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Find the Chomiks had most of its copyrighted music replaced with original music around March 2022, and while some people miss the old music, the new music has earned much praise, with a lot of the songs being very awesome for a badge hunt game on Roblox.


  • "Centrepiece" is the first thing you hear when you enter the game, and it is awesome: a bright and upbeat SNES-styled ditty with an uplifting spirit that ought to get you in the mood for finding some Chomiks.
  • "Adornee", the Blocky area song, is another SNES-style song, and it's bouncy and very catchy, fitting the playful vibe of the area.
  • "Magmatism", an appropriately dramatic, yet high-spirited song for the treacherous Lava area.
  • The Apartment area has lots of remixes of its main Leitmotif; special mention goes to "Distant Views", a beautiful ambient/piano piece that feels like you're gazing at reality from way above, and "Rocking the Summit", the triumphant and, well, rocking rendition that plays at the very top.
  • "Search All You Want" is a beautiful reprise of "Out of Bounds" that conveys the splendor and mystery of exploring the Pink Pillars' confusing pathways.
  • "Big Grin" is a delightfully silly track that feels like it's mocking you as you navigate the Trollmik/Trollgemiks obbies and most likely fall for its traps constantly.
  • "The Speedrun Blitz" from Dreamik's area has a high-energy, pumping techno beat.
  • "Athazagoraphobia" is chill yet creepy, with its calming vibes contrasting with the background whispers, and it captures the desolation of Trollhattan very well.
  • "Viral Chaos" is an intense drum 'n' bass loop complete with sirens, which only plays in the Petri Dish; it's a shame it's only just over half a minute long.
  • "Xolotl", the Amethyst Abyss music, has a sense of majesty to it, with its rhythmic chimes and lovely melodies.
  • "Seriously Intense", the Takis Room theme, is true to its name: an intense rave beat that can either have one dancing or prepared for action.
  • "Low Roller" is over 5 minutes of nonstop smooth jazz-techno fusion with an intriguing vibe befitting of the Casino.
  • "Volatile" is a slow, yet dramatic and intense theme that makes navigating the tight laser maze in the Casino's Vault all the more stressful.
  • "build enough", the Revamp Realm music for the Blocky area, has intricate melodies and drum patterns that all add up to something unique.
  • "Goofy", the music for Revamp Realm's Trash area, is a blend of awesomeness and hilariousness. It combines many meme sounds with a groovy, Genesis-style beat to create something that is catchy and fun, yet silly at the same time.
  • "Strum of Lost Souls", which plays in the Grayscale Realm, has a lonely vibe throughout thanks to its solemn guitar tones.
  • Both themes for Frost Monarch Chomik are good; "Margin of Ice" is a fast-paced boss theme with wintry instruments and a calm break in the middle, and "Shattered Frost" ups the ante by increasing the intensity with its tense piano melody and a more dramatic feel, showing that the Frost Monarch is going all out this time.
  • "In the Shade of the Colossus", Heaven's soothing theme, serves as the calm before the storm in preparation for the battle ahead.
  • "Hall of a Judgement" is initially a dramatic piano tune, but it soon turns heavily distorted, driving home that one of the hardest challenges is up ahead.
  • "VENERATED WRATH", which plays during the fight with Fallen King Chomik, is bombastic and dramatic, with orchestras and choirs galore, and it embodies the life-or-death situation and sense of finality one may find when fighting one of the toughest foes in the game.
  • "Nexus", the theme for Nexus, is the longest song in the game, with a slow-paced and mysterious electronic mood throughout and new instruments being added along the way, including a cool guitar solo that keeps with the overall tone.
  • "Dimensional Collision" is a very climactic synthwave track that feels like you've reached the end after all of the insane puzzles and obstacle courses, as it plays in the final segment before getting Everything Chomik, the hardest Chomik so far.
  • While "Ethereal Skies" is slow, it feels full of life just as the World Tree it plays in does, thanks to its natural sounds, calm instrumental, and wonderful piano accompaniment.
  • "Chip Away", the music for the Cybernetic Chomik minigame, is a fun, energy-filled retro-style arrangement that fits with the equally fun, yet difficult subgame.
  • "RUN", the theme for Level ! of The Backrooms, is panic-inducing with its frenetic breaks and alarmlike synths, giving off the feeling that something is on the loose and if you don't move fast enough, you will meet a terrible fate (even though nothing is chasing you in that level).
  • "Uber Allies", with its fast-paced and upbeat mood, is a good fit for the tricky traps of the Uber Trials.
  • "Secret Showdown", Scorionix's battle theme, signifies that by this point, the game has stopped messing around a long time ago. A climactic battle theme that incorporates a blaring siren into the mix, it's one of the most intense boss themes yet, and shows how relentless Scorionix and the obbies in the area are, being some of the most difficult trials in the game, which is saying something considering the difficulty for many of its Chomiks.
  • "To Take Down a Giant", which plays during the fight against the Halloween Lord, uses lots of dark and intense synths, highlighting both the darkness of the Deep Abyss and the toughness of the battle itself.
  • "twilight saunter by the wayside", a song for the currently-unused Crescent Megapolis, is amazing, with its Future Funk-esque beat and upbeat vibe fitting the bustling city well.
  • "Circuit Breaker", another song for Crescent Megapolis, is similar to the other chaotic DNB/breakcore songs in the game, but with a more ethereal vibe thanks to the soothing background noises.

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