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1* The whole plot of ''VideoGame/ChronoTrigger'' is based on preventing one of these by destroying Lavos before it destroys the world. Among other things: Cities are ruined, snow or possibly ash is constantly raining down, robots, mutants and roaches have taken over the landscape and attack anything that crosses their territory, humanity only survives through machines that can keep them alive without feeding them, and there's a factory headed by a genocidal AI that's constantly processing humans into items. [[ArsonMurderAndJaywalking And robot]] JapaneseDelinquents [[ArsonMurderAndJaywalking have taken over a stretch of highway and won't let you pass unless you beat them in a race]].
2* ''VideoGame/MariAndTheBlackTower'': At the start of the game, the world reached the year 2000, but the Black Tower from the past reappeared and released a plague that wiped out most of humanity. The Scitech scientists send Abbie back to the past in order to investigate the Black Tower and prevent the plague from ever happening. This leads to the creation of Timeline 1 of the ''Knights of Ambrose'' series.
3* Let's face it, [[Franchise/SonicTheHedgehog Sonic]]'s world seems doomed to being buried in flames no matter what they do. Silver's goal in life is to prevent this.
4** ''VideoGame/SonicTheHedgehogCD'' uses a system of TimeTravel that sends Sonic into the Past or Future. Bad Future (the TropeNamer) is the result of completing a level without fixing Dr. Eggman's screwing with the past, which results in a dystopia with broken and rusted machinery everywhere. [[InvertedTrope Good Future]] is a result of Sonic foiling Eggman's plans and ends up with advances in technology and nature existing in harmony.
5** In ''VideoGame/SonicTheHedgehog2006'' Silver travels back in time to stop the fiery monster Iblis from destroying the world.
6** In ''VideoGame/SonicRivals 2'', Silver travels back in time to stop the fiery monster Ifrit from destroying the world. Although Silver states in the [[Platform/NintendoDS DS]] version of ''VideoGame/SonicColors'' that the future is a lot brighter now.
7** In ''VideoGame/SonicGenerations'', the Time Eater can access alternate timelines, allowing [[VideoGame/SonicTheHedgehogCD Stardust Speedway (Bad Future)]] and [[VideoGame/SonicTheHedgehog2006 Crisis City]] to be playable levels.
8** In ''VideoGame/SonicForces'', Silver travels back in time to prevent the Eggman-ruled future after this one took over the world during the game's events.
9* ''VideoGame/DCUniverseOnline'' begins with the creation of a BadFuture: a climactic showdown sees DC's superheroes wiped out by DC's supervillains, [[FromBadToWorse and then Brainiac arrives with a massive army]] and nobody is left to stop him. Lex Luthor steals some of Brainiac's tech, goes back in time, and uses the stolen tech to trigger a MassSuperEmpoweringEvent in order to make sure there are enough heroes (and villains) to oppose Brainiac when he arrives.
10* ''VideoGame/SuperRobotWarsAlpha Gaiden'' was almost entirely this: the heroes got sent to the far future where things were a bit messed up. Played with, as through the actions of the protagonists from the past the future ends up becoming a whole lot brighter, and after going back into the past to fight the TrueFinalBoss and averting the disaster that set off the BadFuture in the first place, the characters originally from the future go back to the same world they left, now an alternate timeline of its own.
11** ''VideoGame/SuperRobotWarsReversal,'' on the other hand, ''starts'' you in the Bad Future, then later takes the hero/heroine back to the past to change it.
12* ''VideoGame/EccoTheDolphin: Tides of Time'' has a few levels that take place in a future ruled by the [[PlanetLooters Vortex]].
13** ''Ecco: Defender of the Future'' had ''three'' of them (though they were more {{Bad Present}}s than bad futures, but time travel caused the problem): Man's Nightmare (aka Humans Were Bastards), Dolphin's Nightmare (aka Dolphins Are Also Bastards), and the version where [[HordeOfAlienLocusts the foe]] won.
