect people until it wears out.
48* {{Determinator}}: He is bent on saving Vash from the Collector, and is in fact convinced that he was created for that very purpose.
49* DissonantSerenity: Even as his life is very much on the line, Kendal remains completely calm during fights, only emoting when his friends are in danger, he wants to talk things down with his opponent, or [[TheReasonYouSuckSpeech he wants to lay into them with how misguided they are]].
50* DoesNotKnowHowToSayThanks: A dramatic and very specific example. Kendal deep down likes being alive, but cannot express this due to feeling like his life was built upon the deaths of Vash's people. As such, he often apologizes to Alinua for putting himself in danger (in truth, for upsetting her), but never actually thanked her for giving him life. [[spoiler:At the end of Arc 1, he finally realizes this and thanks her warmly.]]
51* DreamSpying: The first time Kendal sleeps, Vash uses the opportunity to show him a conversation he is having with the Collector so they’ll both be filled in. Given that Vash appeared to literally throw Kendal’s soul back into his body, it’s possible some form of AstralProjection was also involved.
52* EmergentHuman: Not ''human'' per se, but much more mortal and vulnerable than Vash was. He reasons that since Vash didn’t need to sleep, neither should he, which… doesn’t turn out great for him. PlayedForLaughs when Erin realizes he literally doesn’t even know ''how'' to sleep, since he has no memories of doing so: he has to [[https://comicaurora.com/aurora/1-11-6/ literally coach him through it]].
53* EyeLightsOut: His eyes are a fairly ordinary blue after Vash's soul is sucked out of his body. However, there are moments where his pupils get back that glow, in particular during his TheReasonYouSuckSpeech to the creator of the chimeras in Hilltop.
54* GhostMemory: He has access to Vash's knowledge and memories, although they feel more abstract to him than the memories of his own direct experiences.
55* GoodCannotComprehendEvil: Subverted. Despite his innocence and willingness to save pretty much anyone, he completely understands what makes most people evil, and though he knows people can be redeemed through Vash having witnessed it, he also knows that this doesn't mean they will.
56* GoodIsNotSoft: He's TheParagon to a fault, but being Vash's war incarnation, he's terrifyingly brutal when he decides to go all out. It's best seen in his fight with Tynan: since actually killing the storm god by harming his incarnation is impossible, Kendal lets himself bisect him multiple times, once so hard that his entire incarnation is reduced to scraps, [[spoiler:and even [[EyeScream plunges his sword through his dragon form's eye]]]].
57* GoThroughMe[=/=]TakingTheBullet: He frequently shields his friends with his body when the going gets tough. [[LightningBruiser Being as fast as he is tough (which is a lot)]] and unwilling to let people die around him, it's only logical that he would step in front of attacks or villains that would kill his frailer teammates.
58* HairOfGoldHeartOfGold: He has beautiful blond hair, and is completely willing to commit a HeroicSacrifice if it means saving the lives of others.
59* TheHeart: His unbridled compassion for others is one of the core driving elements of the plot, and Alinua, Erin, Falst, and Dainix have joined in his quest because of his willingness to go the extra mile for them as soon as they first met (which, for Erin, Falst, and Dainix, wasn't in the best of circumstances). When Zuurith imprisons him, it causes a spat between his friends like there never was when he was there.
60* HeroesPreferSwords: As the protagonist, he carries Vash's sword, with which he shares a name.
61* HeroicRROD: He collapses at the beginning of chapter 11, and reveals he hasn't slept in the eleven days he's been alive.
62** [[spoiler:A much more pronounced example is at the end of Tynan's assault on Zuurith. After Vash is dragged back into the Collector's prison, Kendal doesn't even get a sentence in before passing out from the grievous injuries he sustained in the fight.]]
63* HeroicSacrifice: {{Deconstructed|Trope}}. Kendal is a genuinely heroic person, but his tendency for self-sacrifice is less due to his benevolent nature than to his incredibly messy personhood issues. In addition, this causes a lot of strain on Alinua, who keeps saving him over and over again.
64* HeroismMotiveSpeech: [[spoiler:After an ArmorPiercingQuestion from the ghost of a citizen of Vash, Kendal, for the first time in his entire existence, actually considers what he wants in life, resulting [[https://comicaurora.com/aurora/1-22-22/ in a short summation of his motivations]].]]
65* HumanWeapon: For a certain definition of human, he sees himself as Vash's weapon.
66* InnocentBlueEyes: He's one of the purest persons in the setting due to being about two weeks old and being born with the memories of [[AllLovingHero Vash]], and he has blue eyes.
67* InnocentlyInsensitive: He genuinely tries to help Falst by relating to his treatment at the hands of humans, but the latter [[https://comicaurora.com/aurora/1-9-24/ clearly doesn’t appreciate]] him comparing their experiences when Kendal isn’t the one who’s been treated like an animal his whole life.
68* LeeroyJenkins: He was apparently prepared to Leeroy straight into the caves to rescue Vash without so much as a plan before Erin points out how suicidally dangerous it is.
69* LightningBruiser: He's superhumanly strong, fast, and resistant due to being Vash's battle incarnation given life.
70* LikeFatherUnlikeSon: As much as Vash can be considered his father, their only similarity personality-wise is their selfless love for others. Vash is extravagant and casual where Kendal is straight-laced and formal, Kendal is unconditionally honorable whereas Vash is more pragmatic, Vash is a BloodKnight while Kendal is a MartialPacifist, the list goes on.
71* LongHairedPrettyBoy: He's very pretty, and his long blond hair only embellishes this.
72* MartialPacifist: Unlike Vash, he's not really a fan of violence, preferring to talk things out or subdue his enemies non-violently. That said, he's also not a pushover, and won't hesitate to fight in order to stop his most cruel foes.
73* MartyrWithoutACause: He has very little regard for his own life, on the basis of thinking of himself as more of a living weapon than a sentient being, and still having Vash's moral code.
74-->'''Kendal:''' Nobody dies. Not for me. Not ever.
75* MeaningfulName: He chooses the name "Kendal" (meaning "right hand") for himself because it's also what Vash named his sword, thus defining himself as a living weapon in service to Vash.
76* ModestRoyalty: {{Exaggerated|Trope}}. He's essentially Vash's successor, and Vash, Gleicann, and [[spoiler:Vash's citizens]] treat him accordingly, [[spoiler:with Beran even addressing him as "Lord"]]. However, Kendal doesn't even consider himself a person, let alone anything close to a ruler, and he categorically refuses the claim that he is.
77* TheNeedless: Downplayed, but Dainix has noticed that he doesn't need to breathe unless he's talking or fighting (or presumably other forms of heavy exertion), with him, Falst, and Tess wondering if that also applies to food and sleep, with the former being supported by the fact that Kendal has apparently ''never'' felt hungry. [[spoiler:It's speculated that the reason for this is because he lacks any of the Void element inside of him, so unlike mortals who constantly burn through their fuel, he's self-sufficient unless actively doing something.]]
78* NiceGuy: Kind and self-sacrificing to a fault.
79* NoNameGiven: For the first three chapters he didn't have a name, much to Alinua's irritation.
80* NoNeedForNames: For the first three chapters, he didn't see the point in giving himself a name. He only named himself because Alinua insisted.
81-->'''Alinua:''' You still need a name.\
82'''Kendal:''' You're really hung up on that.\
83'''Alinua:''' I don't see why you aren't! What if I need to get your attention?\
84'''Kendal:''' I'll be the only person around. Just yell something.
85* NoSell: [[spoiler:The amalgating cave crawler's psychic attack, who incapacitated Dainix, Erin, and Falst for a few seconds, does nothing to him.]]
86* NoSocialSkills: He and Alinua are both pretty nervous about actually talking to anyone in Windscrest. Kendal, being a few days old, might have Vash’s memories, but he’s never actually had to interact with people as himself.
87* OOCIsSeriousBusiness: Kendal speaks in a fairly casual, polite manner and sticks with simple, direct sentences most of the time. This changes completely when he's talking to or about the villains he deals with, especially the divine ones: his syntax and vocabulary have much more presence behind them, and his sentences are longer and more profound. The change is stark enough that Dainix immediately asks if he's a god after he verbally deconstructs Zuurith's motivations for imprisoning him.
88* TheParagon: Sticks by his morals of protecting people no matter what, even if it risks his death, [[spoiler:or the person he's saving is currently being possessed by a hostile entity]], and has inspired most of the main cast into being more heroic in one way or another.
89-->'''Kendal:''' But if they're a danger to the town, we have to do something. And if they need help, I- I can't just leave them.
90* PlayingWithFire: [[spoiler:He can apparently summon the starfire out of his sword, though he hasn't gotten the hang of it as of Tynan's attack on Zuurith.]]
91* ThePowerOfFriendship: Invokes this a few times: one notable instance of this is him telling Falst that he doesn’t need to [[spoiler:become human]] to be accepted by someone.
92* PsychicLink: He appears to be able to psychically communicate with Vash. He can also hear the [[AndIMustScream restless souls]] of the people of Vash’s city who were killed.
93* PuppyDogEyes: Made these in chapter five, probably unintentionally.
94* ReallyWasBornYesterday: He came into being a couple of hours after Vash's soul was ripped from his physical incarnation.
95-->'''Alinua:''' Oh, no. I'm so sorry. I keep forgetting you're less than a day old.
96* TheReasonYouSuckSpeech: After putting up with with Zuurith's [[HolierThanThou smug hostility]], Kendal finally loses it after [[spoiler:Zuurith forces him into a fight with Dainix, who's clearly in great pain]]:
97-->'''Kendal:''' Stop this ''now'', Zuurith! Look at what this is ''doing'' to him! ''You'' took him into your city! You made him yours to protect! You gave him no ''choice''! How dare you allow this to continue! How ''dare'' you call yourself a god!
98* SemiDivine: He needs his body to live like a mortal, but his body was created by a god and his soul formed itself alone, so he's uniquely in-between mortal and divine. Other characters also share this point of view, with Alinua referring to him as a sort of "demigod" and Caliban calling him a "godling".
99* ShutUpHannibal: When [[spoiler:Doctor Jolon]] essentially tells Falst that he’s doomed to be alone and a monster forever without his help, [[https://comicaurora.com/aurora/1-10-20/ Kendal bluntly tells him he’s wrong]].
100* SingleSpecimenSpecies: As far as anyone can tell, he’s one-of-a-kind: not quite human, not quite a god, with a unique soul formed in unique circumstances.
101* TheSleepless: Subverted; Kendal ''assumed'' he didn't have to sleep because Vash didn't, but after 11 days without sleep he's on the verge of collapse. He can go without it much longer than an ordinary mortal or even a Ferin, but ultimately he does need to rest. Dainix, Falst, and Tess later wonder if [[spoiler:his lack of the consumptive Void element in his elemental makeup means that he only needs to sleep when he pushes himself too far.]]
102* SmarterThanYouLook: While Kendal's recklessness and general lack of experience in life make him seem like somewhat of an IdiotHero, they only exist because his sense of personhood is very blurry due to being an EmergentHuman. However, when dealing with external problems, he proves to be quite perceptive and rational, which is why he was able to see that [[spoiler:Falst wasn't the villain they were led to believe he was]] and to deduce that the entity the Collector was referring to in her monologue to Vash was the Life Primordial, among other things.
103* SuperStrength: He can leap several dozen feet into the air and can effortlessly break rock with his bare hands.
104* SuperToughness: Alinua informs him, after a magical anatomical analysis, that Vash's incarnation has extremely dense bones (apparently with metal woven into them, if one of the legends about Vash is taken at face value) and made it so that his flesh wounds heal a lot faster than a mortal body. Massive trauma can still leave him incapacitated for a couple of hours. Also, [[spoiler:his body is able to withstand the caustic energy leaking from Erin when they first encounter him, even though it's supposed to be able to destroy everything it touches. Much later, it's revealed by the Void Dragon that it is due in part to Kendal's body not containing the Void element at all, unlike other living beings.]]
105* TheyCallHimSword: {{Invoked|Trope}}. He named ''himself'' after Vash's sword, Kendal.
106* TranquilFury: When he's angry, he tends to get very quiet rather than yelling. Especially noticeable when he calmly, methodically, and brutally [[https://comicaurora.com/aurora/1-10-8/ takes Falst down]].
107* WillNotTellALie: So far, Kendal has shown himself to be unwilling to lie, even when it would have been beneficial to do so.
108* TheWorldIsJustAwesome: Wholeheartedly believes this. In fact, it's his only motivation that is not directly tied to the wellbeing of other people.
109--> '''Kendal:''' I want to see the world. It's beautiful. So much more than Vash got to see.
110* WorldsBestWarrior: Due to being Vash's battle body given life, it's no surprise that he's the best fighter in the comic so far. The only one to have given him trouble without magic or godly powers was Falst, who, despite being super strong, fast, and durable, had to fight dirty to rival him. Once Kendal gets him in a fair fight, he wipes the floor with him. Erin even remarks to Tynan than in a fair fight, Kendal would have quickly won against him.
111* YoungerThanTheyLook: Really only a few days old, though he resembles an adult and has many, many years of Vash’s memories.
112[[/folder]]
113
114[[folder:Alinua]]
115[[quoteright:321:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2020_02_01_at_111633_pm_0.png]]
116->''"I'll die anyway. But I... don't get many opportunities to do anything good. That might make this all worth it."''\
117
118An elf who was born with a magical disease called the Chimeric Plague, which gives the victim powerful, uncontrollable Life magic. Surviving far longer than any previous bearer, she eventually gained control over the power and an unspecified link to the Life Primordial.
119----
120* AchillesHeel: Alinua is a prodigious healer, but for her to be able to heal others, they must have recently sustained injuries in order for her magic to penetrate the soul barrier. She cannot do anything if someone is poisoned, suffocating, or if their soul barrier has healed before their injuries did.
121* AngerBornOfWorry: Kendal's repeated refusal to take himself into account when jumping in harm's way starts to wear her down when he's imprisoned by Zuurith and tells the gang not to help him. This culminates in her exploding at him after [[spoiler:he gets knocked out by a claw swipe from Tynan's new form]].
122* AuraVision: She [[https://comicaurora.com/aurora/1-9-16/ briefly demonstrates this ability]] after her magical transformation, albeit in her sleep.
123* BewareTheNiceOnes: Usually a pretty kind, mild person, but she flies into a rage when she realizes how badly ''someone'' has mutated the chimeras in Gleicann’s forest.
124* BigDamnHeroes: She and Kendal rescue Erin from [[spoiler:the Void Dragon and the monsters in the caves just as he is about to be attacked.]]
125* BirthmarkOfDestiny: Alinua has an intricate green mark on her arm that indicates she carries the Chimeric Plague, though to the average onlooker it just looks like an ordinary rune tattoo to channel magic, unlike the other bearer of the Plague we know about, Iras, whose birthmark was vaguely similar, but not identical to Life's truename.
126* CombatMedic: Her Life magic makes her an extremely capable healer, and she generally prefers doing so over fighting directly, but she is also fully capable of and willing to throw down herself with her GreenThumb abilities.
127* CurseCutShort: When Falst goes to break Kendal out of prison.
128--> '''Alinua:''' Son of a- FALST!
129* DarkAndTroubledPast: She was originally from the Flying Islands, but her birth parents threw her off the edge as an infant, probably recognizing her as a Chimeric Plague carrier. Thankfully, she was found and adopted on the surface world, but after learning what she was as a child, she ran away from home and lived as a hermit for ten years before meeting Kendal.
130* DidYouThinkICantFeel: Over the course of the comic, she grows increasingly frustrated with Kendal's lack of self-preservation and disregard for his well-being, which comes to a head during the fight with Tynan.
131-->'''Kendal:''' Don’t worry about me. Help Erin. I’ll handle Tynan-\
132'''Alinua:''' Stop it! Why do you keep DOING this?! LOOK at him! Look at what he DID to you! How can you act like that doesn’t matter?! How many times are you going to make me save you?
133* DreamSpying: She does this by accident in chapter 9. As she's dreaming that she's the earth and making plants grow, she happens to spot Kendal walking off into the woods with Gleicann, which leads to her and Erin going after him.
134* DreamingOfTimesGoneBy: In chapter 20, [[spoiler:she dreams of one of Life's past memories of the Chimeric Plague]].
135* ExpressiveEars: Her pointy ears droop or lift depending on her emotional state.
136* EyeColourChange: When she uses her powers, her eyes shift from gray to green. After her strange transformation in Chapter 3, they are permanently green.
137* FertileFeet: Does this when she first walks up to Kendal. This doesn't happen again as she gains control over the power until [[spoiler:she has to heal Kendal's grievous injuries sustained during Tynan's assault and drains all of her power doing so]].
138* FriendToAllLivingThings: She seems to care for them a lot, if her distress over the giant bear chimera in Gleicann’s forest is any indication; instead of fighting it, she gently lays it to rest.
139* GoodIsNotSoft: She's kind, compassionate, and selfless to a fault, but she can be quite scary when she's angered.
140* GoryDiscretionShot: [[spoiler:She gets a bear-goat chimera claw swipe to the face, but the blow is viewed from behind, and when she lands, the top half of her face is obscured by her hair. What little we see of the laceration on her neck and shoulder implies her face was quite messed up. Thankfully, Life's intervention heals her completely.]]
141* GreenThumb: She has plant/life-based powers, and meditates by encouraging plant growth. Thanks to her birthmark, her magic is inordinately powerful, as shown in Chapter 5 when she grows a massive tree in just a few minutes. Her primary combat style is rapidly growing vines and other plants to herd, ensnare, and crush enemies.
142* HappilyAdopted: It's implied that Alinua was adopted as an infant by a family on the surface, but ran away at age ten after learning of her curse.
143* HealingFactor: Alinua's healing magic is very quick and potent regardless of the target, but she can heal herself even quicker than others and even do so while unconscious, implicitly thanks to [[spoiler: her connection to Primordial Life]]. This enables her to survive direct exposure to the Void Dragon's magic, which normally withers away and destroys whatever it touches -- she can regenerate faster than it can kill her.
144* HealerSignsOnEarly: Is the first person to join the party, aside from Kendal. Useful too, considering how many times she heals him after he suffers a serious blow.
145* HealingHands: One of her powers is being able to heal very fast and efficiently, while ordinary life mages can only heal fresh, superficial wounds.
146* HedgeMage: Having spent her childhood in a small rural town and her adolescence in self-isolation, she never recieved formal training in magic. Her fluid, intuitive use of magic is sometimes bewildering to Erin, who is an elite academic mage.
147* HeroicRROD: [[spoiler:After she opens Zuurith's prison, she collapses from the strain]]. She also faltered after growing the giant tree in order to feed Windscrest's population when the Standing Storm disappears.
148* HorrifyingTheHorror: [[spoiler:The Void Dragon, an EldritchAbomination whose might was enough to back the six Primordials into a corner, fears her enough to completely retreat into Erin when she appears.]]
149* ImAMonster: For many years this was her reasoning for isolating herself from the world, since when she did lose control of her powers there would be no one around to be hurt. After Chapter 3, her control over her powers is strengthened and she finally feels comfortable enough to leave.
150* ItSucksToBeTheChosenOne: She's very unhappy about being [[spoiler:the Life Primordial's vessel]] for many reasons, chief of which is that she fears she's no longer herself under their influence.
151* TheLancer: She's Kendal's closest friend as well as his go-to emotional support and confidant. She also regularly challenges [[MartyrWithoutACause his view of himself]] regularly, either through [[https://comicaurora.com/aurora/1-6-23/ nice conversations]] or [[https://comicaurora.com/aurora/1-17-18/ not-so-nice ones]], and while they're both kind and selfless, she contrasts him in a few ways:
152** She often acts as Kendal's common sense. While he's a MartyrWithoutACause and [[AllLovingHero tries to stop conflict as much as possible]], Alinua is slightly more pragmatic, as seen when she tries to dissuade Kendal from helping an out-of-control Erin, and much harsher when dealing with perceived antagonists, as Falst learned the hard way.
153** Alinua is much more hesitant, being one of the only characters to stutter regularly, second-guesses herself often, and openly displays a wide range of emotions. In contrast, Kendal is steadfast, to the point of stubbornness when it comes to protecting his friends, and is much calmer.
154** In combat, Alinua can control the battlefield very easily thanks to her Life magic, [[SquishyWizard but is in trouble when someone attacks her physically]], while Kendal is a purely CloseRangeCombatant, but is nigh-unequalled in that regard. He's also the [[SuperToughness Tank]] to her [[HealingHands Healer]].
155** Kendal considers himself as only a means to an end, and acts accordingly, never advocating for or enjoying himself because of his mission and throwing himself in the line of danger recklessly, while Alinua really wants to live, even lamenting the many years she spent in the woods all alone and takes every opportunity to experience new things.
156* LivingEmotionalCrutch: [[https://comicaurora.com/aurora/1-20-2/ This page]] reveals Kendal is this to her. Before she met him, she had spent ten years in an absolutely miserable SelfImposedExile out of fear of killing anyone, but Kendal's kindness allowed her to break out into the real world. However, the loss of her home was still a lot to take in, and only Kendal could help her deal with it. So when [[spoiler:he is on death's door after Tynan's assault]], she completely breaks down, to the point that even when [[spoiler:she successfully saved his life, she's still inconsolable]].
157* LivingIsMoreThanSurviving: She tells Kendal this after she almost loses control of her magic breaking open the tunnel into the Singing Caves near Vash. However, unlike most examples of this trope, she's using this argument to justify her sacrificing her life to do something good.
158* LiteralMetaphor: She tells Falst (and Tess, unknowingly) that if Zuurith keeps Kendal for a second more than necessary, she's going to tear that prison apart stone by stone. [[spoiler:[[https://comicaurora.com/aurora/1-16-23/ She was not kidding.]]]]
