Follow TV Tropes

Following

History Main / BulletHoleDoor

Go To

OR

Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

* This actually is practical when preparing for a SuperWindowJump, as shooting the window a few times will create cracks that are easier to break with the body.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/RainbowSixSiege'' is a game based around manipulating the highly destructible environment of maps to gain entry and advantageous angles over opponents. Every firearm can easily blast massive holes in soft surfaces like planks, plywood, and drywall, but the wooden supports inside can only be destroyed efficiently by shotguns, explosives, and mechanical gadgets to allow movement through them.
Is there an issue? Send a MessageReason:
None


* In ''Film/TheFifthElement'' Ruby Rhod gets an oval floor exit from Korben Dallas and the opportunity to ride the piece down one level.

to:

* In ''Film/TheFifthElement'' ''Film/TheFifthElement'', Ruby Rhod gets an oval floor exit from Korben Dallas and the opportunity to ride the piece down one level.



** ''Film/LicenceToKill'': Pam Bouvier (the BondGirl of the week) fires a shotgun at a wall and creates a perfectly round hole to escape through, rather than just pock-marking it with shot. Must be a mighty thin wall.

to:

** ''Film/LicenceToKill'': Pam Bouvier (the BondGirl of the week) fires a shotgun at a wall and creates a perfectly round hole to escape through, rather than just pock-marking it with a shot. Must be a mighty thin wall.

Added: 8165

Changed: 4452

Removed: 8224

Is there an issue? Send a MessageReason:
alphabetizing the example list


%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1460728851042137600
%% Please do not replace or remove without starting a new thread.



%% Example list has been alphabetized
%%
%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1460728851042137600
%% Please do not replace or remove without starting a new thread.
%%



* ''Manga/{{Trigun}}'''s Vash the Stampede uses his newly acquired arm machinegun to shoot through many floors of a starship to get at the bottom one. It works, but he ends up standing atop a tall pile of disc-shaped pieces of floor.
* Not a method of escape, but of infiltration: In ''Anime/SonicX'', Tails creates a perforated circle on the side of Dr. Eggman's headquarters, which Sonic "punches out" with a spindash. ''Perf''ect!
* During the Alabasta arc in ''Manga/OnePiece'', Miss Doublefinger uses her spike growing ability to punch a hole in the wall separating her from her target.
* In ''Anime/SoundOfTheSky'', in order to escape a building, the girls use their huge SpiderTank cannon to blow an opening in its wall... taking down the whole building with it.



* During the Alabasta arc in ''Manga/OnePiece'', Miss Doublefinger uses her spike-growing ability to punch a hole in the wall separating her from her target.
* Not a method of escape, but of infiltration: In ''Anime/SonicX'', Tails creates a perforated circle on the side of Dr. Eggman's headquarters, which Sonic "punches out" with a spindash. ''Perf''ect!
* In ''Anime/SoundOfTheSky'', in order to escape a building, the girls use their huge SpiderTank cannon to blow an opening in its wall... taking down the whole building with it.
* ''Manga/{{Trigun}}'''s Vash the Stampede uses his newly acquired arm machinegun to shoot through many floors of a starship to get at the bottom one. It works, but he ends up standing atop a tall pile of disc-shaped pieces of floor.



* ''Film/Underworld2003'' uses the "floor" variety.
** It was used as the example in ''Series/{{Mythbusters}}''. The movie used two 9 mm guns with one magazine each to escape; Mythbusters couldn't do it with over 350 9mm rounds fired by a [=MP5=] submachine gun, even after using a 12 gauge shotgun to weaken structural support timbers. (After two guys worked on it for half an hour, including a great deal of stomping on the weakened section of floor, they broke through.)
** Selene does it again with the bottom of a rapidly descending elevator in ''Film/UnderworldAwakening''. {{Subverted|Trope}}, ''[[OhCrap it doesn't work.]]'' [[spoiler:The elevator lands on her, but the bullets made the floor weak enough (and she's ''tough enough'') that it doesn't particularly bother her]].



