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Misuse of the page/link
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* NintendoHard: Marshy in particular with all of its tough Lovecraftian fish folk and inconveniently-placed enemies just waiting to knock you into any of its many pitfalls. Once you get past that, even that BossRush near the end doesn't seem so difficult by comparison.
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* WombLevel: The final stage inexplicably drops you in a Giger-esque alien hive, complete with facehugger-type creatures, and the HiveQueen as a {{final boss}}.
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* WombLevel: XenomorphXerox: The final stage inexplicably drops you in a Giger-esque alien hive, complete with facehugger-type creatures, and the HiveQueen as a {{final boss}}.
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''Astyanax'' ([[MarketBasedTitle released]] as ''The Lord of King'' in Japan) is a side-scrolling action game released by Creator/{{Jaleco}} for the arcades and the UsefulNotes/NintendoEntertainmentSystem. It is not a game about Greek mythology.
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''Astyanax'' ([[MarketBasedTitle released]] as ''The Lord of King'' in Japan) is a side-scrolling action game released by Creator/{{Jaleco}} for the arcades and the UsefulNotes/NintendoEntertainmentSystem.Platform/NintendoEntertainmentSystem. It is not a game about Greek mythology.
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* ToplessnessFromTheBack: Not only would a female mook cover her exposed breasts in the event they do, she would turn away from the screen as she scurries off.
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* BarbieDollAnatomy: Anytime one of the female mooks gets her top hacked off, her bare breasts lack visible genetallia
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* BarbieDollAnatomy: Anytime one of the female mooks gets her top hacked off, her bare breasts lack visible genetalliagenetallia.
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* BarbieDollAnatomy: Anytime one of the female mooks gets her top hacked off, her bare breasts lack visible genetallia
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* HandOrObjectUnderwear: Should a female mook be rendered topless, she will use her arms to cover her breasts and scream as she escapes.
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%% * ClassicalAntiHero: Astaynax.
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* DemBones: Blackhorn ''really'' loves his skeleton minions... There are very few levels in the game that don't have skeletons lying in wait for our hero.
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* DemBones: Blackhorn ''really'' loves his skeleton minions... There are very few levels in the game that don't have skeletons lying in wait for our hero. Thorndog, his ''Dragon'', is a skeleton.
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* TheDragon: Thorndog.
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* TheDragon: Thorndog. He is most often seen speaking with Blackhorn in cutscenes, and is the last boss you face before the final levels.
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* {{Isekai}}: Early example. Astaynax is an OrdinaryHighschoolStudent pulled from the normal world into the game's setting.
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* {{Isekai}}: Early example. Astaynax is an OrdinaryHighschoolStudent pulled from the normal world into the game's setting. Unlike most examples, he's still alive when this happens, and goes home after it's over.
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* StaminaMeter: Of a sort. You can attack as often as you want, but waiting a moment between attacks for your PW meter to fill increases the damage you do.
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I think that if you're going to spoiler something and leave no context whatsoever, you should just spoiler tag the whole thing.
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* YouKillItYouBoughtIt: [[spoiler:Break]]ing [[spoiler:Thorndog's seal]] means bringing [[spoiler:his curse]] upon yourself as well, [[spoiler:so that you'll die with him. However, this curse is transferable...]]
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* YouKillItYouBoughtIt: [[spoiler:Break]]ing [[spoiler:Thorndog's seal]] [[spoiler:Breaking Thorndog's seal means bringing [[spoiler:his curse]] his curse upon yourself as well, [[spoiler:so so that you'll die with him. However, this curse is transferable...]]
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!!Tropes common to both games:
* ExcusePlot: The arcade game scrapes by with the barest minimum of a story: evil demons terrorize the land until a hero named Roche decides to stand against them. That's basically it. Averted with the NES game; while it is a bog-standard SaveThePrincess plot, it does at least boast a simple narrative with story cutscenes, and its characters were written to have some semblance of a personality in them.
* ExcusePlot: The arcade game scrapes by with the barest minimum of a story: evil demons terrorize the land until a hero named Roche decides to stand against them. That's basically it. Averted with the NES game; while it is a bog-standard SaveThePrincess plot, it does at least boast a simple narrative with story cutscenes, and its characters were written to have some semblance of a personality in them.
