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* ThatOneLevel: Level 17 "Nordisq HW Plant" is a giant shakeup as it's mostly close-quarters action inside a factory, you will be fighting alot of enemies at close range where Karl is very much out of his element.

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* ThatOneLevel: Level 17 "Nordisq HW Plant" is a giant shakeup as it's mostly close-quarters action inside a factory, you will be fighting alot of enemies at close range where Karl is very much out of his element.
element and even worse, you'll have to backtrack through the entire level as it gets repopulated with enemies meaning it's pretty long despite the small map size.
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* ThatOneLevel: Level 17 "Nordisq HW Plant" is a giant shakeup as it's mostly close-quarters action inside a factory, you will be fighting alot of enemies at close range where Karl is very much out of his element.
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* GameBreaker: [[Main/BFG MG42]] is agreed upon to be the single most broken automatic gun in the game. With plentiful ammo that can be found in most missions, surprisingly accurate fire, and a high damage, you can slaughter enemy forces in droves if you use the weapon accordingly.

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* GameBreaker: [[Main/BFG The [[Main/{{BFG}} MG42]] is agreed upon to be the single most broken automatic gun in the game. With plentiful ammo that can be found in most missions, surprisingly accurate fire, and a high damage, you can slaughter enemy forces in droves if you use the weapon accordingly.

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* FirstInstallmentWins: Some fans consider this game to be generally more enjoyable than later installments, due to its shooting mechanics and the atmosphere of the game.

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* FirstInstallmentWins: Some fans consider this game to be generally more enjoyable than later installments, installments due to its shooting mechanics and the atmosphere of the game.game.
* GameBreaker: [[Main/BFG MG42]] is agreed upon to be the single most broken automatic gun in the game. With plentiful ammo that can be found in most missions, surprisingly accurate fire, and a high damage, you can slaughter enemy forces in droves if you use the weapon accordingly.



** Enemies will be alerted to dead bodies, but they ''won't'' be alerted if they see blood splatters or dropped weapons. This is especially useful when players are encouraged to hide bodies to prevent an enemy alarm.
** Saving and quitting the game will result in AI difficulty resetting but you'll still be counted as the difficulty you were playing on, starting a new mission on the difficulty with the AI setting you want and then loading your save can fix this.
* WhatDoYouMeanItsNotForKids: While nobody in their right mind would mistake this as a kids' game, for whatever reason the Wii version was proudly published by a company called "Maximum Family Games".

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** Enemies will be alerted to dead bodies, but they ''won't'' be alerted if they see blood splatters or dropped weapons. This is especially useful when players during stealth sections, where you are encouraged to hide enemy bodies to prevent an enemy alarm.
from being detected.
** Saving and quitting the game will result in AI difficulty resetting resetting, but you'll still be counted as the difficulty you were playing on, starting on. Starting a new mission on the difficulty with the AI setting you want and then loading your save can fix this.
* WhatDoYouMeanItsNotForKids: While nobody in their right mind would mistake this as a kids' game, for whatever reason reason, the Wii version was proudly published by a company called "Maximum Family Games".

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* GoodBadBugs: Enemies will be alerted to dead bodies, but they ''won't'' be alerted if they see blood splatters or dropped weapons. This is especially useful when players are encouraged to hide bodies to prevent an enemy alarm.

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* GoodBadBugs: GoodBadBugs:
**
Enemies will be alerted to dead bodies, but they ''won't'' be alerted if they see blood splatters or dropped weapons. This is especially useful when players are encouraged to hide bodies to prevent an enemy alarm.alarm.
** Saving and quitting the game will result in AI difficulty resetting but you'll still be counted as the difficulty you were playing on, starting a new mission on the difficulty with the AI setting you want and then loading your save can fix this.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* GoodBadBugs: Enemies will be alerted to dead bodies, but they ''won't'' be alerted if they see blood splatters or dropped weapons. This is especially useful when players are encouraged to hide bodies to prevent an enemy alarm.
Is there an issue? Send a MessageReason:
None


* FirstInstallmentWins: Some fans consider this game to be generally more enjoyable than later installments.
* GoddamnedBats: Enemy snipers. They have a nasty habit of taking potshots at you and hiding before you're able to target them.

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* FirstInstallmentWins: Some fans consider this game to be generally more enjoyable than later installments.
installments, due to its shooting mechanics and the atmosphere of the game.
* GoddamnedBats: Enemy snipers. They have a nasty habit of taking potshots at you and hiding before you're able to target them. And in some missions, they can reveal your position and alert the entire enemy forces in moments in which you are demanded to be stealthy in clearing your objectives!
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* GoddamnedBats: Enemy snipers. They have a nasty habit of taking potshots at you and hiding before you're able to target them.

to:

* GoddamnedBats: Enemy snipers. They have a nasty habit of taking potshots at you and hiding before you're able to target them.them.
* WhatDoYouMeanItsNotForKids: While nobody in their right mind would mistake this as a kids' game, for whatever reason the Wii version was proudly published by a company called "Maximum Family Games".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FirstInstallmentWins: Some fans consider this game to be generally more enjoyable than later installments.

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