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''Digimon: Digital Card Battle'', originally released in Japan as ''Digimon World: Digital Card Arena'' (Japanese: デジモンワールド デジタルカードアリーナ, Hepburn: Dejimonwārudo Dejitaru Kādo Arīna) is the second ''Franchise/{{Digimon}}'' CardBattleGame (the first game [[NoExportForYou was never exported]]) penned by the same creators of the original ''VideoGame/DigimonWorld''. It was developed by Creator/{{BEC}} and published by [[Creator/BandaiNamcoEntertainment Bandai]], and was first made available in Japan in December 2000, with English releases in North America and Europe arriving in June 2001 and July 2002, respectively.

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''Digimon: Digital Card Battle'', originally released in Japan as ''Digimon World: Digital Card Arena'' (Japanese: デジモンワールド デジタルカードアリーナ, Hepburn: Dejimonwārudo Dejitaru Kādo Arīna) is the second ''Franchise/{{Digimon}}'' CardBattleGame (the first game [[NoExportForYou was never exported]]) penned by the same creators of the original ''VideoGame/DigimonWorld''. It was developed by Creator/{{BEC}} and published by [[Creator/BandaiNamcoEntertainment Bandai]], Creator/{{Bandai}}, and was first made available in Japan in December 2000, with English releases in North America and Europe arriving in June 2001 and July 2002, respectively.

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** A potentially accidental example at Wisemon's Tower comes when battling Kabuterimon. His deck is designed to counter Armor Digimon and is appropriately called [[spoiler:"Anti-A Deck"]].



* StealthSequel: [[spoiler:To {{VideoGame/DigimonWorld}}]] internationally. [[NoExportForYou In Japan]], the previous game is instead Digimon World: Digital Card Battle.]]

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* StealthSequel: [[spoiler:To {{VideoGame/DigimonWorld}}]] VideoGame/DigimonWorld internationally. [[NoExportForYou In Japan]], the previous game is instead Digimon World: Digital Card Battle.]]

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* BoringButPractical: One of the most common deck for an in-game playthrough: 3 partner cards, 27 Option cards. The partners are the only Digimon in the game you can customize with Armors and Digi-parts. Since Armor Digimon can't digivolve to Champion or Ultimate normally, and Armor Digimon can stand on their own two feet pretty well, including only those and nothing but overpowered Option cards is a fairly solid strategy. Assuming your luck isn't awful to the point that all three partner cards end up on the bottom of the deck, resulting in your entire deck being milled. This also has the added bonus of stacking lots of experience bonuses, allowing for faster leveling.

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* BoringButPractical: One of the most common deck decks for an in-game playthrough: 3 partner cards, 27 Option cards. The partners are the only Digimon in the game you can customize with Armors and Digi-parts. Since Armor Digimon can't digivolve to Champion or Ultimate normally, and Armor Digimon can stand on their own two feet pretty well, including only those and nothing but overpowered Option cards is a fairly solid strategy. Assuming your luck isn't awful to the point that all three partner cards end up on the bottom of the deck, resulting in your entire deck being milled. This also has the added bonus of stacking lots of experience bonuses, allowing for faster leveling.



** Dark Digimon Decks have slow momentum and risky, but rewards patience. They don't provide much DP (if at all), Digivolving requires a lot of points, and Support Effects are often in form of double-edged effects, eg, increasing the attack powers of both the player and the opponent. However, their Special Attack often gain tremendous bonuses against specific Types and when leveled, both C-level and U-level Dark Digimon far outclasses other Types both offensively and defensively.

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** Dark Digimon Decks have slow momentum and risky, but rewards patience. They don't provide much DP (if at all), Digivolving requires a lot of points, and Support Effects are often in form of double-edged effects, eg, e.g., increasing the attack powers of both the player and the opponent. However, their Special Attack often gain tremendous bonuses against specific Types and when leveled, both C-level and U-level Dark Digimon far outclasses other Types both offensively and defensively.



* FusionDance: You are able to fuse cards together to create a new one or mash them into one of your partners for exp points. Certain specific combinations grants you some rare and powerful cards. Otherwise, what you'll get will be determined by the exp value of both cards fused.
* GuideDangIt: Before you go to Infinity Tower, [=WereGarurumon=] gives you a Hacking Card to help with taking on the final boss.

