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typo fix
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''Skyforge'' is a FreeToPlay ScienceFantasy {{MMORPG}} developed by the Allods Teamthe, the same people that made ''VideoGame/AllodsOnline'', in collaboration with Creator/ObsidianEntertainment.
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''Skyforge'' is a FreeToPlay ScienceFantasy {{MMORPG}} developed by the Allods Teamthe, Team, the same people that made ''VideoGame/AllodsOnline'', in collaboration with Creator/ObsidianEntertainment.
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TRS has turned Gainaxing into a definition only page. Removing examples.
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* {{Gainaxing}}: Combined with JigglePhysics. Even the slightest movement will make female breasts bounce. Especially noticeable at the start of any conversation with a female NPC.
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Baleful Polymorph was renamed per TRS
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* BalefulPolymorph: The fate of any {{Mook}} or even player executed by a Witch or Warlock is to be turned into a small balloon-like creature.. For a few seconds at least. Then they go "pop".
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* FinishingMove: Each class has access to one, instantly killing a wounded {{mook}} (by way of disintegration, explosion, BalefulPolymorph or even being picked up and cracked open like a fortune cookie) and gaining some manner of bonus - usually some {{Mana}}-equivalent, but some classes instead give, for example, a damage buff or a moment of stealth to perform a SneakAttack.
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* FinishingMove: Each class has access to one, instantly killing a wounded {{mook}} (by way of disintegration, explosion, BalefulPolymorph ForcedTransformation or even being picked up and cracked open like a fortune cookie) and gaining some manner of bonus - usually some {{Mana}}-equivalent, but some classes instead give, for example, a damage buff or a moment of stealth to perform a SneakAttack.
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* ForcedTransformation: The fate of any {{Mook}} or even player executed by a Witch or Warlock is to be turned into a small balloon-like creature.. For a few seconds at least. Then they go "pop".
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* IdiotPlot: So, Ianna, you're off to fight the Goddess of the Mantides? And you just found out that she had the power to [[spoiler:mind-control human gods?]] Are you going to take any countermeasures? No? That's OK. I'm sure [[spoiler:the player character can fight three of your minions, an unending horde of insects, YOU, and the Mantide Goddess]] without help...
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Simple Staff has been disambiguated
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* SimpleStaff: The Monk's weapon of choice. It adjusts length as needed.
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* TelescopingStaff: The Monk's weapon of choice. It adjusts length as needed.
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''Skyforge'' is a FreeToPlay ScienceFantasy {{MMORPG}} made by the same people that made ''VideoGame/AllodsOnline'', in collaboration with Creator/ObsidianEntertainment.
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''Skyforge'' is a FreeToPlay ScienceFantasy {{MMORPG}} made developed by the Allods Teamthe, the same people that made ''VideoGame/AllodsOnline'', in collaboration with Creator/ObsidianEntertainment.
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''Skyforge'' is a FreeToPlay {{MMORPG}} made by the same people that made ''VideoGame/AllodsOnline'', in collaboration with Creator/ObsidianEntertainment.
Set in the ScienceFantasy world of Aelion, which is protected by its gods, the twist is that in this world anyone can potentially be an immortal, they just wouldn't know it until they "died" for the first time, and the "gods" are only the most highly revered of those immortals. The custom [[PlayerCharacter player character's]] journey begins with discovering their immortality and progresses on to their rise to godhood.
Set in the ScienceFantasy world of Aelion, which is protected by its gods, the twist is that in this world anyone can potentially be an immortal, they just wouldn't know it until they "died" for the first time, and the "gods" are only the most highly revered of those immortals. The custom [[PlayerCharacter player character's]] journey begins with discovering their immortality and progresses on to their rise to godhood.
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''Skyforge'' is a FreeToPlay ScienceFantasy {{MMORPG}} made by the same people that made ''VideoGame/AllodsOnline'', in collaboration with Creator/ObsidianEntertainment.
Set in theScienceFantasy world of Aelion, which is protected by its gods, the twist is that in this world anyone can potentially be an immortal, they just wouldn't know it until they "died" for the first time, and the "gods" are only the most highly revered of those immortals. The custom [[PlayerCharacter player character's]] journey begins with discovering their immortality and progresses on to their rise to godhood.
Set in the
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* AGodAmI: The goal of your character's personal story is to be able to one day say this unironically.
