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Guest Party Members | Allies and Other Characters (Dwendalian Empire | Xhorhas) | Villains
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Other player characters who are not a part of the main party, whose paths cross with theirs for various reasons.

    Bertrand 

Sir Bertrand Bell

Played by: Travis Willingham

https://static.tvtropes.org/pmwiki/pub/images/bertrand.jpeg
"I will enter the fray with you!"
Click here to see Bertrand during Campaign 1.
Race: Human
Class: Fighter

A storied adventurer who volunteers to help Vox Machina locate something valuable lost in the halls of Pandemonium. Bertrand returns in Campaign 3, now even older.


  • Alliterative Name: Bertrand Bell.
  • Back for the Dead: He was brought into Campaign 3 for the express purpose of being killed off three episodes in, and so Travis's actual character could play Sixth Ranger to the rest of Bell's Hells. He later clarified that Bertrand had always been meant to die at some point - originally, Bertrand was supposed to die during "The Search For Grog" so Travis would only ever have one character. But Bertrand lived, so Travis decided to finally kill him off in Campaign 3. Matt would also clarify that Travis knew that Bertrand would die, but not when or how it would happen.
  • Bad Liar:
    • He claims vast knowledge of and experience in Pandemonium when he offers to aid Vox Machina. As soon as they arrive, it's clear he's making things up as he goes.
    • When he meets his new group in Campaign 3 and claims to have connections that could help them, they all immediately try to discern how much of that is a lie. He's clearly making up some of it, but not all of it.
  • Beware the Silly Ones: As out of his depth in Pandemonium as he is, he can still dish out plenty of damage with his rapier.
  • Butt-Monkey: Being The Friend Nobody Likes, the other characters constantly make jokes and decisions at his expense, such as forcing him to continually pay for their meals and lodgings. The others are also not above putting Bertrand into comical situations or attacking him if he accidentally hits them in combat.
  • The Cavalry Arrives Late: Downplayed. He only enters the fray during the first fight of Campaign 3 after two turns have already passed — in-universe, that would be about twelve seconds after the fight started. However, the fight ends not long after he shows up.
  • Changing of the Guard: Averted. Bertrand and Chetney, both played by Travis Willingham, are very different characters. Bertrand's a fighter and Chetney's a lycan blood hunter, for one. Also, Bertrand talks a big game but can't back it up, whereas Chetney is slightly more humble.
  • Collateral Damage: Tries to throw a bottle of whiskey during the group's fight against Lord Eshteross, but ends up hitting Fearne in the back of the head.
  • Cool Old Guy: Subverted. The other characters seem at best dismissive of him, and at worst annoyed by his obnoxious attitude.
  • Cowardly Lion: Bertrand may be a near quivering mess in Pandemonium, but he was the first one to engage the boss, and went to fight the bugbears for Percy's arm entirely on his own.
  • Crutch Character: Played with in Campaign 3. Bertrand starts two levels above the rest of the party and has had previous experience adventuring, but he rarely contributes to fights and when he does he's treated as something of a Joke Character. However, he's the one to bring the party together, and it's his reputation that gets them involved with Lord Eshteross, kickstarting their journey. So it could be said that Bertrand is a Crutch Character in a story sense rather than a gameplay one. Fittingly, he's killed off after the group have their first successful mission.
  • Decoy Protagonist: A previously established character who assembles the campaign's party. Only to bite the dust at the end of episode 3.
  • Department of Redundancy Department: Describes himself as wearing the "finest finery" and brags about his prior travels to the "Pandemonium Plane of Pandemonium."
  • Dying Declaration of Love: His last words are calling out Lieve'tel's name.
  • Expy: As Travis confirmed on Talks Machina, Bertrand is an expy of Gilderoy Lockhart. Both characters are vicious braggarts who love to talk themselves up and extol their own virtues, but it's clear that they're pulling most of their exploits out of thin air.
  • Face Death with Dignity: In Bertrand's last moments, he smiles, closes his eyes, and fondly calls out Lieve'tel's name. In Imogen's vision of his death, she sees him proudly and fearlessly step into the storm she was running from.
  • Fell Asleep Standing Up: When Orym tries to ask him questions when they rest at an inn, Betrand continuously falls asleep mid conversation until Orym has to lead him back into his room, lest he fall asleep standing for the entire night.
  • The Friend Nobody Likes: Nobody in either crew he runs with is terribly fond of him due to his Miles Gloriosus tendencies. He manages to hit Fearne in the back of the head with a glass of whiskey in Episode 2, and accidentally stabs Dorian in Episode 3 during combat, causing Dorian to give Bertrand a tight slap. In Episode 3 of Campaign 3, Bertrand reveals that he used to run with another crew called The Bevy, and it's implied through his words that he was the Friend Nobody Likes in that group as well. Somewhat downplayed: after his death at least Dorian, F.C.G. and Fearne seem to be genuinely saddened and the party ultimately decide to name themselves "Bell's Hells" after him.
  • Go Out with a Smile: Even after being murdered, Matt describes Betrand's face as serenely smiling.
  • Grief Song: Robbie released a song Dorian wrote in memory of Bertrand and sang to his brother on their way out of Marquet.
  • Guest-Star Party Member: In Campaign 3, there are many hints that Bertrand isn't going to be a permanent member of the party. As per Matt's tweets after Episode 3, Bertrand's appearance harkens back to classic JRPGs often featuring a Crutch Character who dies early, making the way for a later, permanent party member.
  • Incoming Ham: During the fight in Episode 1 of Campaign 3, Bertrand enters after the fight has already been started. He does so by bursting through the bar doors and shouting at the top of his lungs to everyone else.
    Bertrand: Ha! Yes! For the good of Jrusar, I will enter the fray with you!
  • It's All About Me:
    • He's an insufferable braggart and wants payment and a reputation boost for helping Vox Machina. The most he gets though is Vex offering him a gift card to The Slayer's Cake.
