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* SavedFromDevelopmentHell: ''Airworld'' was never finished at the time of the contest, which was itself quietly cancelled due to UsefulNotes/TheGreatVideoGameCrashOf1983. Then in 2022, almost ''40 years later'', the ''Swordquest'' rights found their ways into the hands of indie developer Digital Eclipse, who -- as part of a CompilationRerelease titled ''Atari 50: The Anniversary Celebration'' -- additionally developed six lost games, one of which was ''Airworld'', using retro Atari graphics/sound and with the original ideas by series creator Tod Frye.
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* SavedFromDevelopmentHell: ''Airworld'' was never finished at the time of the contest, which was itself quietly cancelled due to UsefulNotes/TheGreatVideoGameCrashOf1983.MediaNotes/TheGreatVideoGameCrashOf1983. Then in 2022, almost ''40 years later'', the ''Swordquest'' rights found their ways into the hands of indie developer Digital Eclipse, who -- as part of a CompilationRerelease titled ''Atari 50: The Anniversary Celebration'' -- additionally developed six lost games, one of which was ''Airworld'', using retro Atari graphics/sound and with the original ideas by series creator Tod Frye.
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* WhatCouldHaveBeen: One of the most infamous examples in video game history. Had it not been for UsefulNotes/TheGreatVideoGameCrashOf1983, ''Waterworld'' would've had another full length contest, ''Airworld'' would've been made and the winners of each would have come together and complete the quest.
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* WhatCouldHaveBeen: One of the most infamous examples in video game history. Had it not been for UsefulNotes/TheGreatVideoGameCrashOf1983, MediaNotes/TheGreatVideoGameCrashOf1983, ''Waterworld'' would've had another full length contest, ''Airworld'' would've been made and the winners of each would have come together and complete the quest.
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* SavedFromDevelopmentHell: ''Airworld'' was never finished at the time of the contest, which was itself quietly cancelled due to UsefulNotes/TheGreatVideoGameCrashOf1983. Almost ''40 years later'', the ''Swordquest'' rights found their ways into the hands of indie developer Digital Eclipse, who -- as part of a CompilationRerelease titled ''Atari 50: The Anniversary Celebration'' -- additionally developed six lost games, one of which was ''Airworld'', using retro Atari graphics/sound and with the original ideas by series creator Tod Frye.
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* SavedFromDevelopmentHell: ''Airworld'' was never finished at the time of the contest, which was itself quietly cancelled due to UsefulNotes/TheGreatVideoGameCrashOf1983. Almost Then in 2022, almost ''40 years later'', the ''Swordquest'' rights found their ways into the hands of indie developer Digital Eclipse, who -- as part of a CompilationRerelease titled ''Atari 50: The Anniversary Celebration'' -- additionally developed six lost games, one of which was ''Airworld'', using retro Atari graphics/sound and with the original ideas by series creator Tod Frye.
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* SavedFromDevelopmentHell: ''Airworld'' was never finished at the time of the contest, which was itself quietly cancelled due to UsefulNotes/TheGreatVideoGameCrashOf1983. Almost ''40 years later'', the ''Swordquest'' rights found their ways into the hands of indie developer Digital Eclipse, who -- as part of a CompilationRerelease titled ''Atari 50: The Anniversary Celebration'' -- additionally developed six lost games, one of which was ''Airworld'', using retro Atari graphics/sound and with the original ideas by series creator Tod Frye.
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* {{Vaporware}}: ''[[{{Pun}} Air]]world'' was never released, and it's unknown if any copies of it still exist to this day. A version of the game was eventually developed by Creator/DigitalEclipse as part of ''Atari 50: The Anniversary Celebration''.
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* {{Vaporware}}: ''[[{{Pun}} Air]]world'' was never released, and it's unknown if any copies of it still exist to this day. [[SavedFromDevelopmentHell A version of the game was eventually developed developed]] by Creator/DigitalEclipse as part of ''Atari 50: The Anniversary Celebration''.
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* {{Vaporware}}: ''[[{{Pun}} Air]]world'' was never released, and it's unknown if any copies of it still exist to this day. A version of the game was eventually developed by Digital Eclipse as part of ''Atari 50: The Anniversary Celebration''.
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* {{Vaporware}}: ''[[{{Pun}} Air]]world'' was never released, and it's unknown if any copies of it still exist to this day. A version of the game was eventually developed by Digital Eclipse Creator/DigitalEclipse as part of ''Atari 50: The Anniversary Celebration''.
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* ColbertBump: The WebVideo/AngryVideoGameNerd review of the games brought knowledge of the series and the contest to modern viewers.
* {{Defictionalization}}: Sort of. It's an odd example of an early AugmentedReality Game.
* {{Defictionalization}}: Sort of. It's an odd example of an early AugmentedReality Game.
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* ColbertBump: The WebVideo/AngryVideoGameNerd WebVideo/AngryVideoGameNerd's review of the games brought knowledge of the series and the contest to modern viewers.
* {{Defictionalization}}: Sort of. It's an odd example of an earlyAugmentedReality Game.AlternateRealityGame.
* {{Defictionalization}}: Sort of. It's an odd example of an early
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* {{Vaporware}}: ''[[{{Pun}} Air]]world'' was never released, and it's unknown if any copies of it still exist to this day.
* WhatCouldHaveBeen: One of the most infamous examples in video game history. Had it not been for the video game crash of 1983, Water World would’ve had another full length contest, Air World would’ve been made and the winners of each would come together and complete the quest.