* ''Film/DogSoldiers'' in the final stand at the farmhouse, Wells and Cooper get into a wardrobe and shoot out the floor with a submachine gun after one of the werewolves starts shaking the wardrobe. "Open your mouth, watch the ears and mind your toes."
* ''Film/{{Dredd}}'' has a downplayed and justified example. Dredd blows a hole in a wall by firing at it. It's only a single shot, but he's using a [[StuffBlowingUp Hi-Ex]] round.
* Snake Plissken carves a hole in the wall with a machine gun as part of his ''Film/EscapeFromNewYork''.
* In ''Film/TheFifthElement'' Ruby Rhod gets an oval floor exit from Korben Dallas and the opportunity to ride the piece down one level.



* ''Film/JasonX'' has a scene where Kay-Em uses dual automatic pistols to blast a rough outline around Jason in the wall behind them, then kicks him through it. At least, in this case, Kay-Em is superhumanly strong and Jason has to weigh a lot more than an average human.
* The film version of ''Film/JudgeDredd'' did this when Dredd enters the first room to take out the first group of baddies in a block war.
* In ''Film/TheLongKissGoodnight'', Charley Baltimore (Geena Davis) uses a submachine gun to shoot out a window to use to escape a bomb, then on the way down to the frozen lake below she uses it again ([[BottomlessMagazines without reloading, naturally]]) to weaken the ice enough that she and Creator/SamuelLJackson's character don't kill themselves by getting splattered all over the ice when they hit it. Not that falling three floors into the water is much more enjoyable, but that's [[SoftWater another trope]].
* ''Film/{{Nemesis}}'' did the floor variety about a decade before ''Film/Underworld2003'' did, and much more crazily, too, as Alex shoots his way through ''several'' floors at once, screaming as he plunges. It was probably one of Creator/AlbertPyun's most ambitious effect shots in his career.
** ''Nemesis'' also has a pair of machine gun-toting goons shooting actual human outlines, ImpactSilhouette style, to go through a wall.
* ''Film/ResidentEvilRetribution'' has two examples, one with [[spoiler:Ada shooting a hole in the floor to escape a bomb]] and another with [[spoiler:Alice shooting the ice out from under Rain's feet, causing a doorway to the monsters' layer below. ]]



* Snake Plissken carves a hole in the wall with a machine gun as part of his ''Film/EscapeFromNewYork''.



* In ''Film/TheFifthElement'' Ruby Rhod gets an oval floor exit from Korben Dallas and the opportunity to ride the piece down one level.

to:

* In ''Film/TheFifthElement'' Ruby Rhod gets Ban does this in the ''Series/TokusouSentaiDekaranger'' movie. When the villain starts a pretty impressive barrage even for that series, he fires at the ground in slow-motion and escapes through the hole - then jumps back up, returning fire, the first chance he gets.
* ''Film/Ultraviolet2006'' has a variation with
an oval actual door: Violet uses a machine gun to shoot the hinges off a car door, and upon crashing the car into a subway entrance causes the door to go flying off.
* ''Film/Underworld2003'' uses the "floor" variety.
** It was used as the example in ''Series/{{Mythbusters}}''. The movie used two 9 mm guns with one magazine each to escape; Mythbusters couldn't do it with over 350 9mm rounds fired by a [=MP5=] submachine gun, even after using a 12 gauge shotgun to weaken structural support timbers. (After two guys worked on it for half an hour, including a great deal of stomping on the weakened section of floor, they broke through.)
** Selene does it again with the bottom of a rapidly descending elevator in ''Film/UnderworldAwakening''. {{Subverted|Trope}}, ''[[OhCrap it doesn't work.]]'' [[spoiler:The elevator lands on her, but the bullets made the
floor exit from Korben Dallas and the opportunity to ride the piece down one level.weak enough (and she's ''tough enough'') that it doesn't particularly bother her]].



