1 | %% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them. |
2 | %% |
3 | [[quoteright:346:https://static.tvtropes.org/pmwiki/pub/images/523px-Crucible1_2735.png]] |
4 | [[caption-width-right:346:[[WeirdnessMagnet A mere fraction of what goes on in the game]]]] |
5 | |
6 | ->''Would you like to play a game?'' |
7 | -->-- '''CRUX''' |
8 | |
9 | On September 13th, 2011, an email was sent to several members of Slender Nation inviting them to play [[DeadlyGame a game]]. The sender, CRUX_crucible said the game would begin on October 1st, and encouraged those who received the email to spread the word. A thread was posted about it on Slender Nation, and several members agreed to join. |
10 | |
11 | Shortly after, someone named D started a blog vowing to find out about CRUX and to stop his games, and a mysterious third party, ARC, who seems to have a connection to CRUX, revealed himself. |
12 | |
13 | Then some shit went down, and the rest is merely an issue of who is dead, and who becomes the next servant of the TREE. |
14 | |
15 | (Also contains demon gods.) |
16 | |
17 | Not to be confused with ''Theatre/TheCrucible''. |
18 | ---- |
19 | !!Contains examples of: |
20 | * AnyoneCanDie: Even the Players. ''[[EspeciallyZoidberg Especially the Players.]]'' |
21 | * ArcWords |
22 | -->''"Every dog shall have its day."'' |
23 | %%* AscendedFanon: The addition of COSM/Dean. |
24 | * BreakTheCutie: Gorger going after Allison sends Steph off into the deep end. |
25 | * BullyingADragon: Otherwise known as "poking the bear", which has become a favorite pass-time of Players. Unfortunately this tends to [[DoNotTauntCthulhu backfire really horribly]]. |
26 | * ChildhoodFriends: Dante and Allison. Although due to reasons Allison would rather not get into they have agreed to be JustFriends. |
27 | * ContinuityNod: Sarah returns for a brief moment after breaking up with RED to be screwed by Blackmuse [[spoiler:(AKA, the Duke)]]. |
28 | * CrypticConversation: Almost every conversation with a plot device. |
29 | * CuriosityCausesConversion: Because let's face it, looking for the TREE on purpose is just asking for trouble. |
30 | * DidYouJustFlipOffCthulhu: Zander did this to Gorger in the form of a parody of [[https://www.youtube.com/watch?v=8MC0G-Lbuuk Erasure's "Always"]]. He also literally flipped off Dean (formerly COSM) at the end of a challenge. |
31 | * DealWithTheDevil: The Sins are fond of this. |
32 | * DreamingOfThingsToCome: CRUX's and Near's dreams. |
33 | * DullSurprise: Surprisingly subverted, especially with the number of Genre Savvy players. |
34 | * EldritchAbomination: The TREE. Anyone who looks at it goes crazy and gains a SplitPersonality. |
35 | * EpiphanyTherapy: This is the reason why people become Branches to the TREE. |
36 | * FantasyKitchenSink: As if [[Franchise/TheSlenderManMythos the Slender Man]] and [[Franchise/TheFearMythos the Fears]] weren't enough to deal with. The monsters involved also include {{Skinwalker}}s, [[OurAngelsAreDifferent something akin to angels]], and [[DemonLordsAndArchdevils Demonic Gods]] of the SevenDeadlySins. |
37 | * FigureItOutYourself: Every major plot device. It doesn't matter how much you prod a character either. |
38 | ** "I/We cannot confirm or deny." is pretty much a stock phrase. |
39 | * {{Foreshadowing}} |
40 | ** Each of the practice challenges plus the first three challenges of round 1 represent a seven deadly sin. It is assumed that for every round, there will be a challenge that corresponds with at least one deadly sin. |
41 | * GenreBlindness: A number of characters are guilty of this. Most notably RED and CRUX. |
42 | ** You can also add Dean to that list. |
43 | * GoMadFromTheRevelation: |
44 | ** What happens when you look at the TREE. |
45 | ** Also, anytime somebody mentions to a character that they have a split personality. |
46 | * HeroicSacrifice: Has become very common once Gorger appeared. |
47 | * HiddenPurposeTest: The game. |