      Allura: I'm going to explain to you the term "volunteer."
    • In Campaign 3, he still has his Leeroy Jenkins and Large Ham tendencies, despite being much older. When meeting the others, he tries to make himself look good with promises to help the group out with connections he has. Even so, he can barely remember some of the other member's names just hours after having met them.
  • Killed Off for Real: He gets shanked in an alley by Duggar, an unknown dwarven assailant at the end of episode 3. In addition, Episode 4 makes it clear that Bertrand won't be coming back by having the rest of the group fail to reach him in time, as well as Lord Eschteross sending Bertrand's body to Tal'dorei because he was once a member of Vox Machina.
  • Large Ham: He tends to use flowery, poetic language whenever he speaks, especially if he's trying to talk himself up. Which is often. When he shows up in Campaign 3, he shouts "I will enter the fray with you!" the moment he makes his first appearance. He's even more hammy than the likes of Ashton and F.C.G, who are pretty hammy themselves.
  • Leeroy Jenkins: Tends to be the first one to charge into the various encounters Vox Machina face in Pandemonium.
  • Mentor Occupational Hazard: He's the one who brings the party together in Campaign 3, then gets unceremoniously murdered in an alleyway only three episodes in.
  • Miles Gloriosus: Downplayed. He frequently brags about his past exploits to anyone who will listen. And given his obvious lying about his familiarity with Pandemonium, it comes as no surprise to Vox Machina when he ends up showing quite a bit of cowardice when faced with genuine danger. Some of his other stories are probably exaggerated or even fabricated completely. That being said, he doesn't try to run and does face danger when his back is against the wall, and he also shows genuine skill with his blade.
  • Morality Pet: Despite status as the party Butt-Monkey, Dorian is willing to listen to the old man ramblings.
  • No Stat Atrophy: Averted. When he fought alongside Vox Machina, he was level 18. When reintroduced in Campaign 3, he's level 5, and all of his stats except Charisma have suffered significant drops in the interim, especially his maximum HP. Justified by his old age, which was described as "late seventies [or] early eighties".
  • Offscreen Moment of Awesome: After Percy gets his arm ripped off by bugbears, Bertrand charges after them by himself, manages to single-handedly slay all five of them, and retrieve Percy's dismembered arm.
  • Old Master: Averted in both of his appearances.
    • He's older than any of Vox Machina (with the exception of Scanlan), but is slightly underleveled in comparison; they're all at level 20, and he's at level 18.
    • In Campaign Three, he was level 18 when he fought beside Vox Machina, but his skills have so diminished that he's level 5 by the time things begin in Marquet. That's still higher than the other characters, but not by much — everyone else is at level 3. Also, despite engaging with the enemies, he doesn't get any of the HDYWTDT moments in the first fight of the campaign.
  • One-Steve Limit: Averted. Bertrand shares a name with the Dwendalian emperor.
  • Retired Badass: Downplayed. By the time of Campaign Three, he's nowhere near the fighter he used to be and shows slight signs of senility, even though he's just as boastful as he ever was. He even averts No Stat Atrophy, as he's gone from level 18 to level 5, and suffered a significant drop in max HP. But considering that he's described as being in his late seventies or early eightiesnote , it's astonishing that he's able to fight at all, even as a shadow of his former self.
  • Retirony: He decides to come out of retirement for One Last Job, which actually works and earns him the respect of Lord Eshteross. However, the night before the contract is to be signed, he's killed in an alleyway with an Undignified Death.
  • Royal Rapier: His weapon of choice. It's a Gambler's Rapier, meaning he can make it anything from a +1 to a +3 weapon. However, he takes a corresponding penalty on death saves, increasing the threshold for a successful death save to 11, 12, or 13 instead of 10.
  • Scatterbrained Senior: Played for laughs.
    • When Orym wakes him up from his rest, he can't remember Orym's name and even falls asleep standing up during their conversation. Orym is polite enough to lead Bertrand back to his bed so he could sleep properly.
    • He shows off his lapel pin with the symbol of Vox Machina, but he can't remember any of their names. The closest he gets is remembering the name of Grog Strongjaw as "Frog Strongbone".
  • Senior Sleep-Cycle: After the first long rest of Campaign 3, Travis states that he's awake at five AM, and jokes that he's already eaten three bowls of Grape Nuts by the time the other characters wake up. He even goes to bed at seven thirty with Orym telling him in confusion that they had just talked to each other half an hour ago.
  • Silver Fox: He's an older man, and is no less handsome for it. Travis even describes him as this word-for-word when he meets Vox Machina.
  • Small Name, Big Ego: Makes himself and his alleged exploits out as a big deal, though neither Vox Machina nor any of the citizens of Vasselheim buy into his boasting. When he meets his new group in campaign 3, some of them are more familiar with Vox Machina's name than his.
  • Sword Cane: Wields one in his old age. It's a Gambler's Blade, as revealed after "entering the fray" with the rest of the party.
  • Underestimating Badassery: Despite his obviously unsubstantiated ego and behavior, he is just about as competent as any member of Vox Machina in a battle. He also manages to retrieve Percy's severed arm from and slay five bugbears completely on his own.
  • Undignified Death: He dies being shanked by Duggar in an alleyway, having stopped to relieve himself due to drinking copious amounts of alcohol beforehand.
  • We Hardly Knew Ye: He only makes it through three episodes of Campaign 3 before being stabbed to death in an alleyway. Matt Mercer would confirm on Twitter that Bertrand died in the ambush, saying that both he and Travis intended to bring back Bertrand for the sake of a "grim end", and episode 4 would go a long way in confirming Bertrand's death.
  • Writers Cannot Do Math: In his original appearance in The Search for Grog, he was described as being in his fifties or early sixties. In Campaign 3, which is 31 years later, he's described as being in his late-seventies or early-eighties.