* WhatCouldHaveBeen: One of the most infamous examples in video game history. Had it not been for the video game crash of 1983, Water World would’ve had another full length contest, Air World would’ve been made and the winners of each would come together and complete the quest.
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* {{Vaporware}}: ''[[{{Pun}} Air]]world'' was never released, and it's unknown if any copies of it still exist to this day.
day. A version of the game was eventually developed by Digital Eclipse as part of ''Atari 50: The Anniversary Celebration''.
* WhatCouldHaveBeen: One of the most infamous examples in video game history. Had it not been forthe video game crash of 1983, Water World would’ve UsefulNotes/TheGreatVideoGameCrashOf1983, ''Waterworld'' would've had another full length contest, Air World would’ve ''Airworld'' would've been made and the winners of each would have come together and complete the quest.
* WhatCouldHaveBeen: One of the most infamous examples in video game history. Had it not been for
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Move, don't cut.
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* SimilarlyNamedWorks: No, the game ''Waterworld'' has nothing to do with the [[Film/{{Waterworld}} Kevin Costner movie]].
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Names The Same is no longer a trope
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* NamesTheSame: No, the game ''Waterworld'' has nothing to do with the [[Film/{{Waterworld}} Kevin Costner movie]].
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* PermanentPlaceholder: The "clues" in ''Fireworld'' were supposed to help the player win the associated real-life contest, but they were never coded, so it just displays numbers from 00 to 09..
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* PermanentPlaceholder: The "clues" in ''Fireworld'' were supposed to help the player win the associated real-life contest, but they were never coded, so it just displays numbers from 00 to 09..09.
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* PermanentPlaceholder: The "clues" in ''Fireworld''.
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* PermanentPlaceholder: The "clues" in ''Fireworld''.''Fireworld'' were supposed to help the player win the associated real-life contest, but they were never coded, so it just displays numbers from 00 to 09..
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* NamesTheSame: No, the game Water World has nothing to do with the [[Film/{{Waterworld}} Kevin Costner movie]].
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* NamesTheSame: No, the game Water World ''Waterworld'' has nothing to do with the [[Film/{{Waterworld}} Kevin Costner movie]].
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* {{Vaporware}}: ''[[{{Pun}} Air]]world''.
* WhatCouldHaveBeen: One of the most infamous examples in video game history. Had it not been for the video game crash of 1983, Water World would’ve had another full length contest, Air World would’ve been made and the winners of each would come together and complete the quest.
* WhatCouldHaveBeen: One of the most infamous examples in video game history. Had it not been for the video game crash of 1983, Water World would’ve had another full length contest, Air World would’ve been made and the winners of each would come together and complete the quest.
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* {{Vaporware}}: ''[[{{Pun}} Air]]world''.
Air]]world'' was never released, and it's unknown if any copies of it still exist to this day.
* WhatCouldHaveBeen: One of the most infamous examples in video game history. Had it not been for the video game crash of 1983, Water World would’ve had another full length contest, Air World would’ve been made and the winners of each would come together and complete thequest.quest.
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* WhatCouldHaveBeen: One of the most infamous examples in video game history. Had it not been for the video game crash of 1983, Water World would’ve had another full length contest, Air World would’ve been made and the winners of each would come together and complete the
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* NamesTheSame: No, the game Water World has nothing to do [[Film/{{Waterworld}} Kevin Costner movie]].
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* NamesTheSame: No, the game Water World has nothing to do with the [[Film/{{Waterworld}} Kevin Costner movie]].
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%%* WhatCouldHaveBeen
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* NamesTheSame: No, the game Water World has nothing to do [[Film/Waterworld Kevin Costner movie]].
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* NamesTheSame: No, the game Water World has nothing to do [[Film/Waterworld [[Film/{{Waterworld}} Kevin Costner movie]].
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* NamesTheSame: No, the game Water World has nothing to do [[Film/Waterworld Kevin Costner movie]].
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* WhatCouldHaveBeen
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* {{Feelies}}: The very in-depth instruction manuals, as well as the comic books, whose panels contained the clues.
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* WhatCouldHaveBeen: A Good Example of This.
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* WhatCouldHaveBeen: A Good Example of This.WhatCouldHaveBeen
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* ColbertBump: The WebVideo/AngryVideoGameNerd review of the games brought knowledge of the series and the contest to modern viewers.
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* PermanentPlaceholder: The "clues" in ''Fireworld''.
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* {{Defictionalization}}: Sort of.
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* {{Defictionalization}}: Sort of. It's an odd example of an early AugmentedReality Game.
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* WhatCouldHaveBeen: A Good Example.
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* WhatCouldHaveBeen: A Good Example.Example of This.
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* {{Vaporware}}: ''[[IncrediblyLamePun Air]]world''.
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* {{Vaporware}}: ''[[IncrediblyLamePun ''[[{{Pun}} Air]]world''.
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* WhatCouldHaveBeen: A Prime Example.
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* WhatCouldHaveBeen: A Prime Good Example.
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* WhatCouldHaveBeen
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* WhatCouldHaveBeenWhatCouldHaveBeen: A Prime Example.
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* {{Vaporware}}: ''[[IncrediblyLamePun Air]]world''.
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* {{Vaporware}}: ''[[IncrediblyLamePun Air]]world''.Air]]world''.
* WhatCouldHaveBeen
* WhatCouldHaveBeen
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Added Trivia tab.
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* {{Defictionalization}}: Sort of.
* {{Vaporware}}: ''[[IncrediblyLamePun Air]]world''.
* {{Vaporware}}: ''[[IncrediblyLamePun Air]]world''.