I,ve gotten conflicting information about that. There are some who claim that it's not Nintendo who made the copyright strike, but a known copyright troll who pretends to be them to shut down things with Nintendo assets.
Yeah I'm pretty sure it's a copyright troll.
Like if all you want is a mod sandbox, you're not getting a better product.
Didn't a bunch of modders give up on Starfield, though? Can't remember the exact reasoning why, but that's what I heard.
If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?Starfeild is a bit of an exception in that its base thematics are ass.
But it's not like the moders gave up on betsheda they just went back to fallout 4 and skyrim instead.
Even 76 has moders working on it.
They better hope the upcoming Elder Scrolls is nothing like Starfield.
We don't need to go back to the procedural generated days of Daggerfall.
Disgusted, but not surprisedIIRC modders gave up on Starfield because the game was really boring and not worth modding.
EDIT: Turns out it was just one modder. The developer of the Skyrim Together mod to be specific.
Edited by omega2900 on Apr 28th 2024 at 9:38:27 AM
Help me. I can't get it out of my head.I'll say for my own part, I'm largely uninterested in Starfield mostly because the setting seems like a pretty generic space setting without much to make it interesting.
By contrast, something like Fallout has brand power and unique charm to it. I would probably purchase the next Fallout game.
"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"Of course given how Bethesda's production cycles work the earliest we're likely to see a new Fallout is 2030, as Bethesda won't start full production on the game until after Elder Scrolls 6 releases, and Elder Scrolls 6 isn't expected until 2026.
Eh, that's a bit academic. Even if it was a troll, the only way to confirm would be to contact Nintendo about it, and if you did that, they'd issue a real takedown notice.
Ukrainian Red CrossNot quite, you can play chicken.
While you have to act on a takedown notice imediatly you can just set the content to hidden intead.
And demand the person that issued the takedown demonstrate legal proof that they have the coppyright to the content that there demanding be taken down.
They then have 2 weeks to file documents showing that they do, at which point you can either comply or take them to court if they do... or if they dont respond in 2 weeks your clear to put stuff back.
This is how most youtube copyright strikes get challenged.
Also as a certified betsheda game enjoyer I will fully back up what has been said above about starfeild.
The problem is less the game itself and more that it has no identity or charecter.
I have seen procedurally generated games with more charm then most of it.
I dont know who thought "nasapunk and empty planets" would make a compelling scifi setting in a game that is high on the fantasy side of scifi.
Like that shit can work, but you have to lean into the hard-style of scifi to make it do so... like children of the dead earth or the expanse...
Something betsheda was unwilling to do even if a lot of unused code points to it being the original intent.
They would have had much more luck making a starwars style setting or elderscrolls in space.
Edit: Fun fact acording to stuff commented out in the games code, starfeild started out its life as a future fallout game.
As in not "it was a fallout game fallout game" but rather using the fallout setting added another couple hundred years with humanity escaping the wasteland to the stars.
This is why there is still stuff like earth being ruined.
I almost want to see how that would have turned out, people would have bitched about lore purity.... but it would have allowed some fun styles for sure.
At some point the games thematics and mechanics reversed with the thematics becoming well "nasa punk" but the mechanics ditching shit like fuel, life support, stranding, micrometeors and a whole bunch of other hard scifi stuff.
Which is probaly how you got that directionless husk of a game
Edited by Imca on Apr 30th 2024 at 12:16:26 AM
Yeah. Bethesda games are usually pretty contentious (except for Skyrim) but plenty of people actually like them, either as games or as mod tools for building their own games. Also, the reason for a lot of said contention is us ancient grognards who remember Fallout 2 and Daggerfall and accordingly hated FO3 and Oblivion. 76 and Starfield being outright assbombs are still atypical - though if they learn nothing when putting out TES6, that'll have changed.
In fairness, I'll say that Starfield apparently actually didn't do all that poorly.
Likewise, Fallout 76 apparently is actually good now, though I haven't tried it myself.
"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"Starfield was just…there. It was mediocre.
Disgusted, but not surprisedIn fairness, I'll say that the key reason I didn't purchase Starfield, "the setting seems a bit bland to me" doesn't actually reflect that much on Bethesda itself. At least not in my view.
"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"I don't think "mods can fix it" should be a justification for why games being mediocre is okay (not that I'm saying anyone in this thread said that). Saying something like "Well, Starfield is better with mods" seems like a bs coping mechanism to me.
Of course a product’s quality reflects on its creator.
Disgusted, but not surprisedI remember seeing a twitter hashtag saying, “Bethesda should have made Fallout 5 than Starfield” and I’m just confused. If their passion project was contentious and become so forgotten that Cyberpunk has stronger staying power, then how could Fallout 5 fare any different?
Maybe a getting an acclaimed show will prop Starfield up.
Pantheon server for all who click here. Freaking lost $410 and I am hunting down for a nuke to reign down.@M1gami Tensei Actually that's easy. As I mentioned before, with Starfield the setting appears somewhat bland to me. It's not even really a matter of execution per se.
By contrast, with Fallout I like that setting and know that they can do it well, so I'm curious to see what their next project is.
I'll also note that passion does not equal quality at all times.
Edited by Protagonist506 on Apr 29th 2024 at 11:18:24 AM
"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"Square Enix booked a ÂĄ22.1 billion extraordinary loss after reviewing its HD pipeline.
Edited by tclittle on Apr 29th 2024 at 1:45:55 PM
"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."Er, what does that mean?
"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"They basically reviewed their game pipeline and decided they needed to invest more money in it. 22.1 billion yen.
Disgusted, but not surprisedShould clarify, it's a loss of 22.1 billion yen for fiscal year 2024.
"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."Ah, that makes more sense.
Disgusted, but not surprisedThat's a big number. How did that happen? I thought Sony games were doing pretty well.
Not well enough to make up for the production and distribution and advertising costs.
Maybe there was a reason Squeenix has been worried about their sales numbers recently.
Disgusted, but not surprised
esp since Nintendo decided to enforce its copyright with Gary's Mod of all things.