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* FusionDance: You are able to fuse cards together to create a new one or mash them into one of your partners for exp points. Certain specific combinations grants grant you some rare and powerful cards. Otherwise, what you'll get will be determined by the exp value of both cards fused.
* GuideDangIt: Before More than a few examples, which is particularly punishing given how little advanced warning the game is willing to provide.
** In order to collect all Digi-Parts, the player cannot select a trio of Veemon, Gatomon, and Wormmon partner cards without missing out on Digi-Part 037 (Eat-up HP, X Attack Power -200).
** After defeating the Igloo City Battle Arena, rematching it again with Garurumon in charge will provide percentage points that will otherwise permanently disappear once the post-game is progressed far enough. Worse yet, this occurs ''again'' later once [=MetalGarurumon=] takes over the arena.
** After defeating the Sky City Battle Arena, talking to Gatomon will yield ''Special Fusion Data'' for the Fusion Shop. While this is fortunately unable to be missed, there is no indication that she will give
you go a reward for speaking to Infinity Tower, her.
** Similarly,
[=WereGarurumon=] gives you a rare Hacking Card if spoken to help with taking on the final boss.after clearing Wisemon Tower's Battle Arena. However, this event immediately disappears upon reaching Infinity Tower.



* LethalJokeCharacter : Most of the rares feels ridiculously underpowered, Hit-or-Miss support effects and looks lame. On the other hand, their Support effects are some of the most dangerous effect in the game [[DifficultButAwesome if you know how to "abuse" them]].

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* LethalJokeCharacter : Most of the rares Rares feels ridiculously underpowered, Hit-or-Miss support effects and looks lame. On the other hand, their Support effects are some of the most dangerous effect effects in the game [[DifficultButAwesome if you know how to "abuse" them]].



* NewGamePlus: Not only do you get to keep your old decks, the places you visited before give you a new storyline [[spoiler: battling the Digidestined, in a crossover with Digimon Adventure 02]].

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* NewGamePlus: Not only do you get to keep your old decks, but the places you locations previously visited before give you a new storyline [[spoiler: battling where you battle the Digidestined, Digidestined in a crossover with Digimon Adventure 02]].



* OneSteveLimit: Averted. There are two different Devimons and Myotismons in the game you must defeat.

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* OneSteveLimit: Averted. There are two different Devimons Devimon and Myotismons Myotismon in the game you must defeat.



* RankInflation: Inverted. Several Digimon who were formerly Mega level appear as Ultimate level in this game. The reason for this is that the Ultimate level was already the hard to reach powerful level, and adding a level with an identical role above that would have a negative effect on game play.

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* RankInflation: Inverted. Several Digimon Digimon, who were formerly Mega level level, appear as Ultimate level in this game. The reason for this is that the Ultimate level was already the hard to reach hard-to-reach powerful level, and adding a level with an identical role above that would have a negative effect on game play.



* ShoutOut: To VideoGame/DigimonWorld. The background of many Digimon cards are the locations at Digimon World [[spoiler:(many of them, though not all, are exactly the location where you meet the Digimon, such as [=ModokiBetamon=] at Native Forest and the card has a picture of Native Forest, etc)]]. Also, many option cards are the items from the said game, such as Fire Spot and Ice Crystal.
** This is because of [[spoiler:Rosemon, who [[WhamEpisode set up the entire card game]] system to prevent "A" from taking over from the "other digital world"- which seems to refer to the Digital World (and the other Rosemon) of the often forgotten Japan-only prequel title "Digimon World Digital Card Battle"- set in the same file island as featured in Digimon World.]]

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** To a lesser extent, Agumon and Garurumon qualify as well, first appearing in the early cities before returning at Wiseman Tower and later areas in the post-game to challenge you in their alternate forms.
* ShoutOut: To VideoGame/DigimonWorld. The background of many Digimon cards are the locations at Digimon World [[spoiler:(many of them, though not all, are exactly the location where you meet the Digimon, such as [=ModokiBetamon=] at Native Forest and the card has a picture of Native Forest, etc)]].etc.)]]. Also, many option cards are the items from the said game, such as Fire Spot and Ice Crystal.
** This is because of [[spoiler:Rosemon, who [[WhamEpisode set up the entire card game]] system to prevent "A" from taking over from the "other digital world"- which seems to refer to the Digital World (and the other Rosemon) of the often forgotten often-forgotten Japan-only prequel title "Digimon World World: Digital Card Battle"- set in the same file island as featured in Digimon World.]]



* StealthSequel: [[spoiler:To {{VideoGame/DigimonWorld}}]] internationally. [[NoExportForYou In Japan]], the previous game is instead Digimon World: Digital Card Battle.]]