* ExcusePlot: The arcade game scrapes by with the barest minimum of a story: evil demons terrorize the land until a hero named Roche decides to stand against them. That's basically it.
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* ClassicalAntiHero: Astaynax.
* DamselInDistress: Princess Rosebud.
* DamselInDistress: Princess Rosebud.
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* ButNowIMustGo: [[spoiler: Astyanax is sent back to Earth after rescuing Rosebud.]]
%% * ClassicalAntiHero: Astaynax.
* DamselInDistress: PrincessRosebud.Rosebud, a princess kidnapped by an evil wizard who needs rescuing.
%% * ClassicalAntiHero: Astaynax.
* DamselInDistress: Princess
* ExcusePlot: Averted; while it is a bog-standard SaveThePrincess plot, it does at least boast a simple narrative with story cutscenes, and its characters were written to have some semblance of a personality in them.
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* HeroicSacrifice: Cutie sacrifices herself to destroy Thorndog's seal and allow Astyanax to get to the Tower. In return for rescuing her, Princess Rosebud resurrects Cutie as a human in Astyanax's world.
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* HeroicSacrifice: [[spoiler: Cutie sacrifices herself to destroy Thorndog's seal and allow Astyanax to get to the Tower. In return for rescuing her, Princess Rosebud resurrects Cutie as a human in Astyanax's world.]]
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YMMV
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* SpiritualSequel: To the UsefulNotes/TurboGrafx16 classic ''VideoGame/TheLegendaryAxe'', which was developed by the same team at Aicom.
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''Astyanax'' ([[MarketBasedTitle released]] as ''The Lord of King'' in Japan) was a side-scrolling action game released by Creator/{{Jaleco}} for the arcades and the UsefulNotes/NintendoEntertainmentSystem. It is not a game about Greek mythology.
to:
''Astyanax'' ([[MarketBasedTitle released]] as ''The Lord of King'' in Japan) was is a side-scrolling action game released by Creator/{{Jaleco}} for the arcades and the UsefulNotes/NintendoEntertainmentSystem. It is not a game about Greek mythology.
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* {{Isekai}}: Early example. Astaynax is an OrdinaryHighschoolStudent pulled from the normal world into the game's setting.
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* {{Isekai}}: Early example. Astaynax is an OrdinaryHighschoolStudent pulled from the normal world into the game's setting.
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* {{Isekai}}: Early example. Astaynax is an OrdinaryHighschoolStudent pulled from the normal world into the game's setting.
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* ClassicalAntiHero: Astaynax.
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An Axe To Grind is no longer a trope
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* AnAxeToGrind: The main weapon in both versions of the game is an axe, though it can be turned into a sword or spear in the NES game.
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* ArmorPiercingAttack: The invincibility cheat does not protect Astyanax from enemy spells Astyanax has access to: Bind (he won't take damage but he will still freeze), Blast, and Bolt.
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'''''Astyanax''''' ([[MarketBasedTitle released]] as '''''The Lord of King''''' in Japan) was a side-scrolling action game released by Creator/{{Jaleco}} for the arcades and the UsefulNotes/NintendoEntertainmentSystem. It is not a game about Greek mythology.
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* NintendoHard: Marshy in particular with all of its tough Lovecraftian fish folk and inconveniently-placed enemies just waiting to knock you into any of its many pitfalls. Once you get past that, even that BossRush near the end doesn't seem so difficult by comparison.
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* NintendoHard: Marshy in particular with all of its tough Lovecraftian fish folk and inconveniently-placed enemies just waiting to knock you into any of its many pitfalls. Once you get past that, even that BossRush near the end doesn't seem so difficult by comparison.
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* [[FlamingSword Flaming Axe]]: In the arcade version the axe's blade catches fire when it's at full charge.
* GiantSpaceFleaFromNowhere: Almost literally! After battling through a fantasy world inspired largely by Greek mythology, the last level of the arcade game puts you into a XenomorphXerox setting where you kill wave after wave of Facehugger-like creatures, and take on the Alien Queen herself. It does ''not'' fit in with the rest of the game at all.
