"WE'RE MASTERS OF STEALTH!"
— Grenda, Gravity Falls, "Boyz Crazy"
All tropes pertaining to stealth, anti-stealth, staying hidden, failing to stay hidden, hiding stuff, and finding hidden stuff.
Contrast this index with Obvious Index.
Tropes:
Related indexes:
- The Anticipator: Someone expecting a sneaky man to come and visit them.
- Assassination Sidequest: A mission to kill an enemy target stealthily in an otherwise non-stealth game.
- Bathroom Search Excuse: Someone using the excuse of finding a toilet for why they're in an off-limit area.
- Behind a Stick: Hiding behind impossibly thin objects.
- Beneath Notice: Disguising as someone who would not attract attention usually.
- Blending-In Stealth Gameplay: Blending into a crowd to evade detection from guards.
- Carousel Kidnapping: Kidnapping a child when on a carousel.
- Combat, Diplomacy, Stealth: The option for the player to beat part of (or the entire game) by sticking to one of these three playing styles.
- Combat Haircomb: A haircomb or hairpin that doubles as a dagger or knuckleduster.
- Compact Infiltrator: A character with a gift for sneaking in through small holes and narrow passageways.
- Compromising Call: Calling someone to reveal their location.
- Concealing Canvas: Hiding a safe or other goods behind a painting.
- Conspicuous Gloves: Gloves used for nefarious purposes.
- Conveniently Timed Guard: Guards walking in at the worst moment to see the thief.
- Dead Drop: A secret location that hides money, weapons, tools, you name it, for someone else to retrieve.
- Devious Daggers: Sneaky characters use knives as their weapons.
- Destroy the Security Camera: Getting rid of security cameras so you don't show up on them.
- Discouraging Concealment: Hiding something buy disguising it as something that people would not want to investigate further.
- Dumbwaiter Ride: Using a Dumbwaiter as a ride.
- Finding the Bug: Character realizes they're being spied on through a microphone or camera.
- The Guards Must Be Crazy: Guards have intentional lapses in judgement, otherwise stealth games would be impossible.
- Hidden Elf Village: A hidden, oftentimes off-the-map secret location for a town to be that very few people know of.
- Hidden in Plain Sight: Hiding (something) right in front of someone.
- Hidden Weapons: Hiding a weapon on your person for sneak attacks.
- Highly-Visible Ninja: Incompetent shadow warriors.
- Hollywood Silencer: Fictional silencers actually do what they're named for.
- Inside a Wall: Travelling through walls and between floors to avoid detection.
- Institutional Allegiance Concealment: Databases are updated to reflect the new identity of someone going in undercover.
- Lethal Letter Opener: If knives are too conspicuous, a sharpened letter opener can give plausible deniability.
- Lost Property Live Drop: An agent gives or receives covert goods disguised as lost belongings.
- Mobile Shrubbery: People moving under boxes, barrels and bushes to evade detection.
- Ninja: Japanese shadow warriors.
- Nobody Here but Us Statues: Standing very still to evade detection.
- Noiseless Walker: Someone who's an expert at walking quietly.
- No Peripheral Vision: Hiding on the ceiling, or in the case of stealth games, outside of a guards' sight-cone or view distance.
- Objectshifting: Shapeshifting someone into an object like a lamp, not an animal or another person.
- Optional Stealth: Where "Stealth is optional for this Mission" comes into full effect.
- Perception Filter: Looking unusual enough to go beneath notice by everyone.
- Searching the Stalls: Searching for someone hiding in a bathroom stall.
- Silent Running Mode: A boat running as quietly as possible to pass another ship.
- Sleepy Enemy: Enemies that prefer to sleep, encouraging stealth to either sneak up on them for a surprise attack or sneak past them to avoid detection.
- Sneakers of Sneaking: Silent shoes for stealth.
- Sneaking Out at Night: Sneaking out of your house at night.
- The Sneaky Guy: Sneaky men in fiction.
- Sneaky Tip-Toes: Walking on tiptoes in order to be stealthy.
- So Much for Stealth: A general reaction of someone when a plan fails.
- Starts Stealthily, Ends Loudly: An infiltration leads to a shootout.
- Stealth-Based Game: Video games that are centered exclusively around stealth gameplay.
- Stealth-Based Mission: Non-stealth video games that have infrequent stealth missions.
- Stealth Clothes: Handkerchief on the head that somehow helps with stealth.
- Stealth Escort Mission: Tailing someone without their knowledge to protect them.
- Stealth Expert: An expert of infiltration, master assassin, and generally all-round sneaky pal.
- Stealth Hi/Bye: Running away from someone when their back is turned, oftentimes when in a hurry.
- Stealth in Space: Stealth machinery used in space to avoid detection by other ships.
- Stealth Run: Completing a mission stealthily; this can often take the form of a specific Self-Imposed Challenge.
- Stealthy Cephalopod: Octopuses that fly under the radar.
- Stealthy Colossus: Something so big that, by all rights, should not be able to hide so easily.
- Stealthy Mook: A mook that has stealth abilities, such as blending into the background.
- Stealthy Teleportation: Teleportation without other effects.
- Suspiciously Stealthy Predator: An animal that takes measures to remain undetected.
- Technicolor Ninja: Very colorful shadow warriors.
- Through the Ceiling, Stealthily: A character sneaks into a room through the ceiling.
- Toy Disguise: Someone sufficiently small to be disguised as a toy.
- Tree Cover: Eavesdropping behind a tree.
- Trespassing to Talk: Breaking in to talk to someone.
- Useless Useful Stealth: When stealth becomes problematic to do for various reasons.
- Vehicle Vanish: Person walks behind a vehicle (or train), and vanishes in an impossible way.
- With Catlike Tread: Something that should not be stealthy actually works.