* WakeUpCallBoss: Veemon at Flame City due to his Digimon with extremely high attack power and Garurumon in Igloo City due to his ability to control your attacks and force you to trigger his countermeasures.

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* WakeUpCallBoss: Veemon at Flame City due to his Digimon with extremely high attack power and Garurumon in Igloo City due to his ability to control your attacks and force you to trigger his countermeasures.countermeasures.
* WhatHappenedToTheMouse: After a certain point in the post-game, Babamon completely disappears from the game, never to return.
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** He also has a tendency to spam his Finishing Move attack due to the likelihood of being an instant kill. As a result, any cards that can counter Circle as their X-effect can quickly steamroll through his Digimon without much problem.

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** He also has [[UnskilledButStrong a tendency to spam his Finishing Move attack due to the likelihood of being an instant kill. kill.]] As a result, any cards that can counter Circle as their X-effect can quickly steamroll through his Digimon without much problem.

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* TheComputerIsACheatingBastard: The Big Bad's game strategy. He not only makes use of most of the cards listed in the GameBreaker section, but also hacks the game allowing him to always draw the same sequence of cards in such way he can play some of the most powerful Ultimate level Digimon in the game in a single turn and easily replace them if they are destroyed. It can backfire, however, if the player has a Hacking card in his deck. He will also put you partner cards at the very end of your deck which is not necessarly a bad thing if your strategy don't rely on them as it will thin out your deck.

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* TheComputerIsACheatingBastard: The Big Bad's game strategy. He not only makes use of most of the cards listed in the GameBreaker section, but also hacks the game allowing him to always draw the same sequence of cards in such way he can play some of the most powerful Ultimate level Digimon in the game in a single turn and easily replace them if they are destroyed. destroyed.
**
It can backfire, however, if the player has a Hacking card in his deck. He will also put you partner cards at the very end of your deck which is not necessarly necessarily a bad thing if your strategy don't doesn't rely on them as it will thin out your deck.deck.
** He also has a tendency to spam his Finishing Move attack due to the likelihood of being an instant kill. As a result, any cards that can counter Circle as their X-effect can quickly steamroll through his Digimon without much problem.
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* MusicalNod: In the Japanese version only, many characters associated with the anime get appropriate leitmotifs in battles with them. The Digimon Emperor (and Wormmon) uses [[https://www.youtube.com/watch?v=yZVP8P-8rFQ his theme music from the anime]], the Adventure 02 cast use [[https://www.youtube.com/watch?v=4L7NQr6OHLM an arrange of Target ~Akai Shougeki~]], and the Adventure 01 cast use [[https://www.youtube.com/watch?v=L5f6j9sKuYk an arrange of Butter-Fly.]]
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''Digimon: Digital Card Battle'', originally released in Japan as ''Digimon World: Digital Card Arena'' (Japanese: デジモンワールド デジタルカードアリーナ, Hepburn: Dejimonwārudo Dejitaru Kādo Arīna) is the second ''Franchise/{{Digimon}}'' CardBattleGame penned by the same creators of the original ''VideoGame/DigimonWorld''. (The first game [[NoExportForYou was never exported]].) It was developed by Creator/{{BEC}} and published by [[Creator/BandaiNamcoEntertainment Bandai]], and was first made available in Japan in December 2000, with English releases in North America and Europe arriving in June 2001 and July 2002, respectively.

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''Digimon: Digital Card Battle'', originally released in Japan as ''Digimon World: Digital Card Arena'' (Japanese: デジモンワールド デジタルカードアリーナ, Hepburn: Dejimonwārudo Dejitaru Kādo Arīna) is the second ''Franchise/{{Digimon}}'' CardBattleGame (the first game [[NoExportForYou was never exported]]) penned by the same creators of the original ''VideoGame/DigimonWorld''. (The first game [[NoExportForYou was never exported]].) It was developed by Creator/{{BEC}} and published by [[Creator/BandaiNamcoEntertainment Bandai]], and was first made available in Japan in December 2000, with English releases in North America and Europe arriving in June 2001 and July 2002, respectively.
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* EarlyBirdCameo: Digital Card Battle released four months before Adventure 02 aired, featuring the main cast of the series, their Digimon, and even the anime's title theme (in the Japanese version) well before anime watchers would get to see them.
** EarlyInstallmentWeirdness: As a result of this, a number of Digimon get Armor Digivolutions that never show up in the anime proper, such as Patamon being able to turn into Baronmon.

