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resolved A work in one medium presented as another.
Pretty self explanatory, when a work has the aesthetics of another medium, here are some examples:
- The Original "Alan Wake" game was framed as a tv show with individual levels as "episodes", the Dlc's are "specials" and each episode begins with a Previously on…...
- "Cuphead" has the aesthetics of a Max and Dave Fleischer cartoon.
- "MythForce" is a Roguelike Action RPG that looks like a Saturday-Morning Cartoon like He-Man and the Masters of the Universe (1983)
- "#Blud" is a Legend Of Zelda like-game with the look and feel of a The '90s cartoon you'd find on Cartoon Network or Nickelodeon, for example the chapters each have an Episode Title Card that looks like something out of My Life as a Teenage Robot and Becky's house looks EXACTLY like Dexter's.
Edited by Muppetresolved Knight of Cerebus Not Quite Inversion
This is when a character makes the other characters scarier. It's not really changing the tone of the story, but the character is sort of teasing out the other characters' potential to be scary. The only example I can think of is in seasons 3 and 4 of Rolling With Difficulty. There's this one antagonist who gets to be scary in their introduction, but then the protagonists all get turns to scare the antagonist.
resolved The entire work is a Villain Episode
The entire work follows the point of view of the very obviously less moral faction
resolved Conversation During Gameplay Videogame
A plot-heavy videogame with voice acting will allow players to continue moving and playing the game (solving puzzles or platforming) while the character is holding a conversation with someone - in modern day/sci fi games, it's implied they're using some sort of communication device to recieve orders, while in fantasy games, if it's not magic, you're supposed to assume the characters are talking loud enough to be understood despite the action going on.
This trope is opposed to when games will stop the gameplay to deliver exposition, either through a cutscene where the player can't control the character, or through a Wall of Text where the action buttons just make the dialog boxes move faster.
resolved Non-Descript City-World
Is there a trope on the phenomenon where the entirety or most of a story takes place within a generic city landscape that is either unnamed or has a very generic name?
resolved Everybody Followed Fashion in the Past Live Action TV
A flashback scene will feature characters wearing stereotypical fashion items of the era, to an exaggerated level, even if in the series' present time they just dress in clothes that might be common in different settings, such as suits, white shirts, and so on.
For instance, in The Simpsons, Dr. Hibbert has a short hairdo that doesn't really stand out, but in flashbacks he'll have jheri curls, braids or dreadlocks depending on the era.
Even Homer wears a nondescript white shirt and jeans, but is fashion-focused on flashbacks, like in That '90s Show, he wore an 8-Ball jacket over a hoodie... even though when the show actually aired in the 90ies, he had the same white shirt.
Might be a Justified Trope in that characters might care more about fashion when they're young, but still...
resolved Time compressed for dramatic purposes Live Action TV
Events that, in the real world, would occur over months or years are portrayed in fiction as taking place over a few hours, days, or weeks. Some examples:
1. Trials: On television, they make it look like a person gets arrested, and then their trial happens a few weeks later. In reality, it can take months or years. They do the same thing with civil cases: The car accident happens, the next day someone gets served with a complaint, there are one or two depositions over the course of the following couple of weeks, then there is a dramatic trial. Pretty much every legal procedure show (The Practice, Law and Order, JAG, etc.) does this.
2. Medical problems: Someone goes to the hospital with a medical problem. Over the next day or two, their doctors do a long list of scans, blood tests, biopsies, and other tests. Once the problem is diagnosed, surgery is scheduled for the next day, and then after a couple of days of recovery the patient, now cured, goes home. House, MD is a prime offender.