14* The old [[{{MUCK}} text based]] game ''Time Quest'' was pretty much a series of these. The bad guy was a fellow time traveler who apparently really hated the world and goes back and time and messes up a whole bunch of historical events. Failing to correct any one of them will result in a BadPresent/Future, all completely different. Ironically, only one should actually be possible at any given time, since the earliest unfixed event should negate all later ones.
15** There are several text based games which use a similar concept. They tend to feature changes that you might expect to have generally positive results (along the lines of "let's kill Hitler off during World War I"), but it almost invariably turns out badly ([[HitlersTimeTravelExemptionAct since Hitler isn't around, someone even worse who also happens to be a military genius takes over instead]]... that kind of thing).
16* This is the main plot of ''VideoGame/{{Jak II|Renegade}}'', where Jak & co are sent centuries ahead in time where Metal Heads (which entered their universe through the same portal that sent them ahead in time) have all but destroyed the planet and the few remaining cities are ruled by tyrants such as Baron Praxis and crime lords like Krew. Unusually, this bad future is never prevented from happening, and the characters opt to stay there because [[spoiler:it turns out that Jak and Samos were actually born in that future and their younger selves were sent into the past so that their older selves could defeat the Baron and the Metal Heads. No one ever seems to notice that this actually causes their world to be ruined, since Jak was the one who activated the gate that let the Metal Heads into their world in the first place.]]
17* The NES role-playing game ''VideoGame/TheMagicOfScheherazade'' contains one of the first, if not ''the'' first, video game appearances of this trope. When the heroes visit a land threatened by a winter demon, and then use a [[TimeTravel time gate]] to jump thirty years into the future, they find that, according to future history, they vanished for thirty years. In the meantime, the demon won, and the world's now completely covered in ice.
18* The ''VideoGame/CityOfHeroes'' MMORPG has a mission in which the hero travels to a future in which the villains have won, as part of a story arc to prevent that from happening.
19** ''VideoGame/CityOfVillains'' one-ups it with a story arc in which the villain travels to a future in which ''another villain'' has won, as part of a story arc to prevent that from happening. [[spoiler:There's also the part where the future is the result of the ''player's victory'', masterminded and usurped by the latter one. The EndOfTheWorldAsWeKnowIt is a result of said successful usurping.]]
20* In the first tutorial for ''VideoGame/FusionFall'', the player is accidentally sent to one of these by an error in [[WesternAnimation/DextersLaboratory Dexter's]] time machine caused by Dee Dee, and discovers that Planet Fuse [[TheEndOfTheWorldAsWeKnowIt has almost completely destroyed Earth]] which leads to them returning to the past to SetRightWhatOnceWentWrong.
21* In the fangame ''[[VideoGame/CognitiveDissonance Mother: Cognitive Dissonance]]'', the Applehasers are forced to flee to the future in the Phase Distorter. [[spoiler: This is how you reach one of the Points of Power, the Abandoned Home, which is Ness's house due to being wiped from existence in a ruined Onett]].
22* ''VideoGame/WorldOfWarcraft'':
23** The dungeon End Time, in which players are sent to a future where ''Cataclysm'''s BigBad Deathwing has succeeded in destroying Azeroth, as part of a convoluted plan by the Dragon Aspects to kill him in the present. In this future, the OmnicidalManiac {{Cult}} has won, the {{Eldritch Abomination}}s are free and everything is dead. The worst part? According to the Infinite Dragons (who try to stop the players from preventing this future), ''this isn't the worst possible outcome'', and that stopping Deathwing is only going to bring about worse ones....
24** The isle of Mechagon has some quest where the player is sent to an alternate future in which the forces of King Mechagon have won the CivilWar against the Rustbolt Resistance and brainwashed Prince Erazmin, potentially allowing King Mechagon to [[UnwillingRoboticisation turn Azerothians into machines]].
25** In a similar vein to the above-mentioned End Time, the 8.3 patch features Horrific Visions. In these visions, players are sent to alternate versions of Stormwind and Orgrimmar in an Azeroth where N'Zoth wins and the world's greatest heroes are either corrupted or fighting a losing battle desperately trying to hold on to whatever's left.