159* LossOfIdentity: She confides to Erin that she’s not entirely sure who she is after her strange transformation in chapter 3. Between her eyes changing color, suddenly feeling much more cheerful, and getting a grip on her magic, Alinua fears that she’s no longer the same person, merely being a vessel for Life. Erin quickly [[SubvertedTrope squashes this fear]], pointing out that if that was true she wouldn’t be having an identity crisis in the first place. He also reassures her that [[HopeIsScary her discomfort about being happy]] is entirely natural after years of seeing herself as a monster, and that her newfound confidence is entirely from herself.
160* MasterOfOneMagic: Unlike Erin, who can manipulate all elements, or Tess, [[spoiler:Falst, Kendal,]] and Dainix, whose magical abilities are coupled with their physical prowess, Alinua can only do Life magic. She's also described by Erin, [[InsufferableGenius of all people]], as "perhaps the best [Life mage] in the world".
161* NatureHero: She's spent most of her life in the wilds, so it's fair to say she's quite attuned to nature. In addition, she has a wealth of knowledge when it comes to botany, even geeking out over decreased rainfall increasing the growth limit of melons during her and Falst's outing in Zuurith.
162* NiceGirl: Caring, helpful, and compassionate. The first thing she does in the story is save the life of Kendal, a complete stranger.
163* NoSocialSkills: She and Kendal are both pretty nervous about approaching people in Windscrest; she mentions to him that she’s out of practice, as she hasn’t talked to anyone (besides him) in about ten years.
164* PokeInTheThirdEye: Before she got a handle on her powers, she did this unintentionally to the telepathic rodents who lived in the same woods near Vash that she did. Though they couldn't understand her language, her inner turmoil and angst over her magic was so overwhelming that merely being in her presence could leave them catatonic with grief for days.
165* PowerIncontinence: Her birthmark designates her as a carrier of the Chimeric Plague, a very rare and extremely powerful form of life magic that in the past has always killed its host within the first few years of life and drastically mutated anyone who had the misfortune of being near when this occurred. She specifically isolated herself as to minimize potential damage when she did lose control. [[spoiler:However, her strange transformation in Chapter 3 apparently grants her much more control over her powers.]]
166* PsychoactivePowers: Due to her more intuitive form of magic, her powers are susceptible to grow as she gets more emotional.
167* RageAgainstTheHeavens: [[spoiler:When she asks Life for their help opening up the mountain and they refuse, she furiously yells at her.]]
168--> '''Alinua:''' [[SuddenlyShouting What do you WANT from me?!]]
169* ShootTheMageFirst[=/=]ShootTheMedicFirst: Being a magical powerhouse that can also heal anyone from combat-ending injuries means that the smarter villains often target her first. In particular, [[spoiler:the Void Dragon, who is terrified of her, first makes sure she's out of commission before entering the fight against Tynan]].
170* SolitarySorceress: When she meets Kendal, she is living completely isolated from the rest of the world, and later says that she hadn't talked to anyone else in a whole decade.
171* StaringDownCthulhu: [[spoiler:After reliving Life's memory of a Chimeric Plague, she coldly asks her if she was responsible for the deaths of all the Chimeric Plague carriers. As Life closes her eyes in guilt, we cut back to Alinua, who's giving her a DeathGlare.]]
172* TenderTears: She's the most prone to crying among the group as a result of her sensitive and empathetic nature.
173* TookALevelInCheerfulness: She’s noticeably more upbeat and confident after getting control of her magic, as she no longer has to constantly worry about going out of control.
174* TouchOfDeath: [[spoiler:She ends the life of the wild bear chimera in chapter 8 by touching it and draining its life energy, before releasing it into the environment.]]
175* TranquilFury: When she truly gets mad, this is her default expression, and it gets nasty.
176* TraumaButton: Erin inadvertently pushes this for Alinua when he casually mentions how uncommon cloud elves are outside of the [[FloatingContinent Archipelago Nimbus]]. It turns out the reason she lives on the surface is because after she was born her birth parents ''threw her off the edge''.
177* TheUnchosenOne: [[spoiler:She might be Life's vessel, but she's certainly not the first one. The Chimeric Plaque was caused by Life's previous vessels being destroyed by her uncontrollable power. Alinua is just the first one to have survived into adulthood. She even wonders aloud to Life if she was just the lucky one that Life got right, and judging by her birthmark actually looking like Life's truename, unlike Iras', it seems to be the case.]]
178* UnskilledButStrong: She's not well versed at all in the actual theories of Life magic and her field of knowledge is limited to plant growth and healing, but she's undeniably the most rawly powerful Life mage we've seen so far, due to having two decades of experience controlling her magic as well as the powerful natural affinity towards Life magic that bearers of the Chimeric Plague have.
179* VoiceOfTheLegion: Her voice occasionally overlaps with Life's when she's stressed. [[https://comicaurora.com/aurora/1-7-11/ Sometimes]] their voices are in sync, but [[https://comicaurora.com/aurora/1-14-14/ sometimes]] her speech bubble gains a second tail.
180* TheWatson: Because she's spent nearly all of her life in the wilderness, and the rest in a small godless village, she doesn't know much about the rest of the world, and is usually the one to ask questions about their travels, since [[PsychicLink Kendal]], [[MrExposition Erin]], and [[WalkingTheEarth Tess]] are way more knowledgeable, and Falst (who only knows slightly more than her due to being an outcast) doesn't bother to ask questions.
181* WeAllDieSomeday: She tells Kendal that she's accepted her death for a while now, due to her magic being highly unstable and threatening to kill her at every time. However, after Kendal distracts the rogue sentinel to save her, she breaks down crying as [[SubvertedTrope she realizes she isn't as accepting of her fate as she pretended to be]].
182* YourDaysAreNumbered: In the beginning, Alinua believes it's only a matter of time before she loses control of her powers and it kills her, and it's a miracle she made it past the age of five. After the events of Chapter 3, this appears to no longer be an issue.
183[[/folder]]
184
185[[folder:Erin Ruunaser]]
186[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/erin1_788x1024.png]]
187->''"Fortunately for the Academy, I am just as eager to discover what lies at the center of the Storm as anyone in the research division. And as I am the Elemental Magus, I am capable of accomplishing this grand endeavor with minimal risk."''\
188
189The current Elemental Magus (a human mage capable of controlling all six known elements). His adventure to the center of the Storm of Magic went awry when he was possessed by an evil Primordial.
190----
191* AchillesHeel: His tattoos allow him to cast magic safely, but they're also his biggest tactical weakness, as they require him to touch them in order to cast magic. Not only does this make his effective reaction time in combat slower, but covering the tattoos or preventing Erin from touching them means he's helpless. Interestingly, [[spoiler:the Void Dragon doesn't seem to have that same weakness when possessing him, as seen by him casting numerous spells without touching the tattoos first]].
192* ApocalypseMaiden: If the Void Dragon gets him into the planet's core, he'll undo the prison, destroy the planet, and eat the sun.
193* BagOfHolding: His bag was magically made bigger on the inside. It stores spare clothes, his manuals on magical theory, his notebook, decks of playing cards, different novels, many different lacrimas, and comfortable bedding. Alinua does question the logic of this.
194--> '''Alinua:''' Look, this is why putting ALL your stuff in one bag is a bad idea. Especially if it's BiggerOnTheInside.\
195'''Erin:''' I CAN'T CARRY IT OTHERWISE!
196* BeingGoodSucks: The way he characterizes his conscience as [[spoiler:the powerful entity that's possessing him and his personal ArchEnemy]] might hint at this worldview from him.
197* BigDamnHeroes
198** He and Alinua ''attempt'' this in Chapter 9 by [[spoiler:attacking Falst to “help” Kendal fight him, unnecessarily escalating the situation.]] [[https://comicaurora.com/aurora/1-9-24/ Pretty cool entrance, though]].
199** Erin properly pulls this off during the group's stay in Zuurith. [[spoiler:As Alinua, Falst, and Tess are cornered by Shrike's hunters, injured and surrounded, [[https://comicaurora.com/aurora/1-15-10/ Erin finds them]] and immediately immobilizes the metal-wearing hunters by using his stone magic]]. [[spoiler:Then he and Tess show up to help Kendal fight Tynan, with Erin protecting Kendal with a barrier and using his magic to tear holes in the storm, and Tess punching the storm god in the face.]]
200* BigEgoHiddenDepths
201** He acts sure of himself and tells Kendal he can handle his possession problem by himself, but in truth, he’s ''terrified''. This becomes even more obvious when [[spoiler:the Void Dragon abducts him and tries to use him to break out of his ancient prison.]]
202** In a more general sense, he's not afraid to be proven wrong despite his arrogance and can set his pride aside to further his goals and extend his knowledge. Even said goals are ultimately secondary to the safety of his friends, as seen when he [[spoiler:abandons the knowledge within the Paladin Archives to save Alinua, Falst, and Tess from Shrike and her hunters]].
203* CaptainsLog: Chapter 4 opens with writings in his journal about the Storm, eventually leading to his grand introduction and the start of his journey into the Storm.
204* ClaimedByTheSupernatural: After his possession, he permanently bears a violet dragon-shaped tattoo on his chest, marking him as the EldritchAbomination's host. When talking about the Void Dragon, he [[https://comicaurora.com/aurora/1-12-15/ often]] has a hand over his chest where his tattoo is.
205* ComicallyMissingThePoint: He’s fascinated upon witnessing Alinua apparently summon [[spoiler:the Life Primordial]], leading to [[https://comicaurora.com/aurora/1-10-28/ this exchange]]:
206-->'''Kendal''': Are you all right? What WAS that?!\
207'''Erin''': And could you reproduce it in controlled conditions?\
208'''Alinua''': What?\
209'''Kendal''': Erin, not now!
210* CrazyPrepared: The reason he offers Dainix to travel with them despite [[DarkSecret the deep personal cost to him]] is that he's looking for as many people as possible to ally with that can [[spoiler:fight the Void Dragon effectively]]. Tess even notes that it's expected of him to have contingencies.
211* DeadpanSnarker: He's usually busy with unraveling mysteries and dealing with his possession problem, but he has his moments.
212-->'''Kendal:''' Hi, Erin. How was the Archive?\
213'''Erin:''' How was the-? Well, Kendal, I got a little sidetracked when the city was attacked by a storm god trying to murder you.
214* DemonicPossession: Has the misfortune of getting possessed by [[spoiler:the Void Dragon]] in the Storm of Magic.
215* DidYouJustFlipOffCthulhu: His response to the dark being retreating into him?
216-->'''Erin:''' AND '''STAY''' OUT!!
217* EarlyBirdCameo: He's first introduced at the start of Chapter 4 before being formally introduced to the protagonists mid-way through Chapter 5.
218* EyesAreMental: Normally, Erin's eyes are dark blue. When [[spoiler:Void Dragon]] is dominantly in control, his eyes turn yellow with slit pupils and black schlera.
219* FightingFromTheInside: After Kendal first meets him while he's possessed, he manages to scream at him to run before being taken control of again. When he learns of [[spoiler:the Void Dragon's plan, he uses lightning magic to paralyze his own body and leave them both of them helpless in [[DeathWorld the caverns]] as he's left with no other options and [[ApocalypseHow the Dragon's freedom will spell death for the entire planet]]]].
220* ForScience: He’s very curious about the world, and this is a big part of the reason he wants to explore the Storm. Unfortunately, his curious mind gets him into some trouble.
221* TheFriendNobodyLikes: Downplayed. Kendal, Alinua, and Falst like him, but they're also aware that he's kinda hard to be friends with, mostly due to his habit of acting InnocentlyInsensitive, and don't shy away from letting him know that. He's also the most likely to be made fun of by the team.
222* FriendlessBackground: {{Implied|Trope}}, considering that his father [[spoiler:bought Tess to be his playmate]].
223* GlassCannon: He's one hell of a heavy-hitter, but he's the most fragile of the group, which means he's easily dispatched if a physical fighter gets close enough.
224* HeroWithAnFInGood: Red once [[https://twitter.com/AuroraWebcomic/status/1335800176485801987 described]] him more or less as such.
225-->Erin would make a *fantastic* villain, but since he doesn't want to be one, he's a mediocre hero instead.
226* HiddenDepths
227** He doesn’t deny it when [[spoiler:the Void Dragon]] calls him arrogant and self-centered, but he’s not bluffing when he [[spoiler:paralyzes himself with lightning magic to prevent the Void Dragon from freeing himself, [[TakingYouWithMe despite knowing he will also likely get killed or worse in the caves]]. Luckily, Alinua and Kendal [[BigDamnHeroes arrive just in time]], something that he wasn't expecting.]]
228** Later, in Chapter 11, [[https://comicaurora.com/aurora/1-11-15/ he shows a surprising amount of emotional intelligence]] when he reassures Alinua that she is, despite her role as [[spoiler:Life’s vessel]], still her own person. This interaction follows:
229-->'''Alinua''': You’re surprisingly motivational today.\
230'''Erin''': Please. This isn’t my first identity crisis.
231* HollywoodAtheist: Exactly what the archetype would be in a world where gods are objectively real. He refers to the Paladins as a cult who should go worship some ''real'' gods because their beliefs have no objective proof. Crosses over into FlatEarthAtheist since he literally has their SatanicArchetype on his chest.
232* {{Hypocrite}}: A surprisingly positive example. Erin claims that pursuing the greater good is the most important thing to do and even chastizes Alinua and Kendal's [[ChronicHeroSyndrome recklessly selfless tendencies]], but he is wracked with guilt over Kendal's imprisonment in Zuurith due to his insisting on going to the Paladin Archive, drops his research on the Void Dragon immediately when he learns that Alinua, Tess, and Falst are in trouble, and [[spoiler:tries to take Tynan with him by [[HeroicSacrifice launching a point-blank fireball to take him out]]]]. He also [[spoiler:took advantage of the Void Dragon's brief weakness to paralyze himself and deprive him of a vessel to free him, thus saving the entire world]].
233* InnocentlyInsensitive: His hubris and ForScience attitude sometimes make him forget about other people’s feelings. His first reaction upon Alinua telling him about the DarkAndTroubledPast behind her magic is to call it "fascinating," though he immediately tries to backtrack and express sympathy.
234--> '''TheRant:''' look at Mister Sensitivity over here
235* InsufferableGenius: Somewhat deconstructed, since he's ignorant to basic social cues and struggles to connect with other people. This adds up to often unintentionally hurting people's feelings.
236* ItsAllMyFault: [[spoiler:Tess reveals that he blames himself heavily for not stopping his father from enslaving her and causing her not to get her Spark.]]
237* ItsNotYouItsMyEnemies: Despite having the means to do so, he hasn't contacted anyone from his entourage after he went into the Storm, as only Kendal, Alinua, and Dainix can survive the Void Dragon.
238* IWorkAlone: Believes that he's the only one good enough to do the experiments he undertakes. Considering he's the Elemental Magus, [[SmugSuper he may]] [[InsufferableGenius be right]]. [[spoiler:This continues after he is possessed by the Void Dragon, believing that he's the only one that can be trusted to fix it, and that he doesn't need anyone else anyway. Although that at least is tempered by the fact that he's worried about losing control at unpredictable times, as well as how the Void Dragon seems to fear Alinua's connection to Life.]]
239* JerkWithAHeartOfGold: He freely admits he’s arrogant, petty, and vindictive, but he does grow to care about his companions [[FireForgedFriends after getting through a few life-or-death situations with them]].
240* LikeBrotherAndSister: Despite [[spoiler:his father essentially buying Tess into the family, Erin thinks of and refers to her as his sister]].
241* LongHairedPrettyBoy: He used to be one, until Tess left and he got a haircut, presumably emulating her hairstyle.
242* MasterOfAll: Being the current Elemental Magus means he can use all six elements.
243* MightyGlacier: Surprisingly enough for a SquishyWizard, he's also this trope. Erin's mastery over the six elements allows him to dish out powerful attacks even without the versatility he has in comparison to other mages, but because his manner of casting requires him to form a runic circle for every spell he has and to charge the more powerful ones, he's very slow in contrast to his teammates and foes, and the few times he has been seen casting without runic circles, he ended up injuring himself about as much as he did his opponent.
244* MrExposition: Being the most formally educated out of the protagonists, he often takes the opportunity to explain how a given aspect of magic, politics, or society works (with accompanying illustrations).
245* NotSoAboveItAll: In a positive way. He criticizes Kendal and Alinua for their lack of self-preservation, [[spoiler:and later tries to get himself killed in order to take the Void Dragon with him]].
246* OhCrap: His reaction when he sees the mark of the [[spoiler:Void Dragon]] on his chest and realizes what it means.
247* PowerOfTheVoid: Only when possessed, but it's extremely potent. [[spoiler:He first uses it himself when he cures Falst of his recently contracted cave corruption by extracting the Void energy from his body.]]
248* PowerStrainBlackout: The first time [[spoiler:the Void Dragon]] takes over, Erin passes out shortly after regaining control.
249* PowerTattoo: He has tattoos forming intricate patterns and symbols on both of his arms. They are meant to help channel magic to create more powerful spells, and each pulses with its respective element when he uses that form of magic.
250** PowerNullifier: {{Downplayed|Trope}}. His tattoos are revealed in Chapter 1 of Arc 2 to be sealing tattoos. While we don't yet know why Erin has gotten them, the way he and Tarren speak about it implies Sealing is very undesirable and only applied in dangerous health cases, such as susceptibility to elemental corruption.
251* PragmaticHero: Erin does try to accomplish good, but he's much more preoccupied with the ''greater'' good. This means that, in order to do so, he's ready to do some pretty dirty stuff, like letting Kendal stay imprisoned in order to stay at Zuurith or manipulating the Junior Archivist into letting him into the Paladin Archives. That said, he does have his limits.
252* PrettyBoy: While it could be argued that this is due to the art style, comparison with the more chiseled Kendal/Dainix and the more rugged Falst, his softer, thinner features indicates that he is, indeed, very pretty.
253* {{Pride}}: He’s pretty confident in his abilities, often a little too much.
254* PrincelyYoungMan: Erin comes from a wealthy background and is very well educated and mannered.
255* RapidFireNo: Followed by a LittleNo, upon realizing that he’s been marked by the [[spoiler:Void Dragon]].
256* TheReasonYouSuckSpeech : His summary of Tynan after he joins the fight definitely qualifies.
257--> '''Erin:''' Fight you? Don't be ridiculous. I'm not a fighter. And, more importantly, neither are you. You're just dressed like one. Swinging those ridiculous swords around in a whimpering plea for attention. If you WERE a fighter, I wouldn't need to be here. Kendal would have beaten you fair and square. But I suspect you don't like fair fights. You're not a warrior, a king, or any of the things you style yourself after. You're just a problem. [[PreAssKickingOneLiner I'm not going to fight you. I'm going to solve you.]]
258* ScienceWizard: As a student of the Aseran Academy, Erin uses his exceptional magical abilities to investigate how the world works.
259* ScrewTheRulesIHaveConnections: He tries to pull this when the Junior Archivist refuses him access to the library. She's not impressed, and he goes back to the embassy thoroughly crushed.
260* TheSmartGuy: He's the most intelligent in the group, being extremely well-studied in many areas from his years at the mage academy, and is most useful in fights thanks to his extensive knowledge and quick thinking to keep up with [[SuperStrength Kendal]], [[UnskilledButStrong Alinua]], and even [[KungFuWizard Tess]].
261* SmugSuper: Is he ever. He takes immense pride in being the Elemental Magus, and the abilities it grants him.
262-->'''Erin:''' ''(while writing in his journal)'' ...nobody has ever seen what lies at the center of the storm. Of course, this is because ''I've'' never tried.\
263'''Erin:''' Hm. They didn't like it when I used "phenomenal natural talent" last time.
264* SkewedPriorities: In Falst's eyes at least, he should really be more concerned about the fact that the two of them were fighting moments before than by Falst's reckless experimentation.
265* StrongAndSkilled: While by the cast's standards, he is WeakButSkilled, he is definitely this overall. He is a remarkably accomplished and learned mage, and he can dish out spells strong enough to affect an entire city.
266* SummonBiggerFish: When Tynan had him in his claws, he blew himself up, allowing VD to take over and bring him crashing to the ground. Whether or not this was on purpose is [[AlternateCharacterInterpretation up for debate]].
267* SuperpoweredEvilSide: Erin's possession by the Void Dragon is theoretically capable of functioning like this when they both have the same enemy, as seen in the fight against [[spoiler:Tynan]]. His magic is vastly more powerful and he can cast void magic, something no one else can do, but the Void Dragon is so evil and dangerous that it's more of a curse than anything.
268* TakingYouWithMe: Attempts this on the [[spoiler:Void Dragon when he’s possessed and taken into the caves by paralyzing himself with lightning magic. He’s rescued by Kendal and Alinua before he can go through with it.]]
269* ThereIsNoKillLikeOverkill: Was "saving" Kendal by [[https://comicaurora.com/aurora/1-9-25/ flinging a giant wave of lava]] really necessary? Well…
270-->'''Alt text''': yes, throwing a bunch of lava at your opponent could be considered overkill, but consider - Erin really wanted him to know he could do that
271* TooCleverByHalf: He ''knows'' he’s smart and a powerful mage, but even after figuring out exactly how to explore the Storm safely and even stop it, he doesn’t pause to consider [[spoiler:that the pedestal at the source of it with a mysterious rune engraved at the center of the Primordials' truenames might be a trap]].
272* TookALevelInKindness: He becomes considerably nicer to the others after they save him from [[spoiler:the Void Dragon and the cave monsters]], though his arrogance and self-sure attitude don’t completely go away.
273* UnwittingPawn: He plays right into [[spoiler:the Void Dragon's hands by taking the bait of the elemental storm and being possessed for the purpose of setting the beast free]].
274* VitriolicBestBuds: He seems to have a knack for attracting this kind of relationship. Falst is the most prominent example due to his sharp tongue and the two's diametrically opposed upbringings, but he and Tess snipe at each other quite often, and even Alinua is not above lighthearted mockery or arguing with him over magic theory.
275* VoicesAreMental: The webcomic version of this trope, where the Void Dragon talks in a distinctly different font, text color and speech bubble, despite being in Erin's body. Unlike with most examples of this trope, the other characters actually ''do'' notice that something is different.
