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''Crystalis'' (known as ''God Slayer: Sonata Of The Far-Away Sky'' in Japan) is an ActionRPG created by {{Creator/SNK}} on the UsefulNotes/NintendoEntertainmentSystem in 1990. It begins [[AfterTheEnd about a century after a nuclear war that destroyed most of humanity]] and sent all of its inhabitants back to the [[FeudalFuture metaphorical Middle Ages]]. To prevent this from happening again, the survivors built a [[SwordOfDamocles floating tower]] to allow people to govern from high above. However, the [[BigBad evil emperor Draygon]], using magic and [[ScienceIsBad up-until-now-forbidden science]], has assembled an army and plans to TakeOverTheWorld by accessing the tower.
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''Crystalis'' (known as ''God Slayer: Sonata Of The Far-Away Sky'' in Japan) is an ActionRPG created by {{Creator/SNK}} on the UsefulNotes/NintendoEntertainmentSystem Platform/NintendoEntertainmentSystem in 1990. It begins [[AfterTheEnd about a century after a nuclear war that destroyed most of humanity]] and sent all of its inhabitants back to the [[FeudalFuture metaphorical Middle Ages]]. To prevent this from happening again, the survivors built a [[SwordOfDamocles floating tower]] to allow people to govern from high above. However, the [[BigBad evil emperor Draygon]], using magic and [[ScienceIsBad up-until-now-forbidden science]], has assembled an army and plans to TakeOverTheWorld by accessing the tower.
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In November 2018, the NES version of the game was re-released as part of the ''[[CompilationRerelease SNK 40th Anniversary Collection]]'' on the UsefulNotes/NintendoSwitch, marking the first time the game was re-released since the 2000 UsefulNotes/GameBoyColor remake, after skipping the UsefulNotes/VirtualConsole services. It came to the same platform's NES Online Service shortly afterwards.
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In November 2018, the NES version of the game was re-released as part of the ''[[CompilationRerelease SNK 40th Anniversary Collection]]'' on the UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, marking the first time the game was re-released since the 2000 UsefulNotes/GameBoyColor Platform/GameBoyColor remake, after skipping the UsefulNotes/VirtualConsole Platform/VirtualConsole services. It came to the same platform's NES Online Service shortly afterwards.
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* PostFinalBoss: After you destroy Emperor Draygon, you have to destroy the Tower's central computer DYNA, which is much easier than Draygon.
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* PostFinalBoss: After you destroy Emperor Draygon, Draygon in the NES version, you have to destroy the Tower's central computer DYNA, which is much easier than Draygon.Draygon. The Game Boy Color version reverses this as Draygon is fought after DYNA.
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* PostFinalBoss: After you destroy Emperor Draygon, you have to destroy the Tower's central computer DYNA, which is much easier than Draygon.
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* ShoutOut: The story opens in "[[Manga/NausicaaOfTheValleyOfTheWind the Windy Valley]]" and there is a forest which is populated by giant insects. "October 1, 1997, the end day" is a shout-out to ''Franchise/{{Terminator}}''.
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* ShoutOut: The story opens in "[[Manga/NausicaaOfTheValleyOfTheWind the Windy Valley]]" and there is a forest which is populated by giant insects. The Tower is a very familiar Anime/CastleInTheSky. "October 1, 1997, the end day" is a shout-out to ''Franchise/{{Terminator}}''.
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** The existence and ease of the final boss is actually [[JustifiedTrope justified]] to a degree. The final boss is a literal last line of defense after you've fought through a small army of robots to reach it. Not to mention [[spoiler:Crystalis was literally made for the purpose of destroying the tower, and you were meant to be the one to destroy it if you deem humanity worthy of continuing to exist.]]
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* [[spoiler:KillSat: It turns out the Tower wasn't just a refuge for humanity. It was actually a superweapon meant to be used if humanity was deemed unable to improve itself enough to not repeat the mistakes that caused the war. And you're the one they chose to decide if it's used on them.]]
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* SelfDestructMechanism: Activates when the player sticks Crystalis into the main reactor.
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* SwordBeam: All swords have a charge attack to launch a projectile. They become varied at higher charge levels where some of them are actually area attacks rather than crescents or line attacks.
