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* ''VideoGame/LethalEnforcers 2'' have you battling the second boss, who's at the back of a wagon full of explosives and driving uphill, at which point the boss will lob the barrels at your direction. He's actually one of the easier bosses in the entire series, due to his barrels being relatively slow and can be blown up by one shot, and he lobs only a single barrel each time.

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* ''VideoGame/LethalEnforcers 2'' ''VideoGame/LethalEnforcersIIGunFighters'' have you battling the second boss, who's at the back of a wagon full of explosives and driving uphill, at which point the boss will lob the barrels at your direction. He's actually one of the easier bosses in the entire series, due to his barrels being relatively slow and can be blown up by one shot, and he lobs only a single barrel each time.
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* An early boss in ''VideoGame/{{Prodigal}}'' is a giant frog that ''spits'' barrels at you, which you have to deflect back at it in order to stun it. The same kind of boss shows up in ''VideoGame/CurseCrackersForWhomTheBelleToils'', only with extra attacks in addition to the barrels.

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* Being based on the image source, Donkey Kong throws a few at enemies in ''WesternAnimation/TheSuperMarioBrosMovie''.

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* Being based on the image source, Donkey Kong throws a few at his enemies in ''WesternAnimation/TheSuperMarioBrosMovie''.



* In ''Film/SherlockHolmes2009'', Dredger throws a barrel at Holmes while he's chasing him through a shipyard.
* In ''Franchise/{{Tintin}} et le Mystère de la Toison d'Or'', while pursued on an old fortress in Istanbul, Captain Haddock sends a few cannonballs rolling down a narrow flight of stairs to trip off the bad guys.

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* In ''Film/SherlockHolmes2009'', the 2009 ''Film/{{Sherlock Holmes|2009}}'' film, Dredger throws a barrel at Holmes while he's chasing him through a shipyard.
* In ''Franchise/{{Tintin}} et le Mystère de la Toison d'Or'', ''Film/TintinAndTheGoldenFleece'', while pursued on an old fortress in Istanbul, Captain Haddock sends a few cannonballs rolling down a narrow flight of stairs to trip off the bad guys.



* The 1960s ''Series/Batman1966'' show

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* The 1960s ''Series/Batman1966'' ''Series/{{Batman|1966}}'' show



* Goes back to the original ''VideoGame/DonkeyKong''. Mastering the art of barrel throwing is a big part of the ''VideoGame/DonkeyKongCountry'' games, including ''VideoGame/DonkeyKong94'', where Mario gets to give the big gorilla a taste of his own medicine. In ''VideoGame/DonkeyKongCountry'', barrels are used to defeat mooks (and sometimes bosses), break open secret walls, and in [[VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble the third installment]], get DK coins from aptly named Koins. There are wooden barrels, metal kegs, [[ExplodingBarrels TNT barrels]], wood boxes and most importantly the DK barrel, which serves as an HP refill in all games, either by containing a Kong you lost, or in the two newer games – ''[[VideoGame/DonkeyKongCountryReturns DKC Returns]]'' and ''[[VideoGame/DonkeyKongCountry Tropical Freeze]]'' – as full restores for any lost {{hearts|AreHealth}}.

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* Goes back to the original ''VideoGame/DonkeyKong''. Mastering the art of barrel throwing is a big part of the ''VideoGame/DonkeyKongCountry'' games, including ''VideoGame/DonkeyKong94'', where Mario gets to give the big gorilla a taste of his own medicine. In ''VideoGame/DonkeyKongCountry'', barrels are used to defeat mooks (and sometimes bosses), break open secret walls, and in [[VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble the third installment]], get DK coins from aptly named Koins. There are wooden barrels, metal kegs, [[ExplodingBarrels TNT barrels]], wood boxes and most importantly the DK barrel, which serves as an HP refill in all games, either by containing a Kong you lost, or in the two newer Creator/RetroStudios games – ''[[VideoGame/DonkeyKongCountryReturns DKC Returns]]'' and ''[[VideoGame/DonkeyKongCountry Tropical Freeze]]'' – as full restores for any lost {{hearts|AreHealth}}.



* In ''VideoGame/{{Sonic the Hedgehog|2006}}'', throwing objects (including barrels) at enemies is Silver's main fighting mode. In ''VideoGame/SonicUnleashed'', throwing water-filled barrels is the only way to defeat certain fiery enemies in the werehog levels.

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* ''Franchise/SonicTheHedgehog'':
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In 2006's ''VideoGame/{{Sonic the Hedgehog|2006}}'', throwing objects (including barrels) at enemies is Silver's main fighting mode. mode.
**
In ''VideoGame/SonicUnleashed'', throwing water-filled barrels is the only way to defeat certain fiery enemies in the werehog levels.



* Robots in the Sargasso Space Hideout in ''VideoGame/StarFox: [[VideoGame/StarFoxAssault Assault]]'' will throw metal barrels down on you as you're trying to walk up a ramp, but you can easily shoot them to pieces if you're careful.

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* Robots in the Sargasso Space Hideout in ''VideoGame/StarFox: [[VideoGame/StarFoxAssault Assault]]'' ''VideoGame/StarFoxAssault'' will throw metal barrels down on you as you're trying to walk up a ramp, but you can easily shoot them to pieces if you're careful.