26* ''VideoGame/LegacyOfKain'' does this many times.
27** First, ''Blood Omen'' takes place in a typical fantasy world. Then, the setting of the beginning of ''Soul Reaver'' is a vampire-ruled hell (or paradise, for a vampire) where humans are subjugated, the skies are blotted out by huge furnaces and there are apparently no trees (at least, ''Soul Reaver'' hardly contains any kind of plant life, save for some hanging vines seen in locations like the passageway between the Clan Sanctuary and the Abyss).
28** Then, Raziel (for whom THAT bad future was actually a nice present) gets tossed into the Lake of the Dead to burn for eternity. He comes out some unspecified number of centuries later when the vampires are all gigantic, mutated monstrosities.
29** In ''Soul Reaver 2'', Raziel travels into Nosgoth's past, which is a couple decades before the time of ''Blood Omen''. From there, he travels into the future, but only a hundred years or so. This bad future looks a little like the bad future of ''Soul Reaver'', but its badness seems to derive mostly from unpleasant weather and the building he time-travels in being abandoned, as well as demons running loose for some reason.
30** In ''Blood Omen 2'', Kain gets KO-ed for 200 years and wakes up in a world ruled by an order of vampire hunters. Also, everything is grungy and the setting is Victorian with a side order of steampunk.
31* ''VideoGame/DayOfTheTentacle'' does this as its future setting, where Purple Tentacle's army has dominated the world and are holding humans as pets and prisoners.
32* In ''VideoGame/SecondSight'', [[spoiler: John Vattic's adventures in the present are eventually revealed to be premonitions of a future where the mission to Dubrensk went horribly wrong; the Zener Children have been horribly murdered, Jayne Wilde has been committed to an asylum, Colonel Stark and the [=WinterICE=] team have been disgraced, and John's been confined to the Osiris Research facility. Plus, with the tissue samples taken from both the Children and John, many units of psychic soldiers are in production....]]
33** And that's not even the worst. In the original [[spoiler:vision, Jayne and the team were wiped out in Dubrensk. He manages to change the outcome]].
34* ''VideoGame/StarCraftII'' features the mission "In Utter Darkness", which is basically a playable peek into a Bad Future. Basically, [[spoiler:in this other timeline Kerrigan was killed by the Terrans and/or Protoss, leaving the way open for [[BigBad Amon]], a rogue [[AbusivePrecursors Xel'naga]] even the frickin' [[EldritchAbomination Overmind]] feared, to emerge and take control of them. He and his freakish Protoss[=/=]Zerg Hybrids proceed to use the Zerg to completely annihilate every other sentient being in the galaxy, including humanity. The Protoss are [[LastStand the last to go]]. And then once he's done with them, Amon [[YouHaveOutlivedYourUsefulness promptly obliterates the Zerg as well]].]]
35* VideoGame/SpaceQuest Twelve as depicted in ''VideoGame/{{Space Quest IV|Roger Wilco and the Time Rippers}}''. Vohaul's taken over Xenon's MasterComputer. Killer droids patrol the abandoned streets. any living being is taken and [[AndIMustScream given a lobotomy, then fitted with a contraption that permanently holds their eyelids open]]. Roger's KidFromTheFuture is a battle-hardened veteran of LaResistance, and implies that Roger (and Beatrice) do not live to see him grow up. Worse, Roger is sent back to his own timeline, and can ''remember'' what he saw, [[StabletimeLoop but has no way to prevent it.]]
36* The ''VideoGame/EverQuest: Seeds of Destruction'' expansion pack deals with this. The players are sent through the Plane of Time to a period where Norrath had been destroyed by the Legion of Mata Muram- creatures born of sheer chaos. The Gods have been killed, the moons of Luclin and Drinal both destroyed with Norrath, and the sun is about to go nova. The only remaining living creatures are a single tree and Zebuxoruk, the God of Knowledge. He explains that it's the adventurer's responsibility- and the future's only hope- to restore Norrath by traveling back to certain points in time to make sure that history does not deviate from how it originally played out. Meanwhile, ''VideoGame/EverQuestII'' has a heritage quest involving time travel to a ''past'' where clockworks had taken over the entire world just because one person got his hands on a particular robe.