    Dorian 

Dorian Storm/Brontë Secondsun Wyvernwind

Played by Robbie Daymond

https://static.tvtropes.org/pmwiki/pub/images/dorian.jpeg
"I was feeling proud, and now my feelings are hurt, goliath lady."
Click here to see Dorian during Exandria Unlimited.
Race: Air Genasi
Class: Bard (College of Swords)

A jovial air genasi with a guarded past, Dorian is merely trying to look for adventure after years of being sheltered. While he tries to be the moral center in the party, he ends up getting dragged along in their various antics.


  • Agent Peacock: Dorian is a well-dressed, somewhat vain Long-Haired Pretty Boy from a privileged background, but he's very dangerous with both sword and spell. Notably, he's just one point shy of matching Ashton in terms of strength.
  • Amazing Technicolor Population: Being an air genasi, he has blue skin.
  • But Now I Must Go: After rescuing Cyrus from the Green Seekers, Dorian has to leave the party since the guards of Marquet would be looking for people who look like him and his brother.
  • Charm Person: In campaign 3, we get to see him cast Charm Person, to hilarious effect after he uses it to charm a detective to throw him off the trail. This spell comes in particular use when he uses against the guards holding his brother Cyrus, and manages to sneak him out of the party during the chaos.
  • Chick Magnet: Gets the attention of multiple ladies, including some of his own party members in Exandria Unlimited.
  • Color Motif: Blue. Robbie lampshades this during his description as his lute, eyes, skin, clothes, and some of his hair are all various shades of blue. Fitting since blue is a calming color and Dorian tries to be the voice of reason.
  • Compelling Voice: A useful ability for any bard of course, especially when he talks Mister into backing away from the sigil and its corrupting influence.
  • The Corruptible: He offers to give the Crown to Poska in exchange for Lolth leaving his friends alone. He knows what she will do with it, so his alignment changes from Chaotic Good to Chaotic Neutral.
  • Embarrassing Middle Name: Secondsun. He said as much in Episode 8 of Campaign 3, and he's none too happy to say it in public.
  • Endearingly Dorky: While charismatic when he wants to be, Dorian stumbles over his words and is easily flustered. That does not make him any less endearing to the party and they at times can't help but tease Dorain.
  • Energy Ball: He uses a newly-learned Chromatic Orb to save the Marquet party from a spitting mimic in Episode 7.
  • Even the Guys Want Him: During the Byroden Pageant he manages to get a decent crowd of women to fawn over him. In campaign 3, some male NPC's are noted to be attracted to Dorian and flirt with him.
  • The Face: He's the Crown Keepers' primary communication expert, easily handling conversations with many of the various citizens of Emon — so long as no one is flirting with him. Humorously, both Opal and Dariax have higher charisma scores, which would make them more effective at this if anyone took them seriously. This is downplayed in Campaign 3, where he splits this role with Imogen. He acts as a general smooth-talker while Imogen focuses on gathering information.
  • Fake Guest Star: He is stated to be a guest character in Campaign 3, but has been in more episodes than the characters of Travis Willingham, a main cast member, across the latter's two characters. In episode 14, both Dorian and Robbie bid goodbye to the show (for now).
  • Foolish Sibling, Responsible Sibling: He's the more responsible one over his brother Cyrus. When the two are forced to leave the group due to outside problems connected to them, the party pretty much call Dorian the more responsible one while Cyrus is seen as The Load.
  • Given Name Reveal: In Episode 6 of Exandria Unlimited he reveals to the Crown Keepers his real first name: Brontë. In Episode 8 of Campaign 3, Dorian reveals his real full name to the party: Brontë Secondsun Wyvernwind.
  • Hidden Depths: When Imogen drags him into a Show Some Leg act, he goes along with it quite well. Afterwards, he notes that he had fun and it reminded him of when he took some theatre classes.
  • Instrument of Murder: His flute is also the handle of his handaxe, and his lute contains a scimitar.
  • In Touch with His Feminine Side: When Lord Eshteross gives the party some platinum to "treat yourselves" at a spa, Dorian is all for bringing everyone along for a spa day. He even enthusiastically drags Chetney along to get a massage since he never had one before. He's also very excited at the prospect of the upcoming ball and barely tries to hide that he really wants to go because he would get to dress up.
  • Long-Haired Pretty Boy: He has fairly long hair that goes past his shoulders and is very easy on the eyes.
  • Magic Knight: As a College of Swords bard, his fighting style is somewhat more aggressive than, say, Scanlan's; Dorian specializes in fighting with two weapons alongside slinging spells.
  • Meaningful Name: Appropriately for a bard, his name references the musical scale of the same name. Also given he's an air genasi, his last name is also fitting. Considering it's a Stage Name, this is almost certainly an Invoked Trope. Even so, his real name Brontë, means "thunder" which is befitting a being associated with the wind and storms.
  • Mysterious Past: His past is the most ambiguous of the lot, mostly due to his reluctance in revealing the details. So far, it's been revealed that his people were wiped out in the past, he may be Secretly Wealthy, and - according to Robbie - he was a secluded person in his youth. Campaign 3 confirms as much that Dorian comes from a wealthy family who act as advisors and that if his brother were to die, he'd be the next in line.
  • Nervous Wreck: When he flops a performance or his confidence is shattered, he immediately panics and tries to leave the situation immediately.
  • Nice Guy: Seen best in his interactions with Chet, despite him being rather hostile to Dorian, he earns his respect by continuously treating him with kindness despite the hostilities.
  • Not Quite Flight: His winged boots allow him to walk on air, as displayed during the Byroden pageant. Justified as they are an ancestral magic item. Campaign 3 shows he can even float up into the air.
  • Not So Above It All: He tries to be the Only Sane Man, but he ends up getting pulled into the group's antics more often than not. In Campaign 3, he even gets some digs at the girls after Pretty turned them down after the date.
  • Pretty Boy: He's already handsome looking, but during the pageant at Byroden, he's even more during the evening wear. Pretty much the entire audience yells about how hot he looks and even his teammates make note of it, to his embarrassment.
  • The Power of Friendship: According to the wrap-up, deconstructed. Dorian never had friends growing up, and now that he does, he'll do anything to keep them, no matter how much harm it brings to others. This leads to his corruption by the Spider Queen.
  • Rage Against the Heavens: The disbandment of the Crown Keepers left Dorian deeply embittered about the gods. He is pissed at the Spider Queen in particular for her past attempts at corrupting him, for having successfully corrupted Opal and as far as he knows Fy'ra Rai too, and most importantly for having killed Cyrus just because he was in the wrong place at the wrong time. He also knows that the Raven Queen and the Wild Mother were watching what was happening, but they decided not to intervene and ordered their champions Morrighan and Fy'ra Rai to leave Opal to her fate.
  • Rich in Dollars, Poor in Sense: Being a son of long noble line has given him a large wealth of money. However, this does lead to him sometimes paying more than necessary for things like bribes, or encouraging his friends to splurge on a fancy outfit when it would be much cheaper to rent.
  • Screw the Rules, I Have Money!: While Dorian doesn't like to talk about his family and does hint that he is of wealth, he has no qualms with using that money to buy people off for access to areas or for information. He even drops ten platinum just to get seats at a theatre.
  • Secretly Wealthy: Poska certainly seems to think so, and based on his reaction, she's probably right. Ashton also quickly concludes that Dorian is rich. He does end up admitting during a drinking game with the party that he is pretty wealthy (and he's able to casually drop ten platinum pieces to bribe a box office attendant at a theater), but refuses to go in further than hinting he's of noble line. Episode 8 confirms it, with Dorian's brother Cyrus hinting that both brothers are at least in line to a very powerful fortune of some kind.
  • The Snark Knight: He can and very much will snark at anything he finds utterly incredulous, befitting of his cynical view of the world.
  • Stage Names: Dorian Storm is just the name he uses as a bard, keeping his real name hidden. In episode 8, he reveals his first name is Brontë and his middle name is Secondson. His brother Cyrus then reveals their last name: Wyvernwind.
  • Stepford Smiler: Dorian tries to appear optimistic and calm in front of his friends. So when he meets his brother at the theatre, he has to take a few moments to calm his nerves down before returning and pretending nothing had happened.
  • Stuck in Their Shadow: According to Dorian, he felt this way about his older brother Cyrus, hence leaving home and trying to make his own way in the world. When the two meet up in Episode 8 of the Marquet campaign, Cyrus says that the reverse is also true, causing Dorian to darkly laugh at the irony.
  • Sure, Let's Go with That: Mostly around Dariax. When Dariax thinks based off of Dorian's looks, his clothes and his flare, that he must be circus folk and Dorian gives a long pause before he just says Dariax is right.
  • The Promise: Although he's not sure when it will happen he promises that he and the Bell's Hells will meet again someday. He returns to Bell's Hells in Episode 93, but both the parties wish it was under happier circumstances.
  • Took a Level in Jerkass: After making the deal with Lolth, and his alignment changing with that, Dorian is much colder to his companions.
  • Took a Level in Kindness: By Campaign 3 he's coming out of his shell a bit, while still keeps a bit of distance he is warming up to his allies and has a Pet the Dog moment where he listens to Bertrand's rambling.
  • Tragic Keepsake: In Campaign 3 Episode 13, Dorian bears Bertrand's Gambler's Blade as part of his outfit/costume for the masquerade ball. In Episode 93 he gives Dariax his lute and Cyrus's favorite cup to remember him before going look for the Bell's Hells.
  • Undying Loyalty: There's almost nothing he's not willing to do if it's to help his friends. He even refuses to tag along with Imogen and Betrand for the sole reason that Orym would be left without anyone at the door, and he would not leave his friend.

    Dusk 

Dusk

Played by: Erika Ishii

https://static.tvtropes.org/pmwiki/pub/images/dusk_29.png
"Do you ever have a dream so real that sometimes when you wake up you don't know whether or not you're still dreaming?"
Click here to see Dusk's true appearance.
Race: Changeling
Class: Warlock (Hexblade, Pact of the Blade)/Paladin (Oath of Conquest)

An elf who the Bell's Hells help out of a bind in Bassuras. They claim they've been to the Feywild.