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* SwordBeam: All swords have a charge attack to launch a projectile. They become varied at higher charge levels where some of them are actually area attacks rather than crescents or line attacks. First and second level attacks can be fired at will, while third level attacks drain magic points.
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* HumansAreUgly: The elder of Oak doesn't like the smell of humans. In the GBC remake, it's one of the residents blocks the elder's house claiming he doesn't like that smell. That resident doesn't like the smell even after he accepts that humans are actually nice.
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* HumansAreUgly: HumansAreSmelly: The elder of Oak doesn't like the smell of humans. In the GBC remake, it's one of the residents blocks the elder's house claiming he doesn't like that smell. That resident doesn't like the smell even after he accepts that humans are actually nice.
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Baleful Polymorph was renamed per TRS. Also some alphabetization fixes
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* BalefulPolymorph: The "Nuper" status turns you into a slime that can't attack or use magic. The only cure is the rare, expensive [[SdrawkcabName Fruit of Repun]].
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* FourIsDeath: On both sides really. There are four benevolent wisemen, but there are also four evil generals who work for Emperor Draygon.
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* ForcedTransformation: The "Nuper" status turns you into a slime that can't attack or use magic. The only cure is the rare, expensive [[SdrawkcabName Fruit of Repun]].
* FourIsDeath: On both sides really. There are four benevolent wisemen, but there are also four evil generals who work for Emperor Draygon.
* FourIsDeath: On both sides really. There are four benevolent wisemen, but there are also four evil generals who work for Emperor Draygon.
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''Crystalis'' (known as ''God Slayer: Sonata Of The Far-Away Sky'' in Japan) is an ActionRPG created by {{Creator/SNK}} on the UsefulNotes/NintendoEntertainmentSystem in 1990. It begins [[AfterTheEnd about a century after a nuclear war that destroyed most of humanity]] and sent all of its inhabitants back to the [[MedievalStasis metaphorical Middle Ages]]. To prevent this from happening again, the survivors built a [[SwordOfDamocles floating tower]] to allow people to govern from high above. However, the [[BigBad evil emperor Draygon]], using magic and [[ScienceIsBad up-until-now-forbidden science]], has assembled an army and plans to TakeOverTheWorld by accessing the tower.
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''Crystalis'' (known as ''God Slayer: Sonata Of The Far-Away Sky'' in Japan) is an ActionRPG created by {{Creator/SNK}} on the UsefulNotes/NintendoEntertainmentSystem in 1990. It begins [[AfterTheEnd about a century after a nuclear war that destroyed most of humanity]] and sent all of its inhabitants back to the [[MedievalStasis [[FeudalFuture metaphorical Middle Ages]]. To prevent this from happening again, the survivors built a [[SwordOfDamocles floating tower]] to allow people to govern from high above. However, the [[BigBad evil emperor Draygon]], using magic and [[ScienceIsBad up-until-now-forbidden science]], has assembled an army and plans to TakeOverTheWorld by accessing the tower.
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* SmallReferencePools: In the west the game is often compared and contrasted with VideoGame/TheLegendOfZeldaI. In reality it has much more common with the {{VideoGame/Ys}} series. Ys was pretty much the gold standard for RPGs in Japan, but was much less popular in the west.
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* SmallReferencePools: In the west the game is often compared and contrasted with VideoGame/TheLegendOfZeldaI. In reality it has much more common with the {{VideoGame/Ys}} series. Ys was pretty much the gold standard for RPGs [=RPGs=] in Japan, but was much less popular in the west.
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* HeroOfAnotherStory: Kensu, up until the point he teaches you Flight. Where the other wisemen dedicate themselves to helping the hero, Kensu takes on the Empire himself. If not for a lucky shot from Karmine, he might have freed the other wisemen himself after Shyron fell.
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* HeroOfAnotherStory: Kensu, up until the point he teaches you Flight. Where the other wisemen dedicate themselves to helping the hero, Kensu takes on the Empire himself. If not for a lucky shot from Karmine, he might have freed the other wisemen himself after Shyron fell. He provides an explanation for this in the Japanese version, which unfortunately doesn't make it into the English version: he doesn't trust Azteca. This is why he didn't go to Shyron when summoned, and instead tried to sneak into the fortress of Goa. He tells you to go to Shyron in his stead and help out.