37* ''Franchise/TheLegendOfZelda'':
38** In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Link is taken forward from present to future, the latter being an era in which Ganon rules over Hyrule.
39** ''[[WordOfGod Hyrule Historia]]'' says that ''Ocarina of Time'' causes a BadFuture after the end. In an alternate timeline where Link loses against Ganondorf in the final battle, he gets the complete Triforce and the Imprisoning War begins, leading to ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle]]'' games, ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'' and the [[VideoGame/TheLegendOfZeldaI NES]] [[VideoGame/ZeldaIITheAdventureOfLink games]].
40** Inverted in ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle of Ages]]'' -- it's the ''past'' that's a CrapsackWorld. It's played straight with Symmetry City. In the Bad Future/Present, it stays a ruined LethalLavaLand until you retrieve and fix a certain artifact to prevent a local cataclysm from happening.
41** ''VideoGame/TheLegendOfZeldaTheWindWaker'' plays with this trope. The game takes place in a post-apocalyptic future, where a GreatFlood destroyed Hyrule in an attempt to stop Ganon. However, the events of the game suggest Ganondorf is finally KilledOffForReal, which means that while Hyrule and its legends may be lost forever, the people who survived may no longer have to fear his ongoing cycle of terror. (Which continues with relative frequency in the child timeline.)
42** This is the setting for ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', which takes place [[AfterTheEnd 100 years after]] [[SealedEvilInACan Ganon]] [[TheBadGuyWins succumbed Hyrule into ruin]]. This is also the same future from which [[spoiler:the Champions' successors are [[TimeTravel summoned by Terrako]] to [[SetRightWhatOnceWentWrong help change the past]] in ''VideoGame/HyruleWarriorsAgeOfCalamity'']].
43* Creating a Time Machine and using it to go to the fifth time from the selection in ''VideoGame/SuperScribblenauts'' will send you to a ''{{Franchise/Terminator}}''-esque Bad Future.
44* In ''VideoGame/GhostTrick'', you're basically changing these in the short term, per character, by preventing them from dying. [[spoiler:You're actually already IN the Bad Future, but don't realize it until the end, when you get to SetRightWhatOnceWentWrong... and you wouldn't even have bothered if not for Ray's intervention. And Ray comes from an ''even worse'' Bad Future, where he failed to convince Sissel to help and absolutely everyone remained dead.]] More details can be had at the AlternateTimeline entry.
45* This ''was'' to be the future of ''VideoGame/AsheronsCall'' canon in ''[=AC2=]: Fallen Kings'', but with the death of [=AC2=] and the subsequent abandonment of its story, the future of Dereth remains a mystery.
46* In ''VideoGame/{{Rift}}'', Defiant player characters start out in Terminus. [[BigBad Regulos]] has essentially [[TheBadGuyWins won]], and is about to [[OmnicidalManiac snuff out what's left of the world]]; several major [[NonPlayerCharacter NPCs]] are dead or [[FaceHeelTurn have turned traitor]]. (Of course, [[CosmicRetcon the activation of the Failsafe]] [[SetRightWhatOnceWentWrong prevents this]] from ever actually ''happening'').
47* ''Franchise/FinalFantasy'':
48** [[BigBad Ultimecia's]] [[VillainWorld time period]] in ''VideoGame/FinalFantasyVIII''. Possibly. The StableTimeLoop means that the future Ultimecia comes from is guaranteed to happen - but just ''how'' bad a future it's going to be is the subject of some debate, since the player only sees Ultimecia's castle and its immediate surroundings, and [[BadassArmy SeeD]] is evidently right on her doorstep.
49** In ''VideoGame/FinalFantasyXI'':
50*** Has this in the form of [[spoiler:Abyssea, where the player's alternate self failed to defeat the final boss, who then proceeded to not only absorb them and Selh'teus, but also turned the skies red and overran the world with monsters to extinguish all life on the planet.]]