* GiantSpaceFleaFromNowhere: Almost literally! After battling through a fantasy world inspired largely by Greek mythology, the last level of the arcade game puts you into a XenomorphXerox setting where you kill wave after wave of Facehugger-like creatures, and take on the Alien Queen herself. It does ''not'' fit in with the rest of the game at all.
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* GiantSpaceFleaFromNowhere: Almost literally! After battling through a fantasy world inspired largely by Greek mythology, the last level of the arcade game puts you into a XenomorphXerox setting where you kill wave after wave of Facehugger-like creatures, and take on the Alien Queen herself. It does ''not'' fit in with the rest of the game at all.
* [[FlamingSword Flaming Axe]]: In the arcade version, the axe's blade catches fire when it's at full charge.
* GiantSpaceFleaFromNowhere: Almost literally! After battling through a fantasy world inspired largely by Greek mythology, the last level of the arcade game puts you into a XenomorphXerox setting where you kill wave after wave of Facehugger-like creatures, and take on the Alien Queen herself. It does ''not'' fit in with the rest of the game at all.
* GiantSpaceFleaFromNowhere: Almost literally! After battling through a fantasy world inspired largely by Greek mythology, the last level of the arcade game puts you into a XenomorphXerox setting where you kill wave after wave of Facehugger-like creatures, and take on the Alien Queen herself. It does ''not'' fit in with the rest of the game at all.
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* GameplayAndStoryIntegration: [[spoiler: After Cutie sacrifices herself to save Astyanax from a trap in a late game cutscene, the item representing her won't show up from statues anymore.]]
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* GameplayAndStoryIntegration: [[spoiler: After Cutie sacrifices herself to save Astyanax from a trap in a late game late-game cutscene, the item representing her won't show up from statues anymore.]]
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* MagicalMysteryDoors: Those in Thelenea, level 6-1. The secret is to [[spoiler:look for the doors guarded by skeletons]]; those are the ones you want to take.
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* MagicalMysteryDoors: Those in Thelenea, level 6-1. The secret only way out is to [[spoiler:look for [[PathOfMostResistance enter the doors guarded by skeletons]]; those are the ones you want to take.skeletons]].
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Being cut per TRS.
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* DefiniteArticleTitle: The arcade version is named ''The Astyanax''.
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Split between arcade and NES versions
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!!This game has examples of:
* AmericanKirbyIsHardcore: Inverted; Astyanax looks less manly in the NES version's cover illustration than in its Famicom counterpart (which used the same artwork as the arcade version's brochure).
* AmericanKirbyIsHardcore: Inverted; Astyanax looks less manly in the NES version's cover illustration than in its Famicom counterpart (which used the same artwork as the arcade version's brochure).
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* AmericanKirbyIsHardcore: Inverted; Astyanax looks less manly in the NES version's cover illustration than in its Famicom counterpart (which used the same artwork as the arcade version's brochure).
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* AttackItsWeakPoint: Defeating each main boss requires striking the one weak point on their body multiple times.
* BigBad: Blackhorn in the NES version, who kidnaps Princess Rosebud to kick off the game's plot.
* BossRush: Well, actually a Sub-Boss Rush. The final stage, Blackhorn's Tower, makes you fight a handful of sub-bosses from earlier levels (without healing) before you get to fight him yourself.
* DamselInDistress: Princess Rosebud.
* DefeatByModesty: In the arcade version, whenever Astyanax strips a female mook with his ax, she covers her breasts and runs away squealing.
* DefiniteArticleTitle: The arcade version is named ''The Astyanax''.
* DemBones: Blackhorn ''really'' loves his skeleton minions... There are very few levels in the game that don't have skeletons lying in wait for our hero.
* DetachmentCombat: Caesar, the first boss, fights by throwing its head at you.
* TheDragon: Thorndog.
* BigBad: Blackhorn in the NES version, who kidnaps Princess Rosebud to kick off the game's plot.
