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* DemonicSpiders: The heavily armored Trust Advancers. They can only be killed with two headshots. One removes their helmet and the next will aerate their skull. Provided that you're fast enough to land them before they shotgun you to death...

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* DemonicSpiders: The DemonicSpiders:
**While the sequel did away with explosive mites, it also made the normal ones deadlier than before, with increased speed and offense. Overconfident players will find themselves surprised at the very real possibility that they could get [[DeathByAThousandCuts instantly clubbed to death]] by even a handful of these nasties.
**The
heavily armored Trust Advancers. They can only be killed with two headshots. One removes their helmet and the next will aerate their skull. Provided that you're fast enough to land them before they shotgun you to death...
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* DemonicSpiders: The heavily armored Trust Advancers. They can only be killed with two headshots. One removes their helmet and the next will aerate their skull. Provided that you're fast enough to land them before they shotgun you to death...
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* ThatOneBoss: Li, in [[TurnsRed his third and final phase]], can be a pain in the nuts if you don't have the right weapons. His attacks are difficult to avoid, but what makes things worse is that he starts summoning Jade Warriors at the start of each of his attack cycles. On any difficulty besides Low, these terrifying [[MightyGlacier Mighty Glaciers]] will [[OneHitKill insta-kill you]], and that's ''very'' easy for them to do when you're trapped in a fairly small arena. Weapons that deal massive damage in a heartbeat, such as SMAWs, radiation grenades and the Carbonizer are your best hope of finishing Li at this point...but too bad you can't go back and get them without having to restart the level if you didn't have them.

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* ThatOneBoss: Li, in [[TurnsRed his third and final phase]], can be a pain in the nuts if you don't have the right weapons. His attacks are difficult to avoid, but what makes things worse is that he starts summoning Jade Warriors at the start of each of his attack cycles. On any difficulty besides Low, these terrifying [[MightyGlacier Mighty Glaciers]] will [[OneHitKill insta-kill you]], and that's ''very'' easy for them to do when you're trapped in a fairly small arena. Weapons that deal massive damage in a heartbeat, whether through a single, powerful shot or DamageOverTime such as SMAWs, [=SMAWs=], radiation grenades and the Carbonizer are your best hope of finishing Li at this point...but too bad you can't go back and get them without having to restart the level if you didn't have them.
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* ThatOneBoss: Li, in [[TurnsRed his third and final phase]], is a pain in the nuts, no matter what difficulty you choose. His attacks being hard to avoid is hard enough. What pushes this into nigh-impossible territory is how he starts summoning Jade Warriors at the start of each of his attack cycles. On any difficulty besides Low, these terrifying [[MightyGlacier Mighty Glaciers]] will [[OneHitKill insta-kill you]]. Given that you'll be forced to move around constantly to avoid Li's attacks, you can accidentally end up near one and get your bones crushed. A trick for surviving the warriors is to hit them with your grenades (which you can get unlimited amounts of [[BossArenaIdiocy thanks to some conveniently placed ammo caches]]) right as they spawn, but figuring out where and when to throw is no easy task to deal enough damage to kill them before they become a threat, and Li's relentless attacks starting just as the warrior comes out of the ground doesn't help matters either. And yes, Li won't stop making Jade Warriors; he will keep making them until the battle is over. And even if you get around the warriors, Li can drop you to low health and then finish you with a ground pound you can't evade. Ouch.

to:

