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Context Anime / CrayonShinChanGreatAdventureInHenderland

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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/henderland_3.png]]
2The fourth installment of the Franchise/CrayonShinChan films. Shin-chan is separated from his group and learns the dark secrets of the amusement park they're visiting when he befriends a living marionette who entrusts to him a magical set of playing card
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5!!This film contains examples of:
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7* TheBait: Hiroshi uses his greeting card to bait Makao and Joma and gain some time in the chase.
8* BrainwashedAndCrazy: Makao and Joma transform Prince Gorman into Su Noman Par
9* CassandraTruth: Nobody seems to believe Shinnosuke when Su Noman Par reveals his true colors to him.
10* LivingToys: Topema is a living doll that often needs to get recharged with her key on her back.
11* PerversePuppet: Su Noman Par replaces shinnosuke's parents with these, intending to obtain the magic cards.
12* SissyVillain: Makao and Joma, who are and want to take over the world
13* SummonMagic: The magical cards Shinnosuke uses can summon heroes
14* TakeOverTheWorld: This is the goal of Makao and Joma
15* TogetherInDeath: Makao and Joma join together seconds before their demise.
16* TokenEvilTeammate: Buri Buri Zaemon, despite being one of the heroes shin chan invokes with the cards, often suggest to Action mask and Kantam to abandon him or switch sides.

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