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On July 2023, Cosmo Machia launched a crowdfunding campaign via [[https://www.makuake.com/project/cosmomachia/ Makuake]] for funding of a potential Switch port of the game... which has came to pass; at the end of its campaign on August 6, 2023, it has raised over '''''6,300,420円''''', doubled its original 3,000,000円 funding goal. A release date was announced during a press conference at Tokyo Game Show 2023 and has since been released on December 14, 2023. The Switch version will feature the Arcade and Story Modes from the previous console releases in addition to the Arranged Mode and a Training Mode for beginners, a vertical (or "TATE") display option, sound options for the original or arranged soundtracks, and online leaderboards. As of 1/11/24, Red Art Games officially annouced that the Switch version will have an overseas release physically in North America and Europe, with info on its physical release coming soon.

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On July 2023, Cosmo Machia launched a crowdfunding campaign via [[https://www.makuake.com/project/cosmomachia/ Makuake]] for funding of a potential Switch port of the game... which has came to pass; at the end of its campaign on August 6, 2023, it has raised over '''''6,300,420円''''', doubled its original 3,000,000円 funding goal. A release date was announced during a press conference at Tokyo Game Show 2023 and has since been released on December 14, 2023. The Switch version will feature features the Arcade and Story Modes from the previous console releases in addition to the Arranged Mode and a Training Mode for beginners, a vertical (or "TATE") display option, sound options for the original or arranged soundtracks, and online leaderboards. As of 1/11/24, January 11, 2024, Red Art Games officially annouced announced that the Switch version will have an overseas release physically in North America and Europe, with info on its physical release coming soon.
soon. On April 4, 2024, Cosmo Machia [[https://www.gematsu.com/2024/04/triggerheart-exelica-launches-april-26-for-pc-worldwide-may-2-for-switch announced]] the game will be releasing worldwide through Platform/{{Steam}} on April 26 while the Switch version will be released through the [=eShop=] on May 2.
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Added line for overseas Switch physical release officially announced.


On July 2023, Cosmo Machia launched a crowdfunding campaign via [[https://www.makuake.com/project/cosmomachia/ Makuake]] for funding of a potential Switch port of the game... which has came to pass; at the end of its campaign on August 6, 2023, it has raised over '''''6,300,420円''''', doubled its original 3,000,000円 funding goal. A release date was announced during a press conference at Tokyo Game Show 2023 and will be releasing on December 14 that year. The Switch version will feature the Arcade and Story Modes from the previous console releases in addition to the Arranged Mode and a Training Mode for beginners, a vertical (or "TATE") display option, sound options for the original or arranged soundtracks, and online leaderboards.

to:

On July 2023, Cosmo Machia launched a crowdfunding campaign via [[https://www.makuake.com/project/cosmomachia/ Makuake]] for funding of a potential Switch port of the game... which has came to pass; at the end of its campaign on August 6, 2023, it has raised over '''''6,300,420円''''', doubled its original 3,000,000円 funding goal. A release date was announced during a press conference at Tokyo Game Show 2023 and will be releasing has since been released on December 14 that year. 14, 2023. The Switch version will feature the Arcade and Story Modes from the previous console releases in addition to the Arranged Mode and a Training Mode for beginners, a vertical (or "TATE") display option, sound options for the original or arranged soundtracks, and online leaderboards.
leaderboards. As of 1/11/24, Red Art Games officially annouced that the Switch version will have an overseas release physically in North America and Europe, with info on its physical release coming soon.
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None


After its arcade debut, the game was ported to various video game consoles; it was first released in 2007 for the UsefulNotes/SegaDreamcast ([[DaddySystem yes, really]]) in Japan as its penultimate title[[note]][=MileStone=]'s ''VideoGame/{{Karous}}'' being the final one[[/note]], then later to the UsefulNotes/Xbox360 via UsefulNotes/XboxLive world-wide on February of 2008, and finally to the UsefulNotes/PlayStation2 (published by Alchemist) with an UpdatedRerelease as ''Trigger Heart Exelica -Enhanced-'' [[NoExportForYou exclusively in Japan]] on March of 2009. The [=PlayStation 2=] re-release features a fully-voiced Story Mode, a new playable character [[spoiler:(the original, non-evil Faintear)]], complete with a shiny new AnimeThemeSong opening.

As of July 28, 2016, the Xbox 360 version of the game has became backwards compatible for the UsefulNotes/XboxOne, coinciding with the game's 10th Anniversary. However, as of August 31st, 2023, the Xbox 360 version has since been delisted from the Xbox Store. A series of official {{doujinshi}} by Kazuhiko Kakoi, ''Trigger Heart Exelica RE:Anchor'' were also published at the beginning of 2016, which explores new concepts and ideas for a potential sequel. On May 2023, game developer Cosmo Machia (a company composed of ex-Warashi employees) acquired the rights to the property, promising to reissue the game alongside new developments.

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After its arcade debut, the game was ported to various video game consoles; it was first released in 2007 for the UsefulNotes/SegaDreamcast Platform/SegaDreamcast ([[DaddySystem yes, really]]) in Japan as its penultimate title[[note]][=MileStone=]'s ''VideoGame/{{Karous}}'' being the final one[[/note]], then later to the UsefulNotes/Xbox360 Platform/Xbox360 via UsefulNotes/XboxLive Platform/XboxLive world-wide on February of 2008, and finally to the UsefulNotes/PlayStation2 Platform/PlayStation2 (published by Alchemist) with an UpdatedRerelease as ''Trigger Heart Exelica -Enhanced-'' [[NoExportForYou exclusively in Japan]] on March of 2009. The [=PlayStation 2=] re-release features a fully-voiced Story Mode, a new playable character [[spoiler:(the original, non-evil Faintear)]], complete with a shiny new AnimeThemeSong opening.

As of July 28, 2016, the Xbox 360 version of the game has became backwards compatible for the UsefulNotes/XboxOne, Platform/XboxOne, coinciding with the game's 10th Anniversary. However, as of August 31st, 2023, the Xbox 360 version has since been delisted from the Xbox Store. A series of official {{doujinshi}} by Kazuhiko Kakoi, ''Trigger Heart Exelica RE:Anchor'' were also published at the beginning of 2016, which explores new concepts and ideas for a potential sequel. On May 2023, game developer Cosmo Machia (a company composed of ex-Warashi employees) acquired the rights to the property, promising to reissue the game alongside new developments.



* ArrangeMode: The UsefulNotes/SegaDreamcast port introduces an arrange where you play an extremely hard version of the main game with 2 lives, 2 bombs, 2 score-based extends, and no continues. You also have to fight [[spoiler:Faintear Imitate]] before the final boss. And what do you get for your trouble? [[spoiler:Faintear Imitate [[AWinnerIsYou taunting you]] in a [[TheStinger stinger]]. Yay.]]

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* ArrangeMode: The UsefulNotes/SegaDreamcast Platform/SegaDreamcast port introduces an arrange where you play an extremely hard version of the main game with 2 lives, 2 bombs, 2 score-based extends, and no continues. You also have to fight [[spoiler:Faintear Imitate]] before the final boss. And what do you get for your trouble? [[spoiler:Faintear Imitate [[AWinnerIsYou taunting you]] in a [[TheStinger stinger]]. Yay.]]
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renamed to Clone Angst


* CloningBlues: [[spoiler:Faintear Imitate, an evil clone of the original Faintear controlled by the Ver'mith]].

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