* ThatOneBoss: Li, in [[TurnsRed his third and final phase]], is can be a pain in the nuts, no matter what difficulty nuts if you choose. don't have the right weapons. His attacks being hard are difficult to avoid avoid, but what makes things worse is hard enough. What pushes this into nigh-impossible territory is how that he starts summoning Jade Warriors at the start of each of his attack cycles. On any difficulty besides Low, these terrifying [[MightyGlacier Mighty Glaciers]] will [[OneHitKill insta-kill you]]. Given you]], and that's ''very'' easy for them to do when you're trapped in a fairly small arena. Weapons that you'll be forced to move around constantly to avoid Li's attacks, you can accidentally end up near one and get your bones crushed. A trick for surviving the warriors is to hit them with your deal massive damage in a heartbeat, such as SMAWs, radiation grenades (which you can get unlimited amounts and the Carbonizer are your best hope of [[BossArenaIdiocy thanks to some conveniently placed ammo caches]]) right as they spawn, finishing Li at this point...but figuring out where and when to throw is no easy task to deal enough damage to kill them before they become a threat, and Li's relentless attacks starting just as the warrior comes out of the ground doesn't help matters either. And yes, Li won't stop making Jade Warriors; he will keep making them until the battle is over. And even if you get around the warriors, Li can drop you to low health and then finish you with a ground pound too bad you can't evade. Ouch.go back and get them without having to restart the level if you didn't have them.
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* ThatOneBoss: Li, in [[TurnsRed his third and final phase]], is a pain in the nuts, no matter what difficulty you choose. His attacks being hard to avoid is hard enough. What pushes this into nigh-impossible territory is how he starts summoning Jade Warriors at the start of each of his attack cycles. On any difficulty besides Low, these terrifying [[MightyGlacier Mighty Glaciers]] will [[OneHitKill insta-kill you]]. Given that you'll be forced to move around constantly to avoid Li's attacks, you can accidentally end up near one and get your bones crushed. A trick for surviving the warriors is to hit them with your grenades (which you can get unlimited amounts of [[BossArenaIdiocy thanks to some conveniently placed ammo caches) right as they spawn, but figuring out where and when to throw is no easy task to deal enough damage to kill them before they become a threat, and Li's relentless attacks starting just as the warrior comes out of the ground doesn't help matters either. And yes, Li won't stop making Jade Warriors; he will keep making them until the battle is over. And even if you get around the warriors, Li can drop you to low health and then finish you with a ground pound you can't evade. Ouch.

to:

* ThatOneBoss: Li, in [[TurnsRed his third and final phase]], is a pain in the nuts, no matter what difficulty you choose. His attacks being hard to avoid is hard enough. What pushes this into nigh-impossible territory is how he starts summoning Jade Warriors at the start of each of his attack cycles. On any difficulty besides Low, these terrifying [[MightyGlacier Mighty Glaciers]] will [[OneHitKill insta-kill you]]. Given that you'll be forced to move around constantly to avoid Li's attacks, you can accidentally end up near one and get your bones crushed. A trick for surviving the warriors is to hit them with your grenades (which you can get unlimited amounts of [[BossArenaIdiocy thanks to some conveniently placed ammo caches) caches]]) right as they spawn, but figuring out where and when to throw is no easy task to deal enough damage to kill them before they become a threat, and Li's relentless attacks starting just as the warrior comes out of the ground doesn't help matters either. And yes, Li won't stop making Jade Warriors; he will keep making them until the battle is over. And even if you get around the warriors, Li can drop you to low health and then finish you with a ground pound you can't evade. Ouch.
Is there an issue? Send a MessageReason:
None


* ThatOneBoss: Li, in his third and final phase, is a pain in the nuts, no matter what difficulty you choose. His attacks being hard to avoid is hard enough. What pushes this into nigh-impossible territory is how he starts summoning Jade Warriors at the start of each of his attack cycles. On any difficulty besides Low, these terrifying [[MightyGlacier Mighty Glaciers]] will insta-kill you. Given that you'll be forced to move around constantly to avoid Li's attacks, you can accidentally end up near one and get your bones crushed. The trick here is to hit the warriors with your grenades right as they spawn, but figuring out where and when to throw is no easy task to deal enough damage to kill them before they become a threat. And yes, Li won't stop making Jade Warriors; he will keep making them until the battle is over. And even if you get around the warriors, Li can drop you to low health and then finish you with a ground pound you can't evade. Ouch.

to:

* ThatOneBoss: Li, in [[TurnsRed his third and final phase, phase]], is a pain in the nuts, no matter what difficulty you choose. His attacks being hard to avoid is hard enough. What pushes this into nigh-impossible territory is how he starts summoning Jade Warriors at the start of each of his attack cycles. On any difficulty besides Low, these terrifying [[MightyGlacier Mighty Glaciers]] will [[OneHitKill insta-kill you.you]]. Given that you'll be forced to move around constantly to avoid Li's attacks, you can accidentally end up near one and get your bones crushed. The A trick here is to hit for surviving the warriors is to hit them with your grenades (which you can get unlimited amounts of [[BossArenaIdiocy thanks to some conveniently placed ammo caches) right as they spawn, but figuring out where and when to throw is no easy task to deal enough damage to kill them before they become a threat.threat, and Li's relentless attacks starting just as the warrior comes out of the ground doesn't help matters either. And yes, Li won't stop making Jade Warriors; he will keep making them until the battle is over. And even if you get around the warriors, Li can drop you to low health and then finish you with a ground pound you can't evade. Ouch.
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* ShockingMoments: The ending of the game: [[spoiler:the cybernetic versions of the Presidents of the United States come to kick ass.]]

to:

