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** None of them except for Auron knew that one guardian would also be a part of this sacrifice as well, and Auron had brought Tidus into the party specifically because he has his own ScrewDestiny agenda. Tidus getting that dropped on him would be compounded by the other 5 also learning about the guardian becoming a Final Aeon. Auron may actually have been [[BatmanGambit counting on]] Tidus snapping at that point and attacking Yunalesca, as he himself had tried to do 10 years earlier, except this time he'd have backup. The detour to Bikanel Island and going on the run from the Yevon religion itself has Auron change up his strategy, specifically in how he starts calling out the teachings of Yevon (like his CaptainObvious snarky comment towards Kinoc at the wedding), so that Wakka, Lulu, and Yuna herself would be more inclined to join his side instead.
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* Why did Sin never attack the dream Zanarkand until the beginning of the game? Because while Yu Yevon is the summoner responsible for its existence, it's also on record that he can't think for himself anymore, acting more like a mindless automaton, and thus may not even know where he put the dream Zanarkand that he's actively summoning anymore, or that it even exists. The previous incarnations of Sin wouldn't have this knowledge either, since they were all living individuals from Spira. But then Jecht enters into the equation. Tidus only mentions that Jecht went to sea for training and never came back, which means either he got to Spira through completely mundane means, or Sin picked him up far away from the city. But now that Jecht is in the driver's seat, Sin would be able to get there.
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** That could also be because Jecht is himself already a "summon" of sorts, being from Dream Zanarkand. The Fayth "dreaming" him up would up somewhere up on Mt. Gagazet, and would likely be the source for that particular Final Aeon.
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!!FridgeLogic:
* If {{Revive Kills Zombie}}s, why does it work normally on Auron?
** Given that by that logic you could kill all fiends by simply healing them, it appears safe to say that unsent and undead are two different things.
** It seems rather stupid of the Maesters and the Bevelle gaurds to throw the three swimmers (and only those three) into the water dungeon while the other four are thrown into a standard dungeon.
*** Not so much because it was trial by ordeal and they were giving them (officially) a chance. And besides, the swimmers had [[ThatOneBoss trouble enough]].
*** If you look behind where Yuna starts her section, you'll notice there's a tunnel filled with water. Another one can be found in each spot where a party member can be picked up during Yuna's portion of the Trial. The implication here is that everyone was dumped into the Via Purifico, but the non-swimmers, being helpless in the water, found the nearest routes to dry land while the three swimmers just plunged ahead through the channel.
** If Yu Yevon possesses Aeons... why does the game end normally if you skip the extras? Should he not seek them out as well...?
*** They're only Fayth at that point, and Issaru and Donna had long abandoned any notion of completing their pilgrimage.
* Yevon cast out the Crusaders due to Operation Mi'ihen, deeming them "heretics." So, what the hell are Kinoc and Seymour doing there? Kinoc could be explained as being the man in charge of the Yevon military, but Seymour? In fact, Wakka himself stated that with the two of them there, it was like the whole thing was Yevon sponsored anyway. So how in the hell did anyone else not notice this? Moreover, how come '''''Wakka''''' was the only one to notice this?
** [[FantasticRacism That Guado half breed may be a Maester but he doesn't represent the true Yevon!]]
** To reaffirm to the people that the Final Aeon was the only way to defeat Sin. It seemed like many young people weren't interested in joining the church and opted to join the Crusaders instead because they thought they could defeat Sin with the ever increasing power of Al Bhed machinery. Having the Maesters there was just a way to make it seem like Yevon was on their side, when they were really just using them to prove a point and maintain the status quo.
*** This seems most likely. It strikes me that the point was to clear any doubts that Sin was unkillable. So the Yevonites, rather than fighting the Crusaders, threw in with them, giving (albeit more or less lip service) support, so they can claim they were there, they helped as best they could and hold it as proof that these means were useless, so the world would have to continue cultivating and sacrificing Summoners.