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* FeudalFuture: After most of humanity was killed in nuclear war, technology was shunned, leading to a comeback of swords and magic. It's easy to forget the game actually takes place in the year 2097 at the ''earliest'', and is likely set after the year 2100 based on some small details in the backstory.
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* SmallReferencePools: In the west the game is often compared and contrasted with VideoGame/TheLegendOfZeldaI. In reality it has much more common with the {{VideoGame/Ys}} series. Ys was pretty much the gold standard for RPGs in Japan, but was much less popular in the west.
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* MagicVersusScience: The skills in the game include an array of common [[MindOverMatter psychic]] tropes but are referred to in-game as spells, seemingly an inability to decide which they are if either. This could mean that these abilities are thought of as both or it could be a ShoutOut to ''PsychoSoldier'' due to the cameos made by Athena and Kensou.
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* MagicVersusScience: The skills in the game include an array of common [[MindOverMatter psychic]] tropes but are referred to in-game as spells, seemingly an inability to decide which they are if either. This could mean that these abilities are thought of as both or it could be a ShoutOut to ''PsychoSoldier'' ''VideoGame/PsychoSoldier'' due to the cameos made by Athena and Kensou.
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* DroneJam: In Oak (GBC only), a guard outside the elder's house will block the door because you smell bad, until you proven yourself helpful by rescuing a child. In Portoa, the guard blocks you when returning to the queen, but is stopped by the paralysis skill.
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There might be an appropriate trope to pothole this statement to but this is absolutely not it
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** The Crystalis sword's apparent three charge levels is the result of a glitch and the sword was always meant to have just one charge level. If you go into your inventory (or the status screen) and come back out, the "extra" levels of charge disappear. Furthermore, assuming you have a bracelet equipped, if you avoid going into your inventory between receiving Crystalis and the battle with the tower's computer systems DYNA, you'll find that [[GogglesDoNothing the "extra" levels do nothing.]]
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** The Crystalis sword's apparent three charge levels is the result of a glitch and the sword was always meant to have just one charge level. If you go into your inventory (or the status screen) and come back out, the "extra" levels of charge disappear. Furthermore, assuming you have a bracelet equipped, if you avoid going into your inventory between receiving Crystalis and the battle with the tower's computer systems DYNA, you'll find that [[GogglesDoNothing the "extra" levels do nothing.]]
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* TomatoSurprise: In the Tower it is revealed that the Hero was one of the scientists who built the thing in the first place. Your job after awakening was to judge whether the remnants of humanity were worth saving and if the answer was no, to use the Tower to wipe them out. Being the Hero, you destroy the Tower instead.
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* TomatoSurprise: [[spoiler: In the Tower it is revealed that the Hero was one of the scientists who built the thing in the first place. Your job after awakening was to judge whether the remnants of humanity were worth saving and if the answer was no, to use the Tower to wipe them out. Being the Hero, you destroy the Tower instead.]]
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* CutAndPasteEnvironments: As standard for an NES game, most area designs will get repeated at least once with a different color palette, and the dungeons are especially guilty of this. But for an NES game it does manage to have a good variety of actually unique environments.
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* PuzzleBoss: Draygon's second form isn't a conventional boss you just hit until he dies, as he is completely immune to all your attacks. Rather to beat him, [[spoiler:you must have the Thunder Bracelet and Power Ring equipped, you must be at max level, and you have to unleash the Thunder Sword's level 3 charge attack when his core is open, with him dying after doing so three times. No other attack will harm him, and not having the required level or Power Ring equipped will result in you doing no damage to him]].
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* PermanentlyMissableContent: Once you enter the Sky Tower you can't go back and dying there will respawn you at the Sky Tower's entry point, so if you save in there, any equipment and holdable items you didn't get will be permanently unobtainable on that file. Granted you're at the very end of the game with only like 5-10 minutes of gameplay left so it's not that big of a deal, but still annoying if you learned you missed something after the fact and wanted it for completionist sake.