  • Accent Relapse: When speaking with their patron, Yu Suffiad speaks in a darker British accent. After their reveal in Episode 28, Yu switches to this accent.
  • All Love Is Unrequited: As Laudna goes over to talk to Imogen, Dusk grabs her hand and nervously asks if Laudna would like to go out on a date with her. Laudna is flattered but ultimately runs off to go to Imogen, leaving behind a clump of hair in Dusks's hand.
    Dusk: (beat) I've been left with worse.
  • Amazing Technicolor Population: When Erika describes them reverting to their true appearance, they mention them draining of color but explains their skin isn't white but opalescent, holding all the colors. The official art of Yu shows them with a sort of rainbow sheen on their skin.
  • Ambiguously Bi: Asks Imogen if she and Laudna are "romantically entangled," and seems really pleased when Imogen answers in the negative, suggesting that they feel an attraction toward her. After their sparring session with Orym, they ask him what he's doing later that night. Unfortunately, he gently tells them he's only into men and apologetically gives them the toy sword before walking off. In general, Dusk usually notes that everyone in the Hells are attractive.
  • Ambiguously Evil:
    • Taking away the fact that they are an agent of the Unseelie Court who was sent to kill Fearne's parents, from Yu's point of view, the Calloways are criminals who had stolen a powerful artefact from the court and Yu's involvement was nothing personal beyond exacting retribution for a crime on behalf of their lord. It had even been pointed out that if the thieves didn't happen to be Fearne's parents, the Hells might have even helped her take them in.
    • At no point did Yu retaliate against the Hells even as Fearne and Orym were poking holes in them, besides using Conquering Presence against the party — which, even if they had failed their rolls to save against it, wouldn't have been particularly harmful to them anyway. Also, they were more than happy to leave the Hells and Birdie alone in peace, once they had reached an accord to give the Calloways a month to do what they set out to do.
  • Amnesiac Hero: They don't remember much outside of going to the Feywild and waking up afterwards. When Dusk talks to their patron, it's revealed to be a subversion. They've been holding up an act the entire time in order to get close to Fearne.
  • Badass in Distress: The party come upon Dusk who is being harassed by a small group attempting to rob them of whatever materials they had on them. It may have been a Wounded Gazelle Gambit meant for Fearne's parents, though.
  • Becoming the Mask: They seem unhappy and regretful after betraying Fearne's existence to the Unseelie Court, despite being ordered to end the Calloway line by their patron, Sorrow Lord Zethruda. After they reveal their true form to the Hell's, they make no move to physically harm them, and admit to not wanting to hurt them.
  • Bifauxnen: Erika's notes on her character describe Dusk as "soft and androgynous," and her artwork depicts them as having an androgynous appearance. Even Dusks's true Changeling form, seems to be fairly androgynous.
  • Bitch in Sheep's Clothing: Dusk is an agent of the Unseelie Court sent to kill the Calloways. Their master didn't know about Fearne, but now she is included on the hit list after Dusk betrays Fearne's existence to their patron.
  • Black Eyes of Evil: Dusk was sent out by the Unseelie court to find and kill the Calloways. Dusks's true form, a changeling, shows their entire eyes are black.
  • Boyish Short Hair: Is described in-game as having tousled, short-cropped black hair, which Erika calls "K-pop hair" in her notes.
  • Butt-Monkey:
    • Dusk attempts to flirt with at least two members of Bell's Hells and it, unfortunately, goes down poorly. With Laudna running over to talk to Imogen to make up, while Orym has to gently turn them down and tell them he only likes men.
    • During their sparring session with Orym, he not only seems to outmaneuver them, he also gets in the opportunity to slap Dusk's ass at least three times.
  • Cool Sword: Par for the course for a Pact of the Blade Warlock, they wield a crystalline rapier brimming with fey magic.
  • Dark Is Evil: At the end of episode 28 Dusk reveals their true form. A Changeling named Yu Suffiad, wearing a dark galaxy-like outfit, just as they capture Fearne's parents.
  • Dramatic Irony: The reveal in Episode 26 that they're really working for someone that wants Fearne dead frames all of their conversations with Fearne in an entirely new light to the audience. However, no one else on Bell's Hells knows that Dusk is secretly planning to betray them.
  • Even Evil Has Standards: Over the course of the standoff with Birdie, Yu, a ruthlessly manipulative assassin, outright scoffs at the idea of the Calloways trusting Ira AKA The Nightmare King, finding him repulsive and untrustworthy. Which they purport is a sentiment shared by the rest of the Unseelie Court, as well.
  • Evil All Along: Episode 26 reveals that they're really working for Zethruda the Sorrow Lord, and that they've been ordered to end the Calloway line. That includes Fearne once Dusk makes their patron aware of Fearne's existence. Episode 28 completes the turn by having Dusk reveal their true form to Bell's Hells, complete with Black Eyes of Evil and dropping the Obfuscating Stupidity to go after the Calloways.
  • Foreshadowing: As part of a gag that all the Bells Hells have weird ways of sleeping, Dusk is shown to talk in their sleep. However, this is odd as elves should not even require sleep, hinting that they aren't an elf at all.
  • Gold-Colored Superiority: Dusk wears plated gold armor and works for the Unseelie court, who's planning on assassinating the Calloways, Fearne included.
  • Immediate Self-Contradiction: After the battle ends, they claim they're usually much more capable in battle. Cue a low Athletics roll where they fall ten feet off the building they had jumped onto.
  • Ink-Suit Actor: Official artwork of Dusk depicts them basically as a short-haired Erika Ishii as an elf. Her changeling form, however, not so much. Additionally, they even use she/they pronouns just like Erika.
  • Jerkass Has a Point: After the reveal of Yu Suffiad in Episode 29, Yu points out that while she may have lied about her identity, she didn't lie about the fact that Fearne barely knows her parents, that Birdie has done many terrible things (including lying to Fearne), and that Yu had multiple different opportunities to kill the party but didn't so much as swing at them. This causes Bell's Hells to be morally conflicted during a fight with Yu and Birdie, with Chetney and Laudna, in particular, playing devil's advocate until everybody calms down and stops fighting.
  • Light Is Not Good: Dusk is covered in red and gold accents, with them happily assisting the party. However, episode 26 reveals that they are not only working for the Unseelie Court, she plans on ending the Calloway line and adding Fearne to the list when she and her patron find out she's a Calloway.
  • Love at First Sight: She seems immediately taken with Laudna, and likes to be around her. Dusk even outright asks Imogen if she and Laudna were a thing. When Imogen answers they weren't after a long pause, Dusk noticeably perks up at hearing that Laudna had no romantic attachments. Given Dusk's true nature it's probable that she's just probing for intel for their inevitable betrayal. But even after they reveal their true form to everyone, their feelings towards Laudna do seem to have a hint of genuine attraction.
  • Meaningful Name:
    • They call themselves "Dusk", since the last thing they remember was waking up at dusk. Or so they claim; it was a lie to get close to Fearne. But the name "Dusk" still fits, as dusk is the light fading into darkness, befitting a teammate who is lying to Bell's Hells.
    • Then it goes two levels deep with The Reveal of her real name, Yu - a gender-neutral Japanese name, plus being a Shapeshifter she could easily look like you. Erika Ishii also liked a tweet that wondered whether Yū was spelled 夕, which means "evening", because evening follows dusk.
  • Memento MacGuffin: Dusk apparently carries a locket on them, which apparently contains Fearne's parents. How or why they ended up with that locket is so far unknown, and they either don't remember how they came into its possession, or refuse to delve into it. Their night talk with their patron shows that it leads her to the Calloways, who are her targets she intends to kill.
  • My Name Is ???: After the Internal Reveal in Episode 28 which shows their true form, Dusk's card shifts into their true form, including a line of question marks for what their real name is.
  • Pet the Dog: Although they had already betrayed Fearne's existence to their lord who wanted them to end the Calloway bloodline, Yu had no intention of killing her. In fact, Yu was willing to take Fearne back to the Feywild and extend their personal protection and that of the Unseelie Court to her.
  • Obfuscating Stupidity: Dusk is clumsy and is a bit unsure of how to interact with the world due to losing their memories. But this all proves to be an act as they discuss with their lord during the night about how to proceed in ending the Calloway line.
  • The Reveal: The end of episode 28, Dusk reveals their true form to the group after grabbing Fearne and her mother. They're a changeling.
  • Royal Rapier: They wield a rapier in battle and the others do see they have some skill in using it.
  • Shapeshifting: Episode 28 reveals Dusk's true form is a changeling.
  • Shapeshifter Guilt Trip / Shapeshifting Seducer: They attempt this on the Hells to varying degrees of success. During combat with the Hells, Laudna attempts to reason with Yu, saying she feels conflicted over hurting them, but also doesn't want them hurting Birdie. Yu shifts into Imogen's form asking, "Laudna, why do you wanna hurt me?" Laudna is immediately uncomfortable with this and says she doesn't like it. Then twice during the entire encounter, Yu attempts to seduce Orym with the form of the "hottest male half elf you've ever seen". Needless to say, it doesn't work on Orym who doesn't take kindly to it.
  • Tattoo as Character Type: They're described with long wave like tattoos on their left arm. Orym notes that their tattoos are similar in design and muses that Dusk might have a connection to the water ashari. In episode 28, they reveal their tattoo can come to life, subsequently grabbing Fearne and her mother and revealing their true form, a changeling.
  • Toxic Friend Influence: During their first watch together they tell Fearne that her friends are trying to "put her in a little box" and encourages Fearne to cut loose and act even more impulsively. Considering they are secretly an unseelie assassin on a mission to kill Fearne and her parents, this is likely a deliberate attempt to sabotage Fearne's relationship with the Hells. Even after their reveal, Yu claims that they want Fearne to be her most free and true self, not held down by the Hells.
  • Vague Age: Due to a combination of their elven nature, having spend a lot of time in the Feywild and being an Amnesiac Hero, Dusk's age could be anywhere between a few dozen or a several hundred years. Even as their true form, a changeling, their true age is ambiguous.
  • Walking Spoiler: It's impossible to talk about them without mentioning The Reveal in Episode 26 that they're secretly a bad guy who's working for the Unseelie Court to kill Fearne and her family. Then there's the reveal of Dusks's true identity in episode 28, a changeling.