** Also, in Seymour's case, he's perhaps just [[OmnicidalManiac more than happy to sit back and watch people die.]]
** When you think about it, Operation Mi'ihen was doomed to fail before it ever began. What were they using to attempt to kill Sin? Machina. Where do they get their machina? They salvage it from ancient ruins. Why are these places ruins? Because Sin destroyed them. The machina they were using here had '''already''' failed to defeat Sin.
* Whatever happened to the guardians of all the other high summoners that had more than one guardian? Did they all die when the other was turned into the Final Aeon?
** Auron's backstory proves that they're left alive, though they apparently have to make their own way out. The reason Auron died was because he decided to go try to kill Yunalesca.
*** Ok, but only Auron was bequeathed the title 'Legendary Guardian'. Who knows how far the Yevon Church or Yunalesca was willing to go to conceal the truth about Sin and Yu Yevon if the others were allowed to go free?
*** Auron was bequeathed the title "Legendary Guardian" because he was one of Braska's ''two'' Guardians. He's the only, um, "living" person with that title because only one of Braska's Guardians is "alive" today. Bear in mind that Sin's only been defeated six times in history, and we don't know who all the Guardians for the High Summoners that defeated Sin were. The absence of proof is not, in and of itself, proof of anything. As pointed out above, Auron's backstory proves they're left to their own devices to find their way out.
*** It's very possible that many of the guardians died on the road to Zanarkand, a summoner has to sacrifice at least 1 guardian to make the final aeon and it's implied that most summoners have at most 2 guardians.
*** It's also stated by Donna that Yuna is something of an oddity for bringing so many guardians with her. It's probably just been one or two by tradition. Yunalesca's only guardian was her husband Lord Zaon. Lady Yocun appeared to have only one as well.
* Wakka not knowing Yuna is part Al Bhed is a bit of FridgeLogic bordering on fridge squick. If she's got the eye spirals, that means he never ''once'' looked her in the eyes. If she doesn't, that means her mother's heritage was swept under the rug from the ''world'', likely by the church of Yevon. Remember, ''immediately before'' becoming High Summoner, Braska was a ''disgraced'' member of the church for marrying an Al Bhed. And he and others ''knew'' it, since he could get away with saying no one would believe in him anyway. That's why he got the "delusional" drunkard Jecht on his team and it didn't knock him down any further.
** The thing is, she doesn't have the spirals. If you look carefully, she has heterocromia: a blue eye on her left, a green one on her right, but no spirals.
** When Braska became High Summoner, Yevon likely pretended his wife wasn't Al Bhed. Wakka was about 12 when Braska defeated Sin and didn't meet Yuna until then. Besaid is a small island almost completely isolated from the rest of Spira. Gossip such as one member of Yevon being disgraced probably didn't reach that far. Plus Wakka's hatred of the Al Bhed mostly comes from his brother's death so if he had known about Braska's wife at all, he may have forgotten in his rage.
*** But, while the Church of Yevon was more than happy to pretend the whole Al Bhed thing never happened, I find it very difficult to believe that they would be able to so effectively shut down the rumor mill that Wakka would not have heard about it. He didn't show any sign of hearing about it AT ALL. Nothing that said "I had heard, but I never suspected it was true" just...oblivious.
** Also, Wakka clearly ''doesn't know what Al Bhed eyes look like'', as he has no idea that Rikku is Al Bhed until it's shoved in his face.
*** FridgeBrilliance: The Al Bhed we see only wear their goggles when they're out in public, apart from Rin and Rikku. The Al Bhed Psyches were probably the only Al Bhed Wakka had ever met and they had their eyes covered.
* Seymour wants to become Sin and kill everyone so that all suffering will end. Except he'll be Sin, and there'll be no Summoner left to kill him, so basically his endgame is [[AndIMustScream being a giant hell-whale in an empty ocean alone forever]]?
** Mika proved that you can send yourself if you wish, presumably when whatever purpose is binding you to Spira becomes obsolete.