* In ''Film/TheLongKissGoodnight'', Charley Baltimore (Geena Davis) uses a submachine gun to shoot out a window to use to escape a bomb, then on the way down to the frozen lake below she uses it again ([[BottomlessMagazines without reloading, naturally]]) to weaken the ice enough that she and Creator/SamuelLJackson's character don't kill themselves by getting splattered all over the ice when they hit it. Not that falling three floors into the water is much more enjoyable, but that's [[SoftWater another trope]].
* The film version of ''Film/JudgeDredd'' did this when Dredd enters the first room to take out the first group of baddies in a block war.
* ''Film/{{Dredd}}'' has a downplayed and justified example. Dredd blows a hole in a wall by firing at it. It's only a single shot, but he's using a [[StuffBlowingUp Hi-Ex]] round.
* ''Film/Ultraviolet2006'' has a variation with an actual door: Violet uses a machine gun to shoot the hinges off a car door, and upon crashing the car into a subway entrance causes the door to go flying off.
* ''Film/JasonX'' has a scene where Kay-Em uses dual automatic pistols to blast a rough outline around Jason in the wall behind them, then kicks him through it. At least, in this case, Kay-Em is superhumanly strong and Jason has to weigh a lot more than an average human.
* ''Film/{{Nemesis}}'' did the floor variety about a decade before ''Film/Underworld2003'' did, and much more crazily, too, as Alex shoots his way through ''several'' floors at once, screaming as he plunges. It was probably one of Creator/AlbertPyun's most ambitious effect shots in his career.
** ''Nemesis'' also has a pair of machine gun-toting goons shooting actual human outlines, ImpactSilhouette style, to go through a wall.
* ''Film/ResidentEvilRetribution'' has two examples, one with [[spoiler:Ada shooting a hole in the floor to escape a bomb]] and another with [[spoiler:Alice shooting the ice out from under Rain's feet, causing a doorway to the monsters' layer below. ]]
* Ban does this in the ''Series/TokusouSentaiDekaranger'' movie. When the villain starts a pretty impressive barrage even for that series, he fires at the ground in slow-motion and escapes through the hole - then jumps back up, returning fire, the first chance he gets.
* ''Film/DogSoldiers'' in the final stand at the farmhouse, Wells and Cooper get into a wardrobe and shoot out the floor with a submachine gun after one of the werewolves starts shaking the wardrobe. "Open your mouth, watch the ears and mind your toes."



* In ''Literature/AmericanTabloid'' by Creator/JamesEllroy, one character uses a shotgun to remove a small safe from an internal wall. He wears ear protectors and goggles.
* Literature/{{Lensman}} Kim Kinnison does this in order to defeat enemies and enter a ship's control room in ''Children of the Lens'', but he brings two heavy laser cannons and an exceedingly powerful machine-gun to the fight, and the scene realistically has him worrying about whether he'll drill through in time.



* Detritus uses the Piecemaker to do this in some ''Literature/{{Discworld}}'' novels (generally removing the door entirely rather than opening it). Since the Piecemaker is a modified siege crossbow, it's plausible.



* In a magical variant from ''Literature/TheLongDarkTeaTimeOfTheSoul'', the Norse god Thor uses his flying hammer to bash through a floor to which he's been superglued by Odin's lackey. It smashes its way up and down through the floorboards until he can walk away unharmed, albeit with wooden splinters coating his limbs and back.
* Subverted in ''[[Literature/PhulesCompany Phule's Paradise]]'': Despite gunfire leaving many holes in the wall, somebody has to open the door from the inside.