276* WakingUpElsewhere: Twice: [[spoiler:first, when Kendal and Alinua save him from the Void Dragon in the wastes; second, when Kendal and Alinua save him from the Void Dragon in the caves]].
277* WeakButSkilled: [[DownplayedTrope Only by the main cast's standards]]. While he's an accomplished and powerful mage, he's considerably less powerful than [[UnskilledButStrong magical powerhouse Alinua]], lacks the supernatural strength and combat prowess of Kendal and Falst, and, unlike [[KungFuWizard Tess]] and [[EmpoweredBadassNormal Dainix]], has no martial training to complement his own magic, but he makes up for it with versatility, arcane knowledge, and strategic use of the six magical elements.
278* XanatosSpeedChess: [[spoiler:He weaponizes the fact that he caused quite the scene at the Archive to deter the Void Dragon from possessing him after Kendal, Alinua, and Dainix are all made unavailable near Zuurith.]]
279* YouAreBetterThanYouThinkYouAre: Tries to comfort Alinua in Chapter 11 by telling her that she isn’t ''just'' [[spoiler:Life’s Vessel]] - she’s still herself.
280-->'''Erin''': All that confidence and freedom - that's not your magic. None of that would matter to a primordial. That's YOU.
281[[/folder]]
282
283[[folder:Falst]]
284[[quoteright:666:https://static.tvtropes.org/pmwiki/pub/images/falst.png]]
285->''"Well, I'm sorry they don't perfectly understand every facet of your personality! Meanwhile, they hunt ME like an animal because I wasn't cursed to be a perfect human specimen!"''\
286
287A young Ferin who first encountered the party after stealing Erin's bag. He's since worked it out with them and joined them on their journey.
288----
289* AnimalEyes: As a lion Ferin, he has catlike eyes with slit pupils.
290* AnimalStereotypes: He's surly and abrasive, but he's loyal to a fault and hates being lonely, much like a typical housecat.
291* AntiHero: Falst is first and foremost concerned with self-preservation, meaning he's fine with leaving other people in danger, as seen when he tries to convince Alinua against saving Tess from Shrike's hunters. However, he will run headlong into danger to save his friends, and he's completely enraged by the existence of Zuurith's unfair prison system.
292* ArmorPiercingResponse: Gives one to Alinua when she's freaking out about [[spoiler: Primordial Life potentially using her as a vessel to end the world, like the Collector wants. Falst barely has any idea about what's going on, but he points out that if Life really didn't care about the creatures created from her and wanted to end them all to be free, she probably wouldn't have been so pissed off about Dr. Jolon twisting those animals into Chimeras.]]
293* TheBigGuy: As a Ferin, he’s physically stronger than most mortals, and has a high resistance to magic. Alinua and Erin, despite being powerful mages, struggle to take him down, and only Kendal is able to decisively overpower him.
294* CatFolk: He's a lion Ferin: a human with animalistic traits due to a curse. He has catlike eyes, ears, and claws, a lion-like tail, and hair that resembles a lion's mane.
295* CrazyEnoughToWork: Being hard to hurt and hanging with Alinua, a powerful Life mage, means his creativity can manifest in him jumping off an actual mountain.
296--> '''Alt text:''' caliban's met weirder mortals, but not many
297* CombatPragmatist: As fitting a lifelong outcast who's barely survived by the skin of his teeth, Falst fights dirty, using sneak attacks or throwing mud at a dragon's face to blind it, which is how he can keep up against powerhouses like Kendal or groups of opponents [[spoiler:like Zuurith's guards]].
298* ComfortingComforter: He gently covers Alinua with a cloak [[spoiler:while she's tiring herself trying to resuscitate Kendal]].
299* DarkAndTroubledPast: [[spoiler:His mother transformed into a cave crawler when he was very young while his father is heavily implied to have abandoned him soon afterwards.]] He presumably lived in the woods by himself for years, struggling to survive both the wild environment and discrimination against ferin. In chapter 21, he describes to Dainix the extent of his major injuries with a casualness and in enough detail that sells how this is ordinary for him, even going as far as saying that not being sick, concussed, or poisoned is a plus. [[https://comicaurora.com/aurora/1-21-7/ Dainix's reaction really says it all]].
300-->'''Dainix:''' Sorry. Before I was exiled, I'd never met any ferin.\
301'''Falst:''' [[DeadpanSnarker Oh, it's great. You make so many friends]]. Hunters, monsters, villagers with pitchforks who think you ate their sheep- the wild chimeras that ACTUALLY ate their sheep-
302* DeadpanSnarker: Even after joining the heroes, he retains a decidedly sarcastic attitude and tendency towards flatly lampshading stupid things people do or say.
303-->'''Alinua, trying not to fall off a roof:''' I'm STOPPING you!\
304''[{{beat}}]''\
305'''Falst, sitting on another building several meters away:''' I think you're gonna need to make that jump first.
306* DeceasedParentsAreTheBest: [[spoiler:Falst's mother was, by his account, a loving and caring woman towards him, so her becoming a mindless killer that was later killed by Falst's father hit him even harder, especially considering that Falst seems to hate him in the present day.]]
307* {{Determinator}}: Falst's strongest attribute is by far his iron will. Even by Ferin standards, he's incredibly resilient and will let nothing stop him from getting back up. [[spoiler:His internal monologue implies this is why he managed to use Light magic to slice the amorphous slime monster that grabbed Dainix.]]
308* ExpressiveEars: Being a lion Ferin and all, his ears sometimes perk up, like when he’s surprised. Shown pretty clearly in [[https://comicaurora.com/aurora/1-10-31/ this side-by-side]].
309* GenreSavvy: He's much more aware of the power balance in place for superhero/fantasy stories, correctly identifying Erin as the GlassCannon, Kendal as the frontline LightningBruiser, Alinua as the [[SquishyWizard fragile]] CombatMedic, and himself as the [[CombatPragmatist sneaky]] yet [[SuperToughness durable]] rogue.
310* GoodThingYouCanHeal: Exploited. He knows he's sturdier than most people and has a healing factor that can even surpass Kendal's, which is why he's willing to take huge risks in order to save himself and his friends.
311-->'''Alinua:''' Ok, that was quick thinking, but please NEVER do that again.
312-->'''Falst:''' What? You're a healer and I'm really hard to hurt. This was the fastest way down.
313* HarmfulToMinors: [[spoiler:He witnessed the death of his cave-corrupted mom at the hands of his father.]]
314* HairTriggerTemper: He's very easy to piss off, and his first response to most difficult situations is to throw a punch.
315* HeightAngst: {{Implied|Trope}}, if this exchange is anything to go by.
316-->'''Alinua:''' Have...you two met?\
317'''Tess:''' OH! The little guy from the river!\
318'''Falst:''' Little-?!
319* HeroicRROD: After the fight with Tynan, Falst refuses to be healed by Alinua, meaning he has to fend off the threats in the Ancient bunker with a badly broken arm and several smaller fractures and injuries. [[spoiler: The fight against the Cave Crawler horde takes an even bigger toll on him, so much that by the end of it, he can barely speak audibly, and after a final push to make the tunnel colapse behind him and Dainix, he falls unconscious.]]
320* IJustWantToBeNormal: He wants to undo his Ferin curse so people will stop treating him like a monster. [[spoiler:He stole Jolon's lacrima and Erin's journal in an attempt to transform himself, and he's very frustrated when Erin explains that at best it would've only been temporary]].
321* IJustWantToHaveFriends: This is the source of his [[IJustWantToBeNormal desire to become human]], as he believes it's the only way he can stop being alone.
322* InternalizedCategorism: He hates being a Ferin because of how people treat him, and he wants to be a normal human. A later conversation with Dainix show that he has started to outgrow that sentiment after Kendal's ArmorPiercingQuestion about his loneliness and that he now recognizes that most of what he hates about being a Ferin are things that are done to him about it.
323* IronButtMonkey: He's able to shrug off a ridiculous amount of damage with his healing factor and general resistance to physical damage, which is good since he's very frequently subject to harm in order to progress the plot or open himself emotionally.
324* JerkassRealization: [[spoiler:As Dainix insists on stopping to treat Falst's broken arm, he lashes out at him and says that the only reason he's taking those hits are that Dainix is here. Seeing Dainix's hurt expression makes him back off and accept the treatment.]]
325* LeeroyJenkins: Runs off to break Kendal out of jail even after Alinua, who also did not like him being in there, explains that [[https://comicaurora.com/aurora/1-13-10/ Kendal cannot hide from gods]].
326* LightningBruiser: He's quite agile, very fast, and even more durable, which makes him one of the few characters so far to be able to keep up with Kendal with physical prowess alone.
327* LittleBitBeastly: Due to the Ferin curse, he has animal-like features on an otherwise human body. He has catlike eyes, ears, fangs, and claws, and a tail like that of a lion.
328* LogicalWeakness: As good as his HealingFactor may be, he's just as weak to infection as anyone else. [[spoiler:When he's badly slashed by a Crawler, Dainix has to resort to using kitridine, a very painful disinfectant, to clean the wound specifically because of that, resulting in Falst accidentally clawing him.]]
329* MadeOfIron: He can tank a ridiculous amount of damage without slowing down thanks to his Ferin heritage and having to survive alone and in undesirable conditions for so long.
330* MagicallyIneptFighter: {{Zig Zagged|Trope}}. Unlike his teammates, Falst doesn't possess extraordinary abilities beyond what his Ferin heritage has given him. However, he knows a bit of magical theory and spell-carving, enough at least to use unprogrammed lacrimas by himself.
331* MeaningfulEcho: After he and Alinua escape from Zuurith’s guards by jumping off the mountain, he justifies his plan to her with the phrase: “You’re a healer, and I’m hard to hurt”. [[spoiler:He later repeats it to her with a more [[HeroicSelfDeprecation dramatic]] [[CantCatchUp meaning]] later, when the mountain starts crumbling around her, threatening to crush her.]]
332-->'''Falst:''' You're a healer, I'm just hard to hurt! Which of us do you think Kendal's gonna need more?!
333* MyGodWhatHaveIDone: [[spoiler:When he sees that he dug deeply into Dainix's already injured shoulder with his claws, he looks horrified by what he's done.]]
334* TheNapoleon: He's the shortest of the protagonists, and he's very grumpy and stubborn.
335* NonHumanHumanoidHybrid: [[spoiler:The automatons in the Ancient ruins are partially certain he is "of the people", meaning that Falst could have Ancient ancestry, which is supported by their responses to him being less immediately hostile than for example Dainix, as the latter pointed out. Furthermore, while inside the ruins, what little technology remains active, such as [[LockedDoor door locks]], responds only to his presence. This seems further corroborated by the name "Emira", implied to belong to his late mother, being written in the Ancient alphabet on her gravestone as seen in his dreams and flashbacks.]]
336* NonStandardCharacterDesign: Downplayed, but Falst is the only character to be consistently drawn with pupils.
337* NotSoStoic: He's generally emotionally distant and closed-off, but there are moments when his feelings bubble over the surface.
338** When Alinua starts draining the Life lacrima and he's wrestled into submission by Kendal, [[spoiler:he desperately pleads for them to stop because it's his only way to become human]].
339** His aloof demeanor completely withers away when Erin is rebuffed by the Junior Archivist, which leaves him almost dying from laughter.
340** [[spoiler:When Alinua finishes cracking Zuurith's mountain/prison]], we see his first genuinely happy smile.
341** He tears into Dainix after [[https://comicaurora.com/aurora/1-19-20/ Dainix makes the mistake of asking whether he hurt Falst in his Crucible form]].
342** He is left shaking and tearing up after [[spoiler:the cave crawler that was about to kill Dainix says the word "starving" in a language he understands]].
343* ObviouslyEvil: A smirking, underhanded, taunting, ruthless BeastMan with YellowEyesOfSneakiness, no qualms with violence, dressed all in black, and who so happens to steal Erin's bag while the gang is distracted with a chimera created with the lacrima he possesses? Surely this guy must be the one creating the chimeras! [[spoiler:[[SubvertedTrope He's not]]. He stole the lacrima from Jolon, who was the one who created the chimeras ans used prejudice against Ferin to throw the blame on him.]]
344* OnlySaneMan: Erin describes Falst in this way:
345-->'''Erin, to Tess:''' [Falst's ] perspective is often more...worldly than ours. I find that contrast invaluable.
346** Case in point, he realises [[ThisIsGonnaSuck immediately]] that bringing [[RagtagBunchOfMisfits their particular group]] into [[KnightTemplar Zuurith's]] city can only end badly.
347-->'''Kendal:''' Vash loves mortals for their chaotic individuality. Zuurith seems to hate them for the same reason.
348-->'''Falst, to Erin:''' And you thought it was smart to bring US here?!
349* OOCIsSeriousBusiness: Falst is a tactical man focused on preserving his friends and himself first and foremost. Whenever possible, he always advocates for avoiding unnecessary danger, even if it means leaving innocent strangers defenseless. [[spoiler:So when he ignores Dainix's exit strategy entirely because he's too focused on fighting to the death with the cave crawlers, it's a good indication that something is wrong.]]
350* PerpetualFrowner: When he's not scowling or shouting. He's genuinely smiled ''twice''.
351* PintSizedPowerhouse: He's the smallest of the party, being almost one head shorter than even {{Squishy Wizard}}s Erin and Alinua, but in terms of physical combat prowess, he's only second to Kendal.
352* SarcasticDevotee: He's consistently demonstrated that he is loyal to his friends as early as a few days after their first encounter (and fight) and would fight for them, but he's almost always grumpy in his way about it.
353* TheScapegoat: [[spoiler:Jolon frames him for creating chimeras with the lacrima]].
354* SinkOrSwimMentor: While he was unconscious, he hears "Find your way if you are truly my son" in his dreams, implying that one of his parents (almost surely his father, considering his backstory) might have been one.
355* SirSwearsALot: In comparison to the general cleanliness of the rest of the cast’s language, Falst is remarkably foul-mouthed, in that he uses swear words at all and has about as many curses cut short. Red even commented that of all the characters, he was the one for which swearing came the most naturally.
356* SmarterThanYouLook: While he at first looks like a simple petty thief, he turns out to be far more cunning and calculating than that, formulating a plan [[spoiler:to turn human]] that even [[InsufferableGenius Erin]] compliments, seeing through [[spoiler:Jolon's]] lies and manipulation, and being capable of adapting quickly to a situation when it goes sour.
357* StatingTheSimpleSolution: When Kendal inexplicably collapses and the group is freaking out over him and speculating about what injuries he may have received, [[https://comicaurora.com/aurora/1-11-2/ Falst simply asks]] when the last he slept was. As it turns out, Kendal had assumed he didn't need to sleep and had indeed remain awake until he collapsed from exhaustion.
358-->'''AltText:''' yeah the claws and healing factor are nice, but Falst's greatest superpower is probably his rare gift of Common Sense
359* StrongFamilyResemblance: From what little we see of him, Falst's dad looks a lot like a taller, older version of him with long hair. Contrast that with his mother, who shares almost nothing appearance-wise with him. Justified, as [[DominantSpeciesGenes Ferin genes are always dominant]].
360* {{Touche}}: He admits that he can't question Dainix's reasoning when the latter explains why he needs to be completely honest with him about how he's feeling.
361* WalkingSpoiler: It’s hard to talk about him without revealing [[spoiler:he was framed by Jolon]], and that he joins the party at the end of Chapter 10.
362* YellowEyesOfSneakiness: His irises are gold-colored, and he's a CombatPragmatist through and through.
363* YouFightLikeACow: Falst often taunts and belittles his opponents whenever he's confident, [[spoiler:even when they're a slime amalgamation that likely can't understand him]].
364[[/folder]]
365
366[[folder:Tess]]
367[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tess_3.png]]
368-> ''"Of course you won't. Because even if you think it’s smart, you don’t abandon people. Neither do I."''\
369
370A young metal-caste woman who made a few appearances looking for Erin before being revealed to be his adopted sister. She has a scar on her shoulder from the lightning strike that gave her free will and lightning magic.
371----
372* ActionGirl: She literally punches dragons!
373* [[BigBrotherInstinct Big Sister Instinct]]: [[spoiler: Despite having just been smacked aside like a ragdoll by Tynan's dragon form, the minute Erin [[TakingYouWithMe blows himself up with a fireball]], she ''instantly'' gets back up, forgoing Alinua's healing, and prioritizes his safety above anything else.]]
374* TheBigGal: She's a highly efficient KungFuWizard thanks to her general athleticism combined with her lightning magic making her quicker than everyone else and Metal-caste people's natural armor allowing to take a lot more damage and [[UninhibitedMusclePower output more strength than other mortals]].
375* BlackmailIsSuchAnUglyWord: Apparently a victim of this, [[spoiler:since Aserans don't call her being bought to work without pay or having any agency as a servant "slavery"]].
376* BloodKnight: {{Downplayed|Trope}}. If her opponent is both someone who can withstand her might and someone who deserved to be fought hard, she's guaranteed to have a good time punching them around.
377* BoisterousBruiser: She's cheerful and enthusiastic in battle, and she can punch hard.
378* BrokenBird: {{Defied|Trope}}. With all the horrific abuse she was submitted to in her early life, she has every right to be emotionally ruined and, as Falst (and apparently Erin) points out, should have no desire to even be reminded of the Ruunaser family, let alone want to talk to any of them ever again. Nevertheless, she's determined not to let this pain define her, and takes the whole situation with incredible maturity, keeping a good rapport with Erin and his mom, who actually seemed to treat her courteously, unlike Galen, Erin's father.
379* ButchLesbian: She's tall, brash, dresses in simple, drab clothes that show off her musculature, and according to this blog post by Red, [[https://comicaurora.tumblr.com/post/644669849258393600/surprised-we-didnt-ever-ask-punchy-metal-ladys really loves the ladies]].
380* CasualDangerDialogue: Tess is pretty confident in battle, which translates to her talking a lot more casually than others, as evidenced by her arguing with a dragon she's fighting like it's a misbehaving pet.
381* ChromeChampion: Being metal-caste, Tess' flexible metal skin allows her to tank a lot of damage and exert a level of force that would be harmful for squishier people's muscles.
382* DeathOfPersonality: [[spoiler:More like Stillbirth of Personality, but a previously bad experience (implied to be linked with her former slave status in one way or another) caused her to never develop a Spark, which meant that she'd never acquire her sense of self. Fortunately, she was chosen by the sky, and thus gained her Spark anyway.]]
383* DistinguishingMark: Tess has a scar stretching from her neck to her bicep similar to a Lichtenberg figure left after being struck by lightning.
384* EarlyBirdCameo: We see her clearly for the first time while she's fighting a dragon in Chapter 6, but she can be spotted as early as Chapter 4 [[https://comicaurora.com/aurora/1-4-25/ walking around Windscrest]].
385* EveryoneHasStandards: She's a very enthusiastic BloodKnight, but she's squicked out by Kendal's brutality when he fights Tynan.
386* ExactWords: When Erin said to her to not let Kendal do anything "stupid by [his] mother's standards", he meant keeping him at the campment while he and Alinua were off to search for Dainix and Falst. [[spoiler:So when Kendal wakes up and prepares to go after them, Tess uses the wording of Erin's order to justify going with him.]]
387--> '''Tess:''' And like Mom always says, there's nothing stupider than leaving Erin unsupervised.
388* GenkiGirl: She's almost constantly cheerful and enthusiastic, even when fighting dragons or bounty hunters.
389* FamilyOfChoice: While she dearly loves her blood family back at Ironhill, she also considers Erin and his mom to be family as well, as explicitly stated by her for the former and made evident by her for the latter by still calling her "Mom".
390* InASingleBound: She is able to use her lightning magic to leap enormous distances.
391* KungFuWizard: She primarily uses her magic to empower her normal physical abilities, which are already pretty good.
392* LightningBruiser: Quite literally. As a metal-caste lightning mage with visible muscle, she's a great fighter both physically and magically, can take quite a beating, and can move quickly with her magic to jump large distances InASingleBound.
393* TheMagnificent: She's earned the title of Stormbreaker by virtue of being chosen by the sky.
394* MonochromaticEyes: Her eyes are featureless silver orbs, a trait common to the metal-caste.
395* OnlySaneWoman: She seems to be the only person in Zuurith that has bothered to notice Tynan's arrival or seems to grasp the full scale of the danger.
396* RideTheLightning: Lightning's property of repulsion/attraction means she can give herself and the ground like charges and then perform an electrified super jump.
397* SameSurnameMeansRelated: Chapter 14 reveals her full name to be [[spoiler:Tess Ruunaser, suggesting relation to Erin. It turns out she was bought by Erin's father as a playmate for him. Her voluntarily identifying by this name, as shown by the wind lacrima recognising her as a Ruunaser, while hating Erin's father and the way she talks about Erin's family suggest that it was either Erin or his mother who gave her the name]].
398* ShockAndAwe: She's a lightning mage.
399* StrangerInAFamiliarLand: After getting her Spark, she fled from Asera and returned to Ironhill, where her family was, but found that it didn't feel like home anymore. She then decided to travel around the world to get to know herself.
400* SuperToughness: Being a metal-caste gives her a natural armor, which makes all but the most powerful of blades useless against her and allows her to tank a large amount of damage before going down.
401* UninhibitedMusclePower: A variant in which her metal skin gives her a natural armor, allowing her to exert more force than humans normally can while not having to worry about hurting herself.
402* WalkingTheEarth: After she left the Ruunaser household, she wandered around the world in order to fully appreciate [[spoiler:her newfound freedom and selfhood]].
403[[/folder]]
404
405[[folder:Dainix]]
406[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/dainix_7.png]]
407->''"An emotion is a force. If you push back against it, you're fighting yourself, which weakens you. But if you give that force a direction, it can push you and make you that much stronger."''\
408
409An Ignan (fire-influenced human) who was sent from his village to find out how to kill a monster. After an altercation with some bandits, he was captured and forced to fight in Zuurith's arena.