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* PointOfNoReturn: Entering the Tower is a one-way ticket to the endgame.
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* PointOfNoReturn: Entering the Tower is a one-way ticket to the endgame.endgame and once you save there you'll be stuck there permanently on your file, so make sure you're stocked up on Magic Rings and Opel Statues, and got the good equipment/items before entering it. The final boss will be a joke regardless of what you have, but you'll have to defeat a gauntlet of very nasty enemies before you can fight it, and you might get stuck in a near-unwinnable situation against them if you went in lacking the good equipment/items and without any means to recover your MP.
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* AbilityRequiredToProceed: All over the place, with the most frequent (and appearing the earliest) being walls that can only be destroyed if the hero has an appropriate orb to upgrade the ChargedAttack of each sword.
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* AbilityRequiredToProceed: All over the place, with the most frequent (and appearing the earliest) being walls that can only be destroyed if the hero has an appropriate the right sword and its associated orb to upgrade its ChargedAttack.
* AbsurdlyLowLevelCap: Your level caps at only 16, and you should easily reach it before theChargedAttack of each sword.final couple dungeons without actively grinding unless you've been excessively avoiding combat throughout the game.
* AbsurdlyLowLevelCap: Your level caps at only 16, and you should easily reach it before the
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* LaResistance: The hero, Mesia, Zebu, Tornel, Athena, Kensou and Stom. Azteca also counts, since Draygon doesn't subvert it due to being rather separate from his 'creator' and also being an EnemyWithin.
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* LaResistance: The hero, Mesia, Zebu, Tornel, Athena, Kensou Kensou, and Stom. Azteca also counts, since Draygon doesn't subvert it due to being rather separate from his 'creator' and also being an EnemyWithin.
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%%* BigBad: Emperor Draygon.
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%%* OneWingedAngel: Draygon, after you shoot the Bow of Truth at him.
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what is with these hidden entries on this page
* AwesomeButImpractical: Deo's Pendant passively regenerates your MP, which sounds like it would be extremely useful, but it only works when you stand still so it can't really be used in active battle, and it recovers MP very slowly at that. Plus you only get it at the end of the game, where you should be overflowing with money at that point and thus should just stock up on Magic Rings for MP restoration instead of wasting minutes of real word time doing nothing to recover your MP. Plus if you try taking advantage of it during the Sky Tower gauntlet at the end of the game by standing still somewhere away from enemies, you'll constantly get harassed by infinitely respawning Helicopter Droids, giving you little time to restore your MP, and going back inside the starting chamber to get away from the enemies will reset the entire gauntlet.
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%%* FlingALightIntoTheFuture: TheHero and Mesia.
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* ForcedLevelGrinding: In the NES version, you cannot damage enemies or bosses if you aren't sufficiently leveled up. The GBC version averts this, which also makes it much harder.
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* ForcedLevelGrinding: In the NES version, you cannot damage enemies or bosses if you aren't sufficiently leveled up.up, but unless you're rushing through the game or excessively avoiding enemies, you should hit the required level thresholds to damage bosses through normal progression. The GBC version averts this, which also makes it much harder.
* InfinityPlusOneSword: The eponymous Crystalis, which is by far the strongest sword in the game, has no enemies immune to it, and even without having the Warrior Ring equipped it'll unleash its charge attack without requiring any charge, which is a massive ball of energy that will cover up much of the screen. Shame you don't get it until right before you fight the final boss, a boss that is way too easy to justify needing such an overpowering sword, and there's no NewGamePlus nor backtracking from the final dungeon to have fun with this sword in the rest of the game.
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%%* SacrificialLion: Stom (and possibly Akahana).
%%* ScienceIsBad
%%* ScienceIsBad
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%%* ScienceIsBad
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%%* SlippySlideyIceWorld: Mt. Sabre.
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* UnwinnableByDesign: Once you enter a boss fight, you won't be able to leave until you defeat the boss or die. However each boss requires you to be at a minimum level to be able to harm them at all, and a couple bosses require possessing additional items to beat them, while the game does not prevent you from entering boss fights if you're not up to par. So if you go into a boss fight lacking the requisite level or items, you'll be stuck unable to win and will have to die and get a game over or load up your last save.