* Subverted in ''[[Literature/PhulesCompany Phule's Paradise]]'': Despite gunfire leaving many holes in the wall, somebody has to open the door from the inside.
* Detritus uses the Piecemaker to do this in some ''Literature/{{Discworld}}'' novels (generally removing the door entirely rather than opening it). Since the Piecemaker is a modified siege crossbow, it's plausible.
* In a magical variant from ''Literature/TheLongDarkTeaTimeOfTheSoul'', the Norse god Thor uses his flying hammer to bash through a floor to which he's been superglued by Odin's lackey. It smashes its way up and down through the floorboards until he can walk away unharmed, albeit with wooden splinters coating his limbs and back.
* Literature/{{Lensman}} Kim Kinnison does this in order to defeat enemies and enter a ship's control room in ''Children of the Lens'', but he brings two heavy laser cannons and an exceedingly powerful machine-gun to the fight, and the scene realistically has him worrying about whether he'll drill through in time.
* In ''Literature/AmericanTabloid'' by Creator/JamesEllroy, one character uses a shotgun to remove a small safe from an internal wall. He wears ear protectors and goggles.



* In the squad-level strategy ''VideoGame/SilentStorm'', with destructible environments, cinematic physics, and big guns, blowing man-sized holes in the walls and floors is a viable way to maneuver. The risk of collapse is there, too. Additionally, this makes a submachine gun a far faster method to "open" a locked door than lockpicks (though the player IS [[WhatTheHellHero penalized for excessive collateral damage]]).

to:

* In the squad-level strategy ''VideoGame/SilentStorm'', with destructible environments, cinematic physics, and big guns, blowing man-sized holes in the game ''VideoGame/BattlefieldBadCompany'' it is possible to break walls and floors is a viable way to maneuver. The risk of collapse is there, too. Additionally, down by shooting them, but this makes a submachine gun a far faster method to "open" a locked door than lockpicks (though takes most of the player IS [[WhatTheHellHero penalized for excessive collateral damage]]).player's ammo supply unless he uses explosives or a drill.
* VideoGame/{{Bayonetta}} shoots a heart-shaped one when Luka and Cereza are trying to reach Isla del Sol after one of the security gates has just been shut.
* ''VideoGame/{{BLACK}}'', if you wasted enough bullets. Which, of course, is the whole point of the game.



* Most of the ''VideoGame/{{XCOM}}'' series has allowed the player to blast his way through walls to get to the hostile aliens - particularly viable once you get access to powerful, alien weapons. You can even drill your way through a yards-thick wall with a powerful enough gun.
** A lot of players take this as doctrine; as aliens only recognize existing entrances, creating new ones can allow you to surprise camping enemies. Conventional explosives do it well in buildings. UFO hulls aren't breached on the first try even with a satchel, though it still hurts an alien standing behind the wall.
** Especially good once you realize that the most powerful alien weapon can knock down the outer hull of a UFO. Combined with Flying Suits, this makes for excellent pincer attacks. Instead of going through a cramped UFO with lots of hiding places, you fly up and blast a hole in the top floor, swooping in and taking out the commander which not only makes your fight easier (commanders usually have the same weapon and high stats), it also decreases morale for the regular mooks, potentially making them panic and drop their weapons. Not to mention that UFO engines (and therefore [[ImportedAlienPhlebotinum elerium/zrbite]]) are usually located on the lower levels.

to:

* Most of Technically doable with the ''VideoGame/{{XCOM}}'' destructible walls in ''VideoGame/DeusExHumanRevolution'', although it takes a huge amount of ammunition and time as well as being very likely to alert any nearby guards, while Adam can get an augmentation that lets him punch straight through instead.
** Explosions are very effective at wall-breaking, but generally, the only explosives that wouldn't be wasted breaking down a single wall are revolver rounds with the exploding ammo upgrade and possibly a frag grenade/mine. The aug is still arguably better because it [[NoticeThis will point out to you hidden, breakable parts of walls.]]
** Curiously, you can also destroy doors with guns and explosives, but not with the wall-punching aug.
* The second-tier archery skill in ''VideoGame/{{Disgaea 4| A Promise Unforgotten}}'' shoots a hole out from under the enemy this way. That's right, an ''archery'' skill.
* This is the only way to open most doors in the ''Franchise/{{Metroid}}''
series has allowed and you need different weapons for different colored doors. However, the player to blast usually just deactivates the [[ColorCodedForYourConvenience color-coded force field]] and opens the door normally, rather than damaging it.
* The boss Puppet from ''VideoGame/{{Odium}}'' introduces himself this way in a cinematic, by suddenly blasting
his way through walls to get to the hostile aliens - particularly viable once you get access to powerful, alien weapons. You can even drill your way through out of a yards-thick wall with a powerful enough gun.
** A lot
healthy dose of players take this as doctrine; as aliens only recognize existing entrances, creating new ones can allow you to surprise camping enemies. Conventional explosives do it well in buildings. UFO hulls aren't breached on MoreDakka. ([[StationaryBoss And then, during the first try even with a satchel, though it still hurts an alien standing behind the wall.
** Especially good once you realize that the most powerful alien weapon can knock down the outer hull of a UFO. Combined with Flying Suits, this makes for excellent pincer attacks. Instead of going through a cramped UFO with lots of hiding places, you fly up
actual battle, he just stands there and blast a hole in the top floor, swooping in and taking out the commander which not only makes your fight easier (commanders usually have the same weapon and high stats), it also decreases morale for the regular mooks, potentially making them panic and drop their weapons. Not to mention that UFO engines (and therefore [[ImportedAlienPhlebotinum elerium/zrbite]]) are usually located on the lower levels.doesn't move.]])



* In the game ''VideoGame/BattlefieldBadCompany'' it is possible to break walls down by shooting them, but this takes most of the player's ammo supply unless he uses explosives or a drill.
* This is the only way to open most doors in the ''Franchise/{{Metroid}}'' series and you need different weapons for different colored doors. However, the blast usually just deactivates the [[ColorCodedForYourConvenience color-coded force field]] and opens the door normally, rather than damaging it.
* ''VideoGame/{{BLACK}}'', if you wasted enough bullets. Which, of course, is the whole point of the game.
* The boss Puppet from ''VideoGame/{{Odium}}'' introduces himself this way in a cinematic, by suddenly blasting his way out of a wall with a healthy dose of MoreDakka. ([[StationaryBoss And then, during the actual battle, he just stands there and doesn't move.]])
* VideoGame/{{Bayonetta}} shoots a heart-shaped one when Luka and Cereza are trying to reach Isla del Sol after one of the security gates has just been shut.
* The second-tier archery skill in ''VideoGame/{{Disgaea 4| A Promise Unforgotten}}'' shoots a hole out from under the enemy this way. That's right, an ''archery'' skill.
* Technically doable with the destructible walls in ''VideoGame/DeusExHumanRevolution'', although it takes a huge amount of ammunition and time as well as being very likely to alert any nearby guards, while Adam can get an augmentation that lets him punch straight through instead.
** Explosions are very effective at wall-breaking, but generally, the only explosives that wouldn't be wasted breaking down a single wall are revolver rounds with the exploding ammo upgrade and possibly a frag grenade/mine. The aug is still arguably better because it [[NoticeThis will point out to you hidden, breakable parts of walls.]]
** Curiously, you can also destroy doors with guns and explosives, but not with the wall-punching aug.
* The shotgun in Teardown can make perfectly human-sized holes in walls.

to:

* In the game ''VideoGame/BattlefieldBadCompany'' it is possible to break walls down by shooting them, but this takes most of the player's ammo supply unless he uses explosives or a drill.
* This is the only way to open most doors in the ''Franchise/{{Metroid}}'' series and you need different weapons for different colored doors. However, the blast usually just deactivates the [[ColorCodedForYourConvenience color-coded force field]] and opens the door normally, rather than damaging it.
* ''VideoGame/{{BLACK}}'', if you wasted enough bullets. Which, of course, is the whole point of the game.
* The boss Puppet from ''VideoGame/{{Odium}}'' introduces himself this way in a cinematic, by suddenly blasting his way out of a wall
squad-level strategy ''VideoGame/SilentStorm'', with a healthy dose of MoreDakka. ([[StationaryBoss And then, during the actual battle, he just stands there and doesn't move.]])
* VideoGame/{{Bayonetta}} shoots a heart-shaped one when Luka and Cereza are trying to reach Isla del Sol after one of the security gates has just been shut.
* The second-tier archery skill in ''VideoGame/{{Disgaea 4| A Promise Unforgotten}}'' shoots a hole out from under the enemy this way. That's right, an ''archery'' skill.
* Technically doable with the
destructible environments, cinematic physics, and big guns, blowing man-sized holes in the walls in ''VideoGame/DeusExHumanRevolution'', although it takes a huge amount of ammunition and time as well as being very likely floors is a viable way to alert any nearby guards, while Adam can get an augmentation that lets him punch straight through instead.
** Explosions are very effective at wall-breaking, but generally,
maneuver. The risk of collapse is there, too. Additionally, this makes a submachine gun a far faster method to "open" a locked door than lockpicks (though the only explosives that wouldn't be wasted breaking down a single wall are revolver rounds with the exploding ammo upgrade and possibly a frag grenade/mine. The aug is still arguably better because it [[NoticeThis will point out to you hidden, breakable parts of walls.]]
** Curiously, you can also destroy doors with guns and explosives, but not with the wall-punching aug.
player IS [[WhatTheHellHero penalized for excessive collateral damage]]).
* The shotgun in Teardown ''VideoGame/{{Teardown}}'' can make perfectly human-sized holes in walls.walls.
* Most of the ''VideoGame/{{XCOM}}'' series has allowed the player to blast his way through walls to get to the hostile aliens - particularly viable once you get access to powerful, alien weapons. You can even drill your way through a yards-thick wall with a powerful enough gun.
** A lot of players take this as doctrine; as aliens only recognize existing entrances, creating new ones can allow you to surprise camping enemies. Conventional explosives do it well in buildings. UFO hulls aren't breached on the first try even with a satchel, though it still hurts an alien standing behind the wall.
** Especially good once you realize that the most powerful alien weapon can knock down the outer hull of a UFO. Combined with Flying Suits, this makes for excellent pincer attacks. Instead of going through a cramped UFO with lots of hiding places, you fly up and blast a hole in the top floor, swooping in and taking out the commander which not only makes your fight easier (commanders usually have the same weapon and high stats), it also decreases morale for the regular mooks, potentially making them panic and drop their weapons. Not to mention that UFO engines (and therefore [[ImportedAlienPhlebotinum elerium/zrbite]]) are usually located on the lower levels.



* In ''Webcomic/{{Curtailed}}'', Fox [[IMeantToDoThat accidentally]] cuts down a tree with an M4 during target practice.
* ''Webcomic/SchlockMercenary'' has it done occasionally. [[SurprisinglyRealisticOutcome Unfortunately]], [[http://www.schlockmercenary.com/2008-11-07 cutting a door in a meter-thick bulkhead]] doesn't help much if the plug refuses to fall out on its own.



* ''Webcomic/SchlockMercenary'' has it done occasionally. [[SurprisinglyRealisticOutcome Unfortunately]], [[http://www.schlockmercenary.com/2008-11-07 cutting a door in a meter-thick bulkhead]] doesn't help much if the plug refuses to fall out on its own.
* In ''Webcomic/{{Curtailed}}'', Fox [[IMeantToDoThat accidentally]] cuts down a tree with an M4 during target practice.



* Taken to the extreme by Purple Dragons of the 2003 ''[[WesternAnimation/TeenageMutantNinjaTurtles2003 TMNT]]'' in ''WesternAnimation/TurtlesForever'', when they hit the wall enough times that 2003's Leo can drop the wall on them and their boss, Hun, during the rescue of the [[WesternAnimation/TeenageMutantNinjaTurtles1987 1980s TMNT]].



