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Rogue/stealth launch


* DrivenByALoveInterest: Places their LoveInterest above pretty much ''everything'' else, to the point that they can't even exist without them.

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* DrivenByALoveInterest: %%* Driven By A Love Interest: Places their LoveInterest above pretty much ''everything'' else, to the point that they can't even exist without them.
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* DrivenByALoveInterest: Places their LoveInterest beyond pretty much ''everything'' else, to the point that they can't even exist without them.

to:

* DrivenByALoveInterest: Places their LoveInterest beyond above pretty much ''everything'' else, to the point that they can't even exist without them.
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* DrivenByALoveInterest: Places their LoveInterest beyond pretty much ''everything'' else, to the point that they can't even exist without them.
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Forgot to add this.

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* EducationMama: A parent (often a mother) only cares about their child passing every education with a perfect score, anything not perfect (including gaining a passable score) will be punished severely.
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If there is ''anything'' a writer can well expect, it is that no one in their audience will be perfect. Therefore, characters are usually given flaws to make them more realistic and relatable, with doing so being common writers' advice. Flaws are character traits that have a negative impact in the narrative, unless they are simply {{informed|Flaw}}. They can also be [[FlawExploitation exploited]]. See GoodFlawsBadFlaws for a scale of flaw acceptability.

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If there is ''anything'' a writer can well expect, it is that no one in their audience will be perfect. Therefore, characters are usually given flaws to make them more realistic and relatable, with doing so being common writers' advice. Flaws are character traits that have a negative impact on the character or on others in the narrative, unless they are simply {{informed|Flaw}}. They can also be [[FlawExploitation exploited]]. See GoodFlawsBadFlaws for a scale of flaw acceptability.



* CommitmentIssues: Doesn't want to settle down in a relationship.

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* CommitmentIssues: Doesn't want know how to properly settle down in if seeking a relationship.



* DitzySecretary: A secretary who is too stupid to have the job.

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* DitzySecretary: A secretary who is too stupid or at least out of touch to properly have the job.



* HumansAreFlawed: A saying passed down easily: "No one's perfect."

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* HumansAreFlawed: A saying that gets passed down easily: "No one's perfect."



* ItsAllAboutMe: Cares only about themselves.

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* ItsAllAboutMe: Cares (at least almost) only about themselves.



* JadedWashout: A cynical, washed-up loser.

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* JadedWashout: A cynical, washed-up type who can at least appear as a loser.



* KidsAreCruel: Child prone to acts of cruelty.

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* KidsAreCruel: Child or children who are prone to acts of cruelty.



* NostalgiaFilter: Believes that things of the past are better than things of the modern equivalents.

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* NostalgiaFilter: Believes that things of the past are most always better than things of the modern equivalents.equivalents, just because the past was favored.



* TheQuietOne: A person who isn't very talkative, which can limit some possible benefits from social interactions.

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* TheQuietOne: A person who isn't very talkative, to a point which can limit some possible benefits from social interactions.



* SirSwearsALot: Seriously foul-mouthed.

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* SirSwearsALot: Seriously foul-mouthed.foul-mouthed in a manner or situations than can attract problems.



* YouNeedToGetLaid: Too ill-tempered for their own good.

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* YouNeedToGetLaid: Too ill-tempered for their own good.good, to which some would suggest they experience something such as sex in order to calm down.

Added: 72

Removed: 72

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* GreedMakesYouDumb: {{Greed}} leads to losing profits rather than gain.



* GreedMakesYouDumb: {{Greed}} leads to losing profits rather than gain.
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* GreenEyedMonster: Cannot stand others who are happier/more privileged than them.
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* {{Warhawk}}: Advocates for war over peace.

Added: 515

Removed: 92

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Adding these samples.


* ButNotTooChallenging: Can't take a loss, but is also too too proud to accept an easy win.



* TheFatalist: Strongly adheres that YouCantFightFate, even if said fate can be altered for a better outcome.



* PersonalHateBeforeCommonGoals: They have identical goals that it would be beneficial to work together... if only one of them doesn't prioritize personal grudge too much.



** ButNotTooChallenging: Can't take a loss, but is also too too proud to accept an easy win.


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* TriggerHappy: Too eager to pull the trigger at any slight.


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* UnsportsmanlikeGloating: A winner ''really'' loves to mock or insult at the loser.
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Crosswicking

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* InLoveWithLooks: A character chooses their long-term relationships based on looks rather than personality or compatibility.
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Crosswicking

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* FairWeatherEx: A character who will shamelessly try to get with their ex if it's convenient.
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Crosswicking

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* OverlyGenerousFool: A character is generous to the point of suffering financially.
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Crosswicking

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** ButNotTooChallenging: Can't take a loss, but is also too too proud to accept an easy win.
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Added example(s), Crosswicking

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* ShallowCannotComprehendTrueLove: Can't understand that not everyone is shallow as they are.
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Added example(s), Crosswicking

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* GreedMakesYouDumb: {{Greed}} leads to losing profits rather than gain.
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Added the God Is Inept trope

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* GodIsInept: Cases in which [[{{God}} The Lord Almighty]] is -- quite literally -- not suited for his job.
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New trope

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* HalfBakedNiceness: Terrible at giving an effective compliment.
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Adding to Index

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* RidiculouslyHighRelationshipStandards: A character has very high standards for who their romantic/sexual partners are.
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new index

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+ IdlenessIndex
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* RightThroughTheWall: Is very loud about their bedroom business.

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