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Archived Discussion Main / HesitationEqualsDishonesty

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This is discussion archived from a time before the current discussion method was installed.


Working Title: Hestiation equals dishonesty.: From YKTTW


SenatorJ: It's an Acceptable Break from Reality that the player in most video games has as much time as he wants to select a response during a dialog, even if he should be giving quick answers. If anyone knows of some notable exceptions, they probably belong here.

Count Spatula: Fahrenheit is an exception to that, as all of the multiple choices during dialogue are quicktime events.

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