48 | * HypocrisyNod: When a Player sacrificed herself for the sake of everyone she loved after promising not to, [[https://www.youtube.com/watch?v=h9v_bCtwlkg&feature=player_embedded she was rather quick to admit it.]] |
49 | * [[IfYouEverDoAnythingToHurtHer If You Ever Do Anything To Hurt Her/Him]]: So far CRUX's [[http://crux-crucible.tumblr.com/post/11214310294 audio recorded]] threat against Dean takes the cake for being the most [[WhatTheHellHero downright disturbing]]. |
50 | * MeaningfulName: Both the CPIRA agents' code names and the names of the Sins. |
51 | ** RedRage's nicknames for the Players. |
52 | * TheMenInBlack: CPIRA |
53 | * NotAGame: A mantra of the Crucible, which many of the Players [[GenreSavvy knew from the beginning]]. |
54 | * NotHimself: Anyone with an alter ego. |
55 | * ObfuscatingStupidity: Happens more often than one can realize. |
56 | * PolitenessJudo: A skill you need to have in order to find anything out that's of the remote importance. See FigureItOutYourself. |
57 | * PoorCommunicationKills: CPIRA's fatal flaw. And they wonder why they lose so many members. |
58 | * ReedRichardsIsUseless: CPIRA full stop. They are ridiculously understaffed, and whenever you need them they're usually dealing with problems of their own or simply not available. |
59 | * RiddleMeThis: Some of CRUX's challenges started out like this. |
60 | * RuleOfDrama: Played for laughs. |
61 | %%* RuleOfScary |
62 | * SanitySlippage: It's either this or you die. |
63 | %%* SeriousBusiness |
64 | * SevenDeadlySins: There's a Fear for every one of them. |
65 | ** Envy -- [[GreenEyedMonster Crusher]] |
66 | ** Gluttony -- [[VillainousGlutton Gorger]] |
67 | ** Greed -- [[{{Greed}} Damocles]] |
68 | ** Lust -- [[TheCasanova Duke]] |
69 | ** Pride -- Unknown |
70 | ** Sloth -- Unknown |
71 | ** Wrath -- Theorized to be Beast |
72 | * ShoutOut |
73 | ** CPIRA's logo is the Swollen Eyeball from ''WesternAnimation/InvaderZim''. |
74 | ** [[Series/MontyPythonsFlyingCircus "Nobody Expects the Spanish Inquisition!"]] |
75 | ** Trickster acts a wee bit similar to The Joker from Franchise/{{Batman}}. |
76 | *** A document from Arkham Asylum also happened to arrive in Dante's mail one day. |
77 | *** [[Franchise/CthulhuMythos Along with a version of the Necronomicon]]. |
78 | ** The Zalgo Virus which forces its victim to type in WebOriginal/{{Zalgo}} text. |
79 | ** The objects that some Players choose to hold on to in order to produce some form of solidarity are referred to as [[Film/PiratesOfTheCaribbeanAtWorldsEnd The Pieces of Eight]]. |
80 | * ShutUpHannibal: Everyone whenever Dean is on. One player even [[https://www.youtube.com/watch?v=Lrr_VVtyUA8&feature=player_embedded#! found a song for the occasion]]. |
81 | * SoWhatDoWeDoNow: After every major plot point. |
82 | * SplitPersonality: Everyone who has seen the TREE has one. |
83 | * SplitPersonalityTakeover: [[spoiler:So far Blackmuse/Pseudomuse, and Trickster/Daft, although Civil/CRUX is well on his way.]] |
84 | * SurveillanceAsThePlotDemands: CPIRA and Trickster respectively. |
85 | * SurvivorGuilt: Almost everyone who's still alive. |
86 | * TemptingFate: Anytime somebody mentions how quiet it's been. It's gotten to a point where players have to knock on wood afterwards. |
87 | * ToThePain: Whenever a victim is being tortured, it's almost guaranteed that you will hear about it ''while'' it happens. |
88 | * ThePlan: CPIRA's plan to save CRUX from himself. |
89 | * TheCallKnowsWhereYouLive: Or at least what websites you frequent. |
90 | %%* TheOmniscientCouncilOfVagueness: CPIRA and the Sins. |
91 | * ThingsManWasNotMeantToKnow: Anything that crawls around inside the Empty City will do. |
92 | * WeirdnessMagnet: The game itself. |
93 | * WhatHappenedToTheMouse: The Skinwalker hasn't been mentioned again ever since its first appearance. |
94 | %%* WhyDontYaJustShootHim |
95 | %%* YouCannotGraspTheTrueForm: The TREE. |
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