51*** In "Wings of the Goddess" the MC goes back to the past with Lilisette, only to learn that the present they are from is actually a cast-off future, wherein the main timeline the Shadow Lord wins and San d'Oria, Windurst, and Bastok were successfully invaded and destroyed, leaving only a resistance of EvilVersusEvil with the Shadow Lord trying to finish his war against Lady Lilith (Lilisette's demonic counterpart) defending "humanity". This becomes a problem because the Goddess Altana decided to favor the good future even though it should have never existed, and now Atomos wants to eat one of them.
52** In ''VideoGame/FinalFantasyXIII2'':
53*** Noel comes from a future in which Cocoon falls 500 years from Serah's time, and pretty much kills most of the human populace. The remaining survivors dwindle, until 200 years later, when Noel is the only one left. The point of the game is to stop his future from happening. [[spoiler: They do manage to fix the future, and stop cocoon from falling, and thus erasing the future that Noel came from. Unfortunately, when they defeat the Big Bad and fix the future, the goddess Etro dies due to the Big Bad having her heart. This causes time itself to be destroyed and TheBadGuyWins.]]
54*** Particularly illustrative example is the Academia city in the year 400 AF in the original timeline and in the year 4XX AF (a timeline "forked" by Noel and Serah's actions). In the former, it's a FilmNoir-slash-CyberPunk-ish metropolis whose management AI [[spoiler:has gone bonkers, secretly assassinated its creators three centuries ago, and starts indiscriminately turning inhabitants into monsters to attack Serah and Noel the moment they arrive]]. In the latter, it is a sunny CrystalSpiresAndTogas utopia where the worst that can happen to you is tripping and falling on your face (and boy, do the local kids do that a lot).
55** The ''Shadowbringers'' story of ''VideoGame/FinalFantasyXIV'' reveals that [[spoiler: Graha Tia (one from an alternate timeline that is)]] comes from a future where TheEmpire unleashes its Black Rose chemical weapon and it had killed everyone, including the player character. He is sent to the current timeline to prevent the event from happening.
56* ''VideoGame/DukeNukem: Zero Hour'' features both a bad future, where most of civilization has been [[AfterTheEnd wiped out in a nuclear war]], and a bad "alternate present".
57* ''VideoGame/FireEmblemAwakening'': [[spoiler: Lucina and her fellow Children Characters are from one, where the BigBad Grima killed and [[GrandTheftMe took over the]] PlayerCharacter's [[DemonicPossession body]], destroyed everything and killed every named, playable character in front of their eyes. It's so bad that every one of them, save for the enigma, Morgan, is a kind of ShellShockedVeteran in one way or another when they show up in the present, thanks to time travel, trying to fix things enough so said bad future won't take place (Don't ask about Morgan. His/her past is one big NoodleIncident). Incidentally, the playable Lucina's future is arguably even worse off than the ''Future Past''[='=]s future, mainly because due to some unknown circumstance the children lost the jewels necessary for the Fire Emblem's awakening, rendering it impossible for the children of the future to seal away Grima, and leaving the future in ruins. The only recourse for the playable children was retreat, whereas the Future Past's children at least have the opportunity to kill and seal away Grima.]]
58** And later [[spoiler: there is a 3-part DLC map, called ''Future Past'', where we actally ''get to see a world that succumbed to a similar but even worse bad future'' and try to fix what's left of it (And ''both Morgans show up as minibosses'' - and you can only rescue one of them). If the player takes the right decisions and strategies, Lucina and the Children Characters of said world will manage to perform a ritual that kills that future's Grima so, with Tiki as the new Naga, they can begin to rebuild their home.]]
59* ''[[Film/Terminator3RiseOfTheMachines Terminator 3: Redemption]]'', in addition to having a series of levels set in the war-torn future where the T-850 came from, has a series of levels where the T-850 is forced into a present-day prototype time machine and thrown into an alternate future where John Connor and Kate Brewster were killed, the human resistance was destroyed, and [[https://i.imgur.com/iqTbAwY.png humanity had gone extinct.]]