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* EarlyBirdCameo: Digital ''Digital Card Battle Battle'' released four months before Adventure 02 ''02'' aired, featuring the main cast of the series, their Digimon, and even the anime's title theme (in the Japanese version) well before anime watchers would get to see them.
** EarlyInstallmentWeirdness: As a result of this, this though, a number of Digimon get Armor Digivolutions that never show up in the anime proper, such as Patamon being able to turn into Baronmon.
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* EarlyBirdCameo: Digital Card Battle released four months before Adventure 02 aired, featuring the main cast of the series, their Digimon, and even the anime's title theme (in the Japanese version) well before anime watchers would get to see them.
** EarlyInstallmentWeirdness: As a result of this, a number of Digimon get Armor Digivolutions that never show up in the anime proper, such as Patamon being able to turn into Baronmon.
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''Digimon: Digital Card Battle'', originally released in Japan as ''Digimon World: Digital Card Arena'' (Japanese: デジモンワールド デジタルカードアリーナ, Hepburn: Dejimonwārudo Dejitaru Kādo Arīna) is the second ''Franchise/{{Digimon}}'' CardBattleGame penned by the same creators of the original ''VideoGame/DigimonWorld''. (The first game [[NoExportForYou was never exported]].) It was developed by Creator/{{BEC}} and published by Creator/{{Bandai}}, and was first made available in Japan in December 2000, with English releases in North America and Europe arriving in June 2001 and July 2002, respectively.

to:

''Digimon: Digital Card Battle'', originally released in Japan as ''Digimon World: Digital Card Arena'' (Japanese: デジモンワールド デジタルカードアリーナ, Hepburn: Dejimonwārudo Dejitaru Kādo Arīna) is the second ''Franchise/{{Digimon}}'' CardBattleGame penned by the same creators of the original ''VideoGame/DigimonWorld''. (The first game [[NoExportForYou was never exported]].) It was developed by Creator/{{BEC}} and published by Creator/{{Bandai}}, [[Creator/BandaiNamcoEntertainment Bandai]], and was first made available in Japan in December 2000, with English releases in North America and Europe arriving in June 2001 and July 2002, respectively.
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* [[spoiler: OneLetterName: The {{Big Bad}} is called "A" by all characters who are aware of his existence. His full name, Analogman, does show up a few times, though.]]

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* [[spoiler: OneLetterName: The [[spoiler:The {{Big Bad}} is called "A" by all characters who are aware of his existence. His full name, Analogman, does show up a few times, though.]]
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* [[spoiler: AndIMustScream: Defeating A triggers a program that locks him into an infinity loop program forever.]]

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* [[spoiler: AndIMustScream: Defeating [[spoiler:Defeating A triggers a program that locks him into an infinity loop program forever.]]



** It's also not immune to [[LethalJokeCharacter Toy-Agumon.]]

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** It's also not immune to [[LethalJokeCharacter Toy-Agumon.]]Toy-Agumon]].



* DeathByIrony: The final boss is a computer programmer, as well as a cheating bastard and the most effective strategy against him is the ''Hacking'' card obtained from [=WereGarurumon=]. Its effect is to switch the HP of the two combatants if the user's level is lower. [[HoistByHisOwnPetard The final boss cheats himself an Ultimate in his opening hand.]] This leaves you with more than enough HP to withstand several of his attacks, while he can't take a simple kick in the nuts without being KO'd.

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* DeathByIrony: The final boss is a computer programmer, as well as a cheating bastard and the most effective strategy against him is the ''Hacking'' card obtained from [=WereGarurumon=]. Its effect is to switch the HP of the two combatants if the user's level is lower. [[HoistByHisOwnPetard The final boss cheats himself an Ultimate in his opening hand.]] hand]]. This leaves you with more than enough HP to withstand several of his attacks, while he can't take a simple kick in the nuts without being KO'd.



* LethalJokeCharacter : Most of the rares feels ridiculously underpowered, Hit-or-Miss support effects and looks lame. On the other hand, their Support effects are some of the most dangerous effect in the game [[DifficultButAwesome if you know how to "abuse" them.]]

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* LethalJokeCharacter : Most of the rares feels ridiculously underpowered, Hit-or-Miss support effects and looks lame. On the other hand, their Support effects are some of the most dangerous effect in the game [[DifficultButAwesome if you know how to "abuse" them.]]them]].

