Follow TV Tropes

Following

History VideoGame / KirbyMassAttack

Go To

OR

Is there an issue? Send a MessageReason:
None


* DarkerAndEdgier: With a BigBad that's played straight as the first (and so far only) EldritchAbomination in the games to ACTUALLY come close to ''killing Kirby'', in contrast to the other antagonists ({{Eldritch Abomination}}s included) that Kirby CONSTANTLY trounces despite their difficulty and styles of attack, along with a series of elements exclusive to this game that would result in the deaths of certain Kirbys if not avoided, and however many Kirbys were eliminated by the {{Big Bad}}'s mooks until only one was left every time they left one of the islands, this game can easily be considered the darkest out of all the Kirby games, completely sealed in CerebusSyndrome compared to the other games.

to:

* DarkerAndEdgier: With a BigBad that's played straight as the first (and so far only) EldritchAbomination in the games to ACTUALLY come close to ''killing Kirby'', in contrast to the other antagonists ({{Eldritch Abomination}}s included) that Kirby CONSTANTLY trounces despite their difficulty and styles of attack, along with a series of elements exclusive to this game that would result in the deaths of certain Kirbys if not avoided, and however despite that, many Kirbys were eliminated by the {{Big Bad}}'s mooks until only one was left every time they left one of the islands, this islands... This game can easily be considered the darkest out of all the Kirby games, completely sealed in CerebusSyndrome compared to the other games.
Is there an issue? Send a MessageReason:
None


The fourth and final UsefulNotes/NintendoDS game of the ''Franchise/{{Kirby}}'' series, ''Kirby Mass Attack'' (known in Japanese as ''Atsumete! Kirby'', or "Gather! Kirby") is yet another SpinOff title, this time featuring a ''VideoGame/{{Lemmings}}''-esque style of gameplay rather than the classic PowerCopying found in most Kirby games.

to:

The fourth and final UsefulNotes/NintendoDS Platform/NintendoDS game of the ''Franchise/{{Kirby}}'' series, ''Kirby Mass Attack'' (known in Japanese as ''Atsumete! Kirby'', or "Gather! Kirby") is yet another SpinOff title, this time featuring a ''VideoGame/{{Lemmings}}''-esque style of gameplay rather than the classic PowerCopying found in most Kirby games.



** Another special move in ''Kirby Quest'' sees Kirby riding a Moto Shotzo fleeing from a giant robot dragon, which was a boss in ''Trax'', an old UsefulNotes/GameBoy game by Creator/HALLaboratory.

to:

** Another special move in ''Kirby Quest'' sees Kirby riding a Moto Shotzo fleeing from a giant robot dragon, which was a boss in ''Trax'', an old UsefulNotes/GameBoy Platform/GameBoy game by Creator/HALLaboratory.



* ProductPlacement: One of Daroach's general tips in the Japanese, North American and Korean versions promotes the UsefulNotes/Nintendo3DS.

to:

* ProductPlacement: One of Daroach's general tips in the Japanese, North American and Korean versions promotes the UsefulNotes/Nintendo3DS.Platform/Nintendo3DS.
Is there an issue? Send a MessageReason:
None


* AscendToAHigherPlaneOfExistence: Happens when a Kirby dies: he transforms into a white angel that slowly ascends upwards but don't worry, the other Kirbys can bring the angel Kirby down and revert it to normal.

to:

* AscendToAHigherPlaneOfExistence: Happens when a Kirby dies: he transforms into a white angel that slowly ascends upwards upwards, but don't worry, worry; the other Kirbys can bring the angel Kirby down and revert it to normal.
Is there an issue? Send a MessageReason:
None


The fourth UsefulNotes/NintendoDS game of the ''Franchise/{{Kirby}}'' series, ''Kirby Mass Attack'' (known in Japanese as ''Atsumete! Kirby'', or "Gather! Kirby") is yet another SpinOff title, this time featuring a ''VideoGame/{{Lemmings}}''-esque style of gameplay rather than the classic PowerCopying found in most Kirby games.

to:

The fourth and final UsefulNotes/NintendoDS game of the ''Franchise/{{Kirby}}'' series, ''Kirby Mass Attack'' (known in Japanese as ''Atsumete! Kirby'', or "Gather! Kirby") is yet another SpinOff title, this time featuring a ''VideoGame/{{Lemmings}}''-esque style of gameplay rather than the classic PowerCopying found in most Kirby games.
Is there an issue? Send a MessageReason:
Fixing a lot of stuff.


The game was released in Japan on August 4th, 2011, North America on September 19th, 2011, Australia on October 27, 2011, and Europe on October 28th, 2011.

to:

The game was released in Japan on August 4th, 2011, North America on September 19th, 2011, Australia on October 27, 27th, 2011, and Europe on October 28th, 2011 and South Korea on December 1st, 2011.