* The only obstacle in the level Toxic Waste in ''Videogame/CrashBandicoot1996'', aside from the titular toxic waste, are oil barrels thrown by Pinstripe’s mafia goons. Later in the level, they start bouncing, adding an extra layer of complexity. One of the Aku Aku hints in the Japanese version even lampshades this trope’s prevalence in video games.
* Some enemies in ''VideoGame/{{Area 51}}'' (the LightGunGame) throw ExplodingBarrels.

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* The only obstacle in the level Toxic Waste in ''Videogame/CrashBandicoot1996'', the first ''VideoGame/{{Crash Bandicoot|1996}}'' game, aside from the titular toxic waste, are oil barrels thrown by Pinstripe’s mafia goons. Later in the level, they start bouncing, adding an extra layer of complexity. One of the Aku Aku hints in the Japanese version even lampshades this trope’s prevalence in video games.
* Some enemies in ''VideoGame/{{Area 51}}'' ''VideoGame/Area51'' (the LightGunGame) throw ExplodingBarrels.



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* The first boss of ''VideoGame/OperationWolfReturnsFirstMission'' has him throwing explosive barrels at you as one of his attacks. If you're not ready, it's a OneHitKill.

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* The first boss of ''VideoGame/OperationWolfReturnsFirstMission'' has him throwing explosive barrels at you as one of his attacks. If It ''will'' OneHitKill you if you're not ready, it's a OneHitKill.ready.
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* The first boss of ''VideoGame/OperationWolfReturnsFirstMission'' has him throwing explosive barrels at you as one of his attacks. If you're not ready, it's a OneHitKill.
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* ''VideoGame/AnnieLastHope'' have zombies in the Arctic stage who hurls rolling barrels at you, but you can send them rolling back with a well-timed kick. Doing so knocks down rows of enemies in an instant allowing you to deal with multiple zombies easily.
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* Barrels are a RunningGag in the ''VideoGame/{{Atelier}}'' series, and some games let you use them as weapons:

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* Barrels are a RunningGag in the ''VideoGame/{{Atelier}}'' series, ''VideoGame/AtelierSeries'', and some games let you use them as weapons:
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* Being based on the image source, Donkey Kong throws a few at enemies in ''WesternAnimation/TheSuperMarioBrosMovie''.
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* Captain VideoGame/{{Claw}} can pick up and throw (surprisingly far at that) barrels [[ExplodingBarrels filled with gunpowder]], as well as simply shooting them with his flintlock. Unlike dynamite, they explode on impact with the ground as opposed to having a timed fuse.

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* Captain VideoGame/{{Claw}} ''VideoGame/{{Claw}}'': The titular pirate captain can pick up and throw (surprisingly far at that) barrels [[ExplodingBarrels filled with gunpowder]], as well as simply shooting them with his flintlock. Unlike dynamite, whereupon they explode on impact with the ground as opposed to having a timed fuse.(but not with walls or the ceiling).
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* ''VideoGame/DUSK12'' sees you playing as a SuperSoldier with SuperStrength to boot. As you can't use firearms for some reason, instead your main ranged attacks have you grabbing barrels and flinging them at enemies you can't reach, including a boss battle against [[BossArenaIdiocy a helicopter in a port full of flingable barrels]].
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* The only obstacle in the level Toxic Waste in ''Videogame/CrashBandicoot1996'', aside from the titular toxic waste, are barrels thrown by genetically modified monkeys. Most of the barrels roll, but some bounce.

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* The only obstacle in the level Toxic Waste in ''Videogame/CrashBandicoot1996'', aside from the titular toxic waste, are oil barrels thrown by genetically modified monkeys. Most Pinstripe’s mafia goons. Later in the level, they start bouncing, adding an extra layer of complexity. One of the barrels roll, but some bounce.Aku Aku hints in the Japanese version even lampshades this trope’s prevalence in video games.

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* In a pretty clear ShoutOut to ''VideoGame/DonkeyKong'', one of the encounters in the Stormstout Brewery dungeon in ''VideoGame/WorldOfWarcraft: Mists of Pandaria'' involves jumping onto rolling barrels to aim them at the boss -- a giant monkey.

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* ''VideoGame/WorldOfWarcraft:''
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In a pretty clear ShoutOut to ''VideoGame/DonkeyKong'', one of the encounters in the Stormstout Brewery dungeon in ''VideoGame/WorldOfWarcraft: the '' Mists of Pandaria'' involves jumping onto rolling barrels to aim them at the boss -- a giant monkey.monkey.
** Players of Brewmaster monks often initiate fights by throwing an exploding keg at enemies.


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* In ''VideoGame/LeagueOfLegends'' the champion Gragas's abilities are flavored around his fondness for the magical beer he brews, and he carries a keg into battle so he can drink from it, beat people with it, and for his ultimate attack hurl it at enemies where it explodes.
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* ''VideoGame/AnnieLastHope'' have zombie enemies who will attempt flinging barrels at you, which knocks you to the ground when hit. However you can kick those barrels back at the thrower and knock ''them'' down.
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* ''VideoGame/AnnieLastHope'' have zombies in the Arctic stage who hurls rolling barrels at you, but you can send them rolling back with a well-timed kick. Doing so knocks down rows of enemies in an instant allowing you to deal with multiple zombies easily.

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