    Deanna 

Deanna Leimert

Played by: Aabria Iyengar

https://static.tvtropes.org/pmwiki/pub/images/deanna_headshot.jpg
Race: Gnome
Class: Cleric (Life Domain)

A Gnomish cleric of the Dawnfather from Uthodurn — also, Chetney's ex. She and her friend FRIDA run into Chetney, Imogen, Fearne and FCG while on the way back from Eiselcross.


  • Amicable Exes: Averted. One of the first things Deanna does upon reuniting with Chetney is punch him hard in the face. Even when she first catches sight of him, she lets out a horrified, "NO!"
    • And possibly again with her husband, whom she became estranged from after her resurrection. When FCG points out that he loved her enough to bring her back after centuries, Deanna corrects him that her husband was merely keeping a promise.
  • Back from the Dead: Mentions that she once died and had been dead for almost two hundred years before she was resurrected with the help of a cleric of the Dawnfather and her (now estranged) husband. It is implied that she misses being a part of "the ocean" during her time in the afterlife.
  • Bifurcated Weapon: One fight has her combine her shield and her staff into a axe-topped halberd.
  • Casual Kink: After finding out Chetney can turn into a werewolf, she's certainly not turned off from that, even finding his growling, "Recognize The Alpha" to be hot. Aabria even rolls and "laughs in monsterfucker". Episode 58 she sleeps with Fearne and a werewolf Chetney and seems to have had a fun time. Before running off she informs Fearne that the Safe Word was "parmesan".
    Deanna: ...Is the werewolf form just for fighting?
  • Cowardly Lion: Deanna has never been an adventurer, and encountering all these monsters scares her badly, although she valiantly does her part in combat.
  • Damaged Soul: Deanna describes life as like being a snowflake, and when you die, the snowflake lands on the ocean, eventually melting and becoming one with it. Though there's no indication her soul was really damaged, after being dead for almost two hundred years, she explains it’s hard to come back from that.
  • Did You Just Flip Off Cthulhu?: In episode 64, she closes out a Commune with the Dawnfather by asking him to his face if he's worth saving. He responds by physically shunting her out of the spell and leaving her with a burning in her eyes, and when she casts Scry later, he holds the spell back from taking effect for a moment before allowing it.
  • Egocentrically Religious: Deanna's got a fraught relationship with Pelor. She openly dislikes him and the other Prime Deities, and only serves him out of a sense of obligation for bringing her Back from the Dead, even though she was happier in the afterlife. But when Pelor threatens to withdraw his power as punishment for her flippant and insubordinate behavior, Deanna becomes angry.
  • Even the Girls Want Her: Appears to have caught the eye of Fearne, who tells Chetney that she was going to make a move on Deanna if he wasn't going to. Episode 58, Deanna even invites Fearne to join her and Chetney for a threesome, which she does.
  • Hartman Hips: According to Aabria, Deanna "is built like a Pixar mom: tiny upper body, absolutely dumptruck ass".
  • Heroic Comedic Sociopath: We get a telling reminder that Deanna Came Back Wrong when she settles the problem of being unable to bring all of their goats onto a raft, by slaughtering a goat instead of just ditching it.
  • Light 'em Up: As a cleric of the Dawnfather herself, chances are pretty good that this trope applies to her pretty much by default.
  • Nay-Theist: Deanna follows the Dawnfather only because she was brought back to life by one of his clerics. She believes the gods to be mercurial and unreliable, and that the forces they oversee existed before they did, and will continue to exist after they're gone.
  • Nice Girl: Chetney aside, Deanna is very kind once the Hells are out of danger. She even offers something to keep Imogen, Fearne and FCG warm when she sees how cold they look. Aabria even describes Deanna cooking the Hells breakfast after they stay at her home as her love language.
  • Old Flame: She and Chetney were once together centuries ago, and then drifted apart. They've reunited in present day, and while a bit bumpy at the start, they do rekindle their old romance, and even sleep together... and also including Fearne.
  • Pink Is Feminine: Wears a pastel pink shawl, which stands in contrast to the rest of her outfit. In her updated outfit, she wears a pink beret and pink like garters.
  • Platonic Life-Partners: When F.C.G. asks if FRIDA has a "person", FRIDA says that even though they're close to Deanna, they don't consider her their "person". Deanna in turn is happy to just see FRIDA as a close friend.
  • Really 700 Years Old: Although she appears considerably younger, she is actually the same age as Chetney, give or take a couple of years. Of course, you don't exactly grow any older when you've been dead for a couple of centuries.
  • Shipper on Deck: Upon FRIDA confiding in her that they have a crush on F.C.G, Deanna is ecstatic and encourages FRIDA to pursue these feelings.
  • Tears of Joy: Is easily brought to tears when she's happy. From crying over Fearne asking her to knit her something, and when FRIDA confesses to liking F.C.G.
    Deanna: (blubbering) I'm not gonna cry.
    FRIDA: Don't cry, or you're gonna make me oil.
  • Textile Work Is Feminine: She's shown to have a knack for sewing and knitting, as she wears a pink knitted shawl and even knitted the beanie that Chetney still wears to this day.
  • Tsundere: For all the hard time that she gives Chetney over what happened between them centuries ago (not to mention the punching), Deanna still seems to care about him enough to cast a Death Ward on him while he slept.
    Aabria: (semi in-character while Ashley and Laura are awww'ing at her) What? Nothing! It was nothing. I cursed him!
    Ashley: Bane.
    Aabria: Bane!
  • Walking Spoiler: She joins Imogen, Fearne, Chetney, and FCG after the Hells are scattered following the activation of the Key, making it a bit hard to explain her presence without giving away some major plot points.