* OneHundredPercentCompletion: Collect all the medals, get gold stars on every level, complete the Checklist, and clear all the sub-games.

to:

* OneHundredPercentCompletion: Collect all the medals, get gold stars on every level, stage, complete the Checklist, and clear all the sub-games.



* AmericanKirbyIsHardcore: For a change, there's [[DownplayedTrope angry eyes on both the American AND Japanese boxes]]. That said, the [[https://www.mobygames.com/game/kirby-mass-attack/cover-art/gameCoverId,228096/ North American boxart]] has about half the Kirbys fighting various enemies.

to:

* AmericanKirbyIsHardcore: For a change, there's [[DownplayedTrope angry eyes on both the North American AND Japanese boxes]]. That said, the [[https://www.mobygames.com/game/kirby-mass-attack/cover-art/gameCoverId,228096/ North American boxart]] has about half the Kirbys fighting various enemies.



* ApesInSpace: Some gorilla-like Oohroos haul a [[PlotCoupon next level-opening switch]] onto a spaceship and take off with it. To retrieve the switch, the Kirbys must infiltrate the apes' terrestrial headquarters, find their super secret spaceship blueprints, and assemble their own functioning starship. The advanced technology is remarkable considering it is all researched, planned, and built by some {{mooks}} who die in one and a half seconds of pounding.
* AscendToAHigherPlaneOfExistence: Happens when a Kirby dies: he transforms into a white angel that slowly ascends upwards but don't worry, the other Kirbys can bring the angel Kirby down and revert it to normal.

to:

* ApesInSpace: Some gorilla-like Oohroos haul a [[PlotCoupon next level-opening stage-opening switch]] onto a spaceship and take off with it. To retrieve the switch, the Kirbys must infiltrate the apes' terrestrial headquarters, find their super secret spaceship blueprints, and assemble their own functioning starship. The advanced technology is remarkable considering it is all researched, planned, and built by some {{mooks}} who die in one and a half seconds second-and-a-half of pounding.
* AscendToAHigherPlaneOfExistence: Happens when a Kirby dies: he transforms into a white angel that slowly ascends upwards but don't worry, the other Kirbys can bring the angel Kirby down and revert it to normal.



%%** The shoot'em up sub-game has more of these enemies, including meteoroids.
* BackFromTheDead:

to:

%%** The shoot'em up sub-game in Stage 10 of Volcano Valley has more of these enemies, including meteoroids.
meteors.
* BackFromTheDead: BackFromTheDead:



** There's a BossRush at the end of the fourth world that has resurrected, stronger versions of Big Warwiggle, Great Gear, and King Eelongo.

to:

** There's a BossRush at the end of the fourth world level that has resurrected, stronger versions of Big Warwiggle, Great Gear, and King Eelongo.



* {{Balloonacy}}: The Balloon Bobbleship, which appears in the fifth level of the Sandy Canyon, is some kind of gondola attached to ten balloons. The Kirbys use it to ascend into the air.

to:

* {{Balloonacy}}: The Balloon Bobbleship, which appears in the fifth level stage of the Sandy Canyon, is some kind of gondola attached to ten balloons. The Kirbys use it to ascend into the air.



* BigBad: Necrodeus is the game's main antagonist, commanding the Skull Gang to take over Pop Star and splitting Kirby into weaker clones to prevent the hero from interfering.

to:

* BigBad: Necrodeus is the game's main antagonist, commanding the Skull Gang to take over Pop Star Popstar and splitting Kirby into weaker clones to prevent the hero from interfering.



* BlackoutBasement: There are some of these levels and with two variations: One where the only light comes from candles and torches, and the other one where lightning flashes to illuminate everything.

to:

* BlackoutBasement: There are some of these levels stages and with two variations: One where the only light comes from candles and torches, and the other one where lightning flashes to illuminate everything.



** The penultimate stage in Level 4 has harder versions of three minibosses, followed by a battle against a brand new miniboss, Buzzy Bat.

to:

** The penultimate stage in Level 4 has harder versions of three minibosses, followed by a battle against a brand new miniboss, Buzzy Bat.Buzzybat.