60* In the game ''[[{{VideoGame/Puppetshow}} Puppetshow: Return to Joyville]]'', the detective succeeds in preventing Felicia and her father from a StartOfDarkness, but the Collector's Edition bonus chapter reveals that [[spoiler:Joyville has deteriorated even worse because Crick, the delusional BigBad, had survived and practically destroyed Joyville with an army of puppets and robots. Felicia and the remaining townspeople have become prisoners in their own homes, and she pleads the detective to save her father, who was imprisoned in Crick's puppet factory and forced to design the puppets that control the town.]]
61* In ''VideoGame/{{Infamous}}'', this is what [[BigBad Kessler]] was trying to avoid. [[spoiler:In his timeline, an unstoppable harbringer of death and destruction rose up and destroyed the world.]] Of course depending on how successful he was on preparing, either [[spoiler:the world will end with no conduits, or turn his past self into said harbringer of destruction.]]
62* Halfway through ''VideoGame/MissionCritical'', the player activates the alien device on Persephone. The nanomachines build some sort of device that, when activated, sends the player to Earth decades in the future, after a devastating RobotWar. Humans are all but wiped out by a war they started against the [[EnergyBeings ELFs]], but the [[UnitedNationsIsASuperpower UN]] has activated a doomsday device that will collapse the [[HyperspaceLanes Tal-Seto network]] and destroy everything in it, after sending a sublight colony ship to a system not on the network. The [=ELFs=] are determined to send you back to before the start of the game in order to help TheAlliance win the war and prevent the BadFuture. The player succeeds and then opts to jump forward in time again to see the results. In the good future, the Alliance has won the war, created the [=ELFs=] and is peacefully working with them. With their help, Earth has been turned into a DysonSphere with humans living on the inside and [=ELFs=] living on the outside (they don't need air or sunlight). However, the player muses that the [=ELFs=] are rapidly evolving and will, eventually, leave humans behind.
63* In ''VideoGame/TheSims 3'''s Into The Future Expansion Pack, it's possible to cause this in the {{Dystopia}} timeline by convinving people to stop caring about the environment, which works out about as you'd expect. However, the "{{Utopia}}" future is [[CrapsaccharineWorld arguably one as well]], being the result when "dew" is dispersed in the atmosphere to create a world where HappinessIsMandatory full of [[StepfordSmiler Stepford Smilers]]. Even the neutral future is heavily implied to suffer from severe climate change, though not to the extent of the dystopian timeline.
64* In ''VideoGame/DragonAgeInquisition'', if you accept [[TimeMaster Magister Alexius]]' invitation to the Redcliffe Castle, he will try to erase you from the timeline but, thanks to Dorian's intervention, instead sends you both one year into the future. In this future, the Herald was gone for a year, the Inquisition wore itself out trying to save them and collapsed, [[TheEmperor Empress Celene of Orlais]] was assassinated, then the [[HiddenVillain Elder One]] basically swooped in with his demon army and took over the entire world, turning it into a living nightmare. Those of your companions who survived (plus Leliana) were tortured almost past the breaking point and eventually give their lives to help you escape back into your own time, preventing the events of this timeline from ever happening (though still giving you an idea of the BigBad's plans ahead of time). Note that timestream manipulation is supposed to be impossible in the ''Franchise/DragonAge'' universe, but Alexius' diaries suggest that the Breach rewired some magical laws (traveling to before the breach is still impossible). Solas theorizes that the whole time trip might have been an elaborate illusion, but even he fails to see the point of it.
65* ''{{VideoGame/Marathon}}: Infinity'''s time travel plot has the player jumping between timelines in order to prevent the destruction of the universe by the [[EldritchAbomination W'rkncacnter]]. Along the way, there are three paths that lead to bad endings, [[NewWorldTease with previews of parts of the final stage]].