    FRIDA 

Far-Range Integrated Defense Aeormation (F.R.I.D.A)

Played by: Christian Navarro

https://static.tvtropes.org/pmwiki/pub/images/frida_headshot.jpg
Race: Aeormaton
Class: Fighter (Gunslinger)/Rogue/Cleric (Life Domain)

An aeormaton accompanying Deanna who wields a rifle and claims their purpose was to record the voices of the people they meet. They and their friend Deanna run into Chetney, Imogen, Fearne and FCG while on the way back from Eiselcross.


  • Ambiguous Gender: Christian seems to describe FRIDA using gender-neutral pronouns, after correcting himself when referring to FRIDA using masculine pronouns. FRIDA also has a very ambiguous appearance, looking male physically and having a feminine face.
  • Arm Cannon: Has a blunderbuss built into one of their arms.
  • Badass Longcoat: Has a long green coat that was tailored for them, and they're quite proud of it.
  • Didn't Think This Through: After Chetney leaves to isolate himself during the full moon, FRIDA follows him in an attempt to return him to his senses. This results in the aeormaton provoking a feral werewolf with no backup, despite knowing the danger Chetney poses, leading to a fight. FRIDA then fails their Constitution saving throw afterwards, meaning on top of everything, their recklessness may have lead to the curse spreading to them.
  • Dissonant Serenity: A few times, they innocently bring up the idea that the gods deserve a rest after so many millennia, saying their worshippers keep them on. However, the dark implications do not go unnoticed by the Hells, who point out the gods are facing total annihilation, not a nap.
  • Foil: Serves as one to FCG. Where FCG is constantly wondering about their purpose and past, FRIDA, while curious about their own past, prefers to stick to the present and look after those currently close to them.
  • Eating Machine: Like FCG, FRIDA often eats coins, though they also have a taste for rubies, which they liken to a treat.
  • Fun with Acronyms: Far Ranging Integrated Defence Aeormaton — FRIDA for short.
  • Jack of All Trades: Has a little bit of everything in their arsenal; ranged and melee combat, offensive and healing spells, tracking and scouting expertise...
  • Multi-Ranged Master: Has a multitude of ranged options, from their blunderbuss Arm Cannon, to a crossbow sidearm, to firing their Guiding Bolt as Eye Beams.
  • Nay-Theist: They don't think highly of the gods—when Imogen tells them someone is going after the gods, their response is "Good." They see them as like Aeormatons, powered by the faith of their believers, which they dole back out piecemeal as they see fit, and thinks it would be a mercy to let them sleep. Their role as a cleric of the Dawnfather is mostly nominal and mostly because of Deanna.
  • Ninja Pirate Zombie Robot: FRIDA is an aeormaton gunner with some holy power, potentially lycanthropy courtesy of Chetney, and telepathy courtesy of Imogen's botched teleportation.
  • Non-Human Non-Binary: Being an aeormaton, FRIDA doesn't really have a gender, and is referred to using gender neutral pronouns.
  • Platonic Life-Partners: FRIDA is very close to Deanna, but doesn't consider her in a romantic light at all, and the two are happy just being friends.
  • Robo Romance: In episode 55 they admit to having a crush on F.C.G. and confess their feelings, which F.C.G. enthusiastically reciprocates.
  • Voice Changeling: They were created in part to record voices, specifically laughter, and are capable of playing back what they record. When they chase after Chetney in his wolf form, they play back Fearne and Deanna's voices to lure him out and try to break through to him.
  • Walking Spoiler: They join Imogen, Fearne, Chetney, and FCG after the Hells are scattered following the activation of the Key, making it a bit hard to explain their presence without giving away some major plot points.

    Deni$e 

Deni$e Bembachula

Played by: Aimee Carrero

https://static.tvtropes.org/pmwiki/pub/images/img_4582.jpeg
Race: Dwarf
Class: Barbarian (Path of the Juggernaut)/Rogue (Thief)

A dwarf lady from Tal'dorei who happens across Laudna, Orym and Ashton after the Apogee Solstice. She was chasing her ex-fiancé when she was suddenly teleported to where they were.


  • Bruiser with a Soft Center: Initially comes off as a sassy, scrappy firebrand out to rip her deadbeat fiancé a new one, but later admits to Orym that she's a hopeless romantic at heart, and just wants to clear the air between them.
  • Canon Immigrant: Was only an oblique mention in Narrative Telephone, until Dariax mentions her name in EXU: Kymal and she finally appears in Campaign 3.
  • Deadpan Snarker: Throws barbs the second she meets the group, as well as finding Bor'Dor and Prism annoying.
  • Everyone Has Standards: When Deni$e is going through Bor'Dor's items after his death, she chooses to leave his dagger behind. When Ashton questions her about it, she says that it belonged to Bor'Dor's mother, whom he clearly loved and it wasn't right to take it. Ashton doesn't argue against it.
  • Establishing Character Moment: After her lengthy description is wrapped up, the first thing she does is tensely ready herself for a fight, only to immediately offer to help when she hears his friends need help scaling a mountain. It sets her up immediately as a scrappy, tough woman with a rough outer edge but is ultimately a good person deep down.
  • Femme Fatalons: Aimee describes her as having almost stiletto-like nails that could likely cut into skin.
  • Foreshadowing: One of her tattoos is a stylised D on her neck. This time it's not Delilah or even Devexian... it's Deni$e.
  • Girly Bruiser: Her fashion sense is hyper-feminine, from the long highlighted hair, jewel-encrusted boots and belt, hoop earrings and beauty mark-esque stud piercing, but in battle, she just wades right into the fray kicking ass left and right.
  • Hidden Depths:
    • After hearing Laudna's name, she asks if it was like the poison. Laudna perks up and appreciates Deni$e's knowledge on poisons.
    • Turns out she's also privately a hairstyling specialist, which was one of the things hinted at in Narrative Telephone.
  • Impossible Hourglass Figure: Has a tiny waist and corset, and is "large both above and below it".
  • It's All About Me: Invoked - one of her tattoos is a classic banner heart that normally says "Mom" but in this case it says "Me". Subverted as she's really a Bruiser with a Soft Center.
  • My Nayme Is: After she accidentally outs herself using her real name, she reveals her name is actually Denise. Later on, she corrects herself and says the 's' is spelled with a dollar sign, with the interface changing in accordance.
  • O.O.C. Is Serious Business: When the Hells and their allies put Bor'Dor down, she becomes the reasonable one. She points out that he might have knowledge that they need.
  • Running Gag: When she meets the Bell's half-Hells she immediately assumes Ashton and Laudna are dead (well, dead-dead for Laudna). Then she sees Bor'Dor and assumes he's dead (he's just scrawny and impoverished). And that's before Ashton reveals that they've had actual dead bodies in their Hammerspace the whole time.
  • Sinister Scythe: In battle, she wields a massive sickle.
  • Spicy Latina: Has numerous traditional tattoos and skin the color of "cafe con leche with an extra shot in it".
  • Tattooed Crook: Her entire right arm is covered in tattoos, and tells Orym she and Dariax were trying to pull off a heist but he ditched her, leaving her with the fallout.
  • Unwitting Instigator of Doom: She confronted Bor'Dor on being suspicious. That led to The Reveal, which led to Bor'Dor's death.
  • What the Hell Is That Accent?: She speaks with a New Jersey accent.
  • Whip of Dominance: Utilizes a whip to complement her air of power and her balls-out, intense personality. She even uses it to punctuate a HDYWTDT, cracking it like a dominatrix.
  • Woman Scorned: She was initially out looking for her ex-fiancé who left her and looking for revenge before she was teleported to where she currently is. Dariax did briefly mention he was with someone named Deni$e before ditching her.
  • Write Who You Know: Aimee lists her "Nuyorican cousin" in the Long List of influences for Deni$e.
  • Walking Spoiler: She joins Orym, Ashton and Laudna after the Hells are scattered following the activation of the Key, making it a bit hard to explain her presence without giving away some major plot points.