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[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/8deb20d207a6cc3af863aa8f5a7f255f.jpg]]
''Franchise/{{Digimon}}: Digital Card Battle'' is the second [[ExactlyWhatItSaysOnTheTin Digimon card battling game]] penned by the same creators of the original ''VideoGame/DigimonWorld''. (The first card battle game [[NoExportForYou was never exported]].)

Though similar to the Digimon TCG at the time (a card from which is included with the game as a bonus for purchase) it is actually a different, much simpler card battler. With stellar 3D battle animations, a soundtrack that includes songs from ''Anime/DigimonAdventure'' (well...[[NoExportForYou in Japan, anyways]]) and fun, fast-paced gameplay, it has become a cult hit among Digimon fans.

to:

[[quoteright:220:https://static.[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/8deb20d207a6cc3af863aa8f5a7f255f.jpg]]
''Franchise/{{Digimon}}:
org/pmwiki/pub/images/digimondigitalcardbattle1.jpg]]

''Digimon:
Digital Card Battle'' Battle'', originally released in Japan as ''Digimon World: Digital Card Arena'' (Japanese: デジモンワールド デジタルカードアリーナ, Hepburn: Dejimonwārudo Dejitaru Kādo Arīna) is the second [[ExactlyWhatItSaysOnTheTin Digimon card battling game]] ''Franchise/{{Digimon}}'' CardBattleGame penned by the same creators of the original ''VideoGame/DigimonWorld''. (The first card battle game [[NoExportForYou was never exported]].)

) It was developed by Creator/{{BEC}} and published by Creator/{{Bandai}}, and was first made available in Japan in December 2000, with English releases in North America and Europe arriving in June 2001 and July 2002, respectively.

Though similar to the Digimon ''Digital Monster Card Game / Hyper Colosseum'' TCG at the time (a (with the international version even including a promotional card from which is included with the game as a bonus for purchase) ''Digi-Battle Card Game''), it is actually a different, much simpler card battler. With stellar 3D battle animations, a soundtrack that includes songs from ''Anime/DigimonAdventure'' (well...[[NoExportForYou in Japan, anyways]]) and fun, fast-paced gameplay, In fact, it has become a cult hit CultClassic among the Digimon fans.fandom.
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''Franchise/{{Digimon}}: Digital Card Battle'' is the second [[ExactlyWhatItSaysOnTheTin Digimon card battling game]] penned by the same creators of the original ''VideoGame/DigimonWorld''. (The first card battle game [[NoExportForYou was never exported.]])

Though similar to the Digimon TCG at the time (a card from which is included with the game as a bonus for purchase) it is actually a different, much simpler card battler. With stellar 3D battle animations, a soundtrack that includes songs from ''Anime/DigimonAdventure'' (Well, [[BadExportForYou in Japan, anyways]]) and fun, fast-paced gameplay, it has become a cult hit among Digimon fans.

to:

''Franchise/{{Digimon}}: Digital Card Battle'' is the second [[ExactlyWhatItSaysOnTheTin Digimon card battling game]] penned by the same creators of the original ''VideoGame/DigimonWorld''. (The first card battle game [[NoExportForYou was never exported.]])

exported]].)

Though similar to the Digimon TCG at the time (a card from which is included with the game as a bonus for purchase) it is actually a different, much simpler card battler. With stellar 3D battle animations, a soundtrack that includes songs from ''Anime/DigimonAdventure'' (Well, [[BadExportForYou (well...[[NoExportForYou in Japan, anyways]]) and fun, fast-paced gameplay, it has become a cult hit among Digimon fans.

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''Franchise/{{Digimon}}: Digital Card Battle'' is the second [[ExactlyWhatItSaysOnTheTin Digimon card battling game]] penned by the same creators of the original ''VideoGame/DigimonWorld''. (The first card battle game [[NoExportForYou was never exported.]]) Though similar to the Digimon TCG at the time (a card from which is included with the game as a bonus for purchase) it is actually a different, much simpler card battler. With stellar 3D battle animations, a soundtrack that includes songs from ''Anime/DigimonAdventure'' (Well, [[BadExportForYou in Japan, anyways]]) and fun, fast-paced gameplay, it has become a cult hit among Digimon fans.

to:

''Franchise/{{Digimon}}: Digital Card Battle'' is the second [[ExactlyWhatItSaysOnTheTin Digimon card battling game]] penned by the same creators of the original ''VideoGame/DigimonWorld''. (The first card battle game [[NoExportForYou was never exported.]]) ]])