66* ''VideoGame/GuiltyGear'' has a [[NightmareFuel really dark]] alternate future. How bad is it? Well, the [[FriendToAllLivingThings ever loveable Dizzy]] is now an AxCrazy [[KillAllHumans genocidal]] MagnificentBastard who wipes out half of the Holy Knights fleet of airships in a single attack. [[TheAtoner Faust]] has regressed back into his original AxCrazy MadDoctor self, and [[spoiler:gets killed by I-No later on]]. Johnny gets killed, driving May and the rest of the Jellyfish Pirates over the DespairEventHorizon and causing the sweet, sisterly teenage girls to [[DrivenToSuicide launch a]] [[SuicideAttack suicidal attack]] with the Mayship, which [[SenselessSacrifice tragically fails]]. Oh, and the Holy Knights? The organisation is a shadow of its former self, and it's run by [[spoiler:Sol Badguy, because Ky Kiske was horribly murdered by I-No - his death was what brought about the bad future in the first place]].
67* In ''VideoGame/WarriorsOrochi'', specifically the third installment, the [[spoiler: Dynasty and Samurai Warriors]] have decided to colonize the Orochi-verse, having yet to return to their proper world. Unfortunately, their hopes at peaceful life are dashed when [[spoiler: The Hydra]] and [[spoiler: Kiyomori Taira]] and the Demon Army utterly slaughter [[KillAllHumans every single Human]] in the Orochi-verse sans three. The very first battle of the game takes place at the end of this timeline, with [[spoiler: the Mystic servant Kaguya]] saving the trio through her ability to TimeTravel, leting them [[SetRightWhatOnceWentWrong return to past battles, undo the carnage]] and defeat the [[spoiler: Hydra]] properly.
68* In ''VideoGame/WolfensteinTheNewOrder'', [[TheBadGuyWins the Nazis have won]] World War II and have now ruled the world. Now B.J. Blazkowicz must fight back.
69* BadFuture is what sets the plot of ''VideoGame/TheSilentAge'' into motion after the protagonist [[OminousMessageFromTheFuture is told by a time traveller]] that TheEndOfTheWorldAsWeKnowIt is about to happen and is demanded help in preventing it.
70* In ''VideoGame/YokaiWatch2'', [[spoiler:the very first part of TheVeryDefinitelyFinalDungeon has Dame Dedtime sending you into the present Springdale after the Ded Cloud had Inspirited everyone with Wicked Yo-Kai in Old Springdale. However, you manage to get Miradox to send you into the past and have you stop the Ded Cloud to prevent said Bad Future from coming true.]]
71* In ''VideoGame/PokemonMysteryDungeonExplorers'', Dusknoir describes a world where time has ceased, the planet is paralyzed, the sun never rises... This is the consequence of the Time Gears being stolen, and he's here as part of a TerminatorTwosome to prevent that from happening. [[spoiler:He lies. The paralyzed world is real, but it's caused by Temporal Tower collapsing. The Time Gears come from Temporal Tower in the first place, and Grovyle is here to put them back.]]
72* In ''VideoGame/ForeverHome'', Xero is guided by a voice who came from a bad future where Barclyss succeeded in causing nuclear winter on the planet. [[spoiler:The guide is revealed to be a future version of Xero, who is the most recent in a long chain of guides from their own bad futures.]]
73* ''VideoGame/TimeSlip'' have a stage set several decades after the Tirmatians successfully conquered the rest of the world, with New York completely deserted and in ruins and the streets filled with TheMorlocks. Your mission is to ensure that future ''doesn't'' happen, as you escape through various time zones to prevent the invasion.
74* In ''VideoGame/Dishonored2'', you turn out to be playing in the bad future all along when you reach the end of the Stilton Manor mission: [[spoiler:preventing Aramis Stilton's insanity (by going to the past and knocking him out before he can take part in the ritual that brought Delilah back from the Void) also retroactively negates the Batista Mining District turning into a dust storm-plagued ghetto in his absence. In other words, the main bulk of the mission (and, by extension, of the game) is spent in a bad future caused by Stilton's insanity, and you also get to witness how uneventful and boring the level is in the "good future"]].