410----
411* ApologisesALot: Downplayed, but his first reaction in a lot of situations is to apologise or assume he's done something wrong.
412* AstonishinglyAppropriateAppearance. Subverted. Ignans have fire markings all over their bodies and usually have red-orange hair and eye colors because of their natural connection to the Fire element, which also means that an overwhelming majority of them are Fire mages, but Dainix isn't a mage. [[spoiler:{{Double Subverted|Trope}} when it's revealed he's a Crucible, a person who can turn themself entirely into Soulfire.]]
413* AwesomeButImpractical: [[spoiler:His full Crucible form. While transformed, he's lightning fast, strong enough to easily obliterate Obsidian Ghouls, who can resist most weapons, and impervious to all physical damage, including a full-force Void energy blast head-on. However, he's also [[BlindedByRage solely focused on the source of his fury]] and [[UnstoppableRage cannot be stopped]], leading to an enormous amount of risk for the people near him. The first time he transformed, he wrecked his entire village in the process of destroying the Obsidian Ghouls, to the point that everyone, including him, agreed he was too dangerous to stay.]]
414* BearHug: He goes to hug Erin very hard when he gives him a lead for his quest.
415* BodyHorror: The proper reveal of his [[spoiler:soulfire came with burning cracks forming across his skin and his left hand burning up, replaced with fiery claws]].
416* BowAndSwordInAccord: His main weapons are a spear and a hand crossbow.
417* CloakOfDefense: His poncho is made of wyrmsilk, a highly resistant and fireproof material.
418* DeathSeeker: [[spoiler:His journey to find a way to control his soulfire seemed so hopeless that by the time we meet him in Zuurith's prison, he's hoping to die in order to put down the demon in him for good.]]
419-->'''Kendal:''' You said you were hunting the demon. You were lying.
420-->'''Dainix:''' No. I said...''I needed to kill it''.
421* DefiantCaptive: In order to make the Arenamaster look weak, he wins all of his fights without killing or even maiming his opponents, and it's worked.
422* DieOrFly: His Ravvan group had a surprise encounter with a bunch of Obsidian Ghouls in a gathering mission gone awry. With their fire magic and weapons being [[NoSell completely ineffective against them]], [[spoiler:Dainix's soulfire awakened for the first time.]]
423* ElementalShapeshifter: [[spoiler:As a Crucible, he can transform into a powerful creature of pure soulfire.]]
424* EmotionalPowers: [[spoiler:His soulfire turns out to work this way, being fueled by his rage and guilt.]]
425* EmpoweredBadassNormal: His previous occupation was spending all day fighting desert monsters like wyrms, which has made him a prodigious physical fighter, even though he was not a Fire mage. [[spoiler:Then his Crucible powers awoke ...]]
426* EyeScream: Dainix's right eye is covered by bandages with the implication that it's blinded from some injury. [[spoiler:Chapter 16 reveals that his own guilt ''burned his eye out''.]]
427* EyepatchOfPower: He's become the Champion of Zuurith's gladiatoral arena without fighting at full strength, and when [[spoiler:he gears up to go save Kendal]], he wears an eyepatch.
428* FieryStoic: While he can be quite emotional, he's chill and polite most of the time, [[spoiler:and being a Crucible has given him the powerful ability to conjure and control soulfire.]]
429* FightsLikeANormal: Dainix is a trained warrior proficient in many forms of combat and weaponry, and mostly uses these assets in order to fight, [[spoiler:since his Crucible powers are new to him and very unstable]].
430* GladiatorGames: He fights in Zuurith's gladiator arena.
431* GlowingEyes: His eye seems to glow orange when he wears his gladiator helmet. [[spoiler:It's later revealed to be a byproduct of his Crucible abilities.]]
432* GodzillaThreshold: [[spoiler:He limits his Crucible abilities to fire generation because controlling it is ''very'' new to him, but also because his other abilities are extremely dangerous to anyone around him.]] As such, it takes [[spoiler:the Void Dragon possessing Erin and curb-stomping Tynan into the ground and the realisation that he's going to go after Kendal and Alinua when he's done with Tynan to willingly enter his full Crucible form.]]
433* HandicappedBadass: He only has one eye, but that doesn't stop him from being a competent fighter or a crackshot with his hand crossbow.
434* HeroicSelfDeprecation: [[spoiler:The loss he suffered due to his nature as a Crucible combined with having to take selfish decisions in order to get away from Zuurith's oppressive legal system have made him into a big ball of guilt and self-hatred, to the point that he genuinely believes he should die so he can't harm the people around him.]]
435* HunterOfMonsters: His people are monster slayers, according to him.
436* HypocrisyNod: He acknowledges that [[spoiler:letting Falst fight off the cave crawlers alone because of his desire not to kill anything that close to actual people was hypocritical of him when the moment he was injured by one of them, he immediately retaliated with lethal force]].
437* ImAMonster: He specifically identifies [[spoiler: his Crucible form as a Demon, a legendary monster feared by his people.]]
438* MagicPants: His clothes aren't even singed when he exits his Crucible state. Possibly justified if they're made of wyrmsilk, but that's not yet been confirmed in-universe.
439* MartialPacifist: He's a good fighter with a spear, but refuses to use lethal force, despite being in a gladiator arena and fighting in deathmatches.
440* MetaphoricallyTrue: He tells Kendal that he's been searching for a way to kill a monster of Ignan legend. [[spoiler:What he neglects to mention is that said monster was him.]]
441* MrFanservice: Completely unintentionally on the author's part, but Dainix's long flowing hair, chiseled physique, and tendency to at least be partially shirtless has earned him the attention of the fans.
442* NiceGuy: Dainix, despite all the reasons he has to be cranky, is polite, understanding, and rarely raises his voice.
443* NoSell: [[spoiler:In his fully-transformed Crucible form, he is able to reform after being hit by a void wave and ultimately come out ''unharmed''.]]
444* PlayingWithFire: {{Double Subver|sion}}ted. Ignans, i.e. fire-influenced humans, are all resistant to fire and almost all of them are fire mages. Dainix is not a fire mage, as the arenamaster mentions. [[spoiler:Instead, he's a Crucible - an ignan brimming with the much more potent soulfire that he can harness.]]
445* PowerIncontinence: [[spoiler:His soulfire powers are fueled by his emotions. However, months of imprisonment in Zuurith led to Dainix bottling his emotions up to extreme amounts. By the time he's made to fight Kendal, he's so emotionally off-balance that his powers run rampant and soulfire starts bursting out of his skin.]]
446* PsychoactivePowers: [[spoiler:His soulfire grows stronger in accordance to his emotions, namely anger and guilt. His HeroicSelfDeprecation, however, leads to the above-mentioned PowerIncontinence, and before caused one of his eyes to burn out.]]
447* QueerEstablishingMoment: A very understated one on page [[https://comicaurora.com/aurora/1-19-5/ 1-19-5]], where he tells Erin that he never thought much about developing magic since transitioning had a slight chance of closing his soul-channels anyway, confirming that he is a trans man.
448* RageBreakingPoint: He had been managing his anger fairly well despite being unfairly imprisoned, but then [[spoiler:the Arenamaster [[SadisticChoice makes him choose]] between [[FightingYourFriend fighting Kendal in the arena]] or spending five more years in the mountain. The choice makes him so miserable that his [[PsychoactivePowers Crucible abilities]] flare up in the ensuing match.]]
449* ReformedButRejected: Limited to Falst, [[https://comicaurora.com/aurora/1-19-20/ who seems to be holding a grudge]], both for what Dainix did to Kendal, [[spoiler:for creating an opportunity for Tynan to sneak-attack Kendal]], and for [[https://comicaurora.com/aurora/1-19-19/ his history in the arena in general]]. He seems to have gotten over it during their stay in the Ancient bunker.
450-->'''Dainix:''' Look, I get that Ferin heal fast, but -
451-->'''Falst:''' Pick that one up in the arena?
452* SlipknotPonytail: He loses the ponytail when things get intense, usually a sign that the crucible is about to come out.
453* SuperpoweredEvilSide: [[spoiler:Of the "unstoppable Id" variety. His full Crucible form is very powerful and is able to reform itself after sustaining heavy amounts of damage, but it is completely ruled by his emotions, particularly his rage, meaning he can't try to avoid collateral damage or going too far.]]
454* SurvivorGuilt: [[spoiler:The guilt that caused him to burn out his eye is at least partly due to him blaming himself for his friends being attacked by a group of Obsidian Ghouls he failed to notice.]]
455* ThereIsAnother: He is overjoyed when Erin tells him that another mortal has apparently experienced and researched something similar to [[spoiler:his Crucible nature]] and left her findings in the Soulshaper Monks' library.
456* ThouShaltNotKill: As part of the Ravvan, Dainix's main occupation was hunting monsters to protect people, and as he explains, this has led him to take a principled stance against killing other people, even as he was pushed to do so at the Arena. [[spoiler: This rule is broken when, in reflex, he deals a fatal blow to a cave crawler who had just slashed his shoulder.]]
457* UnSorcerer: Unlike the great majority of his people, Dainix isn't a Fire mage. It didn't stop him from becoming a capable hunter and warrior. [[spoiler:It's likely that his inability to channel magic in the usual way is related to his Crucible status]].
458* UtilityWeapon: He can use a hook on a string to turn his hand crossbow into a grappling hook.
459* WakeUpFighting: When Falst tries to wake him [[spoiler: in the Ancient ruins after falling down a chute together]] Dainix promptly tries to take his head off.
460--> '''AltText:''' bro he was in prison for half a year you’re LUCKY you only got almost kicked in the face
461* WalkingArmory: When fully geared out, Dainix carries a truly impressive amount of equipment on his person for how little it shows, including, but not limited to, a spear, a hand crossbow, smoke and flash grenades, a grappling hook, knives, and a first aid kit.
462* WarriorTherapist: Dainix is quite insightful and in touch with his emotions, so he often gets a pretty good read on the people around him, as seen when he explains the value of emotions as weapons and the futility of suppressing them to Kendal. It doesn't always work, however, as Falst demonstrated to him.
463[[/folder]]
464!!Antagonists
465
466[[folder:The Collector]]
467[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/collector_5.png]]
468->''"I've taken apart hundreds of mortal souls. They have nothing left to teach me. But I've never acquired the soul of a god."''\
469
470A powerful Life mage who kicked off the plot by abducting Vash and destroying his city. She can manipulate other elements by "healing" them with Life, and her ultimate goal is to free Life by destroying every soul keeping her essence trapped.
471----
472* AffablyEvil: The Collector is very cheerful and personable in conversation, maintains a polite tone at all times and makes conscious effort not to insult or belittle others -- even when she's in the process of dissecting their souls or destroying their cities.
473-->'''The Collector:''' Oh, where are my manners? You were upset by the screaming. It would be unkind of me to keep you here longer than necessary.
474* AmbiguouslyHuman: Subverted. Kendal notes that she seems human, but her eyes have an inhuman color, and her apparent immortality cements her possible lack of humanity in his eyes. In answer to that, the forest god Gleicann says that although she may not be mortal anymore, she is still human.
475* BigBadEnsemble: With the Void Dragon. Her kidnapping of Vash sets the entire plot in motion, and she's the threat Kendal and Alinua are looking to defeat.
476* BlueAndOrangeMorality: She actually seems to believe that destroying the city Vash wasn't any worse than removing the mountain she put in its place would be. She also doesn't value the life of any being other than Life, including herself.
477* TheCollector: In this case, she collects souls, and delights in adding Vash to her collection.
478* DarkIsEvil: She dresses in dark brown-red clothing, and has long, black hair.
479* DeathOfPersonality: She used to have a name as well as personal hopes and dreams, but they were all erased [[spoiler:when she touched Life's mind]]
480* DramaticallyMissingThePoint: She seeks [[spoiler:to free Primordial Life, but as Vash notes, that means destroying the world Life died to create (not to mention freeing the [[OmnicidalManiac Void Dragon]] from [[SealedEvilInACan his prison]], since he can only be contained by the fusion of all six elements). Life herself does seem to care about mortals and feels guilty for accidentally inflicting the Chimeric Plague on them, so it's likely that Life ''really'' wouldn't be on board with the Collector's plan. Life also absolutely ''hates'' the creation of chimeras, something that the Collector does regularly.]]
481* EstablishingCharacterMoment: Shortly after her introduction, she ends up destroying a city purely to render its god vulnerable to soul extraction and then politely asks said god how he feels as a scientific inquiry, immediately showing how utterly amoral she is as well as her scientific mind.
482* EvilCounterpart: Much like Kendal, she's devoted her entire life to saving her (sort of) patron deity, and is ready to sacrifice herself for that goal, to the point that both of them have constantly deny their existence as more than a tool to free their deity. However, unlike Kendal, who's ''[[ChronicHeroSyndrome very]]'' insistent on nobody dying, especially dying for him, she's singleminded in her pursuit, and will not stop at anything in order to [[spoiler:revive the Life Primordial]], not even [[OmnicidalManiac the death of all life on the planet]].
483* EvilGenius: Fittingly for a former researcher, she's very knowledgeable in the workings of magic, especially Life magic, calculating, and rigorous, having meticulously gathered data on soul energy in order to accomplish her plan. In addition to that, her defeat of Vash, one of the most powerful urban gods on the continent, along with the destruction of his entire city using only Life magic and planning is an effective display of her tactical intelligence and cunning.
484* ExoticEyeDesigns: Her irises and sclerae are two different shades of bright green.
485* ForScience: Her main motivation for soul theft is so she can study and experiment on them. The results are... not pretty. [[OmnicidalManiac Neither are the intended applications of that knowledge]].
486* GlorySeeker: She hints that she used to be concerned with glory, but discarded this quality of hers when she saw the "greater picture"
487* GoMadFromTheRevelation: From what we know, she used to be a normal person before [[spoiler:accidentally making contact with the thought-dead mind of the Life Primordial. Afterwards, she became bent on freeing Life at any cost, a process that involves ''destroying souls''.]]
488* HealingFactor: After she destroys the city, Vash runs her through with his sword out of rage, which does little more than startle her, and later casually catches a desperate slash from him with her bare hand. She doesn't even bleed, [[spoiler: because, as Arc 2's Ch.1 interlude reveals, she no longer ''has'' blood in the first place.]]
489* HumanoidAbomination: When she [[spoiler:arrives in Zuurith seeking information on how Vash had temporarily escaped his prison]], Zuurith rips her to shreds with his chain whip, only for her to [[BodyHorror reassemble herself from the goopy remains]] making her effectively a human-shaped BlobMonster.
490* KillTheGod: The objective of her experiments on Vash is to find an efficient way to destroy him, [[spoiler:which she hopes will lead her to a generally applicable method of destroying soul energy that she can use to free Primordial Life]].
491* LifeDeathJuxtaposition: One of the core aspects of the Collector is the contrast between life and death in her character and motivation. She's a Life mage (a field primarily concerned with healing) and a mass murderer. She's immortal, [[spoiler:but suffered a DeathOfPersonality around 300 years ago. She seeks to kill every single being on the planet in order to revive the Life Primordial. She doesn't value the life of mortals, but the death of the Primordials is a big deal to her. And to top it off, she's the only character to have used Life magic to heal a being long dead (the Stone primordial).]]
492* LightIsNotGood: She's a life mage -- a type of magic typically associated with healing and goodness -- but uses her magic to create monsters and is a major antagonist.
493* LoopholeAbuse: Despite being a Life mage, she's able to close the crater that Vash is built into, completely destroying the city, [[spoiler:by healing the wound on the Stone Primordial's body]].
494* MadScientist: Implies she used to be one, concerning herself only with the glory her research would give her, waking up a dead Primordial in the process.
495* MagicPants: Her HealingFactor apparently extends to her dress, able to be pulled back together even after Zuurith rips her apart and crushes her. Justified with [[https://comicaurora.tumblr.com/post/749395482946764800/why-did-the-collectors-clothes-grow-back-with Red revealing]] that her clothes are ''part of her''.
496-->'''Red:''' When you’re this immortal with this much control over your body parts and this many bigger things to worry about it’s the most cost-effective approach to make sure your "clothes" are basically just more You
497* [[HumansAreInsects Mortals Are Insects]]: Her villainy is almost entirely based on this. Because she [[spoiler:touched the mind of an incomprehensibly vast and ancient Primordial, Life]], she has lost the ability to see mortals as anything other than inconsequential. This is why she can be genuinely mean it when she says it would be unkind to keep Vash in his city right after she murdered all of his citizens without a second thought.
498--> '''The Collector:''' You assign so much value to such unpleasant amalgams.
499* NameAmnesia: [[https://comicaurora.com/aurora/1-11-10/ According]] to herself, she forgot what her original name was after [[spoiler:making contact with Life's mind]].
500* NoSell: She isn't fazed in the slightest by Vash stabbing her through the heart with a sword.
501* OffstageVillainy: She apparently stole the souls of hundreds of mortals and a few nature spirits before stealing Vash's, and also sent a flying chimera after Kria when she went to investigate, injuring her.
502* OmnicidalManiac: Her master plan is to [[spoiler:kill every living thing in the world, unraveling their souls and freeing Life's energy in order to bring the Primordial back.]]
503* OnlyKnownByTheirNickname: Even to herself, she's only the Collector or the God-taker.
504* OOCIsSeriousBusiness: She's usually nothing but [[AffablyEvil polite]] to Vash, but when he gives her a genuinely insightful KirkSummation, she replies with a hurtful retort and doesn't apologize for it like when she was InnocentlyInsensitive earlier in their conversation, indicating that he actually struck a nerve.
505* PullingThemselvesTogether: Zuurith tries shredding her with his chain-whip, only for the scraps of her flesh to spear through him and reform on the other side.
506* RapidFireNo: Lets out of one of these after [[spoiler:learning about Kendal's existence, as the formation of a new soul deeply disturbs her]].
507-->'''The Collector:''' ...No. No, no, no. No. [[spoiler:NOT a new soul.]] [[ThisCannotBe It simply can't be.]] [[spoiler:Because if amalgams can just form NEW souls after I've gone to all the trouble to clean them out, that would mean-]]
508* Really700YearsOld: She's several centuries old, but it seems she hasn't aged for most of that time.
509* RedBaron: The party calls her the Collector of course, and gods tend to refer to her as the [[NamesToRunAwayFromReallyFast god-taker]]. {{Justified|Trope}}, as [[NameAmnesia even she doesn't know her name anymore]].
510* ShutUpKirk: She pretty bluntly [[https://comicaurora.com/aurora/1-11-18/ shuts down]] Vash's arguments against [[OmnicidalManiac her plan]].
511-->'''The Collector''': You hope I'll change my mind at the first hint of introspection. Even a being as vast as you can't seem to comprehend the greater good.
512* ThisCannotBe: Utters the line when she [[spoiler:learns that Vash's vessel (Kendal) is still active, as the prospect of an "amalgam" being able to independently form a new soul even after the old soul's removal/destruction would mean [[AllForNothing her plan is futile]]. It's implied that her conclusion that Kendal's soul must have come from somewhere else is partly in denial of this possibility.]]
513* VisionaryVillain: [[spoiler:Her goal is bring the Life Primordial back to her original state, which will bring about [[TheEndOfTheWorldAsWeKnowIt the end of all life on the planet]].]]
514* UnwittingInstigatorOfDoom: If she gets her way, [[spoiler:unfusing the Life Primordial from the planet, the Void Dragon would be able to escape his prison formed by the fusion of the elemental Primordials. Considering it took all six of them giving their lives to stop his endless quest to consume the stars, her quest to free Life might lead to the end of the universe itself]].
515* WasOnceAMan: Or at least a normal human mage. Gleicann tells Kendal she is still technically human, just (potentially) no longer killable.
516* WellIntentionedExtremist: She thinks she's helping [[spoiler:the Life Primordial by bringing her back to life... even though that will destroy the world and all of the life she had previously created, not to mention how the Void Dragon would be freed]].
517[[/folder]]
518
519[[folder:The Void Dragon]]
520[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/auroravoiddragon.png]]
521->[[AC:"There, sequestered from the stars I consumed, they hoped I would simply whither away. But I do not wither. [[IAmTheNoun I am the withering]]."]]\
522
523The entity responsible for killing the six primordials who make up the world. He is possessing Erin in hopes of destroying the adamant prison his body is sealed in.
524----
525* AlwaysABiggerFish: Tynan is a powerful god and could only be exiled in the past, [[spoiler:but the Void Dragon proves far more dangerous and is able to bring him down even while his main body is still sealed away.]]
526* AchillesHeel: Downplayed. While he's still a force to be reckoned with even when this weakness is in play, his Void energy can only disintegrate entities who contain some part of his essence, either though their constitution (like mortal life) or by having/being a representation of his true name ([[spoiler:Tynan, as a god, would have had a built-in immunity to void energy disintegration, had he not taken the form of a dragon, which is a symbol of the Dragon's true name]]). This means that to beings like the Elemental Primordials, Kendal, [[spoiler:or Dainix when in his soulfire form]], Void energy just burns like normal fire.
527* BadassBoast: The quote above, [[BigBad handily summarising his status in the story]] [[EldritchAbomination and the world]].
528* BerserkButton: Tynan [[spoiler:assuming his form (a dragon)]] sends him into a rage, [[spoiler:so much that he begins to magically consume the storm god [[PretenderDiss in retaliation]]]].
529* BigBadEnsemble: With the Collector. He is the biggest confirmed threat the heroes are facing, due to being a world-ending EldritchAbomination, and defeating him is Erin's primary motivation.
530* CardCarryingVillain: He knows that by any standards, he's a monster, and even refers to himself as such [[spoiler:when Kendal stops Dainix from killing Erin while he's under the Dragon's control]].
531* CreationMyth: Erin mentions that the Void Dragon is a well-known myth, a story used to explain why the Primordials died creating the world. Unfortunately, he turns out to be very real.
532* CurbStompBattle: [[spoiler:When he possesses Erin during the fight against Tynan, he destroys the latter's OneWingedAngel form with one wave of his hand.]]
