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{{Smug Snake}}s in TabletopGames.
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* This is the default personality for any intelligent, powerful AlwaysChaoticEvil monster in ''Franchise/DungeonsAndDragons'', both to explain why they aren't currently ruling the world and to give puny mortal playable adventurers a fighting chance against them. The classic examples are beholders, cunning predators and masters of the mystic arts who are so steeped in a toxic cocktail of arrogance, paranoia, and xenophobia that they usually end up as their own worst enemies (sometimes literally - beholders are so powerfully magical that a common way for them to reproduce is by accidentally dreaming their own EnemyWithout into reality).

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* This is the default personality for any intelligent, powerful AlwaysChaoticEvil monster in ''Franchise/DungeonsAndDragons'', both to explain why they aren't currently ruling the world and to give puny mortal playable adventurers a fighting chance against them. The classic examples are beholders, cunning predators and masters of the mystic arts who are so steeped in a toxic cocktail of arrogance, paranoia, and xenophobia that they usually end up as their own worst enemies (sometimes literally - beholders are so powerfully magical and so severely maladjusted that a common way for them to reproduce is by accidentally dreaming their own EnemyWithout into reality).
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* This is the default personality for any intelligent, powerful AlwaysChaoticEvil monster in ''Franchise/DungeonsAndDragons'', both to explain why they aren't currently ruling the world and to give puny mortal playable adventurers a fighting chance against them. The classic examples are beholders, cunning predators and masters of the mystic arts who are so steeped in a toxic cocktail of arrogance, paranoia, and xenophobia that they usually end up as their own worst enemies.

to:

* This is the default personality for any intelligent, powerful AlwaysChaoticEvil monster in ''Franchise/DungeonsAndDragons'', both to explain why they aren't currently ruling the world and to give puny mortal playable adventurers a fighting chance against them. The classic examples are beholders, cunning predators and masters of the mystic arts who are so steeped in a toxic cocktail of arrogance, paranoia, and xenophobia that they usually end up as their own worst enemies.enemies (sometimes literally - beholders are so powerfully magical that a common way for them to reproduce is by accidentally dreaming their own EnemyWithout into reality).
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* This is the default personality for any intelligent, powerful AlwaysChaoticEvil monster in ''Franchise/DungeonsAndDragons'', both to explain why they aren't currently ruling the world and to give puny mortal playable adventurers a fighting chance against them. The classic examples are beholders, cunning predators and masters of the mystic arts who are so steeped in a toxic cocktail of arrogance, paranoia, and xenophobia that they usually end up as their own worst enemies.
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** The same can be said about the Dark Eldar in ''TabletopGame/{{Warhammer 40000}}'', as well as a majority of Imperial Governers and Chaos Sorcerers.

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** The same can be said about the Dark Eldar in ''TabletopGame/{{Warhammer 40000}}'', as well as a majority of Imperial Governers and Chaos Sorcerers.Sorcerers; and the Alpha Legion most of all.

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* The Clans in ''TabletopGame/BattleTech'' are total smugs to everyone, they look down on the Inner Sphere as barbarians, and consider themselves superior to them. Within Clan society [[DesignerBabies Trueborns]] sneer at natural born Freeborns viewing them as inferior, and consider older warriors as CannonFodder.
%%* Ertai from ''TabletopGame/MagicTheGathering''.
* Duke Rowan Darkwood from ''TabletopGame/{{Planescape}}'' thinks that he is fated to conquer Sigil. He is wrong.



* Duke Rowan Darkwood from ''TabletopGame/{{Planescape}}'' thinks that he is fated to conquer Sigil. He is wrong.
%%* Ertai from ''TabletopGame/MagicTheGathering''.
* The Clans in ''TabletopGame/BattleTech'' are total smugs to everyone, they look down on the Inner Sphere as barbarians, and consider themselves superior to them. Within Clan society [[DesignerBabies Trueborns]] sneer at natural born Freeborns viewing them as inferior, and consider older warriors as CannonFodder.

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* Duke Rowan Darkwood from ''TabletopGame/{{Planescape}}'' thinks that he is fated to conquer Sigil. He is wrong.
%%* Ertai from ''TabletopGame/MagicTheGathering''.
* The Clans in ''TabletopGame/BattleTech'' are total smugs to everyone, they look down on the Inner Sphere as barbarians, and consider themselves superior to them. Within Clan society [[DesignerBabies Trueborns]] sneer at natural born Freeborns viewing them as inferior, and consider older warriors as CannonFodder.
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* Duke Rowan Darkwood from ''{{Planescape}}'' thinks that he is fated to conquer Sigil. He is wrong.
%%* Ertai from ''MagicTheGathering''.

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* Duke Rowan Darkwood from ''{{Planescape}}'' ''TabletopGame/{{Planescape}}'' thinks that he is fated to conquer Sigil. He is wrong.
%%* Ertai from ''MagicTheGathering''.''TabletopGame/MagicTheGathering''.
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* Ertai from ''MagicTheGathering''.

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* %%* Ertai from ''MagicTheGathering''.
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* The Clans in ''BattleTech'' are total smugs to everyone, they look down on the Inner Sphere as barbarians, and consider themselves superior to them. Within Clan society [[DesignerBabies Trueborns]] sneer at natural born Freeborns viewing them as inferior, and consider older warriors as CannonFodder.

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* The Clans in ''BattleTech'' ''TabletopGame/BattleTech'' are total smugs to everyone, they look down on the Inner Sphere as barbarians, and consider themselves superior to them. Within Clan society [[DesignerBabies Trueborns]] sneer at natural born Freeborns viewing them as inferior, and consider older warriors as CannonFodder.
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* Ertai from ''MagicTheGathering''.

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* Ertai from ''MagicTheGathering''.''MagicTheGathering''.
* The Clans in ''BattleTech'' are total smugs to everyone, they look down on the Inner Sphere as barbarians, and consider themselves superior to them. Within Clan society [[DesignerBabies Trueborns]] sneer at natural born Freeborns viewing them as inferior, and consider older warriors as CannonFodder.
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* In ''{{Warhammer}}'', most skaven seem to have this as their [[PlanetOfHats Hat]], with the ones at the top usually being full fledged {{Magnificent Bastard}}s.

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* In ''{{Warhammer}}'', ''TabletopGame/{{Warhammer}}'', most skaven seem to have this as their [[PlanetOfHats Hat]], with the ones at the top usually being full fledged {{Magnificent Bastard}}s.
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** The same can be said about the Dark Eldar in ''{{Warhammer 40000}}'', as well as a majority of Imperial Governers and Chaos Sorcerers.

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** The same can be said about the Dark Eldar in ''{{Warhammer ''TabletopGame/{{Warhammer 40000}}'', as well as a majority of Imperial Governers and Chaos Sorcerers.
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* In ''{{Warhammer}}'', most skaven seem to have this as their [[PlanetOfHats Hat]], with the ones at the top usually being full fledged {{Magnificent Bastard}}s.
** The same can be said about the Dark Eldar in ''{{Warhammer 40000}}'', as well as a majority of Imperial Governers and Chaos Sorcerers.
** Among the Skaven, Grey Seer Thanquol from the ''Gotrek and Felix'' novels takes the cake and eats it. He appears as a would-be BigBad in what seems like half the books, always having his schemes foiled by the titular pair of heroes. [[spoiler:At one point he finally gets them in his claws, only to realise they ''have no idea who he is''. Cue the VillainousBSOD.]]
* Duke Rowan Darkwood from ''{{Planescape}}'' thinks that he is fated to conquer Sigil. He is wrong.
* Ertai from ''MagicTheGathering''.

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