75* One makes a brief appearance in ''VideoGame/TheMessenger2018''. The root of the problem is a well-protected curse tethering a demon realm to the setting's Earth, and the plan to deal with the curse's anchor points requires a long time to run - in fact, there is simply no way to develop one key element within humanity's potential lifespan while suffering regular invasions. It isn't actually dependent on humans, so you can get it out of the distant future - but the only accessible future is one that by definition no human can survive for long in. (You are not an exception.)
76* ''VideoGame/Destiny2'': It is eventually revealed that [[spoiler:the Exo Stranger is caught in a GroundhogDayLoop where she wakes up on the day Cayde-6 killed Taniks the Scarred, then lives into an absolutely nightmarish Bad Future where the Last City is destroyed, [[TheBadGuyWins the Darkness wins]], all [[TheChosenMany the Guardians]] except Zavala are killed or [[FaceMonsterTurn corrupted into sociopathic beasts]], Drifter dies trying (and failing) to breach the Deep-Stone Crypt, Eris Morn becomes a minor Hive God, and the Fallen and Cabal have their populations decimated. The loop always ends with the remaining forces of Light launching a final desperate siege on the Scarlet Keep, only to be betrayed by Ana Bray and subsequently slaughtered by the army of Darkness, with Stranger as the last survivor when [[BigGood the Traveler itself]] is swarmed and [[GodIsDead torn apart]] by the Darkness. [[AndIMustScream Then she wakes up on the day Cayde killed Taniks and it starts all over again]].]]
77* In ''VideoGame/PortalReloaded'', Aperture Science is decayed 20 years in the future, apparently because [[spoiler:the entity in charge of the facility has been unresponsive for that period due to the actions of an unnamed rogue test subject]].
78* [[InvertedTrope Inverted]] in ''VideoGame/YsOrigin'', which shows Esteria's bad ''past''. The surface below Ys has craggy rocks, lava flows, and noxious gas everywhere, except near the Roda Trees, which are essentially oases of lushness in the ruined land. Contrast how it looks 700 years later when Adol arrives, when the surface had recovered and become a small country called Esteria whose fields are lush and has a port town by the ocean, and some descendants of the priests of Ys live there, with Goban (a Tovah descendant) assisting with Adol's raid on Darm Tower and Luta Gemma assisting with the same thing within the tower. In addition, after Adol visits Ys and finishes his journey there in the second game, [[spoiler:Ys returns to the surface, reuniting Ys with Esteria]].
79* ''VideoGame/LuminousAvengerIX'' takes place in an AlternateTimeline based in the bad ending of [[VideoGame/AzureStrikerGunvolt the first game]] where Asimov has managed to kill Gunvolt and Joule. He [[spoiler:steps into taking control of Sumeragi, labels all non-Septimal humans as "Minos" that are targeted for mass extermination and despite his premise of an Adept Utopia, the Adepts clearly fare no better than their Mino counterparts save for not being exterminated and treated like warrior slaves instead of human garbage.]]
80* ''VideoGame/{{Poptropica}}'': When you first visit the future on Time Tangled Island, it's ruined and dirty. [[InvertedTrope Inverted]] after you return the objects to the correct time period, as the future is then pleasant, green, and environmentally-friendly.
81* ''VideoGame/StarShiftSeries'':
82** In the original timeline, the Dauntless traveled to a future where Earth was destroyed by the Calterans. The Dauntless traveled back with this information and the Terran Republic sent the Raven back in time to attack the Calterans first. This caused the timeline to shift to one where the Terran Republic became the imperialistic Earth Systems Alliance.
83** Keldar went to the future and found an even worse outcome where people abused time and space manipulation so much that the universe collapsed, an event he calls the Purge. On the bright side, [[spoiler:he and his allies built Time's Eclipse, a space station that as a base of operations for those who made it to the post-Purge era in the hopes of either rebuilding civilization there or using time travel to prevent the Purge in the first place]].

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