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* The designs of the various [=NPCs=] can come off as uncanny to some. Some of them are so oddly proportioned that they don't even look human.
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* The Sequel as a whole takes a turn for the dark as a genuinely more "somber" game, taking cues with a more dreary ArtNoveau visual style, especially in the latter-half of the game. The entirety of Folsense, Herzen Castle, and the Train station depict a dark and ominous world, compared to the first game and others.

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* The Sequel as a whole takes a turn for the dark as a genuinely more "somber" game, taking cues with a more dreary ArtNoveau ArtNouveau visual style, especially in the latter-half of the game. The entirety of Folsense, Herzen Castle, and the Train station depict a dark and ominous world, compared to the first game and others.

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'''Administrivia/SpoilersOff applies to all NightmareFuel pages. [[{{Administrivia/YouHaveBeenWarned}} You Have Been Warned.]]'''

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'''Administrivia/SpoilersOff applies to all NightmareFuel pages. [[{{Administrivia/YouHaveBeenWarned}} You Have Been Warned.]]'''Administrivia/YouHaveBeenWarned.'''



[[AC:''In General'']]

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[[AC:''In General'']][[AC:In General]]



* The Sequel as a whole takes a turn for the dark as a genuinely more "somber" game, taking cues with a more dreary [[Main/ArtNoveau Art Noveau]] visual style, especially in the latter-half of the game. The entirety of Folsense, Herzen Castle, and the Train station depict a dark and ominous world, compared to the first game and others.

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* The Sequel as a whole takes a turn for the dark as a genuinely more "somber" game, taking cues with a more dreary [[Main/ArtNoveau Art Noveau]] ArtNoveau visual style, especially in the latter-half of the game. The entirety of Folsense, Herzen Castle, and the Train station depict a dark and ominous world, compared to the first game and others.



** The folsense train station can be quite unnerving; with creepy music, a dark atmosphere, and very unsettling visuals.

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** The folsense Folsense train station can be quite unnerving; with creepy music, a dark atmosphere, and very unsettling visuals.



** If that doesn't put you off, the ancient "mural" artwork which depicts it is also quite disturbing, giving the entirety of it's origin as an [[Main/EldritchAbomination evil deity]] which isn't supposed to be incurred, almost like it's some sort of demon.

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** If that doesn't put you off, the ancient "mural" artwork which depicts it is also quite disturbing, giving the entirety of it's origin as an [[Main/EldritchAbomination [[EldritchAbomination evil deity]] which isn't supposed to be incurred, almost like it's some sort of demon.



* The Masked Gentlemen's stories told near the end of the game. To elaborate, The Masked Gentleman giving out clues to his whereabouts. The first story is a pleasant, if slightly somber tale about connections to your past. But then the second story talks about how greed takes over someone's life, causing everyone to leave, ending with the tale stating that he was a lonely king in a lonely kingdom. THE END. If that wasn't enough however, it gets more horrifying in the third tale. This one depicts a princess falling in love with a knight, and they are then married. The knight leaves to fight a dragon and never returns. Stricken with grief, the princess then turns to the chancellor and the two get married. It is then explained that said chancellor collapsed the cave where the knight went to fight the dragon. He now has the princess and the kingdom and ends with "ALL'S WELL THAT ENDS WELL!"

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* The Masked Gentlemen's stories told near the end of the game. To elaborate, The Masked Gentleman giving out clues to his whereabouts. The first story is a pleasant, if slightly somber tale about connections to your past. But then the second story talks about how greed takes over someone's life, causing everyone to leave, ending with the tale stating that he was a lonely king in a lonely kingdom. THE END. If that wasn't enough however, it gets more horrifying in the third tale. This one depicts a princess falling in love with a knight, and they are then married. The knight leaves to fight a dragon and never returns. Stricken with grief, the princess then turns to the chancellor and the two get married. It is then explained that said chancellor collapsed the cave where the knight went to fight the dragon. He now has the princess and the kingdom and ends with "ALL'S WELL THAT ENDS WELL!"WELL!"
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** Since the gas in the town creates hallucinations which are close to what the victim expects, this means that the town can look completely different for people who don't enter through the train station. What if someone imagines the city to be something out of Creator/HPLovecraft or anything similar? Well, then they actually see the town as exactly that.

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** Since the gas in the town creates hallucinations which are close to what the victim expects, this means that the town can look completely different for people who don't enter through the train station. What if someone imagines the city to be something out of Creator/HPLovecraft or anything similar? Well, then What if they actually see imagine something deeply disturbing within the town as exactly that. city?



* There's a blood stain next to an axe and a pair of manacles in the castle's equipment room. What happened there?

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* There's a blood stain next to an axe and a pair of manacles in the castle's equipment room. What happened there?
room...



** If that doesn't put you off, the ancient "mural" artwork which depicts it is also quite disturbing, giving the entirety of it's origin as an [[Main/EldritchAbomination evil force]].

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** If that doesn't put you off, the ancient "mural" artwork which depicts it is also quite disturbing, giving the entirety of it's origin as an [[Main/EldritchAbomination evil force]].deity]] which isn't supposed to be incurred, almost like it's some sort of demon.

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