533* DemonicPossession: Does this to take a physical form, such as [[spoiler:Erin]].
534* DisproportionateRetribution: [[spoiler:For the terrible crime of transforming into a dragon, a form originated by the Void Dragon, Tynan is consumed from the inside by the same void Dragon. Granted, he also thoroughly and indirectly injured Erin, but their EvilerThanThou speech mostly revolves around this theft, which is not worth the soul-searing agony he's facing.]]
535* EarlyBirdCameo: It first appears in the comic's short introduction before being properly introduced in Chapter 5.
536* EldritchAbomination: Seems to be a being of pure destruction, leaking caustic black energy that destroys everything in its path. It's later revealed that [[spoiler:its true form seems to be some kind of massive dragon made of darkness and that it's also a very ancient being that can kill gods and destroy worlds]].
537* EvilerThanThou: [[spoiler:After Erin is healed by Alinua but still unconscious, he takes control of his body and upstages Tynan's dragon transformation by utterly destroying him.]]
538* FauxAffablyEvil: [[spoiler:When talking to Erin, he speaks in a very calm and polite manner while calling his killing of the six Primordials his finest work. There's also a subtle air of mockery and superiority to his words]].
539* GodzillaThreshold: One interpretation of the Tynan fight is that Erin blew himself up on purpose so that VD would destroy Tynan, knowing he'd want to protect his vessel. It's just as likely that it was unintentional on Erin's part.
540* HeroKiller: They mortally wounded the six Primordials in ancient times, forcing Stone to sacrifice himself while the others gave their energy to seal them in their final moments.
541* HoistByHisOwnPetard: Their killing of the six Primordials ultimately worked against it, as they combined their elements to create his adamant prison in the core of the planet as they died, and their deaths mean that it's impossible for them to undo the prison. The Void Dragon had to [[spoiler:try making mortals via the Twins to have them use elemental magic to undo it, and when their first attempt failed due to their counterpart giving said mortals free will, they created the Elemental Magus to have them do it, but Erin is capable of resisting them, giving mortals a way to fight back against them, and a lot of previously unknown information]].
542* LeakingCanOfEvil: [[spoiler:Humans and elves used to live in the Singing Caves with no ill effects, but thousands of years later and those who stay in the caves for even a few days are afflicted with [[HorrorHunger cave corruption]]. This [[ImpliedTrope implies]] that the Void Dragon's energy has been slowly seeping out from his prison.]]
543* TheMaker: [[spoiler:Surprisingly, considering they are the avatar of destruction, they're behind the creation of mortals, with the goal being to have them free them using magic, which would have worked if his counterpart hadn't given them free will and consciousness.]]
544* NonHumanNonBinary: A dragon who is refered to with both he/him and they/them pronouns, according to [[AllThereInTheManual the Characters page]].
545* NotSoDifferentRemark: He makes one comparing himself to the long dead Primordial Fire. Saying that, like himself, Fire was highly destructive, had a temper and would often kill whatever he touched.
546* NotSoOmniscientAfterAll: Even though he can control the Twins, which created every living species, and knows a lot about Ancient and current mortal societies, he can be blindsided by a few things, like [[EmergentHuman Kendal]]'s existence or [[spoiler:Crucibles, which he assumes are mortals who let themselves be consumed and/or possessed by the Fire Primordial]].
547* PlanetEater: [[spoiler:He feeds on stars and if the primordials didn't stop him then, he [[TheStarsAreGoingOut would have consumed all stars in existence]]]].
548* {{Sadist}}: Takes great pleasure in killing [[spoiler:Tynan, even noting how much he likes that Tynan will die in ignorance]].
549* ScrewThisImOuttaHere: Freaks out upon seeing the Life entity in Alinua, and retreats back into [[spoiler:Erin]].
550* SealedEvilInACan: [[spoiler:His main body was trapped inside what would become the core of the world by the dying primordials]].
551* SoreLoser: Whenever he's outplayed by or powerless against someone or something, his only two reactions are petulant sulking and omnidirectional rage.
552* SuperpoweredEvilSide: [[spoiler:For Erin. While possessed, Erin not only has access to the Void Dragon's own power, but notably doesn't need to touch his [[PowerTattoo tattoos]] prior in order to use magic.]]
553* SympatheticVillainDespicableVillain: The Despicable Villain to the Collector's Sympathetic Villain. He's an EldritchAbomination whose only goal is to destroy and consume everything in the universe. More over, he's condescending, sadistic, petty, and one hell of a SoreLoser.
554* VillainousGlutton: Their primary motivation is to consume all the stars in the universe.
555* VillainTakesAnInterest: [[spoiler:He's fascinated by Kendal when he learns that not only is he not one of his creations, but also that he is made of starmetal, something he hasn't tasted in a long time.]]
556[[/folder]]
557
558[[folder:The Chimera-maker of Hilltop ('''WARNING: all spoilers unmarked!''')]]
559!! Doctor Jolon
560[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_11_13_at_50030_pm.png]]
561->''"That's unfortunate. If you'd played your parts, this could have been resolved simply and cleanly. Now this is going to get complicated."''\
562
563A life mage whose kindly demeanor hides a sinister personality.
564----
565* AmbiguousSituation: The last we see of Jolon is Gleicann dragging him into the depths of the forest to punish him for his crimes, with the treeline snapping closed behind them. Whatever happens afterward is, to quote Red, "at Gleicann's discretion".
566%%* ArcVillain: For Chapter 10.
567* AssholeVictim: It's hard to feel bad for him when Gleicann drags him off into the woods to punish him.
568* TheBeastmaster: The battle with Jolon is really more a battle with his chimeras.
569* BespectacledCutie: Jolon invokes this, wearing NerdGlasses to seem more friendly and bumbling. When the heroes find out about his true nature, he removes them, which indicates that he doesn't really need them.
570* BitchInSheepsClothing: He acts like a kindly doctor who's just trying to help the heroes, but it turns out that he's a MadDoctor who's lying through his teeth.
571* BlatantLies: He tells the gang he suspects Falst is behind the chimeras. ''He'' himself is making them.
572* BreakThemByTalking: [[https://comicaurora.com/aurora/1-10-20/ He attempts to do this to Falst]], calling him a monster and telling him that he is doomed to be alone unless he accepts his "generous" offer and helps him with his research.
573* DraggedOffToHell: He's last seen trapped in a cage of branches, being taken away by Gleicann to punish him for mutating the forest creatures.
574* EvilAllAlong: Chapter 10 reveals that he's an antagonist, and his placement on the webcomic's Characters page is updated accordingly.
575* EvilCannotComprehendGood: Kendal figures that he justifies his deeds to himself by believing that everybody else is as immoral as he is.
576* FauxAffablyEvil: He's able to act friendly enough to fool the heroes and he still remains a polite speaker even after his true colors have been revealed, but he's quick to resort to yelling and insults when someone counters his reasoning.
577* TheGlassesComeOff: He takes off his glasses (pictured above) before summoning his chimeras to attack our heroes.
578* GoodPowersBadPeople: He's a Life Mage doctor who horribly mutates animals into chimeras and tries to pin the blame on an innocent Ferin.
579* LackOfEmpathy: Shows no compassion for the people hurt and scared by his experiments.
580* LaserGuidedKarma: He's been causing a lot of trouble in Gleicann's forest, and in the end he's left to Gleicann himself to be punished.
581* MadDoctor: He’s a doctor who mutates animals into chimeras and researches the Ferin curse, both of which are forbidden by the Aseran Academy he studied at.
582* ManipulativeBastard: Tricks the heroes into finding Falst for him, then tries to talk Falst into willingly becoming his test subject.
583* UncertainDoom: How exactly does Gleicann punish him? The forest god drags him away, the heroes move on, and we never find out.
584* VillainousBreakdown: When he's captured by the forest god, he panics, tries to bargain with him, and finally appeals to Falst for help. Falst, unsurprisingly, leaves him to his fate.
585* WalkingSpoiler: It's hard to discuss him without mentioning that he's actually an antagonist who framed Falst for his crimes and infested the forest with chimeras.
586[[/folder]]
587
588[[folder:Zuurith]]
589[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aurorazuurith.png]]
590-> ''"I knew Vash was careless. I did not think him capable of this level of impropriety."''\
591
592The god of his eponymous city, Zuurith is known for his strict and unyielding stance on law and social regulation. This view clashed with Vash's considerably more free-spirited views, and the two gods became bitter rivals as a result.
593----
594* AintTooProudToBeg: [[spoiler: Once his attempts at resistance proved futile and with his people on the verge of being BuriedAlive by the Collector, Zuurith pleads for her to stop.]]
595* AntiVillain: Though he has made his city a PoliceState, seemingly hates that mortals have free will and individuality, and is uselessly antagonistic towards anyone who doesn't fit into his "perfect society", he isn't the cause of the systemic prejudice towards Ferin, which is in part due to the Arenamaster enlisting prisoners to fight in gladiatorial games, he can be reasoned with (at least in regards to Kendal's imprisonment), and he does want to protect his people.
596* BerserkButton: Questioning his control. [[https://comicaurora.com/aurora/1-12-27/ Kendal finally gets him to lose his composure]] by suggesting that he's less influential and respected than he believes himself to be.
597-->'''Kendal''': I don't think you have as much influence as you believe.
598-->'''Zuurith, with GlowingEyesOfDoom and a DeathGlare:''' '''[[DisproportionateRetribution *attacks and ensnares Kendal with a a glowing magical chain*]]'''
599* BreakTheHaughty: Zuurith thinks of himself as the embodiment of law and regards himself very highly. [[spoiler:Then he gets [[CurbStompBattle curb-stomped by Tynan]], his city is wrecked in the ensuing chaos, and he's given a TheReasonYouSuckSpeech from Vash and is forced to reassess his attitude, or at least his policies.]]
600* ControlFreak: He enforces a strict code of laws on his citizens, with those who break them imprisoned in a massive prison. Kendal notes he likes to see himself has the embodiment of order, and the former snaps and attacks him when Kendal suggests his influence isn't as great as he thinks it is.
601* EpicFlail: He wields a flail-like weapon with a blade shaped like his sigil in place of the usual mace-head.
602* EvenEvilHasStandards
603** He is [[https://comicaurora.com/aurora/1-13-29/ not a fan]] of the bloodsport the arena conducts, calling it "an ugly thing".
604** He also considered Vash an equal despite their rivalry which is why he won't allow his vessel (Kendal) to be used in the arena. However, it is eventually subverted when it only takes a little convincing from the arenamaster to get him to throw Kendal in the pit by appealing to his ego.
605* TheEvilsOfFreeWill: Kendal notes that Zuurith seems to hate mortals for their individuality and chaotic nature.
606* FelonyMisdemeanor: Zuurith Lawbringer tolerates no disorder, and thus any violation of order is severely punished. Tess, Falst, and Alinua found that out the hard way when they were hunted by a gang of ruthless bounty hunters who tried to send them to a gladiatorial arena simply because they were ''trespassing''.
607* HolierThanThou: As his title of "Lawbringer" indicates, the guy sees himself as a shining beacon of order in a chaotic world. Spend any time around him, however, and you'll see that he's not much more than a ControlFreak.
608* HumanizingTears: [[spoiler:He cries at the sight of his devastated city after Tynan's attack, then performs the only act of kindness we see from him by helping a citizen who is trapped under a fallen timber]].
609* {{Hypocrite}}: He values laws and rules above all, including the well-being of his people, but he's willing to break them when something threatens the order he's established in his city.
610* ItIsDehumanizing: Finally crosses this line with Kendal in the Arena, dismissing him as little more than a fragment of a dead god.
611* JerkassHasAPoint
612** He's not wrong that the other gods will see Kendal as a threat if he goes against them, but he ruins this point by exclusively addressing Kendal as "Vessel".
613** He's also correct that trying to save Vash is likely a futile effort at this point since the city he was tied to has been completely destroyed.
614* KnightTemplar: Kendal and Alinua, who are both {{All Loving Hero}}es, agree that the order that laws bring can be good, but unlike Zuurith, they believe that this can only be possible if the laws are made to care for and protect them, while Zuurith only cares about order itself.
615* TheMagnificent: He's sometimes referred to as Zuurith Lawbringer.
616* OhCrap: His reaction to seeing [[spoiler:[[KillTheGod the Collector]]]] in his city can be summed up as this.
617* OrderIsNotGood: Zuurith's fixation with order has created a society where people may face years of imprisonment and forced labor for minor crimes like tresspassing.
618* PaperTiger: As Falst summarizes, his society's oppression is only allowed to continue because the oppressees aren't allowed to fight back. When he ''is'' faced with someone who can challenge him, namely Kendal and Tynan, he bent the rules of his society and essentially held hostage the former's friends in order to imprison him and [[spoiler:was effortlessly defeated by the latter]].
619* PragmaticVillainy: His initial motive is to get Kendal out of his hair, which is part of why he acquiesces to Erin's request to release him in one day immediately. [[spoiler:However, the arenamaster persuades him that it'll be even more pragmatic to make Kendal fight Dainix, as no one else is strong enough to challenge the arena champion]].
620* PrinciplesZealot: He is all about law and order, more specifically his rather draconian variety of law and order.
621* PurpleIsPowerful: He's heavily associated with the color and is a god.
622* SignificantWardrobeShift: In Arc 2, [[spoiler: he sheds his cape and most of his gold accessories, possibly symbolizing increased humility and/or the loss of his city's material wealth]].
623* SitcomArchNemesis: The two cities aren't too terribly far from one another, and neither god is too fond of their neighbor, but as far as we know, Vash and Zuurith were never outright enemies.
624* SmallNameBigEgo
625** According to Kendal, he seems to think of himself as a bastion of order and an example for all other city gods to follow but Vash's memories of him show that the other gods never held him in high regard.
626--> '''Vash:''' ''(to the Collector)'' Why MY city? If you'd taken Zuurith, half the cities on the continent would've hailed you as a hero.\
627'''The Collector:''' Hm. True. But Zuurith is inconveniently located.
628** This is further reinforced when [[spoiler:his avatar is disintegrated by a single bolt of lightning from Tynan. Given that Vash was the only god who could successfully stand up to Tynan's might, it's pretty clear that Zuurith was never in the same league as Vash power-wise, despite their rivalry.]]
629* TookALevelInKindness: [[spoiler:[[DownplayedTrope Downplayed]]. Following the destruction wrought by Tynan, Zuurith remains a stoic and pragmatic individual, dismissing Pryder's concerns about the former prisoners having to be sheltered in the very mountain they were once imprisoned in due to a lack of housing. At the same time, he [[SmashTheSymbol demolishes the gladiatorial arena]] symbolic of his system's abuse and tangibly acts to protect all of his citizens when the Collector arrives, including one who was openly dismissive of his efforts earlier.]]
630* WantsAPrizeForBasicDecency: Seems to be under the impression that not arresting Erin for traveling with Kendal is some kind of good deed.
631* WhyDontYouJustShootHim: The first thing he resorted to, with zero hesitation on his part, when the Collector threatened his city was to simply rip her to shreds with his chain whip. [[PullingThemselvesTogether Too bad she could recover from that]].
632[[/folder]]
633
634
635[[folder:Shrike Fainne]]
636[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shrike.png]]
637->''"My dream is to win. And I have. I played their game, and now they let me do whatever I want."''\
638
639A stone mage and a bounty hunter who freelances finding gladiators for Zuurith's arena.
640----
641* AffablyEvil: She's cheerful, friendly, and perfectly willing to drag people to fight in the arena over minor crimes like trespassing.
642* AmbidextrousSprite: Lampshaded by Red in TheRant:
643--> '''Red:''' don’t ask how shrike’s bangs work. modern science is baffled.
644* AmbitionIsEvil: Her only goal in life is victory, and thanks to her time in the Arena, she views victory as dominating others with force. When Zuurith's prison is destroyed with no intent on the city nor the god of rebuilding it, she goes after another unwilling source of power, forgoing the morally better option to help rebuild Zuurith because it would result in less people beneath her.
645* AntiVillain: She's willingly condemning people to [[BloodSport fight in the Arena]], which is especially more heinous when it's revealed she actually experienced just how awful it is, but she does so in a desire to stay on top of the oppressive social system of Zuurith, seems to care for her friends like Trusk, and doesn't really care if her victims manage to cheat the system as long as she's getting paid.
646** Sort of loses this status after she leaves Zuurith. This time, she's purely tracking our protagonists for her own self-interest with plenty of other opportunities to do something else with her life, as Trusk points out.
647* BraidsOfAction: When on the job, she wears her hair in a braid.
648* BountyHunter: She's hired to track down Zuurith's "criminals" and turn them over to the Arenamaster for pay.
649* BullyingADragon: After seeing just what Alinua can do, she decides to go after her.
650* CombatPragmatist: She resorts to every tactic she can to win, whether it's using restraining bolts, knockout powders, or ambushes.
651* DirtyCop: In Arc 1, she's a bounty hunter who enforces Zuurith's laws by arresting anyone too difficult for the guards to apprehend. However, she's perfectly willing to bend or break the rules if it benefits her. She even looks sort of like a cop, being dressed in all blue.
652--> '''Shrike:''' Come on, pivoting to law enforcement? It's a dream! We get to do what we want and the city doesn't get mad about it!
653* EvilMentor: She takes on [[spoiler:Theia]] as her apprenctice after the latter joins in her quest after our heroes, and while [[InspectorJavert her pupil's quest isn't quite as noble as they think it is]], they're still a HeroAntagonist, while Shrike is purely in it for personal power.
654* ExtraOreDinary: As a stone mage, she can manipulate metal, which she can use to [[ChainPain throw chain bolas and shackles around]] or [[ImprobableAimingSkills enhance the accuracy of her shots.]]
655* FantasticRacism: Zigzagged. The only reason she targets Ferin more than other people is not because she hates or even thinks less of them, as seen with her complete willingness to work with or even be close friends with some of them, but because she knows the Arena is more likely to deem them criminals than others. Hence, while she's not racist on a personal level, she does participate in the systematic oppression of Ferin.
656* FramingTheGuiltyParty: She's tasked with capturing the mountain trespassers in addition to Tess. She has no way of knowing for sure that Falst really ''was'' one of the trespassers when she encounters him, but reasons that he ''could'' have tanked a fall from the mountain, pins him as a perfect gladiator type, and tries to arrest him anyway.
657-->'''TheRant:''' Hey, that's circumstantial at best!
658* HadToBeSharp: She's a competent warrior, but otherwise not very remarkable compared to what we've seen of the other gladiators in the Arena. However, her ruthless tactics inform us of how she survived there.
659* MiseryBuildsCharacter: Her justification for her lack of sympathy towards the people she forces to become gladiators is that she got stronger because of her time as one.
660* AMotherToHerMen: One of Shrike's sole redeeming qualities is the respect and care she bears towards her followers.
661* PowerTattoo: She has a stone rune tattoo on the palm of her left hand to help channel her magic, which she keeps concealed under a glove.
662* PunchClockVillain: She doesn't care about the rigorousness of her work in any way whatsoever, meaning she's captured innocent people, even by the city's standards, but she's also not worried about her targets being released without consequences as long as she's paid. She loses this trait after she goes after our protagonists for personal reasons.
663* VillainTakesAnInterest: She departs from Zuurith in order to track down Alinua and harness her power for herself.
664* VirtueIsWeakness: Despite seeing them both as overall strong, she calls Trusk and Alinua weak and, in Alinua's case, a coward for not wielding their power for themselves out of a desire not to hurt others unnecessarily.
665[[/folder]]
666
667[[folder:The Arenamaster]]
668[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_arenamaster.png]]
669-> ''"My lord, you know better than anyone that a system that functions perfectly on paper often falters when mortals attempt to implement it."''\
670
671Zuurith’s emissary in charge of the prison and arena.
672----
673* ControlFreak: He is incensed by how Dainix keeps resisting his demands, and [[spoiler:[[https://comicaurora.com/aurora/1-16-25/ when he tries to kill Falst and Alinua after the latter breaks the prison open]], he outright says that he's doing to hold onto his control over his domain despite everything else going on.]]
674* EveryoneCallsHimBarkeep: He's only called by his title, "The Arenamaster".
675* EvilIsPetty: [[spoiler:During Tynan's flood, he's more focused on keeping the prison intact than the lives of the prisoners (and ''guards'') he would condemn to death by doing so.]]
676* FauxAffablyEvil: He speaks and acts like a reasonable authority whose only concern is maintaining the law, but in reality, he's a callous man who's self-servingly power-hungry.
677* HateSink: Unlike his deity, who at least [[EvenEvilHasStandards has some standards]], he is a cruel ManipulativeBastard who participates in an oppressive system for petty reasons at best and power-hunger at worst. He's also one of the most prominently racist characters so far, as mentioned under the PoliticallyIncorrectVillain entry below.
678* LightIsNotGood: He wears white pants with a very pale green tunic, and is an emissary of Zuurith, which are essentially the clerics of this world. Nevertheless, he's the main operator of Zuurith's prison industrial complex, as well as a real jackass.
679* ManipulativeBastard: He convinces Zuurith to let him pit Kendal against Dainix in the Arena by framing his own personal power struggle with Dainix as a matter of civic importance that reflects on Zuurith's leadership, then maneuvers Dainix into fighting in earnest by offering him freedom if he does so and threatening to extend his sentence if he refuses to fight.
680* PoliticallyIncorrectVillain: The disproportionately large number of Ferin in the prison, Vienne personally demanding Shrike doesn't imprison the first Ferin she sees because "the Arena isn't picky", and him solely referring to Falst as a "beast" all point to him being racist towards Ferin.
681* SecondaryColorNemesis: His color scheme mainly incorporates purple and green, in case you were wondering if he's a bad guy or not.
682* SkewedPriorities: As Falst lampshades when [[spoiler:[[https://comicaurora.com/aurora/1-16-13/ the Emissary tries to stop Alinua from cacking the prison mountain open]], he's not even ''trying'' to get the convicts (or even the ''guards'', based on how several can be seen inside) out before the place floods from Tynan's storm, despite it technically being his ''job'' she's doing. He then tries to ''kill'' the two after she succeeds and is exhausted, just so he won't lose control.]]