* BossRush: Well, actually a Sub-Boss Rush. The final stage, Blackhorn's Tower, makes you fight a handful of sub-bosses from earlier levels (without healing) before you get to fight him yourself.
* DamselInDistress: Princess Rosebud.
* DefeatByModesty: In the arcade version, whenever Astyanax strips a female mook with his ax, she covers her breasts and runs away squealing.
* DefiniteArticleTitle: The arcade version is named ''The Astyanax''.
* DemBones: Blackhorn ''really'' loves his skeleton minions... There are very few levels in the game that don't have skeletons lying in wait for our hero.
* DetachmentCombat: Caesar, the first boss, fights by throwing its head at you.
* TheDragon: Thorndog.
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* FairyCompanion: Cutie. She speaks to you in cutscenes, and if you break a statue when you run low on magic, she'll appear and offer to refill your ManaMeter or alter your weapon.
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* GameplayAndStoryIntegration: [[spoiler: After Cutie sacrifices herself to save Astyanax from a trap in a late game cutscene, the item representing her won't show up from statues anymore.]]
!!Tropes exclusive to the arcade game:
* DefeatByModesty: Whenever Astyanax strips a female mook with his ax, she covers her breasts and runs away squealing.
* DefiniteArticleTitle: The arcade version is named ''The Astyanax''.
* WombLevel: The final stage inexplicably drops you in a Giger-esque alien hive, complete with facehugger-type creatures, and the HiveQueen as a {{final boss}}.
!!Tropes exclusive to the NES game:
* AmericanKirbyIsHardcore: Inverted; Astyanax looks less manly in the NES version's cover illustration than in its Famicom counterpart (which used the same artwork as the arcade version's brochure).
* AttackItsWeakPoint: Defeating each main boss requires striking the one weak point on their body multiple times.
* BigBad: Blackhorn, who kidnaps Princess Rosebud to kick off the game's plot.
* BossRush: Well, actually a Sub-Boss Rush. The final stage, Blackhorn's Tower, makes you fight a handful of sub-bosses from earlier levels (without healing) before you get to fight him yourself.
* DamselInDistress: Princess Rosebud.
* DemBones: Blackhorn ''really'' loves his skeleton minions... There are very few levels in the game that don't have skeletons lying in wait for our hero.
* DetachmentCombat: Caesar, the first boss, fights by throwing its head at you.
* TheDragon: Thorndog.
* FairyCompanion: Cutie. She speaks to you in cutscenes, and if you break a statue when you run low on magic, she'll appear and offer to refill your ManaMeter or alter your weapon.
* GameplayAndStoryIntegration: [[spoiler: After Cutie sacrifices herself to save Astyanax from a trap in a late game cutscene, the item representing her won't show up from statues anymore.]]
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* ReformulatedGame: The NES game bears little resemblance to the arcade game of the same name; even their basic premises are totally different. They do both have the central mechanic of an energy bar filling up between each time you swing your weapon: the longer you wait, the more powerful your next blow will be.
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* ReformulatedGame: The NES game bears little resemblance to the arcade game of the same name; even their basic premises are totally different. They do both have the central mechanic of an energy bar filling up between each time after you swing your weapon: the longer you wait, the more powerful your next blow will be.
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* WombLevel: The final stage of the arcade game inexplicably drops you in a Giger-esque alien hive, complete with facehugger-type creatures, and the HiveQueen as a {{final boss}}.
* XanatosGambit: Thorndog pulls one off in the battle against Astyanax. [[spoiler:If he wins, then Astyanax dies and all is well. If he loses, then his curse ensures they both die together. It's only thwarted because he didn't take into account Cutie's HeroicSacrifice.]]
* XanatosGambit: Thorndog pulls one off in the battle against Astyanax. [[spoiler:If he wins, then Astyanax dies and all is well. If he loses, then his curse ensures they both die together. It's only thwarted because he didn't take into account Cutie's HeroicSacrifice.]]
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* HumanityEnsues: [[spoiler: Cutie, Astyanax's fairy friend, sacrifices her life to save him near the end of the game. After Astyanax defeats Blackhorn and is sent back to Earth, he realizes it all really happened when he meets Cutie, resurrected as a human girl.]]
