Follow TV Tropes
Superhot is, at time of writing, almost three years old. Its reputation as equal parts cool-as-hell first person shooter with a unique time mechanic framed with a Mind Screwy semi-cyberpunk setting is well known.
On its surface its premise is incredibly simple and summed up in no small part by the first words you see in the levels proper: time only moves when you move. You, an anonymous protagonist who is little more than a humanoid collection of black polygons, shoots, slashes, and smashes the ever-loving bejesus out of a bunch of red polygon enemies in a slow-motion fashion that goes for pure style points. This experience ends up lending the game a feeling as though you are playing Neo in The Matrix by way of the title sequence to Casino Royale (2006).
While the game is definitely more interested in presentation and gameplay over story substance, it is still a surprisingly engrossing experience, and an unusually cathartic one at that with the advent of the endless modes. While its asking price seems a bit steep even after 3 years, it's worth playing if you just want to feel exceptionally badass without having to invest heavily in time or mechanics.
Community Showcase More