683* VillainousBreakdown: [[spoiler:As Alinua starts tearing the prison apart during Tynan's attack, he grows more and more desperate to stop her, culminating in him trying to kill her and Falst after they've successfully cracked the mountain open.]]
684* WardensAreEvil: He runs Zuurith's prison system and has no qualms about manipulating his god, interfering with diplomatic communications, twisting the institution's rules to indulge his personal grudge against a prisoner, and ultimately leaving both prisoners and guards to face a deadly flood without leadership while he flees for his life.
685[[/folder]]
686
687[[folder:Tynan]]
688[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tynan_652x1024.png]]
689->''"Always just talk. Only one of you could ever really back it up. But from what I hear, he's gone. I wonder how you'll manage without him?"''\
690
691A cruel [[GodOfThunder storm god]] who has returned after learning that Vash, who banished him, is gone.
692----
693* AtLeastIAdmitIt: He's open about how he only views mortals as sustenance and contrasts himself with Zuurith, whom he accuses of pretending to protect his people by imposing order when he's really only concerned with his own power.
694* AwesomeButImpractical: [[spoiler:His dragon form is powerful enough to knock [[SuperToughness Tess and Kendal]] out, but it's also much more solid and permanent than his previous incarnation, which, while a good defense against attacks, stops him from reincarnating indefinitely, aka the main reason he couldn't lose against Kendal alone.]]
695* BaddieFlattery: He compliments Kendal on his tenacity and durability, stating that it would be pointless and boring if he went down quickly.
696* BerserkButton: Mortals fighting him back, apparently. He was exhilarated by Vash's resistance, but [[spoiler:his first reaction when seeing Kendal briefly activate the starfire]] is pure unbridled rage and only winds down when he sees [[spoiler:he can't manifest it for too long]], and he's furious when Erin not only {{No Sell}}s his lightning, but gives him a scathing TheReasonYouSuckSpeech and prepares a huge fire spell.
697* BigNo: [[spoiler:When Vash reveals his starfire aura.]]
698* CardCarryingVillain: He revels in boasting about his atrocious acts and intentions. [[JustifiedTrope Justified]], as his dangerous reputation is how he gets more fear to feed on.
699* {{Cumulonemesis}}: He began life as a living, roving storm, and technically that's precisely what he is now -- his humanoid body is a form he creates to interact with the world -- and is profoundly malicious in nature, using his rain, winds and lightning to spread death and destruction in order to create fear and despair to feed on.
700* DualWielding: Tynan's chosen weapons are twin sabers.
701* DynamicEntry: Appears in Zuurith's Arena with a massive lightning bolt that knocks Kendal and Dainix off their feet.
702* EarlyBirdCameo: When Ilia explains how news of Vash's disappearance has spread, he is one of the gods pictured.
703* ElementalHairComposition: His incarnation's "hair" is actually a tendril of cloud that crackles with lightning.
704* EmotionEater: Tynan began life as a storm that was given strength and sapience by the fear of the humans it affected. He later learned to deliberately spread death and destruction in order to generate dread and terror to feed on and grow stronger from, and takes great pains to cultivate a terrifying image of himself in order to achieve this.
705* EstablishingCharacterMoment: The first thing he does on-panel is destroy the incarnation of the god of the Crow's Head Plains and deride them for being weak.
706* EyeScream: [[spoiler:Kendal lodges his sword in his dragon form's eye and then channels a burst of starfire into it.]]
707* FauxAffablyEvil: He's fairly jovial and lighthearted in demeanor as he's terrorizing and wreaking havoc on innocent mortals. However, as soon as he meets any significant resistance, he drops the façade.
708* FunPersonified: A darker twist on the trope. He's all about enjoying himself and doing what pleases him the most, it just so happens that what pleases him is to wreak terror and destruction on innocent people, as well as growing more powerful.
709* GodOfThunder: He's a living thunderstorm who feeds off the fear his lightning causes mortals.
710* GoodThingYouCanHeal: If it weren't for his ability to incarnate indefinitely, he would have been killed by Kendal in the first few moments of their duel, as well as the many other times his incarnation is destroyed over the course of their fight.
711* HoistByHisOwnPetard: [[spoiler:Transforming into a dragon was a sound plan, being able to instill more terror by laying waste to Zuurith, and able to take anything Kendal or Tess threw at him as well as shrugging off Erin's point-blank fireball. However, the fact that Erin had to blow himself up with said fireball and that he transformed into ''a dragon'' draws the ire of the [[EldritchAbomination Void Dragon]], who [[AlwaysABiggerFish promptly runs Tynan]] [[CurbStompBattle into the ground.]]]]
712* HopeCrusher: He was eager to have a visible, drawn-out fight with the surviving vessel of the only god ever to defeat him so that the onlookers' fear would be prolonged and sharpened by letting them build up hope and then snatching it away.
713* HungryMenace: He terrorizes people because being feared by mortals is [[GodsNeedPrayerBadly what sustains him as a god]].
714* {{Hypocrite}}: For all of his SocialDarwinist pretenses, he really dislikes when someone can actually fight back.
715* KickTheDog: Invoked. Since his goal is to establish fear among the people, he often acts gratuitously villainous in order to reinforce that fear. [[spoiler:This is why, when he should have probably focused on Kendal, who at that point had his sword firmly planted into his eye, he instead decided to vaporize a huge chunk of the city, re-establishing the terror in the citizens of Zuurith, who had started to regain hope when Erin first hurt the storm.]]
716* ItAmusedMe: While his primary motivation for causing chaos is to grow more powerful, his secondary one is simply because he loves doing it.
717* LogicalWeakness
718** He may be able to incarnate indefinitely, but he's still a storm, which can be dispersed.
719** His power being dependent on fear means that anything that makes him less scary in the eyes of his victims also makes him weaker. He starts to look pretty desperate when Erin kicks him around and Zuurith's people stop fleeing and start talking about ways they can fight back.
720* TheMagnificent: He goes by Tynan, Shadow of Thunder, a moniker he chose for himself.
721* OneWingedAngel: [[spoiler:After the main characters start inspiring hope in the people of Zuurith by fighting him, he changes his tactics and changes into a dragon.]]
722* PersonalityPowers: Even before he became the Shadow of Thunder and learned how to feed from the fear of his victims, Tynan was noted for his cruelty.
723* PostMortemOneLiner: Delivered to Zuurith after disintegrating him.
724-->'''Tynan''' Next time, take a lesson from Vash. Build it to last. ''(scaters the pile of ashes with a kick)''
725* PreAsskickingOneLiner: Delivered right before he zaps Zuurith's incarnation into oblivion.
726-->'''Zuurith:''' We of the mountain are rooted deep in the stone, Tynan. I do not bend, and I will not yield.\
727'''Tynan:''' Then shatter.
728* {{Sadist}}: He greatly enjoys inflicting terror on people.
729* ScaledUp: [[spoiler:He turns into a dragon halfway through the fight as "new material" to inspire terror in Zuurith's populace.]]
730* SealedEvilInACan: [[spoiler:After Tynan is defeated, Tahraim traps him in a rune-inscribed knife, much like how the Collector took Vash.]]
731* VillainHasAPoint
732** In his TheReasonYouSuckSpeech to Zuurith, he notes that despite the city god claiming that he brings his city order, the mortals living in it are only really "fuel for his power" while Tynan himself is pretty honest about what he intends to do with them.
733** He's also correct in pointing out that laws are just threats backed by power and violence, especially the way that Zuurith uses them.
734* VillainousBreakdown: He gets rattled a few times during his fight when Kendal and his friends look like they're about to win, [[spoiler:but he fully loses it when Vash comes back]].
735[[/folder]]
736
737[[folder:Cave Crawlers]]
738[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2024_03_18_at_60909_pm.png]]
739Once normal sapients, cave crawlers are those terminally affected by "cave corruption", [[spoiler:AKA void elemental corruption]], and afflicted with ravenous hunger, which can be focused on anything from root vegetables to bone marrow. Many of them roam in the Singing Caves, feeding on anyone or anything that they can find, driven mad by their desire to consume.
740----
741* BlindedByTheLight: Because of the time they spend deep in the Singing Caves, cave crawlers are usually very averse to light and heat. This weakness is often exploited via flashbangs, lightning or simply to KillItWithFire.
742* BodyHorror: [[spoiler:One particular cave crawler encountered by the protagonists has, [[WordOfGod according to Red]], been stewing in void energy for so long it was corrupted down to the cellular level. The result? A hungry pile of OminousObsidianOoze.]]
743* CreepilyLongArms: They have emaciated bodies with elongated limbs. Falst describes them as "stretched-out sick people".
744* CreepyLongFingers: Most of the cave crawlers seen so far have their fingers stretched and sharpened into claws.
745* HorrorHunger: All victims of cave corruption gradually become overwhelmed by ravenous and insatiable hunger. They might not all crave the flesh of other sapients in particular, but enough of them do that all cave crawlers are presumed to be extremely dangerous.
746* ItCanThink: While driven mad by hunger, they can still occasionally speak or act intelligently.
747* WasOnceAMan: Every cave crawler was once a normal person prior to their corruption. [[spoiler:And if they persist for long enough, their form can deteriorate beyond anything resembling a humanoid shape.]]
748[[/folder]]
749
750!!Gods
751
752[[folder:In General]]
753* DomainHolder: A god's power over their domain manifests in a passive awareness of its workings and possibly being able to physically move components of it. Some gods even have multiple domains. [[LogicalWeakness Of course]], outside their domain(s), they don't hold any real power and can't incarnate. In practice, this means that gods of places like forests are limited to their one location and can only affect the landscape, while gods of concepts like justice can manifest basically anywhere and possess great powers.
754* GeniusLoci: A god's actual consciousness is spread throughout their domain, and even when incarnated they have at least some awareness of everything happening within their realm. In the case of place-gods especially, there isn't generally a very strong distinction made between them and their domain -- a city god and a city are, on a fundamental level, the same thing, use the same name, and are treated as the same entity by the story and the characters.
755* GlowingEyes: Most gods manifest with glowing eyes, sometimes with the glow spilling out past the eyes themselves.
756* GodsNeedPrayerBadly: {{Downplayed|Trope}}. Gods are formed by mortals' collective awareness and perception of a concept or place, but don't need active worship to stay alive. The only way for a god to die is for mortals to completely forget about the thing they're the god of.
757* TheMagnificent: Many gods have epithets they are commonly referred to as alongside their names, such as Jiya the Crimson, Serenis Bright-Eyed, Brenn Ever-Changing, Sennaia Word-Seller, etc.
758* NatureSpirit: Gods of natural places and processes, such as forests, mountains and the weather, act as embodiments and protectors of their homes, and while they have a profound link with the creatures of their ecosystem, they often have trouble understanding and relating to mortals.
759* TheNeedless: Gods have no physical needs when not incarnated, and their incarnations are usually short-term tools maintained by the god's will rather than by biological processes. Incarnated gods sometimes eat for novelty and pleasure - Argist enjoys tea, and Kendal mentions that Vash likes cake. Kendal has to learn and adjust to his own limits as a mortal - he collapses from exhaustion while travelling because it didn't occur to him that he would ever need rest, and he's apprehensive about sleeping for the first time.
760* OurGodsAreDifferent: They're essentially very large souls that come into being as a result of mortals anthropomorphizing things, places, and natural processes. Their true selves are spread throughout their domains, and the bodies they use to interact with the world, known as 'incarnations', are temporary constructs that hold a small part of the god's essence; it's speculated that in this state they have a much more diffuse mental state, as some gods imply that taking corporeal form helps them to think and perceive things in a clearer manner.
761* PaintingTheMedium: Their speech bubbles and words [[ColorCodedSpeech match their color schemes]].
762* ShapeshifterDefaultForm: Gods can reshape their incarnations with effort, but the most comfortable way for them to appear is in their 'true form', set by the way others view their domain.
763* StockGods: Many of these slots have been filled out through Red's answers to questions from Tumblr.
764** While there is no concrete GodOfGood, there is Hesta, the goddess of compassion, as well as Graiann, the god of justice.
765** As stated above, there's a whole litany of deities that embody various natural phenomena, but Lyssandra is the conceptual goddess of evolution and adaptation, and is stated to have taken over most of Life's old domain.
766** Ishva is an agriculture god in the same way that Kronos/Saturn is, namely that they represent time, decay, and cycles, such as the annual cycle of planting and harvesting crops.
767** Jiya the Crimson is the [[WarGod goddess of war]], and was waiting on the surface when the humans and elves emerged from the caves, serving as a grim portent of future suffering.
768** Serenis Bright-Eyed is the [[LoveGoddess deity of love]]. Their domain includes friendship and familial love as well as romance and carnal desire.
769** Tahraim is the UltimateBlacksmith, complete with the fire association.
770** There are actually two [[DreamWeaver dream gods]], the siblings Emnis and Erebas, the former being the older brother and god of dreams, and the latter being the younger sister and goddess of nightmares.
771** Brenn Ever-Changing is the god of wisdom and learning from one's mistakes, while Sennaia Word-Seller is the goddess of knowledge in the more academic sense.
772** Zinju of the Bitter Waters fits part of the HealerGod role, being the god of medicine, but he's also the god of poison and of booze.
773** [[https://comicaurora.tumblr.com/post/648380022921560065 Haol]] is the GodOfDarkness and the unseen. They're not known to be malicious, but they are feared due to the primal and dangerous nature of their domain.
774[[/folder]]
775
776[[folder:Vash]]
777[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2019_09_04_at_53503_pm_5.png]]
778->''"Beran, stop. You had me at 'beasts'. So, where should I start?"''\
779
780The god of the city that shared his name.
781----
782* TenMinuteRetirement: {{Inverted|Trope}}. After being largely absent from the ongoing narrative, he returns in chapter 18, [[spoiler:using Kendal's body to kick Tynan's ass]]. However, as he is still bound to the Collector's prison, he can't stay for long and is forced to go back.
783* TheAce: The magistrate of Windscrest calls him "notoriously competent," he was the only god on his continent who managed to intimidate Tynan into exile while still a fledgling god, and he was apparently liked and respected by at least some of the other gods and locals. [[spoiler:He demonstrates this with a flourish when Kendal summons his back into his body in Chapter 18. He defeats Tynan's more powerful dragon form as well as his storm in one blow, showcasing at the same time his complete mastery over the starmetal, then tricks him and Zuurith into thinking he's still a threat to them despite his imprisonment, and makes sure Kendal's wounds are tended for as he's dragged back into the Collector's prison.]]
784* AllLovingHero: He welcomed all sorts of outcasts into his city with open arms, from godless exiles to Ferin, something that seems to have carried over to Kendal.
785* ArmorPiercingResponse: [[https://comicaurora.com/aurora/1-11-17/ He delivers one to the Collector]] by pointing out that death is a part of life, that a life's worth is determined by its achievements more than by its length, and that [[spoiler:because the Primordials died to create the world, she's just destroying what they themselves tried to create]], and if the Collector's hurtful retort, despite having apologized for saying something similar earlier, is anything to go by, it might've struck a nerve.
786-->'''AltText:''' she's just mad cuz he interrupted her monologue with an actually good point
787* BadassInDistress: His abduction in Chapter 1 is what kickstarts the main plot.
788* BeyondTheImpossible: In the past, [[https://comicaurora.com/aurora/1-12-4/ he sought out the blacksmith Tahraim to help him fight Tynan]], despite knowing that this task was technically impossible. It simply isn't in his nature to give up, even when faced with an impossible task.
789-->'''Tahraim''': Vash knew he couldn't fight a storm. No city could... but if Vash had given up just because it was impossible, he wouldn't have been Vash.
790* BloodKnight: The Arenamaster describes him as very warlike, and as his joyful expressions while fighting the chimeras or the quote above can attest, he certainly deserves this reputation.
791* BunnyEarsLawyer: Possibly. Compared to the other gods, it seems he was pretty laid-back and chaotic as a sort-of ruler. To his credit, his people seemed to have faith in him, and he was actually doing a pretty good job of sustaining a thriving city until the Collector showed up.
792* CoolSword: His sword is made out of the elementally unique starmetal, and can literally [[spoiler:cut a storm in two]].
793* DecoyProtagonist: He's the first major character introduced and presented as the hero... until his soul gets sucked out of his body in the first chapter. Turns out the guy inhabiting his body after this is the real protagonist.
794* DragonRider: {{Implied}}. Kendal starts telling the story of how Vash flew over the storm with "he just knew this dragon who-", but he gets interrupted by the explosion of Void Energy. Presumably, being carried underneath would be below a god's dignity.
795* TheDreaded: He appears to be the only god Tynan ever feared, and the only one who could force him to leave their continent alone. Unfortunately, Vash isn't around right now...
796* TheFriendNobodyLikes: Vash was this to most of the surrounding city gods, since he took in exiles from their cities, which is something of a no-no, as most cities agree not to take in the exiles or godless of others. Still, they're all pretty freaked out when the Collector wipes the city off the map.
797* GlowingEyes: Vash's eyes glow consistently, and after his soul is taken they fade to a more human blue.
798* GodInHumanForm: Vash and Kendal's body is described as Vash's "incarnation" which he periodically is called into to help mortals deal with threats.
799* TheGoodKing: Not strictly a king, perhaps, but he's treated by his people as a kind of ruler and called "Lord Vash" by some of them. He clearly cares very much for his citizens and tries his best to keep them safe. Then the Collector comes along...
800* GoodParents: While he's not Kendal's parent in the traditional sense, he is his creator (unintentional as it may have been), and is overall shown to be a kind person who wants the best for Kendal. [[spoiler:After Kendal tries to pull a HeroicSacrifice, Vash is notably angry and tells his friends to never let Kendal do anything like it again]].
801* GrinOfAudacity: He is seen visibly grinning while taking down the chimeras [[spoiler: and later Tynan]].
802* HeroWithBadPublicity: Implied. He's made quite a few friends with his heroics, but his standing with city gods seems to be a little more iffy, especially since he accepted exiles and godless from other cities among his, which is frowned upon. Notably, Kendal, who has all of Vash's memories, doesn't deny anything Zuurith says of Vash's reputation with the other gods, hinting that there's some truth to it.
803* HesBack: [[spoiler:Towards the end of chapter 18, Kendal stabs himself with his sword to draw his essence back into his incarnation, eliciting an OhCrap from Tynan.]]
804* HotGod: His epithet "Fairblade" [[https://www.tumblr.com/comicaurora/648741798393659392/why-fairblade-also-any-other-fun-ephitest-haol plays on]] several different meanings of the word "fair", including "attractive".
805* TheMagnificent: One of his notable epithets is "Fairblade", referencing both his complexion and his moral character.
806* PapaWolf: To his people, and later to Kendal, who he forces out of his [[DreamSpying psychic dream]] to avoid having the Collector find out about him. (He might not literally be Kendal's dad, but he's the closest thing to one that he has, and the characters and author [[https://comicaurora.com/aurora/1-11-33/ liken him to a protective father]].)
807-->'''AltText:''' kendal: my sort-of-dad is just TOO caring for my well-being! he won't let me sacrifice myself for him!\
808the "our parents aren't in the picture for various currently unspecified reasons" squad: #cantrelate
809* PsychicLink: He has some kind of connection with the souls of his people; when their city is destroyed, he tells the Collector that [[AndIMustScream he "can feel them screaming"]]. Also seems to have one with Kendal, who can hear his voice and communicate with him in his dreams.
810* TheReasonYouSuckSpeech: [[spoiler:He gives one to Zuurith for abandoning the care of his city to deal with their petty feud after defeating Tynan for the second time.]]
811* ShirtlessScene: He spends the entirety of his appearance in chapter 18 shirtless on account of it [[ClothingDamage being destroyed]] [[spoiler:in Kendal's fight with Tynan]], giving us a very good look at his muscular physique.
812* StepfordSmiler: He keeps his brash and confident demeanor, but [[spoiler:[[https://comicaurora.com/aurora/1-18-15/ if his threat to Tynan and Zuurith is any indication]]]], he's way more shaken up by his city's death than he lets on.
813* SuperToughness: His incarnations are incredibly durable, due to having metal woven into their bones, who themselves are super dense. [[spoiler:As Tynan's effortless defeat of Zuurith shows,]] it's a conscious choice on his part.
814[[/folder]]
815
816[[folder:The Twins]]
817[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2019_10_04_at_111253_am_2.png]]
818->[[AC:"WHAT HAVE YOU DONE?!"]]\
819
820Creator gods of all living things. Current whereabouts unknown.
821----
822* AmbiguousSituation: The Twins do not embody a concept like the Primordials, which is why they're considered gods. However, they also cannot have been born from the collective consciousness from the Elder and Younger races, since they created them in the first place, so how they came into being is still a mystery. Paladin Order lore holds that they were created by the Void Dragon and Light Dragon working together, while the Void Dragon himself merely states that he can ''control'' them, not that he made them.
823* ArtInitiatesLife: Zig-Zagged, the Twins actually have the ''mindset'' of artists when making new creatures.
824* TheDividual: They are largely treated as one unit, and are apparently never seen apart from each other.
825* EarlyBirdCameo: They first appear only briefly in the prologue.
826* TheMaker: According to their lore page, they created all life on the planet.
827* NonHumanNonBinary: They are both "mostly" refered to with they/them pronouns.
828* ReclusiveArtist: The Twins are these in-universe, being extremely difficult to find and not very responsive to questions. However, they have been known to create species proposed to them by mortals if the idea is interesting enough.
829* UnwittingPawn: [[spoiler:They were controlled by the Void Dragon and made to create the mortal races for the purpose of freeing it from its imprisonment.]]
830* TheVoiceless: Lore implies that they ''can'' speak, but they don't say a word during their initial in-comic appearance.
831[[/folder]]
832
833[[folder:Ilia]]
834[[quoteright:333:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2020_07_14_at_10322_am.png]]
835->''"Ha. You do almost sound like him. Vash was less formal, though."''\
836
837Goddess of the Ilia lake and river valley.