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%%* GiveMeYourInventoryItem
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** Some armor and shields have secondary effects beyond just raising your defense, where they'll block certain status effects, or in the case of the Psycho Armor, will slowly restore your HP when you don't move. But there's no inventory descriptions to tell you about those effects, nor do any [=NPCs=] tell you, so you'll have to realize those effects are happening on your own before you upgrade to a stronger piece of equipment, or read it up in a guide.
** Additionally much of the wearable items have effects that aren't told to the player by any means ingame. The worst of this are the Rabbit Boots that you get from killing the first boss, which at first glance appear to do nothing and so the player will trudge along ignoring them until they inevitably hit a brick wall in Mt. Sabre where they can't seemingly progress. What the Rabbit Boots do is allow you to jump by inputting the A button, which can then be used to jump up some slopes in Mt. Sabre, but this button is primarily used for spells and so you'll only jump if you have no spell equipped, which since there's no reason to not have a spell equipped at all times, a player will be hard-pressed to figure this out on their own without looking up what the Rabbit Boots do or how to progress in Mt. Sabre.
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This section is incorrect. You can use all the services in town without being disguised. But you can't interact with them otherwise.
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* LadyLand: Amazones. They insist that men are forbidden in town. To purchase goods or rest at the inn, you must [[GenderBender morph into a female form]] to trick them into letting you in.
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* LadyLand: Amazones. They insist that men are forbidden in town. To purchase goods or rest at town, and will refuse to talk to you unless the inn, you must [[GenderBender morph into a female form]] to trick them into letting you in.hero is disguised.
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Filling out some zero-context examples
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%%* HumanPopsicle: The main character.
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* LadyLand: Amazones. They insist that men are forbidden in town, but you're still free to purchase goods or rest at the inn, but before you can do this, you must [[GenderBender morph into a female form]] to trick them into letting you in.
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* LadyLand: Amazones. They insist that men are forbidden in town, but you're still free to town. To purchase goods or rest at the inn, but before you can do this, you must [[GenderBender morph into a female form]] to trick them into letting you in.
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%%* ManaMeter
* ManaPotion: Fruit of Power restores part of your magic. Magic rings restore all of it.
* ManaPotion: Fruit of Power restores part of your magic. Magic rings restore all of it.
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* ManaPotion: Fruit of Power restores part of your magic. Magic
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%%* ProtagonistWithoutAPast
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%%* SoundOfNoDamage
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%%* SwordOfPlotAdvancement: Crystalis.
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* SwordBeam: All swords have a charge attack to launch a projectile. They become varied at higher charge levels where some of them are actually area attacks rather than crescents or line attacks.
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''Crystalis'' (known as ''God Slayer: Sonata Of The Far-Away Sky'' in Japan) was an ActionRPG created by {{Creator/SNK}} on the UsefulNotes/NintendoEntertainmentSystem in 1990. It begins [[AfterTheEnd about a century after a nuclear war that destroyed most of humanity]] and sent all of its inhabitants back to the [[MedievalStasis metaphorical Middle Ages]]. To prevent this from happening again, the survivors built a [[SwordOfDamocles floating tower]] to allow people to govern from high above. However, the [[BigBad evil emperor Draygon]], using magic and [[ScienceIsBad up-until-now-forbidden science]], has assembled an army and plans to TakeOverTheWorld by accessing the tower.
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''Crystalis'' (known as ''God Slayer: Sonata Of The Far-Away Sky'' in Japan) was is an ActionRPG created by {{Creator/SNK}} on the UsefulNotes/NintendoEntertainmentSystem in 1990. It begins [[AfterTheEnd about a century after a nuclear war that destroyed most of humanity]] and sent all of its inhabitants back to the [[MedievalStasis metaphorical Middle Ages]]. To prevent this from happening again, the survivors built a [[SwordOfDamocles floating tower]] to allow people to govern from high above. However, the [[BigBad evil emperor Draygon]], using magic and [[ScienceIsBad up-until-now-forbidden science]], has assembled an army and plans to TakeOverTheWorld by accessing the tower.