    Bor'Dor 

Bor'Dor Dog'Son

Played by: Utkarsh Ambudkar

https://static.tvtropes.org/pmwiki/pub/images/img_4583.jpeg
Race: Half-Elf
Class: Sorcerer (Divine Soul)

A shepherd and budding sorcerer from the Cyrios Mountains in Wildemount, who was on his way to help his brother before the Apogee Solstice sought to disrupt his life further.


  • Beware the Silly Ones: He lived a very quiet life on his farm before being randomly teleported to Issylra so for the most part he reacts to combat situations by comically panicking and humiliating himself. Then in the temple fight he successfully poisons the guards forcing them to fight at a disadvantage, brutally murders a cleric while collecting their blood for a demonic ritual, and vanquishes a celestial with a high-level Inflict Wounds. This prompts the party to wonder if there might be more to the silly sheep herder than first appearances suggest. And as it turns out, there is! Bor'Dor is a member of the Ruby Vanguard. And once this comes out, Bor'Dor gets killed for it by Laudna draining the life force out of him.
  • Big Brother Instinct: Is very nervous about his current location as he wishes to return back to his mountain to look after his ailing brother Jepson. As it turns out, this is a lie. Not only was Jepson the older brother, he had died years ago.
  • Bitch in Sheep's Clothing: The "hapless nice guy bit" was all an act. He's Ruby Vanguard, he was at Marquet, and he was lying to the half of Bell's Hells he found himself with the whole time.
  • Bows Versus Crossbows: He carries a crossbow with him, likely as a shepherd's sidearm... and is not very good at using it. the villainous association they hold becomes borderline foreshadowing a few episodes later.
  • Character Death: In episode 63, he attacked the Hells after Deni$e called him out on his shadiness, and was quickly finished off. Prism punched him in the face after he was unconscious, and Laudna ended it by draining the last of Bor'Dor's life force from him.
  • Consummate Liar: It turns out that his entire story was bullshit. He was with the Ruby Vanguard, and he was there with Ludinus during the Solstice.
  • Crouching Moron, Hidden Badass: The first time Bor'Dor enters combat, he immediately falls the ground and curls up into a ball. Utkarsh plays up Bor'Dor's cluelessness about his abilities and general knowledge of things. Then when he finally reveals he was actually part of the Ruby Vanguard and attacks everyone, he's shown to be proficient in his attacks and nearly offs Prism in the first round of combat.
  • Cruel and Unusual Death: By Laudna's hands, she basically drains him of his life force and causes the area around them to grow with plants and flowers because of it. By the end, Bor'Dor is an empty corpse, but quietly accepted his fate.
  • Devious Daggers: He carries a Dagger of Venom, which foreshadows his malicious intentions towards the party and doubles as a Tragic Keepsake from his dead mother.
  • Didn't Think This Through: In episode 63 he attacks the party while they are exhausted with Vitriolic Sphere, immediately downing one of them...and then is quickly restrained and killed since he is a constitution 10 sorcerer facing a party of five, three of whom are martial combatants.
  • Evil All Along: He was with the Ruby Vanguard the entire time.
  • Evil Counterpart: To Orym. Both of them lost people who were important to them under tragic circumstances, but while Orym had a loving community to support him and help him process his grief Bor'dor was found by the Ruby Vanguard and twisted into a murderous zealot. Bor'dor even draws attention to it and says that he and Orym know the same kind of pain.
  • Face Death with Dignity: He was a blubbering mess when the fight with the others turned against him, but he eventually accepted his death. In the epilogue of the episode, Utkarsh says that Bor'Dor felt peace in his death, as he was reunited with his family.
  • Faith–Heel Turn: He and his mother worshiped the Wildmother, but he had an encounter with some rich kids and his powers kicked in. He almost killed one of them. His mother took the fall, and his father and brother died trying to protect her. Her heart broke, and she bade him run while she turned her magic on herself and their attackers. He survived as best he could, and fell in with the Ruby Vanguard.
  • False Friend: Laudna and Prism felt especially betrayed by his betrayal.
  • Foreshadowing: When scrying on his family to check in on them, the group sees his house and it looks abandoned. The group try to justify it as Bor'Dor accidentally scrying on the wrong home. His family died long ago. He spent the years afterwards running and then eventually falling in with the Ruby Vanguard.
    • As pointed out in-game: the very first thing Bor'Dor did was attack the party, though he claimed it was unintentional.
  • Freudian Excuse Is No Excuse: While his past is deeply tragic, he is so blinded by his desire for revenge that he is willing to harm innocent people with no allegiance to the gods such as Deni$e and Prism. Orym even states after he is killed by Laudna that there is no room for mercy in a war and points out that he struck first.
  • Genre Refugee: He's a D&D take on the One Crazy Night protagonist. Or so Utkarsh wanted us to think.
  • Ignored Epiphany: According to Utkarsh, when Bor'Dor saw Abaddina show mercy to a follower of the Dawnfather, he briefly considered seeking redemption himself. In the end though, he simply couldn't let go of his need for vengeance and followed through with his original intent to betray the group.
  • Kill and Replace: According to Utkarsh, the clothes Bor'Dor wore weren't his. He found a traveler, and killed him and stole his clothes and wagon. The home that was scryed on belonged to the dead man.
  • Nervous Wreck: From his first introduction, he's anxious, terrified of anything that so much as flickers at the corner of his eye and attacks randomly. His first battle encounter with some plant monsters has him puking, urinating, and curling up in the fetal position at several moments.
  • New Superpower: Was a normal sheep herder until he was teleported to the middle of nowhere, and when the Hells startled him, he panicked and hurled a Lightning Bolt in Deni$e's direction with no idea of what he was doing, or where these powers came from. Except not quite. He does know what it's like to have his powers spontaneously activate, but that was a long time ago. He was fully in control by the time he encountered Deni$e and the Hells.
  • "Not So Different" Remark: He talked about how he suffered, with Utkarsh even pointing out how Bor'Dor's pain was similar to Orym's. Laudna and Orym weren't having it.
  • Pragmatic Villainy: He wasn't going to try anything against the Hells and their new allies, knowing that he was outmatched. However, according to Utkarsh, he would have attacked them as they walked through the gate.
  • Rage Against the Heavens: Despite drawing on divine magic he expresses skepticism towards the gods and has no qualms about slaying a cleric and her summoned celestial in a temple of the Dawnfather. This turns out to be foreshadowing of his allegiance to the Ruby Vanguard.
  • The Red Mage: His Divine Soul subclass gives him access to a wider selection of spells than most sorcerers, giving him a mix of offensive, healing, and support spells.
  • Semi-Divine: He is a Divine Soul sorcerer meaning that his magic derives from a divine source. In his case his mother was chosen by the Wildmother and passed her divine magic down to him. Which makes it all the more shocking that he joined the Ruby Vanguard in attempting to destroy the gods.
  • Significant Anagram: Fans quickly noticed that "Dog'son" is an anagram for "No Gods". Sure enough, Bor'dor belongs to the Ruby Vanguard, a group that hates the gods of Exandria and seeks to destroy them by unleashing Predathos.
  • Spotting the Thread: He introduces himself as a shepherd and then later claims he was a leather tanner. He claims he never really knew his mother, but when pressed, reveals he had watched her die. This leads to Deni$e becoming even more suspicious of Bor'Dor which ends with him to attacking the group and attempting to run away. He had been part of the Ruby Vanguard and had watched the Hells kill his friends and attempt to stop Ludinus before he was teleported away.
  • Stealth Pun: His last name is "Dog'son," and he is indeed a son of a bitch.
  • That Came Out Wrong: He introduces himself as Bor'Dor Dogson and has to immediately point out it's not literal - he's not the son of a dog. And he's not a border collie either. That, at least, wasn't a lie.
  • Tragic Keepsake: Along with a crossbow, he carries a dagger as part of his arsenal. It was the last thing his mother gave to him before she died. Deni$e even leaves the dagger with Bor'Dor's corpse, feeling it wasn't right to take something that was his mother's.
  • Troubled Fetal Position: During his first time in combat, he forgoes any attempts at fighting and instead curls up on the ground to make himself as small as possible.
  • This Looks Like a Job for Aquaman: Turns out being the least threatening guy on the team is incredibly useful when you encounter civilisation and need someone to act as The Face - especially when the bulk of your party is two violent barbarians and an undead woman. However, he's much more than he appears.
  • Unlucky Everydude: He's an impoverished shepherd, who would normally be an NPC if they even bothered to name him, and his brother's taken ill to boot, and out of nowhere the Apogee Solstice slapped him with about 9 levels in sorcerer and transported him and his deer cart across the planet. All lies. He's Ruby Vanguard, and was among Ludinus' followers at the Malleus Key in Marquet.
  • Voluntary Shapeshifting: Has access to the Polymorph spell and very nearly manages to use it to escape the party after turning on them.
  • Walking Spoiler: He joins Orym, Ashton and Laudna after the Hells are scattered following the activation of the Key, making it a bit hard to explain his presence without giving away some major plot points. And that's before The Reveal that he's a member of the Ruby Vanguard.