838----
839* EarFins: Appropriate for her watery theme.
840* ElementalHairColors: Her incarnation's hair is blue, and it flows as if it were underwater.
841* GeniusLoci: She is the spirit of the Ilia lake and river valley. Her power is very limited when she is away from her domain.
842* MsExposition: In her one appearance in the comic, she visits Kendal to deliver an InfoDump about the Collector.
843* NatureSpirit: She is the goddess of a lake and river.
844[[/folder]]
845
846[[folder:Gleicann]]
847[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2020_07_14_at_124751_am.png]]
848->''"This is my domain, yet you immediately seek to interfere in my affairs. Between gods, this would pose a severe transgression. So you cannot be a god. So I have no cause to stop you."''\
849
850The god of a forest who has become more menacing in appearance in recent days.
851----
852* ElementalHairColors: His hair is dark green. It became longer and messier as humans became more fearful of his forest.
853* FaceOfAThug: Looks intimidating when Kendal first meets him, but he's pretty amicable. He notes that he used to have a kinder appearance, but since his forest became [[DontGoIntoTheWoods dangerous and chimera-infested]], his appearance changed accordingly.
854* FaunsAndSatyrs: His incarnation is a goat-like humanoid. Before humans became fearful of his forest, Gleicann was known for playing beautiful music on his [[MagicalFlutist pan-pipes.]]
855* GeniusLoci: As the spirit of a forest, his appearance depends on how humans view his forest.
856* GodsNeedPrayerBadly: Played with. His appearance is warped as the nearby villagers grow more fearful of the forest, becoming more monstrous and imposing.
857* GoodIsNotSoft: He's generally courteous, reasonable and has the wellbeing of both his forest and the neighboring humans in mind but when [[spoiler:Jolon is subdued by the entity within Alinua, he convinces her that he should be the one to punish the doctor for twisting the creatures of his forest and drags him off to an unknown fate while ignoring his pleas for mercy]].
858* GreenMeansNatural: He's a forest god whose soul energy has a green glow, most visible in his eyes.
859* HornedHumanoid: His incarnation has goat-like horns that appear to be made of living wood.
860* LoopholeAbuse: It's a serious offense for gods to meddle in each other's affairs, but Gleicann reasons that since Kendal is not strictly a god, he's not breaking any rules.
861* NatureSpirit: He is the god of a particular forest.
862* ReasonableAuthorityFigure: Though the affairs of his forest fall under his jurisdiction and he doesn't take kindly to people wreaking havoc, he's fine with Kendal trying to help with the chimera problem, since he's not really a god and therefore not technically breaking any rules.
863* ShadowedFaceGlowingEyes: His ominous appearance casts a dark shadow around his beady, glowing eyes.
864* TranquilFury: When he finally catches [[spoiler:Jolon]], [[https://comicaurora.com/aurora/1-10-28/ all he says to him before dragging him off]] is calm statement of how, since he was the one to make him so fearsome, it's only right for him to play that role for him as well.
865[[/folder]]
866
867[[folder:Crow's Head]]
868[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ch10_5_001_welcome_2_2.png]]
869The deity of the Crow's Head Plains, the easternmost point of the continent.
870----
871* AmbiguousGender: Red refers to this god as "they", in contrast to most other gods seen thus far, who are more clearly masculine or feminine.
872* UncertainDoom: Tynan seemingly destroyed their physical manifestation and brought his storm over their domain, but its unclear how much damage that actually ''did'' to them.
873* TheWorfEffect: After Gleicann showed the status and power that nature spirits can hold, they're shown getting effortlessly trounced by Tynan to establish how big of a threat he is.
874[[/folder]]
875
876[[folder:Caliban]]
877[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/caliban_aurora.png]]
878->''"Twice-born son of a carrion crawler! You HAD a plan this whole time?!"''\
879
880The god of the Ignans (fire-influenced humans).
881----
882* EarlyBirdCameo: They appear front and center in the same panel as Tynan's cameo during Ilia's conversation with Kendal.
883* ElementalHairColors: They're a deity strongly associated with fire, and they have orange hair to match.
884* EthnicGod: They're the patron god of the Ignans, humans influenced by the element of fire.
885* FieryRedhead: In their interactions with Tahraim, they come across as very emotional and easily exasperated, and their hair is often literally fiery.
886* FlamingHair: When they're in particularly fiery mood, their hair turns into a mass of flame.
887* GodOfFire: They're the patron god of the Ignans, a group of people heavily influenced by elemental fire. As such, Caliban is also associated with the element. They are very emotional and volatile, and their hair has a tendency to burst into flames when they become angry.
888* GlowingEyes: Their eyes glow a solid, pupil-less yellow.
889* KingIncognito: They incarnate to appear as a regular prison guard so that they can subtly encourage Dainix to be more proactive about his imprisonment.
890* LivingMoodRing: When Caliban is feeling particularly angry or irritated, their skin markings glow white and their hair turns into fire.
891* ManipulativeBastard: They disguise as a guard of Zuurith's prison in order to [[spoiler:rile up Dainix enough for Tahraim to help him get over his guilt]], which, while well-intentioned, was still a nasty thing to do.
892* NonHumanNonBinary: Uses he/him, she/her, and they/them pronouns, [[AllThereInTheManual according to the Characters page]].
893* TheOlderImmortal: The reason they're an ethnic god and not a city god is that they ''predate'' the existence of cities.
894* PlayingWithFire: As would be expected from the god of the Ignans. Their cloak trails into flames on its bottom, and their hair also tends to go up in flames during moments on intense emotion.
895* SeenItAll: They're a god, so they've been around for enough time to mostly not be phased by Tess and Falst jumping off the mountain. It still was enough to make them stop for a second.
896* TricksterGod: Despite their annoyance with Tahraim's tricks, they're a crafty god themself, as evidenced by all the shapeshifter shenanigans they get up to in Zuurith's prison.
897[[/folder]]
898
899[[folder:Tahraim]]
900[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tahraim_9.png]]
901->''"People temper at a more complicated pace than metal. If you want him to do the impossible, we need him to believe he can."''\
902
903The god of forges, responsible for the creation of Vash's sword. He seems to currently be forging a weapon for Caliban as well.
904----
905* BadGuysDoTheDirtyWork: [[spoiler:He's not evil, just [[BlueAndOrangeMorality fundamentally amoral]], but he imprisons Tynan in much the same way the Collector imprisoned Vash, a method that none of the heroes would have been willing to enact, especially since just before, Vash simply threatened to hunt him down if he were to cause trouble again.]]
906* BlueAndOrangeMorality: Tahraim is a nice enough guy, but he is fundamentally amoral. He doesn't seem to view people as people, but rather as projects who can either evolve into something more meaningful and interesting or stagnate and become worthless. [[spoiler:For instance, the reason he declined to craft the Collector's god-imprisoning knife is not because her work would at best condemn a god to an AndIMustScream fate, but because if he did the work for her, she might not have been able to grow. By the same way of reasoning, he gave Vash materials that could be made into a weapon that could defeat Tynan while letting him figure out ''how'' to use it by himself, since a weapon that was just given would have been inferior by his standards, thus risking the death of Vash's entire city under Tynan's assault.]]
907* CrypticConversation: He tends to be very cryptic when he talks, dropping hints and suggestions about what conclusions he wants his conversational partner to come to but never outright saying what he means.
908* DeityOfHumanOrigin: [[WordOfGod Word of Red]] reveals he's the only mortal[[note]]His brown skintone, his fire powers, his knowledge of Crucibles, his marking on his left cheek similar to Dainix's fire markings, and the fact that Caliban knows him well and, according to Red, when he was still mortal, all imply that he may be an Ignan[[/note]] to have ever ascended to godhood. How he even did it is unknown, and considering [[CrypticConversation his personality]], it's unclear whether or not he'll ever come clean.
909* FieryStoic: He is sedate, if a bit tricksy, and is heavily associated with fire due to being the god of forges as well as having fire powers.
910* ForgedByTheGods: The main reason anyone comes to him is for this.
911* GlowingEyes: His eyes glow a solid, pupil-less yellow-white.
912* GuileHero: Well, hero is a bit of a stretch, but as the god of forges, one of his domains is creativity, and suitably, he's quite cunning.
913* JerkWithAHeartOfGold: He can be utterly insensitive about the dangers people around him face, like when he simply treated Vash's imminent destruction by flooding as mere fire for the forging of Vash's sword or [[spoiler:when he put down Zuurith for feeling devastated by the same threat menacing his city]], but he's invested in seeing people growing and overcoming their obstacles, and is overall friendly outside of these circumstances.
914* TricksterMentor: He takes the view that a lesson is most valuable is the learner comes to it themselves instead of being simply told what it is. He consequently refuses to simply tell people what they need to learn, instead preferring to push and prod them into coming to their realizations themselves.
915* UltimateBlacksmith: He's the god of forging and smithing, and is famed for his ability to produce fantastical and supernatural weapons.
916* XanatosSpeedChess: He capitalizes on the convergence of four world-shaking powers (Kendal, Tynan, [[spoiler: and the Life Primordial's and Void Dragon's Vessels, Alinua and Erin]]) on Dainix's location to help Caliban in getting him out of prison.
917[[/folder]]
918
919[[folder:Argist]]
920[[quoteright:634:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2024_02_12_at_12829_am.png]]
921-> ''"I so rarely incarnate for leisure or relaxation. You would be doing me the highest favor by simply helping me savor this lovely pot of tea."''\
922
923The god of a coastal city and major trade port.
924----
925* TheChainsOfCommanding: A minor example, but he does mention that he rarely incarnates for relaxation or leisure.
926* CondescendingCompassion: How Falst sees it. Argist wants what's best for Kendal, but essentially tells him to sit on the sidelines while he gets the gods to handle the Collector.
927* EarFins: Part of his oceanic theme as the god of a coastal city who has trade relationships with Sekrai and merfolk.
928* RoyalWe: In his conversation with Kendal, Argist switches between using "I" when speaking for himself on a personal level as an individual and "we" when speaking in his capacity as a city god.
929* SexShifter: According to [[https://comicaurora.tumblr.com/post/742147231186075648 Word of Red]], Argist uses a masculine human form when incarnating on land and a merfolk form, which doesn't fit into the Elder Races' usual divisions of gender, when incarnating for underwater diplomacy.
930[[/folder]]
931
932
933!!Primordials
934
935[[folder:In General]]
936* AllegoricalCharacter: All Primordials embody a concept. While we do not know yet which concept is personified through the Light Dragon, we know which are associated with the Elementals and the Void Dragon:
937** Stone: Stability/Loyalty
938** Fire: Transmutation
939** Wind: Communication
940** Water: Flexibility
941** Lightning: Connection
942** Life: Adaptation/Survival
943** Void Dragon: Consumption
944* BizarreAlienBiology: Most of the primordials' bodies fell apart after their deaths, but what's left of them heavily implies that their anatomy was very strange.
945** Stone stayed the most intact after dying and thus his anatomy is the most well-documented. He possessed [[MultiArmedAndDangerous six arms]] and three hearts; his flesh was made of rock, his blood and nervous system comprised various metals, and his bones were made of crystals. His circulatory system makes up the Singing Caves.
946** What remains of Primordial Fire are "cores" that draw fire energy towards them and compel the energy to burn. These cores are responsible for volcanoes in this world.
947* EldritchAbomination: At their core, each primordial was the personification of a principle, which physically manifested as each of the elements. For example, the principle of stability was embodied in Primordial Stone.
948* HeroicSacrifice: The Elemental Primordials gave their lives to [[spoiler:imprison the Void Dragon and stop him from consuming all of existence]].
949* PaintingTheMedium: Their speech is just written out on the page (and in fancy font) instead of being confined to speech bubbles.
950* PosthumousCharacter: All six of the elemental primordials are long-dead by the time the comic begins, and most of what we know about them either comes from the study of their corpses or [[spoiler:the Void Dragon, the Primordial who killed them]].
951[[/folder]]
952
953[[folder:Life]]
954[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/primordial_life.png]]
955->''"I NEEDED EYES THAT DID NOT HATE WHAT I HAVE BECOME"''\
956
957The Primordial being who embodies Life and fused with five others to create the world. First seen after Alinua's magical overload, her goals and desires are [[AmbiguouslyEvil unknown]].
958----
959* AndIMustScream: [[spoiler:Having been revived by the Collector, she regained consciousness to find that her body had been split up into millions of life forms; trying to do ''anything'' had catastrophic results. She had grown to hate what she had become before she managed to successfully make Alinua her vessel.]]
960* AmbiguouslyEvil: The Collector believes she wishes to be freed, which would destroy the world, but it's unclear if this is actually her desire, or if it is just the Collector's misinterpretation. Falst notes that her behavior manifested through Alinua, especially being angered by the existence of chimeras, supports her ''not'' being an OmnicidalManiac as she'd have no reason to care so much about something she only saw as part of her prison. [[spoiler:Her later appearance to Alinua in a dream explains that while she does care about current life, she's also had a hard time adjusting to the new state of being and caused the Chimera Plague by complete accident while trying to simply interact with the world. She needed a vessel so she could experience mortal perspective and learn to deal with being split up. She appears to genuinely care about Alinua's safety and regrets her role in the Chimera Plague's creation.]]
961* AuraVision: She appears to see the world this way, and by extension so can [[spoiler:Alinua after becoming her vessel]].
962* BackFromTheDead: She is one of the six Primordials who died sealing away the Void Dragon. The Collector reawakened her when she discovered her truename.
963* BerserkButton: She becomes enraged whenever someone uses her magic to twist living things into unnatural beings.[[spoiler: The only reason she didn't do something horrible to Dr. Jolon for his chimera army is because Gleicann persuaded her to let him do the honors.]]
964* TheDreaded: The Void Dragon's reaction to seeing her was to immediately hide inside Erin's body. To further prove this was specifically Life that he feared, he did not react like this [[spoiler:when he thought he was going against Fire in the body of Dainix]].
965* EldritchAbomination: Before anything else, she embodies the principle of adaptation and survival, which may have enabled her to come back to life after she was killed, unlike the other primordials. Her power is considered the most dangerous of the elements for its unique ability to pass through the soul barrier, allowing for all sorts of BodyHorror. That said, she's a more benevolent example than, say, the Void Dragon, as she takes offense to mages using her power to create chimeras.
966* ExtraEyes: She has many eyes.
967* GlowingEyes: Her eyes glow bright green.
968* GreenMeansNatural: Green is her signature color and is thereby associated with a field of magic that concerns living things and is widely used for healing and directing plant growth.
969* GreenThumb: She has demonstrated great control over plants, forming them into lassos to subdue others.
970* MotherNature: As the embodiment of life energy, her essence is within every living thing on the planet, and she gets really angry with people who mutate creatures with her power.
971* MultiArmedAndDangerous: She has multiple of every body feature, including arms, and is so far the only Elemental Primordial that is actively feared by the Void Dragon.
972* NonHumanNonBinary: Refered to with she/her and they/them pronouns, [[AllThereInTheManual according to the Characters page.]]
973* NonMaliciousMonster: [[spoiler:Her reawakening caused the notoriously deadly Chimeric Plague, but she was simply trying to figure out how her essence was arranged now that she wasn't a single body anymore, essentially causing massive damage whenever she tried to move.]]
974* PaintingTheMedium: Her words are not contained within speech bubbles, and the font they are written in is shared only with her fellow Primordials the Void and Light Dragons.
975* PowerIncontinence: [[spoiler:The Chimeric Plague is her accidentally inducing this in her chosen vessels by pouring more of her power into them, hence why she refuses to use Alinua as a vessel unless absolutely necessary.]]
976* PowerStereotypeFlip: Life magic is usually considered to be a gentle, supportive kind of magic, but in this comic, Life's powers are seen as the most terrifying of the six Elemental Primordials, due to her ability to mutate living beings into horrifying creatures. That being said, Life herself ''strongly'' objects to people using her power this way.
977* WillfullyWeak: [[spoiler:She limits her possession of Alinua to the absolute minimum, since every time before, her attempting to possess previous bearers of the Chimeric Plague caused them to overload with magical energy.]]
978[[/folder]]
979
980[[folder:Fire]]
981The Primordial being who embodies Fire and fused with five others to create the world. Much of what we know about him is from the Void Dragon's account.
982----
983* HotBlooded: Fittingly for the embodiment of fire, he was reckless, emotional, and had a temper.
984* MistakenIdentity: The Void Dragon mistakes [[spoiler:Dainix's Crucible form]] as Fire, leading to wildly underestimate the former.
985* NotSoDifferentRemark: The Void Dragon compares himself to him when faced with [[spoiler:a fully transformed Crucible Dainix]], in terms of powers and temperament.
986* PlayingWithFire: [[SarcasmMode Surprisingly, considering his name.]]
987* WalkingWasteland: He apparently killed everything he touched.
988[[/folder]]
989
990!! The Paladin Order
991
992[[folder:The Light Dragon]]
993[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/light_dragon.png]]
994->[[AC:"Our battle has raged since the birth of your species. There is always time to fight back."]]\
995
996A counterpart to the Void Dragon worshipped by the Paladin order. She is widely believed to not have existed originally, but instead having emerged thanks to the faith of their followers.
997----
998* ClapYourHandsIfYouBelieve: It is thought that the Light Dragon did not exist originally, but as its faith spread, more people believed in and worshipped it, until it became a genuinely real deity. [[spoiler:Though recent evidence casts doubt on that theory...]]
999* FlatEarthAtheist: Inverted. In a world where gods are explicitly real and regularily interact with mortals, the paladins seemingly chose to worship a god who does not exist.
1000* GoodCounterpart: The Light Dragon is, surprise surprise, one to the Void Dragon, dedicated to preserving and nurturing life where the Void dragon wants to destroy it.
1001* HeroicRRoD: In the prologue of Arc 2, she admits to Lord Stefan that she has spread thin. Considering she possessed a dragon who flew for more than a week straight and was looking through the eyes of many of her followers to track down Erin ''and'' granting the Paladins their powers, not to mention her own Avatar flying towards Erin's position, it's understandable she would feel this way.
1002* LightIsGood: Her magic is of a bright blue-white, and she's the BigGood of the Paladin Order and seeks to stop the Void Dragon's endless destruction.
1003* PaintingTheMedium: Like the Void Dragon, her words are not contained by speech bubbles, and her font is only shared with him and the Life Primordial.
1004* SelfFulfillingProphecy: The Paladin Order started out as a cult based off of Ancient religion which stated the world was built by two dragons, one Dark (aka the Void Dragon) and one Light. The current scientific consensus is that this is patently untrue, but that the idea gaining followers until they eventually became numerous enough ended up making their god real. Erin finds it very frustrating that a religion based on an incorrect theory created its own proof. [[spoiler:However, his research into the memoirs of Huracan, which he claims contains knowledge no one could have faked knowing, more or less disproves this theory.]]
1005* SatanicArchetype: Surprisingly, considering her benevolent nature, she's this to [[spoiler:the Void Dragon's [[TheMaker creator god]]. She is associated with light and the sky, much like Lucifer Morningstar, whose role in the inception of mortals was to "corrupt" them with sentience, much like Satan who tricked Adam and Eve into eating the Fruit of Knowledge.]] In addition, she's able to possess people other people, although she limits her full possesion to dragons, whereas she [[SymbioticPossession doesn't override the will of her followers and her Avatar when she possesses them]].
1006* SymbioticPossession: She can use the eyes of her followers without overriding their free will, and her Avatar, the Paladin Champion, fully shares his body with her, as evident by his eyes being similar to [[spoiler:Erin when under the influence of the Void Dragon]].
1007* SpannerInTheWorks: [[spoiler:After the Void Dragon finally creates a mortal who can influence the Primordials' lingering energies, they intervened to give them sentience as well as to their entire kind, forcing him to resort to more creative ways of freeing himself.]]
1008* UniformityException: The primary reason why scholars dismiss her being an eighth Primordial is that she had no influence in the creation of the world, unlike the Elemental Primordials and the Void Dragon, whose influence has been documented as a potential consumptive seventh element.[[spoiler: Turns out, her influence is HiddenInPlainSight; she gave mortals free will and sentience.]]
1009* WrongContextMagic: In order to use elemental magic, a mortal's soul must have soul channels in order to influence the elements. Void magic, despite using [[spoiler:the power of a still living primordial, the Void Dragon]], functions the exact same way. However, Light magic does not seem to follow this rule, as the [[AntiMagic notoriously sturdy]] Ancients could use it, [[spoiler:as well as Falst, a Ferin, and thus part of a species who famously never bore mages]].
1010[[/folder]]
1011
1012[[folder:Paladin Champion]]
1013[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_06_10_at_40718_am_548x1024.png]]
1014->''"Poor thing. Your cursed hunger has driven you to such depths. Who were you, I wonder? Before you were lost in the dark? They deserved better than this."''\
1015
1016A member of the Paladins who uses his impressive abilities to slay monsters.
1017----
1018* [[DemonicPossession Angelic Possession]]: He seems to be the Light Dragon's avatar, as his eyes are very similar to Erin's when under the control of the Void Dragon.
1019* ClaimedByTheSupernatural: Even when he is not channeling Light magic, he has completely black sclera as well as reptilian pupils.
1020* EstablishingCharacterMoment: Effortlessly kills a Cave Crawler and then empathizes with the human it once was.
1021* LaserBlade: Channels the power of his patron into a blade of light emitted from his hand.
1022* MysticalWhiteHair: He has white hair and supernatural powers.
1023* PowerGivesYouWings: He gains [[PowerGlows glowing]] wings while powered-up by his patron.
1024* PowerGlows: When powered-up, his [[GlowingEyes eyes emit light]] like a god's eyes, and he gains glowing wings.
1025* SingleStrokeBattle: [[https://comicaurora.com/aurora/1-7-32/ Effortlessly]] cleaves a charging cave crawler in two with one strike from his weapon.