* ShockingMoments: The ending of the game: [[spoiler:the cybernetic versions of the Presidents of the United States come to kick ass.]]]]
* ThatOneBoss: Li, in his third and final phase, is a pain in the nuts, no matter what difficulty you choose. His attacks being hard to avoid is hard enough. What pushes this into nigh-impossible territory is how he starts summoning Jade Warriors at the start of each of his attack cycles. On any difficulty besides Low, these terrifying [[MightyGlacier Mighty Glaciers]] will insta-kill you. Given that you'll be forced to move around constantly to avoid Li's attacks, you can accidentally end up near one and get your bones crushed. The trick here is to hit the warriors with your grenades right as they spawn, but figuring out where and when to throw is no easy task to deal enough damage to kill them before they become a threat. And yes, Li won't stop making Jade Warriors; he will keep making them until the battle is over. And even if you get around the warriors, Li can drop you to low health and then finish you with a ground pound you can't evade. Ouch.
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None


* HolyShitQuotient: The ending of the game: [[spoiler:the cybernetic versions of the Presidents of the United States come to kick ass.]]

to:

* HolyShitQuotient: ShockingMoments: The ending of the game: [[spoiler:the cybernetic versions of the Presidents of the United States come to kick ass.]]
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Some edits.


* FridgeBrilliance: Wonder why Michael Ford's voice changed from The Conduit to Conduit 2? Well, each time you enter a Conduit your IQ drops by 5 points. The amount of Conduit's he entered was 2 but you enter and leave meaning that it'd be a total of 20? What does this tell? Michael Ford's drop in IQ makes him more brutish now, possibly being a TakeThat to the Dukem Nukem games, where the protagonist wears CoolShades like Michael did in the first game, possibly even a ShoutOut.
* HolyShitQuotient: The ending of the game: [[spoiler:The cybernetic versions of the Presidents of the United States come to kick ass.]]

to:

* FridgeBrilliance: Wonder why Michael Ford's voice changed from The Conduit ''The Conduit'' to Conduit 2? ''Conduit 2''? Well, each time you enter a Conduit your IQ drops by 5 points. The amount of Conduit's Conduits he entered was 2 two, but you enter and leave meaning that it'd be a total of 20? 20. What does this tell? Michael Ford's drop in IQ makes him more brutish now, possibly being a TakeThat to the Dukem Nukem ''VideoGame/DukeNukem'' games, where the protagonist wears CoolShades like Michael did in the first game, possibly even a ShoutOut.
* HolyShitQuotient: The ending of the game: [[spoiler:The [[spoiler:the cybernetic versions of the Presidents of the United States come to kick ass.]]
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* HolyShitQuotient: The ending [[spoiler:The cybernetic versions of the Presidents of the United States come to kick ass.]]

to:

* HolyShitQuotient: The ending of the game: [[spoiler:The cybernetic versions of the Presidents of the United States come to kick ass.]]
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Moved from Conduit 1's YMMV page


* FridgeBrilliance: Wonder why Michael Ford's voice changed from The Conduit to Conduit 2? Well, each time you enter a Conduit your IQ drops by 5 points. The amount of Conduit's he entered was 2 but you enter and leave meaning that it'd be a total of 20? What does this tell? Michael Ford's drop in IQ makes him more brutish now, possibly being a TakeThat to the Dukem Nukem games, where the protagonist wears CoolShades like Michael did in the first game, possibly even a ShoutOut.

to:

* FridgeBrilliance: Wonder why Michael Ford's voice changed from The Conduit to Conduit 2? Well, each time you enter a Conduit your IQ drops by 5 points. The amount of Conduit's he entered was 2 but you enter and leave meaning that it'd be a total of 20? What does this tell? Michael Ford's drop in IQ makes him more brutish now, possibly being a TakeThat to the Dukem Nukem games, where the protagonist wears CoolShades like Michael did in the first game, possibly even a ShoutOut.ShoutOut.
* HolyShitQuotient: The ending [[spoiler:The cybernetic versions of the Presidents of the United States come to kick ass.]]
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Added DiffLines:

* FridgeBrilliance: Wonder why Michael Ford's voice changed from The Conduit to Conduit 2? Well, each time you enter a Conduit your IQ drops by 5 points. The amount of Conduit's he entered was 2 but you enter and leave meaning that it'd be a total of 20? What does this tell? Michael Ford's drop in IQ makes him more brutish now, possibly being a TakeThat to the Dukem Nukem games, where the protagonist wears CoolShades like Michael did in the first game, possibly even a ShoutOut.

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