* Taken to the extreme by Purple Dragons of the 2003 ''[[WesternAnimation/TeenageMutantNinjaTurtles2003 TMNT]]'' in ''WesternAnimation/TurtlesForever'', when they hit the wall enough times that 2003's Leo can drop the wall on them and their boss, Hun, during the rescue of the [[WesternAnimation/TeenageMutantNinjaTurtles1987 1980s TMNT]].



* In the US Army's field manual on urban combat (or, as they call it, "Military Operations in Urban Terrain"), they suggest using the 25 mm autocannon on the M2 Bradley to make new doors for the troops to use. At least in an older version of this manual, it gives guidelines for creating loopholes (big enough to aim a weapon through, perhaps to stick an arm through, but not crawl out of) with rifle or machine-gun fire, and indicates this requires some 100–200 rounds. Creating a hole large enough for a person would probably require thousands, at which point you might as well just use a couple autocannon shells or just blow a hole with breaching charge.
* The British Anti Structure Munition (A version of the Singapore/Israeli MATADOR) is a shoulder-launched rocket that can either operate in anti-structure blast mode (leveling a building) or in penetrating/mouse-holing mode to defeat light armoured vehicles and create "mouse-holes" in double thickness urban walls big enough for men to enter through.



* The British Anti Structure Munition (A version of the Singapore/Israeli MATADOR) is a shoulder-launched rocket that can either operate in anti-structure blast mode (leveling a building) or in penetrating/mouse-holing mode to defeat light armoured vehicles and create "mouse-holes" in double thickness urban walls big enough for men to enter through.
* In the US Army's field manual on urban combat (or, as they call it, "Military Operations in Urban Terrain"), they suggest using the 25 mm autocannon on the M2 Bradley to make new doors for the troops to use. At least in an older version of this manual, it gives guidelines for creating loopholes (big enough to aim a weapon through, perhaps to stick an arm through, but not crawl out of) with rifle or machine-gun fire, and indicates this requires some 100–200 rounds. Creating a hole large enough for a person would probably require thousands, at which point you might as well just use a couple autocannon shells or just blow a hole with breaching charge.

Added: 814

Changed: 232

Is there an issue? Send a MessageReason:
None


* In the Film/JamesBond movie ''Film/LicenceToKill'', Pam Bouvier (the BondGirl of the week) fires a shotgun at a wall and creates a perfectly round hole to escape through, rather than just pock-marking it with shot. Must be a mighty thin wall.

to:

* In the Film/JamesBond movie ''Film/LicenceToKill'', ''Film/JamesBond'' series:
** ''Film/LicenceToKill'':
Pam Bouvier (the BondGirl of the week) fires a shotgun at a wall and creates a perfectly round hole to escape through, rather than just pock-marking it with shot. Must be a mighty thin wall.wall.
** ''Film/{{Skyfall}}'', near the climax Bond is caught by the BigBad Silva with another mook armed with a submachine gun atop a frozen lake. Silva is a decent distance away and has a gun pointed at Bond ready to kill him, so Bond quickly spins and grabs the mook's hands, forcing him to fire in a circle around them at the ice to weaken it enough so that their combined weight causes it to break and for the two of them to drop down into the cold water. Silva lets out a sigh and decides to move on, as while Bond has been a major obstacle he is not the main target of his ire -- that would be M.
Is there an issue? Send a MessageReason:
None


* In ''American Tabloid'' by Creator/JamesEllroy, one character uses a shotgun to remove a small safe from an internal wall. He wears ear protectors and goggles.

to:

* In ''American Tabloid'' ''Literature/AmericanTabloid'' by Creator/JamesEllroy, one character uses a shotgun to remove a small safe from an internal wall. He wears ear protectors and goggles.
Is there an issue? Send a MessageReason:
Teardown

Added DiffLines:

* The shotgun in Teardown can make perfectly human-sized holes in walls.

Top