Though similar to the Digimon TCG at the time (a card from which is included with the game as a bonus for purchase) it is actually a different, much simpler card battler. With stellar 3D battle animations, a soundtrack that includes songs from ''Anime/DigimonAdventure'' (Well, [[BadExportForYou in Japan, anyways]]) and fun, fast-paced gameplay, it has become a cult hit among Digimon fans.
fans.
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* VictoriasSecretCompartment: Take a look at where Rosemon is storing her cards next time you battle against her.
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* ShoutOut: To VideoGame/DigimonWorld. The background of many digimon cards are the locations at Digimon World [[spoiler:(exactly where you meet them, such as [=ModokiBetamon=] at Native Forest and the card has a picture of Native Forest, etc)]]. Also, many option cards are the items from the said game, such as Fire Spot and Ice Crystal.

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* ShoutOut: To VideoGame/DigimonWorld. The background of many digimon Digimon cards are the locations at Digimon World [[spoiler:(exactly [[spoiler:(many of them, though not all, are exactly the location where you meet them, the Digimon, such as [=ModokiBetamon=] at Native Forest and the card has a picture of Native Forest, etc)]]. Also, many option cards are the items from the said game, such as Fire Spot and Ice Crystal.
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* MarketBasedTitle: ''Digimon World: Digital Card Arena'' in Japan, ''Digimon: Digital Card Battle'' everywhere else. Notably (and somewhat confusingly), the Japan-only ''prequel'' was called ''Digimon World: Digital Card Battle''.
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* LostInTranslation: Babamon's deck being called "New Power deck" and the description saying it contains lots of "new cards" refer to the fact that it mostly contains cards that weren't in the prequel. Since the prequel wasn't released outside Japan, the deck name and description don't make a lot of sense in the English version.
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* NewWorkRecycledGraphics: Almost all cards that existed in the prequel were brought over completely unaltered, down to the attacks and their animations. VS splash screen images were also recycled for most Digimon that are fightable opponents in both games.
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* EarlyInstallmentCharacterDesignDifference: There are two Myotismon in the game: one uses the modern design, while the other uses the older, more cartoony design Myotismon originally had in ''[[VideoGame/DigimonWorld Digimon World]]''. The former is based on the Myotismon from ''[[Anime/DigimonAdventure Digimon Adventure]]'', while the latter is a CallBack to the one from the Japan-only prequel to ''Digital Card Battle''.
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* AscendedExtra: Patamon was an ordinary card in the prequel that anyone could have multiple copies of in their deck. Here, it's a Partner card you can only have one copy of [[PermanentlyMissableContent (if even that)]] and only a select few opponents have it in their decks.
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* DemotedToExtra: While still as PurposefullyOverpowered as they always were, the 7s Cards have gone from being vital PlotCoupons to optional cards with absolutely no bearing for the story.

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* DemotedToExtra: While still as PurposefullyOverpowered as they always were, the 7s Cards have gone from being vital PlotCoupons in the prequel to optional cards with absolutely no bearing for the story.
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* DemotedToExtra: While still as PurposefullyOverpowered as they always were, the 7s Cards have gone from being vital PlotCoupons to optional cards with absolutely no bearing for the story.
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''Franchise/{{Digimon}}: Digital Card Battle'' is the second [[ExactlyWhatItSaysOnTheTin Digimon card battling game]] penned by the same creators of the original ''VideoGame/DigimonWorld''. (The first card battle game [[NoExportForYou was never exported.]]) Though similar to the Digimon TCG at the time (a card from which is included with the game as a bonus for purchase) it is actually a different, much simpler card battler. With stellar 3D battle animations, a soundtrack that includes songs from DigimonAdventure (Well, [[BadExportForYou in Japan, anyways]]) and fun, fast-paced gameplay, it has become a cult hit among Digimon fans.

to:

''Franchise/{{Digimon}}: Digital Card Battle'' is the second [[ExactlyWhatItSaysOnTheTin Digimon card battling game]] penned by the same creators of the original ''VideoGame/DigimonWorld''. (The first card battle game [[NoExportForYou was never exported.]]) Though similar to the Digimon TCG at the time (a card from which is included with the game as a bonus for purchase) it is actually a different, much simpler card battler. With stellar 3D battle animations, a soundtrack that includes songs from DigimonAdventure ''Anime/DigimonAdventure'' (Well, [[BadExportForYou in Japan, anyways]]) and fun, fast-paced gameplay, it has become a cult hit among Digimon fans.

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