** In addition to the below mentioned Canon Immigrants, some characters not normally appearing in this game appear in sub-games, such as typical ''Kirby'' enemies, Dedede Robot (which first showed up in the E3 2005 trailer for the canceled [=GameCube=] game and got a revised version known as HR-D3 in ''VideoGame/KirbysReturnToDreamLand''), Meta Knight, Nightmare, and none other than Dark Matter, in his first major appearance outside his trilogy of games (i.e. ''[[VideoGame/KirbysDreamLand2 Dream Land 2]]'', ''[[VideoGame/KirbysDreamLand3 Dream Land 3]]'', and ''VideoGame/Kirby64TheCrystalShards''). Worthy of note, it also has cameos from characters that never appeared in a game, such as Escargoon from the ''Kirby'' anime.

to:

** In addition to the below mentioned Canon Immigrants, some characters not normally appearing in this game appear in sub-games, such as typical ''Kirby'' enemies, the Dedede Robot (which first showed up in the E3 2005 trailer for the canceled [=GameCube=] game and got a revised version known as HR-D3 in ''VideoGame/KirbysReturnToDreamLand''), Meta Knight, Nightmare, and none other than Dark Matter, in his first major appearance outside his trilogy of games (i.e. ''[[VideoGame/KirbysDreamLand2 Dream Land 2]]'', ''[[VideoGame/KirbysDreamLand3 Dream Land 3]]'', and ''VideoGame/Kirby64TheCrystalShards''). Worthy of note, it also has cameos from characters that never appeared in a game, such as Escargoon from the ''Kirby'' anime.



* ClownCarGrave: As to be expected of some of the BigBoosHaunt levels have seemingly endless, sometimes actually endless lines of undead rising out of the ground.

to:

* ClownCarGrave: As to be expected of some of the BigBoosHaunt levels stages have seemingly endless, sometimes actually endless lines of undead rising out of the ground.



** One of the desert levels has a very dense wind periodically occurring and cover must be taken from it.

to:

** One of the desert levels stages has a very dense wind periodically occurring and cover must be taken from it.



* {{Cumulonemesis}}: This game introduce the Floofs enemies, cute little clouds with a bewildered expression. While most of the Floofs are harmless, the Flickerfloofs actively try to zap the Kirbys with powerful [[ShockAndAwe lightning attacks]].

to:

* {{Cumulonemesis}}: This game introduce the Floofs Floof enemies, cute little clouds with a bewildered expression. While most of the Floofs are harmless, the Flickerfloofs actively try to zap the Kirbys with powerful [[ShockAndAwe lightning attacks]].



** A more major case would be Dedede Robot, who as mentioned above would reappear as HR-D3 in ''Kirby's Return to Dream Land'' 2 months later.

to:

** A more major case would be the Dedede Robot, who as mentioned above above, would reappear as HR-D3 in ''Kirby's Return to Dream Land'' 2 months later.



* EnemyRollCall: The Japanese version has [[https://tcrf.net/Kirby_Mass_Attack#Removed_Enemy_Credits an enemy credits sequence]] with Kirby having a picnic, but it was DummiedOut in other versions for some reason.

to:

* EnemyRollCall: The Japanese version has [[https://tcrf.net/Kirby_Mass_Attack#Removed_Enemy_Credits [[https://youtu.be/lgjpdCbmunY?t=262 an enemy credits sequence]] with Kirby having a picnic, few Kirbys and a bunch of enemies watching it in a theatre, but it was DummiedOut in other versions for some reason.



* GottaCatchThemAll: All of the Rainbow Medals in each level must be collected in order to access the final level.

to:

* GottaCatchThemAll: All of the Rainbow Medals in each level stage must be collected in order to access the final level.



* HomingProjectile: Whispy Woods' air shots home in during ''Kirby Brawlball''

to:

* HomingProjectile: Whispy Woods' air shots home in during ''Kirby Brawlball''Brawlball''.



* LightningBruiser: Heavy Lobster is the second toughest boss of ''Kirby Brawlball'' after Marx, is the fastest, much more so than Lololo and Lalala, and will dodge everytime Kirby is sent at him head on unless Heavy Lobster is [[TooFastToStop already in motion]].

to:

* LightningBruiser: Heavy Lobster is the second toughest boss of ''Kirby Brawlball'' after Marx, is the fastest, much more so than Lololo and Lalala, and will dodge everytime every time Kirby is sent at him head on unless Heavy Lobster is [[TooFastToStop already in motion]].



* ManEatingPlant: There are hostile plants from the very first world, but it's not until the fourth world that any try eating your kirbys.
* MetalSlime:

to:

* ManEatingPlant: There are hostile plants from the very first world, Green Grounds, but it's not until the fourth world Volcano Valley that any try eating your kirbys.
Kirbys.
* MetalSlime: MetalSlime:



* MookMaker: Twister can create bouncies in ''Kirby Brawlball'', something twisters have never been able to do before or since.

to:

* MookMaker: Twister can create bouncies Bouncies in ''Kirby Brawlball'', something twisters have never been able to do before or since.