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* GodOfHumanOrigin: The goal of your character's personal story is to become a god.
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The game has a total of 13 classes so far, three of which can be freely switched between from the start. The starting classes are Paladin, Cryomancer, and Lightbinder. In order to further develop a class, the player must obtain a resource called Sparks, which can be spent on unlocking nodes in the class talent tree, called the Ascension Atlas and can be obtained by completing adventures (dungeons), PvP battles or questing in open regions. Once a certain point is reached in the tree of at least one of the starting classes, the player gains access to the second level of the Atlas, which is the inter-class level. From there, players can further progress towards any of the other classes, which are Archer, Necromancer, Slayer, Knight, Alchemist, Witch/Warlock, Monk, Gunner, Berserker, and Kinetic. The game only allows one character per account because classes, once unlocked, can be switched to at any time outside of active combat at the push of a button. Every aspect of the character's appearance can also be re-customized so really there's no danger of AltItis setting in.
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The game has a total of 13 classes so far, three of which can be freely switched between from the start. The starting classes are Paladin, Cryomancer, and Lightbinder. In order to further develop a class, the player must obtain a resource called Sparks, which can be spent on unlocking nodes in the class talent tree, called the Ascension Atlas and can be obtained by completing adventures (dungeons), PvP [[PlayerVersusPlayer PvP]] battles or questing in open regions. Once a certain point is reached in the tree of at least one of the starting classes, the player gains access to the second level of the Atlas, which is the inter-class level. From there, players can further progress towards any of the other classes, which are Archer, Necromancer, Slayer, Knight, Alchemist, Witch/Warlock, Monk, Gunner, Berserker, and Kinetic. The game only allows one character per account because classes, once unlocked, can be switched to at any time outside of active combat at the push of a button. Every aspect of the character's appearance can also be re-customized so really there's no danger of AltItis setting in.
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Changed line(s) 7,8 (click to see context) from:
The game has a total of 13 classes so far, three of which can be freely switched between from the start. The starting classes are Paladin, Cryomancer, and Lightbinder. In order to further develop a class, the player must obtain a resource called Sparks, which can be spent on unlocking nodes in the class talent tree, called the Ascension Atlas and can be obtained by completing adventures(dungeons), PvP battles or questing in open regions. Once a certain point is reached in the tree of at least one of the starting classes, the player gains access to the second level of the Atlas, which is the inter-class level. From there, players can further progress towards any of the other classes, which are Archer, Necromancer, Slayer, Knight, Alchemist, Witch/Warlock, Monk, Gunner, Berserker, and Kinetic. The game only allows one character per account because classes, once unlocked, can be switched to at any time outside of active combat at the push of a button. Every aspect of the character's appearance can also be re-customized so really there's no danger of AltItis setting in.
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The game has a total of 13 classes so far, three of which can be freely switched between from the start. The starting classes are Paladin, Cryomancer, and Lightbinder. In order to further develop a class, the player must obtain a resource called Sparks, which can be spent on unlocking nodes in the class talent tree, called the Ascension Atlas and can be obtained by completing adventures(dungeons), adventures (dungeons), PvP battles or questing in open regions. Once a certain point is reached in the tree of at least one of the starting classes, the player gains access to the second level of the Atlas, which is the inter-class level. From there, players can further progress towards any of the other classes, which are Archer, Necromancer, Slayer, Knight, Alchemist, Witch/Warlock, Monk, Gunner, Berserker, and Kinetic. The game only allows one character per account because classes, once unlocked, can be switched to at any time outside of active combat at the push of a button. Every aspect of the character's appearance can also be re-customized so really there's no danger of AltItis setting in.
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Just the logo is very boring.
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/logo14.png]]
Skyforge is a FreeToPlay {{MMORPG}} made by the same people that made ''VideoGame/AllodsOnline'', in collaboration with Creator/ObsidianEntertainment.
Skyforge is a FreeToPlay {{MMORPG}} made by the same people that made ''VideoGame/AllodsOnline'', in collaboration with Creator/ObsidianEntertainment.
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/logo14.org/pmwiki/pub/images/skyforge.png]]
Skyforge ''Skyforge'' is a FreeToPlay {{MMORPG}} made by the same people that made ''VideoGame/AllodsOnline'', in collaboration with Creator/ObsidianEntertainment.