* After 1000 years of Sin, and subsequently the culture of summoners going on pilgrimages, why was there never a society of summoners that are fully trained and have completed their pilgrimages chosing to settle/make a small city and live close to Zanarkand so that they have summoners ready to defeat Sin in reserve so they can quickly dispatch them, reducing the time Sin is active and out reigning terror? If summoners are disciplined and prepared to die in their pilgrimages anyway, would it be that much of a stretch for them to spend the rest of their lives living closer to Sin to be ready? Especially since multiple summoners make a pilgrimage at once, there isn't anything that says that one summoner can defeat Sin while a second, trailing behind them but still fully trained if they've reached Zanarkand, can just settle down nearby and finish the job again as soon as Sin is revived, minutemen-style. Yeah, civilization beyond Gagazet is very barren, but surely they could have built a small city closer to Zanarkand for summoners to live quietly amongst each other, keeping their abilities honed and living normal lives while they are reserved. Presumably, this is one of those loopholes that Yevon probably says is forbidden or "it doesn't work like that", but nothing in the game seems to address this at all.
** Because Yevon doesn't want Sin to be defeated. Without the spiral of death there would be no control. Summoners going off nearly single file on an often fruitless journey works for them nicely.
* So, you remember Sin's toxin? That incredibly dangerous and well-known side-effect of encountering Sin that everyone in Besaid seems terrified of? That thing that is so infamous that Tidus managed to hide the fact that he knew nothing about Spira for a considerable length of time solely by using this as an excuse? Apparently, the party can fight Sin half a dozen times in close quarters (which includes being at ground zero during Operation Mi'hen, being transported several miles inside its belly to Bikanel and blowing a hole in its side and casually walking around in the mists and fluids within) and be perfectly fine. In fact, everyone you meet actually seems to be perfectly fine. It barely even gets a mention in Kilika or by the Crusaders even though they of all people should be saturated with the stuff. Either this threat has been wildly exaggerated or it just isn't a real thing, and the people of Spira are attributing these effects to something else.
** Judging from the depiction of it in game, Sin's Toxin is likely just the best definition Spira has for PTSD. Sin is just such a recurring traumatic even that it's likely the easiest explanation that people could come up with (such as how the term originated as Shell Shocked and thought only soldiers and veterans got it)
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** The other reason why could be the heavy GameplayAndStorySegregation evident compared to the FMVs of Blitzball compared to the turned based minigame we get. Tidus is an excellent player, but the gameplay is leaning towards you having a really hard time to get very good at blitzball. In the story, Tidus really is an excellent blitzballer but gameplay doesn't work that way.

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** The other reason why could be the heavy GameplayAndStorySegregation evident compared to the FMVs [=FMVs=] of Blitzball compared to the turned based minigame we get. Tidus is an excellent player, but the gameplay is leaning towards you having a really hard time to get very good at blitzball. In the story, Tidus really is an excellent blitzballer but gameplay doesn't work that way.
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** The other reason why could be the heavy GameplayAndStorySegregation evident compared to the FMVs of Blitzball compared to the turned based minigame we get. Tidus is an excellent player, but the gameplay is leaning towards you having a really hard time to get very good at blitzball. In the story, Tidus really is an excellent blitzballer but gameplay doesn't work that way.

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* Auron tends to invoke ContinueYourMissionDammit whenever Yuna seems hesitant or making choices that could delay the pilgrimage, which initially seems to be because of his blunt personality and history as a guardian. However, Auron doesn't intend for Yuna to go through with the Final Aeon, he wants to rid Spira of Sin for good. His insistence on pushing for the group to continue isn't him just being blunt, its to ensure the cycle truly ends and he can fulfill his promise to Braska and Jecht.
* Early on a lot of characters make a big deal about guardians, and Tidus doing the first two Cloister of Trials without being one is seen as a bad thing by the people of Spira. But when Tidus becomes a guardian, there isn't any fanfare, no special process, or even any big deal made about it; Auron basically tells Yuna he's a guardian now, and that's it. In hindsight, this shows how the whole Yevon faith is built upon a lie: guardians are supposed to be big deals, but they are just basically titles given to those a Summoner wishes to keep around, and a way to ensure a Summoner has someone close to them to give to the Final Aeon.

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