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* GameplayAndStoryIntegration: [[spoiler: After Cutie sacrifices herself to save Astyanax from a trap in a late game cutscene, the item representing her won't show up from statues anymore.]]
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* GiantSpaceFleaFromNowhere: Almost literally! After battling through a fantasy world inspired largely by Greek mythology, the last level of the arcade game puts you into a Giger-esque OrganicTechnology setting straight out of ''Film/{{Alien}}'', where you kill wave after wave of Facehugger-like creatures, and take on the Alien Queen herself. It does ''not'' fit in with the rest of the game at all.
to:
* GiantSpaceFleaFromNowhere: Almost literally! After battling through a fantasy world inspired largely by Greek mythology, the last level of the arcade game puts you into a Giger-esque OrganicTechnology XenomorphXerox setting straight out of ''Film/{{Alien}}'', where you kill wave after wave of Facehugger-like creatures, and take on the Alien Queen herself. It does ''not'' fit in with the rest of the game at all.
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* DefiniteArticleTitle: The arcade version is named ''The Astyanax''.
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* TheTheTitle: The arcade version is named ''The Astyanax''.
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* [[FlamingSword Flaming Axe]]: In the arcade version the axe's blade catches fire when it's at full charge.
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* BigBad: Blackhorn.
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* BigBad: Blackhorn.Blackhorn in the NES version, who kidnaps Princess Rosebud to kick off the game's plot.
* DetachmentCombat: Caesar, the first boss, fights by throwing its head at you.
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* TeleportSpam: Blackhorn employs this tactic. If he appears [[RightBehindMe right behind you]] or [[RightInFrontOfMe in front of you]], he'll attack with his sword. If he spawns further away, then he's about to cast a spell.
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* TeleportSpam: Blackhorn employs this tactic. If he appears [[RightBehindMe right behind you]] or [[RightInFrontOfMe in front of you]], he'll attack with his sword. If he spawns further away, then he's about to he'll cast a spell.spell on you after a short channeling period.
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* TimeStandsStill: The Bind spell freezes everything on the screen for a few seconds. You can use it on the first two bosses, but every boss after that will simply [[NoSell ignore it]] and keep attacking you anyway.
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* TimeStandsStill: The Bind spell freezes everything on the screen for a few seconds. You can use it on the first two bosses, but every boss after that will simply [[NoSell ignore it]] and keep attacking you anyway. A few of the later bosses use it on ''you''.
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* ReformulatedGame: The NES game bears little resemblance to the arcade game of the same name; even their basic premises are totally different.
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* ReformulatedGame: The NES game bears little resemblance to the arcade game of the same name; even their basic premises are totally different. They do both have the central mechanic of an energy bar filling up between each time you swing your weapon: the longer you wait, the more powerful your next blow will be.
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While the arcade version was released on an unspecified date in 1989, the NES version was released on December 21, 1989 in Japan, March 8, 1990 in North America, and July 13, 1990 in Europe.
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* AnAxeToGrind: The main weapon in both version of the game is an axe. In the NES game, it can be turned into either a sword or a spear.
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* AnAxeToGrind: The main weapon in both version versions of the game is an axe. In the NES game, axe, though it can be turned into either a sword or a spear.spear in the NES game.
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* ExcusePlot: The arcade game scrapes by with the barest minimum of a story: evil demons terrorize the land until a hero named Roche decides to stand against them. That's basically it. Averted with the NES game; while it is a bog-standard SaveThePrincess plot, it does at least boast a narrative with story cutscenes, and its characters were written to have some semblance of a personality in them.
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* ExcusePlot: The arcade game scrapes by with the barest minimum of a story: evil demons terrorize the land until a hero named Roche decides to stand against them. That's basically it. Averted with the NES game; while it is a bog-standard SaveThePrincess plot, it does at least boast a simple narrative with story cutscenes, and its characters were written to have some semblance of a personality in them.
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* MagicKnight: Astyanax supplements his up-close melee fighting abilities with spells.
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* AnAxeToGrind: The main weapon in both version of the game is an axe. In the NES game, it can be turned into either a sword or a spear.