* OOCIsSeriousBusiness: Once you leave the first world, you get a cutscene where Kirby is... flipping upset and scowling as his other 9 selves are ripped off the Warp Star by Necrodeus' minions and presumably KilledOffscreen.
* OxygenatedUnderwaterBubbles: With the newly-added OxygenMeter, these are added to the underwater levels to compensate. They can often be found inside clams or dropped by defeated enemies.

to:

* OOCIsSeriousBusiness: Once you leave the first world, level, you get a cutscene where Kirby is... flipping upset and scowling as his other 9 selves are ripped off the Warp Star by Necrodeus' minions and presumably KilledOffscreen.
* OxygenatedUnderwaterBubbles: With the newly-added OxygenMeter, these are added to the underwater levels stages to compensate. They can often be found inside clams or dropped by defeated enemies.



* PainfulPointyPufferfish: The Stickles, spiky fishes that dwell in the 7th level of the Dedede Resort. In the water, they are covered in vicious spikes that damage the Kirbys on contact, but as soon as they are on dry land, the spikes retract, leaving them open for attacks.
* ProductPlacement: One of Daroach's general tips promotes the UsefulNotes/Nintendo3DS.
* PublicDomainSoundtrack: Several levels in Sand Canyon borrow riffs from, fittingly, "[[StandardSnippet The Streets of Cairo]]".

to:

* PainfulPointyPufferfish: The Stickles, spiky fishes that dwell in the 7th level Stage 7 of the Dedede Resort. In the water, they are covered in vicious spikes that damage the Kirbys on contact, but as soon as they are on dry land, the spikes retract, leaving them open for attacks.
* ProductPlacement: One of Daroach's general tips in the Japanese, North American and Korean versions promotes the UsefulNotes/Nintendo3DS.
* PublicDomainSoundtrack: Several levels stages in Sand Canyon borrow riffs from, fittingly, "[[StandardSnippet The Streets of Cairo]]".



* QuicksandSucks: Mainly in the second world and sparingly elsewhere.

to:

* QuicksandSucks: Mainly in the second world level and sparingly elsewhere.



** The world map themes of all worlds are similar.

to:

** The world map themes of all worlds levels are similar.



* ShiftingSandLand: The second world has a few levels taking place in the desert environment.

to:

* ShiftingSandLand: The second world level has a few levels stages taking place in the desert environment.



* SizableSnowflakes: Big snowflakes approximatively half the size of a little Kirby fall in the wintry levels.

to:

* SizableSnowflakes: Big snowflakes approximatively half the size of a little Kirby fall in the wintry levels.stages.



* {{Superboss}}: In level 3 of ''Kirby Quest'', if Kirby never misses an attack, [[spoiler:Galaxia]] shows up to fight before the player can engage the last boss. Winning lets Kirby wield the weapon in the final battle, and it can take down [[spoiler:Dark Matter]] in a single hit.
* SuspiciouslyCrackedWall: The player can find mysterious cracked walls in each level. Breaking these reveals doors that instantly transport the Kirbies to the goal, but can only be entered if the player has cleared that level at least once.
* TimeTrial: ''Dash Course'' is a time trial version of ''100 Yard Hop'' from ''Videogame/Kirby64TheCrystalShards''. Granted, ''Dash Course'' has different controls, much less time and no hazards.

to:

* {{Superboss}}: In level 3 chapter 4 of ''Kirby Quest'', if Kirby never misses an attack, [[spoiler:Galaxia]] shows up to fight before the player can engage the last boss. Winning lets Kirby wield the weapon in the final battle, and it can take down [[spoiler:Dark Matter]] in a single hit.
* SuspiciouslyCrackedWall: The player can find mysterious cracked walls in each level. stage. Breaking these reveals doors that instantly transport the Kirbies Kirbys to the goal, but can only be entered if the player has cleared that level stage at least once.
* TimeTrial: ''Dash Course'' is a time trial version of ''100 Yard Hop'' from ''Videogame/Kirby64TheCrystalShards''.''VideoGame/Kirby64TheCrystalShards''. Granted, ''Dash Course'' has different controls, much less time and no hazards.

Added: 281

Removed: 277

Is there an issue? Send a MessageReason:
None


* BonusBoss: In level 3 of ''Kirby Quest'', if Kirby never misses an attack, [[spoiler:Galaxia]] shows up to fight before the player can engage the last boss. Winning lets Kirby wield the weapon in the final battle, and it can take down [[spoiler:Dark Matter]] in a single hit.


Added DiffLines:

* {{Superboss}}: In level 3 of ''Kirby Quest'', if Kirby never misses an attack, [[spoiler:Galaxia]] shows up to fight before the player can engage the last boss. Winning lets Kirby wield the weapon in the final battle, and it can take down [[spoiler:Dark Matter]] in a single hit.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EndGameResultsScreen: After the credits, you get to see the results you got, such as how many enemies you defeated and how many fruits and medals you collected.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GelatinousEncasement: The primary attack of the Snoozroot is shooting a blob of poison that envelops Kirby upon hit.

Top