1026* SympathyForTheDevil: He laments the fate that befell the person who became the cave crawler he's fighting in his introduction, and shows no pleasure at all when he kills them.
1027[[/folder]]
1028
1029[[folder:Theia]]
1030[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/junior_archivist.png]]
1031-> ''"Preserving the truth is the sole duty of the Archive."''\
1032
1033A young Paladin working at the Archives in Zuurith as the Junior Archivist.
1034----
1035* BerserkButton: She can handle Erin's disbelief in the precepts of the Paladins, but she draws the line at his suggestion that the Archivists are nothing more than totally accurate while copying their older records.
1036* BerserkerTears: [[spoiler:She's crying tears of rage by the time the people of Zuurith have cleared the slopes of the valley after she realized she was tricked by Erin.]]
1037* DeadpanSnarker: Best demonstrated when she bluntly shoots down an overconfident Erin's request to access the entirety of the Paladin Archives despite not being part of that order. Falst finds her hilarious.
1038--> '''Erin:''' I am an honorary ambassador for Asera. Surely there must be an exception!\
1039'''Theia:''' Take it up with Zuurith if it matters that much to you. Maybe [[PrinciplesZealot he]]'ll break the rules if you ask him nicely.
1040* DragonWithAnAgenda: [[spoiler:She tags along with Shrike after she voices that she wants to go after Alinua, but Theia's goal is not Alinua, but Erin.]]
1041* EtTuBrute: [[spoiler:Finding out that Erin lied to her and was in fact the vessel for the Dark Dragon her order have been fighting this whole time leaves her shocked and furious.]]
1042* HardLight: A rare fantasy example. As a Paladin, she can shape and use light like it was tangible matter, as seen when she uses a hand made of light to open a window.
1043* HeroAntagonist: [[spoiler:She decides to go after Erin with the intention of stopping the apocalyptic threat that the Void Dragon poses.]]
1044* ImportantHaircut: [[spoiler:She has cut her hair short by the beginning of Arc 2, as she goes on her own quest separate from the order.]]
1045* InspectorJavert: [[spoiler:She opposes Erin for being the Void Dragon's Avatar, not realising he might not be exactly happy to be possessed by him and is actively working to undermine him.]]
1046* LightIsGood: She's a NiceGirl working for an order whose goal is to stop TheEndOfTheWorldAsWeKnowIt, and in addition to her Light magic, she's dressed in a pale blue dress. [[spoiler:After she resolves to go after Erin, she changes to a more practical outfit with darker earth tones, signifying her change to a HeroAntagonist]].
1047* MagicLibrarian: She's the Junior Archivist, and as a Paladin, she can use light magic.
1048* ReasonableAuthorityFigure: Once Erin acts more respectfully and actually listens to her, she's entirely fine with agreeing to his request under her supervision.
1049[[/folder]]
1050
1051[[folder:Huracan]]
1052[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/huracan_5.png]]
1053-> ''"So long as my Lady can guide them, they will never be defenseless."''\
1054
1055The founder of the Paladin order and the former High Priestess of the Light Dragon.
1056----
1057* TheAgeless: [[spoiler:Since her city was destroyed, she has counted 200,000 sunrises (roughly 526 years in the world of Aurora) by the time she has recounted her history to Umatz, and has not visibly aged at all during that period.]]
1058* BenevolentPrecursors: While she and the rest of the Ancients feared elves and humans for their affinity with the elemental winds, she came to realize they were not dangerous, and welcomed them in the Paladin order.
1059* BigGood: She's the founder of the Paladin order, an organisation whose purpose is to prevent the [[EldritchAbomination Void Dragon]] from wreaking destruction.
1060* SadlyMythtaken: InUniverse. Huracan, as well as the rest of the Ancient worshippers of the Light Dragon, believes that the Primordial Dragons collaborated together on the creation of mortals. [[spoiler:In reality, the creation of mortals was a ploy by the Void Dragon to escape the prison created by the Elemental Primordials, which was thwarted by the Light Dragon giving them sentience and free will.]]
1061* TouchedByVorlons: [[spoiler:During the destruction of the Second Great City by the Void Dragon, she was exposed to intense elemental energies and rendered ageless.]]
1062* UncertainDoom: [[spoiler:Even though the end of her memoirs states that she has trained elves and humans to commune with the Light Dragon in order to continue her cult after their death, the revelation that she became immortal means she might still be alive somewhere.]]
1063[[/folder]]
1064
1065%%[[folder:Lord Stefan]]
1066%%[[quoteright:480:https://static.tvtropes.org/pmwiki/pub/images/lord_stefan.png]]
1067%%-> ''"That is why we serve you, my Lady. So that you need not shatter yourself fighting alone."''\
1068
1069%%Crown of the Sept and Bearer of the Light Dragon's Horns, he assembles the Paladins to take the Void Dragon's Avatar down.
1070%%----
1071%%*SympathyForTheHero: He's saddened to learn how young Erin is.
1072%%[[/folder]]
1073
1074!!Other Characters
1075
1076[[folder:Vash's Citizens]]
1077[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vash_citizens.png]]
1078[[caption-width-right:350:[[labelnote:Click here to see their appearance in chapter 19]]https://static.tvtropes.org/pmwiki/pub/images/dead_vash_citizens.png[[/labelnote]]]]
1079
1080The citizens of the city of Vash, who have been harried for weeks by the Collector's chimeras at the beginning of the story.
1081----
1082* BarredFromTheAfterlife: They cannot move on until their connection with the mortal world is broken, something that cannot be done now that Vash is stuck in the Collector's prison.
1083* CheerfulChild: [[spoiler:Even in death, Vira remains as optimistic and excitable as they were in life.]]
1084* DeadPersonConversation: [[spoiler:They return as ghosts to rouse Kendal from his despair following everything that happened in Zuurith.]]
1085* EyeScream: Beran's left eye is covered in bandages, and it's implied to have been caused by the chimeras surrounding Vash.
1086* FirstEpisodeTwist: Their untimely death at the hand of the Collector in the first chapter is the inciting incident and one of Kendal's core motivations.
1087* GlowingEyelightsOfUndeath: [[spoiler:As ghosts, their eyes glow the same shade of blue as Kendal's eyes.]]
1088* JacobMarleyApparel: [[spoiler:They are all wearing the same clothes in their posthumous appearance in chapter 19 as they did right before their death in the first chapter.]]
1089* LegacySeeker: [[spoiler: A more collective and less self-interested example. Now that they are dead, the only solace they have is Kendal's extensive memory of their culture and way of life.]]
1090* MonochromeApparition: [[spoiler:Their ghostly forms are a very heavy dark blue tint.]]
1091* PeacefulInDeath: [[spoiler:Despite their death at the hands of the Collector and their souls being unable to move on, by Chapter 19, they have come to terms with their fate, and are instad hopeful for their legacy to carried by Kendal.]]
1092* SupernaturalLight: [[spoiler:As ghosts, their bodies are covered in blue swirls.]]
1093* WeHardlyKnewYe: They appear in a grand total of two pages before being crushed by the Collector along with their city.
1094[[/folder]]
1095
1096[[folder:Luran]]
1097[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/magistrate_luran.png]]
1098->''"Maintaining the safety of my town is paramount. I must be sure of your intentions before I allow you through."''\
1099
1100The Magistrate of the town of Windscrest.
1101----
1102* HalfHumanHybrid: Luran is one of the first half-elves we see.
1103* HospitalityForHeroes: Alinua grows a ginormous life-sustaining tree to help Windscrest rebuild its infrastructure after the Storm of Magic disappears, after which he's more than glad to gift our heroes a couple of [[BuffySpeak goat-horse-things]] for free.
1104-->'''Kendal:''' We need to head into the wastes as soon as possible. Do you have two riding animals we could buy?\
1105''{{Beat}}''\
1106'''Luran:''' BUY?!
1107* ReasonableAuthorityFigure: His primary concern is the safety of Windscrest and all of its citizens. After the perplexing destruction of Vash, he questions Kendal and Alinua on how they were involved, but listens to their accounts and genuinely tries not to make assumptions. After he's convinced of their innocence, he apologizes for getting accusatory.
1108[[/folder]]
1109
1110
1111%%[[folder:Vienne]]
1112%%[[quoteright:295:https://static.tvtropes.org/pmwiki/pub/images/vienne.PNG]]
1113
1114%%----
1115%%[[/folder]]
1116
1117[[folder:Tarren]]
1118[[quoteright:596:https://static.tvtropes.org/pmwiki/pub/images/tarren.jpg]]
1119-> ''"That nausea is valuable calibration data!''"\
1120
1121A magical engineer from the Aseran Academy doing a work study in Argist. They offer Erin a ship to travel to Helm.
1122----
1123* ActuallyPrettyFunny: They take Erin's snark in good fun, even appropriating his description of their experimental ship as a "deathtrap".
1124* GeniusCripple: They're at the forefront of engineering advancement, and they also wear joint stabilizers and use crutches to walk around.
1125* {{Keet}}: They're cheerful and optimistic, especially when it comes to scientific experimentation.
1126* MadScientist: A lighter example than most. They're not unethical, but they are very much willing to take risks for big ideas, [[https://www.tumblr.com/comicaurora/740873439997509632/loving-aurora-in-general-but-want-to-call-out-one to the point of harming themselves for life]].
1127* {{Magitek}}: Their specialty. The ship they built is a perfect example: it's built from transmuted argent to keep it light and solid, and it has several lacrimas programmed to manipulate the elements in a specific way to improve the performance of the ship.
1128* MakingASplash: They're a Water mage.
1129* MedievalStasis: Defied. They're the first person to successfully make a ship out of metal, rather than wood, and in general, are working with the purpose of technological advancement.
1130* PowerIncontinence: The reason that they got [[PowerNullifier Sealed]] is because they were apparently channeling ''in their sleep'', increasing their proneness to Water corruption.
1131* PowerNullifier: [[DownplayedTrope With a workaround built-in]]. Their sealing tattoo stops them from casting freehand, which is a big deal for someone who needs crutches to walk around, but they can still cast Water magic by touching it with their other hand.
1132* ScienceFoils: With Erin. Whereas he's serious, cautious, and works primarily with magical theory and spellcasting, they're relaxed, experimental, and works with lacrimas to make machines.
1133* ScienceWizard: Tarren uses a combination of mechanical engineering and lacrima programming to invent new vehicles.
1134* SuperpowerDisability: They're prone to Water corruption and have suffered from it over the years. Water corruption erodes the body over time e.g. causing damage to joints, which is why they need mobility aid. Their ability to cast Water magic unimpeded was slowly worsening it to the point that they had to get Sealed, which wasn’t helped by their PowerIncontinence.
1135[[/folder]]
1136
1137
1138[[folder:Pip]]
1139A member of a species of telepathic rodents who lives in the woods near the city of Vash. She appears in a [[https://www.tumblr.com/comicaurora/732207127093968896/cough-exhaustion-was-what-eventually-shook-her short story]] written by Red posted on her tumblr.
1140----
1141* BadassAdorable: {{Implied|Trope}}, if the sword strapped to her back and her job as a scout are any indication.
1142* CartoonCreature: She's obviously some kind of rodent - having gray fur, whiskers, four paws, and a tail, and being able to fit in a chimera's paw print - but it's not exactly clear if she's a mouse, rat, or something else in specific.
1143* CuriosityIsACrapshoot: Despite being very tiny and very, very scared of the Long Shadows, Pip is nonetheless driven to explore and uncover new knowledge. Unfortunately, her attempt to probe the Weeping Shadow's mind for answers [[MindRape assaults her with its fears and misery]].
1144* HeroOfAnotherStory: Pip's story centers around her search for information regarding the intruders in her forest and her encounter with the Weeping Shadow, who are all but explicitly stated to be the Collector's chimeras and Alinua respectively.
1145* HumansAreCthulhu: Humans and elves, or the Long Shadows as her species calls them, are still quite terrifying to her despite her thirst for knowledge. Pip describes them as having a "love of smooth things" that distinguishes their odd geometric constructions (walls, buildings, and crop fields) from natural formations. Their thoughts are apparently dark and slow, containing knowledge beyond the rodents' comprehension, in contrast to their own bright and clear minds.
1146* PsychicBlockDefense: Pip can close off her mind from others' thoughts, which is noted to be something that most of her species can't do at all. That said, it does take effort to maintain, and particularly powerful mental forces (namely, the Weeping Shadow's grief) can overwhelm it.
1147[[/folder]]
1148
1149!!Races
1150
1151[[folder:Humans]]
1152[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aurora_humans_0.png]]
1153[[caption-width-right:350:Top row: uninfluenced humans. Second row: fire-, wind- and lightning-influenced humans. Third and fourth rows: stone-influenced humans, including crystal, glass, and metal subgroups. Bottom row: water-influenced humans.]]
1154
1155One of the three Elder Races and the most versatile of the three. Humans have proved the most adaptable to elemental influences, and have diversified into a considerable number of sub-races and offshoots.
1156----
1157* AmazingTechnicolorPopulation: Humans are for the most part limited to real-life shades, but elementally-adapted populations can possess skin in multiple striking shades.
1158* CharmPerson: Wind-influenced humans, AKA sirens, have very compelling and persuasive voices. Their speech cannot be misunderstood, which can be abused to make other people reach the conclusions they want them to. They are viewed with some distrust because of these traits.
1159* EarFins: The Sekrai possess these to indicate their aquatic nature.
1160* FishPeople: Water-influenced subspecies, such as the Sekrai, often develop into finned, fishlike ocean dwellers.
1161* HumanSubspecies: There are many, including the Stonekin and Ironhill people, who adapted to various environments and magical conditions.
1162* HumansAreSpecial: By virtue of being so adaptable, and consequently producing the most powerful and versatile mages.
1163* IncapableOfDisobeying: Metal-caste humans are born without a sense of agency, called a "Spark", and will do whatever they are told to do. They usually gain their Spark around puberty, though certain factors can prevent them from doing so. They still have feelings and opinions, but there's a disconnect between their thoughts and their actions.
1164* OurHumansAreDifferent: Humans are one of the three primary mortal races, alongside elves and the long-vanished Ancients. They're generally defined by adaptability, by being attuned to all six elements, and through that by possessing a degree of stability that the wind- and lightning-aligned elves lack. They're the most widespread species in the world and have adapted to life in multiple environments, although in the process have split into a considerable number of HumanSubspecies that can vary significantly from the human baseline, such as the horned Stonekin with rocky plates in their skin, the metal-skinned Ironhill people, and the bioluminescent, ocean-dwelling Sekrai.
1165* PlayingWithFire: Almost all Ignans are innately born with the ability to control fire.
1166* WorldOfTechnicolorHair: It's common for human variants, especially the crystal-influenced, to sport vividly colored hair in almost any shade of the rainbow.
1167[[/folder]]
1168
1169[[folder:Elves]]
1170[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aurora_elves.png]]
1171[[caption-width-right:350:Major elf sub-species.]]
1172
1173Another Elder Race with tendencies to be more strongly composed of wind and lightning. They generally are either Wind or Storm Elves, with a few smaller minority groups.
1174----
1175* AmazingTechnicolorPopulation: While humans are mostly in realistic colors barring the more elementally-adapted kinds, Elves tend to have colorful skin as a baseline trait, most often in sky-like colors such as blues, purples, and pale greys.
1176* {{Demihuman}}: They look very similar to humans, though admittedly the definition of "human" in this world is pretty flexible...
1177* OurElvesAreDifferent: Elves in this world generally live alongside humans and most have no problem befriending or even marrying and having children with them. Though they live somewhat longer than humans, they are a lot less durable and versatile. They're very closely tied to the elements of wind and lightning and are often weather mages, and tend to possess literally "airy" dispositions. Multiple populations exist, including the main divide between wind elves (more tied to wind, taller and with lighter skin) and storm elves (more tied to lightning, shorter, stockier, and with darker skin and smaller ears). Smaller groups include the dark elves, who live underground and have skin mottled with star-like spots, and the extremely isolationist cloud elves who live in a chain of [[FloatingContinent floating islands]] with little contact with other folk.
1178* PointyEars: All elves have these, although how long or wide they are depends on which sub-species they are.
1179[[/folder]]
1180
1181[[folder:The Ancients]]
1182[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2019_11_01_at_94925_am.png]]
1183[[caption-width-right:350:Drawing of an Ancient next to a human and an elf.]]
1184
1185The third and final Elder Race, who lived on the surface while elves and humans were still living in the Singing Caves, but have long since died off.
1186----
1187%%* AbusivePrecursors: The full extent to which they were isn't known, but a significant number of them were afraid of them, so much that some of their automatons were programmed to attack humans and elves with high attunement to the elemental winds and extract their fellow Ancients to a safe location.
1188%% Needs a better suited trope than Abusive Precursors.
1189* ImmunityAttrition: While they were heavily ResistantToMagic, which is what allowed them to build their civilization on the surface while humans and elves were largely confined to the Singing Caves to avoid elemental corruption, it seems that sufficiently powerful magic could overpower this resistance and affect their souls. For instance, the founder of the Paladins saw the destruction of her city and while blinded, she was also rendered seemingly immortal, and [[https://www.tumblr.com/comicaurora/735336219922300928/if-its-not-too-much-of-a-spoiler-what-was-the Red implies that]] the BlobMonster the heroes run into in an Ancient facility ''[[WasOnceAMan was]]'' an Ancient that succumbed to cave corruption.
1190* NotSoExtinct: They're not completely extinct, since some elves and humans boast traces of Ancient blood.
1191* OurGiantsAreBigger: They appear to be at least twice the height of the average human.
1192* PointyEars: The prologue and various old drawings show that they had these, though not to the degree of elf ears.
1193* {{Precursors}}: They were the first people to emerge on the surface and built the world's first great civilization. The humans and elves already existed in their days, but were forced to remain underground due to the dangerous elemental winds still blowing in ancient times -- the Ancients, being magically inert, weren't threatened by these. They were extremely technically skilled, and without the ability to control magic themselves still created great cities, spread their civilization across three continents, and constructed artificial means of storing magic to power vast automatons. The destroyed themselves in civil war when the humans and elves were only just beginning to emerge from the underworld, and nowadays their legacy only endures through ruins in the desert, wrecked but sometimes still operational hulks of ancient machinery, and traces of their blood among modern human and elven peoples.
1194* ResistantToMagic: {{Exaggerated|Trope}} to the point of NoSell. The Ancients were so magically inert that they faced no danger from elemental corruption, which was much more threatening to even non-mage humans and elves. They also did not experience elemental influence over the generations.
1195[[/folder]]
1196
1197[[folder:Cloudchildren]]
1198[[quoteright:248:https://static.tvtropes.org/pmwiki/pub/images/cloudchild.png]]
1199[[caption-width-right:248:The first cloudchild we meet.]]
1200One of the Younger Races. A species of small-statured winged humanoids.
1201----
1202* LittlePeople: They never grow taller than four feet, most likely to accommodate for flying.
1203* WingedHumanoid: All members have either bird, bat, or bug wings.
1204[[/folder]]
1205
1206[[folder:Ferin]]
1207The descendants of people cursed by a wizard into animalistic forms, the Ferin are widely distrusted in modern society and often live on the fringes of civilization. Three kinds exist -- "unstable Ferin", who alternated between humanoid and animal forms largely uncontrollably; "shifter Ferin", who can do so at will; and "hybrid Ferin", who have a single, permanent form that blends humanoid and animal traits.
1208----
1209* ArtificialAnimalPeople: The Ferin were originally created about a thousand years ago by a mage who went around cursing people they didn't like into animalistic forms. No one's sure how they did it or how it was even possible, and research into the curse was forbidden.
1210* BeastMan: Hybrid Ferin were permanently turned into forms that hybridize human and animal traits, often sporting the eyes, fangs, claws, manes or tails of their associates creatures on otherwise human or elven bodies.
1211* BlessedWithSuck: While the curse they've inherited tends to give them a number of useful abilities, they're also shunned by humans much of the time due to their misguided fear of them, as well as them being incapable of channeling magic.
1212* FantasticRacism: Ferin are deeply feared and distrusted in human and elf societies. They're seen as inherent threats to others' safety and to civilization, and often considered to be essentially animals. When they're tolerated, this is often on the basis of their perceived threat level. "Prey Ferin", with the nature of more "docile" animals, can make a life in urban areas, but "predator Ferin" are usually forced out into the wilderness. Acceptance has been growing over time, and in more metropolitan areas, Ferin can live with a minimum of distrust, but it's slow going.
1213* HalfHumanHybrid: {{Averted|Trope}} in an interesting way. Ferin ''can'' reproduce with humans and elves, but their offspring will always inherit the curse at its full power, effectively making "half-Ferin" nonexistent.
1214* HerbivoresAreFriendly[=/=]PredatorsAreMean: InUniverse, this is the reasoning behind the increased prejudice towards predator Ferin and the begrudging tolerance of prey Ferin.
1215* HealingFactor: Ferin heal from injuries remarkably quickly compared to other races, with even damage to their souls closing up fast enough that life magic stops having much of an effect after a few hours.
1216* OurWerebeastsAreDifferent: The first Ferin to be created were cursed to alternate between human and animal shapes. The very first did so uncontrollably, shifting between forms either randomly or based on their emotional states, while later ones could do so at will. Their humanoid forms typically still sported tells of their true nature, typically in the form of odd eye or hair colors. Later Ferin were instead cursed into permanent, hybrid BeastMan forms, but as ferin breed true the earlier strains still exist alongside them.
1217* ResistantToMagic: Their souls are notoriously hardy and magic-resistant. That doesn't make the physical component of the magic hurt any less, but elemental energy will have a very hard time getting through at all. This is {{deconstructed|Trope}} when it's explained that their tightly-woven souls also render them incapable of being mages, which is a major factor in why the civilized world doesn't want the otherwise flourishing Ferin population to become a majority. It's theorized that Ferin souls had to be extremely stable in order to adequately bind together human physiology with incompatible animal mutations.
1218%%* SuperSpeed
1219%%* SuperStrength
1220%%* SuperToughness
1221[[/folder]]

Top