Is there a Troupe for events that would normally take place over a long span of time being portrayed as occurring in an unrealistically short timeframe for dramatic purposes?
resolved Early Career Weirdness
Does Early-Installment Weirdness cover cases where a creator's early output is significantly different from what follows? (e.g. an author writes one realistic novel for adults, and then spends the rest of her career writing children's fantasy)
If not, do we have something that does cover it?
resolved Dev Leaving stuff in for Datamines Videogame
Okay, I KNOW this is a trope, but I forget the name: what's it called when a developer leaves little things in the files that would otherwise not be found for dataminers?
resolved Real life is a StoryWithinAStory
Is there such a trope for stories in which real life, or some event that happens in our world, exists as a fictional story by the characters? It's basically Story Within a Story, except that the "story within a story" layer and the "real life" layer are the same.
resolved Mafia TV show, long episodes 10-20 years ago
Can you please find a show for me here is its plot 2 kids lost their mom, mafia killed her and want to kill these kids as well cuz they saw too much one random woman is running away at the start when she took the kids they ran away with a boat from one harbor with them to somewhere else this woman does not know much about them but knows their mom got killedshe is trying to save them by contacting police firstly but unfortunately, a high ranking police detective or smth like that is corrupted and trying to get these 2 kids only for the mafiaso she became wanted and marked as kidnapper of themcuz she cannot rely on the police, she trying to get to the paris for a help some ppl finds out she is that wanted one in the train while she was trying to escapeshe came to the one house where was her partner or smth like that and old man who owns that big house, but later mafia arrives there, trying to get info on where are these kids and that woman, then mafia kills both cuz they dont wanna cooperate anyways one of the kids saw that, and that corrupted cop saw him as well, and makes gestures so that kid can leavethat corrupted cop starting disliking his cooperation with that mafia and their actions, so he would like to change the sides, but ofc he cannot do that so quickly and simply, otherwise he might die kids were like 12-13 that woman was mature, brown hair ig, was not very skinny there was also one scene which happened after the train incident, where she tried to disguise herself one the girl was sick so she tried to get her help one doctor contacted them and invited them to his house he acted like does not know them but he knew that doctor just recognised them from the TV where it was showing her being WANTED but they escaped the episodes are long and it was released about 10-20 years ago
Edited by MaiLuxresolved Walking Spoiler but no
Like the trope Walking Spoiler, but instead of a character in a piece of media being a Walking Spoiler , a media itself is a Walking Spoiler. Examples include but are not limited to Undertale/Deltarune, There Is No Game, and The Stanley Parable, with the latter(TSP) being the most on the nose in terms of this trope
Edited by GxchxFxndomsresolved Worldbuilding Creep
Do we have a trope for when a serialized story starts off with relatively soft Worldbuilding (i.e. the author doesn't hesitate to throw random stuff in for the sake of narrative or just a laugh), which eventually gets harder and harder in the sequels, as the rules of the setting become formalized and ossified? So far, I have found Continuity Creep (which is related, but not the same) and Early-Installment Weirdness (which is only for elements that become obsolete as the world rules get nailed down).
resolved Puffed up in the Published Version
A (male) politician decides to publish copies of some of the speeches he's made, but they significantly deviate from what he actually said. He's edited some lines to make him sound more confident than he actually was, and he even adds entirely new passages, some of which approach Purple Prose.
resolved I know you too well
A character is able to tell how another is feeling because they know them intimately. The Social Expert but for one specific person, essentially
resolved Foreign cover song
I was curious if there was a trope about something like this (also as a way of finding music to listen to) - Basically, media using a "foreign" (i.e. non-original (typically English) language) version of a pop song.
For example, Orphan Black uses the singer Eileen's German-language version of "These boots are made for walkin'" for a scene where the protagonist disguises herself as a German socialite.
Or like Minions: The Rise of Gru takes inspiration from Kung Fu Movies and spy capers and uses a sort of "James Bond-y" Chinese-language cover of the Cher song "Bang Bang (My Baby Shot Me Down)"
resolved Certain gory scenes are censored even if AdjustableCensorship is disabled Videogame
A video game has Adjustable Censorship to censor or outright remove otherwise-prevalent Gorn; however, there are specific gory scenes which are deliberately censored, even if the Adjustable Censorship is disabled. I'd normally classify this under Gory Discretion Shot, but I can find no examples where shots are left as-is, but, instead, censored. Is this in fact an example of Gory Discretion Shot? Another trope? Or not an example of a trope?
Is there a trope where a character leaves something behind when they die - like, for lack of a better description, a video game character dropping loot after defeat? Intentionally or unintentionally.