    Prism 

Prism Grimpoppy

Played by: Emily Axford

https://static.tvtropes.org/pmwiki/pub/images/img_4584.jpeg
Race: Elf (Shadar-Kai)
Class: Wizard (Order of Scribes)

An elven mage apprentice from the Shadow Realm sent to survey the impact of the Apogee Solstice by the Cobalt Soul.


  • Anachronism Stew: Along with Breaking the Fourth Wall, Emily sometimes makes in-character references to modern technology and popular apps such as Notes and Google Invites.
  • Aw, Look! They Really Do Love Each Other: Her first appearance with Dynios has the two grumbling about one another and acting like a chaperon being stuck with an unruly child. When the group are preparing to part ways, Prism asks Dynios for his opinion on becoming an "outstanding loan" when she voices her desire to not return to the Cobalt Soul. He doesn't seem to mind and even encourages Prism to take the leap onto a journey of her own with him beside her.
  • Badass Bookworm: She is an Order of Scribes wizard, making her even more bookish than the average wizard. She uses said magical book to shred a plant monster in her first combat encounter.
  • Blood Magic: She's able to summon a barlgura (ape-like demon) after collecting blood from the enemy they're fighting.
  • Bookworm: Admits to liking the musky smell of books from libraries and works as an apprentice for the Cobalt Soul.
  • Dark Is Not Evil: She's a Shadow Realm elf and supposedly an Eerie Pale-Skinned Brunette by design. Even her magic comes out with a ghastly tint, like her Mage Hand always appearing as a skeleton hand. At the same time she's also Endearingly Dorky and may have spent more time in the library than the Shadow Realm.
  • Defector from Decadence: As she and the others start to plan their end destinations, Prism confides with Dynios on not wanting to return to the Cobalt Soul. The two come to an agreement to roam the lands of Exandria for more knowledge and adventure.
    Dynios: Sometimes, books that get checked out never return to the depository. (beat) A shame.
  • Don't Explain the Joke: Tries to pull off a few one-liners during the fight, and then tries explaining them when no-one laughs. And then says them again later because now she's explained it, so people would get it and laugh.
  • Familiar: Alongside her living spell book, she also has a raven named "Mother", after the Matron of Ravens.
  • Fetish: Appears to have one for arcane magic based on how...excited she got when in the presence of an arcane nexus in Episode 60.
    Matt: The rising amount of general arcana energy that suffuses the space around a leyline nexus, and as you begin to grow closer and closer to where this nexus is, the hair on your skin stands a little on end.
    Prism: But it feels like arcane magic?
    Matt: A little bit.
    Prism: I come a little bit. That's awesome.
    • She also admits to liking the smell of old tomes in the library and said that she only gets her rocks off to books.
  • Friendless Background: Given where she came from and her current occupation, Prism notes she's never had friends before meeting the group. Which is what makes Bor'Dor's betrayal and her near death by his hands so much more painful for her. Even after Bor'Dor passes on, Prism continues to yell and apologize to his grave.
    Prism: We were supposed to be friends! This was supposed to work out differently!
  • Gameplay and Story Segregation: Prism Grimpoppy is supposed to be an apprentice mage, but Emily Axford has built up a reputation for besting the DM with her experienced spell usage. One notable battle involves Prism juggling three assist characters at once (Mother, Dynios, and a Barlgura she summoned for this one fight). Likely justified due to Prism's apprenticeship having lasted a very long time.
  • Hard Work Hardly Works: Having spent 10 years studying and practising magic, she's more than a little annoyed at running into two people (Bor'Dor and Laudna) who gained their magic by sheer innate talent.
  • Motor Mouth: When she gets excited on talking about books, it's very hard for her to stop - leading Orym, Ashton and Deni$e begging for something to make her stop. Even when explaining her job or her skills to the group, she tends to ramble on.
  • Naïve Newcomer: Admits that this assignment is her first time out of the library.
  • Perky Goth: Her overall aesthetic, with a beret and black lipstick and nails, in lieu of being an actual dark elf.
  • Running Gag: Thanks to her familiar being called Mother, the other guys start referring to Dynios as the daddy. Dynios does not like that.
  • Spell Book: She carries around a magical talking book with her, which also acts as her handler and partner. It apparently has the spirit of an ancient mage Dynios inside it.
  • Squishy Wizard: Prism has a ton of useful spells, but it also means it doesn't take much to knock her out. When Bor'Dor pulls a surprise attack on the group, Prism immediately falls unconscious.
  • Teleportation Misfire: When she was sent out, she was expecting to be teleported to a nearby city to conduct her survey. Instead, she ended up in the middle of the Issylran wilderness.
  • That Came Out Wrong: When she first introduces herself, she says the only thing that gets her rocks off are books - before awkwardly trying to Verbal Backspace after saying it. She later tells the group she got her current occupation by making herself very useful to one of the mages and would "clean his quills". She then has to quickly point out it's not a euphemism for anything.
  • Unwitting Instigator of Doom: Bor'Dor may have been able to get back up had an emotionally distressed Prism not punched him. Due to him being unconscious, he automatically loses two death saves after the attack and Laudna finishes the job with no hesitation. Prism is noticeably distraught and quiet afterwards, feeling guilty over what she had done.
    Emily: If she had known how one punch from a stupid, weak girl, could have such deadly consequences.
  • Walking Spoiler: She joins Orym, Ashton and Laudna after the Hells are scattered following the activation of the Key, making it a bit hard to explain her presence without giving away some major plot points.

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